The Amazing Race > RFF's Amazing Race: Design Challenge

The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!

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Pi:


Design #8 - BritishTARfan
[Western Scotland]

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Phil: This is Bahrain, an island nation rich in fossil fuels off of the coast of Saudi Arabia. Whilst only being a nation for 46 years this nation has retained many relics of the ancient Arab world…



…which can be found here at the Bahrain National Museum, This is where teams will start the next leg on this race around the world.

Phil: Nguyen & Wendy who won the last leg of the race will depart first at 7:34pm.

*Other Teams depart between 7:53pm and 9:42pm*

Clue: Fly to Glasgow, Scotland! Once you land, drive yourselves to Loch Achtriochtan in Glencoe, where you’ll find your next clue. You have $25 for this leg of the race





Phil:Teams must now fly over 3000 miles to Glasgow, Scotland. When they land teams must drive themselves 80 miles to Loch Achtriochtan in the Scottish Highlands, where they’ll have to row out on a row boat to a buoy to get their next clue.

Flights:

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Clue: Drive yourselves to the Glencoe Folk Museum, where you’ll find your next clue.



Clue: Participate in a Scottish group dance called the Ceilidh, once you’ve mastered the steps, you’ll receive your next clue.



Phil: Teams must dress in traditional Scottish tartan kilts and skirts, and then, with the help from an instructor they’ll learn the Ceilidh, a Scottish group dance popular at weddings and large gatherings. Once the instructor is happy with their moves, they’ll receive their next clue. Also, teams will be required to wear their tartans for the rest of the leg.

Detour: Find That Whisky or Climb That Mountain





Phil: In this Detour teams must drive to Fort William, which sits at the base of the UK’s tallest mountain, Ben Nevis. Scotch Whisky is what the the Scottish Highlands are famous for so in Find That Whisky teams must help in the production of the product. Teams will be given 20 unique number sequences which correspond to a whisky barrel. Teams must find each of the barrels and transport them to a lorry for shipment. Once each correct barrel is loaded, they’ll get their next clue. The Ben Nevis Race is an annual event which has participants run to the top of Ben Nevis, and then back down again. In Climb That Mountain, teams must now take part in a section of the race. Starting at the Ben Nevis Visitor Centre, they must complete the 3 mile steep run which will include surprises on the way, to get their next clue.


Clue: Drive yourselves to Achintree Farm at the foot of Ben Nevis.



Roadblock: Who Has a bit of Celt in them?



Phil: In this Roadblock one team member must throw spears at a target, which is a way the Celts would fight their enemies. They have to hit a target which is 25m away. Once they have thrown a good shot, the Celtic warrior will give them their next clue.

Clue: Drive Yourselves to the next Pit Stop, the Glenfinnan Viaduct. Note: You will need to park yourselves at the Glenfinnan Monument and then run approximately half a mile to the Pit Stop. The Last Team to arrive WILL be eliminated.



Phil: Teams must now drive themselves 17 miles to the Pit Stop, the Glenfinnan Viaduct, made famous by Harry Potter; this engineering wonder is where teams will find me, and the last team to arrive, will be eliminated from the race.

Maps:
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Notes:
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- I Would expect this leg to take around 7 hours, so teams would be finishing around 6pm, making this a day time leg.
- Teams are given $25 as the whole leg is self drive including in Bahrain, so there is no need for teams to spend money so they're only given a small top up.
- I understand it seems the visit to Loch Achtriochtan seems almost pointless but this is to simply introduce the beauty of the area, get some cool drone shots, to set the scene for the leg of the race.
- The Surprise on the Mountain detour is teams would be pelted with balls, sprayed with water and have to go through a mud pool along the race. This isn't part of the traditional race however would add comedy to the challenge and hardens the already hard detour.
- The distance between the barrel warehouse and the lorry is around 20m, these barrels will be extremely heavy though.
- I wanted the Detour to be extremely challenging physically, running up a mountain or carrying heavy barrels are extremely physically taxing which in my opinion creates great TV.
- The spears task is to hold homage to the Celtic heritage which is held to high regard in the Highlands. Also the backdrop of the imminent Ben Nevis would be stunning.
- The Pitstop was placed at the Glenfinnan Viaduct because it's simply amazing, the backdrop of the mountains with that viaduct is a great place to finish a leg.
- Thank you for taking the time to read my leg :)
- Ceilidh Dance: https://www.youtube.com/watch?v=62sim5knB-s

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Pi:


Design #9 - NELs
[Isla Mujeres, Mexico]

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This is Guatemala City.



In Guatemala City is the Iglesia La Merced, a baroque church built in the 18th century, the nth Pit Stop in a race around the world!



Teams must now fly to Mérida, Yucatán, once there teams will pick up cars to drive themselves for the leg.



Teams must now drive themselves to Chichen Itza, one of the seven wonders of the world. Teams will pick up their next clue at the famous El Castillo, the most recognizable monument in Chichen Itza.





Teams are making their way to the Isla Mujeres. To get there teams will have to board a ferry near a ferry station in Cancún. Once teams are in Isla Mujeres they will find Golf Carts to use for the rest of the leg



Teams are now making their way to the Isla Mujeres sign, where teams will pick up their next clue.

A detour is a choice between two tasks each with their own pros and cons. In this detour teams will choose between Margarita or Mercado



In Margarita, teams will make their way to Mayan Beach Club Restaurant and Tequileria, once there teams will learn and make three traditional Mexican drinks: The margarita, michelada, and paloma. Once each team member has made one of each they will get their next clue.



In Mercado, teams will go to Playa Norte and set up a sombrero selling movable station. Teams will have to sell traditional Mexican sombreros until they've made 150 Mexican pesos, about 7 US dollars. Once teams have sold their sombreros, they will receive their next clue.



Teams are now making their way to Monumento Tiburon Ballena, where teams wil get their next clue. However teams will encounter a Yield here. Any team can choose to Yield another team to force them to stop racing for a predetermined amount of time.





Teams are now making their way to Garrafon Natural Reef Park, once there both team members will have to take the Zip-line at the park to get their next clue.



A Roadblock is a task only one person of team may perform. In this Roadblock, the chosen team member will don scuba gear and board a boat to take them to MUSA, an underwater art exhibit. Once at the site of the exhibit, the chosen team member must dive into the water and look for Anthropocene, a sculpture of a Volkswagen Beetle. Once the team member gets the clue they will go back to shore, on the boat they traveled in to meet up with their partner. Once team member are reunited, teams can open up the clue.



Teams must now make their way on foot to their next Pit Stop, Punta Sur. Punta Sur offers a great view of the Caribbean sea, and is the easternmost point in Mexico, the last team to check in may be eliminated.

During the Pit Stop...



During the Pit Stop teams went to Tortugranja, a place where baby turtles are raised before going out to the sea. Each team helped release five turtles who are healthy and ready enough to go out to sea.

Flight Info

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Maps

Show contentMérida to Isla Mujeres map



Note: the following two maps contain a location not featured in the leg Storms 6255, that was the nearest place on Google Maps I could find to the Isla Mujeres Sign.

Detour A map



Detour B map



Notes

Show contentFirst of all, I tried to differentiate this leg from TAR 3 Leg 2, the only thing similar is where the leg takes place

I've always wanted Mayan ruins to be visited on the American version of the show, and I'm surprised they haven't gone to Chicken Pizza Chichen Itza yet. I thought it would be a great location for the show to visit.

The first Detour task is basically just making popular Mexican beach drinks. Margaritas are a well known Mexican drink.

The second Detour option is based on the many things people make money on Mexican beaches, by walking around the beach and selling stuff.

The Roadblock is a cool location I looked up about Isla Mujeres. An underwater art museum would be an amazing place the show can visit, and I tied it with a beach activity, scuba diving. Seriously, the location is amazing, look up MUSA Isla Mujeres for more cool art pieces underwater.

Punta Sur is a great location for the Pit Stop, it fits the beach theme by having it be a lookout. It is also the easternmost point of Mexico, so that's a plus.

The Tortugranja place teams visited during the Pit Stop is inspired by TAR 17 Leg 3's Pit Stop where teams helped out at the Ghanaian school. Instead of teams helping out with the Ghanaian school, teams help out with the turtles.

Pi:


Design #10 - betheactress
[Bergen, Norway]

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This is Bangkok, Thailand. The capital of Thailand, the city began as a small trading post in the 15th century. Nowadays the city is filled with old majestic temples and shrines contrasted with a bustling glitzy metropolis that serves as a center for trade in Southeast Asia.



Showing off this stark contrast is Lumphini Park. This 150 acre park offers a natural environment to escape the bustle of the city, with public spaces, trees and playgrounds. The park even boasts an artificial lake where visitors can go on the water with boats. This was the 6th Pit Stop in a race around the world!



Eric & Pam, who were the first to arrive at the end of the last leg, will depart first at 6:07PM.



Pam: Fly to Bergen, Norway.



Teams must now fly over 5,500 miles from the scorching Thai capital to the crisp city of Bergen, Norway. Founded by King Olav as the green meadow among the mountains, the city sits on the Atlantic ocean and serves as the gateway to Norway's picturesque fjords. It is a part of Norway's green initiative, where they strive to ensure tourism can prosper without hindering the natural environment.


Since production stopped at approx. 8pm the previous day, this is Phil and associated production staff's flight to get a head start on the leg by getting in the night before.


The rest of the production as well as remaining teams will take this flight, arriving into Bergen at 10:00AM.







When teams land in Bergen, they'll need to travel by taxi to the center of the city and find the Byrggen. Even prior to the Viking Age, woodcrafting had become an elegant and sophisticated art form. Even through the renaissance, Norwegian farm culture remained strong, and with the ready availability of wood, vernacular architecture persisted. Even with modern technology Norway still uses wood to build major buildings, which is why the Byrggen is a UNESCO World Heritage site. Teams will need to search the complex for a slanted staircase where they will find their next clue. Teams have $240 for this leg of the race.









Teams are now going to embark on their journey to the fjords. They must now travel 100 miles by train to the charming village of Fläm. Located at the head of the Aurlandsfjord branch of the huge Sognefjord, the city has a small population of 350, but welcomes over half a million visitors per year. Teams will have to make their way a quarter of the mile to Bergen station and buy train tickets which will take teams to Myrdal where they will then transfer to the Flämsbana, which is regarded as one of the most scenic and most steepest train rides in the world.


Phil will be on the earlier train, while most teams will likely be on the 11:57AM train unless their taxi gets super lost. Trains cost 708 NOK.




At one of the scheduled stops of the Flämsbana, the conductor stops the train at the Kjosfossen waterfall. While teams were under no obligation to get off the train to look, those who do will see a message written on the platform...

"MAKE YOUR WAY TO THE HARBOR TO FIND A MARKED BOAT FOR INSTRUCTIONS ON HOW TO CLAIM THE FAST FORWARD"









The Fast Forward is task that, when completed, a team can use to skip all remaining tasks and go directly to the Pit Stop. For those willing to take in the sights of Norway, they received special instructions to go to the harbor in Fläm for information on how to claim this leg's Fast Forward.

To claim this Fast Forward, teams must take the marked electric motor boat with a map into the Aurlandsfjord. They will need to dock their boat at a marked red boathouse on the left side of the fjord. Once there, they merely need to hike to the Stigen Gard guesthouse. This guesthouse is a popular destination for hiking enthusiasts among the world because it is only accessible by hiking from the boathouse, as no roads lead up there. It is so popular that there is rumored to be a two-year waitlist to get up there. When the team completes the strenuous hike uphill through tunnels and mountainous terrain, they will be rewarded with not only stunning views of the trifjord intersection but with the Fast Forward award. Upon claiming the Fast Forward, they will be taken by helicopter over the fjord to the Pit Stop at Brævasshytta cafe near the Bøyabreen glacier.







"Find the smallest stave church in Europe"

Teams who opt to not go for the Fast Forward must drive 8 miles to the small village of Undredal. Prior to 1988 the village was only accessibly by boat, but now it's connected to the main road via newly constructed tunnels. The village has a population of 100 people, and is home to approximately 500 goats. Teams will then need to find the smallest stave church in Europe, which is only 12 x 4 meters and only holds 40 seats. This is where team's next clue awaits.



A Detour is a choice between two tasks, each with their own pros and cons. In this detour teams must choose between two tasks commonly associated with Undredal's goat population. Their choice, Cheese Bowl or Goat Stroll.



Norwegians are famous for never wasting resources. Thus, when cheesemakers in Norway were left with extra whey remaining after the cheese is removed from the milk, they decided to get resourceful. Realizing that the whey has tons of lactose and proteins, they continued to boil it with added cream or milk until those proteins caramalized. Then they created brown cheese called brunost, enjoyed by Norwegians daily. In Cheese Bowl, teams must help local Undredal cheesemakers finish the cheese. When the cheesemakers decide the cheese has cooled, teams will cast the cheese into a dozen 50g molds, and then wrap the cheese and label it for consumption. Teams will have to cast again if their original batch can't sufficiently fill all the casts, as the casts can hold up to 75g of cheese. Once approved, teams will then need to deliver the cheese to the local market to receive their next clue.



With a 5:1 goat to people ratio in Undredal, goats are the focus of the village. In the winter months, the goats all hunker in the local farms low in the valley for warmth. When summer rolls around, goat farmers migrate their goats from the summer farms locally to the winter farms higher up the mountains. In Goat Stroll, teams must take charge of three baby goats as they make their first migration to a goat farm higher up in the mountains. When teams complete the 1km hike and deliver their goats, they will receive their next clue from the farmer.







Teams must now drive themselves 20 miles to Aurlandsvangen via the Lærdan tunnel and find the Stegastein Viewpoint. Jetting out 30 meters from the mountainside and standing 650 meters tall, the lookout offers stunning views of the Fjord. Teams will find their next clue at the observation deck.







Teams will now drive an hour, crossing the Sognefjord into Sogndal via ferry and find the town of Fjærland. Sitting at the end Fjærlandsfjorden, the town serves as a starting point for glacier hikes to the Bøyabreen and Supphellebreen glaciers. When they arrive and find parking, they must make their way to the quay and find a book stall. Next to it will be a table with boxes disguised as books. Inside this box will be their next clue, as well as a second hand book.



"Who wants to find a good book?"

A roadblock is a task that only one person may perform.






Fjærland is Norway's famous book town. Scattered over the town are small secondhand book stalls. Some are built out of old sheds, some in pig farms and some on the side of roads. Visitors from all over the globe come and bring their own books that they trade out for one of the books in the shop. In this roadblock, the person performing it will take their starting book, and searching through 5 book stalls for a matching book. Then following the pattern (book to the left, book to the right, 2 books to the left, 2 books to the right) teams will grab the corresponding book and then find that match. When teams find the final match, they'll find it is in fact another box disguised as a book and that it holds their next clue.







Teams must now drive up into the mountains to the Brævasshytta Café. Located at the edge of the Bøyabreen glacier, it holds panoramic views of the surrounding glacier and mountain landscape. In order for teams to check in, they'll need to rock climb 50 feet to the Pit Stop to find Phil and check-in. The last team to check-in here, may be eliminated.

Producer notes:
Show content-Teams will have done customs in Oslo, so they won’t have to do that in Bergen, meaning they can likely make the 11.57am train, even with going to Byrggen first.
-The total driving time once teams get to Fläm is roughly 2 and a half hours. The leg is intended to take place in June and that latitude the sunset is at 11pm!
-There are petrol stations in Aurlandsvangen as well as Sogndal.
-I chose to utilize a hidden Fast Forward because I feel that if Fast Forwards are gonna be as rare as they are nowadays, then teams should have to work for it! And by work for it, get off the train at a scheduled stop and take in your surroundings  :)x
-The Fast Forward takes about 2 hours to hike up, but then the helicopter ride should ensure that they get to the Pit Stop first, but not too majorly ahead of everyone. They will also be provided with a ladder to climb to bypass the rock climbing.
-Fun fact is I went on a fjord tour a few years back and only knew the place as "bed and breakfast only accessible by hiking that mountain and it has a 2 year waitlist" but I really wanted to properly include it in my presentation so I had to fill out the contact form on their website to get it and luckily for me they responded with their website! https://stigengard.no/
-Another fun fact, guess which 3 images I took myself  :2hearts:
-In Cheese Bowl, they will have the brunost ready to be cast so teams aren't there waiting.
-In Goat Stroll, the farm is seen in the Undredal image in the upper lefthand side.
-The ferry is very common and has one departing every 12 minutes, and costs 100 NOK per car.
-Production assistants would ensure the books are correct in the event passersby interfere.
-Book box if you don't know is a book that looks like a book but when opened is a box that can contain stuff. It is similar to this.
-The rock climb at the pit stop has 3 belayers so 3 teams can go at once. They have to wait for their partner to finish before continuing.
-wikipedia leg is here

Maps
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Pi:


Design #11 - elthemagnifico
[Nias Island, Indonesia]

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Phil: As the capital city of North Sumatra, and bordered by Malacca strait , Medan has been the economy center in North Sumatra, while emerging as the biggest city outside Java Island, and the third biggest city in Indonesia, after Jakarta, and Surabaya. multietnicity also helps Medan to become one interesting city with high diversity of ethnicities and religions.



 Phil: And in this mansion, Tjong A Fie Mansion, the house used to live by one of the biggest businessman of 19th and 20th century in Sumatra, and Indonesia, Tjong A Fie, that helped Medan into one of the biggest business city in Indonesia, 5 teams will start their next leg of the amazing race

Departure time:
Honey Lemon & Gogo 18:26 PM
Kim & Ron 18:32 PM
Korra & Asami 18:43 PM
Martin & Diana18:50 PM
Rick & Morty 19:09 PM





Fly to Nias Island. Once you arrive at Binaka Airport, find your marked car around the airport's parking lot for the next clue. you have 20$ for this leg.

Phil: As part of North Sumatra, NIas Island offers distinctive rich cultures and landmarks, which base around meghalithics, cultural practices, especially in law and fighting, and their hierarchical warrior society. their beaches also offers magnificent stuffs, and even declared as one of the best surf spot in the world. Teams now fly 184 miles to the island of Nias   



Phil: once they touchdown at Binaka Airport, they will find the marked car outside the airport, and their next clue.






 Phil: All teams now fly on the same flight on the next day, 184 miles to Nias Island



Using this backside of this Indonesian money, drive yourself to the next clue

Phil: Teams now have to figure out, that this backside of 1992 version of Rp 1000,00 paper money, included on the clue, will guide them to their next clue on Bawomataluo Village, a heritage village located on South Nias. As one of the biggest village in Nias, this village is well-known for as the center of cultural village in Nias, and Jumping Stone sport spot, which was included in the backside of 1992 version of Rp1000,00 paper.





Phil: Once they figure out the location, they will drive themselves to the Bawomataluo village, which their next clue lays below the entrance stairs to the village

maps
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This Detour gives teams the opportunity to experience the Nias cultures that has been practiced for centuries, especially in this village, here in Bawomataluo Village.



Phil: Men in Nias has been doing this in centuries. Not only to prove that they were ready to be the warriors and get to war, but also to prove their manly, so they were worth to marry their wife. Now as it progresses, it becomes as a traditional sport and as a main attraction on this village. now teams will try their worth in the race by jumping the stone or well known here as Fahombo



After wearing Nias' traditional costume, and safety gears, each team member must jump through three levels of stone (1.5 m, 1.65 m, and 1.75 m) without touching the stone. after they pass all the levels, they would see the next clue from the local. This task seems simple and fast, but it requires good techniques to leap such high stone, and teams that don't implement the techniques right, could stuck their foot to their misery
 
notes:
Show contentthe videos: https://www.youtube.com/watch?v=IEs3Kx8-d48

- team will release their shoes and wearing safety gears such as kneepads, elbowpads, and helmet.
- the backside of each stone will be put mattress for additional safety. one of the local will also stand beside the stone to supervise the jump.
- the stone will be made synthetically, made from some kind of foam, so if they get hit or stuck, they dont get hurt that much
- they can only pass to the next level if all of the member of the teams jump through the stone. if one pass the stone, but the other don't, only the failed one will have to try again until they pass through, and go to the next level
- team(s) will take turn. if one of the member team fail to jump, they must wait another team(s) to jump until it goes back to their turn.
- the thickness of each stone is 40 cm. the 'trampolin' stone will have height of 15 cm and distance 30 cm from the stone.
- team(s) can actually ask the jumpers to demonstrate the technique of the jump, and help them practice the jump
- these levels are created to relive the experience of Niassan men practicing and conquering lesser height stone before conquering the real one (2 - 2.2 m stone)
- the stones(1,5m stone, 1,65m stone, and 1,75 stone) will be put parallel
- the total time ideally will take 4-6 minutes, depends on how many teams on this detour, and depends on if the teams spend times to practice the jumps, not including error(s) and trial(s)



Phil: This ceremony, Famadaya Harimao, used to be a ceremony to release their sins and their misfortunes, by parading the palanquin of statue around the village and eventually breaking and throwing them on nearest river, and this tradition would be performed every seven or fourteen years. As the Christian missonaries came to Nias, this purpose of the tradition was slowly vanished. This tradition is still performed as a attraction on some occasion as a part of revitalizing Nias' traditions.



This task requires team to assemble a palanquin, and put a statue of Harimao on top of it, as example given, using provided materials. Once the local satisfy with their work, they will parade the palanquin of the statue 100 m, before receiving their next clue from the leader. this task seems complex with the palanquin assembling, but team with good eyes and hands, could parade their way to their winning.
 
notes
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the video:

https://www.youtube.com/watch?v=drPODN7PpBU&t

- example of the palenquin is in the video
- their nailworks won't count
- the plank is already stitched and glued with some kind of janur (the hairs on the side of the plank)
- the base poles will be no more than 2.5 m
- the task could take 35-50 minutes depends on teams' skill in assembling, not including error(s) and trial(s)





Drive your way to Sirombu Beach to see the next clue

maps:
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Phil: This task gives teams opportunity to practice salutation of Nias' Silat or Sile Ono Niha. this type of Silat focuses on human's points as their attacking target. after parcticing their salutation movement, they will perform it to the master. once they perform their salutation flawlessly, they will see their next clue, if not, they will have to try again.

videos and notes:
Show contenthttps://www.youtube.com/watch?v=7bGbyOFO3SM

- the movements that teams require to learn and perform: 4:46 - 5:31
- the practice will takes around 25-40 minutes, depends on the team, while the task itself could take 1-2 minutes, not including error(s) and trial(s)



Roadblock: Who wants to survive and get out?

Phil: In 2004, on the boxing day, a big tsunami slammed parts of Sumatra, and Nias was no exception. With thousands died on the process, many survived locals slandered and trapped on the islands and begged to get helped by trying creating signal distress to notice the rescuers. nowadays, after progressingly recovered from on of the biggest tsunami in history, this distress signal creation is still essential to practice, especially when they face unfortunate stuffs, in this island region



Phil: This roadblock requires one of the member of team to locate the harbor to the marked speedboat, then they will be transported 25 mins or 7 miles to the mysterious island located in Hinako Island. once there, they must assemble a SOS signals using provided materials (palm leaves, branches, and stones). They will have to use 30 palm leaves, 30 branches, and 30 stones in total, and each letter must contain all of the materials equally. Once they fulfilled the requirement and their work is apporved by the guide, they will be picked up with 4wd to the field 10 minutes away from the locatiom, where they will flying 4 miles to Asu Island. while on 12.000 feet, they will be tandem skydiving with the instructor to Asu Island, to reunite with their teammate, and receive the next clue

notes and maps:
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Sirombu beach to the harbour



Sirombu to Hinako



Hinako to Asu Island



- the other team will go directly to the Asu Island by speedboat from the beach, which takes 30 minutes or 10 miles from Sirombu Beach



- each letter will have 10 palm leaves, 10 branches, and 10 stones
- 5 small helicopters (capacity of 4 passengers) will be waiting in the field
- this task will probably take 30-45 minutes, not including error(s) and trial(s)
- other rb performer will have to wait for the helicopter in Asu Isaland, if it is still there, to clear completely before they are ready to take off to Asu Island




Travel by foot to the pit stop, Puri Asu Resort. Warning the last team who checked in here will be eliminated!



Phil: This beautiful Island, Asu Island, parts of Hinoko Island, offers scenery landscape, and has been one of the main attraction in Nias. Here, this resort inside the island, will be the pit stop of the leg of the race. The last team who checked in here, will be eliminated


map:
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- the marked red = RB landing + other team member(s) wait for the RB performer

Additional Notes:
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1. I decide to have Nias leg for this round, since i actually want to have a Nias leg for the long time, and i think it is interesting to see Nias cultures on the amazing race
2. this is also for the redemption sake, since i was eliminated in the hometown leg on the last DC :funny:
3. for the money crypt clue, the locals will recognize the backside of the money quickly since the famous spot for jumping stone in Nias is on Bawomataluo village and the picture of the backside of the money is based on exact location
4. detour map



5. i decide to put  the detour tasks close to each other so the team can easily switch the task without wasting so much time, since the both detour tasks are difficult on each own, ala TAR 24 Malaysian 2 leg
6. A pretty long drive to some locations will gonna be fun :funny:
7. 20$ is for just additional money + money saving for the next leg onwards, since this leg is a self driving leg, until the RB

Post edited to reinstate images that became broken links. This design has not otherwise been edited.

Pi:


Design #12 - Jimmer
[Tarawa, Kiribati]

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Phil: This is Singapore! Situated on an island, it is one of the world's major commercial hubs and has a highly globalized and diversified economy. On the island you will find...



Gardens By the Bay! This nature park was part of an effort to transform Singapore into a City in a Garden by promoting the greenery and flora of the city. It is home to Supertree Grove, which uses solar cells to transform sunlight into energy. It also served as the start of the 3rd Leg in a Race around the world!

The 9 teams remaining have stopped for a mandatory rest period and have no idea what is in store for them! Will Brook & Claire be able to continue their hot streak after winning the first two legs, and what can Amani & Marcus do to pull themselves out of last place?

Brook & Claire, who were the first team to arrive at 1:24 PM, will depart at 1:24 AM.















Route Info: Fly to South Tarawa, Kiribati!

Phil: All teams will now be flying to the island of Tarawa in Kiribati. Kiribati is a nation in the Pacific Ocean comprising of 32 atolls. Teams will be flying to the largest and most populated atoll of Tarawa, with over 50,000 people. As a nation on the front lines of climate change, many of the I-Kiribati people have been forced to the main island after their homes have been wiped away. With land in short supply and being threatened, the population density of this area is one fo the highest in the world, similar to the metropolises of Tokyo or Hong Kong.



Once they arrive, they must make their way to the village of Bairiki and find the maneaba near the national stadium. Maneabas are the heart of village life in Kiribati and serve as the center of a community. It is here where teams will find their next clue!



Because of limited availability of flights to Kiribati, all teams have been provided tickets on the same flight to Tarawa.

You have $102 for this leg of the race!

Flights are limited to Kiribati, even prior to Covid 19, so all teams will be on the following flight to Kiribati. With it being early in the Race, some production members will fly a few days earlier to set up the leg.




The flight lands in the morning giving teams plenty of daylight to complete the leg. Production will ensure drivers are ready to pick teams up in a taxi, since there is lack of availability. $102 should be enough to cover the taxi to the airport in Singapore, and all expenses once in Kiribati.








Route Info: Participate in the dance of Kaimatoa!

Phil: The I-Kiribati people still hold on to their cultural traditions, and now teams will get to participate in one of them, the Kaimatoa dance. Literally meaning dance of strength, it requires dancers to outstretch their arms as a test of physical and emotional endurance. After being taught by a local, they must perform the dance to the satisfaction of the community to receive their next clue!

Here is the video of the dance they will be performing:

https://www.youtube.com/watch?v=TZ0j6kr4ZJ0
(Start at 13:36)

Teams do not have to be recite the words correctly and the dance is not difficult. The judging will be super relaxed as well. This is not a task to be technically correct. As long as teams have fun, enjoy it, and is somewhat correct they will receive their next clue. This task is meant to have teams experience the culture of Kiribati and it would be a shame to visit the country without having any cultural exposure. Therefore, it probably will only take teams 5-15 minutes. This task also sets up a metaphor for this leg of emotional resiliency.





Route Info: Make your way to the New Zealand Memorial to U.S. Marines and Navy, in the village of Betio, where you will find your next clue!



Detour: Food For Today or Fight For Tomorrow!







Phil: With being so remote, imports are infrequent in the country, so families have to rely on natural resources to catch their food. It is very common in the afternoons for families to go out and fish for food in the lagoon. In Food for Today teams will get to the opportunity to help families catch some food. They must wade out into the lagoon and using the provided nets and poles, they must catch 2 kilograms of fish before they can receive their next clue.











Phil: Experts are saying the children of Kiribati might be the last generation to live in their home before being evacuated away from rising sea levels and climate change. However, many teenagers and climate activists are volunteering to help save their coastline and land from being destroyed. Mangroves have thin knotted roots that can protect the coast from being eroded away and also have the ability to grow in sand and salt water. In Fight for Tomorrow, teams get to help protect the coastline, one mangrove at a time. Teams must help plant 150 bunches of mangroves before they can receive their next clue!

For Fish for Today, teams will be guided by local experts to help them catch fish. They will be in areas where fish are abundant, so it will reduce the luck aspect of fishing.

Here is a good explainer on mangroves are important in Kiribati.
https://www.youtube.com/watch?v=1dUFC9mzOPk

For Food For Tomorrow, teams will have their own marked area where they have to plant their mangroves.

For both Detours, the amounts can be varied to ensure that it is balanced. The target time to complete this task would be around 30-60 minutes.





Route Info: Make your way to Taiwan Park where you will find your next clue!



Roadblock: Who wants to help protect people's homes?









Phil: With rising sea levels, people in Kiribati live in a perpetual state of construction and reconstruction to protect their homes and livelihoods. Locals often have to build and rebuild sea walls to protect their homes from high tide and tropical storms. In this Roadblock, one team member must help a local I-Kiribati collect 20 large rocks or pieces of coral and use them build a portion of a sea wall. Once they have built the sea wall to the satisfaction of the homeowner, they will receive their next clue.

This is a physical task to collect rocks and coral, but also requires one team members ingenuity to use the rocks they collect to build a sea wall where all the rock pieces fit and are still sturdy. If they can't use the rocks to solve a puzzle, teams could be falling behind, and may require teams to collect different rocks or coral pieces to use. Production will ensure that there is plenty of rocks and coral pieces for all teams so they won't be scouring too far for them. Teams will building onto an already existing seawall in a marked area. Each team will have their own marked area to repair. This task should take around 45 minutes, obviously it being lower for fast team members, and longer for slow team members.





Route Info: Using the attached photo to make your way on foot to the Pit Stop! Warning, the last team to check in may be eliminated!









Phil: The Battle of Tarawa was fought right here in Kiribati during World War II and was the first American offensive in the central Pacific region. American soldiers were able to successfully wipe out the Japanese who occupied the island. Now several relics of this battle in World War II still remain here and have become playgrounds for local Kiribati children. It is now here at the Japanese 8 inch defense gun where teams will find the Pit Stop. The last team to check in here, may be eliminated!

The relics from World War II are difficult to identify by name, so providing a picture actually may be helpful to teams as opposed to names. However, because there are several similar looking ones, it might cause teams to become lost right before the Pit Stop. The clue to travel on foot hopefully gives an indication that it is nearby.

Overall judges I hope you liked my leg! I think it fits into the beach category that I was assigned since Kiribati is an island and the major tasks are water and beach related. I think this location will provide beautiful stunning views of the island and water all throughout the leg. It was difficult to find specific locations for each individual stop, but for the Detour and Roadblock they were both places near the water where they could complete the water/beach tasks. I think this leg showcases the people of Kiribati and the strong cultural and communal identity they have by showing a cultural tradition while also helping their lives and interacting directly with local. It also in tandem focuses on how their way of life is threatened and the ongoing fights they have to protect their land because of climate change, because Kiribati may not even exist in a few decades. I tried to intertwine the two throughout the leg. It also provides a quick little shoutout to the history buffs right at the end!

Below is a map of the leg:



As always, if you have any questions, let me know!

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