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The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!

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Kamineko:


The Amazing Race: Design Challenge VIII
Finalist #3: nrh2110

Final Route:

Leg 1 (Japan)
Leg 2 (Japan → Tibet)
Leg 3 (Tibet → Brunei)
Leg 4 (Brunei → New Zealand)
Leg 5 (New Zealand → Maldives)
Leg 6 (Maldives → Egypt)
Leg 7 (Egypt → Finland)
Leg 8 (Finland)
Leg 9 (Finland → France → Andorra → Spain)
Leg 10 (Spain → Peru)
Leg 11 (Peru → Costa Rica)
Leg 12 (Costa Rica → United States)

Click HERE to read nrh2110's Final Route Wiki.



Final Leg Design:

Show contentPreviously on The Amazing Race...



Eleven returning teams departed in Kyoto, Japan to settle some Unfinished Business!



Teams found themselves on top of the world...



...and at the bottom of the sea...



...all while having a jolly good time!



Along the way, eight teams were eliminated!

Scott & Blair...
Liz & Michael...
Tiffany & Krista...
Matt & Ashley...
James & Abba...
Pam & Winnie...
Tanner & Josh...
Nicole & Victor...

...I am very sorry to tell you that you've both been eliminated from the race.

Matt & Redmond came onto their previous race as strangers...



...and after a bad taxi in Seoul cost them an entry into the Final Three in their first race...



...they were able to secure a first place on their second go, securing them an entry in the Final Three!

Andy & Tommy dominated their first race with six wins...



...but after getting lost in Panama on their last race...



...they came back and avenged themselves by earning a spot in the Final Three!

Kym & Alli were a fierce team to beat on their first race...



...but after a failed Fast Forward cost them the race their first time...



...they managed to pedal themselves into the Final Three!

Tonight, these teams will go toe-to-toe as they race one more time to try to settle their Unfinished Business and win the million dollars and...



...The Amazing Race!


This is San José.



San José is considered one of the most livable cities in Central America, where it is surrounded by a picturesque scenery of mountains, volcanoes and jungle. Here, Costa Ricans enjoy a pura vida in a beautiful relaxed city, and one of the ways they enjoy themselves is by watching football at its National Stadium.



This enormous multi-purpose stadium was the first modern sports arena to be built in Central America. And from here, three teams will depart on the last leg of their journey to settle their Unfinished Business.

Matt & Redmond won the last leg of the race. They will depart first at 8:46 AM.



Matt: Last leg, dude!
Redmond: *grabs leg* No, THIS is the last leg!

Route Info: Fly to your final destination city, Cleveland, Ohio!



All teams will now fly over 2,000 miles across the Gulf of Mexico and the southern United States to the Forest City, Cleveland, Ohio! Upon arrival in Cleveland, teams must travel by taxi to the Public Square, where they will find their next clue.



You have 235 USD for this leg of the race.

Matt: Let's get it!


All teams are on the same 3:08 PM flight to Cleveland, arriving at 10:46 AM the next day via Dallas/Fort Worth.




Roadblock: Who's feeling super?



What many people might not know is that the Man of Steel himself was created here in the Rust Belt by native Clevelander Jerry Siegal and his friend Joe Shuster. Since then, Superman has become one of the most iconic superheroes of all time. In this Roadblock, one team member must enter a phone booth and change into Superman's tights. Then, they must choose an instructor to teach them choreography for a fight scene. Once they feel they are ready, they can take on a horde of villains in front of a camera. If they can properly perform the choreography without fail, the director will hand them their next clue.


Route Info: Make your way to the Rock & Roll Hall of Fame.



Teams must now make their way to the Rock & Roll Hall of Fame. Once there, they will find their next clue in front of the entrance.


Route Info: Using a Polaroid camera and the phonographs provided, find the three corresponding pieces of memorabilia.



The Rock & Roll Hall of Fame could be considered the pinnacle of modern music—it is a place where musicians dream of being inducted into. Here, teams will have to listen to three different phonographs playing music and find and take pictures of the corresponding artists' memorabilia—David Bowie's Moonlight Tour suit, Kurt Cobain's guitar, and Aretha Franklin's Radio City dress. Once they have all three photos, they can bring them to Rock & Roll Hall of Fame inductee and Cleveland native Joe Walsh of The Eagles, who, if correct, will take their picture, which will have their next clue on the back of it.


Route Info: Make your way to Pierogi Palace and fill and seal 30 pierogis to receive your next clue.



At the heart of Cleveland is its large Eastern European population. In the early 1900s, Cleveland's bold economic growth and job market attracted immigrants who brought their traditions with them, and even now, some of the local favorites are Eastern European cuisine. Here at Pierogi Palace, teams will have to change into a chef's uniform and fill and seal 30 pierogis to the satisfaction of the head cook, who will give them their next clue upon approval.


Route Info: It's time to find Ralphie Parker!



Part of American Christmas traditions are that of its Christmas movies, and A Christmas Story is considered one of the most popular of them all. Teams must figure out that Ralphie Parker is one of the main characters of A Christmas Story and find his house here in Cleveland to get their next clue.


Route Info: Travel by taxi to the NASA Glenn Research Center.



Teams must now travel by taxi to the John Glenn NASA Research Center, one of the main research facilities for the US aerospace program. Once there, they will find their next clue waiting for them in the field in front.


Roadblock: Who's ready for one last mission? Note: If you performed the previous Roadblock, your partner must do this Roadblock.



Across 35,000 miles, these teams had to perform a numerous amount of tasks in order to secure their spot in the Final Three. And here at the NASA Research Center, teams will have to remember these tasks in order to blast off to the Finish Line. One team member must don an orange astronaut's suit and search among a pile of model rockets for twelve rockets that have a picture on them corresponding to one of their many missions on each leg. Once they have correctly found them and placed them in order, they will be taken to a launch area, where they can launch a small rocket into the air. Once the rocket has been launched, it will release their final clue midair, which will parachute down to them.


Route Info: Make your way to the Finish Line, Lakewood Park!



Along the way, these eight teams were eliminated!





But in the end, only one of the Final Three teams will be able to settle their Unfinished Business. The first team to cross the Finish Line here will win the one million dollars and...



The Amazing Race!


Wiki: https://nrh2110s-amazing-race.fandom.com/wiki/Nrh%27s_Design_Challenge_8_Race#Results

Show contentNotes about Legs 1-11:

Show contentJust want to start out by saying I've really enjoyed this race and I'm grateful that the judges saw something in me to let me get into the final round. There were a few times I was worried I was going to get eliminated so I'm honestly just grateful to be here.

When creating this route, I had a few things in mind:

a) choosing locations that would be challenging to design in
b) choosing locations that haven't been visited an deserve a visit
c) making legs that would be fun to watch on TV
d) avoiding the repetitive tasks (like the rappel/bungee tasks)
e) taking Jobby's advice and creating legs that make me want to go there and do the same thing.

Let's start by saying that I created this race with the idea in mind of it racing at the end of winter/beginning of spring for one reason—I want it to not be winter weather anywhere else except for the visit to Rovaniemi (where there'll be snow until late April, early May). But I'll get to that.

First leg is the Japan leg. It's pretty much the same as I submitted it, but I took Jobby's advice of having the lotus flower task at the temple.

Second leg is the Tibet leg. I changed it up a little bit. Firstly, the Roadblock is now the very first task (with an overnight stay before it to acclimate to altitude) and to make it so there's no pointless tasks before the HoA. I then got rid of the H2H and replaced it with an ARI where they have to learn the gestures (I believe this was gamer's idea). The Detour is now at the end of the leg and the pit stop is in a more exciting place (it wouldn't have been allowed for the mountain requirement).

Third leg, I wanted to take Kami's comments that he'd like to see a leg in Brunei. This was easily the most challenging leg for me to write. The leg starts in the capital with a Bruneian kite task and then a visit to the famous Kampong Ayer stilted village. The kite task I think will be great to watch—the frustration of the racers trying to keep the kite in air and the likelihoods of the kites crashing down will be great for TV. The boats are small enough and are simple enough that racers can figure out how to operate one and I think trying to find their way around the village would make an interesting to watch task. Then going out to rural/jungle Brunei with the sepak takraw, which will be a difficult task but great for TV. Finally, I added the zipline (which is an actual existing zipline in the park) to add one more TV moment.

Fourth leg is almost the same as my NZ leg, however for logistical purposes, I am having them fly into Auckland and drive to Rotorua (only a 2 hour drive, and that'll make up for it being a shorter leg task-wise). It's also a non-elimination leg because I wouldn't want a shorter leg to have a consequence like that.

Fifth leg is a leg I've been wanting to design in for a while, a Maldives leg. Another thing I considered when building this route was to have different sceneries—urban, mountain, rural, tropical, hot, cold, etc. This is fulfills that tropical scenery. I also wanted to have realistic race elements like the Travelocity sponsorship and I figured this would be the perfect leg for it. Firstly, teams have to take a boat out to Kurumba Maldives, which is the oldest resort in the Maldives. It's not far offshore from Hulhumalé (the island where Malé Airport is) and the resorts are an import part of Maldives because that where the majority of the income comes from. The speed bump incorporates this by having them set up the tables/umbrellas/chairs—something not too difficult but enough of a hiccup to constitute a speed bump. Then, diving for the gnome would be in an area that isn't too deep and is realistically diveable out of a boat (like maybe 10ft deep). Next, I wanted to incorporate a way of life in the Roadblock and that is waste disposal. Waste in The Maldives is either burnt or put onto a barge to go out to India, and trash is often collected in these bags onto these trash bikes that teams will be doing the Roadblock on. Then for the Detour I wanted to have one Blind Detour on the race, and I figured this was good because this is balanced. The submarine can be really quick if you can remember it (20 minutes) but if you keep forgetting it’ll be difficult. Then with the Maldivian coral necklaces (a local craft specialty) I think the necklaces should be intricate enough that it will take significant time and then walking around in a smelly and busy market will make it a very unpleasant task. Then finally, I thought the coral building ARI was a great way to end the race. This is actually a thing—in 2018, Summer Island had 3-D printed casts made of fake coral which were then filled with concrete and then pieced together.

Sixth leg, my Egypt leg. Nothing changed other than the fact that they are arriving by plane instead of train.

Seventh leg is the same ordeal, nothing has changed.

Eighth leg is my favorite leg of the entire race. As I noted in my Wiki, the way this season would air is for this episode to air right before Christmas as a Christmas special. The first task will be so great to watch, and I think having them both in the same area as the U-Turn too would make it not difficult for teams to catch up (as Andy & Tommy do on my leaderboard). The presents task is kind of similar to the Bora Bora sand castles, but the difference here is that teams can either choose to tear through the wrapping paper or carefully unwrap each box and put it back together. I think 100-150 boxes would be enough to make it a difficult Detour. Then for the other side, they’ll be riding with a reindeer driver along a short course so they have to remember who the kid is at each of the eight locations and what toy they wanted. They won’t know if it’s wrong until they finish the course, so it’ll make it difficult if they can’t remember. The Angry Birds task I think would be fun to watch on TV, especially with the sound effects that they can edit in. The Roadblock could be a mess, but it could also be very easy (as it would be for Andy & Tommy to catch up since they are in fact snowboarders). I imagine a go-pro on them as they go downhill. And then I think leading huskies to the pit stop would make great for promos.

Ninth leg I wanted to do something unique—a three country leg. I just did one of these in my race that I was hosting and it was a lot of fun. Each of the cities are only about a couple hour drive max between each, so it’s very doable. The first task is an allusion to Perpignan’s international photojournalism festival. Secondly, Andorra is a destination for extreme sports such as skiing but also mountain biking due to its rough terrain, and I think having that as Roadblock will be fun to watch (especially when they inevitably get lost going down the mountain). Then with the Caldea Andorra, purely just something for TV (and something that could make viewers want to go there; I implore you to look up pictures of the place). I then end it in Barcelona with the Detour. I think each of these tasks are very unique. For safety precautions, teams will wear safety pads and helmets if they choose Stand, and there will be an example so they can see how to safely climb up (also by lowering the number of tiers it makes it much more safe).

Tenth leg is my Peru leg, however I added the Speed Bump. Not much to say here other than that the Speed Bump ties into the Roadblock and it’s not particularly hard so it’s still possible to overcome (even though in my race, Tanner & Josh are U-Turned, so they don’t.)

Eleventh leg is my leg that satisfies Phil’s destinations. With it being the leg before the finale, I knew I had to stay within San José to make for easy departure the next leg and create a more ceremonious ending to the penultimate leg (I can’t really think of any rural penultimate legs). In Parque Morazan, visitors can come and catch local jugglers gather and practice  (like in this video. The route won’t be particularly difficult—basic juggling and a few tricks like under the arm. Then with the Detour I wanted to speak to two aspects of Tican life that are important—coffee and sodas. Coffee is the most important crop in Costa Rica and each region has its own blend so I think this Detour speaks to it. Then sodas—small family run restaurants that are a huge part of life in Costa Rica. Teams won’t be told what the special is, they have to figure out that it’s on the sign out front, and then cooking and serving it will be a nice and wholesome task to watch. Then finally, the sack race—a favorite of Tican children and will be great for promos.

Thank you so much! I hope you enjoyed this race.

Cleveland notes:

Show contentI wanted to challenge myself with this leg. I know we were told we could design a final leg in any location, but I’m very much more into traditional designing and creating a race that could very well be used someday, especially given that I’m designing a second Unfinished Business. So to challenge myself, I picked an unused city that’s not particularly a tourist destination.

The first Roadblock I think would be amazing for TV and promos. Of course, there will be no physical contact (and racers will understand this when learning the fight choreography) but the shots that will come out of this will be great, especially with all the extras dressed up as villains and attacking the racer. It combines martial arts with memory. It’ll mostly be hand blocks and [fake] punches, and the villains will have hyperbolic reactions to these blocks and punches. There'll be 20 villains and each villain only requires one or two blocks/punches. And while this may be something that could be done on a Los Angeles finale, I think given that Superman was created in Cleveland, it’s a good ode to have it here.

Secondly, the Rock & Roll Hall of Fame. It’s a pretty decently sized museum so finding the items will be a little difficult (if I could find a layout to show locations of the memorabilia I would provide it but I couldn’t). Also no visit to Cleveland would be complete without a visit here. And I think having Joe Walsh as the clue giver would be great for TV!

I also wanted to give a nod to the Eastern European community in Cleveland with the pierogi task. There’s a number of foods that are favorites in Cleveland that could be a nod to this (like Polish Boys) but I think pierogis makes for the best TV. If you want to see how the teams would be filling and folding, you can watchhere. The dough will already be cut and the filling will be premade so all they have to do is fill and seal.

A Christmas Story House is a small task to give teams a task where they have to figure out a location. I’ve personally never seen A Christmas Story, but I know it’s a favorite of Americans for some reason, so if a team can’t figure out who Ralphie Parker is, you’ll have these fans yelling at their TV.

Finally, the memory task. I immediately knew I wanted to do a memory task at NASA (I’ve actually considered doing a leg in Houston for a NASA task) and I think this is a great way to end the season. The picture I used for the Roadblock is exactly what it’ll look like in terms of the setup for each station and the rockets (though the rockets will have pictures on them). They’ll all be in a pile in the center, with hundreds of rockets with pictures on them as red herrings. I’m having them go to a separate area to launch the rocket rather than launch the ones they set up for three reasons: a) the chances of them stepping on rockets trying to find the correct ones could damage them and make them unable to launch, b) I wouldn’t want them to feel the weight of the clue, and c) I think the rocket would have to be a little bigger than the ones they use so it can hold the clue and the parachute. And then to have the clue parachuting down, that’s just purely for great TV. And then I have the finish line in Lakewood Park to give a picturesque ending in front of Lake Erie.

If you have any more concerns, refer to the wiki please!

Here is the flight for the leg: https://i.ibb.co/ZL5xv68/Screen-Shot-2020-11-19-at-5-52-16-PM.png

Here is the map: https://i.ibb.co/sWJgTgz/Screen-Shot-2020-11-19-at-5-53-31-PM.png

Calculations for money (using numbeo.com):

$34 for taxi to Public Square
$8 for taxi to R&R Hall of Fame
$10 for taxi to Pierogi Palace
$10 for taxi to A Christmas Story House
$30 for taxi to NASA
$23 for taxi to Finish Line
$120 for taxi wait times

Kamineko:


The Amazing Race: Design Challenge VIII
Finalist #4: betheactress

Final Route:

Leg 1 (India → Myanmar)
Leg 2 (Myanmar → Taiwan)
Leg 3 (Taiwan → Hong Kong)
Leg 4 (Hong Kong → Norway)
Leg 5 (Norway → The Netherlands)
Leg 6 (The Netherlands)
Leg 7 (The Netherlands → Greece)
Leg 8 (Greece → Chad)
Leg 9 (Chad → Togo)
Leg 10 (Togo → Mexico)
Leg 11 (Mexico → Chile)
Leg 12 (Chile → New Zealand)

Click HERE to read betheactress' Final Route Wiki.



Final Leg Design:

Show contentThis season on THE AMAZING RACE...


11 teams of 2 set out on a race around the world for 1 million dollars. Along the way, they traversed unique landscapes...









Meet people from all walks of life...





And test themselves on some of the hardest challenges...








Now, only 3 teams remain.



Which one of these 3 teams will cross the finish line first and win the 1 million dollar prize? Find out tonight!





This is Santiago, Chile. This South America city is sandwiched in between the rising Andes mountains and the Pacific coastline. It's lined with numerous hills and filled in with colorful streets at every corner.



In the heart of the city is La Moneda. Known as the palace of coin, it is the seat of the Chilean president and serves many ceremonial functions. This was the 11th Pit Stop in a race around the world, and the final 3 teams will embark on their final leg from this point.



Michele & Kim who were the first to arrive at the end of the last leg, will depart first at 8:44PM.



Kim: Fly to your final destination city! Queenstown, New Zealand!!





The final 3 teams will now fly over 6,000 miles across the Pacific Ocean to the adventure capital of the world, Queenstown, New Zealand. A world class ski resort town situated on the glacial Lake Wakatipu, the town has adrenaline activities happening all year, from bungy jumping to jet boat rides, and skiing in the numerous mountains towering over the city.

Teams will travel by taxi to airport and will all fly on the same flight to Queenstown, connecting in Auckland and arriving at 8:45AM.









When teams land in Queenstown, they'll need to drive their marked car into central Queenstown. Once they find parking, they'll find AJ Hackett Bungy Centre. AJ Hackett is the entrepreneur who popularized the bungy jump when he jumped off the Eiffel Tower in 1987 before opening the first commercial site in 1988. Teams will find their next clue just outside the building. Teams have $42 for this leg of the race.









The Kawarau gorge suspension bridge was the site of the world's first commercial bungy. To this day, it remains one of the most popular, even with Nevis nearby. The reason is that thrill seekers can get dunked into the ice-cold Kawarau river. The Kawarau river is home to its own adrenaline fun - the shotover jet boats.

In this first task, each team will get to decide who does what. One person will have to go on a boat ride up the Kawarau river to the suspension bridge, while the other will be taken to the Kawarau bungy center. Once there, the person in the boat will have to throw a slightly weighted ball towards the person who will be bungy jumping. If the person bungy jumping (with a helmet and into the river) can make contact with the ball, they will receive their next clue. If they miss, they'll have to try again, and go to the back of the line.





When teams are reunited, they'll need to drive to the nearby town of Arrowtown and find the Winery. The Winery is home to over 80 of New Zealand and Otago's locally produced wines from boutique wineries without cellars. This is where teams will find their next clue, sitting on a wine barrel outside.





Teams must now go down into the Winery's cellar and search over 150 wine barrels for one that has been stamped with a destination previously seen on the race. When they find a barrel with a location that they visited on the race (such as Solaroad, Krommenie). Each barrel has a location but only 5 barrels have a location teams actually visited. Once they think they found the correct barrel, they must note the name of the wine on the barrel, then go back upstairs and find the wine bottle with that name. If it is a correct location, they'll find their next clue inside the bottle.







"Find McGregor and Company's notable invention in Queenstown to find your next clue."

Teams must now figure out that the notable invention of McGregor and Company is the TSS Earnslaw, a twin screw steamer boat. The ship is still in active use today and is in Queenstown's harbor where it offers daily cruises around Lake Wakatipu. It remains the only commercial passenger-carrying coal-fired steamship in the southern hemisphere. Teams will find their next clue here.





The TSS Earnslaw is the only coal-fired steamship in the southern hemisphere, maintained by stokers who have to maintain the fire to keep the engine running. In order for teams to get their next clue, they'll have to take their marked wheelbarrow, and navigate the ship's tight corridors to find the coal cart. After loading their barrow with coal, they'll need to take it back to the engine room and load it into the fire to receive their next clue from the engine manager.







Teams will now have to drive south of Queenstown and into the Remarkables. This mountain range is named the Remarkables because it is one of two mountain ranges that run directly north to south, and for the remarkable views the mountains give Queenstown the backdrop it does. Teams will find their next clue at the Ski base.



"Who needs to get a clue?"

A roadblock is a task that only one person may perform.





In the final roadblock of the race, racers will be tested on their memory of the special, unique clue boxes used throughout the race. After donning ski equipment, they must search the kids' park area for unique clueboxes (including a wine barrel from earlier) on various sleds that they've encountered on the race. There will be multiple versions of each clue box, with some having the wrong color here or a missing attachment there. Once they collect the clue boxes by clipping the sled to their belt, they will ski to their private area and arrange them in the order they were encountered. Once they are correct, they will receive the final clue of the race.







Teams must now drive out of Queenstown, down Lake Wakatipu and into Fiorland National Park near Te Anau. They must keep driving until they get to the Eglinton Valley viewpoint, one of the few places in Otago with low laying beech forest. This serene and tranquil valley is the Finish Line of the race. The first team to run across the finish line will be the winners of THE AMAZING RACE and the one million dollar prize. This is it! GO GO GO!

Producer notes
Show content-Thank you for your patience  :2hearts:

-I know the conventional wisdom is to not allow self driving but Queenstown is relatively self contained and I wanted to test teams navigation. The biggest struggle within Queenstown (for parking at the bungy center and the earnslaw is that it is limited and sparse so teams might just have to take parking where they find it which could be crucial }:>)
- the balls float and there is a net setup so they don’t float downriver
- when you bungy you dont shoot up right away so teams have a reasonable window to throw the ball and have the bungy partner be coordinated enough to make contact with it.
- the river is also wide enough for 3 small boats to line up, and the racer can direct their driver to position the boat however they choose as long as its feasible safely.
- The wine bottles upstairs will be weighted as so teams don’t accidentally find a light weight bottle.
-Most of the challenge will be learning how to properly turn and navigate their barrow as it doesn't turn as you would think it would.
-For the final roadblock, the ski field for learning and kids is relatively flat, so teams aren't having to go downhill and take a lift back up. The clues are on standard sleds (like this) and all teams would have to do is hook into their belt provided and tow it back to their spot. There would be roughly 75 clueboxes scattered.
-The finish line is located at a pull off point so there is parking, and teams wouldn't be just pulling over into a ditch and running to the finish even though that sounds pretty epic.
-Starting at roughly 9am, the sunset is at 5pm so teams have plenty of time to get to Eglinton Valley in the sunlight for the tranquil view that I was obsessed with when I visited.

Also my wiki is here!

Map

Kamineko:
You may reply now. :tup:

Pi:
betheactress, clear your inbox please. :hrt:

smiley:
Hope betheactress' submits!

Everyone has an amazing route <3333

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