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TARA 3 - Episode 9 Discussion Thread ****HOT spoilers--beware!****

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calv_10:
actually, the other teams thought that geoff and tish took a dffernt flight coz they didnt see them at the airport. maybe theyre just hiding from the other teams hehehe.

tarafanatic:
geoff and tish is so inlucky.. they are always the one hu really needs to use some tactics for the G&T haters to hate them more..

1st one the yield.. they really need it so that they will not be last... its just a game..

2nd.. the u-turn..- this is the one that helps them not to be last.. and again this coz for the haters to hate them more...

bye the way.. im sorry coz i wasnt able to post here during episode nine..  coz of the virus!!
but now its ok.. i already formatted our pc..

apskip:
I have finally seen episode 9. It was a really good one. I really liked the fact that having specific skills allow teams to move ahead of teams without those skills:

1. On entering Pune, I believe some teams ditched your airport taxi and switched to a local one. It cost money but saved valuable time.

2. On the cricket batsman task, those with athletic skills got out of there probably 20 to 30 minutes quicker than Ida/Tania and Geoff/Tisha.

3. Getting to the next place using the GPS, you wonder how Michael McKay could have devised a task to make this more even in time, but Geoff/Tisha did not get it right the first time and had to try again. This was an example of the "wrong way to do a detour".  Imagine how much fun occurs if teams had to self-navigate with a good local map and them having to direct an auto-rickshaw driver!

4. At SONY World, the luck factor came in. They had to find an English-speaking local who could tell a good joke, not just a feeble one. Some got this on the first try and others had to do it twice ot three times.

5. The turban task was a classic luck-based one with the odds clearly favoring the leading teams reaching it (more on those odds coming below).

6. The CRUSH DETOUR favored the strong and the pretty. Geoff/Tisha did really well on this. Vince/Sam did OK. AD/Fuzzie were struggling on the crushing due to the strength required for the circular movement.

7. The POTS DETOUR was quite predictable. I expected Ida/Tania to do it carefully. They did so they would not have to do it again.

8. The U-Turn involved major luck. Ida/Tania did not have their picture so they could not U-turn Geoff/Tisha. Geoff/Tisha
finished CRUSH just ahead of AD/Fuzzie and were lucky to keep a very small lead over AD/Fuzzie, which allowed them to U-Turn them.

One extra thought concerns the Product Placement nature of the NOKIA and SONY product involvement in ARA3 ep. 9. Some think that product placement is all wrong. I look at it positively as a way of keeping Amazing Races (both U.S. and Asia) on the air. It is blatant to have commercial products essentially used as props, but I can take it. What do you think?

apskip:
I observed a lot of variation in likeability in the tasks today. I find Ida/Tania to be warm-hearted, easy-going and friendly people. It is easy to watch them. Ad/Fuzzie have a high humor quotient and so they are fun to fun. I find Vince/Sam fairly blah except that Vince is up for anything and Sam frequently hangs back. I do not like Geoff/Tisha as a team because of his behavior(hers is usually exemplary). In episode 9 I observed them not getting the best out of their taxi drivers, but when it came to the CRUSH DETOUR her magnetic smile driving sales and his having enough msucle to handle the production side (although he sold too) were redeeming factors. It should be noted that the crowds observing the tasks appeared to be almost 100% male and certainly the turban-wearers; this gave Tisha an edge.

apskip:
It's time for some more statistics. I know there is some of RFF that loves statistics!

You know where this applies the most. It is the turban task. There are 4 clues under 50 hats. That is an initial 8% success rate for the first team. Sam/Vince would be above 50% probability of finishing with their 7th try.

Ida/Tania come next and now there are 3 clues under 50 hats(assuming that the winning one was changed out for a Non-correct one and the wearer of it kept in the game. That is a 6% success rate, so it would take a 9th try to be above 50%.

AD/Fuzzie are third and there are 2 clues under 50 hats. That is a 4% success rate, so it would take 13 tries to be above 50%.

Geoff/Tisha have the most daunting task. With 1 clue under 50 hats, that is a 2% success rate and it would take 25 tries to be above 50%.

If we assume that it takes 20 seconds to walk to the next turban, take it off and examine it, it should take on average only 2 1/3 minutes for the first team, 3 minutes for the second, 4 1/3 minutes for the third and 8 1/3 minutes for the last team. That means the first team has a 6 minute average edge over the last team. If the actual cycle time is higher than 20 seconds, then it would be larger.

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