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The Amazing Race => RFF's Amazing Race: Design Challenge => Topic started by: Kamineko on July 05, 2020, 07:55:32 AM

Title: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on July 05, 2020, 07:55:32 AM
(https://i.imgur.com/QehWIET.png)


THE AMAZING RACE NEEDS YOU!

After seven successful seasons, The Amazing Race: Design Challenge finally returns to the Reality Fan Forum for its 8th season! Celebrating its 10th anniversary, this season will be more exciting and will challenge the designers like they've never seen before.

A series of veteran and new designers from all around the world will showcase their talent and skill in creating beautiful and breathtaking legs from all over the globe. As they compete in several rounds this season, they will be challenged to design an amazing leg according to a theme given to them, relating to their current destination. When they survive each round, the competition will be tougher than ever, the rounds will be harder, but their designing skill will grow more than they can imagine.


In the end, one designer will raise to the top and become the winner of this season of The Amazing Race: Design Challenge!


This is...

The Amazing Race: Design Challenge VIII


Hosted by:

Kamineko x Alenaveda x Pi/
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 07:56:08 AM
(https://i.imgur.com/fYQqGTK.png)


1. Respect the hosts, guest judges, viewers, and fellow designers. Remember the RFF Golden Rule (http://forum.realityfanforum.com/index.php/topic,36008.msg1265091.html#msg1265091).

2. This season will consist of several rounds. At the start of each round, we will reveal the theme of that round along with the specific rules and requirements for that round. Sometimes you have to make a decision before you start designing. We will give you 7 DAYS on each round to design a realistic The Amazing Race leg according to the rules and requirements, and then you have to PM your design to the hosts (Kamineko, Alenaveda, and Pi/).

3. You are only allowed to submit once in each round. No re-submissions allowed, so really pay attention to the details before submitting.

4. Extensions of 24 hours is allowed for each round, but penalties will be served if the hosts are not warned before the deadline. You are already given 7 days to design your leg, so please use your time wisely.

5. Once the deadline is over, we will have the Design Showcase where every designers' work will be posted in the thread, and then the judges will give their commentaries on the thread. The judges will make objective and constructive feedback to each designer's leg.

6. The judges (the three hosts + a guest judge) will give you a maximum score of 50 each. Then we will take the average of the scores and the lowest placing designer(s) may be eliminated from the Design Challenge. In a case of a tie, we will take the highest individual score first and then by submission time in case of another tie.

7. No image hotlinking. Use any image hosting sites (such as Imgur) to upload your images.

8. Enjoy the game!
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 07:56:36 AM
(https://i.imgur.com/WM9nHE4.png)


TIPS TO A GOOD DESIGN
(explained EXCELLENTLY by Cocoa in Season One!)
==The example image is replaced with Kamineko's image because Cocoa's example image cannot be recovered. Already approved by Cocoa.==



#01 Be sure to CLEARLY explain how one thing works. Words add meaning.

#02 Pictures also are crucial in this. The judges have no time to research to deeply understand what you are trying to convey, so be sure to add pictures. Believe me, the judges will ignore those creations without pictures.

#03 Presentation matters. The players are given the freedom to present their work in any creative way they like (skit, video, powerpoint, etc). The most common style of presenting the leg is via the Wikipedia Style and the TAR Fantasy Game Style.

#04 The TAR Fantasy Game style works 100% of the time, and are most likely to gain better scores for presentation.

#05 In the past Designers have scored higher if they included logistics of the leg (a.k.a. maps, flights bus routes, etc.)

#06 Do LOTS of research! Go beyond Wikipedia, and you might find something completely unique to make your design that much better.

#07 Look at past seasons to see what separated the winners from the rest of the pack. This might help a lot!

"WIKIPEDIA" STYLE (click to enlarge):
(https://i.imgur.com/tSGgJx2.png)

"FANTASY GAME" STYLE (click to enlarge):
(https://i.imgur.com/vtwGQa4.png)
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 07:57:21 AM
(https://i.imgur.com/0qqznoZ.png)

*You must register to RFF first in order to see the previous seasons' thread*


(http://i896.photobucket.com/albums/ac165/uycocoa/designchallenge.jpg)
THE AMAZING RACE DESIGN CHALLENGE
(2011-2012)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,26383.msg673467.html#msg673467)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,26383.msg700741.html#msg700741)
Host: Cocoa
Judging Panel: Belle Book & Dom
Winner: Prama
Runner Ups: Aussie & redwings8831

(http://i896.photobucket.com/albums/ac165/uycocoa/deschall2.jpg)
THE AMAZING RACE DESIGN CHALLENGE II
(2012)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,26652.msg695932.html#msg695932)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,27365)
Host: Cocoa
Judging Panel: Kandace & Prama
Winner: Mug Costanza
Runner Ups: Racer & ZouLy

(http://i896.photobucket.com/albums/ac165/uycocoa/TARDCLogo3s.jpg)
THE AMAZING RACE DESIGN CHALLENGE III
(2012-2013)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,27464.msg770998.html#msg770998)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,28277)
Hosts: Cocoa, Racer & Paldog
Judging Panel: Cocoa, Racer & Paldog
Winner: Calphin
Runner Ups: Addie & Supah3ro

(http://i1051.photobucket.com/albums/s430/Aero-Hollister/DesignChallenge4Logo.png)
THE AMAZING RACE DESIGN CHALLENGE IV
(2013)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,28368.0.html)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,28764)
Host: Kandace
Judging Panel: Addie & Ray!
Winner: ovalorange
Runner Ups: MrDS & Victoria Grayson

(http://i1275.photobucket.com/albums/y453/Sam_Traynor/Design%20Challenge%20V/image_zps316b51cb.jpg)
THE AMAZING RACE DESIGN CHALLENGE V
(2013-2014)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,28944.0.html)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,29670)
Host: MrDS
Judging Panel: Airlines & racer
Winner: gamerfan09
Runner-Up: realshowfan

(http://o.aolcdn.com/dims-shared/dims3/AIMT/1/600///http://hss-prod.hss.aol.com/hss/storage/fss/c643c84a937b7229cbe592d06a7363f8)
THE AMAZING RACE DESIGN CHALLENGE VI
(2014)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,30175.0.html)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,30536)
Host: Leafsfan
Judging Panel: gamerfan09 & racer
Winner: JSM
Runner-Ups: Kandace & Kamineko

(http://i1297.photobucket.com/albums/ag32/gamerfan09/DC%20VII/DC%20VII%20Logo.jpg)
THE AMAZING RACE DESIGN CHALLENGE VII
(2015)

LINK TO GAME: (http://forum.realityfanforum.com/index.php/topic,31430.0.html)
LINK TO FINALE: (http://forum.realityfanforum.com/index.php/topic,31758.0.html)
Hosts: ovalorange, gamerfan09, & Kamineko
Winner: Reilly Queens
Runner-Ups: Theo & Pi/
Title: The Amazing Race: Design Challenge VIII - Rounds List
Post by: Kamineko on July 05, 2020, 07:57:56 AM
(https://i.imgur.com/Ot8cgDo.png)


(https://i.imgur.com/Iqxqk8U.png)
ROUND 1: THE GRAND AMERICAN FINALE


Start of Round (http://forum.realityfanforum.com/index.php/topic,36353.msg1277673.html#msg1277673)
Design Showcase (http://forum.realityfanforum.com/index.php/topic,36353.msg1278307.html#msg1278307)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1278850.html#msg1278850)



(https://i.imgur.com/xOTh4Hd.png)
ROUND 2: A TALE OF TWO LANDSCAPES


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1278943.html#msg1278943)
Design Showcase (https://forum.realityfanforum.com/index.php/topic,36353.msg1279458.html#msg1279458)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1279914.html#msg1279914)



(https://i.imgur.com/wZUeaO8.png)
ROUND 3: AFRICAN HERITAGE


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1279937.html#msg1279937)
Design Showcase (https://forum.realityfanforum.com/index.php/topic,36353.msg1280322.html#msg1280322)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1280880.html#msg1280880)



(https://i.imgur.com/vuy2VBo.png)
ROUND 4: UTOPIA


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1280918.html#msg1280918)
Design Showcase (https://forum.realityfanforum.com/index.php/topic,36353.msg1281400.html#msg1281400)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1281844.html#msg1281844)



(https://i.imgur.com/HcfbQ33.jpg)
ROUND 5: THE HEART OF THE SOUTHERN CROSS


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1281916.html#msg1281916)
Design Showcase (https://forum.realityfanforum.com/index.php/topic,36353.msg1282410.html#msg1282410)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1282932.html#msg1282932)



(https://i.imgur.com/5P745PJ.png)
ROUND 6: THE BEGINNING OF THE END


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1282938.html#msg1282938)
Design Showcase (https://forum.realityfanforum.com/index.php/topic,36353.msg1283785.html#msg1283785)
Results Show (https://forum.realityfanforum.com/index.php/topic,36353.msg1285354.html#msg1285354)



(https://i.imgur.com/5LSRaqM.png)
FINAL ROUND: AROUND THE WORLD


Start of Round (https://forum.realityfanforum.com/index.php/topic,36353.msg1285390.html#msg1285390)
Design Showcase
Results Show
Title: The Amazing Race: Design Challenge VIII - Results
Post by: Kamineko on July 05, 2020, 07:58:28 AM
(https://i.imgur.com/gWq2a9O.png)


Leaderboard
(https://i.imgur.com/VAZyENP.png)




(https://i.imgur.com/Iqxqk8U.png)
ROUND 1: THE GRAND AMERICAN FINALE

Final Scores
(https://i.imgur.com/YWWXXgr.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/7OHE5MT.png)




(https://i.imgur.com/xOTh4Hd.png)
ROUND 2: A TALE OF TWO LANDSCAPES

Final Scores
(https://i.imgur.com/D04k4MH.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/RiWQmfn.png)




(https://i.imgur.com/wZUeaO8.png)
ROUND 3: AFRICAN HERITAGE

Final Scores
(https://i.imgur.com/v1CHoDq.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/qznJkhh.png)




(https://i.imgur.com/vuy2VBo.png)
ROUND 4: UTOPIA

Final Scores
(https://i.imgur.com/4aMS0Ny.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/5Aop5Mw.png)




(https://i.imgur.com/HcfbQ33.jpg)
ROUND 5: THE HEART OF THE SOUTHERN CROSS

Final Scores
(https://i.imgur.com/C2npGYC.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/RrkgaKI.png)




(https://i.imgur.com/5P745PJ.png)
ROUND 6: THE BEGINNING OF THE END

Final Scores
(https://i.imgur.com/oIQvVjZ.png)

Poll Results *Not affecting the Final Scores
(https://i.imgur.com/nkc9m7j.png)
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 08:00:20 AM
(https://i.imgur.com/1xysoeE.png)

DAY #1:
SITE: EVERGREEN LODGE AT YOSEMITE, YOSEMITE NATIONAL PARK, CA
TIME: 10.00 AM

(https://i.imgur.com/KYVfMLT.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Good morning, designers! Welcome to The Amazing Race: Design Challenge VIII! Here in the majestic Yosemite National Park, all of you will begin your journey to design the best The Amazing Race legs we've ever seen. In this season of The Amazing Race: Design Challenge, you will compete through seven rounds, where at the end of the seventh round we will crown one of you the winner of The Amazing Race: Design Challenge VIII.

In front of me are the 18 designers who will compete in this season:

(https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/twVgw2t.png) (https://i.imgur.com/3dOsJrr.png)
(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/5GgGUnE.png) (https://i.imgur.com/eVLGACk.png)
(https://i.imgur.com/DCwDqSX.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/SzqQq1J.png)
(https://i.imgur.com/cQhYVGf.png) (https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/hfNf65q.png)
(https://i.imgur.com/4nt2KBG.png) (https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/CYD1W0O.png)
(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/BEm6ohB.png) (https://i.imgur.com/mqaGkbQ.png)

Take a look closely at your fellow competitors, because one of you will take the trophy at the end of this season.





(https://i.imgur.com/0dcs8OF.png)


Phil Keoghan: Now let me introduce you the three main judges who will be judging your designs in this season. This time we have new faces and familiar one coming from all over the world!

Our first judge is a familiar face in the series. Previously a contestant and finalist in the previous seasons, he was entrusted as one of the three hosts in The Amazing Race: Design Challenge VII. As a person who's an avid fan of The Amazing Race, he knows exactly what really makes a leg terrific. Now, returning again as one of the hosts and main judges in this season, coming all the way from Indonesia, please welcome...







(https://i.imgur.com/S3TfCfk.png)

~~~

Our next judge is an ardent fan of The Amazing Race. He participated in The Amazing Race: Design Challenge VII, making it to the final round and ended up in third place. Now ready to pivot towards being a judge and host, he's excited to be able to see the creativity from designers old and new and give comments on their designs. From the United States, please welcome...







(https://i.imgur.com/a9mdWoE.png)

~~~

Our final judge is one of our TAR detectives and moderator of the TAR International Versions Board. An avid TAR fanatic, his own experience as a designer gives him an expert insight into what it takes to create a work according to the standards required to win this challenge. Coming from Argentina, please welcome...







(https://i.imgur.com/bQFMq2v.png)





(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Now that I've introduced you the main panel of judges, we will also welcome some guest judges as well throughout the season. But I will reveal them on the Design Showcase, so prepare your best leg not just to impress the main judges, but also the guest judges as well.

Get ready because the first round will commence shortly.
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 08:01:55 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE


(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Are you guys surprised? For the first round of this season, we decided to throw you off right in the beginning by asking you to design a final leg of The Amazing Race. Since we just celebrated the Independence Day yesterday, let's commemorate that moment by designing a leg right in this country!

That's right, the first round of this season is an All-American Themed Round!

However, we know most of the seasons we have in the American version had their final leg held only in the cities, although this country has so much more to offer.

And that's what your assignment for this round. You have to design a FINAL LEG taking place on the RURAL AREAS of the United States. The rural areas that we want can be small towns, villages, or even national parks like the one where we are in now! We hope that you all can showcase the best of America in your leg.

But of course we don't expect to see all legs designed are only in some states right? To diversify the locations you are designing in, you are going to be split by four groups based on the regions of the USA, which are NORTHEAST, MIDWEST, WEST, and SOUTH.

How do we decide your group? You just have to pick one of the lodge keys here and make your way to your lodge where you will be staying in during this round. Once you've entered your lodge, you will know in which region you will be designing in.

Now on some more details.

You will be designing a final leg in the United States of America with following rules:
* You MUST design the final leg in a state on your assigned US region. Your region will be assigned by picking a number in the next post.
* You can depart from anywhere in the world.
* You MAY arrive in an airport located within city areas, but after that you must directly go to the rural location. (e.g.: Taking helicopter, boat, taxi, or self driving)
* The whole leg MUST held on a rural area, that includes the Finish Line. A rural area (defined here (https://www.hrsa.gov/rural-health/about-us/definition/index.html)) includes towns of fewer than 50,000 people and any areas not within the boundary of a town/city.
* Include no more than 2 Roadblocks and 3 Active Route Infos.
* You may include a memory challenge, but it should be an original one.

You will all have SEVEN days from this time this is posted to submit your design. You have to submit your design by sending a PM to the three judges, Kamineko, Alenaveda, and Pi/. You are only allowed to submit ONCE, so really pay attention to the details before submitting!

Best of luck everyone!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Kamineko on July 05, 2020, 08:02:36 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota    

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington    


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:03:08 AM
Now you can reply. Good luck, designers!
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Bookworm on July 05, 2020, 08:03:52 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3.
4.
5.
6.
7. Bookworm
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: MikeDodgers on July 05, 2020, 08:04:41 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3. MikeDodgers
4.
5.
6.
7. Bookworm
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:05:02 AM
(https://i.imgur.com/A9KxL4H.png)

Bookworm, since you picked the number 7, you get the NORTHEAST region!

You can only design in these states:

Connecticut
Maine
Massachusetts
New Hampshire
Rhode Island
Vermont
New Jersey
New York
Pennsylvania

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 08:05:12 AM
Wow...finale leg for round 1. Did not see that coming!
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: Lemontail on July 05, 2020, 08:06:38 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3. MikeDodgers
4.
5.
6.
7. Bookworm
8.
9.
10. Lemontail
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: elthemagnifico on July 05, 2020, 08:07:21 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2. Elmagnifico
3. MikeDodgers
4.
5.
6.
7. Bookworm
8.
9.
10. Lemontail
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:08:37 AM
(https://i.imgur.com/eVLGACk.png)

MikeDodgers, since you picked the number 3, you got the DESIGNER'S CHOICE!

It means that you have the freedom to pick whichever U.S. state you want to design in.

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - DO NOT REPLY!
Post by: BritishTARFan on July 05, 2020, 08:08:47 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3. MikeDodgers
4.
5.
6.
7. Bookworm
8. BrittishTARFan
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 08:09:50 AM
(https://i.imgur.com/eVLGACk.png)

MikeDodgers, since you picked the number 3, you got the DESIGNER'S CHOICE!

It means that you have the freedom to pick whichever U.S. state you want to design in.

Good luck!

DANG! That was a lucky pick! Thank you, spirit of Dale Earnhardt!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: elthemagnifico on July 05, 2020, 08:10:37 AM
Didnt expect that one coming tho  :funny:

I have one in mind tho but it depends on my pick
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:11:02 AM
(https://i.imgur.com/QeLVDO7.png)

Lemontail, since you picked the number 10, you get the MIDWEST region!

You can only design in these states:

Indiana
Illinois
Michigan
Ohio
Wisconsin
Iowa
Kansas
Minnesota
Missouri
Nebraska
North Dakota
South Dakota

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 08:11:21 AM
Confession: I've never once designed a finale leg for a DC, so it might be bad.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:12:23 AM
(https://i.imgur.com/5GgGUnE.png)

elthemagnifico, since you picked the number 2, you get the WEST region!

You can only design in these states:

Arizona
Colorado
Idaho
New Mexico
Montana
Utah
Nevada
Wyoming
Alaska
California
Hawaii
Oregon
Washington

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BourkieBoy on July 05, 2020, 08:13:16 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:13:46 AM
(https://i.imgur.com/CYD1W0O.png)

BritishTARFan, since you picked the number 8, you get the NORTHEAST region!

You can only design in these states:

Connecticut
Maine
Massachusetts
New Hampshire
Rhode Island
Vermont
New Jersey
New York
Pennsylvania

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:14:31 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9.
10. Lemontail
11.
12.
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:15:46 AM
(https://i.imgur.com/3dOsJrr.png)

BourkieBoy, since you picked the number 6, you get the MIDWEST region!

You can only design in these states:

Indiana
Illinois
Michigan
Ohio
Wisconsin
Iowa
Kansas
Minnesota
Missouri
Nebraska
North Dakota
South Dakota

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 05, 2020, 08:20:38 AM
I Just wanted West  :funny:

(https://i.imgur.com/eKCoMi4.jpg)

But Thanks guys, can't wait to start designing :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:30:01 AM
Guys, if you have questions about the round, please don't hesitate to ask! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:33:26 AM
I Just wanted West  :funny:

(https://i.imgur.com/eKCoMi4.jpg)

But Thanks guys, can't wait to start designing :)

Northeast is not bad tho :colors

Good luck in designing your leg, I believe it's gonna be your first right? :jam:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 05, 2020, 08:39:05 AM
This is my first  :cheer:

Just a question, am I able to fly to either Montreal or Toronto first before heading to the rural northeast or must I fly into the US?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:50:42 AM
This is my first  :cheer:

Just a question, am I able to fly to either Montreal or Toronto first before heading to the rural northeast or must I fly into the US?

If it's just for transit purpose, it's okay, as long as there is no task there.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 08:51:05 AM
1.
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.
14.
15.
16.
17.
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:52:40 AM
(https://i.imgur.com/twVgw2t.png)

ZBC Company, since you picked the number 9, you get the WEST region!

You can only design in these states:

Arizona
Colorado
Idaho
New Mexico
Montana
Utah
Nevada
Wyoming
Alaska
California
Hawaii
Oregon
Washington

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: betheactress on July 05, 2020, 08:57:34 AM
1.
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.betheactress
14.
15.
16.
17.
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 08:59:15 AM
(https://i.imgur.com/r5kHlbw.png)

betheactress, since you picked the number 13, you get the SOUTH region!

You can only design in these states:

Delaware
District of Columbia
Florida
Georgia
Maryland
North Carolina
South Carolina
Virginia
West Virginia
Alabama
Kentucky
Mississippi
Tennessee
Arkansas
Louisiana
Oklahoma
Texas

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: redwings8831 on July 05, 2020, 09:01:27 AM
1.
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.betheactress
14.
15.
16.
17. redwings8831
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Stone on July 05, 2020, 09:02:15 AM
Redwings chose the same number while I was reading and posting, so I will choose a new one
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 09:02:49 AM
Does cities like Hollywood or Burbank or Santa Monica count as rural areas
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:04:48 AM
Does cities like Hollywood or Burbank or Santa Monica count as rural areas

Since they are located within the Los Angeles County in the Los Angeles metropolitan area, then it's a no.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:05:33 AM
(https://i.imgur.com/BEm6ohB.png)

redwings8831, since you picked the number 17, you get the WEST region!

You can only design in these states:

Arizona
Colorado
Idaho
New Mexico
Montana
Utah
Nevada
Wyoming
Alaska
California
Hawaii
Oregon
Washington

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Stone on July 05, 2020, 09:05:41 AM
1.
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.betheactress
14. Stone
15.
16.
17. redwings8831
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:06:59 AM
(https://i.imgur.com/SzqQq1J.png)

Stone, since you picked the number 14, you get the MIDWEST region!

You can only design in these states:

Indiana
Illinois
Michigan
Ohio
Wisconsin
Iowa
Kansas
Minnesota
Missouri
Nebraska
North Dakota
South Dakota

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: redwings8831 on July 05, 2020, 09:08:02 AM
Who wants to trade regions lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: David on July 05, 2020, 09:09:12 AM
1. David
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.betheactress
14. Stone
15.
16.
17. redwings8831
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:10:32 AM
(https://i.imgur.com/hfNf65q.png)

David, since you picked the number 1, you get the SOUTH region!

You can only design in these states:

Delaware
District of Columbia
Florida
Georgia
Maryland
North Carolina
South Carolina
Virginia
West Virginia
Alabama
Kentucky
Mississippi
Tennessee
Arkansas
Louisiana
Oklahoma
Texas

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 09:10:43 AM
Who wants to trade regions lol
:nono2:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Stone on July 05, 2020, 09:12:11 AM
Who wants to trade regions lol

I’d trade if that’s allowed (doubt it is)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:14:14 AM
A little bit fun fact! I actually teased this round since this post a couple of months ago :funny:

So far the final legs in TAR US versions almost always take place in cities (or have some tasks in the city before going somewhere in suburbs).

If you want TAR US finale takes place takes fully outside of cities (with an exception of landing in an airport in cities, but directly followed by travelling to suburbs/remote area like by using helicopter, self driving, etc.), what destinations would you like to them visiting? What tasks would you like to see?

I'm asking this after seeing some final legs in TAR Canada that are not always took place in big cities, but instead can be happening fully in suburbs or towns like in Whistler, Banff, Port Carling, etc. I would like to see this happens in the US version as well. :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 05, 2020, 09:16:05 AM
Who wants to trade regions lol

Omg I would if we could in a heartbeat you have the best one
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Alenaveda on July 05, 2020, 09:17:29 AM
Who wants to trade regions lol

I’d trade if that’s allowed (doubt it is)

(https://media3.giphy.com/media/l1J9COnlFRcnkIn8Q/giphy.webp?cid=ecf05e470d7d0ad7d08e5cd2af8771a52e2bb73acae3a4d5&rid=giphy.webp)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 09:19:03 AM
And we do driving legs I drive-through different cities or no I'm just making sure
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 09:24:05 AM
You are allowed to have teams self-drive to different places, spoler! :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:30:09 AM
If there's a clue that they have to get there, then it's a no.

But if only for passing through, then it's ok.

For example:
- Landing in LAX → driving through the city of LA → going to Yosemite (OK)
- Landing in LAX → stopping at somewhere in the city of LA for a clue → going to Yosemite (NO)

Basically, the next clue after landing at the airport must already located in the rural place.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: betheactress on July 05, 2020, 09:43:20 AM
Are territories allowed for the southern region?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:44:14 AM
Are territories allowed for the southern region?

For example?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 05, 2020, 09:44:46 AM
1. David
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11.
12.
13.betheactress
14. Stone
15. nrh2110
16.
17. redwings8831
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: betheactress on July 05, 2020, 09:45:24 AM
Are territories allowed for the southern region?

For example?

Puerto Rico, Virgin Islands, etc.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:46:07 AM
(https://i.imgur.com/cQhYVGf.png)

nrh2110, since you picked the number 15, you get the NORTHEAST region!

You can only design in these states:

Connecticut
Maine
Massachusetts
New Hampshire
Rhode Island
Vermont
New Jersey
New York
Pennsylvania

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:48:37 AM
Are territories allowed for the southern region?

For example?

Puerto Rico, Virgin Islands, etc.

Unfortunately no, we only allow US states in this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 09:52:11 AM
Unfortunately no, we only allow US states in this round.
Plus the District of Columbia, if you got the South. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 09:56:44 AM
Unfortunately no, we only allow US states in this round.
Plus the District of Columbia, if you got the South. :tup:

I added D.C. in the list because it's part of the South region, but since it's a city, it's automatically out of option :d025:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 09:57:11 AM
Unfortunately no, we only allow US states in this round.
Plus the District of Columbia, if you got the South. :tup:

DC actual midway from north and south should up north
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:00:50 AM
Unfortunately no, we only allow US states in this round.
Plus the District of Columbia, if you got the South. :tup:

DC actual midway from north and south should up north

We're using this list for our reference: https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 10:04:19 AM
Yep, the District of Columbia airports aren't actually in DC, but you can drive through if need be.

Designers, I'll be posting my judging criteria later today USA time. Thank you for signing up for numbers quickly! :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 05, 2020, 10:04:43 AM
So is the full leg going to be in these states or is this just the starting line?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:08:33 AM
So is the full leg going to be in these states or is this just the starting line?

Yes, the full leg is going to be on those states. As stated in the rule in the round announcement, you can start anywhere.

Just imagine that this is going to be the Leg 12 in TAR US version.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: NELs on July 05, 2020, 10:11:05 AM
1. David
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11. NELs
12.
13.betheactress
14. Stone
15. nrh2110
16.
17. redwings8831
18.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Alenaveda on July 05, 2020, 10:14:13 AM
1. David
2. elthemagnifico
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11. NELs
12.
13.betheactress
14. Stone
15. nrh2110
16.
17. redwings8831
18. Leafsfan
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 10:19:50 AM
Unfortunately no, we only allow US states in this round.
Plus the District of Columbia, if you got the South. :tup:

DC actual midway from north and south should up north

We're using this list for our reference: https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf

i am history major that why washigton found dc
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:21:25 AM
(https://i.imgur.com/DCwDqSX.png)

NELs, since you picked the number 11, you get the MIDWEST region!

You can only design in these states:

Indiana
Illinois
Michigan
Ohio
Wisconsin
Iowa
Kansas
Minnesota
Missouri
Nebraska
North Dakota
South Dakota

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:22:37 AM
(https://i.imgur.com/4nt2KBG.png)

Leafsfan, since you picked the number 18, you get the WEST region!

You can only design in these states:

Arizona
Colorado
Idaho
New Mexico
Montana
Utah
Nevada
Wyoming
Alaska
California
Hawaii
Oregon
Washington

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 05, 2020, 10:33:19 AM
good luck with wymoing
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Nuku on July 05, 2020, 10:37:25 AM
1. David
2. elthemagnifico
3. MikeDodgers
4.
5. Nuku
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11. NELs
12.
13.betheactress
14. Stone
15. nrh2110
16.
17. redwings8831
18. Leafsfan
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 05, 2020, 10:39:05 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1.
2.
3. MikeDodgers
4.
5.
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9.
10.
11.
12. Declive
13.
14.
15.
16.
17.
18.

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:41:19 AM
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1. David
2. elthemagnifico
3. MikeDodgers
4.
5. Nuku
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11. NELs
12. Declive
13. betheactress
14. Stone
15. nrh2110
16.
17. redwings8831
18. Leafsfan

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
+GgzUuIQPIhEpHeql8n1wisEiug8u5PMr7QPLPFJljnyl7g1ul1kiYFmx6VUFJPgfe7tJFz0isxS
R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:42:26 AM
(https://i.imgur.com/fYsscN6.png)

Nuku, since you picked the number 5, you get the SOUTH region!

You can only design in these states:

Delaware
District of Columbia
Florida
Georgia
Maryland
North Carolina
South Carolina
Virginia
West Virginia
Alabama
Kentucky
Mississippi
Tennessee
Arkansas
Louisiana
Oklahoma
Texas

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 05, 2020, 10:42:30 AM
Sorry i did not saw the full list!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:42:59 AM
(https://i.imgur.com/pOtKORN.png)

Declive, since you picked the number 12, you get the SOUTH region!

You can only design in these states:

Delaware
District of Columbia
Florida
Georgia
Maryland
North Carolina
South Carolina
Virginia
West Virginia
Alabama
Kentucky
Mississippi
Tennessee
Arkansas
Louisiana
Oklahoma
Texas

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:43:17 AM
Sorry i did not saw the full list!

No problem, fixed that for you. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 10:56:21 AM
Only Jimmer and totumo left! :cheer:

You guys are fast! :funny: :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 12:19:54 PM
I got the idea of where I wanted to go as soon as I got Designer's Choice. Running my design by 2 DC vets to see where I need to improve.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 12:56:34 PM
In case you have a question of whether a certain place in the USA is considered 'rural', don't be afraid to send me a message!
Excited to see the creativity brought by the designers this round!  :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 05, 2020, 01:11:11 PM
Just had a brill RB idea, turns out the town has a population of 58K  :groan:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: NELs on July 05, 2020, 01:24:22 PM
Can my leg be in two different states or no?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 05, 2020, 01:34:44 PM
Welp just saw the rural requirement. This is gonna be a tough one
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 01:40:23 PM
Just had a brill RB idea, turns out the town has a population of 58K  :groan:
You can always message me to see if the location could be allowed! Some towns just over 50k might be OK to use as a rural area. (Place classifications in the USA can be confusing sometimes.)

Can my leg be in two different states or no?
Yes, your leg can traverse state borders, as long as you stay within your region and follow the other guidelines. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Jimmer on July 05, 2020, 01:53:13 PM
I'll take #4.

And I could get in tons of arguments about what is considered rural as it can mean different things to different people lol but thank you for listing a clear criteria!

For technicalities, should we use the 2010 census population or a more recent estimate?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 02:10:08 PM
(https://i.imgur.com/ZV0Fmfs.png)

Jimmer, since you picked the number 4, you get the NORTHEAST region!

You can only design in these states:

Connecticut
Maine
Massachusetts
New Hampshire
Rhode Island
Vermont
New Jersey
New York
Pennsylvania

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 02:15:22 PM
For technicalities, should we use the 2010 census population or a more recent estimate?
For simplicity's sake, just refer to the 2010 Census population, as those numbers are more widely available.

(If you ever run into a situation where a town had a population over 50k in 2010 but has since dropped below that in future years' estimates, then it would be fine.)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Bookworm on July 05, 2020, 02:21:29 PM
I haven't made graphics since TAR FvF lol could anyone name the font(s) that resemble the script The Amazing Race uses? Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 04:12:21 PM
I haven't made graphics since TAR FvF lol could anyone name the font(s) that resemble the script The Amazing Race uses? Thanks!

I've never been any good with graphics. For real, how does one get graphics like what you see on TV?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: totumo on July 05, 2020, 05:36:22 PM
16 thank you
(https://i.imgur.com/Iqxqk8U.png)

ROUND 1:
THE GRAND AMERICAN FINALE
-REGION PICK-


(https://i.imgur.com/KqG0uge.png)
Source: U.S. Census Bureau Regions and Divisions Document. LINK HERE (https://www2.census.gov/geo/pdfs/maps-data/maps/reference/us_regdiv.pdf)

The map above is the map of USA regions by the U.S. Census Bureau. In detail, the regions are:

Show content
Northeast
ConnecticutMaineMassachusetts
New Hampshire     Rhode Island     Vermont
New JerseyNew YorkPennsylvania


Midwest
IndianaIllinoisMichiganOhio
Wisconsin     IowaKansasMinnesota
MissouriNebraska     North Dakota     South Dakota     

South
DelawareDistrict of Columbia     Florida
GeorgiaMarylandNorth Carolina
South Carolina     VirginiaWest Virginia
AlabamaKentuckyMississippi
TennesseeArkansasLouisiana
OklahomaTexas

West
Arizona     Colorado     IdahoNew Mexico     Montana
UtahNevadaWyomingAlaskaCalifornia
HawaiiOregonWashington     


Place your username on a number on the list below.
I will then reply with what US region you get.
FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICKED.

1. David
2. elthemagnifico
3. MikeDodgers
4. Jummer
5. Nuku
6. BourkieBoy
7. Bookworm
8. BritishTARFan
9. ZBC
10. Lemontail
11. NELs
12. Declive
13. betheactress
14. Stone
15. nrh2110
16. totumo
17. redwings8831
18. Leafsfan

Good luck and may the odds be ever in your favor! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

OvyIKths9fWYP0mohlbK2a9DWc48PiOAXdf1cw+Clw3df6VOLVhRbS84SrIEVm9E9/sfo++r0lF0
ZL5q9T8yDPHEWxPelJ/xmDvgTDWSnR5I9CCijCS7O3WkRMkLuADU/x+R/zQ8hFctCcbkI5XMwWBq
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R880p8/En8Q9zsZQwEutBhvBwlX84G5P/ZGtL5oMaqTbBHk5GD8E88yND4pn60lVi6NMjtMGcGId
KVZQuPcnE+L39y2rCgcO1Wr8L/w8W6Q6lK1oh8MQUvHlmBIUJdH+rbjP2mQ=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 05, 2020, 05:48:53 PM
(https://i.imgur.com/mqaGkbQ.png)

totumo, since you picked the number 16, you got the DESIGNER'S CHOICE!

It means that you have the freedom to pick whichever U.S. state you want to design in.

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Jimmer on July 05, 2020, 07:28:27 PM
I haven't made graphics since TAR FvF lol could anyone name the font(s) that resemble the script The Amazing Race uses? Thanks!

I've never been any good with graphics. For real, how does one get graphics like what you see on TV?

I've used Microgramma and Bank Gothic. And I use Microsoft word for my graphics lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: georgiapeach on July 05, 2020, 09:19:48 PM
If you quote a post and then preview...you will see a drop down box with multiple FONTS.

Or just start a post.

You can choose between them, adjust size and color.

Its handy for formatting. You can copy and save to your own computer.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 09:44:20 PM
I haven't made graphics since TAR FvF lol could anyone name the font(s) that resemble the script The Amazing Race uses? Thanks!

I've never been any good with graphics. For real, how does one get graphics like what you see on TV?

I've used Microgramma and Bank Gothic. And I use Microsoft word for my graphics lol

Unfortunately, I have neither of those fonts loaded into Word on my end.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Alenaveda on July 05, 2020, 09:54:44 PM
Mike, there are sites where you can download fonts for free. Both fonts can be found there.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 09:58:58 PM
Mike, there are sites where you can download fonts for free. Both fonts can be found there.

Hmm...I think I have an idea on how I can pull this off with what I have. I'll try and find some of those sites you mentioned just in case I royally mess up.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 05, 2020, 10:43:27 PM
 :woohoo:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 05, 2020, 11:04:22 PM
(https://i.imgur.com/YBPWfS6.png)

You can also access the real-time countdown to the deadline by opening this link: https://bit.ly/2D5qgWS
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 05, 2020, 11:16:33 PM
This is where the dream started:

Hello DecliveBL!

I have a game that will start in a few hours time here in RFF called "TAR Design Challenge".

I am looking for a Guest Judge that is from South America, and I just learned that you are from Brazil! I am here to invite you as one of the guest judge for the first round of the game. It'll certainly be nice if someone from the region joins the judging panel since a local knows best. :D

Looking forward for your reply! :D Thanks!  :hearts:

Link to the thread: http://forum.realityfanforum.com/index.php/topic,26383.0.html

The Host,
Cocoa  :hrt:

I was the first ever guest-judge of TAR DC.  :cheer: :luvya: :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 05, 2020, 11:18:29 PM
Declive, I had no idea you were the first one!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: David on July 06, 2020, 12:29:58 AM
NVM.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 02:41:00 AM
Since everybody has picked their number, the password for the InfoEncrypt is ingodwetrust.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: SamualDude on July 06, 2020, 04:16:28 AM
Will be watching this. Good luck to all! I'm a lot more busy than I used to be so couldn't participate.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 05:37:09 AM
(https://i.imgur.com/S3TfCfk.png)

Judge Kamineko Introduction

Hi guys! Thank you for applying to this season of TAR Design Challenge. I hope that you're doing fine and okay in these days. :luvya:

How's your design going for Round 1? Usually in previous seasons we always had the designers design a starting leg for Round 1, but this time we decided to throw you off right into making the final leg. I think that we've seen so many starting leg created since Season 1, but few final legs were created since each season has only two or three designers left on the final round. Hopefully this time you can feel the challenge of creating a final leg right at the start, which is actually more difficult than creating a starting leg.

Later when all the designs are posted in the Design Showcase, I will give my comment and feedback to each of your design. Please note that it will be purely my opinion, hence there might be some differences between judges (meaning that maybe I like one task, while the other judges don't).

I want to use this post to inform my criteria of judging, because I've seen many legs were created before and I know things that the designers missed that result in their elimination. I don't want to be too late to tell this later, so I think now's a good time.

ORIGINALITY & CREATIVITY
Like the name, I want to see original and creative ideas being put into your legs. I don't want to see tasks previously seen in TAR. Even if you design in a same country or location, as long as I can see something new then it's fine. You're also expected to be creative. Bring us something that we don't expect before.

TASKS
Of course tasks are the the main highlight of Design Challenge other than location. I want to see never before seen tasks. Also the tasks should be feasible to complete. Especially for Detours, I want both options to be balanced, meaning no option seems too easy while the other too hard to complete. I also like seeing tasks that is culturally fit with the location you visit. For example, if I see a delivery task, it's one of the most common tasks in TAR. But I want to know what makes this delivery task different than the other delivery tasks ever seen before. What cultural aspect you add to the delivery task that makes it interesting to see.

LOCATIONS
Like the previous criterion, location can be a make or break for a leg. It doesn't have to be a really good view or landscape if seen on TV, but maybe what kind of "chaos" it can bring to the racers.

PRESENTATION
This is one of the main criterion especially in my book. Because this is a "Design Challenge", so I expect your presentation is pleasing to see. For example, the font sizes -is it too big or too small-, text colors -is it easy to read or too bright-, image sizes -is it consistent with other images-. How you worded your tasks also important. Your design should have a good flow. I don't want to be confused when reading your leg design.

DETAILS
This is something that some designers missed in previous seasons that usually causing their elimination. If the racers are flying somewhere, what flight they're taking? Or if they're driving, how far is it? Provide a transportation detail and a map to make your explanation clearer. If you design a night leg, but the flight arrives in the morning, it's going to be weird. Or if you design a day leg but the flight arrives late at night, do you provide an Hours of Operation, for example. If you have something more to explain but not in the task description, write it on the detail part. Imagine that if anyone reads your design, what kind of question they will ask, then provide it in the design before they can ask.

That's it! Maybe it's pretty long but I have a really high expectation in this season. I will try my best to give you a constructive feedback, not only saying that it's bad, but also I'll try to give what can be improved later. I also will be more strict this time when giving score, so if you want a high score from me, you have to give your best.

Good luck and may the odds be ever in your favor! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 05:44:17 AM
Also, another tips from me. Please refrain of using Photobucket to upload your pictures since the picture uploaded there has watermarks thus make it really annoying to see. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 06, 2020, 08:28:23 AM
Leg Design Update: Currently looking at flights around first week of December, following the November-December tape schedule of Amazing Race.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 09:06:53 AM
(https://i.imgur.com/OGqz0rX.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submission from:

(https://i.imgur.com/pOtKORN.png)

I will update this list every day.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 06, 2020, 09:34:21 AM
(https://i.imgur.com/a9mdWoE.png)

Pi's Judging Criteria

Hello, designers! I'd like to wish everyone good luck for their Round 1 designs. America is a vast and diverse country, so I really hope to see lots of areas represented in your designs. Now that you all know which region of the United States you'll be designing in and have had a little bit of time to get started on your work, I want to let you know what criteria I use to judge your presentations.

If there's one thing you take away from these guidelines, it should be that attention to detail is paramount in your designs. It's your responsibility to include details to let the judges know the facts behind your design and your reasoning. Give us the 'why' that went into your decision to include a location, task, twist, etc. Also, don't overlook small details such as maps, transportation, leg money, etc. Attention to detail can affect your score in each of the categories I use, so make sure to explain your design as best you can!

Here are the 10 categories I'm using to score your designs. They're in no particular order, and each category is 5 points.

Originality
Creativity
Feasibility
Locations
Tasks
Cultural Relevance
Flow
Presentation
Theme of Round
Scoring Flexibility (Miscellaneous)

After the Design Show, you'll be receiving comments from me and the other judges to help give you feedback. Good luck, designers! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 06, 2020, 09:47:32 AM
now i am scared
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 06, 2020, 10:07:48 AM
now i am scared
Don't be! You'll do just fine. :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: georgiapeach on July 06, 2020, 10:11:36 AM
Also, another tips from me. Please refrain of using Photobucket to upload your pictures since the picture uploaded there has watermarks thus make it really annoying to see. :tup:

I believe that is only on the free accounts...
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 10:14:12 AM
Also, another tips from me. Please refrain of using Photobucket to upload your pictures since the picture uploaded there has watermarks thus make it really annoying to see. :tup:

I believe that is only on the free accounts...

If they're willing to pay then it's okay. But Imgur can provide a free service for that.

As long as I don't see any watermark in the pictures it would be fine whatever image hosting site they use. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Alenaveda on July 06, 2020, 11:34:58 AM
(https://i.ibb.co/WvY1kPf/Host-Alenaveda.png)

(https://i.ibb.co/B3B6jRx/myAvatar.png)

Guess now is my time to say hello to everybody.

I’m not going to do this too extensive, as my fellow judges have already summarized most of the aspects I will also take care at the moment of examine your works.

I will add some aspects I have a keen eye on: don’t try to impress me with too elaborated tasks. I’m a fellow designer, host of seven TAR games; so if I know something perfectly is that a lot of times simple is better, specially if we’re supposed to create a task that must be performed in the field on a real TAR. Also, I give a lot of credit when each task is built departing from a reliable source. Don’t use fictional data only to use it to create a challenge. It’s not going to work. And last, the leg must flow as the melange spice; therefore I’m expecting a sense of logic within the leg regarding locations of the tasks and route markers.
 
For those who have been in TAR DC IV is nothing new to say that I’m one of the most ruthless judges that this challenge ever had, and if the rest of you do not believe it… well, go there and check it by yourselves. So don’t expect anything but the same courtesy I had for them in this occasion.

Nothing else, guys. Good luck to all of you.

See you at the end of the round!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 06, 2020, 04:11:50 PM
I'm none too sure on my first RB now, but I do have a pair of backup plans that take place in a different rural area. Is it okay if I have one task in one rural area, then the rest of the leg in a different rural area?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 06, 2020, 04:24:29 PM
Also, anyone who got the Northeast region or anyone doing the Northeast because of Designer's Choice, message me and I can help you out since I live in the Northeast.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 06, 2020, 04:29:32 PM
Is it okay if I have one task in one rural area, then the rest of the leg in a different rural area?
That's completely fine. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 06, 2020, 04:31:22 PM
I will add some aspects I have a keen eye on: don’t try to impress me with too elaborated tasks. I’m a fellow designer, host of seven TAR games; so if I know something perfectly is that a lot of times simple is better, specially if we’re supposed to create a task that must be performed in the field on a real TAR

Got me worried about my Memory Challenge  :duno:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: gamerfan09 on July 06, 2020, 05:53:37 PM
Complicated can work when explained well - the best tasks can be tasks that look simple on the outside but actually have a lot of moving insides.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: betheactress on July 06, 2020, 10:22:35 PM
What's the current format for wikipedia style? Do we put non roadblock/detour tasks under additional or do we make it one big paragraph?

Also, how do you make your screenshots not look so gigantic?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 06, 2020, 10:45:07 PM
What's the current format for wikipedia style? Do we put non roadblock/detour tasks under additional or do we make it one big paragraph?

Also, how do you make your screenshots not look so gigantic?

Usually in Wikipedia, for example here: https://en.wikipedia.org/wiki/The_Amazing_Race_31, Roadblock and Detour tasks are in paragraphs. Additional tasks or info are put in separate section on bulleted list/unordered list.

There are two options for image resizing:
1. Resize the image first in your computer, you can use Paint or similar applications, then upload the resized picture in any image hosting sites.
2. Use this code:

Code: [Select]
[img width=XXX]...[/img]
Replace the XXX with the desired image width. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 07, 2020, 10:28:37 AM
Bump to next page lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 07, 2020, 10:29:45 AM
(https://i.imgur.com/h4MVpCH.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submission from:

(https://i.imgur.com/pOtKORN.png)

Less than 5 days to go! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: NELs on July 07, 2020, 08:26:35 PM
Do cryptic clues count as ARI's?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Lemontail on July 07, 2020, 11:31:39 PM
Do 'no more than 3 ARIs' mean maximum number of ARIs?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 07, 2020, 11:43:02 PM
Do cryptic clues count as ARI's?
Not by themselves, if the Route Info is to figure out a cryptic clue then it isn't an ARI. If there's a task attached to it, then it would be an ARI.

Do 'no more than 3 ARIs' mean maximum number of ARIs?
No more than 3 = you can have a maximum of 3 ARIs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: totumo on July 08, 2020, 04:57:10 AM
I am trying to copy others people's format in previous seasons but I am not able to get the spoiler icon to work in my post. Fix this for me please :')
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 08, 2020, 05:07:16 AM
I am trying to copy others people's format in previous seasons but I am not able to get the spoiler icon to work in my post. Fix this for me please :')

Hmm I'm trying to put spoiler tag in post preview and it won't open as well. But when I try to use the PM preview it works well. Maybe you can try to do the preview on PM for now?

I'll try to post a "TEST" in spoiler tag to see if anyone cannot open the tag:

Show content
TEST


Edit: Just tried to open it and it's currently fine. But if someone cannot open the above spoiler tag, please inform us.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Jimmer on July 08, 2020, 07:05:19 AM
I've also had issues with post preview not showing spoiler tags so it's a pretty universal issue
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 08, 2020, 11:21:39 AM
(https://i.imgur.com/OpvQ899.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submission from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png)

Less than 4 days to go! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 09, 2020, 10:13:58 AM
(https://i.imgur.com/zx26ejd.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submission from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)

C'mon guys, it's less than 3 days left and we still need 15 submissions left! :hoot:

I'll be posting the countdown more often starting now.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 09, 2020, 10:27:28 AM
I just need to do an episode runthrough of my leg before I'm ready to submit.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 09, 2020, 10:33:39 AM
That's something new I'm doing in a DC. In an episode run-through, I read the leg to myself and try to picture the leg as if it were an actual episode.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 09, 2020, 10:59:16 AM
My legs basically done, just have to do pictures and finish the script :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: redwings8831 on July 09, 2020, 11:14:14 AM
I haven't started yet.  :alarm
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: georgiapeach on July 09, 2020, 12:23:13 PM
 :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: georgiapeach on July 09, 2020, 12:44:48 PM
Can't wait to see "what you've got!!" Expecting great things!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 09, 2020, 01:05:00 PM
(https://i.imgur.com/ah3wN9x.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png)

Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Stone on July 09, 2020, 07:05:11 PM
Does the finish line count as one of our 3 route info's or is it separate?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 09, 2020, 07:12:10 PM
Does the finish line count as one of our 3 route info's or is it separate?
Active Route Infos only are capped at 3; ARIs require teams to complete a task. Simply visiting a location and not doing a task isn't part of the 3 ARIs maximum, which means you can have as many of them as you want. Finish Lines would not be part of any restrictions. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Stone on July 09, 2020, 07:13:07 PM
Does the finish line count as one of our 3 route info's or is it separate?
Active Route Infos only are capped at 3; ARIs require teams to complete a task. Simply visiting a location and not doing a task isn't part of the 3 ARIs maximum, which means you can have as many of them as you want. Finish Lines would not be part of any restrictions. :)

Ok, great! Thank you! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 09, 2020, 11:44:45 PM
(https://i.imgur.com/4wS6l9S.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Leafsfan
NELs
nrh2110
Nuku
redwings8831
Stone
totumo
ZBC Company

Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 10, 2020, 05:36:31 AM
I have Internet issues right now
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 10, 2020, 06:05:55 AM
(https://i.imgur.com/cqh15Ps.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Leafsfan
NELs
nrh2110
Nuku
redwings8831
Stone
ZBC Company

You have around 2 days left and there's still many of you haven't submitted until now.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 10, 2020, 10:37:25 AM
Feel my leg is weak but okay
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 10, 2020, 10:43:03 AM
Feel my leg is weak but okay
As long as you're doing your best, Zach!   :cheer:

To all designers: I'll be posting my comments following the Design Show on Sunday. I'll be posting in groups in the order I received the designs, so the earlier you submit, the earlier you'll receive feedback. 45 more hours to go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 10, 2020, 02:03:23 PM
Can I use google street view for my photos of locations?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 10, 2020, 02:07:03 PM
Can I use google street view for my photos of locations?
You can if you need to!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ovalorange on July 10, 2020, 06:53:10 PM
This looks exciting, can't wait to see the designs when they come out! :waves:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 10, 2020, 07:29:43 PM
Who would’ve thought that my plight would be the area of the US that I live  :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 10, 2020, 11:11:20 PM
(https://i.imgur.com/tnvj94P.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)
(https://i.imgur.com/SzqQq1J.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Leafsfan
NELs
nrh2110
Nuku
redwings8831
ZBC Company

You have around 1 day left and there's still so many of you haven't submitted until now.
We'll going to start reminding you one by one via PM soon. :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 11, 2020, 06:27:31 AM
does it end tonight? I had no inernert yesterday
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 11, 2020, 07:20:01 AM
does it end tonight? I had no inernert yesterday

Around 24 hours from now
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 11, 2020, 08:03:29 AM
does it end tonight? I had no inernert yesterday

Around 24 hours from now

Get done tonight
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 11, 2020, 09:21:53 AM
(https://i.imgur.com/dmHffZY.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)
(https://i.imgur.com/SzqQq1J.png) (https://i.imgur.com/fYsscN6.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Leafsfan
NELs
nrh2110
redwings8831
ZBC Company

Less than 24 hours left!!! :hoot: :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: georgiapeach on July 11, 2020, 09:29:18 AM
Can't wait to see what y'all can do!  This is going to be AMAZING!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 11, 2020, 03:34:09 PM
To be clear, we aren't building a whole race right? So by choosing the city they are departing from, I'm not obligated to use that city in a future leg correct?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 11, 2020, 03:36:50 PM
To be clear, we aren't building a whole race right? So by choosing the city they are departing from, I'm not obligated to use that city in a future leg correct?
Right, Pit Starts can always be modified.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MrDS on July 11, 2020, 05:40:57 PM
Aww, mad to miss the sign-ups for this! Will be watching from afar - I'm sure Kami, Alen and Pi are going to deliver a great DC8!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 11, 2020, 05:48:19 PM
Well I just used an idea I'd been saving for potential use on a future TAR NRH, so here's hoping it pays off! :)x
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 11, 2020, 06:48:04 PM
whoops
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Air on July 11, 2020, 08:56:19 PM
it's not design challenge without half the cast missing the ddl
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Lemontail on July 11, 2020, 09:01:48 PM
I thought everyone had so much free time yet completed on weekends lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Pi/ on July 11, 2020, 09:01:55 PM
MrDS <3 Air <3

8 submissions to go and 11 hours left! Go go go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MrDS on July 11, 2020, 09:15:03 PM
it's not design challenge without half the cast missing the ddl

Half is an understatement... at least 75%
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 11, 2020, 09:16:30 PM
Personally i think 1 week is enough. Specially on quarantine - if you are.
But it took me like 6 hours so i don't know if everyone has 6 free hours in their week.

Sending out some love to everyone and hoping you guys can all submit  :2hearts: :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: nrh2110 on July 11, 2020, 09:22:32 PM
Personally i think 1 week is enough. Specially on quarantine - if you are.
But it took me like 6 hours so i don't know if everyone has 6 free hours in their week.

Sending out some love to everyone and hoping you guys can all submit  :2hearts: :luvya:

Yeah honestly once I got going it didn't take me long either. It was just brainstorming some ideas throughout the week, searching key words to find the tasks. If you do a Wiki, it's super short, but if you do RFF leg style it's a bit longer, especially if you're doing graphics.

I think a week is fine, I just think that this first challenge might a little difficult, especially for anyone who's never hosted or designed a leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Nuku on July 11, 2020, 09:24:45 PM
Personally i think 1 week is enough. Specially on quarantine - if you are.
But it took me like 6 hours so i don't know if everyone has 6 free hours in their week.

Sending out some love to everyone and hoping you guys can all submit  :2hearts: :luvya:

Yeah honestly once I got going it didn't take me long either. It was just brainstorming some ideas throughout the week, searching key words to find the tasks. If you do a Wiki, it's super short, but if you do RFF leg style it's a bit longer, especially if you're doing graphics.

I think a week is fine, I just think that this first challenge might a little difficult, especially for anyone who's never hosted or designed a leg.

I agree 100%! The most difficult thing is the research especially when it is a new location which is why i think this may have caused trouble because you dont typiccaly practice makinga  finale leg in a rural area!! I always love a challenge tho so shoutout to the hosts for innovating this game!!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 11, 2020, 09:26:37 PM
Personally, I didn't have much trouble in designing my leg once I got Designer's Choice. Once I got that, I knew where I wanted to design and decided to put in some tasks that dealt with the history of the area with a 'look back and look ahead' theme.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Declive on July 11, 2020, 09:26:52 PM
10 hours left and i'm so anxious  :funny: :jam:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: BritishTARFan on July 11, 2020, 09:29:51 PM
I will defo submit aha, just being a bit of perfectionist on my meh leg lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: elthemagnifico on July 11, 2020, 09:33:40 PM
Will done in few hours, it's been 5 years since I participate in this game and 3 years(?) Since I designed for my RFF fantasy game (which is on really indefinite hiatus  :funny: , so this is gonna be rusty and I don't expect more,bbut I just hope the best
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: redwings8831 on July 11, 2020, 09:39:52 PM
Haven't done of these in 8 years and didn't expect to be sitting here for the last 8 hours doing it. We're rusty lol.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Leafsfan. on July 11, 2020, 09:46:44 PM
Just submitted!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 11, 2020, 09:54:41 PM
(https://i.imgur.com/c4CyuLo.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)
(https://i.imgur.com/SzqQq1J.png) (https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/cQhYVGf.png)
(https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/4nt2KBG.png) (https://i.imgur.com/DCwDqSX.png)
(https://i.imgur.com/3dOsJrr.png) (https://i.imgur.com/CYD1W0O.png)

We're still waiting for submissions from:

David
elthemagnifico
redwings8831
ZBC Company

Just 10 hours and 4 submissions left!!! :hoot: :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: redwings8831 on July 11, 2020, 11:37:15 PM
Submitted
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 11, 2020, 11:57:24 PM
(https://i.imgur.com/jKcKBJU.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)
(https://i.imgur.com/SzqQq1J.png) (https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/cQhYVGf.png)
(https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/4nt2KBG.png) (https://i.imgur.com/DCwDqSX.png)
(https://i.imgur.com/3dOsJrr.png) (https://i.imgur.com/CYD1W0O.png) (https://i.imgur.com/BEm6ohB.png)

We're still waiting for submissions from:

David
elthemagnifico
ZBC Company

Thank you for all of your submissions! :luvya: :luvya: :luvya:
Three designers left! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: elthemagnifico on July 12, 2020, 04:05:56 AM
submitted! just hoping the best for this round  :amen:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 12, 2020, 04:17:40 AM
submitted! just hoping the best for this round  :amen:

Thanks el!

With only 2 designers left, I really hope that we have all submissions ready before the deadline. :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: ZBC Company on July 12, 2020, 04:26:11 AM
submitted! just hoping the best for this round  :amen:

Thanks el!

With only 2 designers left, I really hope that we have all submissions ready before the deadline. :conf:

Try finished up before work
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 12, 2020, 04:40:52 AM
(https://i.imgur.com/7CDDGhC.png)
*Open this link to see the realtime countdown: https://bit.ly/2D5qgWS

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/mqaGkbQ.png)
(https://i.imgur.com/SzqQq1J.png) (https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/cQhYVGf.png)
(https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/4nt2KBG.png) (https://i.imgur.com/DCwDqSX.png)
(https://i.imgur.com/3dOsJrr.png) (https://i.imgur.com/CYD1W0O.png) (https://i.imgur.com/BEm6ohB.png)
(https://i.imgur.com/5GgGUnE.png) (https://i.imgur.com/hfNf65q.png)

We're still waiting for submission from:

ZBC Company

Final reminder since we're only waiting for ZBC Company's leg, then we'll start the Design Showcase! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: MikeDodgers on July 12, 2020, 08:02:37 AM
Deadline just passed!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Starts in Page 1!
Post by: Kamineko on July 12, 2020, 08:35:20 AM
Do not post anything!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:44:44 AM
(https://i.imgur.com/KYVfMLT.png)

DAY #7:
SITE: EVERGREEN LODGE AT YOSEMITE, YOSEMITE NATIONAL PARK, CA
TIME: 10.00 AM


(https://i.imgur.com/Iqxqk8U.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, your time is up! We will commence the Design Showcase soon.

Before I start revealing all of your designs to the viewers, let me first introduce you to our guest judge in this round.

This person is well known in the Reality Fan Forum, as well as the Design Challenge series. Having won his first season back in Season 5, he continued to be a judge in Season 6, and then joined as one of the hosts of Season 7.

I think some of you already recognized him by now. So, without much waiting, please welcome...

(https://i.imgur.com/3KyXBbc.png)

For your information, gamerfan09 will be our guest judge not only for this round, but also for some future rounds as well. So that's one more person you have to impress other than our three main judges.

~~~

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Now that we've introduced our guest judge, let's proceed to the main event.

I would like no posting or interruption until I finish. I will be showcasing them by regions, to not confuse the viewers as well.

Without further ado, let's begin the Design Showcase!



Note: I will post the designs in this order and color:

West - Sea Green
Midwest - Tomato
South - Slate Blue
Northeast - Goldenrod
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:46:45 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #1 - Leafsfan
[Hagerman & Twin Falls, Idaho]

Show content
Round 1: The Grand American Finale

Phil: This is Tokyo, Japan, the world's largest metropolis. In the heart of this conglomeration, is Tokyo Skytree, the tallest building in the city. This tower served as the 11th pitstop across the world and the final three teams will depart from here to their final destination.

(https://i.imgur.com/eVcmDj2.png)


(https://i.imgur.com/LKhmUJc.png)

Saul/Carrie: Fly to Boise, Idaho!, once there choose one of the parked cars in the parking lot and drive 96 miles to Hagerman Fossil Beds National Monument in the town of Hagerman, Idaho. You have $95 for this leg of the race.

(https://i.imgur.com/bPkOI37.png)

Phil: All teams are on the same flight to Boise Idaho.

(https://i.imgur.com/mJ25uoR.gif)


(https://i.imgur.com/LKhmUJc.png)

Phil: These grounds are famous for fossils of many prehistoric animals, but none more famous than the Hagerman Horse, which is the state fossil of Idaho. This prehistoric animal was first discovered in Idaho and is among the oldest horse species in the world ever discovered. In this task, teams must build a replica skeleton model of the Hagerman Horse. Once the skeleton is built exactly like the model, teams will receive their next clue along from the park ranger.

(https://i.imgur.com/YOCIuW1.png)

(https://i.imgur.com/LKhmUJc.png)

Phil: Teams must drive themselves 34 miles to the Centennial Waterfront Park in the town of Twin Falls, Idaho, once there teams need to locate the AWOL booth to get their next clue.

(https://i.imgur.com/hQKWUIg.png)

(https://i.imgur.com/xWqnCIc.png)

Who has a good memory? Phil: In this roadblock, the chosen team member must complete a zipline course (that consists of four lines). At the end of each line, the team member will be asked a question from the race by their tour guide. If they get it correct they can continue. If they are wrong, they must continue to guess until they are right. Once complete teams will receive their next clue. Here (https://www.youtube.com/watch?v=msk2ruzYKdk) is a quick video with some of the zip-lining.

(https://i.imgur.com/20uRT3T.png)

(https://i.imgur.com/LKhmUJc.png)

Phil:Drive yourselves five miles to the Lamb Weston Potato Factory in Twin Falls, and find your next clue at the entrance to the factory.

(https://i.imgur.com/thwQWfj.png)

Phil: Idaho is known for its potatoes. In this task teams will be pay homage to the industry. Teams must now pack 20 ten pound bags equally among the various types of potatoes processed (Russet (https://i.imgur.com/Yehoy9G.jpg), Red (https://i.imgur.com/D1mhEeu.jpg), Fingerling (https://i.imgur.com/CaB3CrS.jpg) and Yukon Gold (https://i.imgur.com/qKn92go.png)) at this plant (five bags per type). Once teams have sorted the potatoes and weighed them to the ten pounds per bag, they must transport the bags to the shipping docks. Once the bags are correctly packed and transported to the dock, teams will receive their clue.

(https://i.imgur.com/Ix8OlYp.png)

(https://i.imgur.com/LKhmUJc.png)

Phil:Drive yourselves eight miles to the Twin Falls Fairgrounds in the town of Filer.

(https://i.imgur.com/uRZ5Hc5.png)

(https://i.imgur.com/xWqnCIc.png)

Now, who really has a good memory? Note: The team member who did not do the zip-lining roadblock, MUST do this one. Phil: Idaho’s state nickname Is the “gem state”. The team member must look through the fairgrounds for the various stalls to locate 12 gems that were encountered during the race.  Once they have the 12 gems, they must place them in order of when they were encountered. Once placed in order correctly, teams will be given their next clue by the fairgrounds worker. Note: The 12 gems are native/found mostly/named after in the locations they were used in.

Mock answer key
Show content

Leg 1: United States to Peru
Start line Task: Asked them to bring back a piece of realgar (https://i.imgur.com/moVAPfS.jpg), one of the two colours on the Peruvian flag.

Leg 2: Peru
Pitstop greeter was wearing an elaborate necklace made up of augelite (https://i.imgur.com/ueLTEi8.jpg).

Leg 3: Peru to Brazil
Route info task required teams to sell two pieces of brazilianite (https://i.imgur.com/ueLTEi8.jpg) to get their next clue.

Leg 4: Brazil to Mozambique
The person handing out the clues on both sides of the detour will be wearing a hat full of tourmaline (https://i.imgur.com/eQNO1sE.jpg).

Leg 5: Mozambique to Spain
A route info task in this leg required teams to deliver bags of sphalerite (https://i.imgur.com/x898772.jpg) from one location to another.

Leg 6: Spain to Bosnia and Herzegovina
Pitstop greeter was wearing an elaborate necklace made up of hyalophane (https://i.imgur.com/tPrWpqB.jpg).

Leg 7: Bosnia and Herzegovina to Bulgaria
At the detour clue pickup/decision point, there were drummers, and the drums were decorated in cleiophane (https://i.imgur.com/dUDpsfh.jpg)

Leg 8: Bulgaria to Tajikistan
Both sides of the detour had teams doing tasks at a Tajik wedding, the decorations were full of sogdianite (https://i.imgur.com/jG9GVzX.jpg), which is used by Tajiks to flaunt their wealth.

Leg 9: Tajikistan to Sri Lanka
A route info task required teams to decorate an elephant. Part of the decorations included ekanite (https://i.imgur.com/8Sk37aV.jpg).

Leg 10: Sri Lanka
At the beginning of the leg, teams are blessed by a Hindu priest, who gives them a piece of taaffeite (https://i.imgur.com/sQKOtL7.jpg), which is a good luck charm in the country.

Leg 11: Sri Lanka to Japan
The pitstop greeter's clothes had nambulite (https://i.imgur.com/MGOcWZb.jpg) on it.

Leg 12: Japan to United States
The Park ranger at the fossil task had ludlamite (https://i.imgur.com/ZP9ssPD.jpg) as part of their uniform.


(https://i.imgur.com/6aap5PC.png)


(https://i.imgur.com/LKhmUJc.png)

This is it! Go! Go! Go! Drive yourselves 14 miles to the final pitstop, Shoshone Falls.

(https://i.imgur.com/dB3F6ln.png)

Notes:
Show content
1) Flight from Tokyo to Boise (click the image to increase size):
(https://i.imgur.com/0nb8Z5c.png)

2) The Fossil beds are mostly closed to tourists, and the website directs people to the visitor center (away from the park). The park is a stunning landscape, and I wanted to incorporate it into this leg. This would take a request/permit to film (which won't be hard to acquire)
3) For the skeleton task, three different stations will be provided at the entrance to the park. There will be a replica model of the horse in the center of the three stations. This is an attention to detail task! As per this source, models are about 60-65 bones. The picture above is approximately the size of the replica teams need to build. Source (https://www.nps.gov/hafo/learn/nature/hagerman-horse.htm)
4) The AWOL booth is in the parking lot of the park. The zip-lining setup/safety occurs here.
5) The four questions (one per line) are as follows: 1) What was the detour you chose on Leg 6? 2) Name your leg placements in order for the first 5 legs. 3) The city of __ was visited on which leg? 4) How many countries did you visit (excluding the USA). The blank is there intentionally, as we have not planned a full route yet.
6) The potato task requires team to correctly pack the bags with the correct potatoes.
7) The final task has a mock route, the gems can be changed if needed to other countries.
8 ) Gems would be placed in 15 of the fair stalls (three would be false) here is a map of the fairgrounds. Once the 12 gems are found they must go to their workstation in the service area. In the service area, there will be a board divided into 12 sections and labelled leg 1, leg 2, and so on. The team member must place one gem per leg. Here (https://www.tfcfair.com/p/events/event-map) is a map of the fairgrounds.
9) Maps are here: From Boise Airport to Fossil Park (https://i.imgur.com/T2FAbBD.png) and the rest of the leg (https://i.imgur.com/3S9GLcb.png).
10) There is a possibility of a footrace at the pitstop. Teams must park their car and proceed on foot to the pitstop. Please see here (https://i.imgur.com/YAteVgO.png) for a map.
11) All gem information is from here (http://www.classicgems.net/info_Country.htm).
12) Teams were given $95 for this leg, because it costs approximately $85 USD for a taxi from Skytree to Haneda airport. The rest of the leg is self driving, and the money left over is for gas if needed, and teams would have had to conserve from the previous legs.
Final thoughts: This is a driving intense leg, which can lead to chaos if teams get lost. This is why I limited it to four tasks overall. I tried to get variety of tasks on the race. The tasks are physical, memory team work, and high adrenaline. I feel its important to have a mix of tasks, so the best team does win. I also incorporated tasks related with things Idaho is known for, and all four tasks represent what Idaho is known for globally.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:48:05 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #2 - elthemagnifico
[Oahu, Hawaii]

Show content
Phil: Manila, Philippines is the one of main industries commodities and main sources of country devise, in this capital city of one of the biggest archipelagos island in the world

(https://i.imgur.com/7ISkmCY.jpg)

and the center of Metro Manila, Rizal Park, as 3 teams will start their final leg of The Amazing Race.


Departure Time:
 Martin & Diana 14:25 pm
 Kim & Ron  14:28 pm
 Rick & Morty  15:42 pm

(https://i.imgur.com/RPRfYBX.jpg)


fly to your final destination, Honolulu, Hawaii. Once there, make your way by taxi to Polynesian Culture Center to get a welcome lei by the priest, and their next clue. you have 20$ for this leg.
Phil: As the only island state in US, Hawaii offers rich cultures, diverse natural scenery, and warm tropical culture, that attract tourists around the world. Teams now fly their way, 5296 miles, to final destination Honolulu, Hawaii.

(https://i.imgur.com/BaEgYjW.jpg)

Phil: once they touchdown at Honolulu International Airport, they will get their pre-determined taxi, and make their way to the Polynesian Culture Center, located in a census-designated place of Laie on Honolulu County. they will have to find Samoa Island Village section, and get their blessing and welcome lei by the priest, and of course, their next clue


(https://i.imgur.com/Th0AgzQ.png)

(https://i.imgur.com/5dld9GL.png)

Phil: All teams now fly on the same flight, 5296 miles to Honolulu, Hawaii

map:
Show content
(https://i.imgur.com/dF08AE7.png)

(https://i.imgur.com/UCHxyks.png)

(https://i.imgur.com/XjwLozB.jpg)

Phil: Young Men of Samoan has been climbing for coconuts like this for centuries, in the part of Polynesian influence in Hawaii, and as one of the main attraction in Samoa island village, here in Polynesian Culture Center. This task will give them the opportunity to experience climbing in Samoa's way. This task requires each member of team to climb a 40 foot coconut palm tree. After watching the presentation and wearing safety gears, each member of the team have to pick up a coconut. once they are done picking up a coconut each, they will give their coconuts to the leader, who will reward them with the next clue. The twist of this task that their ankles will be tied with a twisted fabric, to differ samoan's way to climb the tree from the other, giving them less freedom to climb, despite it protects their feet, but once they figure out the effective way to climb, they can climb it faster than they thought.

Show content
https://www.polynesia.com/blog/coconut-tree-climbing-samoan-style
 
the video of the samoan climbing tree
https://www.youtube.com/watch?v=5dNiLa0IMKg

(https://i.imgur.com/IJoPJTi.jpg)

(https://i.imgur.com/aws7wKx.jpg)

make your way to McKay auditorium at BYU Hawaii to see the next clue

maps:
Show content
(https://i.imgur.com/u7J77k5.png)

(https://i.imgur.com/WtWm5Dg.jpg)

Who has the right rhythm?
Phil: Ukulele has been the most wide-known Hawaiian music instrument for many years. its distinctive sound stands out from other string music instruments around the world, and it has been played on many occasions.
This Roadblock requires one member of the team to play an ukulele of a Hawaiian song. After choosing the instructor, they will practice a song to accompany with the singer. once they are ready with their chords and their timings, without taking notes, they will perform in front of judge and audience. they have to give a flawless performance, accompanying singer perfectly with their ukelele play, because one mistake, and they have to start over. once they are done with the task properly, the judge will give them the next clue.


Show content
the song will be Keali'i Reichel - Kauanoeanuhea

here is the video

https://www.youtube.com/watch?v=_YPoL5-3kZ4

and here is the ukulele chord

https://islandmusicnetwork.com/sheet/kauanoeanuhea/

(https://i.imgur.com/OPDOG4g.jpg)

Make your way to Kawela Beach, and find the beach area to get your next clue

map:
Show content
(https://i.imgur.com/nVveSZy.png)

(https://i.imgur.com/P7vQciM.jpg)

Phil: Hawaiian Outrigger Canoe has been a Local's choice of transportation for 2.000 years, transporting goods and people, while facing harsh terrains and open ocean here in Hawaii. Now teams have the opportunity to experience rowing with it.

(https://i.imgur.com/J9qHHzc.jpg)

(https://i.imgur.com/BOvF6GI.jpg)

First, they have to assemble properly a Hawaiian Outrigger Canoe sail, according to the example. Once the local satisfy with their work, they have to row around 0,1 miles (160 meter) to Pahipahi'alua Beach where they will see the next clue somewhere on the beach.


maps to the Pahipahi'alua Beach:
Show content
(https://i.imgur.com/XJRwfWR.png)


(https://i.imgur.com/YwEp4lT.jpg)

Make your way to Dole Private Beach Park located in Waialua to get for your final task

map:

Show content
(https://i.imgur.com/9RONgzh.png)

(https://i.imgur.com/iyUzsnO.jpg)

Roadblock: Who's getting crafty for a million? Note: The person who didn't complete the first roadblock have to do it!

Phil: A craft strung commonly with flowers, Lei has been given to show affection, and now is used in many occassion, such as welcoming guest, graduation, and wedding. And this beautiful necklace will determine their way to win The Amazing Race.

(https://i.imgur.com/gQBkR3j.jpg)

In this road block, and after watching the presentation of making lei, the person who didn't complete the first roadblock must string flower lei necklaces. Each lei contains 12 flowers, which flowers is a national flower they have been received/presented on the pit stop of each country. they have visited 8 countries on the race, so they have to make 8 flower leis. There will be addtional 4 boxes of flowers from the correct 8 flower boxes to deceive them. Once they finished crafting leis, they have to put their leis into the right order of each station. once the judge is satisfied with their lei's work, including their lei's quality, choosing the flowers matched with the country they visited, and putting their leis into the correct order, they will be given the final clue.


Show content
each station has different orders
Kim:
Show content

Belgium - Red Poppy (https://i.imgur.com/fAJDWmu.jpg)
Indonesia - Moon orchid (https://i.imgur.com/ApjfDbS.jpg)
The Netherland - Tulip (https://i.imgur.com/R7koHoU.jpg)
New Zealand - Kowhai (https://i.imgur.com/ildAhhR.png)
Cyprus - Cyprus Cylamen (https://i.imgur.com/ryS1a2w.jpg)
France - Iris (https://i.imgur.com/0SqSDkP.png)
Argentina - Ceibo (https://i.imgur.com/O5HT5de.jpg)
The Phillipines - Sampaguita/white jasmine (https://i.imgur.com/Jsagyry.jpg)

Rick:
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Indonesia
The Phillipines
The Netherland
France
Cyprus
Argentina
Belgium
New Zealand

Diana:
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Argentina
New Zealand
Belgium
Indonesia
The Phillipines
Cyprus
The Netherland
France

the distractions:
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Rose (https://i.imgur.com/0oq9Oo0.jpg)
Vanda Miss Joaquim (https://i.imgur.com/tHwn7DE.jpg)
White Orchid (https://i.imgur.com/EvSG7Ns.png)
Chamomile (https://i.imgur.com/PUO03gu.png)

Reference:
https://www.pickupflowers.com/flower-guide/national-flowers

How to craft Lei:
https://www.youtube.com/watch?v=A-yq5QWuznc

(https://i.imgur.com/g6vnYck.jpg)

It's time to finish your journey! Make your way to Dillingham Ranch in Waialua, Hawaii. Go! Go! Go!

(https://i.imgur.com/0kVF8Kc.jpg)

Phil: This beautiful ranch, located in Waialua, of the north shore of Oahu, Hawaii, will be the finish line of this season of the amazing race. The first team who crossed the finish line will win one million dollar, and The Amazing Race


map:
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(https://i.imgur.com/eRPA7Vn.png)

Note:
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1. first of all, Thank you for the judges to give me the chance to play for this game the second time of asking, and to pay attention for my design of this leg

2. I originally planned for a leg of a rural area near Seattle (because i love Seattle :funny: ), but i didnt have any idea at all for the final leg at all, so when i read Hawaii as a state to design for the leg, my first thought for the leg was "Flower Lei as the final task" and it sold me right away. 

3. All of the teams will get the same flight to ensure the fairness for the final leg. also they will take the charter taxi troughout the leg, and they won't be allowed to change the taxi unless emergency situation happened. the taxi fares will be paid by producers

4. 20$ is for the extra cash if something happened and they have to purchase something

5. the local audiences are added to give more challenge for the roadblock performer, since they have to overcome the stage freight during the task. there will be 50 audiences filled in into auditorium

6. the pole for the boat task will have lenght of 180 cm. and the flag has been stitched, so they just have to focus on assembling the boat. Pay attention to the detail can be frightening tho :funny:

7. they will use fake flowers for the lei task, since it's impossible to supply the real flowers since of the humidity of Hawaii, logistic stuffs, and some flowers may be expensivee too

8. a box will contain of 32 flowers, so it will be enough to them to craft more in case some of them are broken or missing during the crafting. 

9. there are three stations on tree climbing task so no need for first come first serve.

10. For the final task, the leis will be put into a pole on the table, and the label on the pole will be the country flag insteadd of letters/words

11. The box of flowers won't have the label, so the roadblock performer will have to find out themselves which flower is needed by opening the box.

12. For the lei task, the performer wont't be allowed to take the notes

13. They will be only in Honolulu for the landing, after that they will have to go to the CDP area of Laie, to fulfill the requirement
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:49:00 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #3 - redwings8831
[Alamogordo, New Mexico]

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ROUND 1
(https://i.imgur.com/Iqxqk8U.pngg)

*This is the Harborland, a shopping and entertainment district on the banks of the Osaka Bay in Kōbe, Japan. And located in the center of the district in front of the CULMENI (Kōbe Information & Culture) building is a monument dedicated to the late Elvis Presley. In 2009, when the "Love Me Tender" store in Tokyo closed, the statue needed a new home and was moved to Kōbe, as the city is known for its love of music and is considered to be the birthplace of jazz in Japan. Today, the monument is the starting point for the final leg of the Amazing Race.*

(https://i.imgur.com/T2lcZjp.png)
(https://i.imgur.com/BUiqSn8.jpg)
https://www.youtube.com/v/mYKE0q49jiU

All teams will leave the pit stop between 7:00 AM and 8:00 AM.

Clue: Say good bye to Elvis as you head back to the United States but one of his prized possessions holds your next clue. Find his 1962 Lockheed JetStar 6 airplane and the clue inside it. You have $575 for this leg of the race.

(https://i.imgur.com/SsfcSlv.png)

Teams will have to figure out that this jet has been sitting empty for over 30 years in the Roswell Aircraft Boneyard, located at the Roswell International Air Center. Teams may have also noticed that 575, the amount of money received for this leg of the race is the area code of Roswell and much of Eastern New Mexico.

https://youtube.com/v/K21WZK3Zck0

All teams traveled from Kōbe to Osaka's Kansai International airport via taxi (approximately $200 USD) and were on the same set of flights to Roswell.

**Transportation in the spoiler tag below**
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(https://i.imgur.com/Rpai4ox.png)
(https://i.imgur.com/taufn37.png)
**There is a long layover in Dallas but it allows for them to rest and for production to put them up a nice hotel at DFW for the night before an early flight to Roswell and a full day of racing. :lol:**


Upon arriving in Roswell, New Mexico and retrieving the clue at Elvis' jetstar:

Clue: Find the marked 2020 Toyota Land Cruisers in the airport parking lot and drive yourself to the International UFO Museum and Research Center. Retrieve your next clue from the aliens inside the main enterance.

(https://i.imgur.com/jYBZcLB.jpg)
(https://i.imgur.com/2kayFO7.jpg)

The town of Roswell (population 48,366) was made famous by the UFO incident of 1947, where a US Army Air Forces balloon crashed in the nearby village of Corona. Rampant speculation that this balloon was a "flying disc" spread and conspirators believe that the military found the UFO and has been covering it up ever since. Today, Roswell's tourism industry is heavily based on aerospace engineering and ufology museums and businesses, as well as alien-themed and spacecraft-themed iconography.

At the UFO Museum:

Roadblock: Who wants to Walk in Space?

**Transportation (After picking the player for the roadblock, teams had to walk to the nearby Roswell UFO Spacewalk.)**
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(https://i.imgur.com/K4xTn25.png)


In this roadblock, the chosen team member will have to go into the UFO Spacewalk and search their surroundings inside it for the location of their next clue. If they complete it without finding the location, they will have go back to the beginning and search through it again. Each trip through could take up to an additional 5-10 minutes. If they are correct, they can leave and drive to the next clue.

https://www.youtube.com/v/gjDe7GFYMB4
https://www.youtube.com/v/q4a4e0UgveM

Clue (at 0:55 of the first video):
(https://i.imgur.com/uy8qMt8.png?1)

The team member doing the roadblock will have to figure out that the text is above is what they are looking for. Once they do so, teams can drive to Trinity, which is the site of the worlds first nuclear bomb test, conducted by the US Army in 1945 as part of the Manhattan Project. Today, the site is part of the White Sands Missile Range, so when teams get there, they will be accompanied by US military personnel to enter. Teams are looking for the obelisk at the Trinity Site ground zero, where their next clue awaits.

(https://i.imgur.com/BKYlOI9.jpg)
https://www.youtube.com/v/H0G8CaT-EDg

**Transportation**
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(https://i.imgur.com/tnBIoik.png)


Upon retrieving the next clue:

Clue: Drive yourself to the town of Mescalero on the Mescalero Apache Reservation. Find the St. Joseph Apache Mission church for your next clue.

(https://i.imgur.com/mFIgt0U.jpg)

**Transportation**
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(https://i.imgur.com/mzYWHVk.png)


Upon arriving in Mescalero (population 3,156) and finding the church:

Clue: Crown Dancing is a very old and sacred dance tradition in the Mescalero reservation. According to Apache belief, the dance was taught to the Apaches by the mountain spirits as a means of healing. The Crown Dancers are the mountain spirits and they believe that Usen, the Creator, sent them to the Apache to teach them to live in harmony.

Now working with your teammate and under instruction from the local tribe members, learn and complete a 60 second piece of crown dancing to receive your next clue.


https://www.youtube.com/v/B2c92b-kTL0

Upon finishing the crown dancing:

Clue: Drive to the nearby Old Road Restaurant for your next clue.

(https://i.imgur.com/lLZdzWR.png)

**Transportation**
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(https://i.imgur.com/qItNH9d.png)


Roadblock: Who can stuff it under pressure? The person who did the UFO Spacewalk roadblock can not do this one.

In this roadblock, the chosen team member will have to learn how to make New Mexican stuffed sopapillas, pillow-shaped fried pastry dough stuffed with either savory or sweet ingredients. The team member will have to roll out the dough, stuff, and fry 10 sopapillas. The catch is that the each sopapilla will have a different stuffing, one specific to the cuisine of a country previously visited on the race. There will additional stuffings to choose from so if the team member picks a wrong one, they will have to remake it. When all ten are correct and up to the chefs standards, teams will receive their next clue.

https://www.youtube.com/v/EZqKweMV9WM

**Countries/Stuffings:**
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1. Jamaica - Jerk Pork
2. Spain - Paella
3. Iceland - Hakarl
4. Norway - Rakfisk
5. Belgium - Chocolate
6. Italy - Mascarpone cheese
7. Israel - Falafel
8. India - Butter Chicken
9. Philippines - Balut
10. Japan - Kobe Beef


*Upon completion of the roadblock.*

Clue: Drive to the town of Alamogordo and make your way to Balloon Fiesta Park for your next clue.

(https://i.imgur.com/Cayjj5o.jpg)

**Transportation**
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(https://i.imgur.com/gajXg7n.png)


*Upon arrival at the balloon park in Alamogordo (population 30,403):*

Clue: Choose a marked hot air balloon and search through a 100 nylon flags to find the flags of the 10 countries that you visited on the race. When you have them all, sew them on to the balloon envelope in the order you visited these countries during the race using the template provided. When your hot air balloon guide has checked everything and it is correct, teams will receive their next clue.

(https://i.imgur.com/yksosnd.png)
(https://i.imgur.com/hXAWK9f.png)

**Correct order**
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Jamaica, Spain, Iceland, Norway, Belgium, Italy, Israel, India, Philippines, Japan


Clue: Travel via the hot air balloon you just decorated to the nearby White Sands National Park (about 15-20 minute ride), the finish line of the race. With over 275 square miles of desert, White Sands is the world's largest gypsum dune field.

From the air above and using the provided binoculars if needed, search for the finish mat. When you have found it, your guide will land the balloon in the marked area. Then, use the provided sleds to sled down the sand dunes and run to the mat. This is it. GO GO GO!!!!


(https://i.imgur.com/S9yog8q.jpg)
(https://i.imgur.com/GJdoh4b.png)
https://www.youtube.com/v/PCoXUeY9aKw

**Hot Air Balloon Transportation to Finish Line**
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(https://i.imgur.com/7kBDlqo.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:49:25 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #4 - ZBC Company
[Kelso, California]

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Open this link:

https://docs.google.com/document/d/1ZO6ZXEqt_DQ7gQ2cwT8qL4mNXv6zi9ukWPd4IDdAPLk/edit?usp=sharing
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:50:07 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #5 - NELs
[Waskish, Minnesota]

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Leg: (https://i.imgur.com/y7iNWO0.png)

Roadblock 1 Answers: (https://i.imgur.com/7lwlBpX.png)

Roadblock 2 Answers: (https://i.imgur.com/MWS4sH6.png)

Flight Info: (https://i.imgur.com/AIePRfq.png)

Leg Map: (https://i.imgur.com/Ui1L7aj.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:50:51 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #6 - Stone
[Black Hills, South Dakota]

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This is Haarlem, Netherlands. At one time, the pre-medieval center of North Holland. Haarlem’s status as a small, bedroom community allowed its medieval architecture to remain intact over centuries of development and war, including its towering cathedral of Grote Kerk, the 11th pitstop in a race around the world.

(https://i.imgur.com/5Gb1Z7l.png)

Teams depart between 4:30 am and 5:45 am.

Clue: Fly to Rapid City, South Dakota, the gateway to South Dakota’s famous Black Hills. You’ll find your next clue waiting for you in the marked cars outside the airport. You have $130 for this leg of the race.

Teams are provided tickets on Delta flights departing Amsterdam at 10:15 am, connecting in Detroit & Minneapolis, and arriving in Rapid City at 8:51 am the following morning.

(https://i.imgur.com/JfOETpl.png)

Clue: Drive 52 miles to Lead-Deadwood, South Dakota and search for your next clue on Deadwood's Main Street.

(https://i.imgur.com/Nzt7aBW.png)

Deadwood was a large boomtown of the Dakota territory gold rush of the 1870’s, attracting iconic wild west figures like Calamity Jane and Wild Bill. Deadwood is a National Historic Landmark District for its well-preserved Gold-Rush era frontier architecture.

Roadblock: Who wants to hoist down the mine?

Locate the town’s former gold mine: Sanford Underground Laboratory and locate the hoist room. This former mine produced 41 million ounces of gold before being converted into the United States’ deepest underground laboratory and has gone on to make numerous groundbreaking discoveries in physics. In this roadblock, one team member will have to construct a model hoist. The hoists here at the lab were built in the 1930’s for the mine and are vital to the lab’s mission today, allowing any material, equipment, and essentials to be transported 4,850 feet underground to the lab with simple mechanics built almost a century ago. Once they can successfully lift and lower a bucket with their model hoist, the researcher will give teams their next clue.

(https://i.imgur.com/qbJd3Ud.png)

Clue: Drive yourselves 53 miles to the Cathedral of the Black Hills and search for your next clue. Teams need to figure out the Cathedral in question is the Cathedral Spires rock formation in Custer State Park.

(https://i.imgur.com/UFP9q4a.png)

Roadblock: who can handle the cat’s meow?

Cat’s meow is the name of one of the climbing routes here at the 75 peaks of the Cathedral Spires. The geological formations here in the Black Hills are considered the best granite climbing sites in the world and attract climbers from around the globe every year. In this roadblock, one team member will have to follow the Cat’s Meow route to the peak of Spire 3. At the summit, they can retrieve their next clue and the flag of the Oglala Lakota Tribe and repel down the other side of the spire to their partner. The team member who did not perform the last roadblock at the Sanford Lab must complete this one.

(https://i.imgur.com/aErEN38.png)

Clue: Drive 52 miles to the Red Shirt Community on the Pine Ridge Reservation. Once there, receive your next clue from Julian Bear Runner, the current chief of the Oglala Lakota tribe.

(https://i.imgur.com/yjgOGNO.png)

Task: Teams must now work together to set up and decorate an Oglala Lakota tipi. The tipi has become stereotypically and incorrectly associated with all Native Americans across North America but was traditionally and most notably used by the tribes of the Dakota’s including the Oglala Lakota. Pay respect to the heritage of the tribe by setting up a ceremonial tipi beside Red Shirt Creek according to the diagram. Once complete, plant your flag from Cathedral Spires outside your tipi and Julian Bear Runner will give teams their final clue.

(https://i.imgur.com/RNsH6cI.png)

Clue: Donate all your remaining money to the Pine Ridge Reservation and race 8 miles to the finish line: Red Shirt Table. This plateau is surrounded on all sides by the stunning buttes of South Dakota’s Badlands. The first team to cross the finish line here overlooking the Badlands will win $1 million!

(https://i.imgur.com/8SONYvG.png)





Notes for judges

Good morning/afternoon/evening judges! Thank you for organizing the revival of the DC and allow me to flesh out and explain elements of my design further:
  • Rapid City has a population of 67,000 but no tasks take place there, its just our arrival airport. The rest of the locations are positively rural with the largest city visited being Deadwood with a population of 1,270.
  • The hoist roadblock is a nice bait and switch. Team's visit an old frontier town with gold mines, and instead of something more stereotypical like panning for gold, they're actually going to a groundbreaking physics laboratory. The lab was where neutrino particles were discovered, among other discoveries, and is in the process of becoming the receiving end of particles shot 800 miles underground from Fermilab in Illinois. Constructing hoists is a task performed by students on field trips to the lab so it should be plenty doable for our teams. Helps make the leg less stereotypical.
  • The cat's meow climbing route is nearly a 200 foot climb, but with 3 points to stop and rest along the way it's quite manageable and should be doable for all teams. Also allows for strategy for the team member to decide how long they want to rest. The climbing task helps fills the quota for a TAR finale's obligatory extreme task but is relevant to the location as the Black Hills are said to have the best granite climbing in the world. It's stunningly beautiful as well.
  • The Pine Ridge Reservation is the most impoverished area in the U.S. with 99% of people living in poverty, hence donating money. I would've liked the teams to donate their time rather than money, but volunteer projects on the reservation are all based around construction of items like beds, wheelchair ramps, and homes and would be redundant with the hoist building roadblock. Instead, I decided to educate and help reclaim a symbol of the Oglala Lakota that has become mistakenly generalized to all native people. In my episode, I'd also have a card come up at the end informing viewers how they can donate their time and money to the Oglala Lakota tribe.
  • I intentionally steered far clear of Mount Rushmore. It's an affront to the native people who's land it was seized and carved upon and has a problematic and racist history. No need to feature that on the race. Also steered clear of the Crazy Horse memorial, a similar mountain carving to Mount Rushmore. Many native people consider it an affront to their beliefs as well and the beliefs of Crazy Horse.
  • $130 for the leg= $20 for admission to Custer's State Park, home of the Cathedral Spires + $60, the price of two full tanks of gas in SD ($2.50/gal) + $50 a little extra to sweeten the pot for the Pine Ridge donations.
  • Lots of self driving, a big plus in my book. Also sets up for the teams to reach the finish line around sunset over the Badlands, absolutely beautiful.




Leg Map

(https://i.imgur.com/Q687pRD.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:51:41 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #7 - Lemontail
[Mackinac Island, Michigan]

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Leg 12: Easter Island, Chile → Mackinac Island, United States

(https://i.postimg.cc/JnSRCvnT/Easter-Island.jpg)

This is Easter Island, Chile. A Chilean island in middle of Southern Pacific Ocean, this island is famous for its moai statues scattered around the island and its isolation, with the island being hundreds of miles away from any nearest land.

(https://i.postimg.cc/tCw4H11q/Anakena.jpg)

This is Anakena, a white coral sand beach in northern Easter Island. This beach is famous for its beauty and has two ahu stone plaftorms containing moai statues. This beach now serves as the eleventh Pit Stop of the race.

The finalists are: Lara & Anaya, Nathan & Elena, and Nick & Ellis.

(https://i.postimg.cc/XYn4Wwj0/Lara-Anaya.png) (https://i.postimg.cc/y8nB8kx3/Nathan-Elena.png) (https://i.postimg.cc/KYzbkx3q/Nick-Ellis.png)

The first team to check in, archaeologists and friends Lara & Anaya, will depart at 9:09 am.
Married treasure hunters Nathan & Elena will depart at 9:23 am.
Newlyweds Nick & Ellis will depart at 9:47 am.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to the fudge capital of the world

(https://i.postimg.cc/v85JmcS8/Fly-to.png)

Teams have to figure out that they have to fly 5,300 miles (8,500 km) to the fudge capital of the world, Mackinac Island, Michigan, United States.

Mackinac Island is an island, a small city, and a resort area located in the Straits of Mackinac between Lake Michigan and Lake Huron, and it is famous for its history, architecture, beauty, fudges, and almost-absence of motor vehicles, with the island residents and visitors being dependent on bikes, horse carriages, and other non-motor vehicles to get around the island.

All teams flew on the same flight to Mackinac Island via Santiago, Miami, Detroit, and Pellston. After arriving in Pellston, teams traveled by taxi to St. Ignace for an overnight stay. The next morning, teams eventually boarded a ferry to Mackinac Island.

Once there, teams must make their way by foot to Mackinac Island State Harbor. You have US$146 for this leg.

(https://i.postimg.cc/pXJMspDc/Proceed-to-1.png)

Mackinac Island State Harbor is a marina serving Mackinac Island. It is one of the designated Clear Marinas, a voluntary compliance program that stresses good environmental and management practices that exceed minimum regulatory requirements in marinas.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who’s the tier?

(https://i.postimg.cc/kG5KLV2N/Roadblock-1.png)

Boating is the primary way to get in or out of Mackinac Island, due to its nature of being an island, aside from a small airport that’s barely used. Thus, boats are well-woven into the culture of Mackinac Island.

In this Roadblock, a team member must hop on into a group of 12 small rowboats representing legs visited on the race with the colors representing the flags of the countries visited on the race. The boats are connected together via a rope, but are ordered incorrectly, so they must rearrange the boats according to the order of the leg represented. A sailor will assess the entire task. If the sailor judges that their order are correct, they may receive their next clue.

Additional note:

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The boats are in different colors, representing the flag colors of the countries they’ve visited. There are 12 rowboats just off coast the island and they’re in a straight line. They must re-tie the boats in order of the legs represented, after that they may jump into another boat to retie another boat again by rowing the boat to get to the desired boat, similar to doing a U-Turn on sea. Retying the boat are done by removing the tie from a mooring pole on the boat, and retying the mooring tie with another tie connected to origin boat, then they can use the removed tie to tie another boat. All boats are ordered incorrectly in the same way, so no one has a clear advantage. This task tests a person’s stamina, fitness, and memory.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by foot to May’s Candy Shop

(https://i.postimg.cc/GmTJcsqq/Proceed-to-2.png)

May’s Candy Shop is a candy store that also specializes in making fudges and is the oldest fudge shop in Mackinac Island, having been operated by four generations. It is only the fudge shop in Mackinac Island that has been visited by an American president.


Additional note:

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There are two locations of May's Candy Shop. These locations are near each other, on same street (Main Street), and visible to each other. Visit the one that doesn't sit in a street corner.


Active Route Info: Make and deliver fudges to several historic hotels in Mackinac Island

(https://i.postimg.cc/YSfrgbd0/ARI-1.png)

Mackinac Island is famous for its fudges. Fudge is a type of sugar candy that is made by mixing sugar, butter and milk. Fudge shops in Mackinac Island make roughly 10,000 pounds of fudge each season.

In this Active Route Info, teams must witness fudge-making process, then proceed to make their own fudge to be delivered to their next clue location. Once they have successfully made their fudge, they have to deliver pre-made fudges to several historic hotels in Mackinac Island via bikes. If done successfully, they may receive their next clue from a baker once they return to the shop, but they also must deliver their own self-made fudges to their next clue location.


Additional note:

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One thing, is that they aren’t provided hotel names nor their addresses, only the pictures of a small detail of their architecture, as Mackinac Island is known for its Victorian architecture (and other architectural styles like Colonial and Federalist) adorned into its buildings. This forces teams to look into buildings and note their architecture, as they cannot ask other people for help.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by bike to Grand Hotel Stables

(https://i.postimg.cc/pVQSH3pp/Proceed-to-3.png)

Grand Hotel Stables is a stable used to house horse carriages for tours and also functions as a museum detailing about horse carriages, the primary means of transport in Mackinac Island until 20th century. It is owned by the Grand Hotel, which is around 440 yards (400 m) away from here.

Active Route Info: Assemble and disassemble horse carriages

(https://i.postimg.cc/sxBCnc4p/ARI-2.png)

Horse carriages were the primary means of transport in Mackinac Island for most of their existence until 20th century, where they were outnumbered by bikes. They still remain as one of the modes of transport in Mackinac Island.

In this Active Route Info, teams must assemble a horse carriage, built exactly according to a provided manual. One thing, is that they also must disassemble another horse carriage exactly according to a provided manual. Once they have completed the steps to assembling and disassembling a horse carriage correctly and the coachman is satisfied, they may receive their next clue.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by bike to British Landing

(https://i.postimg.cc/kX4vpH8r/Proceed-to-4.png)

British Landing is a historical place where the British and Indian forces made their way into Mackinac Island during the war of 1812, when a war broke out between the United States and United Kingdom. During the war, Lt. Porter Hanks, commander of the American garrison of 57 soldiers, had no known that war had been declared and then realized that resistance was hopeless, so Hanks capitulated without a fight.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who’s the spotter?

(https://i.postimg.cc/mk6C4b9v/Roadblock-2.png)

Mackinac Island is the bicycle capital of the world, with 85,000 bicycles licensed despite its small population of less than 500 people. That means there are 170 bikes for every year-round resident, with other bikes reserved for the visitors. It is also a primary means of transport in Mackinac Island, with horse carriages and other types of transport being outnumbered by bikes.

In this Roadblock, a team member must bike their bicycle around northern Mackinac Island starting and ending in British Landing to spot flags of Mackinac Island and the former or historical flags of countries they visited on the race. Once done, they must arrange the flags they encountered on the bike journey on order of the legs they appeared on by moving the flags on their assigned bulletin board and then type a passcode on a safe box below their assigned bulletin board that corresponds to the number of flags spotted so they can unlock the safe box which contains their next clue.

NOTE: For whose did not perform the first Roadblock, MUST perform this Roadblock.


Additional note:

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The flags have been noted in every first clue in every leg that doesn’t start in same country detailing about where are they going, shown in the bottom of the clue. Teams will be given a route map for them to follow on to search and spot flags via their bikes. They are very obscurely hidden, and sometimes hidden in plain sight, and there are several numbers of the same flags. One thing, is that they have a 20-minute limit to search and spot, as passing over the limit results in a 5-minute penalty, so they must return to British Landing as soon as possible before the time limit ends and then they can restart the search again. After they’ve completed the bike journey, they must go to their assigned bulletin board to arrange the flags in order of the country they visited and also answer how many former flags of each countries they’ve encountered on the bike journey by typing a passcode in a safe box below the bulletin board. If they’re not sure about the amount, they can search and spot again. A soldier will oversee the task. If they successfully unlock the safe box, they will find their next clue in there. This task tests a person's stamina, fitness, detail-spotting, and memory ability.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by bike to the Finish Line at Fort Holmes

(https://i.postimg.cc/3RYgCf7c/Proceed-to-5.png)

(https://i.postimg.cc/jjzHfYVf/Proceed-to-6.png)

Fort Holmes is a fort that was built after the British and their allies captured Fort Mackinac during the War of 1812, and they quickly built a small outpost and called it Fort George. When the Americans regained the Fort by treaty at the end of the War of 1812, it was renamed Fort Holmes after the American Major Andrew Hunter Holmes who succumbed to wounds during a futile attempt to retake the Fort from the British in 1814.

This fort will now serve as the Finish Line of The Amazing Race. The first team to check in here will win US$1 million and The Amazing Race. Everyone is awaiting for you!


The outcome:

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3:46 PM - Nick & Ellis, 11 teams, 7 continents, 10 countries, 14 cities, and more than 53,000 kilometers and 33,000 miles, you are the winner of The Amazing Race and thus, you have won one million dollars. Congratulations! You have done well on the race!

Lara & Anaya finished in second place (4:41 PM) and Nathan & Elena in third place (5:23 PM).


Route (for task purposes):

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(https://i.postimg.cc/MKK98TCF/route-map.gif)

Leg 1: Minneapolis, Minnesota, United States to Casablanca, Morocco
Leg 2: Casablanca, Morocco to Bari, Italy
Leg 3: Bari, Italy to Venice, Italy
Leg 4: Venice, Italy to Marmaris, Turkey
Leg 5: Marmaris, Turkey to Beirut, Lebanon
Leg 6: Beirut, Lebanon to Male, Maldives
Leg 7: Male, Maldives to Perth, Australia
Leg 8: Perth, Australia to Mendoza, Argentina
Leg 9: Mendoza, Argentina to Puno, Peru
Leg 10: Puno, Peru to Puerto Montt, Chile
Leg 11: Puerto Montt, Chile to Easter Island, Chile
Leg 12: Easter Island, Chile to Mackinac Island, Michigan, United States


Notes:

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• All teams departed Pit Start on July 22 and flew on July 22 and 23 via Santiago, Miami, Detroit, and Pellston.
• All teams took off on foot (a 3-minute walk) from Hotel Oceania Rapa Nui, which is near to the airport.
• After arriving in Pellston, Michigan (a small village of 830 people, complete with a regional airport), all teams, per clue, were instructed to take a 35-minute taxi to Thunderbird Moter Inn in St. Ignace, Michigan (a small city of 2,400 people), for an overnight stay since ferries to Mackinac Island doesn’t usually depart much later than 8:30 PM, so they must wait until tomorrow on July 24. The taxi journey costs around $84.
• The next morning, teams take off on foot to the dock where Star Line Ferries are waiting to transport between St. Ignace and Mackinac Island. They took a 7:30 am ferry, arriving around 20-35 minutes later.
• The ferry from St. Ignace to Mackinac Island via Star Line costs around $29 per person.
• $146 should be enough to cover the costs of this leg. The teams all started the leg with no money, having donated all of their money to help cover the costs of restoring an Easter Island moai last leg.

• It took about 4 minutes for teams to walk from the ferry dock to the marina.
• For the first Roadblock, it goes like this: You row your origin boat to your desired boat, the ropes (connected to a small bollard in every bow and stern of each boat) are long enough to cover distance between 12 boats, then you remove the rope connecting the bow (front) of desired boat to the stern (back) of another boat, then using that rope to connect to the rope-less bow of your origin boat (so that it is connected to the stern of another boat), then remove the rope from the stern of your origin boat, then using that rope to connect the bow of your desired boat. After this, you may return to the most-front boat to do it all over again by hopping on these boats. I estimate this would take at least an hour or more. There are pictures below to help you give a detail on how this works.
• The boats are located in a bay off Mackinac Island State Harbor to protect them from currents.

• I chose May's Candy Shop because of its history, being the first fudge shop in Mackinac Island and former president Gerald Ford also once visited it in 1970s.
• It took about 5 minutes for teams to walk from the marina to May's Candy Shop.
• The bikes are provided by production at May’s Candy Shop.
• The fudge making took about 4 hours. Teams only witnessed essential portions of fudge making which took about twenty minutes. They are aided by a manual for further instructions, instead.
• With 3 hours (out of 4 hours at the shop) spent waiting fudges to cool, this time is used for teams to deliver pre-made fudges. Which still took at least an hour, since they also had to find and sort fudges to each box in a fudge storage room, which takes at least an hour.
• The hotels teams must find are: Hotel Iroquois, Chippewa Hotel, Island House Hotel, Main Street Inn, and Grand Hotel.
• Each team took five boxes of fudges, with each box containing 12 fudges.
• The teams should take about 6 minutes or so inside every hotel for every hotel to receive the fudges.
• The fudge delivering route takes about 12 minutes or so, if they already know every hotel to find, not including the return route (varies according to which the last hotels each team went to, 2-5 minutes on bike or so) and time spent inside each hotel.
• The delivering task should take about half an hour or more depending on how teams find the hotels.
• Teams aren’t given the hotels’ addresses nor their names for the fudge ARI. They are instead given a route map to follow and pictures of the details of their architecture. They have to note the hotels’ architecture to find them. The photos for them are listed below. This task would take at least half an hour or more for delivering.

• I chose British Landing because it is where foreign troops landed on Mackinac Island during the War of 1812, so it’d make sense to teams to search for Mackinac Island and the United States flags but also flags of foreign countries starting from there.
• Teams are given a route map to follow on to search and spot flags on their bikes, so they don't get lost easily and makes the task a bit easier.
• For the second Roadblock, the flags are mixed with present-day flags of some countries, which some of them look similar (like Australia, Maldives, Turkey, and the United States for example), so teams must spot the differences, making the task harder.
• The flags are from 10 countries visited on the race and is listed below (in spoilers). This is not definitely a luck-based task.
• The flags are noted on below of the first clue opened on every leg. The first leg had 2 flags, one for United States and one for Morocco. Every other leg had one picture of a flag on below of the first clue, with the last one having a picture of the flag of Mackinac Island. The last one had ‘Mackinac Island’ tagline removed from the flag to keep the destination cryptic.
• The flags are either hanged or put on trees, bushes, buildings, signs, and rocks.
• The biking route for the Roadblock takes about 15 minutes (including return to British Landing), so they have 5 minutes to intensively spot around. I estimate this would take about an hour or so.
• There are 50 correct flags to spot, representing 50 stars (and states of the United States) on the flag of the United States. The flags are: 3 for the United States, 5 for Morocco, 4 (each two representing Venice and Naples) for Italy, 6 for Turkey, 5 for Lebanon, 6 for Maldives, 5 for Australia, 3 for Argentina, 4 for Peru, 6 for Chile, and 3 for Mackinac Island. The 12-digit passcode is 3-5-2-2-6-5-6-5-3-4-6-3.
• In case a team gets stuck in this task well into night, every flag has a light to illuminate them.
• The bulletin board (one for each team) is custom-made with a safe box below it.

• The Finish Line is located in the big grass behind Fort Holmes, intersecting with the V-shaped trail intersection, as seen on map below (in spoilers).
• Overall, this leg should take at least more than six hours and end in late afternoon.
• I chose Mackinac Island because it has significant culture and history (and beautiful in summer), so it’d make sense to showcase it.
• Mackinac Island is also a very small city that has a population of less than 500, so it fits the definition of a rural area.


Wiki style:

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Leg 12 (Chile → United States)

• (https://i.postimg.cc/QCLDYMj6/Airplane-icon.png) Easter Island (Mataveri International Airport) to Pellston, Michigan (https://i.postimg.cc/gcNyFLCL/Flag-of-Michigan.png), United States (https://i.postimg.cc/mkX7QKYy/Flag-of-the-United-States.png) (Pellston Regional Airport)
• Pellston (Pellston Regional Airport) to St. Ignace (Thunderbird Motor Inn) (overnight stay)
• (https://i.postimg.cc/90Gh6jMc/Boat-icon.png) St. Ignace (Star Line Ferry Dock – Dock #2) to Mackinac Island (Star Line Ferry Dock – Island Dock #1)
• Mackinac Island (Mackinac Island State Harbor) (https://i.postimg.cc/Bn1dbMvP/Roadblock-icon.png)
• Mackinac Island (May’s Candy Shop)
• Mackinac Island (Grand Hotel Stables)
• Mackinac Island (British Landing) (https://i.postimg.cc/Bn1dbMvP/Roadblock-icon.png)
• Mackinac Island (Fort Holmes) (https://i.postimg.cc/KztM1dWW/Pit-Stop-icon.png)

In the first Roadblock, a team member had to hop on a small rowboat, then rearrange a group of 12 rowboats connected together via a rope that is installed on each boat’s bow and stern as each boats had a color that corresponds to a country’s flag, thus representing the leg where the color of the boat corresponded to the flag of the country visited on the Race. Once done, they would receive their next clue from a sailor.

In the final Roadblock of the Race, a team member had to bike around a predetermined route in northern Mackinac Island to search and spot flags of Mackinac Island and the former/historical flags of the countries visited on the Race, then return to type a passcode in their assigned bulletin board that corresponds to the number of flags spotted, on order of the countries (and legs for Italy) visited. If they aren’t sure about the amount, they can return to search and spot again. A soldier will oversee the task. Once done, they would have a 12-digit passcode needed to unlock the safe box, which contains their next clue.

The passcode for the safe box were: 3-5-2-2-6-5-6-5-3-4-6-3.

Additional tasks
• At May’s Candy Shop, teams had to witness the process of making fudges, then proceed to make their own fudges to be delivered to their next clue location. They also had to deliver pre-made fudges to several historic hotels located around Mackinac Island via bikes. They are only given a route map to follow and a picture detailing their architecture, therefore teams had to look at the buildings for a match. Once done, they must return to shop to receive their next clue from a baker.
• At Grand Hotel Stables, after delivering their own self-made fudges to a coachman, teams had to assemble a horse carriage and disassemble another horse carriage exactly according to a provided manual. Once done correctly, a coachman would give teams their next clue.


Task visualization:

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First Roadblock visualization:

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(https://i.postimg.cc/DZPSv79C/Boat-task.png)

Red: rope; Grey: boat; Blue: water; Green: direction


Fudge delivery hotels:

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(https://i.postimg.cc/BvWb28sY/Chippewa.jpg) (https://i.postimg.cc/MGxxW1zS/Island-Hotel.jpg) (https://i.postimg.cc/nLHb8Z1V/Main-Street-Inn.jpg) (https://i.postimg.cc/sxtdbhTb/Iroquois-Hotel.jpg) (https://i.postimg.cc/6Q0KTTQG/Grand-Hotel.jpg)

Corresponding to:

Chippewa Hotel, Island House Hotel, Main Street Inn, Hotel Iroquois, and Grand Hotel.

(https://i.postimg.cc/nrwcrr01/Chippewa-Hotel.jpg) (https://i.postimg.cc/NGrgksJZ/Island-House-Hotel.jpg) (https://i.postimg.cc/02YPhtqf/Main-Street-Inn-full.jpg) (https://i.postimg.cc/jd0R8pB2/Iroquois-full.jpg) (https://i.postimg.cc/qqn4Jw6p/Grand-Hotel-full.jpg)


Flags (on order of appearance on first clue of every leg):

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(https://i.postimg.cc/ncCh5KhS/Flag-of-the-United-States-1795-1818.png) (https://i.postimg.cc/DZnzYtS1/Flag-of-Morocco-1258-1659.png) (https://i.postimg.cc/vZnH8Q9W/Flag-of-the-Kingdom-of-the-Two-Sicilies.png) (https://i.postimg.cc/vTjbMjZq/Flag-of-Republic-of-Venice-1659-1675.png) (https://i.postimg.cc/RCP0Xp4n/Flag-of-the-Ottoman-Empire.png) (https://i.postimg.cc/R0cFdMZM/Flag-of-Lebanon-during-French-Mandate-1920-1943.png) (https://i.postimg.cc/D0zw7LdZ/Flag-of-the-Maldives-1953.png) (https://i.postimg.cc/qM5zMbFd/Flag-of-Australia-1903-1908.png) (https://i.postimg.cc/qMRNrVjL/Flag-of-Argentina-1840.png) (https://i.postimg.cc/cHhJqX32/Flag-of-Peru-1825-1950.png) (https://i.postimg.cc/52QjH5cQ/Flag-of-Chile-1812-1814.png) (https://i.postimg.cc/8CZgWsLq/Flag-of-Mackinac-Island-Michigan.png)

These are (with years of use if applicable):
• United States (1795-1818)
• Morocco (1258-1659)
• Kingdom of the Two Sicilies (1816–1848 and 1849–1860; its territory included Bari)
• Republic of Venice (1659-1675)
• Ottoman Empire (1844-1922)
• French Mandate of Lebanon (1920-1943)
• British Maldives (1954-1965)
• Australia (1903-1908)
• Argentine Confederation (1835-1850)
• Chile (1812-1814)
• Mackinac Island (the 'Mackinac Island' tagline on the flag was removed on the clue, but still appears on the flag used for the final Roadblock)


Flights:

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(https://i.postimg.cc/bJmqVdcj/Flight-1.png) (https://i.postimg.cc/3wHrdPCz/Flight-2.png) (https://i.postimg.cc/pryRwxR5/Flight-3.png) (https://i.postimg.cc/2jXz4q7Q/Flight-4.png)


Maps:

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Taxi:

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(https://i.postimg.cc/ZqkP0KQZ/Taxi-Michigan.png)


Ferry:

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(https://i.postimg.cc/15jrhKc8/Star-Line-Ferry.jpg) (https://i.postimg.cc/66z8F5Lq/Ferry-Michigan.png)


Walking:

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(https://i.postimg.cc/15w3smDD/Map-Chile.png) (https://i.postimg.cc/m2kYb24X/Walk-to-ferry.png) (https://i.postimg.cc/V6QtsGdN/Walk-1.png) (https://i.postimg.cc/NMcyvKz9/Walk-2.png)


Bike:

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(https://i.postimg.cc/g274XZJw/Bike-1.png) (https://i.postimg.cc/3xNnxBK5/Bike-2.png) (https://i.postimg.cc/Y0tmYvNK/Bike-3.png)

Bike for first Active Route Info:

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(https://i.postimg.cc/ZnYC01ZJ/Bike-ARI-map.png)


Bike for final Roadblock:

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(https://i.postimg.cc/zfWLQC0Y/Bike-RB-map.png)


Finish Line:
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(https://i.postimg.cc/76Jy99VS/Map-Finish-Line.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:52:48 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #8 - BourkieBoy
[Superior National Forest, Minnesota]

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Phil Keoghan: This is Winnipeg!
(https://imgur.com/ii4imL8.jpg)
Phil Keoghan: It’s the capital and the largest city of the province of Manitoba. The city is centred on the confluence of the Red and Assiniboine rivers, near the longitudinal centre of North America.

Phil Keoghan:  Winnipeg is well-known for being home to several professional sporting franchises including the Winnipeg Jets. Today, the Final Three teams will depart from Bell MTS Place, on their final leg of our race around the world and on their quest for $1,000,000!
(https://imgur.com/FDY78D7.jpg)

Phil Keoghan: John & Tony won the last leg of the Race and so they’ll depart first at 12:45am.
(https://imgur.com/dDr30UJ.jpg)

Route Info:
Drive yourselves to Lyncrest Airport and sign-up for individual charter flights to the Superior National Forest!

(https://imgur.com/cNHN6iQ.jpg)

Phil Keoghan: Teams must now drive themselves to Lyncrest Airport, where they will sign-up for one of three individual charter flights to the Superior National Forest. The Superior National Forest is a part of the United States National Forest system and located in the Arrowhead Region of the state of Minnesota between the Canada–United States border. The Forest comprises over 3,900,000 acres of woods and waters, perfect for camping, boating and fishing, all tasks teams will experience, in the final leg of the Race!

Phil Keoghan: Once teams land in the National Forest, they must search the Landing Area for a marked 2013 Ford Mustang, which contains their next clue!

(https://imgur.com/mbT8mKx.jpg)


You have $50 for the final Leg of the Race!

Note: Charter flights come first in, first serve!

(https://imgur.com/dDr30UJ.jpg)

Route Info: Follow the marked driving route to the Birch Lake Campground and search for your next clue!


(https://imgur.com/VJ0qfhl.jpg)

Phil Keoghan: Teams must now follow the marked red and yellow flags to the Birch Lake Campground, where they will locate their next clue!

(https://imgur.com/dDr30UJ.jpg)

Route Info: It’s time to set up camp!

(https://imgur.com/Gtdn3ve.jpg)

Phil Keoghan: Camping is a favourite pastime for many Americans! In this Active Route Marker, teams must follow the provided example and set up camp for the traditional American family of four!

Phil Keoghan: Teams must firstly make sure they pitch their tent on flat, dry ground, store the non-perishable food in a tightly sealed container, collect firewood from the nearby woods and finally, use the wood, the provided newspaper and provided matches to

Phil Keoghan: Only when the campground manager is satisfied that teams have set up the camp to his high standards, will he hand teams their next clue!

(https://imgur.com/dDr30UJ.jpg)

Route Info: Follow the marked route and drive yourselves to Crescent Lake!
(https://imgur.com/vuCD6Ye.jpg)

Phil Keoghan: Teams must once again follow the yellow and red flags to Crescent Lake. This lake has a surface area of 774 acres and has a depth of 9 metres.

Phil Keoghan: Once teams arrive at the Lake, they must find the Boat Launching Area, where teams will search among the boats for a marked Race boat and then locate the skipper on-board the Deck, who has the team’s next clue!

(https://imgur.com/osrHJtv.jpg)

Roadblock: Who has good balance?

Phil Keoghan: As with all Roadblocks, a Roadblock is a task which only team member can perform. In the penultimate Roadblock of the Race, one team member must learn how to waterski!

(https://imgur.com/AV8Gi1v.jpg)

Phil Keoghan: Once the team member has managed to skim over the body of water for two straight minutes without falling into the water, they will receive their next clue.

Phil Keoghan: However, if team members do anything unsafe, which could present a possible danger to themselves or everyone else in the water, the challenge will immediately be stopped and the team will need to serve a 4-hour penalty at the Finish Line!

(https://imgur.com/dDr30UJ.jpg)

Route Info: Drive yourselves to the base of Eagle Mountain. When you arrive, hike to the top and collect pictures of the Race along the way!

(https://imgur.com/AYNHc4s.jpg)

Phil Keoghan: Teams must now drive themselves to the base of Eagle Mountain. Eagle Mountain, at 2,301 feet high, is the highest natural point in the state of Minnesota.

Phil Keoghan: While teams hike to the top, they will need to collect pictures of their eleven previous Pit Stops along the way in the Race, which one team member will use in the final challenge of the Race!

(https://imgur.com/osrHJtv.jpg)

Roadblock:Who has an elephant’s memory?

NOTE: If you did the water-ski Road Block, then your partner MUST do this one!

Phil Keoghan: In the final Roadblock of the Race, one team member must use the photos they collected during the last Active Route Marker and place the pictures in order!

Phil Keoghan: Once teams have placed the pictures of their previous Pit Stops in the correct chronological order, a park ranger will give the team their final clue!

(https://imgur.com/dDr30UJ.jpg)

Route Info: This is it! Drive yourselves to the Finish Line, located at the Grand Portage National Monument!

(https://imgur.com/wcy3nhU.jpg)

Note: The first team to cross the Finish Line, will win $1,000,000

Phil Keoghan: Teams must now drive themselves to the Finish Line, located at the Grand Portage National Monument!

Phil Keoghan: This United States National Monument is located on the north shore of Lake Superior in northeastern Minnesota and preserves a vital center of fur trade activity and Anishinaabeg Ojibwe heritage. Today, it plays host to the Finish Line, of our most amazing race around the world!

(https://imgur.com/RlN9qek.jpg)

Phil Keoghan: The first team to cross the Finish Line, will win the grand prize of $1,000,000 and The Amazing Race!

DESIGNER NOTES
Hello judges! I really hope you enjoyed this leg! Even though this leg was actually quite hard to make (it took me almost a full week to complete the leg!), I had a lot of fun designing this leg! I've included tasks that I have done myself, such as water-skiing and camping (which I will never do again)! I sincerely hope that this leg makes sense to y'all and don't be afaird to PM me if you have any questions about the leg! :)

This was great fun and I hope to be able to continue my designing journey in Round 2! :)  :waves:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:53:58 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #9 - MikeDodgers
[Talladega, Alabama]

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Fantasy Game style:

https://www.youtube.com/v/RfClQVzt9xA

Previously on The Amazing Race…
 
Twelve new teams set off from the NASCAR Hall of Fame in Charlotte on race around the world for $1,000,000.

Phil: Welcome to The Amazing Race!
(Cheers from the teams)

At the starting line, two new twists surprised the teams.

Phil: This is a Hall of Fame, isn't it? People need to be voted in to a Hall of Fame, so where better than here to have....A YIELD VOTE!

Melissa: WHAT?
Camila: ARE YOU SERIOUS?

Phil: This will be a secret ballot. The ballots were handed to you upon your arrival here alongside a #2 pencil. Once you've made your decision, place them in the ballot box behind me. And fittingly, since we're in the hub of all things NASCAR, the ballot box will take the shape of the car of current NASCAR champion Kyle Busch. Everyone, please cast your votes now.

(Everyone casts their votes)

Phil: There's something else. After this starting line task, you all gotta find a team to partner with because you'll all be....INTERSECTED for this first leg!

Along the way, teams went on a rollercoaster ride of highs...

(Leg 4 - Tangier, Morocco)

Shawn: AWESOMESAUCE, CAM!

...and lows.

(Leg 11 - Shanghai, China)

Milo: STOP THIS CAR, MELISSA! RIGHT NOW!
Melissa: NO!
Milo: I'm serious, I'm gonna jump out this car right now!

New York Mets teammates Pete & Jeff and dating singers Shawn & Camila got off to a fast start, winning 6 of the first 7 legs.

Phil: Pete & Jeff...

...Shawn & Camila....

YOU ARE TEAM #1!

Along the way, 9 teams were eliminated...

Phil: Toni & Dallas...

...Amani & Marcus...

....Tyler & Brian...

...Doyle & Todd...

...Amanda & Kris...

...Chester & Ephraim...

...Trey & Lexi...

...Laurie & Melanie...

...Shawn & Camila...

...I'm sorry to tell you you have been eliminated from the race.

Tonight, one team will win $1,000,000 and...THE AMAZING RACE!

Bopper: Show up and get it up and let's go win that money, honey!


https://www.youtube.com/v/2xcAFKpUCUk


This is Nagoya, Japan. From the Japanese for 'peaceful', it is one of the 50 largest urban areas in the world...

(https://i.imgur.com/S5ryvZo.jpg)

...and linking the important trade routes of Tokaido and Nakasendo...NAGOYA CASTLE.

(https://i.imgur.com/Y0HXvW3.jpg)

This is the start of the 13th and final leg in a race around the world.


(https://i.imgur.com/n9CUoda.jpg)

Bopper & Mark won the last leg of the race and will depart first at 4:16 AM.

DEPARTING TIMES:
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Bopper & Mark: 4:16 AM
Milo & Melissa: 4:30 AM
Pete & Jeff: 4:59 AM


(https://image.ibb.co/gi3FOQ/Route_Info.jpg)

“FLY TO BIRMINGHAM, ALABAMA.”

Teams must now fly nearly 7,000 miles to Alabama's largest city - Birmingham.

(https://i.imgur.com/d38obvk.jpg)

Once they land, they must make their way to the city of Talladega and travel by taxi or marked Ford Mustang to the Idlewild Plantation House...

(https://i.imgur.com/6jvHDXQ.jpg)

…to pick up their next clue.


(https://i.ibb.co/KzSXkSs/Clue.jpg)

“You have 200 dollars for this leg of the race.”

(https://i.ibb.co/M9fdL1P/Roadblock.jpg)

“COTTON UP!”

(https://i.imgur.com/GmRCNIL.jpg)

Phil: Cotton was a valuable crop during the Civil War. In this Roadblock, one team member must dress as a cotton farmer, known in the south as a doffer, and use the provided 19th century mechanical cotton gins to mill enough cotton for one pound's worth. Once they've farmed enough cotton, the superintendent will hand them their next clue.

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“TRAVEL BY TAXI OR MARKED CAR TO THE HALL OF HEROES...”

Teams must now travel by taxi or marked car and find Talladega's Hall of Heroes Museum. This celebration of heroes throughout history is where teams will find their next clue!

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“FIND THE PEOPLE KEY IN MAKING SCHOOL SEGREGATION UNCONSTITUTIONAL...”

(https://i.imgur.com/HwAkZvJ.jpg)

The landmark 1954 case Brown v. Board of Education laid the groundwork for the US Civil Rights Movement and began the integration of blacks in the United States educational system. This task requires teams to look through the Hall of Heroes museum and find the statues of the 5 key players in the landmark Supreme Court decision - McKinley Burnett, Lucinda Todd, Charles Scott, Oliver Brown and...Thurgood Marshall. They must use the provided digital cameras to take pictures of the people who made this Supreme Court decision possible. Once they've taken the pictures, they must then show them to the curator to get their next clue.

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“MAKE YOUR WAY TO THE SILK STOCKING DISTRICT...”

Teams must now drive themselves to the Historic Silk Stocking District - home to many classic architectural styles throughout history - to pick up their next clue.

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“1. DON'T STOP THINKING ABOUT TOMORROW
2. KIM POSSIBLE'S HOMETOWN
3. 4 time NASCAR champion Jeff + President 42 + Lead singer of 'The Who'
4. Hall of Fame pitcher known as Tom Terrific.”


Teams must now figure out that the 4 riddles presented to them are leading them to the Fleetwood Home, Middleton House, the Gordon-Clinton-Townsend House and the Seavers Home - 4 historic homes in the Silk Stocking District. At each checkpoint, teams will receive a piece of a puzzle. When all 4 pieces are combined, they'll form a miniature tire that they can exchange at Talladega's first service station for their next clue.

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“THE LAST MAJOR GENERAL OF UNION ARMY VOLUNTEERS WILL LEAD YOU TO YOUR NEXT DESTINATION...”

(https://i.imgur.com/daaFWQN.jpg)

Teams must now figure out that their clue is leading them to Talladega College's Swayne Hall. Named for a Union Army General, this historically black college is where teams will pick up their next clue!

(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“IT ALL STARTED WITH A SIMPLE 'NO'...”

(https://i.imgur.com/T9jTDUH.jpg)

The US Civil Rights Movement of the 1950s and 60s began right here in the state of Alabama when Rosa Parks took a stand and refused to give up her seat on a Montgomery bus to a white man. That simple 'no' sparked a decade long movement for equality between whites and blacks. To win the $1,000,000 and The Amazing Race, teams must now test their knowledge of a movement that began...with a simple 'no'. Teams must now head into Swayne Hall and sit in on a Civil Rights class. After watching a video on the Civil Rights Movement, teams will then be presented with a 20 question quiz about the US Civil Rights Movement. If they score a C or higher, they'll be presented with their next clue. If not, they must watch the video and take the test again.



(https://i.ibb.co/rM3rBdk/Route-Info.jpg)

“DRIVE YOURSELVES TO THE PLACE RICKY BOBBY SPENT HIS NIGHTS...”

(https://i.imgur.com/v3wmFUh.jpg)

Teams must now figure out that their clue is referring to the Talladega Superspeedway. This 2.6 mile track is home to many annual events, including NASCAR's GEICO 500. Teams must make their way to the Moss-Thornton Grandstands just past the start-finish line to pick up their next clue.

(https://i.ibb.co/M9fdL1P/Roadblock.jpg)

“WHO'S READY TO TAKE THE CHECKERED FLAG?”

Phil: Talladega Superspeedway has been home to many photo finishes throughout the 70 year history of NASCAR. Today, it'll be home to what is sure to be an Amazing Race classic. Teams must don a regulation NASCAR firesuit and climb aboard a Richard Petty Driving Experience racecar. They'll then take a lap around the 2.6 mile Talladega Superspeedway at race speed, taking note of the flags they see along the way - 9 of which are those of the teams that were eliminated on the race. After they park their car on pit lane, they must first remember the teams that were Intersected in the first leg by picking out sets of racing tires bearing team pictures, then from a field of over 200 flags scattered on the frontstretch grass, they must find the flags bearing the images of the 9 teams that were eliminated and arrange them in the proper order. If they're wrong, they must climb back aboard the car and try again. If they're correct, the NASCAR official on hand will wave the green flag, authorizing them to run along the marked path to the Finish Line at Gatorade Victory Lane. The first team to arrive here will win $1,000,000 and...THE AMAZING RACE!


Wiki-style:

- Nagoya, Japan (Chubu Centrair International Airport) to Birmingham, Alabama (Birmingham-Shuttlesworth International Airport)
- Talladega, Alabama (Idlewild Plantation House) [ROADBLOCK: Cotton Up!]
- Talladega (Hall of Heroes Museum) [ACTIVE ROUTE INFO: Find The People Key In Making School Segregation Unconstitutional]
- Talladega (Silk Stocking District - Fleetwood Home, Middleton House, Gordon-Clinton-Townsend House, Seavers Home) [ACTIVE ROUTE INFO: Scavenger Hunt]
- Talladega (Silk Stocking District - Talladega's First Service Station)
- Talladega (Talladega College - Swayne Hall) [Active Route Info: It All Began With A Simple 'No'...]
- Talladega (Talladega Superspeedway) [ROADBLOCK: Who's Ready To Take The Checkered Flag?]
- Talladega (Talladega Superspeedway - Gatorade Victory Lane) [FINISH LINE]

In the leg's first Roadblock, one team member had to dress as a cotton farmer, known in the deep south as a doffer, and use the provided 19th century mechanical cotton gins to mill one pound of cotton to get their next clue. In the final Roadblock of the race, one team member had to don a regulation NASCAR firesuit and climb aboard a Richard Petty Driving Experience racecar. They then had to drive one lap at race speed (around 180 MPH) around the 2.6 mile Talladega Superspeedway, taking note of the flags they saw along the way - 9 of which bore pictures of the previously eliminated teams. First, using sets of racing tires, they had to remember the teams that were Intersected in the first leg. Then, from a field of 200 flags scattered along the frontstretch grass, they had to find the flags bearing pictures of the 9 eliminated teams and arrange them in the proper elimination order using the provided flagstands. If they were correct, the NASCAR official on hand would wave the green flag, clearing them to run to the Finish Line. If not, they would have to run another lap.

Additional tasks:

- At the Hall of Heroes Museum, teams had to find and take pictures of the 5 key people in the landmark 1954 Supreme Court case Brown v. Board of Education - McKinley Burnett, Lucinda Todd, Charles Scott, Oliver Brown and Thurgood Marshall. Once the curator confirms the photos, teams would get their next clue.

- In the Silk Stocking District, teams were presented with a set of 4 riddles, leading to 4 places along the district: 1. DON'T STOP THINKING ABOUT TOMORROW (Fleetwood Home)
2. KIM POSSIBLE'S HOMETOWN (Middleton House)
3. 4 time NASCAR champion Jeff + President 42 + Lead singer of 'The Who' (Gordon-Clinton-Townsend House)
4. Hall of Fame pitcher known as Tom Terrific (Seavers Home)
At each location, teams would find a puzzle piece. Once all 4 pieces were combined, they'd form a miniature tire that they would have to bring to Talladega's first service station to exchange for their next clue.

- At Talladega College's Swayne Hall, teams had to sit in on a Civil Rights Movement class and watch a video about the US Civil Rights Movement of the 50s and 60s. Then, they had to take a 20 question quiz about the US Civil Rights Movement. If they scored a C or higher, they'd be presented with their next clue. If not, they'd have to watch the video and take the quiz again.


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http://Flight:

(https://i.imgur.com/YCotGUV.png)


Maps:

Pit Stop to Chubu Airport:

(https://i.imgur.com/nnHsK6D.png)

Leg 13 Map:

(https://i.imgur.com/p5bL1l9.png)


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Notes for the Judges:

- I'm going for a Civil Rights theme for the tasks other than the Finish Line memory task, showcasing the barriers African-Americans in the United States had to overcome to attain equality. In this finale, the tasks showcase the period of slavery leading to the Civil War on the first RB; the first ARI harkens back to the landmark Brown v. Board of Education Supreme Court decision and the last ARI references Rosa Parks' iconic refusal to give up her seat to a white man on a bus in the Alabama capital of Montgomery, which sparked the US Civil Rights Movement of the 1950s and 60s.

- The final RB does take a cue from season 9's Denver finale task at Red Rocks, but their teammate can not guide them at all and there's something else for the teams to remember because there was an added twist in Leg 1. Also, instead of remembering countries they visited, they have to remember the elimination order of the teams. Among the 200 flags are flags bearing Amazing Race teams from past seasons as decoys to throw teams off.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:54:42 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #10 - Declive
[Key Biscayne & Key Largo, Florida]

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Leg 1: Key Biscayne & Key Largo, Florida.

Pit Start: Vila Belmiro, Santos
Drive to Guarulhos Airport
Fly to Miami, FL
Route Info: Ocean Park - Neptune Memorial Reef
ROADBLOCK: Dive for Clue (African Queen Post Card)
- Find Boat at Holiday Inn Key Largo
Route Info: Rescue, Rehab, Release (Turtle Hospital)
Route Info: Repair Turtle Shell
Route Info: Find Fred
Picture to Naval Air Station of Key West
ROADBLOCK: Memory Task (Airport Names)
Finish Line: Charter to Fort Jefferson

______________________________________________________

This is Santos, Brazil!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106569320_3041892675897995_5185402535893869623_n.jpg?_nc_cat=108&_nc_sid=07e735&_nc_ohc=cjDI32smWHkAX_EXm0c&_nc_ht=scontent.fpet1-1.fna&oh=835e58d59959b36b9d1add31835daa84&oe=5F27EB5C)

A coastal city full of histories, and home to the largest beachfront garden in the world, as well as the biggest port in Brazil.

And also known for its direct impact in the history of soccer!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106596271_3041892849231311_1738324666427460433_n.jpg?_nc_cat=105&_nc_sid=07e735&_nc_ohc=FVbDDc27fKEAX-bItdK&_nc_ht=scontent.fpet1-1.fna&oh=12ac0e001a3b600db78e5ca73598fce0&oe=5F278FB3)

At the Vila Belmiro, home field of soccer legend Pelé and Santos FC, teams will depart for the last leg of The Amazing Race.

(XXXX & YYYY) won the last leg and will depart first, after a 18-hour rest, at 16:04!

Route Info: Drive yourselves to Guarulhos Airport in Sao Paulo and fly to your final destination: Miami, Florida!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107098811_3041892329231363_3477234728002360648_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=qOfar5MR1LYAX-3dXYz&_nc_ht=scontent.fpet1-1.fna&oh=a83be8168848465763d4dabb749c79b0&oe=5F2682CA)

Once there, travel by taxi to Ocean Park in Key Biscayne!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/83401062_3041892485898014_6249097895704930755_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=qf_hfoikFP8AX-WH9aH&_nc_ht=scontent.fpet1-1.fna&oh=805dd08053e6063b734d4640138b71fa&oe=5F289D62)

You'll find your next clue there at the 8th Lifeguard House.
You have 478 USD for this leg of the race. Good Luck!

______________________________________________________

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107613331_3041891992564730_6958178666594069717_n.jpg?_nc_cat=110&_nc_sid=07e735&_nc_ohc=Uw2P6kE8FUQAX_0J7K1&_nc_ht=scontent.fpet1-1.fna&oh=357cc467fb8a45d6e00454e2688bc48f&oe=5F2939CE)

Teams are most likely taking the 1st flight out at 22:20. But if they can't, there is another availiable option at 23:30.
Flight Date: August 26th.

______________________________________________________

Roadblock: "Who wants to go deep into the city?"

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106686776_3041892392564690_2011909102870166447_n.jpg?_nc_cat=102&_nc_sid=07e735&_nc_ohc=1YwNQvy68dQAX-IRFD9&_nc_ht=scontent.fpet1-1.fna&oh=b0d19f850e96732aece82c43f264c110&oe=5F29AE44)

In this Roadblock, one team member must take a provided boat with the Neptune Memorial Reef diving crew and wearing a diving suit, go down to the Atlantis Reef to the underwater city.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/s960x960/106609518_3041892549231341_126164528335173679_o.jpg?_nc_cat=105&_nc_sid=07e735&_nc_ohc=3hEhvlWKDzMAX8YXi_8&_nc_ht=scontent.fpet1-1.fna&_nc_tp=7&oh=7d03138924d31006c0858fd4673c7a18&oe=5F26CB01)

Once there, he or she must navigate the beautiful sculptures until they find a postcard: their next clue.

______________________________________________________

After the Roadblock, teams had to decipher the post card.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106703082_3041892472564682_5061299249679528025_n.jpg?_nc_cat=101&_nc_sid=07e735&_nc_ohc=zDfTDKRMq2cAX97h-Ua&_nc_ht=scontent.fpet1-1.fna&oh=1adfdf808473d825dbe758eaf01d0a67&oe=5F29D4D8)

The post card referred to The African Queen. A known 1951 movie adapted from a 1935 novel. Teams would have to figure it out the clue was leading them to the actual African Queen boat.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107614133_3041891885898074_262464717533921449_n.jpg?_nc_cat=107&_nc_sid=07e735&_nc_ohc=bs_GvCUYtOIAX90ym2o&_nc_ht=scontent.fpet1-1.fna&oh=cc427c2be4f6ea0c6d63110ca658c71a&oe=5F26F312)

The boat used as the African Queen in the movie is actually the 35-foot (10 m) L.S. Livingston which had been a working diesel boat for 40 years. The vessel was spotted gathering rust in a Florida marina in 2012 by a resident couple. The couple have since repaired the ailing ship and opened it up to tourists and film enthusiasts, providing cruises around the Florida Keys aboard the famous vessel.

Therefore, teams had to race to find the boat at Holiday Inn Key Largo.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106919454_3041892275898035_4722120949480451001_n.jpg?_nc_cat=108&_nc_sid=07e735&_nc_ohc=0Vkksf5OjBMAX8R9_q2&_nc_ht=scontent.fpet1-1.fna&oh=7d4b02a82f102e2ab6021534689c332a&oe=5F271C32)

______________________________________________________

Route Info: "Rescue, Rehab, Release!"

Teams were left to figure it out that the clue was in mention to the motto of the Turtle Hospital in Key Largo.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107076489_3041892709231325_8303035409109208284_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=4hsWP-k-PDwAX8rtB01&_nc_ht=scontent.fpet1-1.fna&oh=8df1389dc28e5084c3e1366a0e772436&oe=5F27BF4E)

Up there, they would find the next clue at the entrance.

______________________________________________________

Route Info: Repair the Damage!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107063711_3041892769231319_3089226189614844089_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=8a1ntaqsJ7sAX-679S-&_nc_ht=scontent.fpet1-1.fna&oh=885232e33f935243cc28d433414c819a&oe=5F2A00CB)

In this task, teams would have to learn from a turtle doctor how to correctly perform a shell repair and how to properly put up a bandage to their approval.

______________________________________________________

Route Info: Find Fred and take a picture of him.
The picture will provide you the next clue.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106556669_3041907139229882_350375552374999870_n.jpg?_nc_cat=106&_nc_sid=1480c5&_nc_ohc=kZDQTKlwpKsAX87Woeh&_nc_ht=scontent.fpet1-1.fna&oh=a23afda92787d2f006fe3321335ebf0a&oe=5F295F38)

Teams needed to learn that Fred is in mention to the "Fred the Tree". Once there, they should take a zoomed picture with provided smartphone.
Next to Fred, teams will see two words: NAVAL STATION


______________________________________________________

Teams were left to figure it out they should take their taxi to the Naval Air Station in Key Largo.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107087850_3041892339231362_1149527377301522207_n.jpg?_nc_cat=103&_nc_sid=07e735&_nc_ohc=32LIJmiLF4QAX_eOjc0&_nc_ht=scontent.fpet1-1.fna&oh=751a3da7ba959665005b833f0f48a6da&oe=5F29B04C)


______________________________________________________

Roadblock: "Who remembers flying...a lot?"

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/107715233_3041892629231333_3244656100356826659_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=K3Z7mAjb3RoAX-s_IDm&_nc_ht=scontent.fpet1-1.fna&oh=43d3e1c796f65acd7e299745bd377635&oe=5F26B5F8)

In the race's final Roadblock, one team member had to correctly place (in order of visit) all the names of Airports they've visited during the race. Of course, there will be some wrong plaques to throw them off as well.
Three captains will be there to approve or disapprove the task.

If it's correct, the designated captain will fly the teams in a charter!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/s960x960/106670385_3041891985898064_7256498440015060883_o.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=cH5MbJLWCO0AX8HU8OE&_nc_ht=scontent.fpet1-1.fna&_nc_tp=7&oh=2c0222d6e34018fd6754825e501e477b&oe=5F296E3D)

All the way to the Finish Line at Fort Jefferson!

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106387632_3041892122564717_7677853439989609913_n.jpg?_nc_cat=110&_nc_sid=07e735&_nc_ohc=GhbH2MuQUeEAX9gT5cM&_nc_ht=scontent.fpet1-1.fna&oh=270f99cc97348f86907a54030eab01b6&oe=5F27E682)

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/106903755_3041892015898061_2410411623198368987_n.jpg?_nc_cat=100&_nc_sid=07e735&_nc_ohc=wQRQU0aMkCIAX_JzJ1T&_nc_ht=scontent.fpet1-1.fna&oh=22123610811c3a952aeb8ee78bb0a02f&oe=5F28DD5C)

Hurry up! The first team to check-in wins The Amazing Race!


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Taxi Fares for the Leg (Courtesy of Taxi Fare Finder)

Miami Airport > Ocean Park ($47~$50)
Ocean Park > Holiday Inn Key Largo ($165~$170)
Holiday Inn Key Largo > Turtle Hospital ($129~$136)
Turtle Hospital > Fred ($14~$18)
Fred & Donna > Naval Air Station Key West ($95~$100)
Rounding up to 475 USD

If teams keep their cabs (probably will), the price might be smaller though.
Let's put some extra money for safety though.

August is in American Summer so the weather in Miami will be hot for water activities in that day.

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/83279110_3041892749231321_5045032004241285956_n.jpg?_nc_cat=102&_nc_sid=07e735&_nc_ohc=BgjSMy-UmuEAX_oj2yf&_nc_ht=scontent.fpet1-1.fna&oh=ac5fe54bc9b48f46e220cf33edcb13f8&oe=5F2A2095)

Full Maps for the Leg:

(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/s960x960/107045772_3041891935898069_2183983432660749679_o.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=rObjunwrpPcAX_ObAhh&_nc_ht=scontent.fpet1-1.fna&_nc_tp=7&oh=93bd720561c3697b5d1a4e558c48874a&oe=5F28840F)
(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/s960x960/106418026_3041892152564714_1815996342443764867_o.jpg?_nc_cat=110&_nc_sid=07e735&_nc_ohc=9MCaNiNftgoAX_BE2L_&_nc_ht=scontent.fpet1-1.fna&_nc_tp=7&oh=daf95bd7c5ac5c677239cc39284ceae5&oe=5F266ACD)
(https://scontent.fpet1-1.fna.fbcdn.net/v/t1.0-9/s960x960/106127597_3041896809230915_4054414572734186207_o.jpg?_nc_cat=101&_nc_sid=1480c5&_nc_ohc=SOoP7AbxEikAX_ytGpm&_nc_ht=scontent.fpet1-1.fna&_nc_tp=7&oh=2ed7dc6177d2211aa685a73569ba68e2&oe=5F27C223)

Key Biscayne is an island town in Miami-Dade County, Florida, United States. The population was 12,344 at the 2010 census [5] (in July 1, 2019 population was estimated in 12,846).[6]

Key Largo (Spanish: Cayo Largo) is an island in the upper Florida Keys archipelago and is the largest section of the Keys, at 33 miles (53 km) long.

Key West (Spanish: Cayo Hueso) is an island in the Straits of Florida, within the U.S. state of Florida. Together with all or parts of the separate islands of Dredgers Key, Fleming Key, Sunset Key, and the northern part of Stock Island, it constitutes the City of Key West.

FURTHER DETAILS

Hello, Judges! Hope you liked my leg. Here are some explanations:

1 - Santos is a huge part of Brazilian history and culture. I think it has never been visited before and would be awesome to see a leg there. The Pit Start is the legendary Urbano Caldeira Stadium, where Pelé (considered the best soccer player ever) wrote history every single day. I think this is a leg full of nature-sights so i wanted to begin with a man-made thing.

2 - Self driving to the airport is the only self driving i wanted to include. I think it's stupid (sorry for the word) to let anyone self drive in the final leg. It could represent speeding tickets plus danger. I know the taxi rides for this leg are long, but i figured it's best to have it this way than to risk teams and crews lives.

3 - As a great final leg should have, i've included some trick tasks in which teams have to solve a riddle or a photo to find a location. It's a classic in TAR and i love it. This makes the leg more difficult, i believe so.

4 - I think the rural Florida goes unused even though we had the brilliant final there in TAR 18. If you ask me, i'd prefer my leg over theirs...

5 - Fred the Tree is supposed to include some emotional tone towards the ending of the leg. Plus, teams have to take a picture because Fred is in a old bridge and teams are driving in another bridge. No easy way to connect there.

6 - Why is my memory task original? Well, it's never been done before if i recall correctly. Airports names are something tricky for the teams to decorate.

7 - This might be the most remote Finish Line even in TAR. I think it's nice.

8 - Also, i love the 2 Roadblock legs. It surprises teams, even though the Final Leg is not even a huge surprise anymore. I'd be surprised to see a Detour in a Final Leg again. So i think my leg fits with TAR's actual purpose of a Final Leg design.

9 - The Finish Line is inside that Fort Jefferson hexagon. The helicopter lands there - far enough from the finish line to not ruin everything though.

10 - I think this leg creates an emotional and happy aspect to the teams as well since they will be seeing lots of sight beauties along the way. Blue ocean diving, underwater city, turtles, airplanes, flying above that beautiful sea all the way to Fort Jefferson...will be awesome.

11 - For the 1st Roadblock teams will use an tradicional diving suit with a air pump. The post card will be inside a tradicional TAR clue which will be protected from the water, of course.

12 - At the African Queen, the clues would be inside the boat. Easy to spot.

13 - Instructions to help a turtle: https://www.cuteness.com/article/turtle-bleeding-shell

"Clean the wound, if you can, with water or hydrogen peroxide, and bandage it. Gauze bandages with adhesive on the edges may work well on small cuts, while sanitary napkins cut to size can come in handy for larger gashes."

14 - In Fred the Tree, there would be a sign placed to spell the words "Naval Station"

15 - In the final Roadblock, the plaques would have the original names of the airports. Instead of "Atlanta International Airport" we would have "Hartsfield-Jackson International Airport"
Of course, there will be more plaques with random names to confuse teams.

I believe this was all. Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:55:54 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #11 - Nuku
[Buxton, North Carolina]

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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:56:37 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #12 - David
[Knoxville, Tennessee]

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Leg 12 (Trinidad y Tobago to US)

*shots of different areas of the country visited in the previous leg*

Phil: This is Trinidad and Tobago, an island country in the southern Caribbean Sea. With a mix of Spanish and British heritage, this is one of the most inhabited countries in the Caribbean and just off the shores of Venezuela, and is dependent on oil as well as tourism. And on the eastern coste of Tobago Island lies Little Tobago. This small island, which serves as a natural space where birds breed and also has a coral reef around it, was the last pitstop in a race around the world. During the pitstop, teams have rested aboard a yacht and have been transported to Port of Spain Ferry Terminal.

Note: Departure times will be between 4pm and 8pm. Pitstop length could be somewhere between 18 to 24 hours to accommodate for the timing of this final leg.

(https://i.imgur.com/QS6F8uY.png)

(https://i.imgur.com/IeiMPYq.png)

Route Info: Use the provided album to get to your final destination city. Once there, take a taxi to your location, where your next clue awaits.

You have 50 USD for this leg of the race.


(https://i.imgur.com/nmM3Vie.png)

Additional Information (provided to teams along with the album):
If you require a place for online research, head to the Radisson Hotel Trinidad.
For flight bookings, get to Go 4 Less Travel Agency.
You MUST fly to the closest major airport to your destination.


Phil (voice-over): Teams must first find out that their next destination is Dolly Parton's theme park, Dollywood, in Pigeon Forge, Tennessee.

Tennessee is mainly known for country music and natural landscapes, as well as food and whisky distilleries. While Nashville is the capital of the country music, Tennessee is the state where the most prominent singers have developed their career in country music, and among them, The Queen of Country music. Dolly Parton has composed over 3,000 songs and sold over 100 million albums worldwide, which has given her nickname.

Teams will have to acknowledge Dolly's birth house in Sevier County, which gave name to one of her early albums, My Tennessee Mountain Home. Teams will have to realise by the small edit in the album cover that they do not have to go to the original birth house but to its replica in Dollywood. For that, they will have to fly to Knoxville, TN, and take a taxi to Dollywood. It is there where the same Dolly Parton will await teams with their next clue after teams sing to her a piece of one of her songs.


(https://i.imgur.com/a8VGDVA.png)

(https://i.imgur.com/lqfcrt9.png)

(https://i.imgur.com/3Kia3Q3.png)

(https://i.imgur.com/ot00jmP.png)

(https://i.imgur.com/Ot4aHZI.png)

Note: Due to the few number of flights both at Port of Spain and Knoxville airports which make connections hard to achieve, all teams will be on the following United Airlines flights, which fly daily:

(https://i.imgur.com/h3ySTuv.png)



Route Info: Make your way to Gatlinburg Pigeon Forge Airport, and search the runway for your next clue.

(https://i.imgur.com/u6025hQ.png)

(https://i.imgur.com/Gh1ykWW.png)



Roadblock: Who wants to fly like an Eagle?

Phil: A Roadblock is a task that only one person can perform. In this Roadblock, both team members will hop on the light plane and fly 130 miles towards Warren County Memorial Airport. When the instructor says, the team member who is performing the Roadblock will have to search for a big race flag in the ground and, once they have found it in Airport Lake, skydive along with the instructor to it and retrieve the next clue. Once the jumpers have reached Airport Lake, they will have to swim to the buoy holding their next clue before taking a buggy for 2 miles to the airport where they will reunite with the other team member.

(https://i.imgur.com/W3gYz1K.png)

(https://i.imgur.com/Ev8mfAg.png)

(https://i.imgur.com/VH0noud.png)



Route Info: Make your way to Happy Camper Campground, and search the main gate for your next clue.

Phil (voice-over): Tennessee is home to a great number of State Parks and many natural landscapes and sceneries, which makes it a perfect destination for many Americans who want to take some outdoor holidays, and campsites like this are the perfect place to overnight during such stays. It is here, that teams will find their next clue.

(https://i.imgur.com/QuPLqkZ.png)

(https://i.imgur.com/0ETjkav.png)



Route Info: Choose one of the camping areas and help the visitors by assembling the camping tent and their area with chairs, a table and cooking gear. Once you have correctly set everything as in the model area, the happy couple will hand you your next clue.

Phil: Camping is one of the most popular accommodations for people from all over the country that want to experience the healing power of nature in Tennessee. Now, teams will have the chance to show their camping skills by helping these young couples to assemble their camping facilities for their overnight in the outdoors. Teams will need a strong sense of teamwork and eye to detail to exactly match the model area. When they are correctly done, the young couple will give teams their next clue.

(https://i.imgur.com/p8c2eHI.png)



Route Info: Make your way to the Rock Island State Park, and head to Beach Rd where you will find the start of the Eagle Trail. Then, hike the Eagle Trail while collecting 11 different flags from the countries visited during the race before ending your hike in the Blue Hole, where your next clue awaits.

Phil (voice-over): Teams must now take a taxi 5 miles to the Rock Island State Park, a natural reserve which is one of the most popular green areas in Tennessee, where people go for hiking, swimming in their lakes along the waterfalls or stay in their cabins for a relaxing getaway. Once in the park, teams will have to follow the Eagle Trail, a 1.5 mile mountain course ideal for hiking, while they will collect 11 flags of the countries where each of the pitstops were located throughout the race course. Flags are placed on the trail in the correct order, so if they realise they have skipped one country, they can head back to search for it without having to wait until the end of the course and not wasting a significant amount of time. If they have all 11 flags at the end of the course, the Park Guard will hand teams their next clue.

(https://i.imgur.com/vPn42gt.png)

(https://i.imgur.com/EdYaoqd.png)

(https://i.imgur.com/byE7l6i.png)

(https://i.imgur.com/q78AyS4.png)

(https://i.imgur.com/urppkr7.png)



Roadblock: Who wants to use the past to change their future?

Phil: This is the final Roadblock of the race, and it must be performed by the member who did not perform the skydiving. In this Roadblock teams are provided with a board and they have to attach each of the country flags in order into the corresponding team who performed best (among the Final Three teams) in each of the legs. When teams have placed all the flags, if they are correct, a key will drop on the lower right corner and they will use it to unlock one of the tandem bikes they will have to ride for 2 miles until the Finish Line: the Great Falls Dam Bridge. Located in the junction of the Caney Fork River and the Collins River, this pedestrian only bridge is the Finish Line for this race around the world. The first team to check in here will be crowned as the winners and receive the $1,000,000 prize.
[/size]

(https://i.imgur.com/xeYPVmu.png)

(https://i.imgur.com/mTBrwo2.png)

(https://i.imgur.com/eAf1Tl7.png)

(https://i.imgur.com/ltrDaEW.png)

(https://i.imgur.com/gpzS5UX.png)

ARI: Starting point of the Eagle Trail
Orange: Hiking Trail
RB: Place where the Roadblock takes place
Green: Tandem Cycle
FL: Finish Line




(https://i.imgur.com/SozIuBR.png)

This is the overall time planning of the leg since the arrival at Knoxville. Estimated times for each transportation and task are included and an estimate of the time range when teams should be at each step of the leg. This estimate does not include possibilities of teams getting lost, etc. The whole leg should be done by 6pm or 7pm at most.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:57:31 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #13 - betheactress
[Key West, Florida]

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(https://i.imgur.com/FocR2LM.png)

This is Medellin, Colombia. A once small city specializing in gold and coffee, the 21st century saw this town turn into a sprawling urban utopia that's brimming with creative ideas for urban living seen no where else in the world. Medellin is proud to contain a eco-árbol, a tree-like structure that acts as an air purifier, pebble parks to dip your bare feet in mud, grass and a pond to relax, and a cohesive state-of-the-art public transport system to limit pollution.

(https://i.imgur.com/SfA1IR6.png)

Showing the true spirit of Medellin, the botanical park that was once closed due to the city's high crime rate reopened with a futurist design with stunning architecture. Teams will start their final leg of the race at the Orchideorama, inside the Medellin Botanical Gardens.

(https://i.imgur.com/A3vItUm.png)

Kim & Michele, who were the first to arrive at the end of the last leg, will depart first at 2:48AM.

(https://i.imgur.com/KyIm8jU.png)

Michele: Fly to Key West, United States!

(https://i.imgur.com/40N3E71.png)

(https://i.imgur.com/syUaJld.png)

(https://i.imgur.com/PB7Ksoq.png)

Teams must now fly 1500 miles to Key West, United States located in the Florida Keys. The Florida Keys are a string of tropical islands built on top of ancient coral reefs. A popular destination in the southern United States, Key West is a renowned for its Duval street pubs, pastel-hued houses and conch style homes.


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(https://i.imgur.com/h0lTyOy.png)

(https://i.imgur.com/wpCWeJV.png)

All teams are flying on the same flight to Key West International Airport, connecting in Miami.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/FDIiCxz.png)

When teams land, the only instructions they'll be given is to find the "southernmost point of the continental United States". Upon getting confirmation of the widely known spot by locals, they'll travel by taxi to the Southernmost Point Buoy. This landmark represents the unique closeness to Cuba and the Cuban community in the Florida Keys. Teams will find their next clue here at a custom clue box resembling a buoy. Teams have $94 dollars for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/ItIPohW.png)

Teams must now make their way on foot half a mile to the iconic Gato Cigar Factory. Founded by Eduardo Hidalgo Gato in 1871, it is a cultural landmark in the historical district of Key West. Gato was an innovative figure in old Key West, as he built apartments around the factory for his workers, paved roads, funded a hospital and even started a rookie baseball league. The Gato Factory was one of the earliest American integrated workplace where Cuban, African, Bahamian-Americans and whites worked side by side while their children attend the same school. Teams will find their next clue here.

(https://i.imgur.com/uTd6pEq.png)

"Who's ready to wrap up the race?"

Note: The racer who does not complete this roadblock MUST complete the final roadblock of the race.

(https://i.imgur.com/SCjtysz.png)

(https://i.imgur.com/jGSrAJJ.png)


A roadblock is a task that only one person may perform. In the first roadblock of the finale, the person performing this task must learn the art of cigar rolling. Gato took the art of cigar rolling seriously, from the way the windows face the east/west to maximize the sunlight, to starting the day arranging the leaves in 20 shades of brown to use the most expensive leaves as the wrapper. In this task, racers must focus on rolling cigars into different figurados:

(https://i.imgur.com/zijVTrH.png)

Parejos are your common cigars. Torpedos are similar to parejos except that the cap is pointed. Pyramids have a broad foot and evenly narrows to a pointed cap. Perfectos narrow at both ends and bulged in the middle. Presidentes are shaped like a parejo but considered a figurado because of its enormous size and occasional closed foot akin to a perfecto. Once teams can roll 3 cigars of each figurado, the cigar master will hand teams their next clue in the form of a T-shirt.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/CUQkKdv.png)
Upon completion of the roadblock, the cigar master hands teams a shirt. While the shirt says Del Sol on it, teams are not going to the Del Sol shop in Key West! Instead they must be intuitive and realize that Del Sol is a famous Caribbean island gift shop specializing in color changing shirts. Upon putting the shirt in sunlight, teams will see that the shirt is directing them to head to..

(https://i.imgur.com/tqASva1.png)
Mote's Elizabeth Moore International Center for Coral Research and Restoration. Teams must hail a taxi and travel 30 miles to the coral research center located in Summerland Key. The location is in a prime spot in the keys, as it is near mangrove forests, sea-grass meadows and lies within the NOAA Marine Sanctuary. Teams will find their next clue here.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/F1BREcm.png)

(https://i.imgur.com/1xBskNw.png)

https://www.youtube.com/v/EV3_DwYumxE

Ocean acidification is one of the many climate threats to the world's oceans. Ocean acidification is the gradual lowering of the ocean's pH, which is caused by pollution of the atmosphere. This pollution (in the form of CO2) is taken in by the ocean water to form carbonic acid and this shift in equilibrium leads to less carbonate in the water for corals, mollusks and other marine calcifiers to form critical skeletons. With coral being a cornerstone and literal backbone of major underwater ecosystems, this is a threat to the environment, which was recently exacerbated by Hurricane Irma which destroyed many coral reefs. 

A part of Mote's International Center's work is reef restoration, and in the aftermath of Irma the center has more than doubled their efforts and staff to growing coral in tanks before restoring them in the wild to rehabilitate the keys' coral populations. One method is using Biorock. The method uses an electrically conductive frame that is submerged and attached to the bottom of the ocean. The electric current (that is safe for swimmers and marine wildlife) draws and precipitates natural minerals such as the key calcium carbonate. Once the structure becomes solidified, divers take the coral (grown in labs like Mote's center) and attach them to the frame. With the stream of calcium carbonate, the coral grows faster than in the "wild" and the reef forms and attracts other wildlife found in coral reefs.

To get their next clue, teams must help assemble the biorock frame, take it on a boat and place it in one of the center's restoration sites. Once it's completed, they will free dive and help the conservationists attach coral to another structure to receive their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/c0FTHBk.png)
Upon finishing the task, their boat drops them off at Flying Bonefish Seaplane Base near Marathon where they open their clue, instructing them to travel by taxi to Matecumbe Harbor in Islamorada where their next clue awaits at the dock.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/7tIuqF3.png)

(https://i.imgur.com/EVp8OWu.png)

The Amazing Race is a test of team's navigational skills, and it will be back to the basics. Teams have a map of the keys with an X, as well as GPS preloaded with coordinates of a parcel hidden underwater. They must instruct their driver in where to drive and check their accuracy by reading their GPS. Teams will soon discover they were sent to an area in the vicinity of Alligator Key Lighthouse, which honors the navy schooner Alligator which went aground there in 1822. Teams will have to untie their parcel containing their clue in the chest deep water.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/swf3Ml1.png)

(https://i.imgur.com/Zy6u0la.png)

Teams will now have their driver take them to the largest party in the water at the Islamorada sandbar! This sandbar is located near mile marker 84 and is only accessible by watercraft, with tons of people coming to the sandbar with a variety of boats, from kayaks to paddleboards to fishing boats. This congregation of boats is a hit party scene in the summer months, featuring lounge chairs, barbecues and community camaraderie. When they arrive, teams will have to disembark their vessel to find their next clue atop a marked boat.

(https://i.imgur.com/uTd6pEq.png)

"Who needs to get a clue?"

Note: The racer who did not complete the prior roadblock MUST complete this one.

(https://i.imgur.com/dgz8Zof.png)

(https://i.imgur.com/F4vK8gB.png)

In the final roadblock of the race, racers will be tested on their memory of the special, unique clue boxes used throughout the race. Navigating the sandbar with a canoe, teams will search the literal sea of watercraft for clue boxes they previously encountered in the race. There will be multiple versions of each clue boxes, with some having the wrong color here or a missing attachment there. Once they collect the clue boxes in the race, they will bring them and arrange them in the order they were encountered. Once they are correct, they will receive the final clue of the race.

(https://i.imgur.com/yj2quJz.png)

(https://i.imgur.com/T9asZq2.png)

(https://i.imgur.com/2SE8rMD.png)

Teams must now make their way to the finish line, Founders Park! The park is a local recreation club for residents living or renting in Islamorada. Teams will have to take their boat under the bridge and dock at the Plantation Yacht Harbor & Marina on the gulf side, and then they must make their way on foot to the finish line located at the park's amphitheater! Hurry this is it, GO GO GO!

(https://i.imgur.com/ldi2m0h.png)

Producer notes
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-Teams' taxi trips are purposely broken up between foot travel and boat travel so that they can't keep one taxi the entire leg and force them to work hard to secure their vital transportation to get a million dollars (or have to work very hard to keep the same taxi such as instructing them to follow them while they walk on foot to the Cigar factory to keep them). This wasn't on accident, I wanted them to suffer on purpose! }:> Teams are given ample money (plus they should have leftover from prior legs) for the extended taxi rides.
-At the roadblock, the cigar master would only remove the incorrect ones so they wouldn't have to start all the way over.
-Upon completion of the coral task the trip to Marathon would take about 60 minutes, plus a 30 minute taxi to the next harbor. The reason it's not one big boat trip is that boats are slower than cars and teams shouldn't have navigate the entire ocean  :lol: The boat to Alligator Reef takes approximately 60 minutes (I have done this exact trip before) and to the sandbar would be roughly 30min-45min as well using that estimation. This means the rough transport times should be 2-2 and a half hours. But it's a rural leg so this is to be expected!
-With teams landing at 1pm, the leg should take 5-7 hours with transportation times included which should put the finish at roughly sunset/twilight for that pretty ending which in the summer is around 8:30pm!!
-The final roadblock will offer the teams privacy, as a floating pipe and drape will separate the 3 racers completing the task from cheating or peeking.
-The coral task was my fave and I'm passionate about conservation (and have done bioframing before) so if you want to know more than what I didn't include in the 3 paragraph explanation PM me  :luvya:

Maps. It's not one big map because I have locales off the main land and google doesn't like it. But it's all linear in the sense that we never travel south on Overseas Highway, always north!
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(https://i.imgur.com/fQE3V1C.png)

(https://i.imgur.com/3MLKZxL.png)

(https://i.imgur.com/oEicza2.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:58:28 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #14 - BritishTARFan
[Cape Cod, Massachusetts]

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Welcome to my finale leg of Design Challenge VIII, I hope you enjoy It :)



Wikipedia Style:

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(https://i.imgur.com/I40G1gE.png)
(https://i.imgur.com/91eEQ74.png)


Fantasy Style:

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(https://i.imgur.com/BGfdzog.png)

Phil: This is London, England, the Capital of the United Kingdom. Home to nine million people this historic metropolis was founded 2000 years ago by the Romans as Londinium and is littered with culture & historic buildings such as…

(https://i.imgur.com/L8Qclzx.png)

…Leadenhall Market. This 14th century marketplace right in the heart of London’s financial district was the penultimate Pit Stop on this race around the world and will be the starting point of the final leg, of the Amazing Race!

Phil: James & Jamie who won the last leg of the race will depart first at 4:00am.

Clue: Fly to Boston, Massachusetts! Once you land, drive yourselves to the Woods Hole Oceanographic Institution in the town of Falmouth on Cape Cod, where you’ll find your next clue. You have $150 for this leg of the race.

(https://i.imgur.com/7RjySnf.png)

(https://i.imgur.com/PEk5sDf.png)

Phil: Teams must now fly over 3000 miles to Boston, Massachusetts, the largest city in New England. Once they land at Logan International Airport, they must drive themselves 77 miles to the Woods Hole Oceanographic Institution on Cape Cod, where they’ll pick up their next clue.

*Other teams depart at 4:23am & 4:32am*

Roadblock: Who’s feeling fishy?

(https://i.imgur.com/IcvMyzP.png)

(https://i.imgur.com/tVHDbDL.png)

Phil: Cape Cod is notorious for Marine Biology due to the diverse array of sea life found just off the coast. In this Roadblock, one team member must sit in a lecture and learn the names of 10 aquatic creatures, native to Massachusetts. Then they must go to a classroom and match each animal to their name, however, teams will have to match the animals with their latin name, not the English name which teams should pay attention to in the lectures. If they pass their quiz, the marine biologist will hand them their next clue.

Clue: Drive Yourselves to the compound which the 35th US president used as their base for their presidential campaign in 1960.

(https://i.imgur.com/Uh0MrlT.png)

Phil: Teams must now figure out that the house the 35th president used as their presidential campaign’s base is the former home of John F. Kennedy. To get there, they’ll need to drive themselves 25 miles to 111 Irving Avenue in the town of Hyannis where they’ll find their next clue.

Clue: Drive Yourselves to Spanky’s Clam Shack in Hyannis to get your next clue.

(https://i.imgur.com/phm7Ynw.png)

Roadblock: Who is on a roll? Note: The team member who performed the last Roadblock may not perform this one.

(https://i.imgur.com/wgrccfG.png)

(https://i.imgur.com/o4iHPAm.png)

Phil: Lobster Rolls are a staple here on Cape Cod, and here at Spanky’s, people can’t seem to get enough of these fishy delights. For this roadblock, one team member must deliver 12 lobster rolls to 12 customers on the Hyannis Harbour who are wearing t-shirts with the names of various locations seen on the race, printed on the back. Each roll will be marked with a leg number, so teams will have to give each customer the roll which has the leg number corresponding to the location on their T-shirt. In exchange they’ll receive a letter of the alphabet, once they have all 12 letters, teams must unscramble them, to get their next clue from the matradee.

Aaliyah: O, P, E, T, O, W, V, R, I, N, N, C. Oh!, It’s Provincetown!

Clue: Drive yourselves to the Barnstable Municipal Airport where you will travel by helicopter to the town of Provincetown, once there, travel by taxi to Cabot’s Candy Factory to receive your next clue.

(https://i.imgur.com/LxZMBzH.png)

(https://i.imgur.com/0CH1tZN.png)

(https://i.imgur.com/oDljV0Q.png)

Phil: Teams must now get in a private chopper to their final destination, Provincetown! Once teams land in this laidback town at the far end of Cape Cod, they must make their way to Cabot’s Candy factory, to receive their next clue.

Clue: With instruction from a confectionist, hand stretch 5 pounds of salt water taffy, to get your next clue.

(https://i.imgur.com/qWeuNxj.png)

(https://i.imgur.com/ND3nnMk.png)

Phil: Teams must now help to produce a favourite treat of Cape Codders, salt water taffy. Stretching this sticky taffy creates the chewiness which keeps the customers coming back for more. If teams can master this messy job, the confectionist will hand them their next clue

Clue: Travel by taxi to Race Point Lighthouse to find your next clue.

(https://i.imgur.com/CBt7vyH.png)

Clue: Listen to a series of Morse Code which tells you a list of the countries you have visited along the race. Once you have understood the code, you must run out to one of the boats on the beach and raise the flags of the countries heard in Morse Code in the order that you heard them, to receive your clue.

(https://i.imgur.com/BRedPuZ.png)

(https://i.imgur.com/wfUo14c.png)

Phil: Morse code was invented by native Massachusettsan, Samuel Morse. And his invention will be the epicentre of teams final memory challenge. Teams must put on headsets and listen to a series of morse code which says out each country visited on the race in a non chronological order. Once teams have cracked the code, they can run to one of the marooned boats on the beach, and then raise the flags of the nations in the order they heard. If teams have raised the correct flags, in the correct order, the captain will give them their final clue, of the Amazing Race!

Clue: At Last!, The Finish Line, GO GO GO! Run along the marked path for one mile where you will find the finish line on Race Point Beach!

(https://i.imgur.com/dB8uKRq.png)

Phil: Teams must now run one mile along Race Point Beach, to the finish line where the first team who enters the mat will win the one million dollars and the Amazing Race!

Congratulations Alisha & Aaliyah, you are the winners of the one million dollars, and the official winners of The Amazing Race!


Flight:

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(https://i.imgur.com/WIOfqoF.png)
As It is the final leg, I wanted teams to be on the same flight to level out the playing field. This was the earliest direct flight arriving into Boston, which would roughly allow teams to finish around sunset, which would be a great setting to end the Amazing Race on.


Maps:

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(https://i.imgur.com/tsFdz60.png)

Leadenhall Market —> Heathrow Airport

(https://i.imgur.com/ooZC4lT.png)

Logan Airport —> Woods Hole Oceanographic Institution

(https://i.imgur.com/xpuwkxY.png)

Woods Hole —> 111 Irving Avenue (JFK’s House)

(https://i.imgur.com/JopPiu7.png)

111 Irving Ave —> Spanky’s Clam Shack —> Barnstable Airport

(https://i.imgur.com/kj1x3G3.png)

Barnstable Airport —> Provincetown Airport

(https://i.imgur.com/viiNv9m.png)

Provincetown Airport —> Cabot’s Candy —> Race Point Lighthouse

(https://i.imgur.com/pBui9mz.png)

Lighthouse —> Finish Line on Race Point Beach


Extra Info:

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So I didn’t know much about the North East of the USA, so I chose Cape Cod as it’s an area I have heard about and I know is meant to be stunning. I essentially mixed what Cape Cod is famous for (Marine Biology, Salt Water Taffy, Lobster & The Kennedy’s) with what I remember doing at the coast when I was younger (in England), so learning about sea life, eating seafood (mainly fish & chips aha) and eating junk food. The morse code was just a random idea I had, it just so happens that Samuel Morse was from Massachusetts meaning the task made sense in the end.

This leg is expected to take around 8 hours, so after landing at about 12, teams should be arriving at the mat around 8pm, which is right at sunset, a beautiful ending to an Amazing Race.

Teams were given $150 this leg. This is because a taxi fare from Leadenhall Market to Heathrow will cost around $60-70 and teams will only have to travel very short distances in Provincetown so taxis will cost less than $30 there. Meaning teams will have enough leg money.

Teams were able to take notes in the marine biology lecture, however they weren’t allowed to take their notes outside of the lecture hall.

The Locations Which were named on the T-Shirts during the second roadblock are...

1. Tianfu Square
2. Anada Temple
3. Phewa Lake
4. Aquila Game Reserve
5. Cape of Good Hope
6. Chez Sami
7. Sundial Restaurant
8. Statue of Neptune
9. Palace of Caserta
10. Los Islands
11. Leed's Castle
12. 111 Irving Avenue

(https://i.imgur.com/D0vrkHN.png)

This above displays the Morse Code for the countries visited on the race. Teams would have heard this through headphones in the order of Italy, Turkey, United States, Myanmar, South Africa, China, United Kingdom, Lebanon, Guinea & Nepal. I wanted the final challenge to be challenging, which I believe it is. But as teams will already know the countries they had visited, teams should be able to work out the morse code so the task will be completable unlike the S16 detour.

Thank you for making it to the end, hopefully I’ll see you next round aha.

Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:59:12 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #15 - nrh2110
[Manalapan, New Jersey]

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This is Barcelona.

(https://i.ibb.co/19qgXC0/Bcn-start.jpg)

A city of more than 5.5 million people, Barcelona is the capital of Catelonia and one of the most visited cities in both Spain and Europe. Thanks to architects like Antoni Gaudí, the city homes some of the most fascinating architecture in Europe, as well as being a hotspot for Spanish cuisine, arts, and history such as that found here at Montjuïc Castle.

(https://i.ibb.co/ChJWHZk/castell-de-montjuic.jpg)

An old military fort dating back to 1640, Montjuïc Castle overlooks Barcelona from atop Montjuïc Hill, and from here, three teams will be departing on their last leg in a race around the world.

(https://i.ibb.co/QDXLw4x/John-Casey.png)

John & Casey won the last leg of the race and will depart first at 6:03 AM.

John: Last leg, baby!
Casey: Time to go home!

Route Info: Fly to Newark, New Jersey!

(https://i.ibb.co/WsW9GTp/flyewr.png)

Teams will now fly over 3,800 miles over the Atlantic Ocean to the largest city in New Jersey, Newark. Upon arrival, teams will find their next clues on the marked Ford Fusions outside the airport.

Casey: "You have 60 USD for this leg of the race."
John: Guess we're going to the East Coast!



All teams are now on the same United Flight departing Barcelona at 11:00 AM and arriving in Newark at 2:10 PM.

(https://i.ibb.co/5nBJGGt/map.gif)



Route Info:

(https://i.ibb.co/G2HDzFS/10-bill.jpg)

Teams must figure out that this $10 dollar bill is directing them to the Weehawken Dueling Grounds, the site of the notorious duel between Alexander Hamilton and Aaron Burr that fatally wounded the former. There, they will receive their clue from Antonio Burr, descendent of Aaron Burr.

(https://i.ibb.co/tsR64j6/ri-wdg.png)



Route Info: Drive yourselves to Boxcar Bagel & Deli.

(https://i.ibb.co/FH9j2bb/ri-bbd.png)

Teams must now drive themselves out of Weehawken and to the township of Bogota. Once there they must find Boxcar Bagel & Deli, where they will find their next clue box outside the entrance.



Route Info: Time to make bagels!

(https://i.ibb.co/ZBV8ZcF/ari-bagels.png)

The people of New Jersey firmly believe that they have the best bagels in the world, and Boxcar Bagel & Deli is a North Jersey favorite. Teams must properly make one dozen everything bagels, one dozen plain bagels, and one dozen sesame bagels to the manager's satisfaction. If the manager is satisfied with their work, they will each be given a bagel with Taylor ham and eggs—a New Jersey favorite—which they must finish to receive their next clue. However, teams will have to do redo any bagels that are do not meet the manager's standards.



Route Info: Drive yourselves to Thomas Edison National Historical Park in West Orange.

(https://i.ibb.co/fNN5b3d/ri-tenhp.png)

Teams must now drive themselves twenty miles to the town of West Orange and find Thomas Edison National Historical Park, the home and laboratory of the late famous inventor Thomas Edison. Teams will find their next clue at the entrance.



Roadblock: Who has the bright ideas?

(https://i.ibb.co/qknXVMP/RB-lightbulb.png)

Thomas Edison was one of the most prolific inventors in American history. In his lifetime, he patented 1,093 inventions. One of the most famous inventions he is credited with is the invention of the light bulb. In this Roadblock, one team member must properly build a circuit using all of the materials given to light up five light bulbs. Once all the light bulbs have been lit, they will receive their next clue.



Route Info: Drive yourselves to the Jenkinson's Boardwalk in Point Pleasant and play the balloon dart game to receive your next clue.

(https://i.ibb.co/QKp6TM3/ri-jb.png)

New Jersey is famous for its iconic boardwalks—places along the beach for beachgoers seeking carnival games, rides, shopping, dining, or even just a walk down the boardwalk. And here in Point Pleasant, Jenkinson's Boardwalk is one of the most famous of them. Teams must play the balloon dart game and hit three balloons to receive their next clue from the carnie.

(https://i.ibb.co/yXvvLdR/ari-balloons.png)



Roadblock: Who wants to make one last detour? Note: If you completed the previous Roadblock, your partner must complete this.

(https://i.ibb.co/cb5fk4C/RB-beach.png)

Along the race, teams encountered eight Detour decisions, and here at Point Pleasant beach, one team member will have their memory skills put to the test regarding these decisions. One team member must search among a hundred closed beach umbrellas with words pertaining to the Detour choices written on them. They must then install the correct umbrellas in the ground in chronological order. Once their umbrellas are in order, they will receive their final clue from the judge.



Route Info: Drive yourselves to the finish line, the Monmouth Battlefield State Park!

(https://i.ibb.co/vvJNRCV/finish-line.png)

Along the way, these eight teams were eliminated.

(https://i.ibb.co/3yhpWft/Sandy-Anthony.png)(https://i.ibb.co/7VMN5w4/Billy-Fred.png)(https://i.ibb.co/Ksrx5XC/Rupert-Michael.png)
(https://i.ibb.co/J7mQLYH/Anita-Claudia.png)(https://i.ibb.co/Qk0Hdbr/Taylor-Erin.png)(https://i.ibb.co/6bz3kxz/Lydia-Jackson.png)
(https://i.ibb.co/sHPdVdm/Ken-Susan.png)(https://i.ibb.co/WBvxWS8/Brad-Kyle.png)

And here at the site of the Revolutionary War's Battle of Monmouth, teams must now race to the finish line. The first team to step on the mat will win the one million dollars and...

(https://i.ibb.co/2K83hx6/Finale-Emmy-winning-host-Phil-Keoghan-greets-the-winners-at-the-Pit-Stop-on-the-22nd-season-finale-o.jpg)

the Amazing Race!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 08:59:51 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #16 - totumo
[Cape Cod, Massachusetts]

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Fly to your final destination city: Boston, Massachusetts!

Teams will all travel on the same flight from Buenos Aires, connecting in Atlanta and arriving at 9:50 in the morning.

(https://i.imgur.com/fYeA7sR.png)

Once there, search for a marked car in the parking lot and drive yourselves to Cape Cod!

(https://i.imgur.com/GPXcTXP.png)

You'll find your next clue in the town of Bourne at the Cape Cod Canal Railroad Bridge!

You have $85 dollars for this final leg of the race.

(https://i.imgur.com/8hsPdij.png)

Roadblock: Who's ready for some heavy lifting?

This bridge expands the Cape Cod Canal and connects the Cape to mainland USA. To facilitate railway tracks continuing through the cape, this vertical lift bridge was constructed in 1933 and at the time was the longest vertical lift bridge in the world. Today it helps transport over 100 trains daily reach this remote region.

In this Roadblock, one team member must enter the control room and follow a series of safety protocols to successfully raise the bridge. Once a boat has passed through the canal, they'll then need to return the bridge to it's initial position. If any safety protocols are not adhered to, teams will be stopped immediately by the Chief Bridge Operator and will be forced to restart. Once successfully completed, teams will receive their next clue.

The designated instructions to follow are:


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- Scan of the bridge to confirm it is clear for lifting. Announce clear of bridge
- Loud speaker announcement of bridge lift to commence
- Lowering of pedestrian barricades
- Operate warning horn, leave on during bridge lift
- Communicate to pedestrian officer to police the designated crossing
- Open the span locks, to release bridge from the piers
- Confirm counterweights are secure, then commence the lowering of the counterweights
- Once the bridge has reached peak height, use the span brakes
- Allow the boat to pass through
- Release span brakes and raise the counterweights back to their regular height
- Close the span locks
- Turn off warning horn
- Announce the reopening of the bridge
- Raise pedestrian barricade
- Communicate to pedestrian officer to allow passengers to cross



(https://i.imgur.com/TgV0PdS.png)

Find the 'White House' of Cape Cod!

Teams must realize that the 'White House' refers to the summer residence of former president John F. Kennedy. They'll find their next clue outside his compound.

(https://i.imgur.com/8pbexSJ.png)

Drive to Truro Vineyards to find your next clue.

(https://i.imgur.com/0rvpz3X.png)

It's time to go picking!

Cranberries are one of the iconic specialties of the Cape and now teams will need to get knee deep into the extraction process!

Teams will collect 20 cranberry vines from the vineyards and then jump into the harvesting pool. Once they've waded in, teams will need to use "egg beaters" and "booms" to release the cranberries from the vines and round them up for collection. Once teams think they have collected enough cranberries, they'll need to take them and drive to the oldest gay bar in the country.

Teams will be left to figure out this refers to Atlantic House in Provincetown.

(https://i.imgur.com/Evn9EaS.png)

(https://i.imgur.com/xrCo7yn.png)

Teams must then use the cranberries harvested at the vineyards to make 50 Cape Codder Cocktails. If they don't have enough cranberries to finish the drinks (without making them too diluted), they'll need to backtrack to the vineyard and collect more.

(https://i.imgur.com/PmscDw1.png)

Make your way on foot to the Pilgrim Monument and search the top of the tower for your next location!

(https://i.imgur.com/zskXlLw.png)

At the top, teams will see some race flags on a beach on the other side of the cape directing them to Race Point Beach.

(https://i.imgur.com/W8fYviM.png)

Roadblock: Who's got a good sense of direction?
NOTE: The team member who did not perform the first Roadblock MUST perform this one.

In the final Roadblock of the race, one team member must search the beach for pieces of driftwood representing the 12 pitstop cities visited on the race. On each piece, the corresponding distance to from Cape Cod will be displayed. Teams must assemble these pieces into a signpost in the order visited, with each location pointing in it's correct directional location from Cape Cod. Once they have the correct solution, they'll receive their final clue.

(https://i.imgur.com/lHy9zfn.png)

Follow the marked path along the beach to the Finish Line: Race Point Lighthouse! This is it, go go go!!!

(https://i.imgur.com/yOveAq4.png)


Notes:
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hihi judges =)

Really want my design to shine, I hope you all like it! I see myself being a top contender this season. My leg will prove that.

- Cape Cod is a good destination, as it is only 1 hour from Boston Logan Airport. Teams can self drive through the cape. The populations of each of the towns visited are as follows: Bourne (19,754); Hyannis (14,809), Truro (2,003) and Provincetown (2,942). I am aware this clears me of the 50,000 population limit. Ok thank you.
- $85 USD will be enough for this leg. Teams will be self driving through Cape Cod
- This leg is logically structured to travel throughout the cape, with no backtracking. See the map below for what I mean
- Source for the bridge operation task: https://multco.us/bridges/vertical-lift-bridge
- The cranberry task is not too difficult. The only hard part about it is teams have no idea how many cranberries they need to take. Hasty teams may find it costs them a million dollars kek. It will be a trade off between more time to collect but having enough vs less time to collect and risk not having enough. Backtracking will set teams back 24 minutes in driving - 12 minutes to Atlantic House and back.
- I would give an example of my final challenge answer but I cannot as I don't know where my next designs will be. I will add them into my final race route when I make finale.

(https://i.imgur.com/0HppWrE.png)

(https://i.imgur.com/rwFVL8F.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 09:00:34 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #17 - Bookworm
[Champlain Islands, Vermont]

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(https://i.imgur.com/PIDrCez.jpg)

(https://i.imgur.com/lFvVBbk.jpg)

Phil: This is Accra, the capital of Ghana. Founded by the Ga people, it first rose to prominence when it became the capital of the Gold Coast. Today, it's a global center of trade, communications, and West African culture.

(https://i.imgur.com/aHo2wOr.jpg)

Phil: And on the outskirts of Accra, Osu Castle. Situated on the Gulf of Guinea, it was first built by the Danish and hosted the Ghanaian government. Today, it is the starting point for three teams as they embark on their final leg on The Amazing Race.

Phil: Dahlia & Jasper, who were the first to arrive, will depart at 6:00 pm.

Dahlia: Fly to Vermont!
Jasper: You have zero dollars for this Leg of the Race! Righteous!


(https://i.imgur.com/Z5ozUjN.png)

(https://i.imgur.com/2aH2G0X.png)

Phil: Teams must now fly over 5,000 miles to Burlington, Vermont. Resting on the shores of the magnificent Lake Champlain, this town of 42,000 people is the largest in Vermont, and the smallest town to be the largest city in its state.

Phil: When teams arrive in Burlington, they'll find their next clue on the hood of their marked cars outside the airport.


(https://i.imgur.com/fdH0TaU.gif)

(https://i.imgur.com/7XltG9B.png)

(https://i.imgur.com/q9psCeP.png)

Phil: All teams are now flying to Burlington, Vermont, via Washington, D.C.

Teams run to the cars

"Drive yourselves to the Champlain Islands!"


(https://i.imgur.com/2r0QnEp.jpg)

(https://i.imgur.com/E2yR5PT.png)

Phil: Teams must now drive themselves 20 miles to the town of South Hero on the Champlain Islands. Once there, teams must locate the Arnold Zlotoff Tool Museum.

(https://i.imgur.com/HkSKGzI.png)

Phil: A refuge for colonial traditions and a beacon of island self-sufficiency, this museum is a 200-year-old time machine. It is in this farmhouse that teams will find their next clue.

"Time to go back in time"

(https://i.imgur.com/kW4GVfZ.png)

Phil: The Champlain Islands are renowned for their simple lifestyle and self-sufficiency. This museum is dedicated to a way of life gone from most parts of the country, but thriving in Vermont. The museum's founder collected colonial-era tools and sought to teach others how to both make and use them. Teams will now take part in this tradition and create a tool essential for life on a farm- a broom.

Using entirely local materials, including Bushy Bluestem grass, teams must make a broom of their own. Once the museum's director approves of their relic, they will be directed to one of two side rooms of the barn and sweep out a 6 by 6 square foot section of the floor. Doing so will reveal one of the two options in the upcoming Detour. Should teams wish, however, they may sweep in both rooms to reveal both sides of the Detour. It's a gamble, and teams must ask themselves how much effort they're willing to sacrifice for information. Decisions are key in this final leg, and this junction is no exception.

Once teams reveal the name of any side of the Detour, they will receive that clue from the Director.

Teams that sweep the left room will reveal CHEESE, while teams that sweep the right room will reveal TREES.


(https://i.imgur.com/djRrYZm.png)

Phil: In Cheese, teams must drive themselves to Allenholm Farm, one of the many family-operated farms that dot the islands' landscape. Once here, teams must immerse themselves in one of Vermont's most famous activities- cheese making! Locating the cheese cabin, teams will have to carry cheese wheels to an outdoor scale.

(https://i.imgur.com/0C2Te37.png)

Phil: The only catch is that there are four different varieties of cheese in the shed- Cheddar, Raclette, Swiss, and Appenzeller- and teams must use cheese of each kind to weigh out exactly 500.00 pounds of cheese. Each wheel of cheese weighs between 15 and 30 pounds, and all wheels of the same variety weigh exactly the same.

(https://i.imgur.com/MBdtUlG.png)
Phil: Teams must deduce the correct combination of cheeses in order to reach 500.00 pounds and carry these wheels 100 feet from the shed to the scales. Once teams hit the magic number of 500 on the nose, the farmer will give the team their next clue. Will teams gifted in math prove themselves to be cheese whizzes, or will the physical labor leave teams wheezing?

(https://i.imgur.com/9LuZ356.png)

Phil: There is perhaps no tree as important to Vermont as the Maple. Not only does its remarkable foliage bring millions of tourists to New England each year, but the syrup produced from its sap is a favorite as well. In Trees, teams must drive themselves to At Hackett’s Orchard.

(https://i.imgur.com/cAwdTif.png)
Phil: Teams will then search the farmhouse complex for 15 different framed Maple leaves, each belonging to a different species. The pictures identify each leave by its scientific name.

(https://i.imgur.com/sd2W1Rp.png)

Phil: Teams will use these pictures and names to solve a puzzle near the fruit stand, consisting of a glass frame with six leaves. Teams must correctly identify the leaves using their surroundings in order to guess the right species names. The first letter of each species name will spell out a six-letter phrase, which they can repeat to the farmhand to receive their next clue.

(https://i.imgur.com/4edS10m.png)
Phil: Unbeknownst to teams, this mystery word will be APPLES, of which Hackett's Orchards produces over 40 varieties. With the answer all around teams, will shrewd teams pull ahead, or will teams be too bogged down looking for leaves that they won't notice?

"Drive yourselves to Grand Isle Art Works"

(https://i.imgur.com/SYZqs6o.png)

Phil: Teams must now drive themselves to Grand Isle Art Works. This gallery for local artisans showcases the talent of the islands. Each artist draws inspiration from Lake Champlain, whether it stems from the materials of choice or the subject of each work. Teams will find their next clue outside the building.

"Time to meet the real Champ of the Race. Use the provided piles of driftwood to create a sculpture of Champ, a local sea monster that calls Lake Champlain home."


(https://i.imgur.com/Z0tjbcq.png)

Phil: The depths of Lake Champlain are said to be home to Champ, a sea monster that resembles the Loch Ness Monster of Scotland. First sighted by Samuel de Champlain, it is now a symbol of the Lake and Vermont as a whole, memorialized in the area's sports teams. Teams must now pay homage to this creature by creating a model out of driftwood, a favorite local material.

The Grand Isle Art Works features a collection of driftwood sculptures, and today teams will be adding to that collection. Teams must loosely follow the provided example to create a sculpture of their own. The sculpture must be at least seven feet long and five feet tall, and should have sufficient depth- teams should make more than a skeletal frame. Teams may use glue, but are forbidden from sawing, cutting, or drilling their wood. Once the art director approves of the teams sculpture, from its size to their own creativity, he will give them their next clue.

"Find the Bird House Forest on White's Beach!"


(https://i.imgur.com/v8l9XxD.png)

(https://i.imgur.com/FtQJZwY.png)

Phil: Teams must now drive back to South Hero and find White's Beach. Once there, they'll have to put on waders and run to the cluebox in the Bird House Forest. Originally built to attract birds in order to reduce the mosquito population, today the birdhouses add a bit of color and charm to the forest.

Roadblock: Who can see the forest for the trees?


(https://i.imgur.com/9hhoA90.png)

Phil: In this Roadblock, the final task of the Race, one team member must run through the forest, searching amongst the birdhouses for those that have been painted with the colors and the patterns of the flags of the foreign countries teams raced through. They could then reach into the Birdhouse and retrieve a picture from the legs that took place in said country, with each picture representing a task or location from the race.

(https://i.imgur.com/HwAIbNS.png)

Phil: That team member will then run back to the entrance of the forest and place the image on a game board. However, teams will have to be very careful; not all birdhouses have pictures that matched the painted flag, but correct pictures can only originate from the matching birdhouse. Therefore, teams will have to know their flags and their race history.

Phil: Once all ten countries are represented with the correct pictures, the light at the top of the game board will turn green and teams will receive their final clue. However, if any pictures are incorrect, the light will turn red, but team members will not know which image or images are wrong.

"Drive yourselves to the Finish Line, Alburg Dunes State Park! This is it! Go, go, go!"


(https://i.imgur.com/Tvcvq65.png)

(https://i.imgur.com/GTMudR0.png)

Phil: Teams must now drive themselves to the Finish Line, Alburg Dunes State Park! This beach is one of the largest on Lake Champlain and today marks the spot where one team will win The Amazing Race and the one million dollars that goes with it!


(https://i.imgur.com/9y7Xppm.png)
(https://i.imgur.com/nE8eGWQ.png)

Hi, judges! I hope you liked my Leg!

(https://i.imgur.com/X0FwOxn.png)
With half an hour between the Pit Stop and the Airport and teams spaced out within half an hour of each other, all teams will make it to the Airport with more than enough time to all get on the same flight to Washington, D.C.

I decided on Vermont because I have some friends and role models from the area. It's never been featured before, and has a bounty of natural attractions.The proximity of the Champlain Islands to Burlington Airport is excellent; teams can drive a relatively short distance to islands with towns of 500 or less. A lack of charter flights, buses, or even toll roads minimizes costs for WRP, hence the lack of money for this final leg.

(https://i.imgur.com/8WNZrP3.png)

As you can see, the locations are all quite close together; 1.5 hours for total on-ground travel time means that teams shouldn't even need to stop for gas (not that there are gas stations on the islands).
In fact, the two farms are .2 miles away, meaning teams can reduce travel time between Detours if they choose to switch. Speaking of Detours, I wanted to try out this "forced Detour" twist, as it adds yet another decision for teams to ponder- do they take another 5-10 minutes to sweep out a 6x6 area, or proceed with the limited information they have. Teams really have to factor in their opportunity cost, and it adds another potential area for teams to pass each other. Often times, finales are all too linear; by adding a Detour, I tried to circumvent that, and the limited Detour information adds even more variance into the mix.

I believe the Detour is fairly balanced; assuming each team member can carry 40-ish pounds, they only need to make 6/7 trips between the barn and the scales, situated 100 feet apart. Additionally, each Detour has a little "cheat"- teams can weigh each cheese wheel individually in order to determine the weight of that variety, allowing them to do the mental math needed to reach 500.00; otherwise, they can use trial and error. Similarly, Trees takes place in an orchard famous for apples (in fact, both farms featured in the Detour prioritize apples), meaning that the word they need is right in front of them. Shrewd teams could figure out the first letters or so and leave relatively quickly. However, adrenaline induces tunnel vision, as we all know, so it's more likely than not teams can run around. Therefore, the Detours can take as little as 10 minutes (Trees) or 20 (Cheese) or an hour each. Given these calculations, I'd say the Detours are balanced, but certainly have room for placement shuffling.

I wanted to honor Champ in some way, and felt the ARI is a good way to do so. It rewards brawny teams, but also teams with artistic vision, allowing for creativity to shine and, again, placements to shuffle. I would wager that the task can take roughly an hour to an hour and a half.

The final RB is multipart; knowing flags is important, but overdone, so I wanted to include it but not make the Race depend on it. The way the pictures are distributed rewards teams for identifying flags, but they still need to remember what tasks took place in what leg. Essentially, there might be six birdhouses painted to resemble the Ghanaian flag, but only 3 of the six would have an image that actually represents the Leg. The other birdhouses might have images that pertain to New Zealand or something. I used the TAR13 game board because that also featured pictures, but the flags make finding the pictures more about memory than luck. I'd hope the task allows for teams to pass each other and forces team members to really think. Perhaps half an hour to an hour.

Overall, teams should reach the Finish Line between 1:45 pm and 3:50 pm (90 min driving + 30-50 min Brooms + 15-60 min Detour + 60-90 min sculpture + 30-60 min RB = minimum 3:45 hr maximum 5:50). The beach is very long and wide and tides do not fluctuate much, so there's plenty of room for a Finish Line! Plus, late summer/early fall experiences the lowest tides of the year.

Lastly, I chose September 10th for the filming date because it's the week directly following Labor Day. Many beaches and watersports-based venues in the Northeast close after Labor Day, so keeping it to the week after means its the last chance for these places to be open (mainly the Bird House Forest and Finish Line). I wanted to make it as late in the year as I could, too, to maximize chances that any leaves would begin to change color- not many would, but it still might generate some great scenery, as Vermont is beautiful in the fall! I found the date to be a perfect compromise and compliment the flow of my leg- to celebrate the ingenuity of the people and the harmony with nature seen on the Champlain Islands. As this (https://newengland.com/yankee-magazine/travel/vermont/burlington/champlain-islands-vermont/) article states, "everyone here does more than one thing."
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 09:01:13 AM
(https://i.imgur.com/Iqxqk8U.png)

Design #18 - Jimmer
[New London & Old Lyme, Connecticut]

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(https://i.imgur.com/paFDDXE.jpg)

Phil: This is Lomé, the capital and largest city in Togo. Located on the Gulf of Guinea, Lomé boasts with vibrant markets, impressive beaches, and is filled with friendly and hospitable people! And inside the center of the city...

(https://i.imgur.com/ZkM7A0w.png)

Independence Monument! This stone sculpture was built as a tribute to Togo's independence in 1960 from France. Located on a vast open square, it depicts an intricately carved silhouette in stone and served as the 11th Pit Stop in a Race around the world!

The Final 3 have stopped for a mandatory rest period and have no idea what is in store for them! Who will be the team that rises to the top to cross the finish line first and win The Amazing Race and the $1,000,000 cash prize that goes with it?!

Lyn & Karlyn, who were the first to arrive, we depart first at 4:26 PM!

(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/LxMIqjP.jpg)

(https://i.imgur.com/BlYsNZW.png)

(https://i.imgur.com/X6hs4Xw.png)

Route Info: Fly to New York, New York and then take Amtrak's Acela train to New London, Connecticut!

Phil: The Final 3 will all be making their back to the United States by flying from Lomé to New York City. Once they have arrived in the City That Never Sleeps, they will be taking Amtrak's flagship high-speed train, Acela, in the morning to New London, Connecticut. Amtrak helps to serve some small towns by providing them a critical link to urban centers that they wouldn't get through flying. That can be seen here in New London, Connecticut. With a population of only 27,000 people, New London is a seaport city with sprawling shipping and manufacturing industries, but is not served by a commercial airport.

(https://i.imgur.com/dS4gJqs.png)

(https://i.imgur.com/zugcF9F.png)

Once teams arrive, they must make their way to the United States Coast Guard Academy. It is the smallest of the five U.S. service academies and is where cadets are trained to become members of the Coast Guard. Teams will find their next clue on the Washington Parade Ground.

You have $174 for this Leg of the Race!

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The Final 3 will be on this flight and train, making them arrive in the morning, giving them plenty of time to run the final leg.

(https://i.imgur.com/B8upLLh.png)

(https://i.imgur.com/q7GGmSi.png)

Production will be on this non-stop flight to Newark, giving them a full day head start to the New York City area, and plenty of time to drive or take an Amtrak to New London, Connecticut.

(https://i.imgur.com/laF5kir.png)

$174 is plenty to cover the cost of taxis in NYC and in New London. Plus some additional spending cash for food since there's 2 days of transit time.



(http://i.imgur.com/Lexgau9.png)

Roadblock: Who is ready to become a hero?

(https://i.imgur.com/kYwpnGc.png)

(https://i.imgur.com/XMTogxM.png)

Phil: On average, Coast Guardsmen carry out 64 search and rescue missions saving 13 lives daily and one team member will get to help participate in one. After suiting up, both team members will travel in a Coast Guard helicopter to the training zone. Once there, one team member, working with their trainer, must help attach the hoist band, set up the lift basket, and then make a terrifying leap into the water to rescue a stranded citizen. Once they have swum over to the survivor, kept them calm, and hoisted them back up into their helicopter, they will receive their next clue.

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The Roadblock will be based on these two videos.

https://www.youtube.com/watch?v=J8Z2FmPOAas

https://www.youtube.com/watch?v=Io_c_GxiwAM

This serves as an adrenaline pumping final leg task, but is relevant to New London with the Coast Guard. There is some skill that this task entails that will allow the best teams to rise to the top. I also don't think we've seen anything quite like this!

For a logistics standpoint, both team members will ride in the helicopter, which will depart from a nearby field. It will take place over the Long Island Sound and then the helicopter will land on Ocean Beach Park where teams will read their next clue.



(https://i.imgur.com/8Zg2Opr.png)

Teams read their next clue at Ocean Beach Park!

(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/j9O5WdP.png)

(https://i.imgur.com/QamnkJz.png)

Route Info: Find the marked boats and direct your driver to New London Ledge Lighthouse. Once there, make your way to the top where you will find your next clue!

(http://i.imgur.com/ovqFCUP.png)

Detour: Report or Restore!

Phil: New London Ledge Lighthouse sits in the on the Thanes River on the Mouth of the New London Harbor. For more than a century it has been guiding sailors throughout the Long Island Sound. In this Detour, the Final 3 get to take part in one of two critical tasks that are done here.

(https://i.imgur.com/YOWRvhO.png)

(https://i.imgur.com/I08GmUX.jpg)

Before its automation in 1987, this lighthouse was staffed with a three man crew responsible for keeping the light shining, but also by sending weather reports every 4 hours. To this day, it houses Station LDLC3, a buoy that transmits critical weather data to NOAA, the National Oceanic and Atmospheric Administration to help better predict storms. In Report, teams must validate the data coming from the buoy by manually collecting barometric pressure, humidity, wind direction, speed, and gust, air and sea temperature, and precipitation using basic hand tools. If their measurements match what the meteorologist observes, teams will receive their next clue!

(https://i.imgur.com/rCBwrif.png)

(https://i.imgur.com/qRkZKpQ.png)

(https://i.imgur.com/xGCWwwU.png)

Since its automation, normal wear and tear destroy the image of this iconic landmark, but local volunteers help to preserve and restore the lighthouse. In Restore, teams must work with the Ledge Light Foundation crew and help get the lighthouse in tip-top shape by washing the deck, repainting chipped pipes, and decking it out with the American Flag. Once the crew approves of their job, they will receive their next clue!

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I always like it when there were Detours on the final leg so I am including one for my design! The Detour is not intended to be terribly difficult on each side. The tasks will be tested so that it is balanced. There is also a balance in skill sets too. The more mentally focused teams might try for Report while the physical teams will go for Restore. For Report, a scientist will train the teams on how to use the tools and fill out the report. For Restore, there is a volunteer crew that will teach teams how to do each task. Teams will only wash a marked portion of the deck and repaint a marked portion of the pipes.

This Detour is another task so that there is a possibility of shaking up placements while on a small lighthouse within view of other teams, but is simple enough that it won't eat up so much air time.


(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/zUX1g42.png)

(https://i.imgur.com/G4asY4i.jpg)

Route Info: Have your boat driver go back to Ocean Beach Park and then travel by taxi to Old Lyme, Connecticut! Once there, make your way to the Florence Griswold Museum and search the grounds for your next clue!

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Production would ensure that 3 taxis will be waiting at the beach to take teams.


(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/GdysOIZ.png)

(https://i.imgur.com/s0MzQN6.png)

(https://i.imgur.com/8f6HsQV.png)

Route Info: Complete part of a fairy house!

Phil: In the quaint countryside of Connecticut, you will find Old Lyme. With only a population of 7,000, it is home to the elite Lyme Academy College of Fine Arts and this museum named after famed artist Florence Griswold. It is no surprise that there is a thriving art community, but it is definitely on display during the Wee Faerie Village that is set up here every fall. Now teams get to participate in this annual fall tradition. They must complete a special section of an Amazing Race themed fairy dwelling using only a photograph for reference. Once the artist has approved their work, teams will receive their next clue!

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I'm not a very good artist, but I am sure production would work with local artists to create a wonderful Amazing Race themed house. This would be an attention to detail task and with the pressure building towards the finish line, there is sure to be meltdowns.


(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/lB6thTM.png)

Route Info: Figure out where the attached image is and make your way there on foot!

Phil: Teams must use the provided image and figure out they are making their way to Studio 80 + Sculpture Grounds!

(https://i.imgur.com/vIAiEsk.png)

(http://i.imgur.com/fQ4F4nX.png)

Route Info: It's time for a final memory challenge! Search the Sculpture Grounds for 11 sculptures of landmarks you have encountered on the Race, and put them in the order you visited them!

(https://i.imgur.com/a53xQjW.png)

Phil: In the last challenge of the Race, teams have encountered a final memory challenge. Searching the grounds, they must find 11 sculptures of landmarks they have encountered on the race and bring them to their station. What teams don't know is that there are 5 decoy sculptures hidden in the grounds that are not correct. Once they have found the correct sculptures, they must then put them in the order they saw them, one for each leg. Once they are correct, a judge will give them a thumbs up, they must search the nearby banks of the Lieutenant River to find me at the Finish Line! The first team to cross the Finish Line first will earn the title of winners of the Amazing Race and the $1,000,000 cash prize!

Once you are correct, run east to the Finish Line at the banks of the Lieutenant River. This is it! GO! GO! GO!

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I don't think this memory challenge would be really difficult to complete, but I think it has a nice balance of not being super easy complete like TAR19's map, but not being super difficult that it turns into a luck challenge, like TAR21. I also like it when memory challenges have both team members help out and work on it. The decoys would be obviously wrong, aka a landmark that was not visited, NOT visibly similar ones.

Here is a map of the grounds for the finish line.

(https://i.imgur.com/YhdhDlr.png)

Since I've already jam packed the leg with several tasks, it would be best just to not have the added taxi drama to the pit stop. This final memory challenge is sort of set up like TAR8, where the pit stop is nearby and essentially the winner of the memory challenge wins the race! Hopefully it has the same level of suspense that TAR8 had.


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Final Notes to the Judges!

I hope you enjoy my take on a rural final leg in the Northeast! I think this is one of the most difficult regions to design a rural leg because it is so small and has so many cities and is densely populated. But I fit the criteria where there are no locations in cities with more than 50,000 people.

I think the leg fits the theme well for being "Grand American". I showcased Amtrak, incorporated a US military heroes task, and a subtle homage to the American flag in one end of the Detour. I think the back half of my leg really showcases the rural US as well since Old Lyme looks like a beautiful small town! I think the fairy dwellings give it a rural vibe as well! It's also something unique that I've never seen before too.

I think tasks wise there is a nice balance. There is a good adrenaline pumping task that can add drama and put in a bunch of promos. I don't think we've ever seen a helicopter search and rescue before, and there is some skill with it as well! The Detour is complementary tasks and it showcases a really unique structure of a lighthouse that I have never seen before, plus it provides beautiful panoramic views of the Long Island Sound. Then it ends with an attention to detail task that can cause drama and a medium difficulty memory challenge with drama building to the finish line.

Obviously the leg start is flexible, but Togo provided a nonstop flight for production to get ahead and an easy connection in Paris for teams. Togo is also a unique country and I think it would be neat to have Africa --> USA since that's rare and a Final 4 in Africa would be fun too! The flight teams arrive on arrives at night which sets up a morning Amtrak ride to provide good sunrise views.

Finally here are some maps for the leg, click to enlarge!

(https://i.imgur.com/zhUgrc2.png)

(https://i.imgur.com/Lv577KV.png)

(https://i.imgur.com/9cUqYdy.png)

(https://i.imgur.com/huREqyv.png)

(https://i.imgur.com/hQL7TZ6.png)

(https://i.imgur.com/6M15USk.png)

(https://i.imgur.com/BA3Fwbx.png)

I look forward to your critiques!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 12, 2020, 09:02:01 AM
That's it! You may post now. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 12, 2020, 09:02:22 AM
good lord help me im done for :groan:

what a round holy cow very high calibar for a rural finally!!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 12, 2020, 09:03:37 AM
Me & Totumo must have good taste in destinations.

Dead we both visit the Kennedy house and the same finish line location, kinda spooky  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: elthemagnifico on July 12, 2020, 09:07:06 AM
I am so nervous right now  :lol:

Great job fellas  :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:08:23 AM
(https://i.imgur.com/FcG5jg3.jpg)

(https://i.imgur.com/3KyXBbc.png)

My Intro

Avatar Credit: Evy Pompouras from Spy Games (2020, Bravo TV Host)


Hello everyone, and I’m pleased to announce that I’ll be here for four entire rounds of the season. I may be a guest judge, but I’ll make sure that you can think of me as a fourth. And who knows, if I get renewed I might be here all the way to the end *fingers crossed*

With that said, a lot of you are fresh faces to me. Plenty of the people I’ve played with or encountered on this website are no longer here, while some of you are STILL here. So let me introduce myself.

I spent plenty of my growing up years on the Internet on this website. I’ve hosted many games and played even more. I am (or was, heh) a very versatile host, and every single game I did, I tackled it with the goal of bringing a fun time to people involved.

Everytime I did a new game, I thought of how to make it new, how to improve, and I wasn’t content just spamming the same exact tasks, same exact methods of playing, and same exact ways. That might work for other people, but not for me.

I am also no stranger when it comes to this contest. I won DC 5, was a judge for 6, hosted 7, and came back after a much longer than intended hiatus for this to be my final goodbye to RFF. When I finish my judging stint, I will likely be offline much more than I am now, for an indefinite period of time. This might change, it might not. We will see.

I will be judging your legs through specific criteria, but there is one that is most important to me - the Telegenic effect.

Will your leg pop if it’s a real TAR leg? Can I imagine the leg making a great episode? And is it possible to even film? This is the most important thing to me - if your leg feasibly cannot happen, no matter how amazing it may be in theory, it’s not exactly a leg.

I also heavily value originality. While it’s hard to think of new and original tasks with all the TAR seasons around the world (and I’ve even seen all of Asia, Australia, China Rush, Philippines, US, and Canada), if you can truly stand out and make something original that works - that will go in your favor.

But for now, I would like to first tell everyone that no matter how harsh my comments may be, my comments are meant to be constructive criticism and should never be taken as anything personal.

The ultimate goal of myself during this judging stint is that it is something that I do out of love for this show. I cannot deny that like many of us, The Amazing Race is a very important show in my life. While the show itself seems to be headed towards a downward spiral (since you know, COVID19, 32 not airing for 2 years) and perhaps towards an end as well (as much as I don’t want that to be the case), it’s still something that made an impact regardless. Much like how we would love TAR to end on a good note, so too, must this contest. Give it all you got.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:11:18 AM
My comments are coming very soon as well. Good luck everyone!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 09:19:52 AM
A lot of great legs here! Not sure if mine is gonna stand out. And to gamerfan, thank you for being a guiding hand and a friend to me on here. Thank you for everything, man...
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 12, 2020, 09:21:30 AM
Great legs, everyone! This was an incredibly high level.
Redwings, that baloon memory task is insane! I can't help but wonder what it would look like on TV.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:22:42 AM
And to gamerfan, thank you for being a guiding hand and a friend to me on here. Thank you for everything, man...

Disclaimer: I did not help Mike for this round and turned away other people messaging me by either prematurely revealing my guest judge spot and saying I can't help because of conflict of interest or ignored the messages outright.

But thank you regardless Mike  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 12, 2020, 09:22:54 AM
i should have minds in tonight
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Lemontail on July 12, 2020, 09:24:31 AM
<333333 at everyone's legs <333333 Great work folks! Hopefully the producers can take note of this!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:30:37 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

It is time everyone. I will now be commenting on your legs. Feel free to quote anything if you disagree.

Let's keep the conversations going  :ghug:

And again, remember that all my nitpicking is meant to be constructive criticism.

Here we go.

I will first be commenting on our Veteran designers and then our newbies.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 09:31:28 AM
And to gamerfan, thank you for being a guiding hand and a friend to me on here. Thank you for everything, man...

Disclaimer: I did not help Mike for this round and turned away other people messaging me by either prematurely revealing my guest judge spot and saying I can't help because of conflict of interest or ignored the messages outright.

But thank you regardless Mike  :funny:

I didn't mean through DC, Gamer. I meant in general. I was 17 and dumb when did my first games on here, thought I knew everything. Boy, was I wrong. Then I met guys like you, Leafs, Alen and Declive. You guys helped me to mellow out as a game player. I know I can't take all the credit for how far I got in Alen's 2nd season, but it was through your teachings that helped me build up to being a somewhat competent game player here. If it weren't for you guys, I'd probably still be that same cocky dork that played racer's live game.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 12, 2020, 09:37:29 AM
That's incredible to hear, Mike! We all have impacted some newbies at RFF and i hope you'll do the same now!  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:38:52 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

I will also be assigning mini grades that might give you a hint on where I am at the moment with your legs. Please note that these may change as the days go by and are not meant to be representative of your current overall ranking with me.

(https://i.imgur.com/4nt2KBG.png)

Leafsfan - [Hagerman & Twin Falls, Idaho]

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Oh Leafs. Let’s see how this goes.

We fly and then assemble a horse fossil. It’s an okay task, and a good attention to detail start, I guess. Then we go on a hybrid zipline memory Roadblock. I honestly wish that you just did this as your first task since it looks like more than 1 team can do the line. It would have been a more adventurous beginning to your finale. The horse skeleton assembly could have been your cooldown.

We then go off to sort potatoes. I’m sorry, but this task really didn’t do anything for me. I guess I like the attention-to-detail element of it, but I can’t imagine it being very exciting to watch. I also think that 10 pounds of 5 variants is a little bit too time-consuming for teams.

But I do really like what happens next. I think your final Roadblock is good, although my worries is that it might be too abstract. I think the gems is a good idea, but it’s not something that would be easily recognizable to the teams. A lot of it would just be them running around and not knowing what to look for. I’d have preferred if the gems were purely on the tasks, and not on the greeters or clue-givers. But I can already imagine this Roadblock being hectic, exciting, and very very noisy, being in the middle of a carnival. It’s a great sight, and it would be an intense memory challenge for sure, but I’m just not too sure about its foundation.

We then head to the Finish Line to end this finale.

Leafs, I’m not too sure about this leg, in all honesty. I think the horse skeleton and the potatoes kind of feel out of place, and I do think that if you made that a Detour, it would have flowed better. Your zipline task would have worked better if it was the first thing teams did, and I think my main problem with your leg structure is that I can’t really see a cohesiveness there.

However, your final Roadblock, despite the potential issues with the foundation, single-handedly saved your leg for me. I really did like it a lot, and I’m already imagining the task at night being extra intense and exciting to watch. I just wish everything else before it was a little bit on the same level.

Still, good effort.

Grade:

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C+

(https://i.imgur.com/5GgGUnE.png)

Elthemagnifico - [Oahu, Hawaii]

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Heya! Let’s see how this goes.

We begin with Hawaiian blessings, then we have an RI about climbing a tree. I like this task since you did include a video, and I can see how this is challenging. And I especially like how it’s feasible since you made sure to note teams would be in safety gear. A good challenging first task to kick off your finale.

We then have a Ukulele Roadblock, and while it might feel too on-the-dot stereotypical Hawaii, I really like it! Music tasks are usually my jam (literally), and this is a good Roadblock. Teams then assemble an outrigger and sail to a park, which is another welcome assembly task. Imagine the drama if teams rushed it and got passed only for the outrigger to collapse midway alol.

We then get to your final Roadblock, and then teams have to make Leis with the national flower. I really really like the idea behind this, but my nitpick is unfortunately the fact that national flowers don’t really feel like something teams COULD know. A great TAR memory task challenges teams by making them think “OH I THINK I SAW THIS BEFORE” and then questioning their memory. This one feels like it’s a memory task based on something teams can’t really possibly know, which taints it for me. I also think that you make teams do too many leis. One big lei with the correct flowers would have honestly been better.

But then, with all that said, we then race to a ranch to end this admittedly wonderful leg.

All I can really say about this leg is wow. While my complaints about it being stereotypically Hawaiian still remain (with the leis and the ukulele), there’s no denying that your leg had very strong tasks, beautiful locations, and a genuine challenge. I just wish your final Roadblock was a bit more fine-tuned.

Regardless, you got eliminated mid-way through DC VII as you improved after a shaky start, and this is a very very solid comeback from you. Good job!

Grade:

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A-

(https://i.imgur.com/BEm6ohB.png)

redwings8831 - [Alamogordo, New Mexico]

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Let us begin.

Good opening clue to Elvis, then RB at the UFO Museum. I appreciate the video because I do like this RB! Some good visuals and an elevation of a “find your next clue” clue. It’s a solid first task. I do, however, find it odd that you thought of making teams deal with “aliens” in this location. Can’t put my finger on it, but it feels like it doesn’t fit.

Teams then drive to three places and do a crown dance. I love this task. It’s a great cultural dance task, and the video definitely helped make me see it as such. We then have your second Roadblock, which is a cooking task, and again, it’s good stuff. A nice attention to detail task, and ties in well with the culture introduced before.

Teams then go to a hot air balloon park, and I really like your task! My main issue is just feasibility and safety. I like the idea of remembering flags and actually sewing them in, but are you really going to trust teams that might have never dealt with hot air balloons in their lives to make a balloon and then fly it to the Finish Line? Really love sliding to the mat though to end the finale.

Redwings, I will say that I solidly enjoyed this leg! While I felt that thematically, the aliens didn’t fit with the culture showcase with the rest of it, and I thought that your hot air balloon task was not very feasible (this is instantly fixed by just saying that once teams finished it they’re approved for takeoff), it flows very very well as a finale and I like the many sights and tasks teams did.

Good, solid effort, and you also had a pretty good presentation. Nice!

Grade:

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B+
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 09:40:46 AM
That's incredible to hear, Mike! We all have impacted some newbies at RFF and i hope you'll do the same now!  :2hearts:

I'll try, Declive...
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:45:07 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

(https://i.imgur.com/eVLGACk.png)

MikeDodgers - [Talladega, Alabama]

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Mike! Long time no hear from you. I will admit that I’m curious to see if you’ve improved after all these years. And I will feel bad for doing this comment right after your speech just now, but I typed this earlier, so please bear with me and hope you don't take this personally.

First off, I have to say, I think your presentation has “improved”. You used to just dump images with no formatting, so seeing this leg be properly formatted is a welcome change. One thing though - try to use the Img Width function. Your pictures just jump all over the place in size, which honestly hurt your presentation. Find a consistent size and stick to that.

Okay, on with your leg.

Your Roadblock is alright, but considering how you’re keeping up a Civil Rights theme, I’m not sure how teams dressing up as cotton farmers would really fly. You then go to the Hall of Heroes to have a simple camera task, which certainly adds history, so sure, that’s fine.

But your cryptic clue after… it doesn’t make any sense. I get the intent, but you were leaning on the Civil Rights theme and then suddenly the cryptic clue is all pop culture references that are unrelated. I really didn’t like this one.

We then go to a university for another Civil Rights task, and while again, I appreciate and like your theme, watching teams take a quiz is not exciting TV, nor is it fitting of a finale.

And then right after you throw your theme away by making teams go to Talladega. Then we have a final Roadblock…. which is honestly very very unfeasible. You say that you had an Intersection, but considering how modern TAR works, I’m not sure teams would actually truly know the Intersected pairs. I also really don’t think it’s a good idea making teams drive when it’s a memory task. It would force teams to go one at a time, which really makes the first team to get there have a big advantage.

Your final memory task is quite frankly, not very good. You would have been better off just making teams see flags of different things they encountered on the race and then do that. It’s a case of overcomplicating something, and even then, the potential first-come first-served basis with the Finish Line just there doesn’t sit very well with me. You also say that the decoys would be other TAR teams… but I’m very very sure teams would know who raced with them this season lol.

As a whole, I appreciate your efforts at doing a theme. It’s very relevant, and it’s not something I expected from you. But so much of your leg just doesn’t flow organically. There’s nothing that really sticks out to me reading it, and that was just very disappointing.

If you make it to the next round, best of luck, since there’s really no way else to go but up.

Grade:

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D

(https://i.imgur.com/pOtKORN.png)

Declive - [Key Biscayne & Key Largo, Florida]

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First off, you were the first to submit. Congrats on that.

Let us begin.

Right off the gate, something seems off already. I understand having flight options, but there’s really no reason why you couldn’t have just bunched the Final 3. Sometimes less is more, and you really would have been better off just saying that all teams in the Finale are on the same flight to their final destination.

Your first Roadblock is an okay first task, but I think the problem here is that it doesn’t feel new - we had a variant of this on TAR18 and underwater tasks aren’t exactly the most telegenic tasks out there.

We then head off to a boat, then the turtle hospital, and this one is actually a solid task. It helps get animal advocacy out there while making teams actually make a difference.

And then we get another cryptic clue before your memory task and I will say that I do like the idea and the concept behind this memory task. It’s a great test of airports to see if the teams really were paying attention, rather than just countries. The only problem I have with it is that there’s really no more way for teams to potentially catch up after this - seeing teams literally fly to the Finish Line is cool, yes, but there’s no way to squeeze tension out of this once a team is done. If you finish first, you won, and that’s it. I would have honestly preferred if they got a final clue that was tickets and then they had a final cryptic clue to send them to a departure area to fly to the Finish Line - it would have forced teams to navigate one last time and also added more tension to that all-important final sprint.

Overall, this leg lost me, but there are good ideas in the package, and overall I can say this finale is solidly whelming. Not overwhelming, not underwhelming, just whelming. It just definitely could have used more work in the telegenic department.

Grade:

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C+

(https://i.imgur.com/hfNf65q.png)

David - [Knoxville, Tennessee]

(would suggest reading this after I post the comments for BourkieBoy's leg in a while)

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David! Long time no see. Let’s see what you have in store for us.

First off, I like the concept behind your cryptic clue… but I’m not too sure about the difference being that obvious. It’s a fine segue into Dollywood, and I find it hilarious that Dolly Parton *would* cameo (since I think she’s at the point of her career where she actually might do it lmfao), but I’m not too sure about the album cover difference being easily noticeable.

We then get your Roadblock, and it’s an adventure task to kick it off. It’s fine enough this early in the leg, but I think the swimming and driving is a bit much. A simple dive and then clue would have sufficed.

And then we go camping. I gave Bourkie crap for doing this task, and I will unfortunately do the same here. However, your camping task is more excusable since there was an actual structure before it. Still not that big of a fan of camping as a task though.

Okay David, I’m actually a bit shocked here. Like Bourkie’s leg, you ALSO collect flags to the final task. I think your Final Memory Task is a little bit better, but my fundamental issue with your task is that by collecting the flags on the way to the final task, there’s already room for teams to talk and discuss beforehand, making the final task easier.

We then ride a tandem bike to the Finish Line.

David, if I had to sum up your leg, it’s that its an enhanced and improved version of Bourkie’s leg. There is a semblance of structure, I could see why tasks were in the place where they were, and I do think this is the superior version despite sharing some similarities. But as a whole, I’m not too sure about your leg :(

I felt that the cryptic clue might be too vague, the adventure task Roadblock had a little bit too much padding, the camping was eh, and the final task creative but not too hard since I assume teams would know placements a bit better by mere observation.

Honestly not your best work. But best of luck for the next rounds to come, and hopefully you do better then.

Grade:

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D
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: redwings8831 on July 12, 2020, 09:48:02 AM
(this is instantly fixed by just saying that once teams finished it they’re approved for takeoff)

I did say that they have a hot air balloon guide with them who had to check everything before they left for the finish line and that the guide would be with them while flying and landing it on the dunes.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:48:51 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

The final batch for the Vets! Then it's all new blood from here on out. Good luck.

(https://i.imgur.com/A9KxL4H.png)

Bookworm - [Champlain Islands, Vermont]

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We begin with a drive to an island, then we make a broom. I get the reasoning behind this, but considering how teams just drove past beautiful sights, I’m not so sure a broom is fitting for a task. I will also say that I think the gamble part for the Detour is very unnecessary. I’m all for taking risks, but it just doesn’t feel right to have this on a Finale, you know? Twists have to stay twists, and I am a firm believer in the TAR finale pretty much sticking to one direct leg. I really do not like the idea of a Blind Detour in the Finale, since it’s pretty much something that robs teams of choices because of the very nature of a Detour.

Your Detour is also sadly not very strong. I do like the Cheese! I think it’s a great physical task that tests attention to detail and perception, but the Maple leaves… I don’t know, it just doesn’t inspire anything. I just don’t think teams running and looking at leaves makes for good TV.

Your next task however, is something I do like, and I sincerely wish you just cut the leaves and the Blind Detour element and used this as the other Detour. It’s a cool assembly task with a tie to local folklore, and it’s something that seems like it would take at least the same amount of time as the Cheese if this was your other Detour option. It would have also balanced out your Detour more. Both options are physical, but one has an attention to detail element while the other is about perception and relative endurance. But still, I did like this task.

Your final Roadblock is solid. I do think that it’s cute, but my main problem is that you were probably better off just including the flags outright. As is, plenty of people are horrible at flags (just look at TAR21 or Logan & Chris thinking the India flag was Oregon lmfao), there was really no need to further complicate it by just making it colors. What if there were locations on the Race with similar color schemes? Again, I get the intent, but it would have been a better task as a whole if you kept it simple by just keeping the flags on the birdhouses as is.

Teams then drive to the Finish Line, and honestly, this is not a complaint I do much, but I’m not too sure about your location. The picture you chose didn’t really do it any favors, and it looks like more of a Starting Line than a Finish Line.

As a whole, I’m relatively whelmed by this leg. It’s passable, it’s decent, and I appreciate the effort. But the mishandling of tasks (leaves were unnecessary and boring, Blind Detour isn’t it, neither is brooms) really makes this leg have a hard time standing out. There’s a wow factor that I need for finales, and I think that while this leg did get better as it went on, I just can’t get over the errors in the first half.

Still, Bookworm, the last time I remember seeing your legs in a DC, they were way way less impressive, and I outright did not like them. This time, I can sense that there really is an improvement, and I just hope you can nail it and get *there* in the rounds that follow.

Grade:

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C

(https://i.imgur.com/ZV0Fmfs.png)

Jimmer - [New London & Old Lyme, Connecticut]

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Hi <3 Sorry for ignoring your Discord messages lol, I had to keep the guest judge spot under wraps.

Anyway, let’s begin!

We fly, then travel, then have your first Roadblock. This is a good opener. It’s a good safety training task that has the potential to become intense. It’s a stunt task that works well and has a good way of being both telegenic and challenging. I’m just not too sure about you using an actual person as the person to be rescued. Most TAR tasks that do this have dummies for safety reasons. You should have followed suit.

We then go, take a boat, and encounter a Detour. Report or Restore. I do like the Restore Detour since it’s physical and attention-to-detail based, but Report already unfortunately bores me just reading the description. It’s not very telegenic, and I can’t imagine any level of editing making this task seem exciting.

We then take a taxi and assemble a fairy house, and this is a good task! I just wish it wasn’t immediately after a Detour where one option was pretty much doing the same thing (restoring a shelter structure and making it look pretty).

Another cryptic clue, then your memory task. Your memory task is good enough. It honestly reminds me of TAR28’s Shenzhen Roadblock for some reason, but again, that’s a bit of a stretch. It’s a good enough task. Then we head to the Finish Line.

Jimmer, I honestly can say this leg is decent enough, but you really had to cut your Detour. If you cut that Detour off, and make the Fairy House a second Roadblock or the final task, I’d have definitely enjoyed this leg more. Your presentation is good, and your locations are there, and the tasks are also mostly there - I just wish that Detour was not in this. It honestly really hurt the leg, and even without it, it would have been a nice, solid, short and sweet finale.

Still, good enough attempt and not a bad finale leg.

Grade:

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C+
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:51:26 AM
(this is instantly fixed by just saying that once teams finished it they’re approved for takeoff)

I did say that they have a hot air balloon guide with them who had to check everything before they left for the finish line and that the guide would be with them while flying and landing it on the dunes.

I understand and I get that, but ultimately my main issue is that I don't see how teams can make something on-par as something that professionals made. Still like the task regardless though! Just a nitpick.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 09:52:00 AM
I was starting with a Civil Rights theme, but then it kinda morphed into a look into the distant past with the first RB, the ARIs looked into the present with how far we still have to go in attaining equality for African-Americans in the US and the final RB would be a look ahead into the unknown future.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 12, 2020, 09:54:46 AM
Thanks for the comments, Gamer.
I've just went on the same logic as the TAR24 & TAR31 finale tasks. If you finished first you win  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:55:02 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

And time for the newbies! Good luck with your debuts :)

(https://i.imgur.com/DCwDqSX.png)

NELs - [Waskish, Minnesota]

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I will give you the same comments as I did with Nuku. Kindly fix your presentation next round if you’re still here. Your presentation was better than theirs since its only in the “Wikipedia style”, but I have a bigger overall problem with your presentation since there’s really not enough details to go off on.

Alas, we must trudge on. This is a short style, so my comments won’t be very long.

I love the folklore theme you have going on! Really like the Viking longboats, and your Grasshopper King task is hilarious in a good way. I just wish I had pictures or videos to really see how it looks like since without proper photos, I’m just imagining teams in a big costume of the grasshopper from A Bug’s Life. Still, good task in concept.

The first RB is a good task, and would honestly feel at home with the TAR8 finale. My main problem is that without proper details on task restrictions, I’m just assuming this RB is a piece of cake since team members can just ask any local to Google it and voila, the answer is already there. A lack of detail really hurt this task for me, and made it a very very easy task.

However, what I can’t really be lenient on is your final Roadblock since the same exact issue is there. There’s no way you couldn’t have just merged these two tasks together since they are so fundamentally similar to the point that it doesn’t feel like much of a challenge for both team members. We then head to a Bunyan statue before the Finish Line.

As a whole, your leg had me, then it immediately lost me. Even with the presentation issues, I genuinely liked your leg’s first half. But right after that it just fell apart with the two similar Roadblocks and then fizzled out.

Your leg has too little details, a presentation that really has a lot of open-ended holes in it, and the ending just feels so so rushed. You could have had a proper memory task instead of just two basic US Geography RBs back and forth.

As it stands, I loved your first half of the leg. But presentation issues, a sudden lack of originality and uniqueness in its second half, and a lacking set of details really just hurt it for me.

Here’s hoping you get that fixed if you make it to the second round.

(https://i.imgur.com/fYsscN6.png)

Nuku - [Buxton, North Carolina]

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First off, your presentation. Holy Microsoft Word. I would definitely appreciate you just doing a post format like all your other designers if you make it to the next round. Your presentation, which isn’t even full screen, is already hurting my eyes. I can’t align the text right on my screen, and opening it in full screen doesn’t exactly help either.

But let’s begin, excited to see another new face in this competition.

We fly and then drive to a Sea Turtle conservatory. The 5 newborn Sea Turtles have the potential to be a cute task, but in the words of Michael Scott…

“WHERE ARE THE TURTLES?????”

https://www.youtube.com/watch?v=0TuYag60_-8

If you are going to do a task about baby turtles, I expect to see a photo of said baby turtles, not just a random photo of the conservatory. Also your information… what is it? What info do teams have to collect? We need the details. It simply cannot be open-ended like that as a task description.

We then go to a park. Roadblock with Hang Gliding. I would have definitely appreciated this task if it was the first thing in your leg. The adventure task can’t be in the middle of finales since there was already a foundation where teams could have passed each other before. By dumping it in the middle, there’s less room for teams to catch up, since it basically becomes first-come first-served. But it’s a passable adventure task.

Route Info then go to your final Roadblock. I actually do like your final Roadblock. Like what betheactress did, it’s a twist on the clueboxes in a field final task from TAR13, but in the water. However, like what MikeDodgers did, you failed to look over one specific detail about your task - the decoys from other seasons will not work at all since I don’t expect teams to be that forgetful. There’s no way the decoys will fool anyone since they have spent the past 30 something days doing the Race. I would have preferred if you made the decoys clues with differently-worded Roadblock questions, for instance. Or slightly altered task descriptions. That could have actually messed with the teams and be a true test of their memory comprehension. As is it’s fine, but this final memory task could have been something truly special, but it didn’t get there.

We then have… another Route Info and then a final Active Route Info where you need to find 12 shipwrecks. Look, this task isn’t bad. But I think 12 is just too much and too time-consuming. And it doesn’t really feel all that epic either since your big memory task already happened. Maybe if this was the first task of the leg it would flow more, but as is, it just feels like unnecessary bloat to your finale, like you felt it was too short so you wanted to add something else after the Final Memory Task. I would have been open to this task if it was just 3 shipwrecks or less. You really just went for the overkill with 12.

We then open a chest and go to a beach with yet another Memory task. Again, we already had your big memory task. This is just unnecessary. And with 20 pieces and two team members working together, there’s not much in terms of difficulty with this task.

Then we run to the lighthouse to end the leg.

As a whole, I am solidly mixed by your leg, with slightly more positives than bad.

The bad though. First off, your presentation. If you make it to the next round, I expect a better presentation. Show us better images that actually show what teams will be doing. Don’t just describe. Show and tell. Secondly, your leg is just too long and lopsided in difficulty. If you made the shipwreck-beach memory task the first thing teams did in the leg, then transitioned that into the hang glide, then did the turtles, then did the final Roadblock, I’d have given you a decent enough score.

You are also severely missing in details. How much money do teams get? What’s the flight? How long do you expect this to run? What more do you want us to know about the leg? It’s all missing.

But the good about your leg is that the tasks aren’t bad and they would actually work well if, again, arranged in a specific order. Your location also isn’t too bad, and it works as a solid island finale. It really just gets faulted by a poor presentation, lack of details, and plenty of unnecessary elements.

You still definitely had a better debut compared to some other designers though, so I sincerely hope you pick it up next round if you’re still here. Best of luck.

Grade:

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D+

(https://i.imgur.com/3dOsJrr.png)

BourkieBoy - [Superior National Forest, Minnesota]

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Right off the gate, your leg lost me. I hate teams getting staggered in finales, and that’s the first thing you did. Splitting the Final 3 on flights makes no sense whatsoever, no matter what the context is.

Teams then drive to a campground and then… set up camp. It’s not a very exciting task, if I had to be frank. I also think this would have been a perfect opportunity to make the Final 3 set up a faux Pit Start and then spend one last night before the final push to the end, but you didn’t go there.

Teams then have the first Roadblock, which is waterskiing and there is just something in your task description that I never ever EVER want to see. I don’t know how this went overlooked by you designing this leg, since it’s just horrific.

Quote
If team members do anything unsafe, which could present a possible danger to themselves or everyone else in the water, the challenge will immediately be stopped and the team will need to serve a 4-hour penalty at the Finish Line!

-4 Hour penalty on the FINALE? No.
-“If teams do anything unsafe” No. That is what instructors are for.
-“Possible danger to everyone else in the water, the challenge will be stopped” And a big HELL NO. One team’s error immediately dooms them but lets the other two go scot-free?

I really just don’t understand the logic behind this Roadblock and this finale thus far.

Then teams go up Eagle Mountain to pick up photos along the way with pictures of Pit Stops. This is for the final task, and I get the idea behind making them take a literal hike to the end.

But you fail to consider that teams could instantly discuss the photos as they go up. There’s no room for thinking, since you didn’t make it a rule to not be allowed to discuss the pictures.

This means that the SECOND the team gets up the mountain, your Final Roadblock is null. It is void. It is a useless task since teams would have been able to discuss the answers well before the task even begins.

And then teams drive themselves to the Finish Line. Good grief.

Bourkie, I will be very straight with you here. This was an awful attempt. Nothing worked for me. The task logic is not exciting. Water-skiing is not an exciting task, setting up a camp is not exciting, and a memory task that can be predicted and finished before it even begins is a cardinal sin that cannot simply be ignored.

You also say that you have notes and that we should PM you. No. A good submission has all the notes right off the gate.

In conclusion, this entire leg was a disaster. It’s something that annoyed me while reading it, it’s something that confused me while reading it, and the more I imagine it, the more this feels like a TAR Roblox leg rather than an actual leg to be used on the show.

If you survive this round, I sincerely hope you submit anything. Because anything certainly can’t be worse than this.

Grade:

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F
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 09:58:39 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

(https://i.imgur.com/SzqQq1J.png)

Stone - [Black Hills, South Dakota]

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Another debut! Let’s see how this goes.

We open with a visit to Deadwood and a Roadblock about assembling a hoist. Honestly… I’m not too sure about this task. It’s not that it’s awful or anything, but it’s just very uninspiring. I’m not sure your intent of making a “bait and switch” was really elaborated with this task since at the end of the day it’s still a task in a mine.

We then have your second Roadblock which is a climbing route. I googled the location, and it’s not bad, could seriously lend itself well to TV, but as the second Roadblock, it’s just not very good. It’s a climbing route, which means that most likely the order that teams get there will be the order they leave in. This should have really just been a Route Info.

Then we drive to assemble a Tipi. It’s a solid task, but it really doesn’t feel as epic as it can be since this is meant to be your final task. If we had to bring out specifics, this isn’t a new task either - TAR8 already did this. It’s a good task, and it definitely can be good TV (I can’t get the commercial break of the Godlewskis melting down over it out of my brain, what an underrated season), but it’s not very original.

We then head to the Finish Line, which is probably the best part of your leg.

As a debut, I would probably appreciate this more if it was a trip itinerary. Unfortunately, it’s meant to be a TAR finale, and on that aspect, I wasn’t a fan of this leg. I thought the lab was boring, I thought the climb was linear, and I thought your final task lacked originality.

Points, however, have to be given to your locations, since looking them up minus the lab gave admittedly pretty sights. Your presentation was also neat and tidy enough. But still, the core elements of a leg is tasks, location, and cohesiveness, and this leg was missing two of them.

If you make it to the next round, best of luck. You can certainly submit something better.

Grade:

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D

(https://i.imgur.com/QeLVDO7.png)

Lemontail - [Mackinac Island, Michigan]

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First off, I really like your overnight rest for a basic reason - it’s a good way to make sure everyone’s on the right path and the ferry gives a chance for some good travel shots of your final city.

Your Roadblock is good…. in theory. I do like the idea of having to move boats around, but my main issue with this task is that it would be grueling and also hard to control. I understand the logic and reasoning behind the task, and I do like it, but it doesn’t seem all that feasible when I imagine it in motion.

Teams then go and make fudge, and I like this task! It’s a good assembly and navigation task, and I definitely appreciated your notes citing the architecture of the town. Good, mid-leg task that would certainly shuffle up placements.

We then have a horse carriage disassembly task, and while I think this task is passable and fine, I do think that it’s a bit odd having another “teams make x” task immediately right after the fudge. I also am a bit confused why teams wouldn’t just take the horses to their next clue after that? You had a very good theme there going with teams consistently changing their mode of transport in this leg, and then that just gets abandoned when they stick to bicycles.

We then get your Final Roadblock, and I have to say that I’m a bit confused with the task description. I also think that it’s kind of weird to have this Roadblock be harder than the first memory Roadblock. The boats are good because it’s physically demanding, riding a bike around an area and just spotting flags is less so. I also really really do not like the idea of having penalties on a finale. That’s really just a no-no for cases like this.

Teams then bike to the Finish Line to end this fictitious season of the Race.

Overall, I honestly think this is a finale that had potential. I do like your tasks in theory, and I definitely liked your presentation. You had good pictures, and I could definitely imagine a relatively beautiful finale if this was a real leg. Unfortunately, I thought that your two memory tasks had issues. The first one seemed unfeasible, while the last one felt like it should have been the first one. I also really didn’t like the sudden shift to bicycles when teams were swapping modes of transport back and forth for the first half.

Honestly, had this been a regular leg without the memory challenges, and your Roadblocks were something else, this would have been a great domestic leg. But when the dust has settled, I can still say this is a good effort from you. If you just swapped your memory challenges and made teams take the horse to the final RB, I’d have thought it was better.

Good luck :)

Grade:

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B-

(https://i.imgur.com/r5kHlbw.png)

betheactress - [Key West, Florida]

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You’re a new name here that I haven’t seen before, so this is a bit of a Mystery Box lol. But welcome! Let’s begin reading this.

First off, I absolutely love your presentation. The graphics are bright, the presentation is crisp, and it’s perfectly aligned.

Teams then fly to Key West, and the first task is cigar rolling. I liked this task! It’s a good attention-to-detail task to kick off the leg, and it’s something that has good history, culture-wise.

Teams then have a cryptic clue to a gift shop, get to a coral reef center, and then assemble corals. I have to compliment you for making a social impact challenge, but my main issue with the corals is that it’s just something that I feel is very telegenic. The water shots are beautiful, yes, but we had coral assembly on TAR19, and it wasn’t exactly the most exciting task. Admittedly, that is a weird thing to criticize since that leg was in Thailand and this is meant to be a finale, but it’s just something that stuck out to me reading this. Good enough task, but not too sure if it’s fitting.

Teams then navigate to the Alligator Key Lighthouse (which I love - this could have honestly been your water task over the corals, but again, appreciate the social impact) and then pick up their clue from an underwater chest. Good, simple, and short transport to get some good water shots in.

Teams then get to the final Roadblock, and I actually really really like this one. It’s a great twist of the 100 clueboxes in a field task, since it’s obviously harder to navigate on water. And I also love the idea that there are decoy clue boxes. To bring back my earlier comment - imagine this task on TAR19 considering how there were barely any proper clueboxes that season. It would have been gold.

Teams then race to the Finish Line, and your location is a good one.

Overall, this is a very very strong Finale and a great debut from a newbie, I’m impressed! My only minor hiccup is your coral task, since I’m not too sure about how telegenic that would be, but everything else just flowed really well, your presentation was on-point, your notes were very detailed and concise, and I really just don’t have many drawbacks to bring up.

Great debut Design Challenge leg, and hope there’s more to come in the future :)

Grade:

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A-
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 12, 2020, 10:03:03 AM
Wow was not expecting this positive feedback! Since i submitted i definitely have regretted my lack of detail and presentation so next round if im there i promise it will be better!!

Also yeah my order of tasks is a little off but the hardest thing about the outer banks is the islands are in a straight line so i didnt want to go allll over back and forth from different villages so that was the order they just had to come in but i will definitely take it into consideration next round!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 10:03:18 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

(https://i.imgur.com/CYD1W0O.png)

BritishTARFan - [Cape Cod, Massachusetts]

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Let’s see how you do.

First off, your presentation is already improved, but I think your Wikipedia style is unnecessary. The FG style suffices.

We then race to an Ocean institution and have a Roadblock to match fish with their Latin name. Classroom tasks aren’t very exciting, and I’m not too sure how this works as your first task in this finale. We then get to your second Roadblock, and I do like this task.

The lobster rolls is a fine delivery task, and I like how racers need to unscramble a long name. We then take a helicopter, with some sights there, and then stretch taffy. I do think it’s a bit amusing that you went from fish, to seafood, to candy, got a little food theme there going.

Then we have a final Morse Code task. While I get that this is supposed to be hard, and I do respect the idea of having a really hard final Memory task, watching teams listen to morse code is just not very exciting TV. TAR16 may have thought it was enough to get them an Emmy, but I think it’s just really boring. Props for a hard final task especially for teams who don’t know Morse Code, but it just isn’t very telegenic for me.

We then end by racing to the Finish Line at the beach.

Overall, I really just have issues with your first and final task. They’re not very exciting to watch, no matter how hard they can be, and it’s not that fitting of a finale either if you removed the memory portion from your final task. The middle stretch with the food and the helicopters was good, but when you start rough and end rough, it’s just hard to be positive about the overall product.

Still, if you avoid being first out, best of luck and try your best next round :)

Grade:

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D+

(https://i.imgur.com/cQhYVGf.png)

nrh2110 - [Manalapan, New Jersey]

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Hello. I haven’t played your games, but I noticed you are an RFF game host. As a former host myself, I’m interested to see how this goes. Let’s dig into your finale.

We fly to a Hamilton shoutout, then go make bagels. It’s a good short cooking task to kick off the finale, for sure. I’d complain about bagels already being *in* a TAR finale, but that was on TARCAN4 and no one cares about TARCAN and that’s not a fair assessment so I’ll drop that complaint.

We then drive to Thomas Edison Park and have a Roadblock where teams literally make light happen. It’s alright, I guess. I like the historical figures theme you have going on so far, but I just don’t think this warranted being your first Roadblock. It honestly could have been the bagels with this task cut.

We then go and play balloon darts, and now I’m definitely sure you should have just cut Edison or even the Hamilton clue. The historical figures don’t really fit when your major tasks are related to “fun activities” in the area.

We get to your final Roadblock, and I do like this one. Detour names is something that hasn’t really been factored in final tasks. Sure, there could be Detour *options* and pictures, but never really the names. This feels like what happens when you make the TAR19 SLT (which is one of the better ones in terms of excitement personally lol) be a Final challenge, and I really just like the idea and the concept behind your final Roadblock. It’s a great task.

We then head to the Finish Line to end your finale. But where are your notes? I’d certainly have wanted to know more about your motivations and intent over the decisions that went into making this leg.

As a whole… I can say I did enjoy your leg with a few reservations. As I mentioned, I really think you should have just cut the historical figures element of the finale. The Edison task was just not very exciting, and while I get the Burr Hamilton shoutout, you could have just leaned more into the fun side of your chosen city by making the cryptic clue be a Hamilton performance or something. The rest is fine, with the bagel task and the memory challenge being good standouts.

I do wish though, that next round, you see what designs do great this round, and make sure to keep your additional notes in check. I always want to know more than what’s on the surface, and forgetting that is an oversight I won’t be as forgiving towards the next time.

Still, this is one of the better debuts. Good job and hope you do better in the next round :)

Grade:

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C+

(https://i.imgur.com/mqaGkbQ.png)

totumo - [Cape Cod, Massachusetts]

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Last leg to judge! Let’s get this show on the road.

We get teams to drive to a bridge, then have a first Roadblock. I actually really like this task, but I will unfortunately have to note one big missed notice - there’s only 1 bridge for all 3 teams? I think that’s a pretty big oversight that hurts the feasibility. Don’t get me wrong, I really really like this task, but that oversight was disappointing to see.

After, teams make their way to a vineyard, collect and harvest cranberries, then go to a bar to make drinks. I really really like this task! It’s a short and simple task that has a physical, navigational, and a good crux of decision making. Will teams think they have enough and risk going there earlier or take longer but make sure they have enough berries? Every decision in this task counts and I just love that.

Teams then have a quick Route Info directing them to the final Roadblock. I have to say, one of my favorite episodes of TAR of all time is the Rob & Amber boot episode on TAR11. The signpost reminds me a LOT of that but with a memory twist and a directional twist. I love this. It’s more than just searching, it’s cross-referencing and trying to assume distances, and when all’s said and done, I just think this task’s “final answer” would look very satisfying, very sleek, and maybe even something to leave on the beach as a commemorative element.

Teams then race to the lighthouse to end this fictional season.

I gotta say, I am very VERY impressed by this leg. This is an impressive debut, and honestly, had it not been for the bridge oversight, I would have given you a perfect score right here right now. The presentation is sleek, the tasks are great, the locations are pretty, and all-in-all, it’s just a final leg that is everything I want it to be. It’s short, it’s sweet, and it’s solid.

Great job, and hopefully you can keep this momentum up in the future rounds.

Grade:

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A-
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 10:03:38 AM
Nuku please fix your quote in your post above. It ate up the page.

ETA: Thank you!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 10:04:44 AM
Of course, thank you kindly for the comments, gamer. The Leg 1 Intersection I had planned was meant to be a bit of a throwback to classic TAR to try and get older fans back to the show. I had started off with a Civil Rights theme for the leg as referenced by the ARIs, but as I built the leg, it turned into a look back at our past with the first RB, a look at how far we have to go in attaining racial equality with the ARIs and a look ahead at ever-advancing technology and the hope of a brighter future to come in the final RB. So I meant for it to be a finale with a profound message. And I did try to stray away from penalties and twists, like you mentioned in my past DCs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 10:05:37 AM
And that's it! No matter how hard or harsh my comments were, I'm open to discussion publicly for clarifications, comments, complaints, etc. etc. My scores aren't fixed yet after all!

And at the end of the day, I want to congratulate everyone for STILL making their own leg and for submitting on time. Now let's keep this momentum up as we go on for the next rounds  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Lemontail on July 12, 2020, 10:10:28 AM
Thanks for the comments, gamer!

I played the seventh season several years ago - when I was TAR456 - and I sucked at that, being eliminated at the second round...

Now, as years went on, I sought myself to improve my leg designing skills - and with that judgement noted - I will take note of that!

I have rowed a boat before (long time ago), but I've forgotten how hard it is.

I didn't put horses to use because I wanted teams to exhaust themselves from biking as much as possible. (and frankly, I hadn't thought of that so)

But I appreciate your comments and I hope I can improve it better! Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 10:13:42 AM
And that's it! No matter how hard or harsh my comments were, I'm open to discussion publicly for clarifications, comments, complaints, etc. etc. My scores aren't fixed yet after all!

And at the end of the day, I want to congratulate everyone for STILL making their own leg and for submitting on time. Now let's keep this momentum up as we go on for the next rounds  :cheer:

gamer, I had never designed a finale leg until now so I kinda knew it would be mediocre at best. When I got the designer's choice, I immediately thought about doing the South region and what we were going through in society today. I wanted it to be a leg with the message - 'Learn from your past to make a brighter future'. So that's why the variety of tasks is what it is.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 12, 2020, 10:14:17 AM
Thanks for the comment Gamer, but I've never done design challenge before  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 10:16:27 AM
Also, there will be 3 cars at the final RB - one for each performer.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 12, 2020, 10:21:26 AM
I had started off with a Civil Rights theme for the leg as referenced by the ARIs, but as I built the leg, it turned into a look back at our past with the first RB, a look at how far we have to go in attaining racial equality with the ARIs and a look ahead at ever-advancing technology and the hope of a brighter future to come in the final RB. So I meant for it to be a finale with a profound message. And I did try to stray away from penalties and twists, like you mentioned in my past DCs.

That's an interesting theme, and thank you for trying to do that. It's definitely timely with things going on, and I appreciate your moving on from unnecessary penalties and twists, since that was always your crux in the past.

Here's hoping you can do better next round as a whole, you can do it  :conf:

Thanks for the comment Gamer, but I've never done design challenge before  :funny:

I know you haven't, I think I mixed you up with someone whoops  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Bookworm on July 12, 2020, 10:23:51 AM
Thanks for the comments, gamer.
I figured the Detour twist wouldn't take much time, but it was an overcorrection, aimed at reducing the RB-ARI-RB linear finales we too often see.
And I should've done more to explain Trees as an attention-to-detail task as to reduce the chances it was seen as trivial.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Leafsfan. on July 12, 2020, 10:24:47 AM
Hi Gamer,

-I originally wanted to place the zipline first but it does not make logistical sense. The fossil task is about an hour from Twin Falls (which is where all the other tasks take place) and is on the way from Boise Airport.

-Also for the potatoes its 5 bags per variety (4 varieties) = 20 bags (each at 10 pounds). I wanted to include a physical challenge.

-12/15 gems would be in the answer key. The gems would be prominent enough that the racers can notice them.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 10:24:59 AM
I'm hoping I survive because I have more throwbacks to classic TAR planned in the rounds ahead, timing it to the show's 20th anniversary next year.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: elthemagnifico on July 12, 2020, 10:25:53 AM
Thank you very much Gamer for giving feedbacks <3 I personally didn't expect to get a high notes from you since it's been like 3 years since I designed a leg for a fantasy TAR game, and some of the players have been hosting great TAR games, and rural area is not really my expertise, so I have a low expectation for this round.

I agree with the lei task. I put too much effort for this task to make it more challenging. I did actually have a thought to make it just one lei with 8 flowers in it, but I scraped it, since I thought it was less challenging, which is unfortunately not the case

I also intended that the pit stop greeter of each country they visited would present the flowers to the racers, mentioning the name of the flower so racers who realized the pattern, could take notes, and memorized it while trying to memorize the visual of the flowers based on the name, ala TAR 14, and possibly TAR 30, but I forgot to put it on the 'notes', so it's definitely on me.

Finally, I am thanking you, gamer, again and hopefully will do well and improving for the next rounds
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Air on July 12, 2020, 10:28:08 AM
lol i can't access spoiler tags for some ridiculous reason on my laptop

(https://i.imgur.com/fYrlQjc.jpg)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 12, 2020, 10:30:46 AM
lol i can't access spoiler tags for some ridiculous reason on my laptop


i have the same problem so to see the designs i went into qutoe, took out the spoiler tags and clicked preview LOLOL
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 12, 2020, 10:37:15 AM
(https://i.imgur.com/a9mdWoE.png)

Comments from Judge Pi

Congrats to everyone on getting your first design in as we kick off Design Challenge Eight! I'll be posting my feedback of your designs in the upcoming posts. Everything is intended for you to be able to learn and improve. I've already scored any legs I have written comments for, so responding to my comments is unlikely to change your score. However, if I missed anything major, please let me know.

I'll be posting comments in groups of 4 or 5 in the order in which I received the designs. Good luck! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 12, 2020, 10:38:04 AM
Thank you very much for the critiques gamer! I appreciate your comments, and just wanted to make a rebuttal <3

Quote
Hi <3 Sorry for ignoring your Discord messages lol, I had to keep the guest judge spot under wraps.

I don't think I reached out to you on Discord? You might be thinking of someone else?

Quote
I’m just not too sure about you using an actual person as the person to be rescued. Most TAR tasks that do this have dummies for safety reasons. You should have followed suit.

The actual person will be a Coast Guardsmen so it would be safe. I wasn't clear, but the video I linked in my notes has an example of a training that has a trainee resuing the trainer. Here it is again: https://www.youtube.com/watch?v=Io_c_GxiwAM
At 1:36 they talk about how the trainer would be a survivor needing rescue.

With 18 designs I forgive you for not going into all the details ;D And I should have been more clear on the safety side!

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I do like the Restore Detour since it’s physical and attention-to-detail based

I thought of it as more as a just do it physical task (Lucy & Emilia TARAUS2 Motto), I don't think there are many details to follow.

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I just wish it wasn’t immediately after a Detour where one option was pretty much doing the same thing (restoring a shelter structure and making it look pretty).

With that being said, I think it would not make the ARI task redundant. This is the attention to detail set it up task, sort of similar (but not too similar :lol:) to TAR19 Thailand spirit house RB (without the memory) or TAR18 Mobile home set up (a little bit of a stretch).

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Jimmer, I honestly can say this leg is decent enough, but you really had to cut your Detour. If you cut that Detour off, and make the Fairy House a second Roadblock or the final task, I’d have definitely enjoyed this leg more. Your presentation is good, and your locations are there, and the tasks are also mostly there - I just wish that Detour was not in this.

I did allude to in my notes that the Detour was not the focus of the leg.

Quote
This Detour is another task so that there is a possibility of shaking up placements while on a small lighthouse within view of other teams, but is simple enough that it won't eat up so much air time.

My intention was that the meat of the leg would be focused on the Roadblock, the active route info, and the memory challenge taking up most of the airtime. (Exciting start --> cool down Detour --> suspenseful/somewhat difficult ARI --> memory challenge) Just because the fairy dwelling task was presented as an ARI, it was supposed to be a drama filled task building up to the memory challenge. I thought three tasks would have been too short for a finale, but I agree that the Detour tasks was not the right thing and perhaps should have been cut.

Thanks again :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 12, 2020, 10:51:25 AM
Yeah I do understand that Morse Code may be a bit of a slow finish, but I thought the idea of teams having to end doing the physical challenge with the flag hoisting on the boats and then the one mile sprint to the finish would create some suspenseful tv; unfortunately I don't know much about TV production  :funny:

Also Gamer was my presentation good? I'll drop the wiki style next time, but I did work hard on my fantasy style presentation so hopefully it payed off.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Leafsfan. on July 12, 2020, 10:54:41 AM
Yeah I do understand that Morse Code may be a bit of a slow finish, but I thought the idea of teams having to end doing the physical challenge with the flag hoisting on the boats and then the one mile sprint to the finish would create some suspenseful tv; unfortunately I don't know much about TV production  :funny:

Also Gamer was my presentation good? I'll drop the wiki style next time, but I did work hard on my fantasy style presentation so hopefully it payed off.

Everything is "big" imho. I would try to resize your pictures/font.

As Gamer mentioned, resizing is easy. All you do is the below (with the three digit number being changed to something you like:

Code: [Select]
[img width=250]URL of image[/img]
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: David on July 12, 2020, 10:58:43 AM
Thanks for the comments, gamer! I will explain some details in case they were not perfectly understandable later on, but yeah, I agree with some details you pointed out.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 12, 2020, 11:00:33 AM
(https://i.imgur.com/a9mdWoE.png)

Declive - Florida Keys

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• I like the first Roadblock, diving to find the postcard is something to get racers out of their comfort zone on the final leg and also showcases the beautiful Atlantic waters off the coast of Florida.

• The turtle task is a terrific ARI. It features the ecology and animals of South Florida, yet doesn’t take too long for the teams or detract from the other tasks.

• The final memory Roadblock has the potential to be challenging; airport names could be something the teams gloss over during the race course. However, this task also has the potential to be quite easy for an experienced traveler or aviation geek who is familiar with names of the world’s airports- if the racer knows all the airports, the task could go by REALLY quickly. Recent memory tasks have seemingly always taken quite a long time (hours), even for teams with notes, so maybe another component to the task would help prevent racers from just blazing through (and the task potentially being linear).  What kind of decoys are present- totally random names, or names just slightly different than the real ones? What’s the ratio of decoy signs to real ones? Do racers need to search for the plaques and/or bring them to the board from another location?  I like this task, but it needs a tad more explanation and potentially a safeguard against being completed too quickly. I also like the fact that you placed the task right before the Finish Line.

• I like the addition of the cryptic clues in this leg; they almost always make for good TV during finale legs. Some of the clues might be difficult to figure out because they take several steps to decipher (figuring out the postcard refers to a movie, then figuring out there was a boat in the movie, then figuring out where the boat is in Florida). The only downside to the cryptic clues are if a team can’t figure one out, and falls way behind. I find it somewhat boring when finales become a two-team race due to this. I *think* you’ve included enough details for each of the cryptic clues to be solvable. Are teams allowed/expected to ask taxi drivers, locals, etc. for help?

• Details are good: flights, maps, money are all there. I like how your flights arrive early in the day to give teams plenty of time to complete the leg. The locations, including the Finish Line, are TV-worthy.

• Transportation-wise, I would have preferred having teams hire a driver who will only go according to their directions as opposed to traveling the whole way in taxis, as you might have some Miami taxi drivers who don’t want to drive all the way out to the Keys, and taxis probably aren’t too plentiful in the Keys. However, I won’t knock you too much for that, especially as you gave teams plenty of money for the leg.


Overall, this leg would make for a picturesque and dramatic finale. We haven’t seen a Florida finish since TAR 18, so this would be nice to watch on TV. It’s excellent to see the side of Florida with the smaller towns; your leg fit the round’s theme well. The length of the leg is appropriate, and the cryptic clues help connect the audience to the locations you chose. A couple more details regarding your cryptic clues and Roadblocks would have enhanced the design further, but this was overall a solid design. I really look forward to your future work! :)


Betheactress - Florida Keys

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• I like the inclusion of the Southernmost Point as a clue pickup location, and the cluebox being a buoy is both culturally relevant and ties into your final task (more on that later!)

• For the first Roadblock, rolling cigars is something that will require lots of attention to detail.  I do think this task could have included more explanation- what exactly is the procedure for making a cigar? What materials are they provided? Nonetheless, it’s also a good way to show the Cuban/Afro-Caribbean influence in South Florida. It harkens back to TAR 7 Leg 12, where teams had to find El Rey de los Habanos, a Miami cigar shop.

• Flawless incorporation of the Del Sol color-changing shirt as a clue. I can only imagine a team receiving the shirt, immediately going to the Del Sol shop, not being able to find a clue there and getting frustrated, only to read a sign and realize that Del Sol makes shirts with messages that are revealed in sunlight. It’s both original and has potential for drama, so good job!

• The coral Active Route Info is superb. I enjoy tasks wherein racers have to pay attention to the natural environment. Coral in Florida is being threatened, so it’s nice to see a task that incorporates scientific developments (bioframing) as well as shining a light on an environmental issue (ocean acidification/coral conservation). I appreciate the thorough explanation!

• Finding where X marks the spot probably shouldn’t be too difficult for the racers. How big are the parcels? If they’re fairly big, they might be easy to spot considering how clear the water is in the pictures :funny:

• The Final Memory Roadblock should be a good test of racers’ memory, as well as navigation and search skill looking for all the clueboxes. Islamorada Sandbar is a really unique location for this task, too. After reading the design, I’m left with some lingering questions about the logistics of the task. Can teams bring multiple clueboxes back in one canoe trip? Are the clue boxes small and light enough to be transported into the canoe and paddled back by one racer? How big of an area are teams searching in? Are they given a map or told the boundaries of the area? While I like how you specified in your notes that racers would have a little bit of privacy to avoid cheating, I think it’s still possible for a racer to ride the coattails of another racer by following them around or peeking from afar. Other than that, this looks like a quality memory task and Roadblock.

• I like the boat trip leading up to the foot race to the finish mat (as long as all the boats are equal for all the teams- one type of boat being faster than another would be too unfair for a final leg IMO).

• The amount of detail you use to describe the locations you selected is great! I learned a lot of new things about the culture, history, and people of Key West reading this design. Flights, maps, and money were also there :tup:

• I LOVE how this leg incorporates several different forms of travel- taxi, on foot, taxi again, boating, canoeing, boating again, and then on foot to the Finish Line. It forces teams to be multifaceted and adaptable, which makes for a great component in a final leg.


This was an awesome debut leg for you as a designer. The leg felt really balanced between physical and mental, and included a couple cryptic clues and diverse transportation. Historical and ecological lenses in the tasks built up to a solid Final Memory Roadblock. There were a few similarities to the final leg of TAR 18, but this leg outshines it. This leg would simply be incredible to watch as a finale on TV. A few more details here and there would have elevated the design further, but overall your presentation was on point. Fantastic job!


Lemontail - Mackinac Island, Michigan

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• Teams start on Easter Island and fly all the way to Northern Michigan. We don’t see the Upper Midwest on TAR much at all, so I’m eager to see your leg in Mackinac Island!

• The first Roadblock combines physicality and memory with the flags. I imagine this task to be very taxing, as it requires repeated strength and ability to tie knots.  I’m almost wondering if this task would be better with two team members, instead of one. I do like how it’s relatively okay to not get the clue the first time, because you might only have two boats out of order. A potential negative is that the racers could probably see another racer’s boat order if the boats are within eyesight of each other, but I don’t think it detracts from the main idea too much. Overall, a fairly good memory task.

• Teams are then instructed to go on foot to May’s Candy Shop. The task requires teams to make their own fudge, which is culturally relevant but might take a long time. Your notes said the entire process is 4 hours, which is rather long for an Active Route Info task. The delivery component is good; I like how they have to keep their eyes peeled for the buildings, based on architectural styles. I’m just worried that between making, sorting, and delivering the fudge, this task might take too much time.

• The inclusion of an animal-related task, specifically a horse task, on Mackinac Island is good. :tup: I don’t see a list of steps or a time estimate for this task in your design, so it’s hard to know the difficulty of the task. I think it would take a lot of tools to put together and tear apart a carriage. Do they have to assemble first, then disassemble? It could be easier to take one apart, then do the steps in backwards order to put one together.

• For the final Roadblock, I like the idea of using bikes to search for the flags. However, I do have some problems with the execution of the task. They have 20 minutes to do a 15-minute bike ride, so they have  just 5 minutes to search for 50 different flags. To be honest, I don’t think the 5-minute penalty for going over 20 minutes is necessary. It rewards racers who are naturally stronger, and doesn’t exactly encourage safe biking practices. I could see racers intentionally going way over 20 minutes in order to just get the 5-minute penalty once, which kinda defeats the purpose of it. With 50 flags to spot, this task will probably require multiple laps out of the racers anyway. Despite all of that, I do think this task is appropriate for a final memory Roadblock, because it does require a ton of qualities out of the racer who’s doing it (attention to detail, thinking quickly on your feet, tenacity, and memory of the flags).

• I like the Finish Line! I do have to say, the tasks in this leg certainly aren’t linear, so the team that gets to the finish line first will have definitely deserved their win.

• Money, maps, and flights are all there, so that’s a thumbs-up from me.


All in all, this leg was a pretty good showcase of a location that fits the round’s theme perfectly, Mackinac Island. The amount of detail you provided for each location and task was in-depth, so I feel like I know a lot more about the culture of Mackinac after reading this leg. That’s a good thing, and it’ll help your score this round. Some of the tasks could have been less complicated to help on time (only delivering fudge instead of making and sorting it; either assembling or disassembling the horse carriage, instead of both). Since your leg started in the morning, there’s a lot of time allowed for the leg to complete, so it’s probably okay. I would like to see this leg on TV, but it would be one of the most demanding final legs we’ve seen in a while. This was a pretty good Round 1 submission, so I anticipate your future designs!


MikeDodgers - Talladega, Alabama

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• All right, we’ll start in Japan and fly to Alabama. It hasn’t been visited since TAR 8, so I’m ready to see it again.

• Teams can opt to travel by taxi or by driving themselves? That’s unique, but I’m not sure it’s necessary to include in a final leg. Why give them $200 for the leg if they might be driving themselves? Why would a team drive themselves if a taxi driver who knows how to navigate is available? It’s an interesting twist, but I would’ve preferred you simply picking one or the other.

• The first task of the leg is a Roadblock, which requires one team member to mill one pound of cotton. With no real explanation, photos, or videos to show how this task is done, it’s tough for me to know what racers have to do here. One website I found lists 10 different steps in the process, which would make for an exceedingly involved task. You also didn’t specify whether there was an ongoing demonstration or some other way for teams to learn what to do. Furthermore, this task raises the possibility of not even being PC - there was enough backlash with the Vietnamese song in TAR 22, and this task could potentially be even worse in terms of public reception. I could understand certain groups in America not being OK with this task, considering the historical connotations of the cotton industry in the South. On top of that, you didn’t really explain why cotton is especially important to Talladega - some agricultural maps I’ve found online don’t have Talladega as part of an area with major cotton production or acreage. I think there are much, much better ways to respectfully pay homage to the “period of slavery leading to the Civil War” than this task.

• The Hall of Heroes ARI is meant to shine a spotlight on five people who played a part in school desegregation, but I have some issues with this task. A quick Google search tells me that this museum is dedicated primarily to people who have served in the US military, meaning the historical figures you listed likely wouldn’t be present in this museum. I also would have liked to see a little bit more explanation on why the Brown v. Board decision warrants a task in Alabama. I understand that the ruling had its effects on Alabama and was a major part of the Civil Rights movement, but it was a case regarding a Kansas school district and was decided in Washington, D.C. Also, none of the people teams are supposed to be taking pictures of are from Alabama (to my knowledge). Explanation here is key!

• The house-finding task in the Silk Stocking District is okay. The clues are easy enough for teams to not be stumped, but hard enough for them to still have to interact with locals for confirmation and directions to the houses. Having a map of where these houses are located would be nice, or at least noting how far they are from each other and the station.

• The Civil Rights quiz ARI is okay in theory, but watching two people sit down to take a quiz on what is supposed to be the most exciting episode of the season could be underwhelming. The Russia time zones quiz was at least somewhat humorous, but this setting for this task is much different. What type of content is on the test? Is it true/false, multiple choice, or otherwise? Are there any measures taken to ensure teams don’t cheat (separate rooms, dividers, etc.)? How long do you anticipate the quiz to take the racers? If they fail the first time, do they have to do the same quiz or a different one the next time? Details, details, details, details.

• Teams then get a clue which leads them to Talladega Speedway, setting us up for the final Roadblock. One team member gets to drive in a NASCAR, which fills the adrenaline/adventure task often present in final legs. Wait, they have to drive at race speed?! How are teams supposed to safely drive at speeds of 180 MPH (290 KPH) as amateurs, much less be looking out for flags while doing so? How big are these flags and what is the design of a typical flag? I’m not quite sure what the point is of looking out for the flags while driving, then just finding the ones in a field. I like how teams have to remember all the way back to leg 1, and being waved to the Finish Line by the green flag is a cute detail. However, this task is extremely messy, not to mention unrealistic and likely unsafe. It needs more details about the logistics and equipment of the task.

• Please try to include a picture of the actual Finish Line location in your design next time. You said it’s the Victory Lane, but let’s see a photo!

• I like the addition of the cryptic clues. The Swayne Hall one might be the hardest one to figure out, but if you can get Swayne’s name from a local or your taxi driver, you can find the next destination pretty quickly.

• As far as your presentation: picture sizing could have been more consistent, transportation details could have been more complete (your design doesn’t make it clear how teams get from BHM to Talladega), task descriptions could have been clarified better (what number of correct answers on the quiz is a C or higher, exactly?). However, I did appreciate the details you did include, such as money, maps, and flights.

• I would have liked if you had included estimates of how much time it takes for each task to complete, as it’s hard for us to guess.


Mike, this leg was tumultuous from start to finish. I admire your intention to showcase the Civil Rights Movement in various tasks this leg, but the execution was subpar. There are at least three of your five tasks that I honestly can’t see ever making it on to an actual episode of the Race. If I had to give you advice moving forward: Don’t be afraid to get out of your comfort zone and strive to be original. Do lots of research on the places you want to visit. Also, try to use graphics and materials that are your own. :P


Bookworm - Vermont

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• Teams begin in Ghana and are instructed to fly to Vermont, the land of Ben & Jerry’s, maple syrup, and Shane Meaney. Vermont hasn’t been visited before and would be really nice for a leg in pretty much any season, from summer to winter, so I’m excited to see what you’ve done here.

• Visiting the Tool Museum, creating a broom ties in nicely with the history of the area as well as the round’s rural theme. I also like how teams must immediately use the broom they just created to perform a task. Sweeping the rooms to reveal the Detour names one at a time makes for a good risk-reward scenario; deciding whether to spend another few minutes sweeping will force teams to make a critical decision in the heat of the final leg, which could provide suspense and drama. Good job on that ARI!

•  I don’t mind the idea of a Detour in the finale at all, especially if it’s closer to the front of the leg. Tasks requiring teams to transport cheese are almost always entertaining on TAR, so the Cheese side of the Detour is promising. I’d like to think that most teams would be wise enough to try to get the exact weight on the scale instead of trial and error, so this task could go by pretty quickly for teams who can do math. If one of the varieties is exactly 20 or 25 pounds, then they could get to 500 by using just one type of cheese. Requiring at least one wheel of each variety to be on the scale could help add another layer of thinking into teams’ strategy. Still, it’s a fine task.

• It’s hard to predict how teams would perform the Trees detour. Teams could either guess random 6-letter words, search for three or four leaves and try to guess the word, or go for all six leaves and then figure out the word. The task does have a good mental component, and should provide an a-ha moment when teams do figure out the word “apples”. Are teams allowed to make unlimited guesses, or do they have to wait a certain time before guessing again? I would have liked to see teams writing down their answer on a chalkboard, giving them privacy from the other teams and preventing rapid-fire guessing of six-letter words. Also, a minor nitpick is that this Detour task has the potential to be dominated by one racer, while the Cheese task requires both members’ effort to do the task in the fastest manner. Overall, both sides of the Detour are strong, and the Detour seems fairly balanced with each side able to be completed in a reasonable amount of time.

• Yay, an art gallery! Champ is a symbol of the area, so a task requiring teams to make a replica using local materials should be a lovely penultimate task. I only hope the judge for this task is as objective as possible, as it’s difficult to quantify adequate creativity. Local art is very important in the Northeast, so this task fills that role well. I do like how creativity is part of the task, instead of a pure physical test.

• This Final Roadblock is reminiscent of TAR 13, yet it puts its own spin on the challenge. How many birdhouses/photos are there? You said the task would take about 30-60 minutes, so I’m guessing not an overwhelming amount. Having the pictures from different tasks and locations for each leg should really test the memory of the racer completing this task. This RB is challenging without being ridiculous, and should be easy to follow along with watching on TV.

• Details throughout this design were assiduous, including the flights, maps, leg money. Estimates for the time of each task are always appreciated, so good job! :)

All things considered, you hit the round’s theme perfectly. Your design and notes were concise and uncomplicated. Putting a Detour into a final leg might be seen as risky, but yours was well-balanced and would be great to see play out on TV. The only thing that could possibly bring this leg down is the lack of a scary/adventurous task that WRP seems to like to include in final legs, but this design hits all the high notes with culturally relevant locations, tasks that are non-linear without relying on luck, and a straightforward flow. Can’t wait to see what designs you’ll bring in the future!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 12, 2020, 11:02:20 AM
Yeah I do understand that Morse Code may be a bit of a slow finish, but I thought the idea of teams having to end doing the physical challenge with the flag hoisting on the boats and then the one mile sprint to the finish would create some suspenseful tv; unfortunately I don't know much about TV production  :funny:

Also Gamer was my presentation good? I'll drop the wiki style next time, but I did work hard on my fantasy style presentation so hopefully it payed off.

Everything is "big" imho. I would try to resize your pictures/font.

As Gamer mentioned, resizing is easy. All you do is the below (with the three digit number being changed to something you like:

Code: [Select]
[img width=250]URL of image[/img]

Aha, the embarrassing part is that all my images are resized  :funny:, I'll do a smaller size next time, if there is one  :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 12, 2020, 11:04:55 AM
Thank you so much, Pi! I'm proud of my work this time.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 11:09:02 AM
Thank you very much, Pi. It's a 20 question multiple choice quiz for the ARI at the college and they would have to take the same quiz again. A C or higher would be at least 14 out of 20 correct. For the final RB, the performer would get 1 warm-up lap, much like a typical NASCAR Cup Series qualifying session and for the first RB - yes, there would be an ongoing demonstration.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 11:15:06 AM
I also had another task in mind that would've replaced the cotton gin task. Would've taken place in Tuskegee and paid tribute to the Tuskegee Airmen of World War II. The task would've entailed performing aerial acrobatic acts around a preset course, then landing the plane safely on a designated runway. Decided against using it because I already had one adrenaline/adventure based task and wasn't sure if 2 adrenaline RBs would fly.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 12, 2020, 11:18:00 AM
Also great job everyone on their legs <3 I think over half of them are fantastic and really exciting!

And LOL at me and Bookworm being in sync. From both of us having farming teams in NRH's game, and now starting our legs in Africa and including a Detour <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 12, 2020, 11:20:01 AM
Also thank you to the hosts and judges at getting feedback right away! There's a lot to read and write, and could take some time, so thanks for being speedy!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Bookworm on July 12, 2020, 11:24:27 AM
Also great job everyone on their legs <3 I think over half of them are fantastic and really exciting!

And LOL at me and Bookworm being in sync. From both of us having farming teams in NRH's game, and now starting our legs in Africa and including a Detour <3
Same score on NRH's Detour, too :lol:
I thought your leg was great!

My congratulations go to everyone, though, not just Jimmer- rural legs are hard and finales are harder! I've been wanting to design a leg in the Burlington area for a while, but I needed DC to reframe my perspective and push me towards actualization.
Here's to keep being pushed!  :jam:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 12, 2020, 11:39:48 AM
(https://i.imgur.com/a9mdWoE.png)

Totumo - Cape Cod, Massachusetts

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• This leg kicks off with teams flying to Massachusetts, which hasn’t been visited since TAR 17. I would recommend adding a Pit Start to your design, as it helps make it more complete. Not the end of the world if you don’t, but doing so nets you a few more points.

• Teams then drive to the Canal Bridge in Bourne and are faced with a Roadblock. This task seems like it has a fairly high degree of difficulty, but I’m more concerned about the setup of the task. There’s definitely only one bridge, so only one team can do the task at a time; being the first task of the leg, it rewards teams who get out of the airport first. Moreover, you didn’t specify what procedure is used when a racer doesn’t get it right- do they have to go to the back of the line, or do they keep trying until they succeed and then vacate the control room for the next team? I’d prefer the former to be true. The idea of the task isn’t bad, but the placement of the task is flawed.

• Teams get a quick cryptic clue before moving from the Kennedy Complex to the Truro Vineyards. This cranberry-picking task is appropriate for the area you chose, because Massachusetts is one of the top states in cranberry production. Reminds me of the Ocean Spray commercial I saw while watching Tough as Nails :funny: This task forces teams to get down and dirty, while still thinking straight. Good task!

• The next location is a bar, where teams have to turn around and make cocktails with their cranberries. This is a local cocktail being made at a unique Cape landmark, so this task scores highly in cultural relevance. To help clarify the task better, I would have liked either a procedure for making the cocktails or an estimate for how long it would take teams to make the drinks. I like how going back for more cranberries only takes 24 minutes, but not if making the cocktails at the bar takes only 5 minutes.

• Teams spot Race Point Beach from Pilgrim Beach, giving us the Final Memory Roadblock. Racers doing this task have to have a decent memory and lots of geographical awareness. How many wrong pieces of driftwood are there in comparison to right ones? Do the wrong ones have different cities, or incorrect distances? Do all teams search the entire beach, or is it divided into three sections? This task seems appropriate for a final challenge, but make sure to include some more details.

• Flights, maps, and leg money are present in the design, which is good!


There were a lot of positives about your debut leg, including your choice of location and interesting tasks. There are a few things that detract from this design, including some missing details regarding the tasks, no estimates for how long you think the tasks will take, and the fact that the leg could be determined by the first team to get out of the airport. I can tell you have a lot of enthusiasm for Design Challenge, so keep it up & I hope to see you do even better next round!


Stone - Black Hills, South Dakota

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• Your final leg starts in the Netherlands, where teams rip the clue telling them to fly to western South Dakota. This is a beautiful region with plenty to do and a decent-sized airport, so I think it’s a dark-horse contender to actually host a leg on TAR (still a longshot, I know).

• The first location is a gold mine-turned-laboratory, where teams get the first Roadblock. Assembling a hoist model is something that will force the racer to slow down and use their brain, so I like it as an opening task for a final leg. Is there a video of one of these models being assembled, or a list of materials and steps? Without those, it’s hard to gauge the difficulty of this task. Your notes say that students create these on trips, so I’m assuming it’s not too hard, but I can’t quite guess how long this task would take the average racer without more info.

• Heading off to Custer SP, teams find the second of two Roadblocks. Climbing and rappelling will provide the adventurous task for the leg, and helps to showcase the natural beauty of the Black Hills. From the way you described the task, I can’t tell whether multiple teams can do the task at the same time. If there’s only one path, that would result in downtime for racers waiting to go.

• The final task of the race, on the doorstep of the Finish Line, requires teams to assemble a tipi. While this was also a task done by WRP last time they visited this region (“Native Tradition” detour on TAR 8 Leg 10B), I do like how you notated this task specifically to the Oglala Lakota. Assembly/attention to detail tasks right before the finale work well when they’re sufficiently difficult and all teams are there fighting to be the first one to finish (see TAR 31 and the drums). I think this task is challenging enough to make for a dramatic final task, with that exciting moment where one team finally gets all the details right and receives their last clue. Planting the Oglala Lakota flag from the last task is also a nice touch. I like how this task is a two-person task instead of being a Roadblock.

• Maps, flights, leg money? Check, check, and check.

• The leg has 3 tasks and no memory task, but it’s not bad when there’s about 4 hours of self-driving, which should be formidable enough. Navigating through the Black Hills would be a source of drama to help make the leg more well-rounded.


Your choice of South Dakota was perfect for this rural round, and your leg finely presented this region from multiple angles. I’m completely fine with your choice to skip Rushmore and Crazy Horse in favor of the other locations. The tasks are solid, but perhaps a bigger takeaway is that this leg represents the culture of American Indians in a positive light. That’s something I would absolutely love to see on a TAR finale leg. Your presentation was good; just a few more details would’ve vaulted this into the topmost tier of designs. Nonetheless, great job on this leg and I am eager to see what is in store for the future! :)


Nuku - Outer Banks, North Carolina

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• The final three start in our neighbor to the south and must fly to Charlotte, North Carolina. I’m excited to see a TAR design in North Carolina, which is the second most populous American state to have never been visited by the show.

• Try using a flight search engine to find a real-world flight (can be on any date) from Guadalajara to Charlotte. Adding a flight helps make your design more realistic and gives us an idea of what time of day teams are supposed to arrive. I’m also OK with using a charter to get teams to the Outer Banks, but please specify details such as how long you estimate the flight to take.

• Teams must self-drive to the Sea Turtle Rehab Center and monitor some sea turtles. I would enjoy seeing the interactions between the racers and the cute newborn sea turtles. What type of information do teams have to collect on their sheet? Knowing that would help me determine whether this task is breezy or difficult.

• Jockey’s Ridge SP is the venue for the first Roadblock, a hang-gliding task. It’s an “extreme”-type task to keep the viewers engaged, but it’s made better by teams having to put together the puzzle at the end. Going from adrenaline rush to analytical thinking is a sharp transition. How many pieces is the puzzle? What type of puzzle is it (jigsaw, slide, etc.)? Try to add in these types of details in the future.

• Teams are then instructed to head off to a fishing center, where they must receive a clue from a crab fisherman. Sorry to nitpick, but I think it’s unnecessary to include a location where teams just get a clue and then head off when there’s already a lot of other places visited this leg. If this was a task on an actual final leg in a 60-minute TAR episode, this would probably go unaired.

• The second Roadblock requires one team member to search fifty clueboxes for past clues via jet ski. I kinda like “search a field of clueboxes” tasks, but differentiating between which clues have been seen in the last three weeks vs. clues from entirely different seasons of the race doesn’t seem overly difficult. So while it’s the main memory task of the leg, it might come down to jet ski operation skills more than Race acumen. Not a bad task, but I just wish the memory aspect was a bit tougher. Requiring the clues to be of certain types does add an interesting layer, though.

• The shipwreck locating task will test teams’ map and compass knowledge, so I like its inclusion here.

• On the National Seashore, teams drive dune buggies to the last task of the leg. Teams have to put medallions, representing previous tasks, in order for each leg. Seems a tad redundant after the last memory task. Anyway, after that it becomes a footrace to the Finish Line.

• I recommend adding screenshots from Google Maps or similar to help us visualize the locations of and distances between the places you chose to visit. Also, without knowing for sure how long these tasks would take the racers, I have no idea how long this leg would take racers to complete.

• Leg money is also missing from the design.

• I encourage you to experiment with Bulletin Board Code so that you can use it for at least part of your design. With Docs screenshots, we can’t click on your pictures to expand them or copy and paste text you wrote into Google. Working with the Fantasy Game style could boost your score, so don’t be afraid to try it out more.


Overall, this leg introduces us to the Outer Banks, a rural area in the American South. Your locations were solid and would be apropos for TV. This leg was filled with suitable tasks, but stepping up the amount of details here is key. Try to think of any questions that might arise when someone else looks at your design, then answer them somewhere in your presentation. Keep looking through past designs to get an idea of how to pull off a great presentation. I hope to see you improve every round!


Nrh2110 - Northern New Jersey

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• Teams embark on the final leg, flying from Spain to New Jersey. I'm pretty surprised to see New Jersey used when the theme of the round is rural, considering NJ is the most densely populated state in the union. However, it's not nicknamed the Garden State for nothing, so I know it's got some smaller towns and natural areas to tap into. It's also basically unvisited by TAR, with only half a task back in TAR 8.

• Teams are given a $10 bill, leading to the Dueling Grounds. Not quite sure a $10 bill is enough info for teams to be able to know for sure where they're going, as there are lots of places in NJ connected to Alexander Hamilton. I like the homage to the duel, but I think more information would be needed to "pin" the clue down to the Weehawken Dueling Grounds, unless this task was intentionally meant to be difficult and semi-random.

• Next up is a deli, giving a culinary task for the leg. Making bagels isn't too tough, but does require some perfectionism. Do teams have to start from scratch, or are things pre-made? Do they have to follow a recipe or a demonstration, or are they on their own? I hope the manager is strict, forcing teams to make near-perfect bagels so the task isn't linear.

• Thomas Edison NHP is the location of the next cluebox. Electrics and circuitry is something that hasn't been explored much on TAR, so nice addition here. Any racer doing this Roadblock will have to keep cool and not get frustrated in this task, which I like for a final leg task.

• The leg's next task is at a classic New Jersey boardwalk; teams have to pop balloons with darts. With $1,000,000 on the line, I know my hand would be shaking, so I hope there's safety protocols on this task :P This task should be child's play if teams have unlimited darts, but you never know, carnival games are infamous for being rigged to be difficult.

• The final memory Roadblock requires teams to scour a beach for umbrellas with previous Detour names. I like how teams have to think about the Detour choice they didn't opt for, as some teams pick one detour and forget all about the other one. Do the umbrellas have to be in any order as long as it's the right leg, or do they have to be in the exact order of their appearance on the clues? That detail would affect how long this task would take.

• Flight info and leg money are marked in the design, which is good! I would have liked seeing a map to understand all the locations. Giving an estimate of time for the tasks or when you expect teams to cross the Finish Line would help with the design, too.


To recap things: I don't doubt that your tasks are culturally relevant to New Jersey (bagels, boardwalks, beaches, and bulbs- the four B's? :lol:). My only worry is that this leg didn't exactly feel it hit the round's theme squarely. All of your towns fall under 50,000, but they seem to be in populated areas. Weehawken is a bridge away from Manhattan, New York City; West Orange is in Essex County, which has 800,000 people in 130 sq mi (336 sq km)- doesn't exactly scream rural to me. All of that aside, would be a pretty good final leg to see on TV; the tasks and self-navigating combined are ripe for plenty of drama. Anyone who survives New Jersey drivers and performs all of these tasks probably deserves $1,000,000, anyway. I eagerly await seeing what you'll bring for the rest of DC8!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 12, 2020, 11:44:19 AM
Thank you so much Pi!!! I really appreciate it and yeah next round i gurantee the judges will see
money
maps
flights
pictures
and lotsssss of detail!!!

This first round was so much fun and hopefully ill get to explore this game a little more!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 12, 2020, 02:18:43 PM
Also to Pi, I had never done a finale leg in a DC, so I had a feeling that it may be bad. I tried my best and I started with a civil rights theme with my ARIs, then I went into a theme that celebrated the distant past, looked at our progress in achieving racial equality and how far we still have to go and a look ahead at advancing technology as we race into the unknown, uncertain future. I wanted it to be not just a poignant finale leg, but also a reflective leg with a message for all of us. That message would be to learn from and celebrate our past, learn from the mistakes of our past so that we can all do better in the future.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: redwings8831 on July 12, 2020, 02:33:48 PM
Redwings, that baloon memory task is insane! I can't help but wonder what it would look like on TV.

Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: betheactress on July 12, 2020, 04:18:38 PM
Spoiler tags don’t work for me :/
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 12, 2020, 05:37:05 PM
How long is the wait between rounds normally?, could do with a day or 2 off (well if I get through) :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 12, 2020, 05:52:25 PM
How long is the wait between rounds normally?, could do with a day or 2 off (well if I get through) :lol:

i've been ready since the deadline LOL!! cmon hit us with it!

EDIT: This is fully a jokingly matter ahah the judges are doing great and im just here with the flow! cant wait for the next round!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 12, 2020, 06:01:11 PM
Round 2 will start after all four judges are finished scoring and commenting on all the legs, which will take a few days.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 12, 2020, 07:51:10 PM
Be patient everyone! Trying to adequately read 18 designs and all the notes, providing constructive feedback to everyone, scoring everyone, and then compiling results take time <3 Plus I'm sure some of us can use a little break. Thanks judges for taking your time and providing valuable input!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: totumo on July 12, 2020, 07:57:33 PM
Hello Pi/ thank you for your comments. This does not make sense though

This task seems like it has a fairly high degree of difficulty, but I’m more concerned about the setup of the task. There’s definitely only one bridge, so only one team can do the task at a time; being the first task of the leg, it rewards teams who get out of the airport first. Moreover, you didn’t specify what procedure is used when a racer doesn’t get it right- do they have to go to the back of the line, or do they keep trying until they succeed and then vacate the control room for the next team? I’d prefer the former to be true. The idea of the task isn’t bad, but the placement of the task is flawed.

If the task is of high difficulty, then why are you talking about one team arriving first and finishing first. Being not so easy would obviously take my teams a few attempts to complete. The airport is also an hour away from this challenge if you read my map correctly. The first team out of the airport may not take the fastest direct route to the bridge.

If the placement of the task is flawed where else in the leg would I put this to make it better? It is the first task of the leg to give others a chance to catch up. I am confused where it would be better placed if you think it is too linear. At the finish line? Your comment makes no sense.

I will put more comments in my design next round but I think you are being quite harsh. I cannot forsee all your 100 questions for this. Thank you :')
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ovalorange on July 12, 2020, 09:37:42 PM
Good to see some big improvements for those of you who played previously  :2hearts: (looking at you Declive)!! Some really great designs in this bunch
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 12, 2020, 10:08:36 PM
Thank you Oval! I've figured the 329th time is the charm.  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: betheactress on July 12, 2020, 10:39:55 PM
I don't really feel up to responding to comments I just want to say I don't see the similarity to tar18 at all  :'( #notallkeysarethesame
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BourkieBoy on July 12, 2020, 10:43:12 PM
Well, I thought my leg was pretty good, until I crashed and burned once I read Gamer's comments!  :lol: :funny:

It's been fun! Designing in a rural area is pretty hard, so I'm pretty happy with my work! :)

Thank you for your comments Gamer, it's certainly something to work on for Design Challenge 9!  :funny: :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Air on July 13, 2020, 12:23:56 AM
I just want to point out that there has been a bit of a judging discrepancy in the judges' comments from what I've seen, particularly between the judging of established users and new ones. It seems that in the comments provided so far, established users are able to skate by when new users are not. I'm writing this particularly concerning totumo's leg, who got a lukewarm reception and were given critiques such as "not providing estimates for how long you think the task should be", and betheactress' leg, which was critiqued as "not providing enough details", and regarding a search Roadblock in which a team needs to search through a specific area to find specific objects, were posed questions like "How big of an area are teams searching in?" and "Are they given a map or told the boundaries of the area?". This is compared to the reception of (sorry to pick on you) Declive's leg, which did not get these criticisms despite not providing estimates of how long each task will take, and having a similar search Roadblock which again did not have a map or provide details of a boundary. It's disheartening to see these critiques applied selectively to new users, as it discourages them from continuing to participate in the future of RFF.

I think it's important to remember that longevity of time spent on RFF does not equate to a good design, and that judges should not let their personal relationships or unconscious biases that they may have after spending time on RFF together get in the way of their judging.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 13, 2020, 12:46:44 AM
Air, thanks for bringing this up. For me personally, details are very important to understand the leg from the perspective of a judge. Different judges may have different criteria for how they view a leg; for some, envisioning how the leg would appear on TV is most important, or maybe potential for drama is key to another. This is why we have 4 different judges and 4 different viewpoints and 4 different scores to average together when all is said and done.

The goal of this round in particular is for the designers to improve, so I always try to ask questions or find places where they could add more explanation whether it's a design I would give a 49 or a 4.9.

Quote
Try to think of any questions that might arise when someone else looks at your design, then answer them somewhere in your presentation.

My comments are attempting to encourage designers to think of their design from every angle and include ample details. Just because I ask one designer a lot of questions doesn't mean they will necessarily get a low score. My scoring criteria is based on 10 different categories, and I of course make every attempt to be as objective as possible when scoring. Specifically in regards to comments on Declive's leg, that was the first set of comments I wrote as he was the first to submit his leg, so they may not include questions from vantage points I had gained after reading other designs. In regards to betheactress' leg, I thought there could have been a couple more details in a few small areas. They ended up scoring highly in details overall, and omitting a small detail here and there isn't something that I thought dragged down the presentation significantly or anything.

I can't give away too much here, but for the designs I have scored so far, there's less than a 2 point difference between average scores of vets and average scores of newbies. None of the comments are meant to come across as harsh, they're all about constructive criticism and growth. I hope this clears things up, and feel free to raise more concerns if you have them! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 13, 2020, 12:49:53 AM
I'm fine with the comment, Air.
I want fairness in the game as well.

I also think all criteria must apply to everyone as well.
If you criticized someone because they forgot X, make sure to criticize everyone else who forgot X as well.

Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 12:52:26 AM
ZBC Company's leg just edited in here (http://forum.realityfanforum.com/index.php/topic,36353.msg1278311.html#msg1278311). :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: nrh2110 on July 13, 2020, 01:27:55 AM
Just reading the comments now, I’ll give a full response tomorrow as it’s 2:27 AM here but I must’ve totally missed the idea of adding in note  :dick I’ll be sure to be more thorough with explanations in the future
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Glamazon Racer on July 13, 2020, 02:06:15 AM
Really good effort by everyone, these are some phenomenal designs considering some recent finales aren't half as good as any of these!

Props to elthemagnifico, you had my favourite leg - super original!

Jimmer, love the fairy dwellings!

And redwings, I love a finale in Roswell, New Mexico - how fun!

Fantastic job all, all the best for your future designs - I'll make sure to check them out. :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: David on July 13, 2020, 04:28:01 AM
Thanks for the comments, Gamer! I have been travelling these days so ended up rushing my submission and some details were not clear enough, but I will try my best to explain some of the decisions I took while preparing the leg:
Quote
First off, I like the concept behind your cryptic clue… but I’m not too sure about the difference being that obvious. It’s a fine segue into Dollywood, and I find it hilarious that Dolly Parton *would* cameo (since I think she’s at the point of her career where she actually might do it lmfao), but I’m not too sure about the album cover difference being easily noticeable.
The album edit is made to be not too noticeable at first sight, but once you look for information it should be quite apparent that Dollywood is not a part of the album name. Teams are surely going to go to the provided hotel to look for information since they have around 8 hours between pitstart times and flights, so they should really figure out about it, and even if they didn't, the house where she was born in Sevierville and Dollywood are not more than 15 minutes apart by taxi, so I don't think it is a great deal if somebody doesn't follow the small detail at first, and it would give a slight advantage to those who deserve it, so not too sure where is the issue with it. :)

Quote
And then we go camping. I gave Bourkie crap for doing this task, and I will unfortunately do the same here. However, your camping task is more excusable since there was an actual structure before it. Still not that big of a fan of camping as a task though.
My main idea was to focus in a couple traits of Tennessee as a state, with nature (it is one of the states with the most state parks and green areas of the US per square mile) and country music, and thought this would be a nice introduction into the nature half of the leg which concludes in the pitstop. I had in mind something sort of TAR18-esque final task but devoted to nature and camping. This was also not a necessary task, and it could be unaired. This location also served to reroute the teams going to Rock Island State Park as if they head to the park directly, the fastest route comes through the Finish Line, and I could have noted this in my submission but I had time issues due to travelling for the past few days. Should've mentioned it, my bad.

Quote
Okay David, I’m actually a bit shocked here. Like Bourkie’s leg, you ALSO collect flags to the final task. I think your Final Memory Task is a little bit better, but my fundamental issue with your task is that by collecting the flags on the way to the final task, there’s already room for teams to talk and discuss beforehand, making the final task easier.
I really don't understand where you get this from, gamer. They have not been told about the final task yet, and I wouldn't say the final RB is predictable enough for teams to talk about it while collecting the flags. They have no idea whether there is going to be a final task or not, the flags are just part of the trail as of what the ARI has instructed them, and I guess teams would think the end is near so they would surely be running through the trail rather than discussing what the flags are for. I am not sure if in Bourkie's design (I will use this since you compared mine to it) they have been told about the final task before getting to it, but definitely that is not happening in my leg, so I definitely do not see teams discussing about a final task that has never happened before during the trail.

Quote
the adventure task Roadblock had a little bit too much padding
Not too sure what you mean about it. I had thought of other options for the Roadblock (meeting at the landing location, meeting somewhere else, etc), but I find this being the best option since in rural areas there are not taxis everywhere, while if teams meet in the Airport, there would be taxis waiting there or a service to call a nearby cab that you cannot find anywhere around.

All in all, I agree many designs seem to fit better as a whole than mine, but just wanted to let you know on some of the reasonings behind the decisions I made on what to include in my leg, and I appreciate your remarks, gamer :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MrDS on July 13, 2020, 05:16:19 AM
Thank you so much Pi!!! I really appreciate it and yeah next round i gurantee the judges will see
money
maps
flights
pictures
and lotsssss of detail!!!

This first round was so much fun and hopefully ill get to explore this game a little more!

It's always better to provide too much detail than not enough as long as it adds value!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 05:20:11 AM
Did you guys received my leg
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 05:29:26 AM
What people think of my long a** leg I took me a whole 5 years to get to
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 05:37:02 AM
Did you guys received my leg

I've edited your leg in. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 05:40:15 AM
Did you guys received my leg

I've edited your leg in. :tup:

thx
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 08:44:39 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

Hi all! First I want to say congratulations to all of you who have submitted your legs. When I have this idea of a finale leg for the first round, at first I was really worried that maybe we put too much pressure right at the start. Since the very beginning of the Design Challenge, only a few final legs were made in this game. But I know that the US has so much more to offer other than its big cities, so I want you to showcase to the viewers and perhaps real producers as well, what this country can bring. And so far, I am really impressed by your works!

So, I will reveal my comments in several batches, with also not too many designers at once, and not in a particular order, so you can read them carefully. Please note that this is purely my opinion. I've stated before my requirements and criteria, but for this round, I added the finale-worthy criteria. I may sometimes mention that in some of your legs when I don't think that your task is suitable to be placed in the final leg, but rather maybe in the middle legs. I expect tasks that can make me (and maybe other audiences as well) watch while sitting on the edge of my seat. So, if your task don't have that feel, I will mention that in my comments.

Once again, this is purely my opinion. Maybe it differs than the other judges' opinion, so if I say that it's bad, don't take it personally.

Good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 13, 2020, 08:54:38 AM
Please be lenient, Kami. This is the first finale leg I've designed and believe me when I say that I tried to make it as good as possible while taking gamer's comments about straying away from unnecessary twists and penalties to heart.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 09:01:34 AM
(https://i.imgur.com/S3TfCfk.png)

Lemontail - Mackinac Island, Michigan

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First, we started on Easter Island. I really like the location, and the previous leg's Pit Stop is not a random beach but also has its uniqueness. The first clue is somewhat cryptic, but it's pretty useless since teams end up on the same flight. But wow at the flight connections. Arriving in Pellston at night, teams have to stay overnight, which is quite underwhelming, especially in the finale. I guess the editing would skip to the part the next morning. Also, where is the overnight stay location specifically?

Then they have the first Roadblock. The challenge idea is good since it tests the team members' stamina other than just their memory. Although you explained the task in visualization, tbh, I'm still quite confused. Maybe later, please give one or two steps of arranging the boats.

Then they have to go to a candy shop where they have to make and deliver fudge. It fits the location and also the finale theme, so a tick on that. They also have to deliver fudges to several hotels using bikes. Seriously, it's not often that we're seeing teams traveling on foot or bikes in the finale, and so far, I like it. I wonder how far each hotel is from the candy shop? You didn't provide a map of it (maybe just using several pinpoints). Also, I think that this task takes too long to complete. If they have to follow some steps correctly that it should be fine, but if it takes around four hours, it's too long. This is not a MasterChef task.

They have to go to the Grand Hotel Stables, another unique location, where they have to assemble and disassemble carriages. I don't get the disassembling part though, I think assembling a carriage is enough, but the disassembling is like another extra "task" thrown at them to prolong the finale. Then they have to go to British Landing for another Roadblock. While I like the concept and the task in general, I don't get the 20-minute limit. Especially in the final task, I don't really like a time penalty whatsoever since it can cause a team's lead even if they somehow missed by seconds. Finally, they're going to the Finish Line by bike. The Finish Line location is good, especially when teams are riding bicycles I kind of hope I can see a bike race between teams.

In summary, I love the location so much because I never heard of this place before. Also, I love that teams are racing using bikes or on foot in the finale because it's rarely seen. You provided useful details on the tasks but just missed a couple of things. I wouldn't say I like that teams are getting an overnight rest since it'll be skipped on the show and when there's a time penalty on the final Roadblock.


Nuku - Buxton, North Carolina

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So teams start in Guadalajara, Mexico, on a bridge in a national park. What time do the teams start anyway? Their first clue is directing them to Charlotte, North Carolina, where they will travel on a private (or charter) flight to Manteo in the Outer Banks. Then, they will find a treasure chest and a clue in a car. So far, it's pretty good, but you didn't provide any flights at all, so it's a big minus on attention to detail.

Then they have to go to an aquarium and search for a sea turtle rehab center, where they have to monitor five baby sea turtles. What kind of information that they have to collect anyway? After that, they have to go to Jockey's Ridge State Park for a Roadblock. The Roadblock task is pretty bland and not interesting, although it ticks the adrenaline activity usually held in the final leg. After landing, they have to complete a puzzle of the Outer Banks map. I don't understand the puzzle, is it kind of a jigsaw puzzle or just a naming puzzle?

After that, they have to go to a fishing center where they will find a clue from a fisherman, but then they have to go to a water sport site, which is weird. I don't think the clue on the fishing center is needed.

Then they have the second Roadblock, which is the memory task. The task itself is not an original one; also, the concept is just pretty bland. I even don't understand what do you mean by "U-Turn" clue anyway? You didn't mention the sample/fake/mock answer as well. After that, they go to a museum for another map puzzle. Although it's pretty much the same as the task in the first Roadblock, I prefer this task compared to the former.

After that, they have to go to a campground for a final task. After driving a buggy, teams have to match medallions for each leg. I wonder what is printed on the medallion? Is it a name or a picture? You didn't mention that. But this task is pretty good. Finally, they have to go to the Finish Line in a lighthouse, which is good.

In summary, your leg somehow looks pretty long to complete, with an unnecessary visit to the fishing center. Your tasks are fine, but some tasks' placements are weird, because I think you can remove the second Roadblock, or make the final task a Roadblock instead, and it's still a pretty good leg. The problem with details is that you didn't provide a flight, map, or other necessities. Also, please learn how to create a post using BBCode, since it will look better than a series of screenshots.


Jimmer - New London & Old Lyme, Connecticut

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Teams are starting in Togo, in the capital city of Lomé. I like the starting city since we’ve never seen the race in Togo, so I’m pretty excited about that. Then teams are flying to NYC before taking a train to New London, Connecticut. The only problem is I need to know what train schedule the teams take. Are they bunched up on the same train, or there’s a chance that a team missed their train?

Arriving in New London, they make their way to the US Coast Guard Academy for a Roadblock. I love the Roadblock task, but I hope that they’re using a decoy instead of real people though lol. After that, they have to ride a boat to a lighthouse offshore to find the next clue, which is a Detour.

For Report Detour, I want to know what kind of tools provided for them to measure. Do you mean that they are given a thermometer? Or, is there a tool that mimics the thermometer behavior? Otherwise, this task is an interesting one. The Restore Detour is pretty straightforward. I wonder if there is only one lighthouse where all three teams will perform the Detour in? Because it seems that the lighthouse is pretty small in the picture, hence making the location so packed if all three teams are working together there, not including the cameraman.

Then teams have to make their way to a museum, where they have to complete a fairy house. How big is the fairy house again? I think if it’s pretty small, then it’ll add more difficulty to teams to work on the house together. Then they have to find a sculpture for the final memory challenge. I want to know maybe what landmarks the teams encountered. Also, is the landmark visited as a Route Info destination, or maybe teams only pass the landmark or see from afar, but it’s pretty straightforward (e.g., Eiffel Tower in Paris)? The Finish Line location is not bad, but I prefer that teams have to travel somewhere else, hoping that there will be another suspense and scrambling before the Finish Line.

In summary, I like many aspects of your leg. The tasks are easy to understand and pretty straightforward. There are some concerns I would like to know regarding some of your tasks, but pretty much I’m impressed with this leg. I can see this leg happening in the real version of TAR as well.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Lemontail on July 13, 2020, 09:14:01 AM
Thanks for the comments, Kami. Some clarifications:

I did specify on notes that teams stayed at Thunderbird Motor Inn at St. Ignace, just a few feet walk to the ferry dock.

I did provide a map detailing about the route map of the hotels, which is about 1.2 miles in total. Teams were free to choose wherever they wanted to go first.

I had to give teams an overnight rest since I wanted to showcase the beauty of Mackinac Island on daylight and ferries to Mackinac Island doesn't depart much later in the night, so there's that.

And I will note your dissertations on rudimentary issues of my leg design and I will improve it better. Thanks again! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 09:23:59 AM
(https://i.imgur.com/S3TfCfk.png)

Stone - Black Hills, South Dakota

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Teams are starting in Haarlem, Netherlands, where they have to fly to Rapid City, South Dakota. Their first clue directs them to Deadwood, where they have to search for their next clue on Main Street. The problem here is, you didn't mention where the exact location of the clue box is. I believe that the main street is a long one, so saying the exact location, for example, in front of what shop or any landmark will be better.

Then they have the first Roadblock. I need more explanation here, like what kind of hoist the Roadblock performer should make. Maybe you should provide a picture of the example later. Also, how big the hoist they have to make, is there any example that they have to follow, etc. Please mention it more clearly. In general, I think this task has potential, but if the requirement is that the hoist should be able to lift a bucket, I guess it's not enough to be a "finale worthy" task.

Then they have to make their way to the Cathedral Spires in Custer State Park. It's not a cryptic clue, but the location is pretty decent. There, they find another Roadblock. The Roadblock question is unusual since nobody realizes that the Cat's Meow is the name of a climbing route for the first time. But, since this is a second Roadblock, which the other team member who didn't perform the first Roadblock has to do, it's not that interesting. The Roadblock task itself is pretty underwhelming. Although the location is beautiful, it's just another climbing/rappelling task, which is boring, in my opinion.

Then they have to go to the Red Shirt Community in the Pine Ridge Reservation. Their task is that they have to set up and decorate an Oglala Lakota tipi. I like this task since it's culturally fit, but I've seen this task before, like in TAR18's finale task. Finally, they have to donate all their money before going to the Finish Line, already?! While the donating task could be missed by a team like in TAR19, I'm not too fond of the placement. The Finish Line location is breathtaking anyway, so that's good.

In general, this leg doesn't scream the final leg. It fits better to be a leg in the middle of the race. Also, I think it is too short for a final leg, with only three tasks with a little chance of scrambling the team's positions. It also lacks originality and needs more polishing later. You said that it's a lot of self-driving, which is good, but for the finale, I think a long driving/getting lost drama is not fun to watch, and the editing would be more focused when teams are arriving at the locations instead. I think you can improve your leg later since I believe you can be better next time.


Declive - Key Biscayne & Key Largo, Florida

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So we're starting in Santos, Brazil. I believe the penultimate Pit Stop is the soccer field, so that's nice, especially with a specific reason for choosing that location. The first clue is self-driving to the airport. I'm sure that teams are bunched in the same flight, why bother requiring them to self-drive? In your details, you specify that it's the best option than to risk the teams or crews lives, why is that? If it's dire, isn't it better to have the teams carried by shuttle to the airport instead?

Their first destination is an Ocean Park, where they have to search for the 8th Lifeguard House. I like this if there are eight or more lifeguard houses in the park; thus, teams have to search for a specific house. It may shuffle their position, especially if the taxi drops them off too far away. Then we have a Roadblock. I like this Roadblock since it fits the finale leg euphoria. But there's a chance of linear Roadblock if the postcard is too easy to find or placed in the same spot. Then we have a cryptic clue, which I love. A picture cryptic clue is pretty hard if teams don't understand how to search by image or find someone who recognizes the poster. Even if they know the exact location, finding a specific boat from the marina can be tough, so it's nice.

Then they have to go to a turtle hospital. While the purpose of the task is good, I don't think that this will be good for the final leg since teams are on the rush and I'm not sure it'll look good on TV. Delicate details provided on how they should help the turtle, so good point on that. Then we have another cryptic clue where they have to look for a tree. While the location is good, I don't know why they don't just use a binocular instead of a smartphone, especially after taking pictures they won't do anything else with that.

After that, they have to go to the Naval Station for a memory challenge. While the concept is right, this task lacks many details. You didn't specify what airports are the answer, and the order of the airports as well. Then finally, they have to take a charter flight to the Finish Line. It's so linear like in the Season 24 finale, so I wouldn't say I like it because the winner is determined basically from whoever finishes the memory challenge first. But I love the location, though.

In summary, your choices of locations, cryptic clues, and the first half of the final leg are excellent. But the second half of the leg let me down because of the linearity and lack of details.


nrh2110 - Manalapan, New Jersey

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So teams start in Barcelona, in a majestic castle as well, where they have to fly to Newark, NJ. I would prefer you also include the screenshot of the flight later rather than just saying teams are taking an XYZ flight arriving in Newark at 2:10 PM. Your first clue using the 10-dollar bill, I find it hard to correlate between just a picture of Alexander Hamilton with the dueling grounds. Maybe it’s just my opinion since I’m not a US citizen, but I would prefer that you provide more context to the cryptic clue later.

At the dueling grounds, they get another clue to the Boxcar Bagel & Deli, where they have to make three dozens bagels. What are the steps? I don’t see baking and waiting for so long will be suitable for a final leg. Then, they have to go to Thomas Edison National Historical Park for a Roadblock. The task itself is excellent; however, I need to see the steps they have to complete.

After that, they have to go to Jenkinson’s Boardwalk and play a balloon dart game where they have to pop three balloons before getting another Roadblock. The Roadblock task doesn’t look that hard in words, but it can be confusing in real life. It’s also a new thing for the final task that correlates with only the Detours. Finally, they’re going to the Finish Line in a state park.

In summary, I think the tasks are excellent, except for the cryptic clue using the $10 bill. You didn’t provide any details for maps and flight as well, so later, please include those in your leg. Also, I think that the leg is a bit too short, but maybe “less is more” can be applied here? You’ll find out.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 10:24:09 AM
(https://i.imgur.com/S3TfCfk.png)

BourkieBoy - Superior National Forest, Minnesota

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So teams are starting in Winnipeg, Canada. The first clue instructs them to drive themselves to the airport and sign-up for individual charter flights. I don't like it because it just basically determines the team's order right at the beginning. So the first team to arrive at the penultimate Pit Stop will have a massive advantage in this leg.

Arriving in the forest, they have to find a marked 2013 Ford Mustang. So are we in the year 2013 right now, or you pick that model year only to fit with the picture given? Looking from the sponsor side, I don't think they'll provide the old model of their product. Then they have to drive to a campground where they have to set up a camp. While the task explanation is detailed, I don't see it as finale-worthy. I can see this task happening in the middle legs in the race, but not in the finale.

Then they have to make their way to a lake for a Roadblock. I have to say that this Roadblock is tough and nearly impossible to complete. Remember this task appeared in TAR26's Thailand leg as a Detour option? All teams who picked that eventually changed Detour, right? Also, why will they get a 4-hour penalty for the task that they don't have a chance to change, possibly risking the racer's lives? Seriously, I'm not fond of this task at all. Instead of endangering my life, I would instead take a 4-hour penalty and lose the $1 million prize.

They have to go to the Eagle Mountain base for a hiking task while collecting pictures of the race. Once again, this task won't look interesting to watch, especially at the finale. Where's the picture located? Are they in marked stations or attached to trees? On the top of the hiking track (I assumed), they find the second Roadblock. I think this task is too easy to complete. Teams will have the chance to discuss along the way to the top, and then it won't take them 2 minutes to complete this task, which is underwhelming. Finally, they have to drive to the Finish Line –I assumed that they have to walk down the path again to reach the base– in a monument. I like the Finish Line location anyway, so good job on choosing the right spot.

In summary, your leg is better fit as a leg in the middle of the race. Your first Roadblock is the pitfall for your leg because the production would get sued in case something happened to the racer. Your second Roadblock placement is also disappointing. It's not a "Roadblock" where only one team can perform since teams will already have an idea of what's coming next and plan before while walking through the trails. Finally, you said in your notes that you had done some tasks before, but you will never do it again. Why force others to do that task if you don't even want to do that at the beginning?


MikeDodgers - Talladega, Alabama

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Okay, first thing first, your formatting reminds me of someone's style of formatting. Are you sure this is your original presentation style? I don't care about the "Previously on…" part. I'll score purely based on the leg, not on the fanfic because it's not a fanfic challenge. But it seems that you like Bopper & Mark, huh, since they always appear in your design.

So teams are starting in Nagoya Castle where they have to fly to Birmingham, Alabama. Arriving in Birmingham, what do you mean by "travel by taxi or marked Ford Mustang"? Why were teams provided cars to self-drive, but they have the option to take a taxi instead? It's just peculiar and just a waste of money for the production if somehow all teams are not using the vehicles. The first location is the Idlewild Plantation House for a Roadblock. The task is excellent in concept, but I don't understand what they should do. Maybe later you should give a video or steps on what they should do. I even searched for cotton milling, and I don't understand what the team can do because it's all machine operated.

Then they have to go to the Hall of Heroes Museum. But where's the picture of the location? If you don't provide a picture, I would think that it's a fictional place. Why do you use so many Route Info envelopes again? You can replace them with the location pictures right. Arriving in the museum, they have to search for statues then take a picture using a camera. While this task is excellent in terms of history, it does not fit for a final leg because it's boring. Please provide the pictures or even the statue of said key players, so I know that the statues are real and not made for this task.

After that, they have to go to the silk stocking district, with another no picture provided. Also, where's the clue box located? Making your way to an area to find their next clue is similar to saying, "Make your way to Brooklyn and search for your next clue." Please provide the exact location (a specific shop, for example) next time. Then teams have to solve a series of cryptic clues, but all of them are random.
Moreover, we have Kim Possible. I don't think everybody knows who she is. Are you sure that the locations are real as well? I cannot find a clue for it. A map would be nice next time.

Then they have to go to Talladega College's Swayne Hall. Finally, you have a picture of it. Here they will watch a video then answering a 20-question quiz. Seriously, in the finale? Also, what's the minimum score to get a C? Finally, they have to go to a NASCAR speedway. For the final Roadblock, I guess you're overly excited to imagine the last task that you wrote a long text for it. Tbh I'm baffled. While the flag part of the task can be done anywhere else, I think you want a visit on a NASCAR speedway, and you just combined types of tasks possible on that location, even though it may look weird. Then they proceed to the Finish Line, which is actually at the victory lane, which is underwhelming.

In summary, I'm confused about this leg. It's not screaming the final leg. I cannot imagine the adrenaline rush that the teams may have because it feels like an ordinary leg. Your presentation also doesn't improve after the last time I saw your leg in the previous TARDC. Your map and flight screenshots are not tidy with your Chrome tabs still there, you gave too many Route Info envelope pictures instead of the location picture, not forgetting that the sizes are not consistent. It's a fragile leg, especially for a final leg, and you're a veteran in the Design Challenge. If you survive this round, you must improve your design and presentation because I know that you can do it.


NELs - Waskish, Minnesota

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So teams start in Winnipeg, Canada, where they have to fly to Minneapolis. The first clue is a cryptic clue, but I can’t say it’s cryptic because the word “Kensington” is the answer to the next location. Arriving in the Runestone Museum, teams have to ride a Viking longboat. Unfortunately, I don’t know the correlation between this location and the Vikings before I had to search on Google about this location. But I think it’s pretty weird to put a Viking longboat on the lake, even though there’s a museum dedicated to Nordic & Native American history.

They have to go to Menahga and find the statue of Saint Urho where they have to dress up as the Grasshopper King. Who is that? What does it look like? Please provide a picture of it later. This task looks off for me because I don’t understand the correlation with the location once again. After that, they have to go to the Headwaters of the Mississippi for a Roadblock. While I don’t understand US geography, this task is okay, but it is not fit for a finale.

Then they get another Roadblock after the first Roadblock, that’s pretty new. However, this is just another US geography kind of task, which is weird. Also, you didn’t provide both Roadblocks’ questions. After the second Roadblock, they get a cryptic clue directing them to Bemidji. It’s a pretty good task since it requires some navigation and knowledge of the area and can get some position scrambling. Finally, they have to go to the Finish Line in a recreational area, which is okay.

In summary, I understand that maybe you need more time to make the presentation in the Fantasy Game style. However, I think that you might need to learn it in the future if you make it into the next round. The problem is that I don’t know the locations well; hence I need a picture of them. Some of your tasks don’t scream final-worthy, with both Roadblocks just typical US geography quizzes with a twist. The Active Route Info with the grasshopper needs more explanation like the correlation or the history behind it. Otherwise, it will look like a random task for those who don’t know anything about that. You took a courageous attempt to visit never-before-heard locations (at least for me), so that’s good. But I need more than just a Wikipedia-style presentation for your leg to impress me.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 13, 2020, 10:35:02 AM
Yeah...for being my first finale leg design, I figured I'd mess up. No one gets it right on the first go. When I planned this leg, I wanted to go with a civil rights theme, considering what was going on in our society at the moment with the Black Lives Matter protests. I wanted to showcase what sorts of barriers African-Americans had to go through in order to attain equality and how far we still have to go in order to achieve that goal of racial equality. With the final RB, considering we've already showcased the past and how far we have to go in the present, I wanted to showcase the ever-advancing technology in the future yet to come. I wanted it to be a leg with the profound message of 'history set the stage, now you write the last act. The future is yours to grasp.' So that's what I was going for.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 10:40:16 AM
(https://i.imgur.com/S3TfCfk.png)

betheactress - Key West, Florida

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We're starting in Medellín, Colombia. Teams are flying to Miami, then take another flight to Key West, which is nice. The flight option is also good. Arriving in Key West, they have to find the Southernmost Point Buoy, a beautiful location. After that, they have to go to a cigar factory for a Roadblock. I don't like that you state, "the racer who does not complete this roadblock MUST complete the final roadblock of the race." It just spoils what's coming in the future in this leg.

The first Roadblock is rolling cigars. I like the details of each shape they have to roll, which is exciting to watch. The next cryptic clue is subtle, but I don't know how the shirt reveals the following location. Does it have the name of the site written on it, or what? In the coral reef center, they have to bio frame coral. I like this task. It fits the finale vibe. Then they will be taken to a harbor where they will go treasure hunting. It's another underwater challenge, which is good, but quite repetitive since they've just had a diving part on the previous challenge. But excellent for the exact location since it's not a random one.

Arriving in Islamorada, they find another Roadblock. The Roadblock question is not that exciting anyway. Mainly it's the final task of the leg. While the task idea is good, I wonder what the difference between the clue boxes is? Is it going to be like the picture that you use, or maybe sometimes the clue box resembles a jar? You also didn't mention all types of clue boxes that they have to find for each leg(?). The amount of clue boxes is also not stated.

Finally, they're going to the Finish Line, which is in a kind of random park on the amphitheater. I'm not saying that it's a wrong choice, but I think that the park is a random one that's not too far from the previous task location.

In summary, your presentation is excellent with the route markers. I like your task's concept and idea, but there are some details that you missed here and there, and the second half of the leg has almost the same theme which is taking place in water, so it's quite repetitious.


redwings8831 - Roswell & Mescalero & Alamogordo, New Mexico

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So teams start in Kobe, Japan. At first, I don't get why you picked the Elvis Presley Monument as the starting location, but since you directly correlate it with their first clue, I think that's fine. Arriving at Roswell, New Mexico, teams have to find the airplane that Elvis once had and retrieve their next clue from inside the aircraft, that's nice.

They have to make their way to the Int' l UFO Museum and Research Center, where they find a Roadblock. This Roadblock is exciting and fun to watch, especially if the editor adds some sound effects without exaggerating it. Their next location is the Trinity Site Ground Zero, which has an excellent background story. But, I think the ground zero is too far. Then, they have to drive again to the town of Mescalero to find a church. Once again, teams are driving too far. It takes around four hours of driving to pick two clues, which is too long.

In Mescalero, they have to perform crown dancing, which is just okay. Then, they have to go to a restaurant for another Roadblock. It's rare to see a culinary theme memory task, so thank God you incorporate that with this task; otherwise, I don't like it.

After that, they have to go to the town of Alamogordo to the Balloon Fiesta Park. This task is exciting to watch. I've always been hoping to see a hot-air balloon related task, and to finally be able to see it (although only in a fantasy leg), I'm pretty satisfied. Finally, they have to ride the balloon to the location of the Finish Line. This final part of this leg is pleasing to watch if it can happen on television, so great job.

In summary, I like this leg. Your locations are on point, although I'm not too fond of the 4-hour drive to retrieve two clues without any task. I think that the dancing task is not that needed this time. But your final task with the hot-air balloon that is the highlight of this whole leg.


Leafsfan - Hagerman & Twin Falls, Idaho

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So teams are starting from Tokyo Skytree, which is an acceptable landmark as the starting line. They are flying to Boise, Idaho, where they have to find the Hagerman Fossil Beds. At the fossil beds, they have to build a replica of the Hagerman Horse skeleton. This task is pretty much the same as in the Season 18's China leg, but I like this version better since it has better relevance to the location. Also, I think that the size of the skeleton is not that big, so that teams would complete the task quicker.

Then they have to make their way to the Centennial Waterfront Park in Twin Falls for a Roadblock. The task is straightforward, but with a twist of questions at every stop. I like the questions asked because it's not just like the name of the country, but instead more complicated ones. Teams won't have much difficulty in this task, so that's fine.

After that, they have to make their way to a potato factory where they have to pack bags of potatoes. This task will be hard since there are so many potatoes involved, but it's quite similar to the task in the Season 26's Peru's leg.

After that, they have to make their way to the Twin Falls Fairgrounds for the final Roadblock. I love this task since it has never been seen before on the race. Also, teams won't straightforwardly recognize the gems. Your mistake is only that the Peru and Brazil's gems' URL are the same. I don't think that the augelite and brazilianite are the same types, so I guess that's a small mistake. Finally, they have to make their way to the Finish Line, which is located on Shoshone Falls.

In summary, your leg is a decent contender. Other than your tasks are the variety of tasks already seen on TAR, and a small mistake on the link in the final Roadblock, I don't have any more comments. I like the last Roadblock, and I think Idaho is a perfect location for that kind of task since it fits with the "gem state" nickname.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 13, 2020, 10:48:08 AM
Also, admittedly...premiere legs are more my forte. So there was that factored in.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 10:50:42 AM
(https://i.imgur.com/S3TfCfk.png)

Bookworm - Champlain Islands, Vermont

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The teams start in Ghana, which is interesting since we never saw Ghana as the penultimate leg, so I'm looking forward to seeing the penultimate leg. The first clue is that they have to fly to Burlington, Vermont, and then drive to South Hero in the Champlain Islands, where they have to find a tool museum.

In the museum, teams have to make a colonial broom. I assume the broom does like in the picture? But you didn't mention the steps that they have to do to make the broom, maybe give a link of how-to is better than nothing. I also like the task relating to the upcoming Detour and that teams can decide whether they want to choose the Detour option directly or sweep the other room to get the other option. I wonder what information that the teams get other than "Cheese" or "Trees." Also, is there an option to change Detour eventually if teams decided to sweep both rooms before?

The Cheese option is pretty tricky since there are so many cheese wheels that they have to carry, but I think it's enough, especially for the finale. The Trees option is also good since it doesn't require physical skill, but only the team's memorization skill. Although you said that the Detour is reasonably balanced, I think that the Trees option is way easier. It is probably to make it harder, instead of giving the team glass frames, maybe providing them with a pile of the maple leaves instead, and then making the pile look scrambled, so teams have to find out the name of the maple tree from the pile first. That should make both Detour options more balanced.

After that, they have to go to the Grand Isle Art Works, where they have to create a driftwood sculpture. I like this task since it's the typical "building" task on the finale. Also, the fact that the sculpture may collapse adds more difficulty to that task, so that's nice.

Then they have to go to the Bird House Forest for a final Roadblock. While I love the concept, however, it's not an original idea since, as you said, you take inspiration from TAR13's final task. I would like to see more countries' flags also painted on the birdhouse as red herring to confuse the racers. Also, please provide the list of pictures of each leg later, since I want to know what kind of photos are there. Finally, they're going to the Finish Line, which is an okay location.

In summary, I love that you decided to pick Vermont since I think this state has much potential but underrated. The tasks also fit to be on the Final Leg, and the difficulties are pretty much the same. The Trees Detour and the final Roadblock could be planned and explained better. But so far, it's a pretty good job.


ZBC Company - Mojave Desert, California

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So teams are starting in Inuyama, Japan. Okay, I'm already excited that you chose this location because Japan has so much more to offer than Tokyo, Kyoto, and Osaka. First teams have to go to Jo-an Teahouse, where they have to participate in a Japanese tea ceremony. Unfortunately, I'm not too fond of this task's placement because it does not affect the upcoming parts.

For the flights to San Bernardino, I think that a 10-minute transit in LAX is impossible, so I would prefer that teams get into a charter flight instead. Arriving in San Bernardino, they have to find the first McDonald's, which is now a museum. The problem is that you didn't follow the instructions given. I've told in the thread that they have to make their way to the rural area after landing directly. But this time, they have to make their way somewhere inside the city first. So, unfortunately, I have to give you another penalty for that.

After that, they have to make their way to Oak Glen to find an apple farm where they have to pick apples into three boxes, where the amount of apples corresponds to the answer of the question in each box. While this task is a mini-memory challenge, I also like how you incorporate the question with the location's theme.

They have to make their way back to San Bernardino to a stadium where they have to perform a Pow wow dance as a Roadblock task. While this task is okay, once again, you visit a city with more than 200,000 in population, which is breaking the rule for this round.

After that, they have to find helicopters to Calico Ghost Town Regional Park in Mojave Desert for another Roadblock (LOL at the Roadblock question!). Although this task is excellent in text, I don't know how to recognize real pieces of gold among fake ones, so please explain how to differentiate those. After that, they have to go to Fort Irwin National Training Center for basically a paintball task.

After finishing the paintball task, they have to go to the town of Baker to find the world's tallest thermometer, before driving again to Kelso Dune Field for the final task. Why did you say that the final task is going to make teams want to quit so badly? The final task is hard, in my opinion, because it's a history quiz on steroids. I hope that the questions they get have a connection with something they encountered during the race; otherwise, it will be merely an evil task. If this task is held at nighttime, other than it won't look nice on TV, it will become underwhelming. Finally, they have to drive again to the Finish Line.

In summary, I think that your leg is too long. If you skipped all the parts in San Bernardino, it will look better and maybe give more time for the final task to be held before sundown. For your presentation, I understand that there might be spelling errors. Still, I think you can provide better flow, like giving the images first before explaining the task, using consistent font sizes and font types, don't give a too long URL on the text, and resize the photos as well. Finally, because you break the rules several times by visiting locations inside a big city, unfortunately, I have to take some points off.


elthemagnifico - Oahu, Hawaii

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So teams start in Manila, Philippines, where they have to fly to Honolulu, Hawaii. Arriving in Honolulu, they make their way to the Polynesian Culture Center, where both team members have to climb a coconut tree to retrieve two coconuts. This task is exciting since while it’s pretty dangerous, it can give some placements scramble right at the beginning.

Then, they have to make their way to BYU Hawaii to an auditorium for a Roadblock. While it’s culturally relevant, I prefer this Roadblock if it takes place somewhere else in an open area (to attract more audience). Also, this task can take a long time to complete if the racer doesn’t know music. After that, they have to make their way to a beach. On the beach, they have to build a traditional Hawaiian canoe and then ride the boat to find the next clue. I assume that this canoe is pretty much like the one in the film Moana, right?

Then, they have to make their way to a beach park for their final task. Okay, I like this Roadblock task. It’s perfectly fit for the state that you pick, and you also provided many details needed, like the correct flowers. I don’t have more comments about this task since I think you’ve explained everything I need to know. Finally, they have to make their way to the Finish Line in a ranch, which is also a beautiful location.

In summary, I love this leg. I can see this leg happening on the real TAR finale. You’ve provided all I need to know, so I don't have any comments given on the detail. Good job on your attempt, hopefully, you can keep up the excellent work.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 10:57:58 AM
We're in the middle the jazzer it's hot extremely and we have seen teams quit before like in the dubai leg
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 11:01:43 AM
(https://i.imgur.com/S3TfCfk.png)

David - Knoxville, Tennessee

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So teams are starting in Trinidad and Tobago. I like that teams stay on a yacht before starting the leg on the ferry terminal instead of starting on the remote island and making an unnecessary trip. However, it's pretty similar to the one in TAR28's Bali leg.

The first clue is already a cryptic clue, which directs them to Dollywood in Tennessee. Intricate details on giving the additional information there, so that's good. Anyway, was the small edit you meant is the green writing on the album? Because I don't know what else counted as "small edit." Arriving in Dollywood, if they can bring the real Dolly Parton that it'll be delightful. I hope that there's some task to pay tribute to the country music here, not just retrieving a clue.

Then, they have to make their way to an airport for a Roadblock. The Roadblock task is a generic extreme-activity task, but kind of on steroids because you combine the sky-diving part with swimming to a buoy then followed by riding a buggy. I don't understand the purpose of their teammate also flying on the plane without doing anything, though.

Then they have to make their way to a campground where they have to assemble a camping tent and its complements. This task looks like TAR18's final leg's task, so nothing exciting on that. After that, they have to make their way to a state park where they have to follow a hiking trail while collecting 11 flags. While this task doesn't look nice on television, also, I don't particularly appreciate that the flags are in order. If you put the flags in random order, it may cause some positions scrambling, which will be better.

Then they get the final Roadblock. For this task, I'm not sure that the teams pay attention to other teams' positions on the race because I think they'll only pay attention to their positions. So, in the end, I believe that this task will turn into luck and a brute force type of task, not as what you expect. Finally, they have to ride a tandem bike together to proceed to the Finish Line, which is in a great location.

In summary, I think your leg is too short for a final leg, with essentially only three tasks that they have to do. You also didn't provide any flight. The first Roadblock won't give a position scramble, the ARI actually could only if the order of the flags is randomized, and the second Roadblock could turn into a brute-force task. I think other than the Dolly Parton part,  all remaining tasks happening anywhere else with the same features, like a hiking trail, a small airport, and a lake/river/sea. I think that you make this leg in a hurry and I hope that you can allocate more time to do more thorough research about the location and tasks.


totumo - Cape Cod, Massachusetts

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So teams have to make their way to Boston, then drive themselves to Cape Cod. My only problem is you don’t provide where teams are starting from in Buenos Aires, like where the previous leg’s Pit Stop is. Then, teams have to drive to the town of Bourne to the Cape Cod Canal Railroad Bridge for a Roadblock. I like the first Roadblock. The instructions are clear, but I wonder how the production will manage if there’s a boat or train that wants to pass. Also, because there seems to be only one station, the other teams have to wait for the current team to finish the task, which is not good, especially for the final leg.

The next clue is they have to find the “White House” or Cape Cod, the summer residence of former president Kennedy, for another clue. It’s not bad, although teams are not doing anything there. After that, they have to go to Truro Vineyards, where they have to harvest cranberries first before they have to collect cranberries and deliver them to a bar. This task is pretty challenging since teams have no idea how much cranberries they have to provide to make enough drinks. Driving back for 8 miles is pretty painful, especially for the finale, so that’s interesting to watch.

After that, they have to find the Pilgrim Monument to search for a race flag located on a beach. However, I’m not 100-percent sure that it’s going to be easy finding the race flag, especially that the location is pretty far when I see it on a map. What if the weather is poor at that time?

Then, on the beach, teams find another Roadblock. The Roadblock task is not an original one since it’s the same as TAR11’s Leg 4 Sign It Detour task. Although this task can also be done in the finale, it won’t be tough to complete if there are no fake pieces, such as a correct city but the wrong distance. Finally, they make their way on foot to the Finish Line in a lighthouse, which is a perfect location for a Finish Line.

In summary, I like your tasks, although your leg seems pretty short. The thing that can prolong the leg is the cranberry task, and the rest could be done in not a long time. Also, the final Roadblock is not an original one, and you didn’t mention any fake pieces provided, so that task won’t be that hard to complete. But for your first time designing a leg, it’s pretty decent.


BritishTARFan - Cape Cod, Massachusetts

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So teams are starting in London at the Leadenhall Market, where they have to fly to Boston. Arriving in Boston, they have to go to the town of Falmouth in Cape Cod. At the oceanographic institution, they find the first Roadblock. May I know what are the native aquatic species to Massachusetts, and what are the Latin names? But a quiz task on the finale is not that interesting to watch anyway.

They have to go to the home of former President John F. Kennedy, to get a clue, which then instructs them to go to the Spanky’s Clam Shack for another Roadblock. This Roadblock is interesting since they have to match the leg number written on the lobster rolls wrapping with the name of the location written in a local’s t-shirt. I assume that the harbor is big enough to make the teams scrambled, and I hope that the pier will be packed with people to confuse the teams. If the dock is empty of other visitors, it will not be enjoyable to watch anymore.

They have to go to an airport where they will fly on a helicopter, taking them to Provincetown, where they have to travel by taxi to a candy factory. Now I like this task. It’s culturally relevant to the location, and it will look nice to watch. Later, for similar tasks like these, please provide the criteria for passing since I don’t understand how to tell if the teams complete that task. After that, they have to go to the Race Point Lighthouse.

At the Race Point Lighthouse, they find the final Roadblock, which is solving morse code. I like this task a lot since it’s also relevant to the state they are in. I have no much comments on this task because I love it. Finally, they have to run a mile to the Finish Line at the beach nearby.

In summary, it’s a beautiful leg, especially for the first time. I like all the tasks when they reach Provincetown, and that’s good because the production needs to keep the adrenaline high, especially near the end of the leg, so that the audience is also excited to watch it. I think the only task that I don’t really like is the first Roadblock, but thankfully it’s placed initially, so it doesn’t ruin the remaining leg.
I’m looking forward to seeing what else you can bring into this game in the future.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: redwings8831 on July 13, 2020, 11:10:32 AM
The crown dancing task (which is a sacred tradition of the Apache) was included to highlight the culture of the Mescalero Apache Tribe while teams were on their reservation, which is one of the only Native American/Indian reservations in Southern New Mexico.

And redwings, I love a finale in Roswell, New Mexico - how fun!

Thanks, welcome back! :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 13, 2020, 12:55:26 PM
Ahh thank You Kami for the kind words  :2hearts:

The criteria for finishing the Taffy challenge was that after stretching the dough continuously, the dough would become aerated and lighter. They'd have a confectionist with them, so they'd be told when it's done. This would take teams between 20-30minutes.

The harbour is adjacent to the restaurant and is meant to be a buzzing place especially in late May when this leg is meant to take place, so there would be plenty of people to distract the racers.

Also I have to agree with my first RB, I was originally gonna do a task where teams actually went on an expedition into the sea but it would mean the race would end much later in the dark which I didn't want  :groan:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 13, 2020, 01:03:58 PM
I just add a poll for you to vote. The voting result WILL NOT affect the end results. I just want to know what the audiences are thinking on these legs. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 02:09:54 PM
I think I'm going home this week
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 13, 2020, 05:24:07 PM
I think I may be able to do my own route images through Pixlr for the next round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 13, 2020, 06:12:05 PM
Thanks Kami for the comments! You did ask some questions and missed some things so I am going to give a rebuttal <3

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The only problem is I need to know what train schedule the teams take. Are they bunched up on the same train, or there’s a chance that a team missed their train?

I did include a train schedule in my notes: It is Acela 2190. Yes they are bunched, and they are on the same train and shouldn't miss it. (Click to enlarge)

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The Final 3 will be on this flight and train, making them arrive in the morning, giving them plenty of time to run the final leg.

(https://i.imgur.com/B8upLLh.png)

(https://i.imgur.com/q7GGmSi.png)

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I love the Roadblock task, but I hope that they’re using a decoy instead of real people though lol.

I'll give you my same response to gamerfan

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The actual person will be a Coast Guardsmen so it would be safe. I wasn't clear, but the video I linked in my notes has an example of a training that has a trainee resuing the trainer. Here it is again: https://www.youtube.com/watch?v=Io_c_GxiwAM
At 1:36 they talk about how the trainer would be a survivor needing rescue.

With 18 designs I forgive you for not going into all the details ;D And I should have been more clear on the safety side!

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I want to know what kind of tools provided for them to measure. Do you mean that they are given a thermometer?

Tools are listed in the picture I provided, so yes they are given a thermometer.

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I wonder if there is only one lighthouse where all three teams will perform the Detour in?

Yep, only one light house, but it's larger than a house, so it should be big enough. (It's a 3 story dwelling)

I provided this in my notes. Only doing a portion of the lighthouse, because otherwise it would be too big. Small enough to be within sight of others!

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Teams will only wash a marked portion of the deck and repaint a marked portion of the pipes.
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This Detour is another task so that there is a possibility of shaking up placements while on a small lighthouse within view of other teams, but is simple enough that it won't eat up so much air time.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 13, 2020, 06:16:35 PM
Jimmer, love the fairy dwellings!

:hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: David on July 13, 2020, 06:43:36 PM
I think I'm going home this week

No worries, I will!

By the way, Kami. Will reply to your comments tomorrow, most important thing being that I did provide a flight, so hope you see it and don't mark that checkbox as missing.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Glamazon Racer on July 13, 2020, 08:55:23 PM
Leafs I like your horse fossil task btw. Would be better with a creature with more antlers though! ;)

I think I'm going home this week

I'm so pleased to see you are still designing - great effort and good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: elthemagnifico on July 13, 2020, 09:24:14 PM
Thank you very much Kami for the feedbacks <3 kinda struggled to design this very leg, so reading positive notes from you just made my day <3

Probably one note, but the reason I put the ukulele task on the auditorium instead of public space is so that both judge and RB performer will be focusing on one sound source only (ukulele sound, and possibly from the singer), public space generates many sounds from many sources so it would be hard to focus on the ukulele sound, even if the ukulele would be put mic on it.

Props to elthemagnifico, you had my favourite leg - super original!


Thank you so much, racer  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 13, 2020, 09:32:52 PM
I'm surprised to see people liked both Florida Keys' legs. Normally when we have two legs in the same place people tend to be more critical for it.

Great job, betheactress!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: NELs on July 13, 2020, 09:39:15 PM
Thanks for the comments gamer and Kamineko.

Kamineko, the Viking longboat task was made because Minnesota has the highest percentage of Scandinavian-Americans out of any other state in the US. Also the "Kensington" before the longboat task is about a runestone (although controversy sparked dealing with its authenticity) that is evidence of Viking settlement in Minnesota. Saint Urho is a fictional saint created in Menahga, because the Finns didn't have a saint. Saint Urho is known for getting rid of grasshoppers to protect his crops with a pitchfork. (Next time I'll include this background information for the judges)

If anyone is curious "Heinasirkka, heinasirkka, mene taalta hiiteen" translates to "Grasshopper, grasshopper, go to hell!"
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: betheactress on July 13, 2020, 09:40:02 PM
I'm surprised to see people liked both Florida Keys' legs. Normally when we have two legs in the same place people tend to be more critical for it.

Great job, betheactress!

Thank you! I was worried it wouldn't be well received with all the pointed critiques from the panel.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 13, 2020, 09:57:45 PM
has Game and Pi comment on my leg yet
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 13, 2020, 10:21:33 PM
has Game and Pi comment on my leg yet
I'll be posting my next wave of comments in the forthcoming 16 24 or 36 hours or so.

Some of you who think we might not have liked your leg due to some points in our analyses might be a little surprised when results come around!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 13, 2020, 10:49:03 PM
has Game and Pi comment on my leg yet
I'll be posting my next wave of comments in the forthcoming ~16 hours or so.

Some of you who think we might not have liked your leg due to some points in our analyses might be a little surprised when results come around!

So you're saying I may have overreacted to the comments about my leg, then?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Alenaveda on July 14, 2020, 09:26:29 AM
(https://i.ibb.co/WvY1kPf/Host-Alenaveda.png)

(https://i.ibb.co/B3B6jRx/myAvatar.png)

Hello everybody! Dropped here to notify you about some issues.

Apparently some of the comments made by the judges weren’t well received by those who are invested in this thread and some feelings were hurt as a consequence. As I am known for being one of the most severe – and sometimes – ruthless judges here, and in the spirit of not creating more conflict, I decided from now on to speak only through my scores. Sad, because your feedback to my comments usually help to clarify things and results in an improving of your scores; some luxury that none of you will have on this challenge.

Being said that, a friendly advice: although is placed in the Board Game this is not a normal game, is a challenge. On a TAR game – experience talking here – we can ignore some fails at the moment of designing the whole race because is sometimes difficult to match the described tasks with what player must perform “on the ground”. But here that’s not an option. Is our duty as judges to point at everything you made wrong in order to help you improve your works. That probably won’t get a good response from some of you, we know; but you must realize that we’re looking for excellence, for the best of the best.

And as only three of you will reach the final round that means – paraphrasing Phil – that “we will eliminate most of you on the way”. What also means that as long as the rounds go through we’re going to be stricter and that we will put the rod higher than on the previous time. If you can’t live with that, and as harsh as it sounds, sorry but this isn’t the place for you. So accept the critics because there are no animosity on them, just a desire for getting the best of you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: redwings8831 on July 14, 2020, 09:31:11 AM
Yeah all this is going to do is create more issues going forward when we don't know where to improve on from round to round. What's the point of being a judge if they're not providing any feedback?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: betheactress on July 14, 2020, 09:34:49 AM
Just pm me my comments I can take it 🥺
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Bookworm on July 14, 2020, 09:47:52 AM
I'm gonna have to agree with everyone else. I don't see the point in calling oneself "ruthless" without backing it up. Some comments can certainly have made some designers feel like this DC is a competition of who sucks the least as opposed to a celebration of the best, but I believe it's achievable to provide complete, constructive criticism without being offensive.

It isn't fair to designers to provide potentially consistently low scores without explaining why- that's how things get personal.

Thanks.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ZBC Company on July 14, 2020, 09:49:25 AM
We are on reality show such American Idol. The only grow is throught Judges comments
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Lemontail on July 14, 2020, 09:56:55 AM
To other people, this is TAR equivalent of Project Runway, at least in terms of designing.

People had to endure criticisms for centuries. Everyone will experience it, regardless of anything. This is a PR issue waiting to happen.

This isn't a PG-13 in level of harshness review, this is a film critic level review. It's possible to achieve constructive criticism professionally.

Thus, feedback are important for further improvement. Thanks.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 14, 2020, 12:18:40 PM
I think feedback is great as well; As long as the feedback contains polite specifical critics and everything is respectfull in the process.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 14, 2020, 02:10:17 PM
I'd rather my design be tore to shreds and be told how to improve than nothing.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: georgiapeach on July 14, 2020, 04:06:25 PM
JUST SO YOU KNOW: ALEN WAS NEVER THE ISSUE HERE. WE ARE TALKING GENERALITIES NOT SPECIFICS. HE IS A VERY VALUED JUDGE.

FEEDBACK...nice constructive feedback about what worked or did not and WHY is the heart of this competition.

It is how you learn and grow and do better.

ALL of Our judges input is not only WANTED..it is the HEART of this COMPETITION.
They spend hours doing this and believe me, we could NOT do this competition without them.

What works or doesn't, WHY  it worked, how it could have been better is crucial.

WHAT I do want to see and have asked ALL our judges past/present to try is to be a bit sensitive in the process.

You players spend hours/days working on these. We know these legs are your "babies".
What we want is honest straightforward comments.
Saying this was a lousy leg and here is why this worked or didn't is great!!
Say this was crap and you are a lousy designer/failure/ is not.

I'm the #RFF MOM...and I love you all.

SO all you kids play nice in the sandbox and listen to your Mentors (Judges) who will try to be kind while cutting you down...and all will be just fine.


 :2hearts: :ghug:  :2hearts:


MOVING ON!



Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Jimmer on July 14, 2020, 06:48:46 PM
I have a random request for the hosts when tabulating scores (from a maths nerd  :funny: ).

Could you make sure that the spread or variability in your scores is roughly the same?

For example, if one judge has their scores ranging between 20-50 (which is a standard deviation around 8 ) and the other three judges have their scores ranging from 30-45 (a standard deviation around 4), the judge who scores between 20-50 will essentially have the weight of two judges.

The average, or means can be different (that won't change weight, on average everyone will rise/drop), but if the spread is different, the judge with more spread will have more power.

If you have any questions, please PM me! Or disregard this, you're the hosts, do what you want <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: redwings8831 on July 14, 2020, 07:54:05 PM
Well hopefully Alenaveda reconsiders and decides to provide comments.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 15, 2020, 02:32:01 PM
Pi will you still be posting your other critiques or are you also only giving out scores?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 15, 2020, 02:34:41 PM
Pi will you still be posting your other critiques or are you also only giving out scores?
I'll still be doing full comments on the last 9 submissions. Apologies for being behind on those; I had a busy day yesterday. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 15, 2020, 03:12:04 PM
Pi will you still be posting your other critiques or are you also only giving out scores?
I'll still be doing full comments on the last 9 submissions. Apologies for being behind on those; I had a busy day yesterday. :)

Aha no rush, Thanks for putting the work in <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 15, 2020, 09:06:30 PM
(https://i.imgur.com/a9mdWoE.png)

NELs - Northwest Minnesota

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• Starting in Manitoba, teams learn they’ll have to take a short hop down to Minnesota for the final leg. Minnesota hasn’t been visited and has plenty of rural sites, so this seems like a good selection.

• The first ARI puts teams to work steering a longboat. What distance do teams have to navigate? What significance does Viking history and culture have on this area? Not a bad physical task for a final leg.

• This grasshopper task comes off as a bit weird, I would like to see pictures or a video of this tradition for the task to make more sense.

• Roadblock #1 seems like basic geography, especially considering all racers are from the USA and probably learned about the Mississippi River in fifth or sixth grade. Even if they’re somehow clueless, starting in Minnesota and working their way down would generate the answer.

• Roadblock #2 is similar to the first in that it’s an American geography task involving putting 10 things in order. Teams probably know the first couple rivers, but after that, it’s down to guessing. It also feels a bit off to have a task involving the names of rivers in totally different areas of the country. I like how this pair of Roadblocks forces teams to use their brains, but they don’t seem too straining.

• Two cryptic clues were present in this leg, neither of which seems overly complex. When teams have to drive for nearly 6 hours, the tasks should be more challenging so that the leg has less of a chance of being decided by who drives the fastest. Finales are supposed to achieve high drama!

• Pictures really help us to visualize your locations and tasks and are sure to enhance your design. In the future, I would like to see more justification for why you opted to include a location or task. Leg money and estimates of time for the tasks will also improve your future scores.


This leg featured lots of rural locations in the Midwest, but the tasks didn’t pop to me. Don’t be afraid to look back at past designs and study the presentation. Adding visuals will bring your designs to a new level. More is more when it comes to details and explanations, so let us know more about the region’s culture and its connection to your tasks. I can’t wait to see you improve in future DC rounds!


Jimmer - Connecticut

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• The final 3 start in Togo before taking off for The Big Apple on their way to Connecticut. CT is an unvisited state with close proximity to transportation hubs, so it’s conceivable we could see this state visited sometime soon.

• Amtrak travel <3 Acela is one of the few routes to match other countries’ transit in terms of speed and frequency (and profitability, for that matter). The Northeast Corridor is almost surely the only region of the country we would ever see TAR racers utilize Amtrak, as most of the other long-haul routes aren’t on-time consistently enough to be considered an option by production, so I like that you chose it as the way to get teams to Connecticut from New York City.

• Teams taxi to the USCGA, where they encounter a Roadblock. This task is daring, and would provide stunning shots in HD for the episode. I’ve always wanted to see a fast-roping/rappelling from a helicopter task, so this was great. Thanks for including the videos so we could see a real-life rescue!

• Teams then have to travel by boat to New London Ledge Lighthouse, where they rip a Detour clue. Report seems like the higher variance option. Do teams have to be quick submitting the report so that an earlier measurement doesn’t change by the time they finish with the other measurements? Once teams get over the small learning curve of the various weather tools, it should be smooth sailing. Overall, I like how this task adds a “mental” task to the first half of the leg.

• Restore is mainly grunt work, but does require some attention to detail and focus. It seems like each Detour side can be made as difficult or as easy as the producers wish - changing how close teams' measurements have to be to the meteorologist and/or making a larger or smaller area to wash/repaint. Due to this, I trust that this Detour would be as balanced as possible. Three teams spread across two tasks on one lighthouse makes for a high-intensity Detour, which is of course good for a final leg. I'm fine with including both of these tasks and making it a Detour as long as it isn't the central focus of the episode. You said in your notes it wouldn't take up too much airtime, so it's fine by me.

• The next task at the Faerie Village is to recreate a fairy house given a photo. This task seems parallel to the “Restore” detour in the sense that both involve repairing/fixing structures, but the contexts are different enough as so they don’t clash. Are they decorating the exterior or interior (or both) of a house? It would be quirky to have the “receive your next clue” somehow incorporated into the house, like having a door open when teams receive approval from the judge.

• The sculpture memory task is a task teams definitely couldn’t plan for ahead of time and forces them to think in a somewhat abstract manner, making it a good difficulty for a final task. How exactly do teams have to put them in order? Obviously, they can’t pick them up and move them. Is there a number attached to each sculpture that can be used to make a string of numbers for a guess? With the placement of this task right before the Finish Line, it should be a catalyst for drama.

• A very minor kvetch: your clue says “run east to the Finish Line”, but it appears to be to the west on the aerial photo. Still, I like how teams have to run a short distance to the mat immediately after getting the thumbs-up on the final memory task, similar to TAR 8.

• Good details with flight and train screenshots (plus a production flight), maps, and money!

• I would recommend including statements such as “This task should take teams between 45 and 60 minutes”, etc. This helps give us an idea of how long the tasks and leg will take the racers to complete.


I agree with your comment that the Northeast is probably the toughest region to design in when it comes to Rural, but your design was perfect for the theme with small towns in Connecticut. Your design was stitched together with everything a final leg should have- suspenseful tasks, several different transportation methods, and a memory challenge right before the Finish Line. The last two tasks focused on the arts, but that was balanced out with the earlier daredevil Roadblock. As a whole, details were great, with just a few tiny things missing. Overall, a distinguished Round 1 design that makes me zealous to see what you’ve got in future rounds!


Leafsfan - Southern Idaho

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• Teams open the leg in Tokyo and then fly off to Idaho’s largest city, Boise. Idaho is unvisited by TAR and is underrated in terms of people knowing about its natural beauty, so it’s a good selection for this rural round.

• The skeleton assembly is an OK task with the ability to shake up placements. It’s reminiscent of tasks we’ve seen on both North American editions of the race: the TAR 18 Roadblock in China and the TARCAN 1 Detour in Alberta. I didn’t know that the Hagerman Horse is Idaho’s state fossil, so nice detail.

• Teams then head for Twin Falls, where they find the first Roadblock. Ziplining fulfills the “face your fears” task often found on final legs, and the canyon should provide great action shots for TV. The questions you cited in your notes don’t seem too difficult for anyone who has been paying attention to the race, but they at least force the participating team member to pivot from the thrill of ziplining to thinking critically in order to correctly answer the question. This task doesn’t seem to give much opportunity to shuffle placements, unless a racer can be overtaken when stumped by a question. Teams shouldn’t all arrive at the ziplines at same time due to navigation and the previous task, so it’s passable. Thanks for providing a video of the ziplines!

• Ah, the obligatory Idaho Potato task. The potato types are similar enough so that teams will have to pay close attention, which can be hard to do when they’re just trying to speed through the task. Do teams have one set of 200 pounds of potatoes that they have to sort into types, or do they have to come up with the different types of potatoes by searching through the plant? Also, are the bags checked for having the correct type before they are carried to the dock? From the way it’s described, there’s only one point where there is a clue giver/judge- at the docks- who wouldn’t know whether the potatoes were sorted correctly. That said, the task having two parts means that the teams should find it nonlinear.

• The Final Memory Roadblock is literally the gem of the leg! I would compare it to TARCAN 1 with the flowers, where teams see it every leg but may not be observant enough to string it all together. Running around to all of the booths to find the gems (I hope they’re somewhat visibly placed) should make for a nice amount of chaos, appropriate for the final task. It rewards teams who have good memories and a penchant for noticing small details, such as Pit Stop clothing. This is one of the top memory challenges in this round, and would be rousing to see on TV. Great work!

• Flight, leg money, and maps are all included in the presentation, yay!

• Between teams landing at 12:38 PM and all the driving, there’s a good chance teams wouldn’t make it to the Finish Line before nightfall. That means we wouldn’t see the gorgeous falls in the background of the final shots. I don’t hate Finish Lines being after dark, but there’s a good chance for a TAR 2-esque footrace based on the configuration of this Finish Line. If that were to occur after sundown, it would be hard to capture everything on camera considering there’s probably not great lighting for the entire 1.4-mile path from the parking lot to the mat. In the future, I would like for an enumeration of when teams would potentially get to the Finish Line, or how long the tasks are expected to take.


To sum things up: This leg brought us to an area of the country not yet seen by TAR viewers, sending teams to small towns in Idaho. Some of the ARI tasks weren’t jaw-dropping, but all of the leg’s tasks were culturally relevant to the state. The tasks are placed in a logical order from both a travel and dramatic standpoint, with everything building up to the fresh Final Memory Roadblock. The tasks constituted a good mix of brain and brawn, and locations were appropriate. I’ll be waiting for what lies ahead in terms of your future designs! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Alenaveda on July 16, 2020, 12:40:12 PM
(https://i.ibb.co/WvY1kPf/Host-Alenaveda.png)

(https://i.ibb.co/B3B6jRx/myAvatar.png)

Hi, again.

The guys, and specially Peach, have asked me to review my decision not to offer comments for the submissions. So here they are:


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LEAFSFAN:
Nothing spectacular, loved the simplicity of the tasks and that the majority of them requires a big attention to detail what is the big enemy of a team when is running a leg that has as a prize one million dollars. In general, I liked the leg. 

NRH2110:
Good leg, again nothing spectacular. I liked all the tasks (although hitting balloons with darts…, well I guess is not far from having to win a bowling game, lol). Knowing you as a game designer I will expect more on the next rounds.

JIMMER:
Good choice of Togo as a penultimate leg, don’t think a lot of people would think of a tiny island in the Pacific. The first RB brings me back memories of the TAR20 rescue task in the season finale. For the rest, as always in your case a solid job.

NUKU:
I have mixed feelings with your leg. I liked some parts (mostly) but some of them… (the first RB… ) However, and as I think that you can improve in the upcoming rounds, my score – even not the higher of all – will be good.

STONE:
After reading your QUARANTINE TAR I was expecting your submission being the best of all here. I must say that although is a very good job, with solid tasks I felt it too short in terms that if I’m a producer I would have to fill the last episode with lot of landscapes and interaction between the racers. Doesn’t mean I didn’t like it, but it could’ve been better in that aspect.

TOTUMO:
Wanted to get a better score from me by picking Buenos Aires? :) . Once again not a spectacular leg, but I guess that in terms of broadcasting would fit pretty well specially for the chosen locations. Only point to note in the cons side is that the second RB is similar to a task performed in the Detour of the TAR11 leg in Tierra del Fuego.

BOOKWORM:
Although I’m not a fan of Detours on the final leg, I liked yours. Leg was fine until that moment but then… the flow. I told all of you that one of the aspects I would put a special eye on is that the leg must have a sense of logic regarding locations. So why make the teams cross the island 3 times in opposite directions using the same road? Wouldn’t be easier put the RB right after the Detour and then the sculpture task that is closer to the FL?

MIKEDODGERS:
I have to be fiercely honest: as I told to my fellow judges I don’t know if I have to give you the higher score here or kill you  :funny:; and you perfectly know why I’m saying this. Ok, now to the important part. The common theme of Civil Rights is the best of the leg because of what means to the history of the country. The rest of the task are not so good. I know you can do it better.

LEMONTAIL:
First of all, good job. Couple things: I didn’t like that teams have to wait until the other day to race the final leg, specially if they are in the area where the leg is happening; second, what if there are no ancient flags in the visited countries? On the good side, loved the absence of motor vehicles except for the ferry in the whole leg. Add points to my score.

BETHEACTRESS:
Where to start from? The cigar task was done in season one TARLA. The coral task in Thailand in TAR19. The rest of the tasks of the leg are good choices and as I give you a thumbs down for the referred tasks, I have to give you a big thumbs up for the memory task. Not the best score, but I trust you will reach the next round and have a chance to improve your work.

DAVID:
Dollywood! Although not a country fan, I’ve been listening to Dolly Parton songs since… I’ve been listening to her songs. Only doubt: what if none of the members of the team know one of her songs? Can’t get the clue? RB is fine with the air-sea-land combination. First ARM requires attention to detail, good. Tricky memory task, good. A well designed leg.

ELTHEMAGNIFICO:
Good leg, again nothing spectacular, in terms of the show the place will surely provide a lot of great landscapes to see. I liked the common theme of the Samoan heritage (I used in my last voting game) because when you have that the whole leg feels better than one with unrelated tasks.

REDWINGS8831:
Roswell! “Oh I am what I am, I’ll do what I want but I can’t hide…” As a die-hard sci-fi fan I loved the first part of your leg. The next two tasks were related to cultural heritage what is good. The memory task is nothing spectacular, but would look good in the screen. The only thing that creeps me out is the balloon travel to the FL. But this is a very good work.

BRITISHTARFAN:
Seems like great minds think alike, because is the second Cape Code leg that has a visit to a place related to John F. Kennedy. I loved the memory task (really ingenious). A good leg. Not the best of all but good.  Want to see what you have in mind for the next rounds.

BOURKIEBOY:
Honesty again here. All the controversy with the comments forced me to read your submission comments. And you know what? I don’t think is thaaaat bad as I thought. Yes, some of the tasks aren’t the best compared to the ones from your competitors, but the camp task requires attention to detail and the water ski is a physical task that requires balance from the racers. But I have to agree that the second RB – or at least the way you present it – is the less impressive part of the leg. I know you can do it much better. I’m sure about that.

NELS:
Yes, a leg that flows! Sadly that’s the only part of the leg I liked. Not an explanation of why they’re doing the grasshopper task, how is related to the place. Both RBs are basically the same thing. I don’t know… My only hope is that – if you survive this round – you’ll be able to improve your work.

ZBC COMPANY:
Liked the tea task at Japan, nice touch. McDonalds is an American trademark like ABBA in Sweden, so I guess is ok. Tricky ARM, good. The first RB is nothing spectacular. Second is definitely better than the first. The paintball is a generic task (but again, is not so far from winning a bowling game). The memory task gives me mixed feelings but I’m agree with you that would look great on TV. One last thing: you choose the Death Valley and didn’t give me an Undertaker related task? Shame on you,  :funny:.

DECLIVE:
A simple underwater RB, good. I wonder how racers will solve the postcard quiz if they have zero knowledge of that era cinema or can’t find anyone who knows. Guess that’s the difficulty level you wanted for the task. Liked the turtle task. All the airports? Even the connecting ones? Because as you presented the task implies all of them. You are probably one of the most veteran designers here, so despite this little detail of the RB I’m going to put my chips on you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Declive on July 16, 2020, 01:06:55 PM
Thanks for the review, Alen! I'm def. going to pay more attention to details further in the competition if i make it there.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Leafsfan. on July 16, 2020, 01:11:10 PM
Hi Alen,

Thank you for your comments. I noticed a lot of your comments say "not-spectacular". So what do you mean exactly by spectacular?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 16, 2020, 01:14:03 PM
Thank you for that review, Alen. I was thinking about what was going on in our society at the time with the George Floyd protests when coming up with my leg. I thought about what kinds of barriers African-Americans had to break in order to attain equality and how far we still have to go in order to truly live up to what the Founding Fathers have in mind - a nation where all men, regardless of race, are created equal.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 16, 2020, 01:17:10 PM
I also do want to reveal that I did have an alternate finale leg planned that would've sent teams to Atlantic City in my home state of New Jersey, which would've entailed a Monopoly-themed memory task. But it didn't get much farther than the task planning phase because I wasn't sure if the location would fly in this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: betheactress on July 16, 2020, 01:21:34 PM
What is TARLA? Los Angeles? I never watched TAR Los Angeles or TAR19, I only see a few seasons. So immediately dismissing my tasks right away for not viewing every season seems like a real cheap shot, nor did it seem constructive. Wasn't the whole debate over you offering comments was the need to not be for lack of better word, mean, but instead focus on giving constructive comments, which hardly any of us received. I think if your comments have to be condensed and filtered down this much that you can't offer anybody constructive criticism as to what you would do to make our submissions better, maybe it's not worth it to receive feedback from you.


What works or doesn't, WHY  it worked, how it could have been better is crucial.

WHAT I do want to see and have asked ALL our judges past/present to try is to be a bit sensitive in the process.

Saying this was a lousy leg and here is why this worked or didn't is great!!
Say this was crap and you are a lousy designer/failure/ is not.

Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: MikeDodgers on July 16, 2020, 01:22:43 PM
What is TARLA? Los Angeles? I never watched TAR Los Angeles or TAR19, I only see a few seasons. So immediately dismissing my tasks right away for not viewing every season seems like a real cheap shot, nor did it seem constructive. Wasn't the whole debate over you offering comments was the need to not be for lack of better word, mean, but instead focus on giving constructive comments, which hardly any of us received. I think if your comments have to be condensed down this much maybe it's not worth it to receive feedback from you.


What works or doesn't, WHY  it worked, how it could have been better is crucial.

WHAT I do want to see and have asked ALL our judges past/present to try is to be a bit sensitive in the process.

Saying this was a lousy leg and here is why this worked or didn't is great!!
Say this was crap and you are a lousy designer/failure/ is not.


Amazing Race Latin America....
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Bookworm on July 16, 2020, 01:30:32 PM
Alen, thank you for your comments! I'm glad that you liked the Detour!
I interpreted flow slightly differently; it made more sense for the overall theme of my Leg to include the memory challenge last- I would rather that be the final task of the Race than the sculpture. The drama of the memory task, especially a well-thought one, is one of the reasons we all love them so much. Plus, since the islands are pretty small, it wouldn't make too much of a difference for teams to circle back. But the idea of keeping the RB closer to the Finish Line, in conjunction with gamer's antipathy of the location I chose, does make me reconsider the Finish Line location. So, thank you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: NELs on July 16, 2020, 01:54:58 PM
I have been practicing making the fantasy game graphics on my free time. Thank you all for the feedback.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Nuku on July 16, 2020, 04:15:57 PM
Thank you too all judges for the comments! I really hope you see the potential in me and give me another shot to prove i belong here!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ovalorange on July 16, 2020, 05:51:27 PM
Quote
Good choice of Togo as a penultimate leg, don’t think a lot of people would think of a tiny island in the Pacific.

:funny: :funny: :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: ovalorange on July 16, 2020, 05:56:17 PM
Also as much as I love you Alen, I have to back what Air brought up earlier that using terms like "You are probably one of the most veteran designers here, so despite this little detail of the RB I’m going to put my chips on you" and "For the rest, as always in your case a solid job" shows the blatant lenience given to former players. I just hope this isn't also drastically apparent across the scores as well later on  :)x

Poor beth, totumo and some of the other newbies, who's legs I really liked(and clearly the viewers did too!), seem to have been slaughtered in the comments for no real reason. I just want to see everyone given a fair chance :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: BritishTARFan on July 16, 2020, 06:33:03 PM
Thanks Alen :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 16, 2020, 07:35:30 PM
(https://i.imgur.com/a9mdWoE.png)

BourkieBoy - Northern Minnesota

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• Teams begin in Winnipeg before flying down to Minnesota. (Side note: are professional sports teams really what the city of Winnipeg is known for? :P) The final three go down to Minnesota, which hasn’t been visited previously on TAR.

• What airport do teams land at in the National Forest? You can’t just say teams fly to a place, then not specify where they land. How long is this charter flight? Knowing that, in terms of either miles or minutes, would be helpful. Can’t say I’m a fan of flights that depart right as the teams get there. That leaves results in the final leg more dependent on results on the previous leg. Finales usually bunch teams for a reason. I would suggest having the flights spaced 5 or 10 minutes apart if you wanted to give a small advantage.

• The first ARI comes to us after teams drive to Birch Lake Campground. Setting up a campsite is something we’ve seen before, but it least involves some attention to detail. I think there is a typo in your description with a sentence trailing off. I would have liked some sort of twist to make this unique from all the other campsite tasks we’ve seen before (at least twice in TARCAN and at least three times in TARUS.)

• Teams then navigate to Crescent Lake (do they follow red and yellow flags all the way there??). Finding a marked race boat is okay. The first Roadblock is to waterski, which is physical and adventurous. Why was the four-hour safety penalty included?? WRP always has stringent safety protocols in place for the racers, and these types of penalties haven’t been built into any other types of potentially dangerous tasks, including the last time they water skied. One (or two) teams getting the penalty would result in a huge buzzkill at the Finish Line. It’s supposed to be the emotional climax of the episode, so watching a team run to the mat knowing they’d have a long penalty to serve would make for an underwhelming and anticlimactic moment. Penalties on final legs are rare, but always could happen; I’d just prefer for the leg to be designed in a different way so it doesn’t have a conspicuous chance of a 4-hour penalty for one task.

• The next location is a mountain, where teams have to find photos of previous Pit Stops. Are these pictures somewhere by Race flags/markers, or are they totally hidden? Teams would figure out right away that the pictures are of Pit Stops, and I’m sure most would have the pictures in order by the time they reached the Roadblock. At the very least, they would be discussing which Pit Stop was during which leg during the hike up. Therefore, this Roadblock would be extremely easy and short. No fake pictures hurts the chances of this task changing placements at all. Arranging 11 Pit Stop pictures is hardly a challenging or memorable memory task, or final task.

• Teams then go down the mountain and drive to the Finish Line, which seems to be a fitting location.

• Details-wise, you need to step it up next round. The lack of maps doesn’t allow us to conceptualize where your destinations are in relation to each other, or how far they are apart. Thanks for including leg money and some information on flights, though.

• “don't be afaird to PM me if you have any questions about the leg!” - Include details in your design instead of expecting us to ask you questions.


This was your first-ever Design Challenge leg, and it was wishy-washy. The locations were appropriate, but the tasks as a whole weren’t really enlivening. There was only one “mental” task in this final leg, and it could be completed in a snap. A lot more details are going to be needed for your tasks, as well as including maps and distances (this is important!) Keep in mind not only what you want to put in the leg, but how your episode would come across to a TV audience. You’ve got a good foothold on the concept of Design Challenge, but you need to make strides next round.


BritishTARfan - Cape Cod, Massachusetts

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• The final Pit Start is in London, where teams figure out they’re flying to Beantown. Massachusetts would be great for a final leg and is easy enough to get to, so I’m excited to see this Cape Cod leg.

• Teams then self-drive to an oceanographic museum, the venue for RB #1. Listening to a lecture isn’t the most exciting thing for a finale, but it does test teams’ mental strength. I would like to see a list of these ten creatures that are native to Massachusetts and their Latin names included somewhere in your presentation.

• The next Route Info is a mild cryptic clue leading to the Kennedy House, where teams then learn they must drive to the Clam Shack. Lobster rolls are ubiquitous to coastal New England, so it makes sense to have this task here in Hyannis. I like how the task has a memory element to it. Does each team member have a unique set of 12 people wearing T-shirts, or does each person wearing a T-shirt accept a lobster roll and hand out a letter? I’m a bit concerned that racers could follow another around on the harbor, but it shouldn’t play too much of a factor.

• After a helicopter trip north, teams have to go to a taffy factory. Hand-stretching taffy isn’t seen too much anymore with machines overtaking this job, so this is a nice throwback sure to get teams sticky and gooey. Is there a video of this process being done? It’s hard to know how much stretching is considered good enough for teams to receive their next clue.

• The final task of the race, at Race Point Lighthouse, requires teams to decipher Morse code. This task requires sufficient brainpower and memory, so I like it as a final task. Considering the task has the second element of raising the flags, I don’t mind that it’s a two-person task and not a Roadblock. As for the Morse code, racers could shortcut the task by figuring out the first two or so letters of a country, but they would be taking a risk. The flags require teams to really be careful, as one error would require them to take all the flags down and start over. What type of decoy flags are present, if any? I hope the task doesn’t go by quickly, because we need shots of two teams side-by-side, neck-and-neck in this task. Teams then have a final sprint to the Finish Line on Race Point Beach (appropriately).

• Flights, maps, and leg money were included :tup: The only place where I would have liked to see more description was the tasks.


As your first design, this finale leg was up to scratch. The tasks are balanced between different skill sets, and the leg would provide a nice exhibit of the beautiful Cape Cod area of Massachusetts. A few different modes of transportation were utilized, and the leg gave ample chances for placement shifts. Your presentation was mostly clean, but a few more details are always appreciated. Can’t wait to see what you bring to Round 2!


Redwings8831 - Southern New Mexico

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• Teams start in Japan before setting off for New Mexico. The Land of Enchantment is unvisited and has a great mix of cultures, so it’s a place I’d really like to see on TAR. The desert Southwest hasn’t been visited enough, so this is promising!

• The Elvis-related cryptic clue is an intriguing way to connect two places on opposite sides of the world: Kobe, Japan and southern New Mexico. Teams get the clue at the Pit Start, but are all on the same flight anyway. 575 being the area code is a nice easter egg, but I don’t think any of the teams will really use that figure out they’re going to Roswell.

• Teams then drive to the UFO museum, where they encounter a ~spooky~ Roadblock. The Spacewalk is certainly eerie and focuses on Roswell’s claim to fame. I doubt teams will have to take multiple trips, since after watching the videos I only saw one candidate for the next possible location, the Trinity Site. Still, this task would be nice for TV.

• Teams then self-drive to the monument to pick up the next clue; it’s one of the most famous locales in all of Southern New Mexico. Teams are going really far out of their way to get here (at 2.5 hours away and 1.5 hours from the next task location). I know, it’s rural NM, so I can’t expect everything to be close together.

• I like the dancing ARI! American Indian culture would be nice to see on a final leg, and your explanation for why this specific dance is important to Apache lore helps to make this task feel more relevant than the various other dance tasks seen on TAR.

• The second Roadblock incorporates both food and memory, which I love! Hispanic culture in America hasn’t really been touched upon by TAR, so the sopapillas are a nice way to feature that. I like how racers have to remake the sopapilla if it’s either incorrectly stuffed or made. I’m getting hungry just reading this task.

• The next locality is the Balloon Park, which gives us the final memory task. Not only do they have to remember and search for the flags, they must sew them on to a balloon. Does each team have their own set of 100 flags, or is it a communal pile? Sewing requires intricacy, but I wonder what the process is for teams that sew incorrectly. Are they given tools such as a seam ripper to undo any incorrect sewing? After getting approval, teams fly to the Finish Line. I like how teams actually have to look for the mat and then slide there, so a team doesn’t automatically win by being the first to finish the balloon task.

• White Sands is a great inclusion as a Finish Line; it was just upgraded to National Park status last year.

• Flights, maps, and leg money were present! I like how you included videos to help us see the tasks in action. If more details were included, it should be an estimate for how long teams would take to do each task.


I liked the decision to go to a brand-new state and highlight a few underappreciated cultures in this final leg. The beginning of the leg was a bit slow- the driving length to task difficulty ratio might have been a bit imbalanced- but the two strong memory challenges at the end of the leg make for a climactic ending. This was a great start to your Design Challenge! Good luck the rest of the way!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Lemontail on July 16, 2020, 07:46:23 PM
Alen, thanks for the comments. I did make sure to search all ancient flags for countries visited on the race, as can be seen on notes and task visualization. I'll improve it better!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: elthemagnifico on July 16, 2020, 09:31:14 PM
Thanks Alen for the comment <3 glad you like my leg since I actually was intimidated of you  :funny: , probably one note, but it's Polynesian themed leg, since Samoan and Hawaiian are part of Polynesian and the Samoan culture was only included in climbing tree task  :tup:

Also when we can expect for full comments from all judges + result of this round?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: georgiapeach on July 16, 2020, 09:50:14 PM
Slight Detour...

"SHOW CONTENT" is not opening for me...is it working for everyone else? I have to quote the post to see...

If anyone has any ideas please MESSAGE Me...thanks!

Moving on...
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 16, 2020, 10:16:15 PM
Slight Detour...

"SHOW CONTENT" is not opening for me...is it working for everyone else? I have to quote the post to see...

If anyone has any ideas please MESSAGE Me...thanks!

Moving on...

If that happen, I usually quote the post to my PM draft and remove the spoiler tags before seeing it on preview.

It takes some steps to do but it always works! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 16, 2020, 10:24:32 PM
Also when we can expect for full comments from all judges + result of this round?

https://www.youtube.com/v/XqL9jl9K1o8

:0328: :0328: :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 17, 2020, 12:02:11 AM
(https://i.imgur.com/a9mdWoE.png)

Elthemagnifico - Oahu, Hawaii

Show content
• The final three begins in Manila and finds out they will be flying to Hawaii. Hawaii has been visited before, but the focus there is almost always on the natural beauty and relaxed culture of the islands, so it’s fine for this rural-themed round.

• Teams taxi to the Polynesian cultural center 35 miles away. The tree climbing task is cultural and an uncomplicated task to begin the leg. It’s unique because it’s a physically intensive task, yet the mental obstacle of figuring out the technique can be more important to a team’s performance than pure strength. There needs to be a competition between the guy in your video and the tree climbers in Al Ain during TAR 23 :funny:

• The ukulele task will challenge the racers to learn and perform and get small details exactly correct, so it appears tough. I would’ve liked to see this task in a more cultural location than a room at BYU. Hawaii isn’t known for BYU, so it would have been better to see this task somewhere on the beach or more related to Hawaiian culture, like we see in the actual Roadblock graphic. There are some logistical positives to this task being indoors, however. I don’t have any experience playing stringed instruments, so it’s hard for me to know how difficult this task is for racers. I would have liked to see an approximate amount of time each task would take somewhere in the design. Despite that, I like how this task makes use of a traditional Hawaiian instrument.

• Teams move on to Kawela Beach, where teams assemble the sail on an outrigger canoe before rowing it 160 meters. This task seems similar to the TAR22 Active Route Info in Bora Bora. It requires a bit of finesse but is mostly physical. What is the procedure for raising the sail?
The final Roadblock combines lei-making with memory, and it works perfectly! Racers actually have to perfect making the leis, which could take awhile to figure out. Then, they have to pick the right flowers AND order the leis correctly. If they are wrong in some way, are they told how/where they are wrong? I like how the task will surely take each team a different amount of time. If teams are presented with the flowers at the end of each leg, then they might be able to see this challenge coming, but that could be countered by a team not picking up on the lei making technique. Good memory task!

• The Finish Line location is picturesque. Good job finding rural locales in Hawaii for the leg! On another good note, a flight, maps, and money were all present.


This leg was classic Hawaii, between coconuts, ukuleles, canoes, and leis. The tasks sometimes felt like repeats of tasks seen previously, but they involved physical, mental, attention to detail, and memory skills. I would be delighted to see this leg on my TV screen. The presentation was well-done, with only a few details missing. Good first leg and I have confidence in you to reach even higher in the future!


David - Middle Tennessee

Show content
• Teams begin in the Caribbean and receive an album as a cryptic clue, directing them to Knoxville, TN. It hasn’t yet been visited by TAR, so I’m excited to see Tennessee!

• Once teams figure out the clue is in reference to Dollywood, everything should be pretty easy from there as it’s a major landmark and navigating to the house within the park.

• The clue handed by Dolly Parton tells teams to taxi to another airport, where one team member will have to make a thrilling, targeted jump out of an airplane. It’s the typical “extreme” final leg task, so it’s sure to provide exciting clips for the commercials leading up to the episode. Other than that, I like how you made racers look out for the skydive area from the plane. My only complaint would be that going immediately from skydiving to swimming could be potentially dangerous.

• Teams then head off to a campground, where they must set up a campsite. This task fits the rural America theme, but it is a bit generic as we’ve seen this type of task several times before. It tests attention to detail, which I like in the final leg.

• The last ARI is a memory task, taking place on a hiking trail. How are flags placed on the trail? They should be conspicuous enough as to where teams aren’t blazing through nature to find them. A disadvantage to this task is that teams could follow each other if they get to the trail around the same time. Also, with teams potentially doubling back on the trail to find a missed flag, there’s a good chance teams could run into another and then would be within eyesight of each other as they try to find the flags. This task makes it tough for placement changes to occur, unless one team is simply physically better than another and overtakes them on the trail.

• The Final Memory Roadblock is something that we haven’t seen before with the combination of flags and highest team placements. Are teams ensured to know all team placements? I don’t think this task is too difficult, but that could lead to a great footrace at the Finish Line (which is a beautiful location, btw.)

• Flight, maps, money: All there. Good addition of detail with the time estimates for the leg!


Overall: This leg hit round’s theme well, visiting rural Tennessee. The locations were suitable and the leg had a good flow. On the other hand, tasks lacked vigor, and some felt they could be performed anywhere, not just Tennessee. Still, the leg would probably be well-received by fans with the Dolly Parton tie-in and skydiving. I’m eagerly anticipating seeing what you’ll do with future designs!


ZBC Company - Southern California

Show content
• The final three teams start in Japan. Excited to see what you’ve got!

• The tea ceremony task is fine, but let’s keep the focus on America for this round. There would probably have been an opportunity for this task to be added to the penultimate leg.

• Teams fly to San Bernardino, CA. I like this area because there’s a lot, lot more to California than just the Bay and L.A. areas, so it’s nice to see a different type of California city. San Bernardino is too big to fit the “rural’ description at 200,000 people, but at least it’s smaller than several other cities in the region?

• Teams go to the original McDonalds before going to an apple farm. I like this task, incorporating the agricultural industry (which is a major part of California) as well as having a memory aspect. I don’t know how teams will know the answer to what placement they were at the Detour, but the other questions are good. :tup:

• Good job putting in a task showcasing Native American culture. This dance task should be good at making the teams try and fail several times before finally getting it right. Thanks for including a video of this specific dance being performed!

• Teams then helicopter to the Mojave region. LOL at your Roadblock question :funny: Panning for gold is a nice throwback to the Gold Rush days in California. It seems a bit luck-based, but there definitely are techniques to increase your chances of success.
The paintball task is interesting. Teams have to avoid losing all their lives, yet still find their next clue somewhere in the area. How many people are in the game area?

• After passing by the giant thermometer, teams have their final memory task. This task is greuling and is certainly one of the hardest memory challenges. Steps aren’t an exact length, so it would be easy for a team to be off the mark.

• I also like the location you chose as the Finish Line!

• Thanks for putting in a flight, maps, and money!

• A tip for presenting Google Docs: Go to View and uncheck “Print Layout” so that your pages seem more continuous. You can also go to File > Page Setup and change the Paper Size to a longer length so the frequency of page breaks is reduced.


Proud of you for getting this leg done with all the graphics and details! I like how you showcased a different side of California other than just LA County and the Bay Area. Your tasks have a lot of good things about them. A little more explanation is always nice, but you did a good job of putting in why you decided to visit a place or do a task. Keep your head up and go strong for the next round!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 17, 2020, 12:12:27 AM
I'm currently pretty busy, but I'll keep comments short for ZBC's leg:

Show content
-Task-wise... the Tea Ceremony is a cute start. The apples was an ok memory task, but I do think that it's pretty unfeasible for the requirements of the 2nd and 3rd boxes. It's a bit too detail-oriented for box 2 and box 3 for it to really work.
-The gold digging Roadblock was okay, paintball is also okay, but doesn't really stand out.
-Your final task is also pretty unfeasibly personally, since steps can be objective in such a wide area like the dunes, but I do really like the concept.
-As a whole, ZBC, your leg is fine, despite not being a fan of your presentation. I honestly took like days to even muster up the strength to open up the Google Docs document. Task-wise, there's nothing that stands out, but I do appreciate how it's at least "full", and the memory tasks have great concepts that just get tainted by not being very feasible. I actually liked this leg a bit more than I would think, so good job.
-However.... the location. The requirement was rural. San Bernardino, last I checked, is not a rural city with a population of nearly 220k people. This will unfortunately make your leg take a hit in its score for me.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Kamineko on July 17, 2020, 09:25:52 AM
>> DO NOT POST (EXCEPT FOR THE HOSTS) UNTIL FURTHER NOTICE. I'm reserving for the Results Show :conf: :conf:

*Expect an update within 8-9 hours from the time this post was modified.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: Pi/ on July 17, 2020, 01:28:06 PM
Designers, the next round will start at 9:00 AM Board time tomorrow (July 18), roughly 19.5 hours from this post. There will be a simple sign-up in the thread, and it's first come first served. No proxies or reservations allowed for this, sorry. Look below for this time in your time zone.

7:00 AM Los Angeles, 8:00 AM Denver, 9:00 AM Chicago (Board Time), 10:00 AM Atlanta/Miami/Toronto, 11:00 AM Buenos Aires/São Paulo, 3:00 PM London, 4:00 PM Madrid, 9:00 PM Jakarta, 11:00 PM Tokyo, 12:00 AM Melbourne

As for now, no posting please as we get ready for the Results Show!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:39:56 PM
(https://i.imgur.com/KYVfMLT.png)

DAY #7:
SITE: EVERGREEN LODGE AT YOSEMITE, YOSEMITE NATIONAL PARK, CA
TIME: 12.00 PM


(https://i.imgur.com/Iqxqk8U.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, the results are in! All four judges have submitted their scores, which means it's time for our first Results Show. I want to say thank you very much to all 18 designers that participate in this season. We have seen some incredible legs were made, even that we're still in Round 1. However, because this is a competition, some of you are not safe tonight.

Once again, I would like for no interruptions until the Results Show has finished.

So, let's begin the Results Show!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:41:06 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: First, let's reveal the top 5 designers of this round! In no particular order, they are...



(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/BEm6ohB.png) (https://i.imgur.com/ZV0Fmfs.png)
(https://i.imgur.com/5GgGUnE.png) (https://i.imgur.com/QeLVDO7.png)



Let's find out who are the top 3 by first revealing the 5th and 4th placers...





























































































(https://i.imgur.com/QeLVDO7.png)
5th Place
(37.00)





(https://i.imgur.com/r5kHlbw.png)
4th Place
(38.00)














































































In 3rd place...












































































(https://i.imgur.com/BEm6ohB.png)
3rd Place
(38.75)














































We have Jimmer and elthemagnifico in the Top 2...









































































The runner-up for this round is...




























































































(https://i.imgur.com/ZV0Fmfs.png)
2nd Place
(39.50)






Which means...




(https://i.imgur.com/5GgGUnE.png)
1st Place
(40.00)



Congratulations elthemagnifico, you are the winner for Round 1!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:41:58 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Let's proceed to the next 5 designers who are safe...














































































(https://i.imgur.com/mqaGkbQ.png)
6th Place
(36.50)






















































































(https://i.imgur.com/cQhYVGf.png)
7th Place
(34.75)





































































































We have a tie for the 8th and 9th placers...



However, one has a higher individual judge's score...






















































(https://i.imgur.com/A9KxL4H.png)
8th Place
(34.50)







(https://i.imgur.com/4nt2KBG.png)
9th Place
(34.50)
(Bookworm has a better individual judge's score than Leafsfan)













































































Finally, wrapping up our Top 10 is...











(https://i.imgur.com/pOtKORN.png)
10th Place
(33.75)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:42:42 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: We're coming down to the last eight designers.


Let's reveal the next four designers who are safe...
































































































(https://i.imgur.com/CYD1W0O.png)
11th Place
(33.25)








































































































(https://i.imgur.com/SzqQq1J.png)
12th Place
(31.75)






































































































(https://i.imgur.com/hfNf65q.png)
13th Place
(29.75)





































































































(https://i.imgur.com/fYsscN6.png)
14th Place
(28.50)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:43:45 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: We're down to the last four designers. May the remaining four designers please step forward...



(https://i.imgur.com/3dOsJrr.png) (https://i.imgur.com/twVgw2t.png)
(https://i.imgur.com/DCwDqSX.png) (https://i.imgur.com/eVLGACk.png)











One of you is safe, while the other three are in danger for elimination...


























(https://i.imgur.com/3dOsJrr.png)

BourkieBoy, the judges liked that you provide intricate details for your tasks, also that your locations are nice. However, your task that potentially harming the racers with a chance of automatic 4-hour penalty and the Roadblock that was poorly placed didn't win the judges' heart.









(https://i.imgur.com/twVgw2t.png)

ZBC Company, the judges liked your tasks that are relevant with the area that you're designing in, also with high-levelled of difficulties. However, your presentation lacked finesse. Moreover, you broke the rule that specified that you cannot design in big cities and you submitted late.









(https://i.imgur.com/DCwDqSX.png)

NELs, the judges liked that you designed a leg in lots of rural locations and had a nice flow in the locations. However, your minimal, Wikipedia-only styled presentation lacked of details, especially with your explanation for the tasks.









(https://i.imgur.com/eVLGACk.png)

MikeDodgers, the judges liked that you made an effort at creating a leg around the Civil Rights theme. However, your presentation elements lacked of originality and creativity, and your tasks were not good enough for the finale.






































So, the next designer who is safe is...




































































(https://i.imgur.com/DCwDqSX.png)
15th Place
(25.75)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:45:05 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: ZBC Company, BourkieBoy, MikeDodgers, unfortunately all three of you have the lowest scores in this round.









(https://i.imgur.com/twVgw2t.png)
16th Place
(24.25)



(https://i.imgur.com/eVLGACk.png)
17th Place
(23.75)



(https://i.imgur.com/3dOsJrr.png)
18th Place
(20.25)















































I understand that this round is one of the hardest first round in the history of Design Challenge...












































































































But, I also want you to know that the judges still see something more that you can bring to your design...





























































































Therefore...































































I'M PLEASED TO TELL YOU THAT...



THIS IS A PRE-DETERMINED, NON-ELIMINATION ROUND



SO ALL THREE OF YOU ARE STILL IN THE GAME!!!









(https://i.imgur.com/twVgw2t.png) (https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/3dOsJrr.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: However, you know that there is always something behind that. Like in the real version of The Amazing Race, because you're saved from this non-elimination round, all three of you will have a Speed Bump in the next round, which the three of you MUST complete. This Speed Bump will come in a form of an additional requirement from the hosts. So the three of you must bring your A-game in order to be safe from next round's elimination.

...

Also, as a reminder for all designers. This round is the ONLY non-elimination round in this season of Design Challenge, because we want this round to be your warm-up round before proceeding to the upcoming rounds.

Therefore, starting from Round 2 until Round 6, most of you will be eliminated from this game, until we are left with the top 3 finalists in the Final Round.






(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: And that's a wrap of Round 1! All of you are going to take a private jet to the site location for Round 2, which is located in one of our host's home country. So pack your bags, and ride the shuttle that will take you to Los Angeles International Airport where your private jet is waiting.


I'll see you there to start the beginning of Round 2.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 17, 2020, 09:46:31 PM
Leaderboard:
(https://i.imgur.com/XczjGSH.png)

Scoring Breakdown:
(https://i.imgur.com/YWWXXgr.png)

Poll Results:
(https://i.imgur.com/7OHE5MT.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Pi/ on July 17, 2020, 09:48:06 PM
Designers, please refrain from messaging the judges or attacking anyone's character regarding scores. We know there's a lot of variance with the scores and you might be left with some questions about why a certain judge gave you a certain score, but all judges have given comments. If you have anything general to ask, please do so in the thread! I will not be responding to any PMs regarding scoring details.

As a reminder, the pick for the next round will be released at 9 AM Board Time, about 11 hours from now. You don't have to be there at that exact time, but it is first come first serve.

Round 1 legs were amazing, so I can't wait so see what Round 2 brings! Good job and keep it up!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: gamerfan09 on July 17, 2020, 09:50:11 PM
I'd also like to say that my scores were taking the NEL in mind. They might be low, but they're not infallible.

Best of luck to everyone for Round 2!
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: MikeDodgers on July 17, 2020, 09:53:28 PM
Was anyone else expecting that Non-Elimination Leg coming?
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Leafsfan. on July 17, 2020, 09:58:19 PM
The variances in some of the legs are really high.

So bringing this back as a possible suggestion moving forward.
 
I have a random request for the hosts when tabulating scores (from a maths nerd  :funny: ).

Could you make sure that the spread or variability in your scores is roughly the same?

For example, if one judge has their scores ranging between 20-50 (which is a standard deviation around 8 ) and the other three judges have their scores ranging from 30-45 (a standard deviation around 4), the judge who scores between 20-50 will essentially have the weight of two judges.

The average, or means can be different (that won't change weight, on average everyone will rise/drop), but if the spread is different, the judge with more spread will have more power.

If you have any questions, please PM me! Or disregard this, you're the hosts, do what you want <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: elthemagnifico on July 17, 2020, 10:26:51 PM
Didn't expect the NEL there, and definitely didn't expect me winning this round  :funny: <33 thank you very much judges for the scores and I am sure that I will be improving in the future rounds <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: betheactress on July 17, 2020, 11:11:23 PM
Congrats el!! Thanks to Kami, Pi and gamer for the 40+ scores!! The judges scores would make you think the cap is 40 not 50!  :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Pi/ on July 18, 2020, 01:49:00 AM
Just to let you know:

The judges are doing our best to improve the quality and length of comments for future rounds. This is only the first round and there are bound to be hiccups, but we are fixing things. The judges are trying to make our scoring methods/criteria more transparent so designers can know what to expect in the future.

Thanks for understanding and we'll all get better together!  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: BritishTARFan on July 18, 2020, 07:11:45 AM
Thank you everyone :), Even Gamer  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Declive on July 18, 2020, 07:20:17 AM
Congratulations to the Top 5! Y'all did amazing.
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Bookworm on July 18, 2020, 07:24:55 AM
The judges scores would make you think the cap is 40 not 50!  :lol:
:funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Pi/ on July 18, 2020, 09:03:02 AM
(https://i.imgur.com/A0xDyWE.png)

(https://i.imgur.com/d6UpIhV.png)

DAY #9:
SITE: THE APURVA KEMPINSKI BALI, BALI, INDONESIA
TIME: 10.00 AM

(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: Congratulations on getting your first leg under your belt, designers! You’ve all made it to the second round. I’m standing here in beautiful Bali, Indonesia, the setting for Round 2. I can’t tell you the theme for this round quite yet, but know that the unique topography of this place might give you a hint to what’s in store. ;)

I can tell that a lot of you were surprised to see the last round end in a non-elimination. But that’s not all of the surprises in store for you. Because the first round ended in a NEL, it means we can take the unprecedented step of bringing in an extra special designer into this round to compete permanently. Let’s all give a big welcome to… MrDS!

(https://i.imgur.com/4SGxoNe.png)

Before we get started, I have a reminder to share for a few of you. When a team running in The Amazing Race is saved by a non-elimination leg, they typically have to complete a penalty during the next leg. Some of you will have a little extra work to do this round! If you finished in the bottom three in Round 1, you will be given the Speed Bump penalty. This means you will be required to incorporate a Speed Bump task into your design for Round 2. Since he joined late, MrDS will also have to complete this penalty. Good luck!

For all designers, your first task this round is to sign up for a continent. Select a continent you wish to design in. But don’t get started designing too quickly, because we’ll reveal key information regarding the theme of this round after everyone’s done picking.

You have 24 hours to sign up for a continent in the thread. If you don’t sign up within 24 hours, it will be randomized for you. Note: The lists aren’t extendable, so if the last spot is taken for a continent, you’ll have to choose another one. First come, first served!



Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1.
2.
3.
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1.
2.
3.
4.
5.
6.

Oceania
1.
2.
3.
4.
5.
6.



Quote
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com

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lz0=
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Pi/ on July 18, 2020, 09:03:28 AM
Americas (North & South America excluding USA)
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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: nrh2110 on July 18, 2020, 09:05:03 AM
Americas (North & South America excluding USA)
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Europe
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Africa
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1. nrh2110
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1.
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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Lemontail on July 18, 2020, 09:05:29 AM
Americas (North & South America excluding USA)
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3.
4.
5.
6.

Europe
1. Lemontail
2.
3.
4.
5.
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Africa
1.
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Asia
1. nrh2110
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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: ZBC Company on July 18, 2020, 09:05:37 AM
Asia please
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: redwings8831 on July 18, 2020, 09:05:49 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3.
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3.
4.
5.
6.

Oceania
1.
2.
3.
4.
5.
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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: BourkieBoy on July 18, 2020, 09:06:40 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2.
3.
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2.
3.
4.
5.
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Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: ZBC Company on July 18, 2020, 09:07:10 AM
Asia please can someone add me
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Kamineko on July 18, 2020, 09:07:55 AM
Adding for ZBC

Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2.
3.
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3.
4.
5.
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Nuku on July 18, 2020, 09:08:25 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3.
4.
5.
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Declive on July 18, 2020, 09:08:42 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4.
5.
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Leafsfan. on July 18, 2020, 09:10:40 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4.
5.
6.

Africa
1.
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5.
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Results Show on Page 15!
Post by: Bookworm on July 18, 2020, 09:11:08 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4.
5.
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5.
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: elthemagnifico on July 18, 2020, 09:15:07 AM
Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4.
5.
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5. El
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: BritishTARFan on July 18, 2020, 09:26:19 AM

Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4. BritishTARFan
5.
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5. El
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: MikeDodgers on July 18, 2020, 09:29:17 AM
 

Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4. BritishTARFan
5. MikeDodgers
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5. El
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: David on July 18, 2020, 09:32:02 AM

Americas (North & South America excluding USA)
1.
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4. BritishTARFan
5. MikeDodgers
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Declive
4. Leafsfan
5. El
6. David

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Pi/ on July 18, 2020, 09:38:30 AM
You may switch if you like, but only once!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: MikeDodgers on July 18, 2020, 09:38:40 AM
Wondering what's so unique about Bali...
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: MikeDodgers on July 18, 2020, 09:39:03 AM
You may switch if you like, but only once!

I ain't switching! I'm dead set on doing a Europe leg!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Declive on July 18, 2020, 09:41:33 AM
Americas (North & South America excluding USA)
1. Declive
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Lemontail
3. Nuku
4. BritishTARFan
5. MikeDodgers
6.

Africa
1. Bookworm
2.
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: MikeDodgers on July 18, 2020, 09:43:47 AM
Oh snap! Bali is mountainous...this is gonna be a mountain round, isn't it?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Nuku on July 18, 2020, 09:56:57 AM
LOL!!! Wish i knew what the theme was already; gonna be real busy for most of next week so i was trying to finish the leg by monday!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Lemontail on July 18, 2020, 10:01:34 AM
Americas (North & South America excluding USA)
1. Declive
2.
3.
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5.
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE

Switched because I realized that I put my name on wrong continent.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: NELs on July 18, 2020, 10:28:14 AM
Americas (North & South America excluding USA)
1. Declive
2. NELs
3.
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5.
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE


Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: redwings8831 on July 18, 2020, 10:50:44 AM
5 more to pick
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Pi/ on July 18, 2020, 04:53:00 PM
Still to pick:
betheactress
Jimmer
Stone
totumo
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: betheactress on July 18, 2020, 06:20:39 PM
Can I have Europe?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Leafsfan. on July 18, 2020, 06:21:43 PM
Americas (North & South America excluding USA)
1. Declive
2. NELs
3.
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5. betheactress
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6.

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Stone on July 18, 2020, 07:08:45 PM

Americas (North & South America excluding USA)
1. Declive
2. NELs
3.
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5. betheactress
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6. stone

Oceania
1. BourkieBoy
2.
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Jimmer on July 18, 2020, 09:37:17 PM
Americas (North & South America excluding USA)
1. Declive
2. NELs
3.
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5. betheactress
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6. stone

Oceania
1. BourkieBoy
2. Jimmer
3.
4.
5.
6.

DO NOT REMOVE THIS LINE
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: ZBC Company on July 19, 2020, 08:43:52 AM
20 more mins
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Sign-Ups on Page 15!
Post by: Pi/ on July 19, 2020, 08:45:48 AM
Final List

Americas (North & South America excluding USA)
1. Declive
2. NELs
3. Totumo
4.
5.
6.

Europe
1. redwings8831
2. Nuku
3. BritishTARFan
4. MikeDodgers
5. betheactress
6.

Africa
1. Bookworm
2. Lemontail
3.
4.
5.
6.

Asia
1. nrh2110
2. ZBC Company
3. Leafsfan
4. El
5. David
6. stone

Oceania
1. BourkieBoy
2. Jimmer
3. MrDS
4.
5.
6.

Oceania 1st, Africa 2nd, Americas 3rd, Europe 4th, Asia 5th

No posing until the next round is posted, please!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 09:08:28 AM
(https://i.imgur.com/A0xDyWE.png)

(https://i.imgur.com/d6UpIhV.png)

DAY #10:
SITE: THE APURVA KEMPINSKI BALI, BALI, INDONESIA
TIME: 10.00 AM

Phil Keoghan:  Welcome back, designers! Now that everyone has signed up for a continent, I can reveal the theme for this round!

(https://i.imgur.com/xOTh4Hd.png?1)

Phil: That’s right, this round is called “A Tale of Two Landscapes”. Here in Bali, dramatic cliffs rise up right next to world-famous beaches. Each of the continents you picked feature stunning mountain ranges as well as beautiful seasides, and you’ll be showcasing one of those two landscapes in your design for this round.

You have been sorted into the two landscapes based on the order in which you signed up in the thread. Let’s reveal which designers have received which landscape!

Mountains:
(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/CYD1W0O.png)
(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/cQhYVGf.png)
(https://i.imgur.com/4nt2KBG.png) (https://i.imgur.com/SzqQq1J.png) (https://i.imgur.com/3dOsJrr.png)

Beach:
(https://i.imgur.com/DCwDqSX.png) (https://i.imgur.com/mqaGkbQ.png) (https://i.imgur.com/BEm6ohB.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/5GgGUnE.png)
(https://i.imgur.com/hfNf65q.png) (https://i.imgur.com/twVgw2t.png) (https://i.imgur.com/ZV0Fmfs.png)
(https://i.imgur.com/4SGxoNe.png)

Phil: Now that you know your continent and your theme for the leg, either Mountains or Beach, you can start designing! Good luck this round, designers!

Rules for this round:
* You must design a leg in the continent you signed up for. It may be in any country in that continent, although we recommend avoiding unrealistic locations such as North Korea.
* Your Pit Start may be anywhere in the world. It does not have to be related to any place you visited in Round 1.
* You must theme your leg around the landscape you received, either Mountain Terrain or Beach Scenery.
* At least two of the following items must be related to the landscape you recieved: Detour, Roadblock, Active Route Info.
* The Pit Stop must be a location related to your theme.
* If you received the Speed Bump penalty, you must incorporate a Speed Bump task this leg related to either Mountains or Beach, depending on which you received.
* You may incorporate elements such as Fast Forward, U-Turn, Yield, etc. in your design this round, but you certainly aren’t required to.

Definitions for the types of landscapes:
“Mountain Terrain” includes mountain ranges, forests, wooded areas, hills, cliffsides, etc.
“Beach Scenery” includes beaches, seasides, coasts, islands, coves, bodies of water, etc.

You have one week from today to finish! You are permitted to submit once, so make sure you’ve got everything perfect before you send it off to us.

Round 2 will be an elimination round. The top 15 designers will move on to Round 3, while the bottom 4 designers this round will be eliminated.

Best of luck to everyone!

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 09:09:33 AM
Infoencrypt Password was Round//2+

Good luck, designers! :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: elthemagnifico on July 19, 2020, 09:22:31 AM
Is it fine to have two tasks related to the landscape then the rests are in the center of city/urban?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Leafsfan. on July 19, 2020, 09:22:56 AM
"* You must theme your leg around the landscape you received, either Mountain Terrain or Beach Scenery.
* At least two of the following items must be related to the landscape you recieved: Detour, Roadblock, Active Route Info."

-Question: So the ENTIRE leg must take place in landscape + two tasks related to the landscape. Or is it just two tasks that are themed around the landscape, and the rest can be held elsewhere?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MrDS on July 19, 2020, 09:24:38 AM
Was also going to ask... when you say related, do you mean they must take place on a beach/mountain?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 19, 2020, 09:26:13 AM
Is it fine to have two tasks related to the landscape then the rests are in the center of city/urban?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 09:29:13 AM
You can have your non-theme related tasks in a city. For example, a task in downtown Santiago followed by a trip to the mountains for the rest of the leg.

Yes, the tasks for your theme must take place on the seaside/in the water or on/adjacent to the mountains
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MikeDodgers on July 19, 2020, 09:31:12 AM
Dang...beach theme for me. Gotta do some thinking.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Leafsfan. on July 19, 2020, 09:35:31 AM
You can have your non-theme related tasks in a city. For example, a task in downtown Santiago followed by a trip to the mountains for the rest of the leg.

Yes, the tasks for your theme must take place on the seaside/in the water or on/adjacent to the mountains

So in theory, we can do both landscapes then?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 09:42:16 AM
Mountains/Beach designation updated to reflect Lemontail signing up before Redwings. Fixed again

So in theory, we can do both landscapes then?
Yes, and this especially could happen if you choose a location in close proximity to both Mountains and Beach. However, make sure your design adheres to the type of landscape you received as your theme more than it does the other, else you risk losing points!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Bookworm on July 19, 2020, 09:44:01 AM
When you say at least two tasks, how does a Detour factor in? Would both sides being related to mountains/beach satisfy 1 or both requirements?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 09:52:18 AM
When you say at least two tasks, how does a Detour factor in? Would both sides being related to mountains/beach satisfy 1 or both requirements?
Basically, you can't use a Detour to satisfy the entire two tasks requirement. So if both sides are mountain/beach related, you still need another task.

You can have a Detour with only one side related, but you would still need an ARI/RB related to your theme.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MikeDodgers on July 19, 2020, 10:08:54 AM
All I've got to say about my Round 2 leg...this one's for my HS Spanish teacher...
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: georgiapeach on July 19, 2020, 10:49:42 AM
GOOD LUCK EVERYONE!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 19, 2020, 10:56:47 AM
What do fjords count as?

Quote
Round 2 will be an elimination round. The top 15 designers will move on to Round 3, while the bottom 4 designers this round will be eliminated.

So is 15th place eliminated or safe? :p

also,

what seasons have visited norway? :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: redwings8831 on July 19, 2020, 11:04:40 AM
What do fjords count as?

Based off the descriptions provided I would say beach scenery. They are bodies of water.

So is 15th place eliminated or safe? :p

Safe

Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 11:11:46 AM
What do fjords count as?
Hmm... depends. It's more of Mountains if you're rappelling from them, but Beach if you're using a boat to search through them. I see you got Mountain, so tasks centered around fjords would probably be fine for your theme.

So is 15th place eliminated or safe? :p
1st-15th = safe, 16th-19th = eliminated
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 19, 2020, 11:54:58 AM
What you guys think India
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: NELs on July 19, 2020, 12:03:58 PM
I can have one route marker/task in a non-beach area, but the rest have to be beach themed, right?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: georgiapeach on July 19, 2020, 12:09:21 PM
What you guys think India

It has beaches and Mountains!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 12:12:30 PM
I can have one route marker/task in a non-beach area, but the rest have to be beach themed, right?
That's totally fine. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 19, 2020, 12:43:18 PM
what seasons have visited norway? :)

I believe it's summarized perfectly in this page: https://realityfanwiki.com/index.php?title=Norway :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Nuku on July 19, 2020, 01:51:41 PM
How many ARI's can we have?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 01:58:58 PM
How many ARI's can we have?
There's no set minimum or maximum. My only advice is that I suggest not overcrowding your leg with them.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: redwings8831 on July 19, 2020, 02:34:39 PM
So we don’t have to physically visit a beach or mountain but just have things that fall within the provided definitions of each, right?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 02:41:09 PM
So we don’t have to physically visit a beach or mountain but just have things that fall within the provided definitions of each, right!
Right, the themes are pretty loose. "Beach" could be searching through a fish market close by the ocean, "Mountain" could be doing a yodeling task in a valley between mountains.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 19, 2020, 04:30:29 PM
are we allowed to run our mountain tasks by you to ask if they qualify as mountainous? I just don’t want to be penalized
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 19, 2020, 04:58:15 PM
are we allowed to run our mountain tasks by you to ask if they qualify as mountainous? I just don’t want to be penalized
You can if you wish.
Remember, the themes are fairly loose. If a task somehow relates to your theme, it probably will work. You can also use your design to justify why your task is relevant to either mountains or beach.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: redwings8831 on July 20, 2020, 03:18:57 PM
I don't know where to pick. So many options lol.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 20, 2020, 03:32:50 PM
Another wiki etiquette question,

do you put the tiny icon for rb/dtr before the location name, or after it? I see it both ways on wikipedia :idgit
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Bookworm on July 20, 2020, 03:40:43 PM
Another wiki etiquette question,

do you put the tiny icon for rb/dtr before the location name, or after it? I see it both ways on wikipedia :idgit
My personal preference is to put the icon after the location if the tasks take place there. If the task and cluebox are at different locations, I put the icon before the location(s). It's mostly with Detours. The clue box may be at point A, and the next column would be [graphic] (point B or Point C).
I'm not a judge, but that's what I do style-wise. I don't think it matters, just do what's aesthetically pleasing for you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 20, 2020, 03:47:04 PM
Another wiki etiquette question,

do you put the tiny icon for rb/dtr before the location name, or after it? I see it both ways on wikipedia :idgit
My personal preference is to put the icon after the location if the tasks take place there. If the task and cluebox are at different locations, I put the icon before the location(s). It's mostly with Detours. The clue box may be at point A, and the next column would be [graphic] (point B or Point C).
I'm not a judge, but that's what I do style-wise. I don't think it matters, just do what's aesthetically pleasing for you.

Thank you!  :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 20, 2020, 04:50:45 PM
Another question sorry, can a Fast Forward count as one of our mountain tasks?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MikeDodgers on July 20, 2020, 04:54:50 PM
Another question sorry, can a Fast Forward count as one of our mountain tasks?

I don't think so.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MrDS on July 20, 2020, 05:07:34 PM
It’s generally considered etiquette to say that if the clue is given before teams arrive at the location to put the tiny icon before the Detour locations, otherwise after
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 20, 2020, 05:24:21 PM
Another question sorry, can a Fast Forward count as one of our mountain tasks?
You're allowed to have a FF in a mountain environment, but you would still have to have 2/3 of the ARI, Detour, RB as a mountain-themed task.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: georgiapeach on July 20, 2020, 06:33:41 PM
DC ANNOUNCEMENT:

Sadly, Alenaveda will be stepping down as one of the DC Judges. Thank you Alen so much for all you have done.

And a BIG WELCOME to Gamerfan who will be stepping in. With Kamineko and Pi/ you have a great trio!

And stay tuned...for some surprises and guest judges to come!

So get those episodes in! Cannot wait to see your creations!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 20, 2020, 06:38:02 PM
Thanks to Alen for the help you have given us. We welcome Gamerfan to the judging panel and appreciate the expertise he will bring!

From now on, please send your submissions to Kamineko, Gamerfan09, and Pi/. If you already submitted this round, you are fine.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 21, 2020, 02:22:16 AM
(https://i.imgur.com/7NgcMz4.png)
*Open this link to see the realtime countdown: https://bit.ly/2ZKYrvR

We have received submission from:

(https://i.imgur.com/fYsscN6.png)

We're still waiting for submissions from:

betheactress
Bookworm
BourkieBoy
BritishTARFan
David
Declive
elthemagnifico
Jimmer
Leafsfan
Lemontail
MikeDodgers
MrDS
NSLs
nrh2110
redwings8831
Stone
totumo
ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Leafsfan. on July 21, 2020, 11:32:15 AM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: georgiapeach on July 21, 2020, 07:12:20 PM
We'll miss you Leafs!  Sending you our best thoughts.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Jimmer on July 21, 2020, 07:40:00 PM
I might be submitting up to 24 hours late, as a heads up. I'll try to get it done before the deadline, but if I'm late I accept any penalty needed to be assessed
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Declive on July 21, 2020, 07:58:35 PM
Spoiler tags are not working for lots of us - including me.
Can we use it in our presentations or is it not encouraged?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 21, 2020, 08:24:40 PM
Spoiler tags are not working for lots of us - including me.
Can we use it in our presentations or is it not encouraged?
We don't have a timeline for when this issue could be resolved, so I would recommend for designers to reduce or eliminate the use of spoiler tags in designs this round. Sorry for the inconvenience, and hopefully this problem will be rectified soon!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 21, 2020, 08:25:42 PM
Leafsfan, I hope you're doing okay.  :2hearts:

Designers, the judges have agreed to use a uniform scoring criteria, starting this round. The following categories will be what we're scoring you on. Each category will be worth 10 points, for a possible maximum of 50.

Tasks:
Tasks are one of the main highlights of a Design Challenge leg. Show us how these work and why these tasks go in this leg! Never-before-seen tasks are nice to see, but more importantly, we want to see tasks that are feasible to complete. If your design has a Detour, make both options balanced, meaning no option seems too easy while the other too hard to complete. We know that not every task can be completely different than any of the tasks previously seen in TAR, but if you include a common type of task like a delivery task, what makes this delivery task different than the other delivery tasks ever seen before? We want to see tasks which are engaging for a TV audience and provide some opportunity for drama, excitement, and placement changes among teams. We want to know how long the tasks will take and see that they take an appropriate amount of time (no 2 hour long Speed Bumps).  The tasks throughout the entire leg should contain some variety between physical, mental, attention to detail, etc. How is the task culturally relevant for the location? Details and explanation mean a lot in terms of letting us know this!

Locations:
Location can be a make or break a leg.  Let us know why you decided to put this location in this leg, and why you chose to feature this place. We love seeing photos of your locations, and we hope the location is a picturesque one that will look good on TV. We want to know that the locations are appropriate for the tasks themselves. We are also looking for feasibility- are the locations reasonably close together, and would they be available at the time racers would be racing in them? Like tasks, details matter!

Originality/Creativity:
The concept of your tasks and locations should be original. For now, we'll try to limit the originality part to what has been done in the US version of TAR. For the creativity, we want to see never before seen things, which can be a new country, new cities, new twists, new concept for task, etc. Are the tasks and locations memorable?

Details/Presentation:
Because this is a Design Challenge, the style of the presentation has a big contribution to the scoring. Flight/bus/train/ferry screenshots help us know how teams arrive to your destination; maps let us know where your locations are, and leg money lets us know how much cash the racers need for the leg. We want your design to make sense: if you design a day leg but the flight arrives late at night, do you provide an Hours of Operation, for example? If you have something more to explain but not in the task description, write it on the detail part. Imagine that if anyone reads your design, what kind of question they will ask, then provide it in the design before they can ask.

As far as presentation goes, using appropriate font sizes and colors used, sizing pictures correctly and consistently, and including visual aids (pictures, videos, gifs, etc.) to help explain the locations and tasks are all things that will boost your score. Is your presentation easy to read and concise?

Judge's Choice:
This is a special category for each judge. They can specify what other criterion they want to judge other than the four above. It can be telegenic effect, possibility for drama, etc. You can pick up bonus points here for something that really stands out. These points are at the judge's discretion. We want to be wowed!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Glamazon Racer on July 21, 2020, 08:45:17 PM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.

 :luvya:

You'll be missed, take care! :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: nrh2110 on July 21, 2020, 08:57:26 PM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.

Hope you’re okay  :2hearts: we will miss you
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: elthemagnifico on July 21, 2020, 09:21:02 PM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.
Hope you are okay  :2hearts: Godspeed
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Declive on July 21, 2020, 09:32:15 PM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.

I hope everything is okay, Leafs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 21, 2020, 09:34:54 PM
Unfortunately, do to an urgent and unexpected personal matter, I have to withdraw.

Sorry to see you go, Leafs. I hope everything is okay. Thanks for playing. :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: betheactress on July 21, 2020, 09:58:14 PM
Sorry to see you go Leafs and Alen, hope everything gets better for you both soon. Real life comes first!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 22, 2020, 09:01:30 AM
(https://i.imgur.com/xGVRbjZ.png)
*Open this link to see the realtime countdown: https://bit.ly/2ZKYrvR

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png)

We're still waiting for submissions from:

betheactress
Bookworm
BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
nrh2110
redwings8831
Stone
totumo
ZBC Company

When you guys are done, please send your leg to me, Pi, and Gamer as well. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: georgiapeach on July 22, 2020, 05:27:07 PM
UPDATES COMING:

PLEASE READ HERE for RFF Techy Update Info:
https://forum.realityfanforum.com/index.php/topic,30903.msg1279187.html#msg1279187

You would NOT want to be submitting anything or posting a big update yourself while an update is in progress.

For the next few days CHECK THAT before a big post or a submission for any notifications. If you don't see an alert you should be fine.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MikeDodgers on July 22, 2020, 10:09:17 PM
Just hammering out all the logistics before I submit.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: elthemagnifico on July 23, 2020, 04:05:48 AM
Is it cool/fulfilled the requirement if I put a task on a museum near a beach?

please say yes because I'm this desperate  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 23, 2020, 12:58:17 PM
(https://i.imgur.com/DBkUvll.png)
*Open this link to see the realtime countdown: https://bit.ly/2ZKYrvR

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png)

We're still waiting for submissions from:

betheactress
Bookworm
BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
nrh2110
redwings8831
Stone
totumo
ZBC Company

Less than 3 days to go! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 23, 2020, 01:06:44 PM
Is it cool/fulfilled the requirement if I put a task on a museum near a beach?
If the museum is a maritime museum or if it has some connection to the local nautical environment, it would be OK

If the museum is simply close by to the seaside, then the task might not suit the theme that well.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 24, 2020, 06:26:50 AM
(https://i.imgur.com/CShYIhz.png)
*Open this link to see the realtime countdown: https://bit.ly/2ZKYrvR

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)

We're still waiting for submissions from:

betheactress
BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
nrh2110
redwings8831
Stone
totumo
ZBC Company

Keep 'em coming! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 24, 2020, 02:19:33 PM
can someone please talk me
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 24, 2020, 10:21:40 PM
(https://i.imgur.com/QfDL5Td.png)

*Open this link to see the realtime countdown: https://bit.ly/2ZKYrvR

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/r5kHlbw.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MrDS
NELs
nrh2110
redwings8831
Stone
totumo
ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 25, 2020, 12:13:06 AM
can someone please talk me

Is there something you need? :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: David on July 25, 2020, 05:09:27 AM
I would kindly ask for an extension if possible. Been travelling until recently and have just gotten to start with the design. Thanks
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: elthemagnifico on July 25, 2020, 05:47:57 AM
I would kindly ask for an extension if possible. Been travelling until recently and have just gotten to start with the design. Thanks

I think I'm gonna need the extension as wel, if you allow
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 25, 2020, 06:07:47 AM
can someone please talk me

Is there something you need? :)

my nervous kick in
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 25, 2020, 09:53:18 AM
I would kindly ask for an extension if possible. Been travelling until recently and have just gotten to start with the design. Thanks

I think I'm gonna need the extension as wel, if you allow

Okay, we'll grant a 24h extension starting from the first deadline :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 25, 2020, 09:55:53 AM
(https://i.imgur.com/ZWgEmKe.png)

*Open this link to see the realtime countdown: https://bit.ly/2WSQsva

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/r5kHlbw.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MrDS
NELs
nrh2110
redwings8831
Stone
totumo
ZBC Company

New deadline updated!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 25, 2020, 11:06:52 AM
Should have my leg in tonight I think they just as that are gonna to chew me up
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 25, 2020, 11:18:39 PM
Morning I'm just fuse
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 25, 2020, 11:19:44 PM
I know going get yell at
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 26, 2020, 12:16:55 AM
(https://i.imgur.com/r2z3mTe.png)

*Open this link to see the realtime countdown: https://bit.ly/2WSQsva

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/SzqQq1J.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
Jimmer
Lemontail
MrDS
NELs
nrh2110
redwings8831
totumo
ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Glamazon Racer on July 26, 2020, 08:14:28 AM
I know going get yell at

I'm sure you'll be amazing! :luvya:

Good luck everybody! I can't wait to see the designs. :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MrDS on July 26, 2020, 08:30:39 PM
Submitted!  :amen: Excited to see everyone's design
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Cocoa on July 26, 2020, 08:50:43 PM
Leaderboard:
(https://i.imgur.com/XczjGSH.png)

Scoring Breakdown:
(https://i.imgur.com/YWWXXgr.png)

Poll Results:
(https://i.imgur.com/bfkiToH.png)

Was backreading and oh my gosh that 5 score is brutal!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 26, 2020, 09:14:56 PM
Design Show will most likely go up at 10-11 AM Board Time tomorrow morning, about 13 hours from now or so. Here (https://bit.ly/2WSQsva) is the link to the deadline clock.

Yet to receive submissions from: BourkieBoy, BritishTARFan, elthemagnifico, NELs, nrh2110, redwings8831, totumo, ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: BritishTARFan on July 26, 2020, 09:33:30 PM
I've had a busy week so I'll probs be sending mine in just before 3GMT (The deadline), but it'll be done :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 26, 2020, 10:35:34 PM
(https://i.imgur.com/HE0zwx0.png)

*Open this link to see the realtime countdown: https://bit.ly/2WSQsva

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/SzqQq1J.png)
(https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/4SGxoNe.png)

We're still waiting for submissions from:

BourkieBoy
BritishTARFan
David
elthemagnifico
NELs
nrh2110
redwings8831
totumo
ZBC Company

Only around 10 hours left and we're still waiting for so many submissions. :o :o :o
Don't forget to submit! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: nrh2110 on July 27, 2020, 04:06:51 AM
Well there goes another idea for a future TAR NRH leg  :lol:

and on that note, good night lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MrDS on July 27, 2020, 05:20:25 AM
People in the past have used their DC legs for future games so don’t lose out on hope just yet!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 27, 2020, 05:38:10 AM
(https://i.imgur.com/WktWdKs.png)

*Open this link to see the realtime countdown: https://bit.ly/2WSQsva

We have received submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/SzqQq1J.png)
(https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/ZV0Fmfs.png) (https://i.imgur.com/4SGxoNe.png)
(https://i.imgur.com/DCwDqSX.png) (https://i.imgur.com/BEm6ohB.png) (https://i.imgur.com/3dOsJrr.png)
(https://i.imgur.com/cQhYVGf.png)

We're still waiting for submissions from:

BritishTARFan
David
elthemagnifico
totumo
ZBC Company

Less than 4 hours to go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: ZBC Company on July 27, 2020, 06:19:47 AM
I submit
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: MrDS on July 27, 2020, 07:34:24 AM
I submit

:luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: BritishTARFan on July 27, 2020, 09:05:18 AM
Gamer, I don't think you received my leg as your inbox is full.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Kamineko on July 27, 2020, 10:01:26 AM
Do not post anything
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:05:37 AM
(https://i.imgur.com/d6UpIhV.png)

(https://i.imgur.com/xOTh4Hd.png?1)

DAY #18:
SITE: THE APURVA KEMPINSKI BALI, BALI, INDONESIA
TIME: 10.00 AM

(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: And with that, the bell for Round 2 has rung! The judges are once again impressed by your creativity. There are lots of great designs to get to, so let's get ready for the Design Show!

Submissions are posted in a random order.
Mountain legs will be designated by a green font color, while beach legs will have a blue color.
Please no posting until the end of the Design Show!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:08:27 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #1 - Nuku
[Aosta, Italy]

Show content
The Amazing Race Design Challenge 8
Round 2: A Tale of Two Landscapes (MOUNTAINS)

Leg-9 (South Africa → Italy)
The “Valle d’Aosta”

11:00PM, February 29th, Cape Town, South Africa
(https://i.imgur.com/ZcHCPQD.png)
Phil Keoghan: This is Cape Town, South Africa. A city known for its unique geography, it is one of the most popular destinations on the continent.

(https://i.imgur.com/8LGYzPx.png)
And it is here, at the Radisson Blu Waterfront Hotel, where teams will begin the ninth leg in a Race around the world for 1 million USD.

(https://i.imgur.com/5dLpVYN.png)
(https://i.imgur.com/qtIGHU1.png)
Fly to Milan, Italy! You have $23 for this leg of the Race.
Phil Keoghan: Teams will now fly on a predetermined flight to Milan, Italy.
See flight below


(https://i.imgur.com/MIRpUNY.png)
Once teams touch down in Milan, they will search the airport parking lot for a brand new
2021 Ford Ecosport which will serve as their transportation for this leg of the race.


(https://i.imgur.com/MXLpBcA.png)
Waiting in their car, teams will find their next clue and the Travelocity Roaming
Gnome. In order to check in at the pitstop for this leg, teams must have their gnome.


(https://i.imgur.com/MMFSmrq.png)
(https://i.imgur.com/qtIGHU1.png)
Travel to the Aosta Valley!
Phil Keoghan: Teams will now drive about 110 miles to the Aosta Valley.

(https://i.imgur.com/t5rMXmh.png)
Teams must then make their way to the Arena Croix Noire.


(https://i.imgur.com/o1zB2Rt.png)
When teams arrive, they will take part in the Aostan tradition of the “Battle of Queens”: an annual cow fighting
tournament that happens in the region every year. Once the battle is complete, they will receive their next clue.

(https://i.imgur.com/EFleTkE.png)
(https://i.imgur.com/qtIGHU1.png)
Make your way to Pila Ski Resort!
Phil Keoghan: After watching the cow battle, teams must now drive themselves to the Pila Ski Resort located on the outskirts of Aosta.

(https://i.imgur.com/vNLtb2M.png)
When they arrive, they will find their next clue at the Pila Ski School.
(https://i.imgur.com/6rw4zo3.png)
Roadblock: Who wants to take part in an alpine summer?


Phil Keoghan: The Alps are known for having some of the best ski resorts in the world with many people flocking to the slopes during the winter months. But when the snow melts, some ski addicts improvise and take on the slopes in a different way: on grass.
One team member will get to take part in the alpine pass time of grass skiing. After a few practice runs on the bunny hill, they will
have to complete a slalom course in less than 2 minutes and 30 seconds without missing any of the flags. If they fail to do so, they
will have to wait for their turn as there are only 2 available courses. Once they do so successfully, they will receive their next clue.


Video about grass skiing:
https://www.youtube.com/watch?v=tapmSiBjMkc

(https://i.imgur.com/W5PHuJY.png)
(https://i.imgur.com/qtIGHU1.png)
Make your way to the village of Chamois!
Phil Keoghan: Teams will now travel to the town of Chamois, which is known for being the only town in Italy not navigable by car. Teams will have to drive to the cable car station in Buisson and park their cars then get tickets for a cable car to Chamois.

(https://i.imgur.com/hNhFml9.png)
When their cable car arrives in Chamois, teams will make their way to Chiesa di San Pantaleone where they will find their next clue.

(https://i.imgur.com/a0ELbtL.png)
(https://i.imgur.com/qtIGHU1.png)
Take pictures with your gnome.
Phil Keoghan: Teams will now put their navigational skills to the test and travel to 5 destinations in Chamois by foot, bicycle, or chair lift. These locations were:

Bazar Chamois
Cappella della Trinità
Lago di Lod
Chez Pierina
Hotel Maison Cly

(https://i.imgur.com/pFdxbtP.png)
Teams would use a provided KODAK Smile Instant Print Digital Camera and take pictures of their Travelocity Roaming Gnome at all 5 places. Once they had taken all 5 pictures, they would make their way back to the church and show an alpine guide. If the guide approved, teams would be given their next clue.

(https://i.imgur.com/W5PHuJY.png)
Phil Keoghan: Teams will now take the cable car back to their cars and while they are doing so they will read their next clue.
(https://i.imgur.com/K9xynLk.png)
Detour: Game On or Costume On
Phil Keoghan: This detour will give teams a chance to immerse themselves into the rich cultural traditions of the Aosta Valley.
Note: There are only 3 stations at the Game On detour

Game On
(https://i.imgur.com/Cq2fZJP.png)
In Game On, teams will get to take part in a traditional Aostan sport: Tsan

(https://i.imgur.com/1NSpAEH.png)
Teams would drive themselves to Campo di Tsan in Chatillon and would suit up in the proper attire. They would then be put onto a team and begin a game.

(https://i.imgur.com/SnztyD1.png)
Once each team member had did the following correctly:

Successfully scored a boun-a (hit the ball and gotten it to hit the ground before an opposing team caught it)
Caught the tsan in the field (caught the ball while playing in the field)
Hit the tsan at least 25 meters (hit the ball 25 meters in the second phase)
Successfully thrown a paleta or paletou (throw a good pitch)

They would be given their next clue by the referee.

Website about tsan:
https://www.lovevda.it/en/culture/tradition/traditional-sports/the-sport-of-tsan

Costume On
(https://i.imgur.com/dlNVIca.png)
In Costume On, teams will take part in the traditional Coumba Freida Carnival, recognizing Napoleon's march through Aosta.

(https://i.imgur.com/pzMjVr4.png)
Teams would drive to the village of Etroubles where they would find the carnival. Teams would then have to dress in traditional costumes. Then they would begin to search the crowd at the carnival for 2 others dressed in the exact same costume as them.

(https://i.imgur.com/LhGn525.png)
Once they had found the 2 in the same costume, they would make their way to the end of the carnival where they would meet the traditional bear and his cub. If they were in the same costumes, they would be given their next clue. If incorrect, teams would have to keep searching.

Website about the carnival:
https://www.lovevda.it/en/culture/tradition/traditional-events/carnivals/the-coumba-freida-carnivals


(https://i.imgur.com/fS4r8wn.png)
(https://i.imgur.com/qtIGHU1.png)
Drive your selves to the Pitstop: Sarre Royal Castle!
Phil Keoghan: The Aosta Valley is known for its many medieval castles. And it is on the terrace of the Sarre Royal Castle
where teams will find the ninth pitstop of the Race. The last team to check in here may be eliminated.


Wiki:
Show content
(https://i.imgur.com/NBQJ4ZO.png)

Travel:
Show content
Flights
Cape Town to Milan on March 1st, 2021
(https://i.imgur.com/C9nLyVE.png)
Driving maps
Airport to Arena
(https://i.imgur.com/amM3QXz.png)

Arena to Skiing
(https://i.imgur.com/K2lLWjs.png)

Skiing to Cable Car
(https://i.imgur.com/e4QbssB.png)

Cable Car to Detour A (Sports)
(https://i.imgur.com/OhPc71z.png)

Detour A (Sports) to Pitstop
(https://i.imgur.com/C6g63Gt.png)

Cable Car to Detour B (Carnival)
(https://i.imgur.com/0gJRLJn.png)

Detour B (Carnival) to Pitstop
(https://i.imgur.com/tA6AYfy.png)[/font]

DESIGN NOTES FROM NUKU
Show content
Ok so wow here we are round 2... First of all i must admit: once i picked Europe I began designing a leg in Aosta cause i figured it would be a mountain theme but then i got extra lucky when i actually had the mountain theme!! So let's talk destination. I considered a few places for the leg: Sardinia, Tuscany, Verona, even Cortina d'Ampezz but once i started researching the Aosta Valley I couldn't turn it down!! The area has great landscape and geagraphy but the culture is soooo rich and so is the histroy so i wanted to showcase all of it!! This is also kinda my second version of my leg as well... orginally the roadblock was a via ferrata and the teams were going to raft to the pit stop. Then i second guessed myself and i was like hmmm this seems like a Switzerland leg. Like yeah it would have been cool to see the adventures but i dont think it was a WOW leg! so i did some reconfiguring and took out rafting and changed the via ferrata to grass skiing. You guys did also mention how my last leg was dragged out so i kept this one fairly short. Alsoooo you may notice and increase in details as well and better presentation!! I listen ya know LOL! Ok so here are some specifis about tasks:
1. Cape Town was a good place to start because i have made a fantasy route with a ninth leg going from SA to Italy so it worked nicely!
2. Milan was good airport to use as well as it was the biggest in the region and sets us up nicely for a drive through the countryside!
3. This cow fighting is super cool i think! we just start with a simple route info and it leads to a good tradiitonal/cultural experience and you can get some cool cow shots LOL!
4. Next it's skiing. So like i said the road block was originally via ferrata. yayaya some heights and scenery but i was like hmmm lets do somethign challenging!! So i decided on grass skiing!! And originally the RB was after the trip to Chamois but this felt nice. There are 2 ski courses and like the time limit seems slow but the real task will be getting through all the gates and not falling LOL! This can easily be changed into getting 10/15 gates but that makes it an easier task!! I want it to be a new task that can give viewers comedy, views, maybe some drama, and maybe a future switchback!
5. Now this task is what i built my entire leg around! The first thign that popped to me in my research was this town called Chamois!! I was so confused about what was so significant about a small mountain village! Turns out it is the only town in italy with no cars!! No cars to drive no cars to not even a parking lot to enter the town!! So u need to take a cable car below is the cable car website:
https://funiviachamois.it/en/
and so i was like wow! Turns out in the town they walk, bike, and take chair lifts to get around! I had to make a task out of that and i just recently changed it to the roaming gnome task! i think that would be cool and the gnome legs usually are adventurous! So they go around and in my fanfic Kodak is also a sponsor i will make note of that too!!
6. Now this is where it gets tricky for me... so they take the cable car back to their cars and pick their detour right but this detour for me i found tricky. What i found tricky is there is not a lot of information abt these aostan traditions, but i thought it would be cool to include some difficult cultrual tasks in this leg and hopefully the risk pays off. PLEASE note that all the information about the game is provided to teams it is just i kept it in the link to save room at the detour section. I really do not feel the best about my detour because of the lack of information but it can be executed correctly it is just i feel rushed as some of u already know i can not be all that active these upcoming days. There could be some great drama at both detours because the costumes will be hard i mean look at the pictures and tsan is not an easy game so it will be great!! ALSO NOTE: only 3 teams can do each detour
7. lastly the castle for a pitstop nestled in the foothills of the Alps so it should count as mountainous.

So i feel better about this round. i have better presentation and details and i took some more advice from others and i think this location with the elaborate and new tasks should work well and showcase the area. Hopefully i well get another round in this challenge! Best of luck to all other designers!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:11:01 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #2 - MrDS
[Port Moresby, Papua New Guinea]

Show content
(https://i.imgur.com/AtIchKF.png)

(https://i.imgur.com/5w77elI.png)

Phil: This is Brisbane, Australia. The third largest city in the country, it is the capital of the state of Queensland, and is name after the Brisbane River, which in itself is named after Sir Thomas Brisbane, the governor of New South Wales at the time of the city's founding. And on the outskirts of the city is Shorncliffe Pier...

(https://i.imgur.com/JjsMwVq.png)

(https://i.imgur.com/YxE9i1W.png)

Phil: This pier, reaching out over 350 metres, is the largest timber pier in Brisbane, and one of the largest recreational piers in all of Australia. It is also the start point for the fourth leg in a race around the world!

Bananas & Wes were the winners of the last leg of the race, and so will depart first at 5:07am.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/hYd7n8b.png)

(https://i.imgur.com/2LHFl1I.png)

(https://i.imgur.com/x8f9OBx.png)

INSIDE CLUE: "Although these are more famous in Giza, the capital city of Papua New Guinea may have a point to prove with it's own. Oh it's... rather sandy around here! You definitely don't need to go up..."

Fly to Port Moresby, Papua New Guinea! Once at the airport, make your way to the airport car park and choose one of 9 marked taxis to use throughout the leg. Once you have chosen your taxi, find your next clue using the sentence above.

You have $44 for this leg of the race.

Phil: Teams must now fly more than 1,200 miles north to the island nation of Papua New Guinea. With the country's motto of "unity in diversity", it is one of the most culturally diverse nations in the world, with more than 85% of its population living in rural areas.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/bg4Eh74.png)

(https://i.imgur.com/weLCcMx.png)

(https://i.imgur.com/OO6sxnY.png)

Phil: Once teams land, they must figure out that their next clue is located on Sero Beach near Pyramid Point. At the peak, people can view the many bays of Port Moresby or watch the stunning sunset over the island. Teams will find their next clue somewhere along these golden sands.

(https://i.imgur.com/WZqO932.png)

Phil: Due to limited flights to Port Moresby, all teams will be travelling on the same flight out of Brisbane, due to arrive at 1:30pm.

*Teams begin to leave the Pit Stop and book their tickets on the flight to Port Moresby. Once teams land, a few teams immediately recognise the link to the pyramids and ask to go a pyramid point near a beach. Soon after, Bananas & Wes, Christopher & Kevin, and Bayleigh & Swaggy C find Sero Beach and open their next clue.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/lm0KZq3.png)

(https://i.imgur.com/YGnhST9.png)

(https://i.imgur.com/nJ7Gn41.png)

INSIDE CLUE: Make your way using your taxi to Varirata National Park and search for your next clue at the entrance to the park.

Phil: Teams must now make their way to Varirata National Park, situated on the outskirts of Port Moresby. Famed for its celebration of wildlife and natural environment, Varirata National Park spans over 1000 hectares and is situated over 800m above sea level. Once teams arrive, they must search for their next clue at the entrance to the park.

*Teams begin to leave Sero Beach for Varirata National Park. Once teams approach the entrance to the park, Christopher & Kevin find the clue box.*


(https://i.imgur.com/oQmdtV2.png)

INSIDE TEXT: DETOUR: Feathers Flyin' or Story Tellin'

Feathers Flyin': Take part in a tribal pastime of Papua New Guineans - headdress weaving! Choose a guide with a headdress who will take you to a clearing. Taking it in turns, you must shoot down targets using a slingshot. Each target has a number of bird of paradise feathers attached to them. When you shoot down a target, you can collect all feathers attached to that target. Your aim is to replicate the headdress' feathery patterns. Once this is complete, your guide will hand you your next clue.

Story Tellin': Take part in an ancient method of story telling! Choose a guide who will take you a tent. Here, your guide will teach you several phrases in one of Papua New Guinea's most common languages: tok pisin. Then, once you are happy with your phrases, your guide will use the phrases to tell you a story. You must, using the provided ehora masks, recreate the story as a comedic interpretive dance. If the guide is satisfied with your performance, you must burn the masks to receive your next clue.

Phil: Deep-rooted in Papua New Guinean culture is sing-sings, festivals which take place within tribes throughout the country. Now in this Detour, teams will experience one of two tasks related to these tribal gatherings in Feathers Flyin' or Story Tellin'!

(https://i.imgur.com/QQLlBXo.png)

(https://i.imgur.com/8AA76B7.png)

(https://i.imgur.com/8CReKdg.png)

Phil: The bird of paradise is the most prized bird in Papua New Guinea, in particular the males for their impressive plumage. Tribes used to hunt these birds for their feathers, but in more recent times the feathers are simply plucked from the birds themselves. Now in this Detour, teams will simulate the obsolete pastime of hunting for them.

Choosing a guide equipped with a headdress, teams must make their way to a clearing in Varirata National Park, where targets with bird of paradise feathers attached to them are scattered. Taking it in turns, teams must take fire at the targets, with any target they knock over becoming claimed, allowing teams to collect all the feathers attached to them. Once they think they have the correct number of feathers, teams can attempt to replicate the feathered design of the headdress matching colour and pattern. Once they have replicated the headdress's design, teams will be rewarded with their next clue.

(https://i.imgur.com/2jkcMGe.png)

(https://i.imgur.com/nyuB4O2.png)

(https://i.imgur.com/WWecwej.png)

Phil: Eharo masks were commonly used during hevehe festivals, a multi-year celebration of the coming of life and to drive away evil spirits, and were used for purpose of comedy. Nowadays, the practice is abolished, though these masks can still be found in parts of Papua New Guinea. Now, in Story Tellin', teams must choose a guide who will teach them phrases in one of Papua New Guinea's most common languages - tok pisin.

Then, once teams are satisfied they know their words, they will be told a story with the phrases involved. Once they have heard the story, they will be given two eharo masks and will be asked to re-tell the story using comedic interpretive dance. If they successfully tell the story to the satisfaction of the guide, they will be told to burn their masks in exchange for their next clue!

*Teams begin to disperse to do one of the two Detour tasks. More teams begin at Story Tellin' and begin to learn the tok pisin phrases. The teams who chose Feathers Flyin' learn how to use the slingshot and begin knocking down targets. About half an hour go past before Christopher & Kevin, who chose Feathers Flyin', and Tony & Sarah, who chose Story Tellin', both get their clues around the same time.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/lrnAqU1.png)

(https://i.imgur.com/BOhpwop.png)

(https://i.imgur.com/Bg9j61b.png)

INSIDE CLUE: Make your way using your taxi to Port Moresby Harbour and find the foreman's shack to receive your next clue.

Phil: Teams will now take their taxis back to the city and must find Port Moresby Harbour, the gateway for the many imports and exports for Papua New Guinea. Once teams arrive, they must find the foreman's office where teams will collect their next clue.

*Christopher & Kevin and Tony & Sarah both leave Varirata National Park back towards Port Moresby. Meanwhile, several other teams also finish the Detour and start making their way back to the city. Meanwhile, Christopher & Kevin make it to the harbour first and collect their clue at the foreman's office*

(https://i.imgur.com/bZFUnue.png)

(https://i.imgur.com/1Nt4GiF.png)

(https://i.imgur.com/hhFAGnb.png)

(https://i.imgur.com/xloyMIp.png)

INSIDE CLUE: Help the harbour workers of Port Moresby in organising the oil barrel deliveries! Collect a list of 6 delivery points around the harbour, each with a barrel colour attached to them. Then, using the provided hand trollies, transport the barrels around the harbour to each delivery point, collecting a receipt if the worker is satisfied. Once you have collected 6 receipts, turn them into the harbour foreman who will give you your next clue if satisfied.

Phil: Oil is one of the three primary exports of Papua New Guinea, with the others being copper and gold. Now for this task, teams must collect a list of delivery points from the foreman, each with one of two barrel colours attached to them - blue or black. Then, using provided hand trollies, must transport the correct coloured oil barrels to the delivery point, where if the worker there is satisfied will hand the team a receipt. Once a team has all 6 receipts, they must hand them back to the foreman who will give teams their next clue!

*Christopher & Kevin begin hauling the barrels around the harbour, with Tony & Sarah and Angela & Faith not far behind them. Soon, Tony & Sarah overtake Christopher & Kevin and collect their next clue from the foreman as Bananas & Wes and Lauren & Cameron arrive at the harbour. Christopher & Kevin collect their clue not long after Tony and Sarah depart.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/wm4Cb0r.png)

(https://i.imgur.com/Ci1ljSZ.png)

(https://i.imgur.com/P81vPTc.png)

INSIDE CLUE: Make your way on foot to Ela Beach and search for the wedding procession to receive your next clue.

Phil: Teams must now make their way on foot to Ela Beach, situated along Walter Bay. Formerly known as Era Kone, its name translates to Turtle Beach in the Motuan dialect, and is the primary beach in Port Moresby. Here, teams must search for the wedding procession to receive their next clue!

*The two front running teams run together towards Ela Beach, with Tony & Sarah knowing Christopher & Kevin still have the Speed Bump to complete. Soon after, we cut to the teams reaching Ela Beach. After they get to the beach, we see Angela & Faith leaving for the beach. Christopher & Kevin open the clue for the Speed Bump whilst Tony & Sarah open the clue at the wedding procession.*

(https://i.imgur.com/iQKAdRr.png)

(https://i.imgur.com/16TqATb.png)

(https://i.imgur.com/6eF1bX3.png)

(https://i.imgur.com/1ie7hnq.png)

INSIDE CLUE: Help prepare for the reception for the newlyweds! Following the ongoing demonstration, prepare 20 banana leaf packages for a mumu feast to the chef's satisfaction. Once the chef has approved your work, place the banana leaf packages on the hot coals to receive your next clue.

Phil: A Speed Bump is an additional task that the last place team from the previous leg must complete before continuing on in the Race. For this Speed Bump, Christopher and Kevin must prepare 20 banana leaf packages for a mumu feast, a feast typically prepared for great celebrations such as weddings and sing-sings, following the ongoing demonstration. Once they have prepared the packages to the satisfaction of the chef, they must place the packages on the burning coals in order to continue on with the Race in the hope of making up lost time.

*Christopher & Kevin begin the Speed Bump, noting the chef's ongoing demonstration. They begin to start tying up the packages, noting how difficult it is considering the packages are small. Meanwhile, Tony & Sarah begin the Roadblock.*

(https://i.imgur.com/PjD4EnX.png)

(https://i.imgur.com/6hqT8KW.png)

(https://i.imgur.com/I4Bv1c1.png)

(https://i.imgur.com/eQSqIBS.png)

RB QUESTION: Who's prepared to pay the price?

INSIDE CLUE: Take part in collecting sea shells in order to pay for one of Papua New Guinea's unique commodities - a bride! First, select a bride-to-be from the nearby ceremony. Then, search the beach for 10 golden-edged clam shells and place them in your basket. Once you have 10 golden-edged clam shells, you must hand them in to the father of the bride who if satisfied will give you your next clue.

Phil: Sea shells were the main form of currency here in Papua New Guinea until the mid 1930s. Although largely abolished today, some markets still use these as a form of payment for livestock, food, and other essential goods. But one commodity that could also be purchased is a hand in marriage. Now, for this Roadblock, one team member must choose a bride-to-be and their father, who will then give them a basket. Then, they must find 10 golden-edged clam shells scattered along the beach. Once they have collected their shells, they can hand them in to the father of the bride in order to receive their next clue!

*Tony elects to complete the Roadblock and begins to scan the beach. Meanwhile, Angela & Faith, Bananas & Wes, and Tan & Jonathan arrive at the beach after successfully completing the harbour task. Christopher & Kevin are then seen completing the Speed Bump, and collect their clue at the same time as Lauren & Cameron. Tony says he is struggling to find the shells after finding only 2 shells so far, whilst Faith is currently on 5 after going to the other side of the beach. About 20 minutes go past before the first person to complete the task, Faith, hands in the shells to the satisfaction of the father of the bride. They are the first seen to collect their next clue. Shortly thereafter, Tony and Lauren are also seen collecting their clues, with most of the remaining teams still on the beach. Bayleigh & Swaggy C are still on their way to the beach after falling behind at the harbour.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/K75flM8.png)

(https://i.imgur.com/V21lE2x.png)

(https://i.imgur.com/cFJljNE.png)

INSIDE CLUE: Travel by taxi to Gwarumemase Uniting Church, and then search the nearby coastline for the marked speedboats. From there, travel by speedboat to your next Pit Stop - Loloata Island!

The last team to check in here... MAY be eliminated!

Phil: Teams must now make their way to marked speed boats at the other end near Bootless Inlet and then search the nearby coastline for speedboats to take them to the next Pit Stop of the Race - Loloata Island! Although small, this island is used primarily as a resort for visitors to Port Moresby! The last team to check in here... may be eliminated!

Wikipedia Summary of Leg

Leg 4 - Brisbane, Australia → Port Moresby, Papua New Guinea
  • (http://i.imgur.com/319dRw2.png) Brisbane (Brisbane Airport) to Port Moresby, Papua New Guinea (https://i.imgur.com/tBSfIIZ.jpg) (Jacksons International Airport)
  • Port Moresby (Pyramid Point - Sero Beach)
  • Sogeri (Varirata National Park) (http://i.imgur.com/Q1MdIk9.png)
  • Port Moresby (Port Moresby Harbour)
  • Port Moresby (Ela Beach) (http://i.imgur.com/pzbuDn8.png) (https://i.imgur.com/2s3pZ87.png)
  • Port Moresby (Loloata Island) (http://i.imgur.com/ehr4yyy.png)

The Detour for this leg of the Race was Feathers Flyin' or Story Tellin'. In Feathers Flyin', teams had to choose a guide donned with a decorated headdress and make their way to a nearby clearing. Taking it in turns, teams had to use a traditional slingshot to shoot targets with bird of paradise feathers attached to them which matched the feathers on the guide's headdress. Once teams think they have enough feathers, they must replicate the feather design on the guide's mask to receive their next clue. In Story Tellin', teams had to choose a guide who would teach them several phrases in tok pisin. Once teams are happy they have learnt their phrases, they were told a short story using the phrases they were given. Then, using provided eharo masks must re-tell the story with interpretive dance. If the guide is satisfied and amused with the re-telling, teams must burn the masks to receive their next clue.

The Speed Bump for this leg of the Race required Christopher and Kevin to prepare 20 banana leaf packages in preparation for a mumu feast in celebration of the newlyweds. Once the chef was satisfied with the parcels, they had to place them on the burning coals to continue on with the Race.

The Roadblock for this leg of the Race required teams to search Ela Beach for 10 golden-edged clam shells as a nod to the obsolete Papua New Guinean currency in order to pay a bridal price for a bride-to-be's hand in marriage. Once all 10 golden-edged clam shells have been found, teams must turn in the shells to the father of the bride to receive their next clue.

Additional Tasks

  • For the first clue of the leg, teams were given the following sentence: "Although these are more famous in Giza, the capital city of Papua New Guinea may have a point to prove with it's own. Oh it's... rather sandy around here! You definitely don't need to go up..." Teams had to figure out that their next clue was situated at Sero Beach near the base of Pyramid Point.
  • At Port Moresby Harbour, teams had to transport 6 barrels of oil by hand around the harbour to 6 different docking sites, collecting receipts along the way. Once teams had 6 receipts, they had to turn them into the harbour foreman in order to receive their next clue.
  • After the Roadblock, teams had to travel to the Pit Stop with their new bride-to-be.

Designers Notes

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Hi everyone! It's finally time to get back into the swing of things after however many years for this - it's been a long while! For this leg, I deliberately did not want to pick an obvious "beach" destination (e.g. any of the tropical islands) to showcase what a non-traditional beach leg could look like. Without further ado, here are my notes for this Leg, going task by task.

  • This leg is intended to be a leg done during the day and is a final 9 elimination leg.
  • Due to the ongoing coronavirus pandemic, I had to start this leg in a country which would have a direct flight to Port Moresby hence the deliberate choice of Brisbane. If the flight network was up and running, I would have preferred to start this leg somewhere else!
  • The flight given is the only one that I could find that was direct so they're all getting on that! Unsure on flights if normal service was in place.
  • The reason why teams are given marked taxis is to allow them some form of safety throughout the leg due to the infrastructure of Port Moresby not being the greatest. Teams will still have to pay the taxi fares as is.
  • The first cryptic clue given in the leg is to direct them to a nearby hill used as a lookout. The reason why I'm not asking teams to climb the peak is that the peak takes roughly an hour to walk up and about the same time to get down. In order for a significant portion of the leg to not be taken up by climbing up and down a hill (not a very exciting task), I just asked teams to find the beach nearby. It also plays into the theme! I'm personally not counting this as one of my two beach tasks. Teams will be told specifically that they cannot ask their taxi driver for their location, but the taxi driver will take them wherever they say, even if it is something vague like "the beach near a pyramid point" - in this case they will be taken to their next destination correctly. The taxi drivers will know where they are going, just they cannot help the teams in deciphering the clue; they need to hear the correct verbage!
  • For Feathers Flyin', teams will be asked to recreate the feathery headdresses as seen in the pictures. Each headdress will carry 50 feathers, and each target that they will have to shoot will have between 4-7 feathers attached to them. Not all targets will have feathers that will be compatible with their headdress (so for example, if the headdress they are trying to replicate has blue, white, black feathers, there may a target with red feathers on it).
  • For Feathers Flyin', teams can choose how they wish to approach it, they may choose to either take the feathers and attach them to their headdress one target at a time or they may choose to accumulate them and attach them all at once - it's up to them!
  • For Story Tellin', teams will be taught roughly 15 phrases in tok pisin, including some phrases that will not be used as part of the final piece.
  • For Story Tellin', if they fail the dance, they can either choose to go back and learn the phrases again or re-hear the story. The judging for this will be fairly lenient on the dancing side of it, but not the re-telling of the story - the judge will be looking for an accurate re-telling of the story.
  • For Story Tellin', here is an example story they will be told, first in tok pisin and then in English:

    Tu manmeri sindaun nabaut wanpela tebol
    I namba wan manmeri tok “wasmara i long pes?”
    I narapela tok “bilong mi nek filim wanpela liklik hos!”
    Em taim tok “wasmara i sore pes?”
    I namba wan manmeri tok “oh… bilong mi tumbuan stap kranki!”


    Two men sat around a table
    The first man said “why the long face?”
    The other replied “my throat is feeling a little hoarse!”
    He then continued “why the sad face?”
    The first man said “oh… my mask is upside down!”

    There are some subtleties to this. The first is that the word for hoarse is actually the word for horse (they may be told the word for sore to throw them off), and that for the performance the team would be required to have the first person wear the mask initially incorrectly. This would need to be performed in a 90 second time window. The tok pisin is translated very loosely, but it's to give you as readers an indicator of what to expect!
  • For Story Tellin', unfortunately due to how obsolete the practice is, I couldn't find a video explaining it but I hope the third picture (black and white picture) gives some indication for it!
  • The oil barrel task is the first task I would like to put forward as a beach scenery task. I asked Pi/ in PM whether a task at a harbour counts and he confirmed it but to give you an insight: Port Moresby is the main gateway to the remainder of Papua New Guinea, and so I would like to showcase this in some way. Due to Papua New Guinea only having a limited number of exports it trades in, I thought using oil (given its the one that can be easily translated to a task) would make the most sense. The harbour is an important service point to the remainder of the country, so it is an important part of life in Papua New Guinea.
  • The barrels that teams would have to transport would be beside the foreman's shack where they received the clue and will be coloured one of two ways - blue or black. Teams will have to choose a barrel, load it onto a hand trolley (as seen in picture 1) and then wheel it to the correct delivery point (which they would have to find themselves!)
  • An example list which teams may receive is:

    -Bay 005 (Blue)
    -Bay 012 (Blue)
    -Bay 015 (Black)
    -Bay 024 (Blue)
    -Bay 026 (Black)
    -Bay 032 (Blue)
  • For obvious (or maybe not so obvious) reasons, the barrels won't actually be filled with oil just due to the fact that if teams mess up and they somehow manage to get a barrel in the water, that could prove quite costly! Instead, the barrels will be filled with a substance similar to oil but much cheaper in the unlikely event that a barrel ends up in the water. Teams will not be penalised for the event in this scenario.
  • For the Speed Bump, I want the task to be directly related to another task in the leg (in this case, the Roadblock). Mumu feasts are typically done during large celebrations (in this case the wedding celebrations) and involve a pig spit roast as well as the banana leaf packages required. Additionally, I want the Speed Bump to be in direct view of the Roadblock so the team doing the Speed Bump can get a good indicator of how much time they have lost. Since this is an early Race Speed Bump, I feel as though that kind of information is appropriate.
  • For the Speed Bump, I want the task no longer than 20 or so minutes but with the potential for it to last a lot longer if the attention to detail is not there. Teams will have to wrap a piece of meat as well as herbs in the package before tying it up. Here are instructions on how to wrap food in banana leaves: https://www.foodandwine.com/how/how-make-banana-leaf-wraps
  • The Roadblock is my second beach task (this one should seem a bit more obvious!) and is an homage to an ancient practice involving paying for a bride using sea shells.
  • For the Roadblock, the sea shells will be scattered all over Ela Beach and some will be in plain sight (i.e. not in the sand) and some will be half-buried in the sand (to make it a bit less obvious). The size of Ela Beach is approximately 1km long so this should be an appropriate size area for teams to go hunting for shells.
  • For the Roadblock, all sea shells which are correct will have a small red and yellow marking to allow teams to easily distinguish which shells teams are looking for (they will look similar to picture 2) - though I doubt golden-edged clam shells are common!
  • For the Roadblock, all the fathers and the brides will be actors - they won't actually be getting married!
  • Gwarumemase Uniting Church will be an unaired route info and will just be a meeting point for the speedboats to get teams to the Pit Stop.
  • The idea of the Pit Stop is to allow teams to check in during late afternoon/early evening with the sun slowly setting (but not go into night time).
  • The groundworks for a final memory task have been laid out in a few places (and since I didn't get to design in Round 1 I will keep that to myself) but if I make it through to future rounds I'd like to see if anyone can spot what it might be!
  • Aaaaaaand finally, here are all the maps for this leg going in chronological order (a side note for the harbour to the beach - this is from the two furthest end points, the walk would be considerably shorter normally due to the side streets!):

    (https://i.imgur.com/Guxq08g.png)

    (https://i.imgur.com/MRgy4Rg.png)

    (https://i.imgur.com/4OwqzAk.png)

    (https://i.imgur.com/zIsgztj.png)

    (https://i.imgur.com/sICrQBq.png)

    (https://i.imgur.com/qspAyzb.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:12:47 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #3 - BourkieBoy
[Thredbo, Australia]

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Phil: This is Auckland, New Zealand!
(https://imgur.com/ZlgLAHG.jpg)
Phil: Auckland is the largest city in New Zealand, with a population of 1,467,800. Auckland’s most famous architectural landmark is the Sky Tower and it is from here that teams will depart for their next leg, in our race around the world!
(https://imgur.com/X7O9pen.jpg)
Phil: Daniel & Brett arrived first at 11:00am, so they’ll depart first at 11:00pm
(https://imgur.com/7QpIkb7.jpg)
Route Info: Fly to Thredbo, Australia!
(https://imgur.com/7JY87zU.jpg)
Phil: Teams must now make their way to Thredbo, a village and ski resort in the Snowy Mountains of New South Wales, Australia. Thredbo is Australia’s most famous ski resort and attracts 700,000 annual visitors.
(https://imgur.com/Badty71.jpg)
Phil: Once teams arrive in Thredbo, they must make their way to the Thredbo Burger Bar at Knickerbocker, where they will find their next clue!
(https://imgur.com/7QpIkb7.jpg)
Route Info: Participate in a mechanical bull competition!
(https://imgur.com/5UnFJA4.jpg)
Phil: Australians love to go to the pub and participate in bucking bull competitions and in this Active Route Info, team members must participate, in this well-known pastime!  Once team members have managed to ride the bull for a combined time of 60 seconds, they will receive their next clue
(https://imgur.com/7QpIkb7.jpg)
Route Info: Make your way on foot to Thredbo Landslide Site Memorial and lay a wreath to pay your respects for the victims of the 1997 Thredbo landslide
(https://imgur.com/VYggney.jpg)
Phil: On the night of July 30, 1997, a catastrophic landslide that occurred at Thredbo, which resulted in the death of 18 people. Only one person survived the disaster and his rescue was broadcast live all around the world!

Phil: Teams must lay a wreath at the memorial and pay the appropriate respects to the 18 victims of the disaster, in order to receive their next clue from Stuart Diver, the man who survived the landslide!
(https://imgur.com/akg6zLL.jpg)
(https://imgur.com/7QpIkb7.jpg)
Route Info: Make your way to the Candlelight Lodge and ask the waiter for your next clue!
Caution: Speed Bump ahead!
(https://imgur.com/2UR7Kpo.jpg)
(https://imgur.com/TdvxhEx.jpg)
Phil: As a penalty for coming in last on the leg of the Race, Bazza & Shazza must now complete a Speed Bump, an extra task that only they need to perform!
(https://imgur.com/sEJkRPK.jpg)
Phil: In this Speed Bump, Bazza & Shazza must eat a variety of yummy Australian foods! They must firstly eat Vegemite on toast, an Australia favorite, followed by performing a ‘Tim Tam Slam’ and finally finishing off their meal with a slice of pavlova!

Phil: Once Bazza & Shazza are ‘as full as car boot’, they’ll receive their next clue and they’ll be able to continue on with the Race!
(https://imgur.com/nx5k48x.jpg)
Roadblock: Who can crack away at their next clue?
Phil: As always, a Roadblock is a task that only one team member can perform! In this Roadblock, team members must make their way to the front of the Thredbo Chapel and find the ice sculptures containing their next clue.
(https://imgur.com/82bGxhs.jpg)
Phil: Once teams locate the sculptures, they must use the provided box of items in order to break the ice and retrieve their next clue!
(https://imgur.com/EVsrjmW.jpg)
(https://imgur.com/IvBykYk.jpg)
Phil: A Detour is a choice between two tasks, each with its own pros and cons! In this Detour, teams must choose between Search or Ski!
(https://imgur.com/vIlanXQ.jpg)
Phil: In Search, teams must use an avalanche rescue beacon to search a marked area for a transmitter. Once located, teams will be required to dig up the transmitter and exchange the transmitter for their next clue
(https://imgur.com/71jXDpW.jpg)
Phil: In Ski, teams must successfully complete a slalom skiing course, from the top of Thredbo’s highest mountain. Once they successfully reach the bottom of the course, they’ll receive their next clue!
(https://imgur.com/7QpIkb7.jpg)
Route Info: Make your way to your next Pit Stop: River Inn
(https://imgur.com/GD0vNr5.jpg)
Phil: Teams must now come here to Thredbo’s River Inn, a casual ski retreat with a restaurant. Today, this rest stop serves as our next Pit Stop, in our race around the world! The last team to check-in here, may be eliminated!

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Hello judges! I certainly hope y'all like this leg a little better than you did the last leg! Anyway, enough about that, I've learnt a lot, so let's move on to my explanation <3

Teams will catch a flight from Auckland to Canberra and then they will drive themselves to the first location in Thredbo. They will then travel on foot for the rest of the leg. I think $200 will be more than enough money to spend on this leg of the Race

Flight
(https://imgur.com/l4nNdWl.jpg)

Drive From Canberra To Thredbo

(https://imgur.com/zUfRonA.jpg)

Thredbo[/b]
(https://imgur.com/5Ylr5hu.jpg)

As you can see, teams will be able to walk around the whole town, it's not very big :)

The Detour will take place on Mt Kosciuszko, inside Koscuizsko National Park (https://en.wikipedia.org/wiki/Mount_Kosciuszko, https://en.wikipedia.org/wiki/Kosciuszko_National_Park) and the Speed Bump is normal Australian foods, which should be completed within 10-15 minutes, so the Speed Bump isn't much of a disadvantage!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:16:13 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #4 - nrh2110
[Lhasa, Tibet]

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This is Chongqing.

(https://i.ibb.co/PccGWgh/Chongqing-yuzhong-peninsula.jpg)

A megacity of over 30,000,000 people, Chongqing is one of four municipalities that are under direct administration by Chinese central government. A vast municipality of over 31,000 square miles, Chongqing sits on the Yangtze River, surrounded by huge mountains, full of temples, gates, and fortresses, like the one found here at Diaoyucheng.

(https://i.ibb.co/3zdWJPP/98.jpg)

Located on the Diaoyu Mountain, Diaoyucheng protected the Chinese during the Song Dynasty from the invading Mongols during the Siege of Diaoyucheng. It also served as the first pit stop in a race around the world.

(https://i.ibb.co/Ksrx5XC/Rupert-Michael.png)

Rupert & Michael won the last leg of the race and won two Express Passes—one for them and one that must be passed onto another team. They will depart first at 4:01 AM.

Rupert: Starting in first today, let's keep it up!
Michael: Leg 2, let's do this!

Route Info: Fly to Lhasa, Tibet!

(https://i.ibb.co/Q6YfvcL/flylxa.png)

Teams will now fly over 900 miles across China to Lhasa, the capital of the autonomous region of Tibet. Once there, teams must make their way to Barkhor Square, where they will find the clue box with their next clue.

(https://i.ibb.co/B6B89M6/ri-bs.png)

You have 176 USD for this leg of the race.

Rupert: Let's go grab one of those taxis!



All teams are now flying to Lhasa, Tibet!

(https://i.ibb.co/JBPgHMF/map.gif)

The first flight carries Rupert & Michael, John & Casey, Lydia & Jackson, Meryl & Anthony, Sandy & Anthony, and Taylor & Erin, leaving Chongqing at 10:55 AM and arriving in Lhasa at 1:50 PM.

(https://i.ibb.co/XZ9tTW4/map-1.gif)

Jenna & Elizabeth, Anita & Claudia, Billy & Fred, and Ken & Susan are on the second flight at 11:40 AM that arrives 50 minutes after the other teams at 2:40 PM.



Detour: Sells or Smells

Barkhor Square has historically been a place of political unrest, and as a result is surrounded by riot-ready vehicles. But don't be fooled; here at the Square, people flock to buy products from local vendors such a fresh produce and incense, and here teams will have to decide which one they will get involved with.

(https://i.ibb.co/KbHLLdp/DT-lxa1.png)

Sells: Teams must find the marked vendors who are selling produce and sell enough vegetables to make 100 Yuan, or about 14 dollars. They have to be careful though—many of the market goers here love to haggle, and these teams will be a target for this. Once they have made 100 Yuan, they can exchange trade the money to the vendor for their next clue.

(https://i.ibb.co/W54P62m/DT-lxa2.png)

Smells: Team members must make their way on foot to Jokhang Temple, where they must pick up a bundle of incense sticks. They must then make their way back to the Square and search among the vendors to find the vendor selling the exact same scented incense. Once they have found him, they can trade the bundle for their next clue.



Route Info: Make your way to the Pabonka Hermitage.

(https://i.ibb.co/LZX2FW4/ri-ph.png)

Teams must now travel to the Pabonka Hermitage. At the entrance, they will find a sign where they must pull tags for one of three entry times the next day: 9:00 AM, 9:20 AM, and 9:40 AM.



Roadblock: Who can carry the most?

(https://i.ibb.co/qDFDP7L/RB-sherpa.png)

The Sherpa are an indigenous group native to the Himalayas, especially in Nepal in Tibet. These people are known for their excellence in mountaineering, making them desirable porters for mountain climbers. In this Roadblock, one team member must become a porter. They must tie together several bags of various equipment and goods to carry on their back and hike Mount Parasol until they reach the area marked with flags. Once there, they must set up camp to the satisfaction of the Sherpa. This may not seem like a too difficult task, but if they forget any item, they must repack everything and go back down to retrieve the missing item. Once everything is in place correctly, the Sherpa will give them their next clue, which they may open upon reunion with their partner at the Hermitage.



Route Info: Make your way to the Sera Monastery.

(https://i.ibb.co/5FFGKhY/ri-sm.png)

Teams must now travel to the Sera Monastery, one of the "great three" Gelug university monasteries of Tibet. Once there, they must make their way to the inner courtyard, where they will find their next clue box.



Route Info: It's time to go Head to Head!

(https://i.ibb.co/yqyFnM0/h2h.png)

A tradition here at Sera Monastery are the daily monastical debates. Here, monks are pitted against each other in debates where they are posed with philosophical questions that they must answer quickly, using defined gestures to help make their point. Here, teams will go head to head in these fierce debate competitions. Teams will be posed with three questions, which they must act out and debate. Whichever team convinces the spectating monks the best will be able to continue on the race. The last team standing however, will incur a 15-minute penalty to be served at the pit stop.



Route Info: Make your way to Potala Palace.

(https://i.ibb.co/wQ8yZzr/ri-pp.png)

Teams must now make their way back into Lhasa and climb the stairs at Potala Palace. Once at the top, they will be asked to subtract the number of steps they climbed from the year that Potala Palace stopped serving as the winter palace for the Dalai Lama. If they are correct, they will receive their next clue. However, if they are incorrect, they must go all the way back to bottom and climb back up before they can guess again.



Route Info: Make your way to the next pit stop, the Lhalu Wetland Preserve.

(https://i.ibb.co/twGYcgt/ps-lw.png)

Just north of Potala Palace, lie the largest urban park in the world—a vast 1,540 acres of wetlands and woods that provide home to wildlife as cranes, storks, gulls and foxes. It's so important to the city because it helps trap the dust during the dust storms while also helping with water purification.

And here at the Lhalu Wetlands Preserve, teams will find me here at the mat under these trees. The last team to check in may be eliminated.



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Designer's Notes:

Hello guys! Sorry for not providing notes on the previous leg, I didn't realize that was something I should've done until after everything was posted. I wanted to explain my thinking in creating this leg.

First off, forgive any grammatical errors. I've been super busy this week with my music and job applications so it is currently 4:15 AM as I am writing this to make sure I get this in before I go to bed because by the time I wake up, the deadline will have already passed.

When you first mentioned mountains, I immediately knew I wanted to do something in Tibet. I can't think of a single TARUS leg that has visited the Himalayas, and China is such a visited country, but so much of it is untouched.

The teams start in Chongqing, which I feel works great for a first leg because there are nonstop flights from LAX to Chongqing. That sets up for a second leg in China.

The thing about Tibet is that it's REALLY high in altitude, which would make the tasks a lot more difficult than normal. So to help work around that, I started the leg in the city of Lhasa itself before going into the mountains. The Detour itself wouldn't be too difficult, and by having a next day departure for the rest of the leg, it allows for teams to have the recommended one day to adjust to the altitude levels before continuing on the rest of the leg, which is all in mountainous areas.

So with the Roadblock, when it was stated I needed to have at least two tasks relating to the mountains, I immediately knew what I wanted to for the first task. I've always admired the fierceness of the Sherpa people. Most people usually think of the Sherpa as people who just help mountaineers climb peaks like Everest, but 1) they also porter in other mountains, 2) it wouldn't really be feasible to have a whole leg based around Everest, and 3) having the teams porter at a mountain like Everest would be way too physically demanding for the race. Unfortunately, I couldn't find an exact distance they would have to hike, but based on pictures and various blogs here and there, it looked like the hike up would be a reasonable hike for a roadblock.

Next, I originally wanted to do a Detour relating to religious tasks in the monastery itself, but then during my research, I discovered the main attraction at the monastery, the philosophical debates, so I decided I wanted to try a new kind of Head to Head, because most Head to Heads involve competitions around games or sports, but this also a great unique way to go Head to Head.

Next, my last mountain related task is a task familiar to the Amazing Race, step counting, but I wanted to do something different, and incorporate the history of the Palace to throw off the teams. I mean, when you tell a team that they must answer a question at the top, they'll know they have to count steps, but they won't be expecting that they need to know a bit more about the Palace.

Finally, the pit stop. Logistically, I wanted to keep everything in a logical order for location. The first day is in the city, and then they leave the city and make their way back in. It didn't make sense to have the palace task before going out to the mountains because that could potentially tire out the teams before they even get to the hard part (hiking up Mount Parasol). In addition, ending the leg in the city again sets up for easier travel to the airport for the next leg. But since the pit stop had to be mountain related, it also didn't make sense to go back out into the mountains again after finishing the palace task. I realized that the guidelines included wooded areas, and the wetlands were PERFECT because, like the picture shows, it does have wooded areas, and as a bonus, is right near Potala Palace.

Here are the flights I am using for this leg:

(https://i.ibb.co/VVH95gy/Screen-Shot-2020-07-27-at-4-30-36-AM.png)

And here is how I calculated the money:
1. $27 taxi to CKG airport (https://www.rome2rio.com/map/Diaoyucheng/Chongqing-Airport-CKG)
2. $26 taxi from LXA airport to Barkhor Square (using Jokhang Temple bc the Square is right outside the temple) (https://www.rome2rio.com/map/Lhasa-Airport-LXA/Jokhang)
3. $10 taxi to the Hermitage. (https://www.rome2rio.com/map/Jokhang/Pabonka-Hermitage)
4. $65 hotel to rest until the second day (https://www.budgetyourtrip.com/china/lhasa)
5. $10 to taxi back to the Hermitage the next day.
6. $4 taxi to the Monastery (https://www.rome2rio.com/map/Pabonka-Hermitage/Sera-Monastery)
7. $5 taxi to the Palace (https://www.rome2rio.com/map/Sera-Monastery/Potala)
8. $4 taxi to the Preserve (https://www.rome2rio.com/map/Potala/Lalu-Wetlands-National-Nature-Preserve)
9. $25 for all food expenses.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:18:39 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #5 - MikeDodgers
[Sant Antoni, Spain]

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Wiki Style:

Leg 3 (Italy -> Spain)

Florence, Italy (Aeroporto di Fierenze) to Ibiza, Spain (Aeropuerto de Ibiza)
Sant Antoni (Cala Saladeta) [BLIND DOUBLE ONE WAY] [SPEED BUMP: Go on a Treasure Hunt]
Sant Antoni (Cala Saladeta or Playa Cala Salada) [DETOUR: Sand Shock or Spiritual Serenity]
Sant Antoni (Amnesia Nightclub) [ROADBLOCK: Who wants to show Avicii they were cool?]
Sant Antoni (Cala Gracio) [ACTIVE ROUTE INFO: Swim a 1000 meter relay along a lit course]
Sant Antoni (The Egg Of Columbus monument) [PIT STOP - ELIMINATION POINT]

At the Speed Bump, the penalized team had to dive into pre-determined search field and look for their next clue in the ocean just outside of Cala Saladeta.

This leg's Detour was a choice between SAND SHOCK or SPIRITUAL SERENITY. SAND SHOCK required teams to search the grounds of Cala Saladeta for 7 sand sculptures - each of which had a letter hidden. When all 7 letters were found, they could be unscrambled to reveal the next destination.
SPIRITUAL SERENITY required teams to travel to Playa Cala Salada, where they had to set up a traditional sunset tribal drumming ceremony to the approval of a tribal elder in order to get their next clue.

This leg's Roadblock required one team member to create a 6 song setlist for groups that have preformed at the Ibiza Rocks music festival. Teams would be assigned groups based on when they arrived at the Roadblock, song names and lengths would be on placards and setlists can not exceed 30 minutes. The team closest to 30 minutes without going over would receive an Express Pass at the Pit Stop.

Additional Tasks:

At Cala Gracio, teams had to swim a 100 meter relay race along a lit path. One team member would swim 50 meters into the water and back, then their partner would do the same. Once the course was complete, teams would be handed their next clue.


Fantasy Game Style:


(https://i.imgur.com/JwaNWfN.jpg)

This is Florence, Italy. One of the most populous cities of the region of Tuscany, it was once referred to as the Athens of the Middle Ages. And at the religious center of this rustic landscape....

(https://i.imgur.com/0J3KnEr.jpg)

the Cathedral of Saint Mary The Flower. This holy palace, first built in the 13th century, is now the start of the 3rd leg...in a race around the world.

(https://i.imgur.com/IDowQ0c.jpg)

Pete & Jeff won the last leg of the race and will depart first at 10:44 AM.

OTHER DEPARTING TIMES:

Milo & Melissa: 10:48 AM
Shawn & Camila: 10:49 AM
Amani & Marcus: 11:06 AM
Bopper & Mark: 11:11 AM
Trey & Lexi: 11:15 AM
Doyle & Todd: 11:23 AM
Laurie & Melanie: 11:30 AM
Chester & Ephraim: 11:39 AM
Amanda & Kris: 11:40 AM
Toni & Dallas: 11:52 AM


FLY TO IBIZA!

(https://i.imgur.com/ymbdO1E.jpg)

Teams must now fly over 1000 miles over the Tyrrenhian Sea to the tiny island of Ibiza off the coast of Valencia, Spain.

(https://i.imgur.com/DRMug6t.jpg)

When they land in the city of Sant Antone, they must make their way by marked 2021 Ford Bronco to Cala Saladeta to pick up their next clue. Because of limited flights to Ibiza, teams are given tickets on the same flight, but are in no obligation to use them.

CAUTION! At some point during the leg, you will encounter a Blind Double One Way! You have $90 for this leg of the race.

Arriving first at Cala Saladeta, Shawn & Camila find a One Way and a Detour!

(https://i.imgur.com/aZ91UKJ.png)

In a new Amazing Race twist, teams now face a One Way. A One Way appears before a Detour. Teams can use the One Way to force one team into preforming a Detour option without the option to switch. And since this is a Blind One Way, teams using the One Way can remain anonymous.

DETOUR: Sand Shock or Spiritual Serenity?

This Detour requires teams to take part in one of two activities common along the beaches of Ibiza. The choice - Sand Shock or Spiritual Serenity.

(https://i.imgur.com/ikY08yl.png)

SAND SHOCK requires teams to search the grounds of Cala Saladeta for 7 sand sculptures depicting 7 historical European figures. Each of those sculptures has a letter hidden on them. When they find all 7 letters, they must unscramble them to uncover their next destination, which they must dictate to the lifeguard in exchange for the next clue.

(https://i.imgur.com/zDL1EnJ.jpg)

The people of Ibiza are known to be spiritual and their sunset tribal drumming ceremonies are known amongst the religious community. In SPIRITUAL SERENITY, teams must drive themselves to Playa Cala Salada, where they must assist the elders in setting up a traditional Ibiza sunset tribal drumming ceremony. Once the ceremony is set up to the satisfaction of the tribal elders, the elders will hand them their next clue.

SPEED BUMP: Underwater Clue Hunt

For arriving last in the previous leg, Toni & Dallas must now complete a Speed Bump....

(https://i.imgur.com/vOOr8Dt.png)

...in this Speed Bump, Toni and Dallas must dive deep into the waters of Cala Saladeta and search a 13 x 9 foot area for their next clue. Once they complete this extra task, they may continue on with the race.

Completing the Detour in first place, Shawn & Camila find their next Route Marker!

DRIVE YOURSELVES TO AMNESIA NIGHTCLUB...

(https://i.imgur.com/3UU8H2u.png)

Teams must now drive themselves along the streets of Sant Antone and find this place...the Amnesia Nightclub, one of the party centers of Ibiza. This is where teams will find their next clue.


Arriving at Amnesia Nightclub in first place, Milo and Melissa are faced with a Roadblock!

ROADBLOCK: Who wants to show Avicii they were cool?

(https://i.imgur.com/EsY2CmK.jpg)

The Ibiza Rocks music festival attracts millions of people from around the world every year and has played host to some of the biggest acts in music. The toughest part as a promoter...is figuring out how to put a setlist together. In this Roadblock, one team member has to do exactly that! Based on when they arrived at the Roadblock, one team member will be given an act that preformed at Ibiza Rocks along with a list of their songs and their lengths. They must then use that information to put together a 6 song setlist that can not exceed 30 minutes. Once the setlist is approved by the disc jockey, they'll be rewarded with their next clue. Also, the team that gets closest to 30 minutes without going over...will be rewarded with an Express Pass at the Pit Stop!

Completing the Roadblock in first place, Shawn & Camila find more Route Info!

DRIVE YOUR FORD BRONCOS TO CALA GRACIO...

(https://i.imgur.com/KX7tLE4.jpg)

Teams must now drive their marked Ford Broncos to the Cala Gracio beach to pick up their next clue.


At Cala Gracio, teams find an Active Route Info!


100 METER SWIM RELAY!


In Ibiza, lifeguards have to swim 500 meters to pass their test. Here on The Amazing Race, teams only have to swim 20% of that length. In this challenge, teams must swim in a 100 meter relay. The first team member must swim 50 meters and back to shore before tagging their teammate, who must then do the same. Once the relay is complete, the lifeguard on hand will give them their next clue!


Completing the ARI in first place, Shawn & Camila get their next piece of Route Info!


DRIVE YOURSELVES TO THE NEXT PIT STOP - THE EGG OF COLUMBUS MONUMENT!


Teams must now drive their Ford Broncos back through the streets of Sant Antone and find this place....

(https://i.imgur.com/7MHp3OT.jpg)


...The Egg of Columbus Monument. This monument commemorating Christopher Columbus's journey to the New World is now the Pit Stop for this leg of the race. The last team to check in here...MAY BE ELIMINATED!


Flight:

(https://i.imgur.com/ds2m1xm.png)


Notes for the judges:

- Night to dawn leg
- I've timed each task in my head and here's the approximate breakdown:

Speed Bump: About 40 minutes, depending on physical skill of the team performing it
Sand Shock: 45 minutes - an hour
Spiritual Serenity: 50-70 minutes
Roadblock: About 90-120 minutes
ARI: Depends on the physical skill of the teams - around 50-110 minutes

- The prominent European figures for the Sand Shock Detour are as follows:

Pablo PicAsso
Michaelagelo
Pope JohN Paul II
NevillE Chamberlain
FranciSco Franco
Salvador DalI
AngelA Merkel

- The tasks tap into Ibiza's scenic seaside landscape as well as the island's wild nightlife.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:19:56 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #6 - ZBC Company
[Mumbai, India]

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https://docs.google.com/document/d/1gf7zvniLhCJ7-MsMLGaE7E0zoTNmSTX8NbHN3F094E4/edit?usp=sharing
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:22:56 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #7 - redwings8831
[Kotor, Montenegro]

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ROUND 2
(https://i.imgur.com/xOTh4Hd.png?1)

*This is the Castel del Monte, a 13th-century citadel in Andria, southeast Italy. Dubbed as the the most fascinating castle built by Frederick II, Holy Roman Emperor, Castel del Monte is notable as it does not contain a moat and drawbridge. Located in the Alta Murgia National Park, named a World Heritage Site by UNESCO in 1996, and considered a unique masterpiece of medieval military architecture, this castle is the pit start for this leg of the Amazing Race.*

(https://i.imgur.com/jAswHfI.jpg)
(https://i.imgur.com/mDUfkZX.png)

After a 24 hour rest, all teams will leave the pit stop between 4:00 PM and 6:00 PM.

Clue: Travel by land and sea cross the Adriatic to the coastal town of Igalo, Montenegro. Once there, find Blatna plaža (Blatna Beach) and partake in a local exercise to retrieve your next clue. You have $400 for this leg of the race.

(https://i.imgur.com/DqLFfBf.png)

Teams will travel by taxi from the pit start to the Port of Bari (approximately 1 hour, 100 €). The ferry from Bari to Dubrovnik, Croatia (40 € per person) leaves at 9 PM and arrives the next morning at 8 AM. From Dubrovnik, teams will travel to Igalo by taxi (50 minutes, 40 €).

**Transportation**
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Taxi from the pit start to the port of Bari
(https://i.imgur.com/AZXk627.png)
Ferry information
(https://i.imgur.com/BuUo06R.png)
(https://i.imgur.com/nDhm9WQ.png)
Taxi from Dubrovnik to Igalo
(https://i.imgur.com/1JgPIbr.png)


Upon arriving at Blatna plaža:

Clue: The town of Igalo is renowned across Europe for its beaches that contain muddy and mildly radioactive sand. Locals and tourists come to Blatna plaža and cover themselves in this mud, as it is believed that this mud is beneficial for rheumatic complaints, skin disorders, and preventing other potential problems. Now, to retrieve the next clue, both team members will have to go into the muddy sandy water and cover themselves. Then, they will have to sunbathe on the beach for 15 minutes to let the minerals settle before being able to wash off the mud in the sea and continue racing.

(https://i.imgur.com/fa3W2qJ.png)
(https://i.imgur.com/IVoKh58.jpg)

Clue: Travel by taxi to the neighboring town of Herceg Novi (3 €), at the entrance of the Bay of Kotor. Then find Montenegro Wild Boat on the Pet Danica Walkway at the Škver Harbor. Once there, hire a boat (50 € for the day) and direct your driver to the Strand von Dobrec submarine pen (approximately 10 minute ride) and get the next clue at the marked buoy at the entrance.

(https://i.imgur.com/mS9RBbX.png)
(https://i.imgur.com/olCydPw.png)
(https://i.imgur.com/YGOYP4i.jpg)


**Transportation**
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(https://i.imgur.com/5nuszVX.png)
(https://i.imgur.com/0owALj6.png)


At the marked buoy:

Roadblock: Who has the brains and the brawns?

Clue: Strand von Dobrec is one of three submarine bunkers in Montenegro carved inside natural hills by the Yugoslav Army to house and protect the submarines and missile boats from NATO aerial attacks during the 1999 Operation Allied Force. Now abandoned, these are freely accessible to locals and tourists from sea or by foot.

In this roadblock, the chosen team member will have to swim approximately 100 meters with a provided flash light through the dark tunnel to the dead end of the bunker, retrieve a bag of puzzle pieces and then swim back to the boat. Once on the boat, they will have to complete the puzzle. When the puzzle is correct and they tell the driver the name of the location (the driver can't help so if teams don't know the location, they will have to ask other boaters they come across in the bay), they can direct their driver to the location, where there next clue awaits. The other team member can not help the person doing the roadblock on the puzzle.


https://www.youtube.com/v/SOiZjiFMg84

When completed, the 25 piece jigsaw puzzle will show the following painting, named the Isle of the Dead. Best known as most famous painting by Swiss Symbolist artist Arnold Böcklin, painted in 1880, many believe that the inspiration of the painting comes from the Island of Saint George, which is a small island near the town of Perast (approximately 30 minute boat ride) in the Bay of Kotor. The island contains the Saint George Benedictine monastery from the 12th century and the old graveyard for those from Perast and other areas in the Bay of Kotor. Teams will have to figure out the location and then direct their driver to the island for their next clue.

1880 Painting
(https://i.imgur.com/xubkTf3.png)
Island
(https://i.imgur.com/53MVNKq.jpg)

**Transportation**
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(https://i.imgur.com/yycrZuz.png)


Upon retrieving the next clue:

Clue: Say goodbye to your boat driver and using the provided tandem kayaks on the island, kayak to the Marina Perast on shore (approximately 1/2 mile, 15 minutes). Once there, travel by taxi to Old Town Kotor (6 €) and find your next clue at the Sea Gate.

(https://i.imgur.com/UPPwHtm.jpg)
(https://i.imgur.com/k3lK1ml.jpg)

**Transportation**
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(https://i.imgur.com/5ZNaFDS.png)
(https://i.imgur.com/L5N80Or.png)


At the Sea Gate:

Detour: Slow climb up or Quick fly down
 
In Slow climb up, teams will have to walk through Old Town Kotor and climb up approximately 1350 steps to the Castle Of San Giovanni. This walk is approximately 1 mile up hill and will take teams between 45 and 60 minutes to complete. Once at the top, teams will have stunning views of Old Town and Kotor Bay below and will receive their next clue.


(https://i.imgur.com/6ZShdRX.jpg)
https://www.youtube.com/v/e6BDs2WsMDU

In Quick fly down, teams will have to make their way by taxi to Paragliding Montenegro (12 €), approximately 30 minutes away in the town of Njegusi, 1360 meters above sea level. Once there, both team members will complete a tandem flight with a trained professional. Teams will paraglide over the sights of Kotor Bay and Old Town before landing at the Stadion pod Vrmcem in Kotor. The flight down is about only 10 minutes but only one team can take off at once, so there might be a wait at the take off runway if multiple teams bunched together opt for this detour.

(https://i.imgur.com/I6RpC72.jpg)
https://www.youtube.com/v/_l1vFtNLgZM

*Upon completion of the detour:

Clue: Travel by taxi to the city of Sveti Stefan (16 €) and drop your taxi off at the marked beach. Once there, follow the marked flags down the beach islet to the Aman Sveti Stefan, a 15th century fortress turned into a 80-acre coastal estate, and search it for the pit stop mat which is located at the Piazza (map below). The last team to arrive may be eliminated.

(https://i.imgur.com/RSR3faf.jpg)
(https://i.imgur.com/zCsxNUS.jpg)

**Transportation from the detour end points to the pitstop**
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(https://i.imgur.com/9mBdgqg.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:24:56 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #8 - BritishTARfan
[Western Scotland]

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(https://i.imgur.com/DtZOdMO.png)

Phil: This is Bahrain, an island nation rich in fossil fuels off of the coast of Saudi Arabia. Whilst only being a nation for 46 years this nation has retained many relics of the ancient Arab world…

(https://i.imgur.com/hBTsQjW.png)

…which can be found here at the Bahrain National Museum, This is where teams will start the next leg on this race around the world.

Phil: Nguyen & Wendy who won the last leg of the race will depart first at 7:34pm.

*Other Teams depart between 7:53pm and 9:42pm*

Clue: Fly to Glasgow, Scotland! Once you land, drive yourselves to Loch Achtriochtan in Glencoe, where you’ll find your next clue. You have $25 for this leg of the race

(https://i.imgur.com/53IjMCF.png)

(https://i.imgur.com/riamKo4.png)

Phil:Teams must now fly over 3000 miles to Glasgow, Scotland. When they land teams must drive themselves 80 miles to Loch Achtriochtan in the Scottish Highlands, where they’ll have to row out on a row boat to a buoy to get their next clue.

Flights:


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(https://i.imgur.com/xtv79IK.png)

(https://i.imgur.com/G2B8AVA.png)

Clue: Drive yourselves to the Glencoe Folk Museum, where you’ll find your next clue.

(https://i.imgur.com/PYajEvT.png)

Clue: Participate in a Scottish group dance called the Ceilidh, once you’ve mastered the steps, you’ll receive your next clue.

(https://i.imgur.com/2r4IAnY.png)

Phil: Teams must dress in traditional Scottish tartan kilts and skirts, and then, with the help from an instructor they’ll learn the Ceilidh, a Scottish group dance popular at weddings and large gatherings. Once the instructor is happy with their moves, they’ll receive their next clue. Also, teams will be required to wear their tartans for the rest of the leg.

Detour: Find That Whisky or Climb That Mountain

(https://i.imgur.com/YUDPLll.png)

(https://i.imgur.com/LOYnqHj.png)

Phil: In this Detour teams must drive to Fort William, which sits at the base of the UK’s tallest mountain, Ben Nevis. Scotch Whisky is what the the Scottish Highlands are famous for so in Find That Whisky teams must help in the production of the product. Teams will be given 20 unique number sequences which correspond to a whisky barrel. Teams must find each of the barrels and transport them to a lorry for shipment. Once each correct barrel is loaded, they’ll get their next clue. The Ben Nevis Race is an annual event which has participants run to the top of Ben Nevis, and then back down again. In Climb That Mountain, teams must now take part in a section of the race. Starting at the Ben Nevis Visitor Centre, they must complete the 3 mile steep run which will include surprises on the way, to get their next clue.


Clue: Drive yourselves to Achintree Farm at the foot of Ben Nevis.

(https://i.imgur.com/9zrUyFz.png)

Roadblock: Who Has a bit of Celt in them?

(https://i.imgur.com/gvFDYCo.png)

Phil: In this Roadblock one team member must throw spears at a target, which is a way the Celts would fight their enemies. They have to hit a target which is 25m away. Once they have thrown a good shot, the Celtic warrior will give them their next clue.

Clue: Drive Yourselves to the next Pit Stop, the Glenfinnan Viaduct. Note: You will need to park yourselves at the Glenfinnan Monument and then run approximately half a mile to the Pit Stop. The Last Team to arrive WILL be eliminated.

(https://i.imgur.com/pyDdpwD.png)

Phil: Teams must now drive themselves 17 miles to the Pit Stop, the Glenfinnan Viaduct, made famous by Harry Potter; this engineering wonder is where teams will find me, and the last team to arrive, will be eliminated from the race.

Maps:
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(https://i.imgur.com/OIY7z1m.png)
(https://i.imgur.com/fbgO6xK.png)
(https://i.imgur.com/ZS4r46w.png) (https://i.imgur.com/5J9YQQZ.png)
(https://i.imgur.com/DE2GTGq.png)(https://i.imgur.com/JjPug8e.png)
(https://i.imgur.com/xX9M2sJ.png)

Notes:
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- I Would expect this leg to take around 7 hours, so teams would be finishing around 6pm, making this a day time leg.
- Teams are given $25 as the whole leg is self drive including in Bahrain, so there is no need for teams to spend money so they're only given a small top up.
- I understand it seems the visit to Loch Achtriochtan seems almost pointless but this is to simply introduce the beauty of the area, get some cool drone shots, to set the scene for the leg of the race.
- The Surprise on the Mountain detour is teams would be pelted with balls, sprayed with water and have to go through a mud pool along the race. This isn't part of the traditional race however would add comedy to the challenge and hardens the already hard detour.
- The distance between the barrel warehouse and the lorry is around 20m, these barrels will be extremely heavy though.
- I wanted the Detour to be extremely challenging physically, running up a mountain or carrying heavy barrels are extremely physically taxing which in my opinion creates great TV.
- The spears task is to hold homage to the Celtic heritage which is held to high regard in the Highlands. Also the backdrop of the imminent Ben Nevis would be stunning.
- The Pitstop was placed at the Glenfinnan Viaduct because it's simply amazing, the backdrop of the mountains with that viaduct is a great place to finish a leg.
- Thank you for taking the time to read my leg :)
- Ceilidh Dance: https://www.youtube.com/watch?v=62sim5knB-s

[/size]
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:26:14 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #9 - NELs
[Isla Mujeres, Mexico]

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(https://i.imgur.com/GHAYfgz.png)

This is Guatemala City.

(https://i.imgur.com/LeuzepI.png)

In Guatemala City is the Iglesia La Merced, a baroque church built in the 18th century, the nth Pit Stop in a race around the world!

(https://i.imgur.com/9rmnV8D.png)

Teams must now fly to Mérida, Yucatán, once there teams will pick up cars to drive themselves for the leg.

(https://i.imgur.com/mPuhDoW.png)

Teams must now drive themselves to Chichen Itza, one of the seven wonders of the world. Teams will pick up their next clue at the famous El Castillo, the most recognizable monument in Chichen Itza.

(https://i.imgur.com/ar5t8im.png)

(https://i.imgur.com/KmOdwR2.png)

Teams are making their way to the Isla Mujeres. To get there teams will have to board a ferry near a ferry station in Cancún. Once teams are in Isla Mujeres they will find Golf Carts to use for the rest of the leg

(https://i.imgur.com/a9GKNtR.png)

Teams are now making their way to the Isla Mujeres sign, where teams will pick up their next clue.

A detour is a choice between two tasks each with their own pros and cons. In this detour teams will choose between Margarita or Mercado

(https://i.imgur.com/nyHuZOv.png)

In Margarita, teams will make their way to Mayan Beach Club Restaurant and Tequileria, once there teams will learn and make three traditional Mexican drinks: The margarita, michelada, and paloma. Once each team member has made one of each they will get their next clue.

(https://i.imgur.com/RXq0izc.png)

In Mercado, teams will go to Playa Norte and set up a sombrero selling movable station. Teams will have to sell traditional Mexican sombreros until they've made 150 Mexican pesos, about 7 US dollars. Once teams have sold their sombreros, they will receive their next clue.

(https://i.imgur.com/xCrezDc.png)

Teams are now making their way to Monumento Tiburon Ballena, where teams wil get their next clue. However teams will encounter a Yield here. Any team can choose to Yield another team to force them to stop racing for a predetermined amount of time.

(https://i.imgur.com/uru7sPr.png)

(https://i.imgur.com/64bNPS2.png)

Teams are now making their way to Garrafon Natural Reef Park, once there both team members will have to take the Zip-line at the park to get their next clue.

(https://i.imgur.com/3jLNAPq.png)

A Roadblock is a task only one person of team may perform. In this Roadblock, the chosen team member will don scuba gear and board a boat to take them to MUSA, an underwater art exhibit. Once at the site of the exhibit, the chosen team member must dive into the water and look for Anthropocene, a sculpture of a Volkswagen Beetle. Once the team member gets the clue they will go back to shore, on the boat they traveled in to meet up with their partner. Once team member are reunited, teams can open up the clue.

(https://i.imgur.com/wUyjE4V.png)

Teams must now make their way on foot to their next Pit Stop, Punta Sur. Punta Sur offers a great view of the Caribbean sea, and is the easternmost point in Mexico, the last team to check in may be eliminated.

During the Pit Stop...

(https://i.imgur.com/YIeSeH5.png)

During the Pit Stop teams went to Tortugranja, a place where baby turtles are raised before going out to the sea. Each team helped release five turtles who are healthy and ready enough to go out to sea.

Flight Info

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(https://i.imgur.com/spdOKXr.png)

Maps

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Mérida to Isla Mujeres map

(https://i.imgur.com/TKBYti1.png)

Note: the following two maps contain a location not featured in the leg Storms 6255, that was the nearest place on Google Maps I could find to the Isla Mujeres Sign.

Detour A map

(https://i.imgur.com/5dfYjhq.png)

Detour B map

(https://i.imgur.com/PaklUUA.png)

Notes

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First of all, I tried to differentiate this leg from TAR 3 Leg 2, the only thing similar is where the leg takes place

I've always wanted Mayan ruins to be visited on the American version of the show, and I'm surprised they haven't gone to Chicken Pizza Chichen Itza yet. I thought it would be a great location for the show to visit.

The first Detour task is basically just making popular Mexican beach drinks. Margaritas are a well known Mexican drink.

The second Detour option is based on the many things people make money on Mexican beaches, by walking around the beach and selling stuff.

The Roadblock is a cool location I looked up about Isla Mujeres. An underwater art museum would be an amazing place the show can visit, and I tied it with a beach activity, scuba diving. Seriously, the location is amazing, look up MUSA Isla Mujeres for more cool art pieces underwater.

Punta Sur is a great location for the Pit Stop, it fits the beach theme by having it be a lookout. It is also the easternmost point of Mexico, so that's a plus.

The Tortugranja place teams visited during the Pit Stop is inspired by TAR 17 Leg 3's Pit Stop where teams helped out at the Ghanaian school. Instead of teams helping out with the Ghanaian school, teams help out with the turtles.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:28:04 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #10 - betheactress
[Bergen, Norway]

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(https://i.imgur.com/i8kOZWE.png)

This is Bangkok, Thailand. The capital of Thailand, the city began as a small trading post in the 15th century. Nowadays the city is filled with old majestic temples and shrines contrasted with a bustling glitzy metropolis that serves as a center for trade in Southeast Asia.

(https://i.imgur.com/lV7YsUI.png)

Showing off this stark contrast is Lumphini Park. This 150 acre park offers a natural environment to escape the bustle of the city, with public spaces, trees and playgrounds. The park even boasts an artificial lake where visitors can go on the water with boats. This was the 6th Pit Stop in a race around the world!

(https://i.imgur.com/NbT8Nbu.png)

Eric & Pam, who were the first to arrive at the end of the last leg, will depart first at 6:07PM.

(https://i.imgur.com/KyIm8jU.png)

Pam: Fly to Bergen, Norway.

(https://i.imgur.com/DlI2JaG.png)

Teams must now fly over 5,500 miles from the scorching Thai capital to the crisp city of Bergen, Norway. Founded by King Olav as the green meadow among the mountains, the city sits on the Atlantic ocean and serves as the gateway to Norway's picturesque fjords. It is a part of Norway's green initiative, where they strive to ensure tourism can prosper without hindering the natural environment.

(https://i.imgur.com/3vfbyZi.png)
Since production stopped at approx. 8pm the previous day, this is Phil and associated production staff's flight to get a head start on the leg by getting in the night before.

(https://i.imgur.com/EjQUixZ.png)
The rest of the production as well as remaining teams will take this flight, arriving into Bergen at 10:00AM.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/b6k6GOL.png)

(https://i.imgur.com/ELYfgB1.png)

When teams land in Bergen, they'll need to travel by taxi to the center of the city and find the Byrggen. Even prior to the Viking Age, woodcrafting had become an elegant and sophisticated art form. Even through the renaissance, Norwegian farm culture remained strong, and with the ready availability of wood, vernacular architecture persisted. Even with modern technology Norway still uses wood to build major buildings, which is why the Byrggen is a UNESCO World Heritage site. Teams will need to search the complex for a slanted staircase where they will find their next clue. Teams have $240 for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/ylaISSj.png)

(https://i.imgur.com/3BnMmKI.png)

(https://i.imgur.com/zMXYEc0.gif)

Teams are now going to embark on their journey to the fjords. They must now travel 100 miles by train to the charming village of Fläm. Located at the head of the Aurlandsfjord branch of the huge Sognefjord, the city has a small population of 350, but welcomes over half a million visitors per year. Teams will have to make their way a quarter of the mile to Bergen station and buy train tickets which will take teams to Myrdal where they will then transfer to the Flämsbana, which is regarded as one of the most scenic and most steepest train rides in the world.

(https://i.imgur.com/pLs59AM.png)
Phil will be on the earlier train, while most teams will likely be on the 11:57AM train unless their taxi gets super lost. Trains cost 708 NOK.

(https://i.imgur.com/m5JBw4X.png)

(https://i.imgur.com/tb8VYLn.png)
At one of the scheduled stops of the Flämsbana, the conductor stops the train at the Kjosfossen waterfall. While teams were under no obligation to get off the train to look, those who do will see a message written on the platform...

"MAKE YOUR WAY TO THE HARBOR TO FIND A MARKED BOAT FOR INSTRUCTIONS ON HOW TO CLAIM THE FAST FORWARD"

(https://i.imgur.com/RcOjpd9.png)

(https://i.imgur.com/TwmHrKu.png)

(https://i.imgur.com/BPut9s3.png)

(https://i.imgur.com/RYrrJXF.png)

The Fast Forward is task that, when completed, a team can use to skip all remaining tasks and go directly to the Pit Stop. For those willing to take in the sights of Norway, they received special instructions to go to the harbor in Fläm for information on how to claim this leg's Fast Forward.

To claim this Fast Forward, teams must take the marked electric motor boat with a map into the Aurlandsfjord. They will need to dock their boat at a marked red boathouse on the left side of the fjord. Once there, they merely need to hike to the Stigen Gard guesthouse. This guesthouse is a popular destination for hiking enthusiasts among the world because it is only accessible by hiking from the boathouse, as no roads lead up there. It is so popular that there is rumored to be a two-year waitlist to get up there. When the team completes the strenuous hike uphill through tunnels and mountainous terrain, they will be rewarded with not only stunning views of the trifjord intersection but with the Fast Forward award. Upon claiming the Fast Forward, they will be taken by helicopter over the fjord to the Pit Stop at Brævasshytta cafe near the Bøyabreen glacier.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/Xaw8nqT.png)

(https://i.imgur.com/Jr73tfI.png)

"Find the smallest stave church in Europe"

Teams who opt to not go for the Fast Forward must drive 8 miles to the small village of Undredal. Prior to 1988 the village was only accessibly by boat, but now it's connected to the main road via newly constructed tunnels. The village has a population of 100 people, and is home to approximately 500 goats. Teams will then need to find the smallest stave church in Europe, which is only 12 x 4 meters and only holds 40 seats. This is where team's next clue awaits.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this detour teams must choose between two tasks commonly associated with Undredal's goat population. Their choice, Cheese Bowl or Goat Stroll.

(https://i.imgur.com/LLRKfxi.png)

Norwegians are famous for never wasting resources. Thus, when cheesemakers in Norway were left with extra whey remaining after the cheese is removed from the milk, they decided to get resourceful. Realizing that the whey has tons of lactose and proteins, they continued to boil it with added cream or milk until those proteins caramalized. Then they created brown cheese called brunost, enjoyed by Norwegians daily. In Cheese Bowl, teams must help local Undredal cheesemakers finish the cheese. When the cheesemakers decide the cheese has cooled, teams will cast the cheese into a dozen 50g molds, and then wrap the cheese and label it for consumption. Teams will have to cast again if their original batch can't sufficiently fill all the casts, as the casts can hold up to 75g of cheese. Once approved, teams will then need to deliver the cheese to the local market to receive their next clue.

(https://i.imgur.com/G4NZMX3.png)

With a 5:1 goat to people ratio in Undredal, goats are the focus of the village. In the winter months, the goats all hunker in the local farms low in the valley for warmth. When summer rolls around, goat farmers migrate their goats from the summer farms locally to the winter farms higher up the mountains. In Goat Stroll, teams must take charge of three baby goats as they make their first migration to a goat farm higher up in the mountains. When teams complete the 1km hike and deliver their goats, they will receive their next clue from the farmer.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/qHM4BNx.png)

(https://i.imgur.com/9qqijUl.png)

Teams must now drive themselves 20 miles to Aurlandsvangen via the Lærdan tunnel and find the Stegastein Viewpoint. Jetting out 30 meters from the mountainside and standing 650 meters tall, the lookout offers stunning views of the Fjord. Teams will find their next clue at the observation deck.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/uczXusZ.png)

(https://i.imgur.com/DcAP0wP.png)

Teams will now drive an hour, crossing the Sognefjord into Sogndal via ferry and find the town of Fjærland. Sitting at the end Fjærlandsfjorden, the town serves as a starting point for glacier hikes to the Bøyabreen and Supphellebreen glaciers. When they arrive and find parking, they must make their way to the quay and find a book stall. Next to it will be a table with boxes disguised as books. Inside this box will be their next clue, as well as a second hand book.

(https://i.imgur.com/uTd6pEq.png)

"Who wants to find a good book?"

A roadblock is a task that only one person may perform.
(https://i.imgur.com/k9Vk7Ej.png)

(https://i.imgur.com/VqTHVOO.png)

(https://i.imgur.com/uWtSl3k.png)

Fjærland is Norway's famous book town. Scattered over the town are small secondhand book stalls. Some are built out of old sheds, some in pig farms and some on the side of roads. Visitors from all over the globe come and bring their own books that they trade out for one of the books in the shop. In this roadblock, the person performing it will take their starting book, and searching through 5 book stalls for a matching book. Then following the pattern (book to the left, book to the right, 2 books to the left, 2 books to the right) teams will grab the corresponding book and then find that match. When teams find the final match, they'll find it is in fact another box disguised as a book and that it holds their next clue.

(https://i.imgur.com/yj2quJz.png)

(https://i.imgur.com/AuVPOId.png)

(https://i.imgur.com/rQVliaQ.png)

Teams must now drive up into the mountains to the Brævasshytta Café. Located at the edge of the Bøyabreen glacier, it holds panoramic views of the surrounding glacier and mountain landscape. In order for teams to check in, they'll need to rock climb 50 feet to the Pit Stop to find Phil and check-in. The last team to check-in here, may be eliminated.

Producer notes:
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-Teams will have done customs in Oslo, so they won’t have to do that in Bergen, meaning they can likely make the 11.57am train, even with going to Byrggen first.
-The total driving time once teams get to Fläm is roughly 2 and a half hours. The leg is intended to take place in June and that latitude the sunset is at 11pm!
-There are petrol stations in Aurlandsvangen as well as Sogndal.
-I chose to utilize a hidden Fast Forward because I feel that if Fast Forwards are gonna be as rare as they are nowadays, then teams should have to work for it! And by work for it, get off the train at a scheduled stop and take in your surroundings  :)x
-The Fast Forward takes about 2 hours to hike up, but then the helicopter ride should ensure that they get to the Pit Stop first, but not too majorly ahead of everyone. They will also be provided with a ladder to climb to bypass the rock climbing.
-Fun fact is I went on a fjord tour a few years back and only knew the place as "bed and breakfast only accessible by hiking that mountain and it has a 2 year waitlist" but I really wanted to properly include it in my presentation so I had to fill out the contact form on their website to get it and luckily for me they responded with their website! https://stigengard.no/
-Another fun fact, guess which 3 images I took myself  :2hearts:
-In Cheese Bowl, they will have the brunost ready to be cast so teams aren't there waiting.
-In Goat Stroll, the farm is seen in the Undredal image in the upper lefthand side.
-The ferry is very common and has one departing every 12 minutes, and costs 100 NOK per car.
-Production assistants would ensure the books are correct in the event passersby interfere.
-Book box if you don't know is a book that looks like a book but when opened is a box that can contain stuff. It is similar to this (https://i.imgur.com/F8COLp1.jpg).
-The rock climb at the pit stop has 3 belayers so 3 teams can go at once. They have to wait for their partner to finish before continuing.
-wikipedia leg is here (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge)

Maps
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(https://i.imgur.com/UqEFTvq.png)
(https://i.imgur.com/ltuAUsD.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:32:16 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #11 - elthemagnifico
[Nias Island, Indonesia]

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(https://i.imgur.com/sCbLXuA.jpg)

Phil: As the capital city of North Sumatra, and bordered by Malacca strait , Medan has been the economy center in North Sumatra, while emerging as the biggest city outside Java Island, and the third biggest city in Indonesia, after Jakarta, and Surabaya. multietnicity also helps Medan to become one interesting city with high diversity of ethnicities and religions.

(https://i.imgur.com/4EkRPGx.jpg)

 Phil: And in this mansion, Tjong A Fie Mansion, the house used to live by one of the biggest businessman of 19th and 20th century in Sumatra, and Indonesia, Tjong A Fie, that helped Medan into one of the biggest business city in Indonesia, 5 teams will start their next leg of the amazing race

Departure time:
Honey Lemon & Gogo 18:26 PM
 Kim & Ron 18:32 PM
 Korra & Asami 18:43 PM
 Martin & Diana18:50 PM
 Rick & Morty 19:09 PM

(https://i.imgur.com/SfXfzEd.jpg)

(https://i.imgur.com/nQdBO4k.jpg)

Fly to Nias Island. Once you arrive at Binaka Airport, find your marked car around the airport's parking lot for the next clue. you have 20$ for this leg.

Phil: As part of North Sumatra, NIas Island offers distinctive rich cultures and landmarks, which base around meghalithics, cultural practices, especially in law and fighting, and their hierarchical warrior society. their beaches also offers magnificent stuffs, and even declared as one of the best surf spot in the world. Teams now fly 184 miles to the island of Nias   

(https://i.imgur.com/EVBy7hG.jpg)

Phil: once they touchdown at Binaka Airport, they will find the marked car outside the airport, and their next clue.

(https://i.imgur.com/MvzKvMC.png)

(https://i.imgur.com/50RmRdi.png)


 Phil: All teams now fly on the same flight on the next day, 184 miles to Nias Island

(https://i.imgur.com/dMyO3fw.jpg)

 Using this backside of this Indonesian money, drive yourself to the next clue

Phil: Teams now have to figure out, that this backside of 1992 version of Rp 1000,00 paper money, included on the clue, will guide them to their next clue on Bawomataluo Village, a heritage village located on South Nias. As one of the biggest village in Nias, this village is well-known for as the center of cultural village in Nias, and Jumping Stone sport spot, which was included in the backside of 1992 version of Rp1000,00 paper.

(https://i.imgur.com/3l4ih88.jpg)

(https://i.imgur.com/h8aKGKb.jpg)

Phil: Once they figure out the location, they will drive themselves to the Bawomataluo village, which their next clue lays below the entrance stairs to the village

maps
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(https://i.imgur.com/M7KH1rH.png)


(https://i.imgur.com/70upVkw.jpg)

 This Detour gives teams the opportunity to experience the Nias cultures that has been practiced for centuries, especially in this village, here in Bawomataluo Village.

(https://i.imgur.com/dlioSTZ.jpg)

Phil: Men in Nias has been doing this in centuries. Not only to prove that they were ready to be the warriors and get to war, but also to prove their manly, so they were worth to marry their wife. Now as it progresses, it becomes as a traditional sport and as a main attraction on this village. now teams will try their worth in the race by jumping the stone or well known here as Fahombo

(https://i.imgur.com/AFDYAnw.jpg)

After wearing Nias' traditional costume, and safety gears, each team member must jump through three levels of stone (1.5 m, 1.65 m, and 1.75 m) without touching the stone. after they pass all the levels, they would see the next clue from the local. This task seems simple and fast, but it requires good techniques to leap such high stone, and teams that don't implement the techniques right, could stuck their foot to their misery
 
notes:
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the videos: https://www.youtube.com/watch?v=IEs3Kx8-d48 (https://www.youtube.com/watch?v=IEs3Kx8-d48)

- team will release their shoes and wearing safety gears such as kneepads, elbowpads, and helmet.
- the backside of each stone will be put mattress for additional safety. one of the local will also stand beside the stone to supervise the jump.
- the stone will be made synthetically, made from some kind of foam, so if they get hit or stuck, they dont get hurt that much
- they can only pass to the next level if all of the member of the teams jump through the stone. if one pass the stone, but the other don't, only the failed one will have to try again until they pass through, and go to the next level
- team(s) will take turn. if one of the member team fail to jump, they must wait another team(s) to jump until it goes back to their turn.
- the thickness of each stone is 40 cm. the 'trampolin' stone will have height of 15 cm and distance 30 cm from the stone.
- team(s) can actually ask the jumpers to demonstrate the technique of the jump, and help them practice the jump
- these levels are created to relive the experience of Niassan men practicing and conquering lesser height stone before conquering the real one (2 - 2.2 m stone)
- the stones(1,5m stone, 1,65m stone, and 1,75 stone) will be put parallel
- the total time ideally will take 4-6 minutes, depends on how many teams on this detour, and depends on if the teams spend times to practice the jumps, not including error(s) and trial(s)


(https://i.imgur.com/iKZIcM3.jpg)

Phil: This ceremony, Famadaya Harimao, used to be a ceremony to release their sins and their misfortunes, by parading the palanquin of statue around the village and eventually breaking and throwing them on nearest river, and this tradition would be performed every seven or fourteen years. As the Christian missonaries came to Nias, this purpose of the tradition was slowly vanished. This tradition is still performed as a attraction on some occasion as a part of revitalizing Nias' traditions.

(https://i.imgur.com/8XT8ve7.jpg)

This task requires team to assemble a palanquin, and put a statue of Harimao on top of it, as example given, using provided materials. Once the local satisfy with their work, they will parade the palanquin of the statue 100 m, before receiving their next clue from the leader. this task seems complex with the palanquin assembling, but team with good eyes and hands, could parade their way to their winning.
 
notes
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the video:

https://www.youtube.com/watch?v=drPODN7PpBU&t

- example of the palenquin is in the video
- their nailworks won't count
- the plank is already stitched and glued with some kind of janur (the hairs on the side of the plank)
- the base poles will be no more than 2.5 m
- the task could take 35-50 minutes depends on teams' skill in assembling, not including error(s) and trial(s)


(https://i.imgur.com/dTNZiyZ.jpg)

(https://i.imgur.com/rMqJprx.jpg)

Drive your way to Sirombu Beach to see the next clue

maps:
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(https://i.imgur.com/E5N52eF.png)


(https://i.imgur.com/NXDXwDW.jpg)

 Phil: This task gives teams opportunity to practice salutation of Nias' Silat or Sile Ono Niha. this type of Silat focuses on human's points as their attacking target. after parcticing their salutation movement, they will perform it to the master. once they perform their salutation flawlessly, they will see their next clue, if not, they will have to try again.

videos and notes:
Show content
https://www.youtube.com/watch?v=7bGbyOFO3SM

- the movements that teams require to learn and perform: 4:46 - 5:31
- the practice will takes around 25-40 minutes, depends on the team, while the task itself could take 1-2 minutes, not including error(s) and trial(s)


(https://i.imgur.com/lnbZiIw.jpg)

 Roadblock: Who wants to survive and get out?

Phil: In 2004, on the boxing day, a big tsunami slammed parts of Sumatra, and Nias was no exception. With thousands died on the process, many survived locals slandered and trapped on the islands and begged to get helped by trying creating signal distress to notice the rescuers. nowadays, after progressingly recovered from on of the biggest tsunami in history, this distress signal creation is still essential to practice, especially when they face unfortunate stuffs, in this island region

(https://i.imgur.com/hpjCLDO.jpg)

Phil: This roadblock requires one of the member of team to locate the harbor to the marked speedboat, then they will be transported 25 mins or 7 miles to the mysterious island located in Hinako Island. once there, they must assemble a SOS signals using provided materials (palm leaves, branches, and stones). They will have to use 30 palm leaves, 30 branches, and 30 stones in total, and each letter must contain all of the materials equally. Once they fulfilled the requirement and their work is apporved by the guide, they will be picked up with 4wd to the field 10 minutes away from the locatiom, where they will flying 4 miles to Asu Island. while on 12.000 feet, they will be tandem skydiving with the instructor to Asu Island, to reunite with their teammate, and receive the next clue

notes and maps:
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Sirombu beach to the harbour

(https://i.imgur.com/uw0KQ2K.png)

Sirombu to Hinako

(https://i.imgur.com/motBFkF.png)

Hinako to Asu Island

(https://i.imgur.com/M8ZKz6v.png)

- the other team will go directly to the Asu Island by speedboat from the beach, which takes 30 minutes or 10 miles from Sirombu Beach

(https://i.imgur.com/I5vKPdQ.png)

- each letter will have 10 palm leaves, 10 branches, and 10 stones
- 5 small helicopters (capacity of 4 passengers) will be waiting in the field
- this task will probably take 30-45 minutes, not including error(s) and trial(s)
- other rb performer will have to wait for the helicopter in Asu Isaland, if it is still there, to clear completely before they are ready to take off to Asu Island


(https://i.imgur.com/TjVQtu5.jpg)

 Travel by foot to the pit stop, Puri Asu Resort. Warning the last team who checked in here will be eliminated!

(https://i.imgur.com/S2HQALc.jpg)

Phil: This beautiful Island, Asu Island, parts of Hinoko Island, offers scenery landscape, and has been one of the main attraction in Nias. Here, this resort inside the island, will be the pit stop of the leg of the race. The last team who checked in here, will be eliminated


map:
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(https://i.imgur.com/GZWBnKU.png)

- the marked red = RB landing + other team member(s) wait for the RB performer


Additional Notes:
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1. I decide to have Nias leg for this round, since i actually want to have a Nias leg for the long time, and i think it is interesting to see Nias cultures on the amazing race
2. this is also for the redemption sake, since i was eliminated in the hometown leg on the last DC :funny:
3. for the money crypt clue, the locals will recognize the backside of the money quickly since the famous spot for jumping stone in Nias is on Bawomataluo village and the picture of the backside of the money is based on exact location
4. detour map

(https://i.imgur.com/AOGNptZ.jpg)

5. i decide to put  the detour tasks close to each other so the team can easily switch the task without wasting so much time, since the both detour tasks are difficult on each own, ala TAR 24 Malaysian 2 leg
6. A pretty long drive to some locations will gonna be fun :funny:
7. 20$ is for just additional money + money saving for the next leg onwards, since this leg is a self driving leg, until the RB


Post edited to reinstate images that became broken links. This design has not otherwise been edited.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:34:35 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #12 - Jimmer
[Tarawa, Kiribati]

Show content
(https://i.imgur.com/6ayHGPi.png)

Phil: This is Singapore! Situated on an island, it is one of the world's major commercial hubs and has a highly globalized and diversified economy. On the island you will find...

(https://i.imgur.com/yCc9GGR.jpg)

Gardens By the Bay! This nature park was part of an effort to transform Singapore into a City in a Garden by promoting the greenery and flora of the city. It is home to Supertree Grove, which uses solar cells to transform sunlight into energy. It also served as the start of the 3rd Leg in a Race around the world!

The 9 teams remaining have stopped for a mandatory rest period and have no idea what is in store for them! Will Brook & Claire be able to continue their hot streak after winning the first two legs, and what can Amani & Marcus do to pull themselves out of last place?

Brook & Claire, who were the first team to arrive at 1:24 PM, will depart at 1:24 AM.

(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/GWlmgIK.jpg)

(https://i.imgur.com/U2SruNj.png)

(https://i.imgur.com/r9DqGlf.png)

(https://i.imgur.com/viwCDwZ.png)

(https://i.imgur.com/iGhqdPs.png)

(https://i.imgur.com/m7TwbLh.png)

Route Info: Fly to South Tarawa, Kiribati!

Phil: All teams will now be flying to the island of Tarawa in Kiribati. Kiribati is a nation in the Pacific Ocean comprising of 32 atolls. Teams will be flying to the largest and most populated atoll of Tarawa, with over 50,000 people. As a nation on the front lines of climate change, many of the I-Kiribati people have been forced to the main island after their homes have been wiped away. With land in short supply and being threatened, the population density of this area is one fo the highest in the world, similar to the metropolises of Tokyo or Hong Kong.

(https://i.imgur.com/v7tsYYS.png)

Once they arrive, they must make their way to the village of Bairiki and find the maneaba near the national stadium. Maneabas are the heart of village life in Kiribati and serve as the center of a community. It is here where teams will find their next clue!

(https://i.imgur.com/cCJVQRM.png)

Because of limited availability of flights to Kiribati, all teams have been provided tickets on the same flight to Tarawa.

You have $102 for this leg of the race!

Flights are limited to Kiribati, even prior to Covid 19, so all teams will be on the following flight to Kiribati. With it being early in the Race, some production members will fly a few days earlier to set up the leg.

(https://i.imgur.com/NWoV0lw.png)
(https://i.imgur.com/AeTek4C.png)

The flight lands in the morning giving teams plenty of daylight to complete the leg. Production will ensure drivers are ready to pick teams up in a taxi, since there is lack of availability. $102 should be enough to cover the taxi to the airport in Singapore, and all expenses once in Kiribati.



(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/l57Zmlz.png)

(https://i.imgur.com/rpG777g.png)

Route Info: Participate in the dance of Kaimatoa!

Phil: The I-Kiribati people still hold on to their cultural traditions, and now teams will get to participate in one of them, the Kaimatoa dance. Literally meaning dance of strength, it requires dancers to outstretch their arms as a test of physical and emotional endurance. After being taught by a local, they must perform the dance to the satisfaction of the community to receive their next clue!

Here is the video of the dance they will be performing:

https://www.youtube.com/watch?v=TZ0j6kr4ZJ0
(Start at 13:36)

Teams do not have to be recite the words correctly and the dance is not difficult. The judging will be super relaxed as well. This is not a task to be technically correct. As long as teams have fun, enjoy it, and is somewhat correct they will receive their next clue. This task is meant to have teams experience the culture of Kiribati and it would be a shame to visit the country without having any cultural exposure. Therefore, it probably will only take teams 5-15 minutes. This task also sets up a metaphor for this leg of emotional resiliency.


(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/yb70lwg.png)

Route Info: Make your way to the New Zealand Memorial to U.S. Marines and Navy, in the village of Betio, where you will find your next clue!

(http://i.imgur.com/ovqFCUP.png)

Detour: Food For Today or Fight For Tomorrow!

(https://i.imgur.com/hi7vt5H.png)

(https://i.imgur.com/yFCs34e.png)

(https://i.imgur.com/sBBuPXY.png)

Phil: With being so remote, imports are infrequent in the country, so families have to rely on natural resources to catch their food. It is very common in the afternoons for families to go out and fish for food in the lagoon. In Food for Today teams will get to the opportunity to help families catch some food. They must wade out into the lagoon and using the provided nets and poles, they must catch 2 kilograms of fish before they can receive their next clue.

(https://i.imgur.com/8vfPI4h.png)

(https://i.imgur.com/cHrHc4j.png)

(https://i.imgur.com/pN5h8v2.png)

(https://i.imgur.com/NKpzSaO.png)

(https://i.imgur.com/cYWJU06.png)

Phil: Experts are saying the children of Kiribati might be the last generation to live in their home before being evacuated away from rising sea levels and climate change. However, many teenagers and climate activists are volunteering to help save their coastline and land from being destroyed. Mangroves have thin knotted roots that can protect the coast from being eroded away and also have the ability to grow in sand and salt water. In Fight for Tomorrow, teams get to help protect the coastline, one mangrove at a time. Teams must help plant 150 bunches of mangroves before they can receive their next clue!

For Fish for Today, teams will be guided by local experts to help them catch fish. They will be in areas where fish are abundant, so it will reduce the luck aspect of fishing.

Here is a good explainer on mangroves are important in Kiribati.
https://www.youtube.com/watch?v=1dUFC9mzOPk

For Food For Tomorrow, teams will have their own marked area where they have to plant their mangroves.

For both Detours, the amounts can be varied to ensure that it is balanced. The target time to complete this task would be around 30-60 minutes.


(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/y4K8v0Z.png)

Route Info: Make your way to Taiwan Park where you will find your next clue!

(http://i.imgur.com/Lexgau9.png)

Roadblock: Who wants to help protect people's homes?

(https://i.imgur.com/GC8HrSK.png)

(https://i.imgur.com/Dc7AVak.png)

(https://i.imgur.com/L5T98Gl.png)

(https://i.imgur.com/xkTJKFN.png)

Phil: With rising sea levels, people in Kiribati live in a perpetual state of construction and reconstruction to protect their homes and livelihoods. Locals often have to build and rebuild sea walls to protect their homes from high tide and tropical storms. In this Roadblock, one team member must help a local I-Kiribati collect 20 large rocks or pieces of coral and use them build a portion of a sea wall. Once they have built the sea wall to the satisfaction of the homeowner, they will receive their next clue.

This is a physical task to collect rocks and coral, but also requires one team members ingenuity to use the rocks they collect to build a sea wall where all the rock pieces fit and are still sturdy. If they can't use the rocks to solve a puzzle, teams could be falling behind, and may require teams to collect different rocks or coral pieces to use. Production will ensure that there is plenty of rocks and coral pieces for all teams so they won't be scouring too far for them. Teams will building onto an already existing seawall in a marked area. Each team will have their own marked area to repair. This task should take around 45 minutes, obviously it being lower for fast team members, and longer for slow team members.

(http://i.imgur.com/fQ4F4nX.png)

(https://i.imgur.com/pNAmibE.png)

Route Info: Using the attached photo to make your way on foot to the Pit Stop! Warning, the last team to check in may be eliminated!

(https://i.imgur.com/AOopu1Z.png)

(https://i.imgur.com/tSUHuDx.png)

(https://i.imgur.com/oDdGOWo.png)

(https://i.imgur.com/RC5mOyj.png)

Phil: The Battle of Tarawa was fought right here in Kiribati during World War II and was the first American offensive in the central Pacific region. American soldiers were able to successfully wipe out the Japanese who occupied the island. Now several relics of this battle in World War II still remain here and have become playgrounds for local Kiribati children. It is now here at the Japanese 8 inch defense gun where teams will find the Pit Stop. The last team to check in here, may be eliminated!

The relics from World War II are difficult to identify by name, so providing a picture actually may be helpful to teams as opposed to names. However, because there are several similar looking ones, it might cause teams to become lost right before the Pit Stop. The clue to travel on foot hopefully gives an indication that it is nearby.

Overall judges I hope you liked my leg! I think it fits into the beach category that I was assigned since Kiribati is an island and the major tasks are water and beach related. I think this location will provide beautiful stunning views of the island and water all throughout the leg. It was difficult to find specific locations for each individual stop, but for the Detour and Roadblock they were both places near the water where they could complete the water/beach tasks. I think this leg showcases the people of Kiribati and the strong cultural and communal identity they have by showing a cultural tradition while also helping their lives and interacting directly with local. It also in tandem focuses on how their way of life is threatened and the ongoing fights they have to protect their land because of climate change, because Kiribati may not even exist in a few decades. I tried to intertwine the two throughout the leg. It also provides a quick little shoutout to the history buffs right at the end!

Below is a map of the leg:

(https://i.imgur.com/XJWHbSo.png)

As always, if you have any questions, let me know!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:36:18 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #13 - Stone
[Issyk Kul, Kyrgyzstan]

Show content

This is Segovia, Spain. This city on the Inner Plateau of Iberia was declared a UNESCO Heritage City for its multitude of historic buildings and architecture, including the last gothic cathedral built in Europe, the Catedral de Segovia, the Nth pitstop in a race around the world.

(https://i.imgur.com/31baiqs.png)

Teams depart between 4:17 am and 5:43 am.

Clue: Fly to Bishkek, Kyrgyzstan, the capital of the Land of Celestial Mountains. You have $87 for this leg of the race.

(https://i.imgur.com/4pkv2bq.png)

Teams may travel on one of two flights to Bishkek, departing from Madrid. The flights are scheduled to arrive within 25 minutes of each other, however, the flight that departs later, actually arrives first.

(https://i.imgur.com/O0KdeRp.png)

 Once they land, teams need to travel to Osh Bazaar and search the Kyyal (Kyrgyz goods section) for the marked “төшөк” stand (national bedding & fabrics) to sign up for one of two buses to Karakol departing later tonight. The first bus departs at 12:30 am and the second bus departs 30 minutes later. The bus trip takes approximately 6 hours.

(https://i.imgur.com/Yxf7reJ.png)

 Once teams arrive in Karakol, they need to make their way on foot or taxi 4 blocks to the Holy Trinity Church, the town’s most iconic landmark and considered one of the most beautiful and decorated Orthodox churches in the whole of Turkestan.

(https://i.imgur.com/lwOCMxd.png)

 Clue: Find the marked cars outside the church and drive yourselves 12 km into the mountains South of Karakol to Camp Karakol and retrieve your next clue from the Kyrgyz nomad woman. WARNING! Double U-Turn Ahead!

(https://i.imgur.com/Lhppj9P.png)

 Detour: Kyrgyzstan is a nation built on its heritage as pastoral nomadic people, with most citizens continuing to practice nomadic pastoralism well into the 20th Century. Even cosmopolitan Kyrgyz from the cities often return to a semi nomadic lifestyle in the summer months by coming into the mountains with their herds to live in bozui. Estimates indicate up to 40% of Kyrgyz people still practice some form of nomadic pastoralism today. In this detour, teams will have to choose between two practices of the nomadic Kyrgyz people from the mountain pastures. Kyrgyz healing or Kyrgyz building:

 Kyrgyz healing: In Kyrgyz healing, teams will have to make koumiss: a fermented, slightly alcoholic drink made from mare’s milk that was used by the nomads of Kyrgyzstan to treat a wide range of ailments. Summertime is koumiss season in Kyrgyzstan when nomad’s and their herds return to the jailoo’s (the high mountain pastures of the summer). Team members will have to choose a woman and don some of her clothes. Guests who milk the mares need to wear the clothes of their main milker to allow the horse to get acquainted with their smell before it allows anyone new to milk them. Each team member must then milk a mare. Once the woman is satisfied each team member has gotten as much milk as their mare can produce this morning, follow her to the bozui (a Kyrgyz yurt) where the milk is fermented. (Horses produce very little milk at a time compared to cows, but produce much more frequently, with women milking the horse 5+ times a day). Use the Bishkek (the capital of Kyrgyzstan was named for the koumiss churning paddles, signifying the drink’s significance) to mix the mare’s milk. Once its been turned for a short time, fill up the wooden koumiss jug and place it on top of the bouzi to ferment for the day. Finally, each team member must drink a serving of completed koumiss from the traditional bowl/cup. Once complete, the woman will give them their next clue.

(https://i.imgur.com/LB9BWG3.png)

 Kyrgyz building: In Kyrgyz building, teams will have to construct a bozui. Bozui’s are the yurt’s of the Kyrgyz nomads. Teams will have to begin by selecting a pair of nomadic men to build the bozui with them. Teams will select an already errected khana on a bozui platform. The khana is a collapsible, lightwight lattice of wooden poles that form the skeleton of the bozui. Teams wil then have to tie the outer fabric to the khana with animal hair rope. Once the fabric is attached around the khana, teams will finish by placing the toono on the bozui, the roof or crown, and securing it with more rope. Once the bozui is fully constructed, teams will receive their next clue from the men who assisted them in construction. The men will not build the bozui for you, but will work with team's to secure the ropes.

(https://i.imgur.com/ABr45mt.png)

Clue: Drive yourselves a short distance up the mountain to Baza Karakol, or Karakol ski base. This was once a training center for Soviet Winter Olympians and now operates as a ski resort in winter months. Double U-Turn!

(https://i.imgur.com/HnCu4Rp.png)

Clue: Drive yourselves 27 km back through Karakol to Gorodskoy Plyazh, a beach on the shores of Issyk-Kul, one of the largest and deepest lakes in the world. Issyk-Kul translates to “warm lake” from Kyrgyz because despite being surrounded by snowcapped mountains, it never freezes. The lake was a stopover point along the Silk Road and many historians believe the lake was the origin point of the Black Death. In 2007, archeologists discovered remains of an advanced 2500-year-old metropolis that had been buried beneath the lake with research indicating the land around the lake may be one of the oldest cradles of civilization dating back up to 6,000 years.

(https://i.imgur.com/z9MwV53.png)

Roadblock: who has the skills of a champion?

(https://i.imgur.com/dEOO4Ak.png)

The World Nomadic Games are hosted every other year here on the shores of Issyk-Kul, the largest festival or event held in Kyrgyzstan, attracting thousands of nomadic athletes and spectators from 82 countries. Kyrgyzstan has also topped the medal table in each iteration of the games. In this roadblock, one team member must test their skill, strength, and intelligence to write their name in the Book of Champions that record's the game's event winners by competing in 3 events from the World Nomadic Games that have been the center of Kyrgyz past times and legends for millennia.

First, the team member must compete in Ordo, traditional Kyrgyz archery. The team member will have to hit a target from 30 meters with a wooden Kyrgyz bow. (Every 20 minutes that passes with the team member failing to hit a shot, they will move 5 meters closer).

Next, the team member will compete in Alysh, Kyrgyz belt wrestling. A statue depicting Alysh has been discovered and dated to be 6000 years old. The sport has been central to Kyrgyz folklore and legends since the origin of the Kyrgyz people. The team member will select a wrestler from their same sex and weight class. Then they will attempt to pull and pin the wrestler to the ground using their opponents’ belt while their opponent attempts to do the same.

Finally, the team member will compete in Togoz Korgool, a traditional intellectual game similar to mancala that is comparable to the roll chess has played in western society. The game was meant to develop strategic military thinking for Kyrgyz warriors. Once the team member can defeat the Kyrgyz student in a game of Togoz Korgool, they can write their name in the game’s Book of Champions and the student will give team’s their next clue.

(https://i.imgur.com/NL0m8nR.png)

Clue: Make your way to the pitstop, Jeti-Ögüz Rocks, or Seven Bulls Rocks. This rock formation of red sandstone cliffs is a national symbol of Kyrgyzstan and has been the source of countless Kyrgyz legends around their origin and how they came to be. The last team to check in here, may be eliminated.

(https://i.imgur.com/bD5bqjD.png)




Notes for judges

  • If you're a normal person, you probably know next to nothing about Kyrgyzstan. So first off, you're probably wondering if its safe/feasible for a TAR leg? Absolutely! The U.S. State Department has designated Kyrgyzstan as a level 1 travel advisory, their safest rating possible. A rating higher than many European countries like the UK or Belgium that TAR wouldn't hesitate to visit. Additionally, Karakol has a USAID center so the folks in city administration have already worked with U.S. organizations and would likely be welcome a visit by TAR.
  • Next, why Kyrgyzstan? A few days into the week, I actually had the leg planned for Cappadocia but ended up changing to Kyrgyzstan for a few reasons. 1. Perhaps no country in Asia or the world has been built around mountain life like Kyrgyzstan. 94% of the country is comprised of mountains, which the Kyrgyz people have come to develop their lives and lifestyles around for millennia. It's the perfect place to feature within this leg's theme, with the whole nation's history and culture revolving around life in the mountains. Plus it has never been visited on TAR US. 2. Travel writers and photo journalists describe it as one of their favorite countries they've ever visited for its uniqueness and stunning beauty, hence the name Land of Celestial Mountains. It is one of the best hidden gem destinations in the world. Even my photos in this leg are too small of scale to really do the Kyrgyz landscape so check out this link for you all to enjoy some of the most stunning landscapes in the world https://mymodernmet.com/albert-dros-kyrgyzstan-photos/ (https://mymodernmet.com/albert-dros-kyrgyzstan-photos/)
  • My reasons for choosing Osh Bazaar for the bus signups in Bishkek are twofold. 1. I'm a huge fan of any market when I travel to a new city or country and its the place I usually want to go first and often enjoy most. So naturally, I'd be interested in Bishkek's main market. 2. For logistics reasons, the Osh Bazaar is just a short walk to the Bishkek bus station. The Holy Trinity Church is also conveniently located near the Karakol bus station, making it clearly the best choice for the location where teams pickup their cars aside from being a symbol of the city.
  • The importance of the detour tasks to Kyrgyz mountain culture can't be understated. The process of making koumiss doesn't lend itself to industrial production so it remains a product for the nomads of the mountain to produce. Its the unofficial national drink of Kyrgyzstan and Turkic people, dates back at least 2500 years, and is used for treating a wide array of ailments and to boost the immune system. Kyrgyz and tourists alike come to mountains to reside in bozui and detox by drinking koumiss 5+ times/day in the fresh mountain air. As I mentioned, the capital of Kyrgyzstan is named for the koumiss churning paddle, showing its importance to Kyrgyz culture and life for centuries in the way Americans would revere a founding father. Additionally, the bouzi is how the Kyrgyz lived and traveled through the mountains for millennia and continue to do so today. The bozui yurt is even represented on the Kyrgyz flag.
  • Both sides of the detour have been highly balanced to both take a little over 30 minutes. According to National Geographic, a group of a few Kyrgyz nomads can build a bozui in around 30 minutes. The addition of the nomads to help teams build is meant to balance the task with koumiss making, similar to the raise the roof detour option in Ethiopia in S6. Koumiss making should also take around 30 minutes, between ~10 minutes for milking, as horses don't produce a lot of milk at once, ~10 minutes for mixing, as it does not need to be mixed, and ~10 minutes for filling the jugs, placing on the bozui roof to ferment, and drinking.
  • My inclusion of the double U-Turn is twofold. 1. I believe the koumiss making/drinking detour has the potential to be an iconic TAR task from teams milking horses (behind the backdrop of stunning mountain vistas) and drinking naturally carbonated, fermented, alcoholic horse milk. Therefore, I included the double U-Turn to force as many teams to do the task as possible. Second, I was concerned some judges may not consider the roadblock featuring the World Nomad Games beside Issyk-Kul to be featuring my landscape enough. So I included the visit to Baza Karakol to ensure I fully hit my quota and highlight the nation's Soviet history in a way the leg doesn't touch on otherwise. Baza Karakol is just a short distance up the same mountain from camp Karakol and could even be in walking distance, but due to elevation, best to drive. Side note, my leg doesn't take place in winter, just any photo of Baza Karakol from the summer time was poor quality or had obstructive water marks. In terms of other Soviet history in my leg, the church in Karakol often changed hands between the church and government during the Soviet era and the town of Karakol went through great effort to return it to its status as a highly decorated church revered in Turkestan.
  • The roadblock has been balanced to test a wide range of skills and disciplines, so the team member performing should be well rounded and preventing any teams from powering through it. By featuring 3 distinct Kyrgyz sports of the mountain nomads, we are testing 3 unique skills. It has been balanced in the same way sides of a detour might be balanced to test different skills. All 3 sports have integral roles in Kyrgyz history and culture. You can read more about Kyrgyzstan's World Nomad Games if you're interested here and see some great pictures http://worldnomadgames.com/en/ (http://worldnomadgames.com/en/). Mild potential trigger warning: some sports at the games involve what may be deemed animal cruelty such as horse wrestling and headless goat carcass polo. These sports haven't been featured in my leg for obvious reasons.
  • I envision this leg taking place with 7 or 8 teams left in the race. This further justifies my use of the double U-Turn, because its a pet peeve when the U-Turn is effectively a death sentence for a team towards the end of the race. It is also due to this pet peeve of mine that the Detour takes place before the Roadblock, which allows U-Turned teams to make up ground before the pit stop.
  • $87 for this leg covers the cost of:
  • $19, or 16 euro, the price of a taxi from Catedral de Segovia to Segovia Guiomar train station, according to taxifare.com
  • $60, the price of 2 train tickets from Segovia Guiomar to Madrid Barajas Airport, according to raileurope.com
  • $8, or 572 лв (Kyrgyz som), the price of a taxi from Manas International Airport in Bishkek to Osh Bazaar, according to Numbeo.com.
  • Final misc. notes: 1. Summertime sunrises in Kyrgyzstan are around 5:30 am, so this leg takes place in daylight, even the early morning tasks like flight & bus arrivals. 2. Issyk-Kul is the name of the province where all leg tasks take place once teams arrive in Karakol, hence naming the leg destination as Issyk-Kul. 3. If I haven't made it clear already, this leg takes place in the Kyrgyz summer. In winter the rugged mountains of the country make overland travel by vehicle very difficult if not impossible. Finally, I also upgraded my graphics this round, I hope you enjoy them!




Maps

Bishkek Airport -> Osh Bazaar -> Bus Station
(https://i.imgur.com/OnrvBFk.png)

Bishkek to Karakol bus ride
(https://i.imgur.com/MRb1PGb.png)

Leg once team's arrive in Karakol
(https://i.imgur.com/LdnfyTl.png)

Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:38:11 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #14 - Bookworm
[Lamu, Kenya]

Show content
(https://i.imgur.com/QzFtQOS.jpg)

Phil: Evening falls over Addis Ababa. The capital and largest city in Ethiopia, it is also known as the Capital of Africa, due to hosting the headquarters of several international organizations, such as the Organization of African Unity.

(https://i.imgur.com/JpH77ML.jpg)

Phil: And in the middle of this city, the Lion of Judah. A statue symbolizing African sovereignty and Emperor Haile Selassie, it is from this point that teams will begin the xth Leg of the Race.

Phil: Henry & Jed, who were inexplicably the first team to arrive, will depart at 6:25 pm.

Henry: Fly to Lamu Island, Kenya! Ah, the great tropics!
Jed: Kenya! Let's not collect any specimens this leg, ok? We'd be tried as poachers.
Henry: Oh, relax Jed! "You have 19 USD for this Leg of the Race." Maybe I can barter...


(https://i.imgur.com/rNU6HiO.jpg)

(https://i.imgur.com/fU11i0A.jpg)

(https://i.imgur.com/YmCVmFq.png)

Phil: Teams must now fly to Lamu, Kenya. Nestled on an eponymous island on the shores of the Indian Ocean, this small island experienced a Golden Age during the height of the Swahili Coast. Competing amongst giants such as Oman and Zanzibar, this town is the oldest Swahili settlement in East Africa and is today Kenya's oldest continually-habited town.

(https://i.imgur.com/cE2SKSN.png)

All teams depart between 6:25 and 8:00 pm and take the roughly half an hour drive to Bole International Airport. From there, they book passage to Lamu's Manda Airport.

(https://i.imgur.com/AjOxh81.png)

(https://i.imgur.com/2NE2zgp.png)

(https://i.imgur.com/FVe0ywY.png)

(https://i.imgur.com/deb0kzP.png)

Phil: All teams are now on one of two flights, via Nairobi, to Lamu, Kenya, set to arrive 5 minutes apart.

(https://i.imgur.com/fhLN4Uz.png)

(https://i.imgur.com/bILMWeO.jpg)

Phil: When teams arrive at Manda Airport, they must make their way on foot to the Manda Island Jetty. Once there, they must take one of the waiting speedboats across a small channel to Lamu's Museum Jetty. It is here that teams will find their next clue.

Detour: Donkey Routes or Trade Routes?

Phil: As a small island at a once-important crossroads, Lamu has a unique history regarding transportation. In this Detour, teams will get a chance to either help out the main mode of moving goods on the island, or experience the chaos of shipping goods on the once-prosperous Indian Ocean trade routes.


(https://i.imgur.com/Wnkx6yC.png)

Phil: Cars are hardly allowed on Lamu Island. Therefore, donkeys provide an incredible valuable service, comprising the labor necessary to move material across this historic town. These donkeys are so beloved on this island that an annual festival hosts a donkey race and a Donkey Sanctuary was established here to ensure these animals remain in good health. In Donkey Routes, teams must help fill three feed stations scattered along the ancient and winding streets of Lamu.

(https://i.imgur.com/I6MeTVv.jpg)

Phil: First, teams must make their way on foot to the Donkey Sanctuary, where they will be given three bags of donkey feed. Then, they will select two donkeys and harness them with the feed bags. Using whatever means of motivation they can, teams must guide these highly trained animals to traverse the streets of Lamu to locate three feed troughs. Teams are given a map, depicting the location of the troughs with an x, to aid them, but the donkeys' harnesses do not come with a leash, for donkeys often roam freely through Lamu.

(https://i.imgur.com/fUEDZjf.png)

Phil: While the distance and physical effort may not be great, the streets are narrow and confusing, and the donkeys, though accustomed to heavy burdens, may need some time to warm up to newcomers. When teams fill all three troughs and return to the Donkey Sanctuary with their donkeys, they will receive their next clue.

(https://i.imgur.com/cBQ1V3B.png)

Phil: The town of Lamu is a UNESCO World Heritage Site in recognition of the blending of cultures seen here that arose due to the cosmopolitan nature of the Swahili Coast. In Trade Routes, teams must now pay homage to this legacy of international trade by acting as merchants and unloading a dhow, the boat that made such travel possible, and taking inventory.

Phil: Teams must make their way on foot 250 yards to the Lamu Customs Jetty and select one of the awaiting dhows. Once there, teams must climb onboard and unload the ship's cargo, stored in crates, taking it to an awaiting table. Teams have to carry roughly 200 luxury items off the ship and sort them according to the area of origin- China, India, Arabia, or Africa. Each crate contains 5 to 10 items and weighs between 25 and 40 pounds. Once teams unloaded all the items, they would use the provided chalkboard to submit a guess featuring four numbers.


(https://i.imgur.com/4x0dy6X.png)

Phil: While the task might appear physically demanding, this Detour may come down to teams' counting skills more than anything else. Teams are provided the geographic classifications, but must do all lifting and counting on their own. Once all numbers were correct, they would receive their next clue.

"Travel by dhow to Peponi Beach in Shela Village."


(https://i.imgur.com/1ML4QlG.jpg)

(https://i.imgur.com/9q5jtqm.jpg)

Phil: Teams must now return to the Museum Jetty and board a dhow that will take them down the coast from historic Lamu to the quiet village of Shela. Teams will disembark off of Peponi Beach, and once they wade to shore, they'll find their next clue next to the historic hotel.

Roadblock: Who's cap-tivatingly artistic?


(https://i.imgur.com/11E2jxj.png)

Phil: The sun beats down on this coastal community year round, and to cope, workers often make their own hats out of whatever materials they can find. This spirit of inventiveness is celebrated in the Lamu Art Festival, and the Shela Hat Contest brings hundreds out to Peponi Beach once a year.

(https://i.imgur.com/c3DUVku.jpg)

Phil: In this Roadblock, one team member must use the provided materials- shells, pipes, paper, coral, plastic, and palm leaves- to create a wired hat of their own. These materials all commonly wash up on the beach, and the Hat Contest never fails to incorporate them as a form of artistic recycling.

Phil: The teams' only parameter is that they must reference Kenya's penchant for safari tourism by incorporating a marine animal- a dolphin, sea turtle, shark, seabird, or fish- into their hat's design. Multiple racers may choose the same animal. Once participating team members finish their masterpiece, they may strut down the beach to show off to the judging panel, comprised of local Kenyan artists. Once the three judges agree their hat's creativity and construction sufficiently celebrate the island, they'll give them their next clue.


"Make your way on foot to Shela Beach. Once there, find a marked coconut stand."

(https://i.imgur.com/AXG52ED.jpg)

(https://i.imgur.com/IkPIy7y.png)

Phil: Teams must now make their way on foot about 1000 feet to Shela Beach and find a marked coconut vendor. It is here that teams will find their next clue.

"Don't forget to hydrate!"

Phil: As Lamu acclimates to an increasing number of beach-going tourists, local craftsmen are using traditional methods and tools to turn a profit. Coconut juice is incredibly refreshing and is therefore highly sought after, and here in Lamu, there are coconuts aplenty.


https://www.youtube.com/v/riXjiYH3j5k

Phil: Teams must now follow this ongoing demonstration to make one cup of fresh coconut juice.

(https://i.imgur.com/N1yJy6D.jpg)

Phil: First, teams must gather two coconuts and use a machete to split each into halves. They must then grind each half of coconut on this local Mbuzi to produce fresh, grated coconut meat. Since only one person can sit on a Mbuzi at a time, team members must grate two halves each.

(https://i.imgur.com/dNSncXP.jpg)

Phil: Then, teams can take their grated coconut flakes and pour them into this Kifumbi, which is woven right here in Lamu. They will then pour two cups of water into the top of the Kifumbi and squeeze, producing fresh coconut milk. Once teams have squeezed out one cup of this beverage, they can take a sip and read their next clue.

"Make your way on foot to the next Pit Stop, the Fort of Shela!"


(https://i.imgur.com/eapJO1w.jpg)

Phil: As Lamu's wealth and prestige grew, it attracted pirates, seeking to ravage dhows and their luxury goods. In order to protect the inner harbor of Lamu town, the Fort of Shela was built on the eastern shore of the island.

(https://i.imgur.com/GbCnwcm.jpg)

Phil: A monument to Lamu's medieval maritime success, this enchanting fortress is the Pit Stop for this Leg of the Race. The last team to check in here may be eliminated.

(https://i.imgur.com/DdULpAw.png)
(https://i.imgur.com/jPhRsb3.png)

Judges! I hope you enjoyed this Leg and found some of your concerns from last round addressed!

I had never heard of Lamu before this past week, but I'm very glad I had the chance to design here. I wanted to showcase the island's culture and history, and believe this Leg does so.

(https://i.imgur.com/Jt9IovS.png)

(https://i.imgur.com/qORqA4B.png)

(https://i.imgur.com/Y6XMUU4.png)

I apologize for the incompleteness of the latter two maps, but they're still useful in approximating relative distances. One can walk from Lamu to Shela on the beach if the tide is right, which takes 42 minutes. I figured a dhow would be easier and take a quarter of the time. Furthermore, the map for Donkey Routes is a little tough to see, but blue worked better than any other color and I needed to use an aerial map in order to convey a feel for the streets and town.

Distances and times aren't calculated on google maps, but, using the scale, I was able to provide estimates for distances. As I had mentioned, it's about 1000 feet (333 yards ~ 320 meters) between Peponi Beach and Shela Beach, the location of the coconut stand, and about 2000 feet (666 yards ~ 640 meters) to the Pit Stop. Teams will take between 5-7 minutes to travel between the Roadblock and the ARI and 10-15 minutes to get to the Pit Stop. The island is small and all travel is very much feasible.

Teams have $19 for this Leg of the Race to cover the travel to Bole Int'l Airport (15-18 USD) and the 100 shillings to get from Manda Airport to Lamu (~1 USD). The dhows between Lamu and Shela will be covered by production.

I believe the Detour is fairly balanced. I did quick calculations for each:
Donkey Routes: 3 min to Sanctuary, 1400-1500 feet to all three troughs = 9-12 minutes, unloading the feed at each trough takes a total of 5-6 minutes, saddling & unsaddling donkeys at the Sanctuary should take roughly 15 minutes, and I added "donkey variance" to explain any reasonable expectations of teams' differences in donkey handling, which is about 10 to 25 minutes total. This brings the Detour time between 45 and 60 min.
Trade Routes: 4 min to Customs Jetty, each trip from the dhow to the dock and back should take roughly 1 minute, as the table is right on the pier. Divided by two people making trips, we're at 100 min of everyone takes 1 item per trip. But the items are (mostly replicas of) luxury goods, which are much lighter. In fact, some of the goods will be stored together in small crates. Therefore, I expect the time range to fall between 30 and 50 min, which most teams clustered around the 30-35 minute mark to unload. Teams will probably spend between 5 and 10 minutes counting, bringing the total Detour time between 40 and 64 minutes, with most teams in between.

I found the RB in a description of Lamu's Festival and couldn't pass it up. It seems like a fun challenge, which adds to the whole beach theme. The materials listed are those often used, with bones omitted for health and PG reasons. I added the marine life theme to hammer in the beach relationship, as well as tribute Kenya's safari culture, though Lamu is far from where the bulk of that tourism takes place. Nevertheless, it adds guidance and a tangible criterion for the judges. I expect this task to take between 35 and 60 minutes.

The coconut task fills out the Leg, brings in local craftsmanship, adds an air of beachiness, and gives teams a chance to have fun, I think. Placements may not be shuffled much, unless a team truly screws up or spills their milk (always a chance for that :)), but it gives them a taste of culture. The task should take between 20 and 30 minutes, unless a team has to restart or something.

Overall, with teams landing at 11:10 and 11:15, I expect teams to check in between 1:15 and 2:25 pm (boat to Lumu = 5 min, Detour 40-64 min, 10 minute dhow ride, 30-60 min RB, 5 minutes to ARI, 20-30 min coconut task, 10-15 minutes to the Pit Stop).

Before I address prior comments, I do want to mention that this week was rather chaotic; my 10-year-old computer broke without warning last Monday. I lost all designs, image editing software, etc. I bounced back to submit, but I lost all notes and graphics.

Gamer, I worked harder to ensure the tasks were better for tv. Donkeys, spills, and scenery all make for good tv (and maybe drama, too). I made sure that, in my opinion, craftsmanship tasks were more exciting than broom-making. The hats are creative and involve local interactions, and the teams should have fun with the coconut milk.

Pi, I worked to again hone in on the theme, showcasing not just Africa and the ocean, but where they intersect and how that's created the culture of the island.

Kami, I worked on details in my explanations, particularly with the Detours. Like you said, I used a delivery task, but I made it stand out- by involving animals, by involving local routines, etc. Plus, it's much more feasible than having teams be donkey jockeys or administer healthcare to them. I included a map for one Detour and made sure to mention a table and chalkboard for the other. I included a video to really give the judges an idea of what milking coconuts entails.

Thank you all for your feedback, and I hope you see the improvement.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:39:40 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #15 - Lemontail
[Constantine, Algeria]

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Leg 9: Ponta Delgada, Portugal → Constantine, Algeria

(https://i.postimg.cc/G2rLpGTP/ponta-delgada-azores.jpg)

This is Ponta Delgada, Portugal. The executive capital of Azores, an archipelagic region of Portugal located in northern Atlantic Ocean, on the island of São Miguel. This city is the largest city in Azores. This city was settled around 1450 and is famous for its monuments, old churches, scenery and history.

(https://i.postimg.cc/k5WM9fGX/Portas-p-delgada.jpg)

This is Portas da Cidade, a monument representing the gates of Ponta Delgada. This monument was built in the eighteenth century next to the old quay and was then transferred to the Gonçalo Velho Cabral Square during construction of the seaside Prince Henry Avenue. It is composed of three arches, with featuring in the middle the royal and the city’s coat of arms. This beautiful and historic monument now serves as the eighth Pit Stop of the race.

The first team to check in, models Sharon & Wilma, will depart at 7:30 am.
Father and daughter Karl & Natalia will depart at 7:56 am.
Dating hockey players Tex & Garrett will depart at 8:20 am.
Professional swimmers Dante & Matt will depart at 9:30 am.
Engaged couple Isaac & Francine will depart at 9:42 am.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to Constantine, Algeria

(https://i.postimg.cc/50M0FDTC/Route-Info-1.png)

Constantine is the third largest city in Algeria and is known for its scenery, with it being located atop several hills, ravines, canyons, and valleys thanks to its location in a plateau in Atlas Mountains. It is also often referred to as the "City of Bridges" due to the numerous picturesque bridges connecting the various hills, valleys, and ravines that the city is built on and around. It was also known as Cirta, a Roman settlement during ancient Roman times from the 1st century to 4th century.

Once there, make your way to Sidi M'Cid Bridge and find a marked clue box.

(https://i.postimg.cc/2Sm225Wc/Route-Info-2.png)

Sidi M’Cid Bridge is a historic bridge built in 1912 connecting two parts of the city separated by a deep ravine. It is famous for its picturesque views of the deep ravine and the cliffs that adorns the city scenery.

Active Route Info: Learn about, eat, and arrange names of Algerian dishes

(https://i.postimg.cc/SN9Rr6b4/Active-Route-Info-1.png)

Algeria is known for its variable cuisine, which can vary between different regions, which covers Mediterranean coasts, mountains, deserts, and forests.
In this Active Route Info, teams must eat five varieties of Algerian dishes, with each team member assigned the same five Algerian dishes, and also note the names in Arabic of each food noted on the rim of each plate. Each team member is assigned a table located on each end of the bridge, where they may eat the food. Their partner will get an assigned table on the other end of the bridge. Each end of the bridge contains the tables containing food, and the tables containing a paper for them to write the names of the food. This means that teams have to walk/run from an end of the bridge to the other end. Once they write the Arabic names correctly, they may receive their next clue from the stallholder.


Additional note:

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Each team member must taste the food every time they want to read the Arabic names, and the bite size must be reasonable, so no very small fly-sized bites. The plate sizes are small, to reduce food waste. Once done, they must eat the rest of the cuisine. If they are unsure, they can go walk/run back to try again. These Algerian dishes are: merguez (middle), couscous (bottom right), bourek (top left), rougag (bottom left), and garantita (top right).

(https://i.postimg.cc/RFdBZ0tN/Algerian-food.png)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by foot to Palais Ahmed Bey

(https://i.postimg.cc/wTW7bfyC/Route-Info-3.png)

Palais Ahmed Bey is a palace turned a museum located in the old town/medina of Constantine. This museum was formerly the palace during the Ottoman occupation of Algeria, and was built by the last Bey (governor) Ottoman of Constantine El Hadj Ahmed Bey between 1826 and 1835. This palace is the last example of Algerian Ottoman architecture built before the French occupation of Algeria beginning in 1837 and, at the same time, one of the largest and most prestigious palaces known in the world.

Once there, find a marker atop a door, where you will find a clue box.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who’s the marble of the team?

(https://i.postimg.cc/CM3vn7xV/Roadblock-1.png)

Palais Ahmed Bey contains one of the finest examples of Algerian Ottoman architecture, with the palace containing around 266 marble columns, supporting arches, and porticoes.  It also contains nearly 40,000 plastered mosaic tiles covering an area of approximately 1000 m². To accomplish this massive task during the construction, two Algerian master masons were designated for the management of the construction work.

In this Roadblock, a team member has to stack a pyramid made from marble cubes, imitating to a model. One thing is, that the marble cube has Arabic numerals and Berber alphabet printed on bottom of each cube. Participants must then alternate the Arabic and Berber alphabet on order of every visible stack, meaning the outer stacks would be where it is placed, then using a serving cart, move the cubes to a room for judging. Once judged as correct by checking the outermost stack of each stack, they may receive their next clue from the palace caretaker.


Additional note:

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This task requires a lot of detail and each participant is assigned a statue model to imitate with the marble pieces. All participants receive the same cubes, cut similarly. The marble cubes are colorful and cuboid in shape. The statues that participants must build are in a shape of a pyramid, with participants being assigned the same pyramid model. Arabic numeral cubes start as odd stack and Berber alphabet cubes as even stack. The cubes itself has multiple same numerals and alphabets to place on each stack, with each stack having unique numerals and alphabets, so on to the next one. This task should take at least a half an hour or more.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Djebel El Wahch Forest

(https://i.postimg.cc/cHYnpRyQ/Route-Info-4.png)

Djebel El Wahch Forest is a national forest located in the outskirts of Constantine. This forest showcases the almost untamed nature of Algeria available for the Constantine citizens to enjoy. Its name means Yearning Mount Forest, for which reasons are unknown, possibly related to its scenery or its history.

Once there, find a marked clue box.

Active Route Info: Carve Berber sentences from wood

(https://i.postimg.cc/66gTnHSz/Active-Route-Info-2.png)

Berber is one of national languages of Algeria, along with Arabic, and has been considered as the native language of Algeria since antiquity. They are spoken in five major dialects in many parts of Algeria, but mainly in Kabylia, in the Awras, and in the Algerian Sahara Desert. It was recognized by the Algerian government as a second national language in 2002.

In this Active Route Info, teams have to cut out the already-logged trunks from Atlas cedar (Cedrus atlantica), a cedar tree native to Atlas Mountains using a saw and other tools, and use it to carve five Berber sentences using wood carving tools. The fifth Berber sentence will lead teams to their next clue. Once the judge is satisfied with their efforts, they may proceed to their next clue using the fifth Berber sentence.

Additional note:

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The woods from Atlas cedar are also used for the production of timber. Teams will be provided a manual detailing Berber sentences they must craft. They are: “Constantine is the third largest city in Algeria”; “A secret for two, soon a secret for nobody.” (an Algerian proverb); “The People's Democratic Republic of Algeria”; “The Atlas Mountains in Algeria are divided into three sections: Tell Atlas, Saharan Atlas, and Aurès”; and “The Romans will be there outside Constantine and find your marked cars in the lot to drive to meet the Romans”. Teams make the sentence on a plain wood block by carving holes into it forming a depression representing a Berber letter. This task should take at least an hour or more.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Drive yourselves to Tiddis Ruins

(https://i.postimg.cc/j5zDgRPc/Route-Info-5.png)

Teams have to find parked (and marked) Dacia Sandero (the most popular car in Algeria last year) in the parking lot to drive themselves to Tiddis, an abandoned Roman city and now an archaeological site.

Once there, find a marked clue box.

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Place or Displace

Tiddis was a Roman city built in a plateau in a barren slope of a mountain that depended on Cirta (now Constantine). It is relatively well-preserved and could well be the most important from an archaeological perspective. The awkward terrain led to much of the city being built on terraces cut into the mountain. The Romans built ramps as well as stairs to connect the buildings and the streets.

(https://i.postimg.cc/TY2K0Mwj/Detour-1.png)

In Place, teams have to restore a section of a Roman-built road by carrying and placing Roman stone blocks lining the side of a road. One thing, is that the stone blocks must be sorted according to a Berber sentence that is noted on the bottom of each stone block and then translate Berber into Romanized Berber on a provided paper. Once done correctly according to a model presentation provided, they may receive their next clue from an archaeologist.

(https://i.postimg.cc/vZJ8ppQN/Detour-2.png)

In Displace, teams have to carry 20 Roman stone blocks, 10 for each team member, from the downhill of Tiddis to the uphill of Tiddis using a route noted on a map given to the teams. After this, teams also have to calculate the volume of each Roman stone block with a measuring tape. One thing, is that the calculations must be presented in Arabic numerals. If done correctly, they may receive their next clue from an archaeologist.

Additional note:

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Each Detour should take at least an hour or more.

In Place, the Berber sentence is “You should make a new bucket whilst you still have the old one.” (a Berber proverb), with each stone block representing each Berber word. The teams were provided the sentence at the model presentation, but they must remember it. They can go back to the model presentation to try again, if unsure. After this, teams translate the Berber sentence into Latin alphabet by writing the phonetic letters of Latin alphabet on a paper through the utterances of an archaeologist. If the Romanized sentence are similar enough to the actual Romanized sentence, it will be accepted.

In Displace, teams were provided Arabic numerals at a bulletin board at the bottom of the mountain. The bulletin board also explains about Arabic numerals concisely. They must remember it, but can go back to try again if unsure.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by foot to the Pit Stop at the slopes of a mountain nearby

(https://i.postimg.cc/QCfxwCtQ/Route-Info-6.png)

This nameless mountain is the mountain that Tiddis is located on. Tiddis is a historical Roman city, now abandoned, that depended on the former Roman city of Cirta, now Constantine, and is now an archaeological site. This beautiful mountainous area will now serve as the ninth Pit Stop of the race.

Teams must take a marked trail to an area in the slopes of the mountain.

The last team to check in here may be eliminated.

The outcome:

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Tex & Garrett, 1st place (3:19 PM, won a trip for two to Malta); Sharon & Wilma, 2nd place (3:44 PM); Dante & Matt, 3rd place (4:20 PM); Isaac & Francine, 4th place (4:38 PM); and Karl & Natalia, 5th place (non-elimination, 4:47 PM).


Notes:

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• I chose Constantine because the city shows how European Algeria is architecturally. I wanted to showcase the beauty of Algerian nature, too.
• Constantine is located on Atlas Mountains, so this fits the criteria.
• All teams stayed in Hotel Camões, just a few miles from the Pit Stop and 4 km from the airport.
• All teams departed the Pit Start on October 16, a Friday.
• All teams found and took the same flight to Constantine on the same day, arriving next day on October 17, a Saturday.
• I chose the bridge because while teams are going across the bridge, they get to see the scenery of Constantine.
• The first ARI requires stamina, agility, detail, and memory.
• I chose the palace because I wanted to showcase Ottoman architecture in Algeria.
• The Roadblock is arguably the easiest task in this leg.
• The Roadblock requires attention and detail.
• I chose the forest because northern Africa isn’t just a desert, I wanted to showcase the greenery of Algeria.
• The woods needed are already provided and logged, so teams just only need to cut it to pieces.
• The second ARI requires physicality and detail.
• I chose Tiddis because I wanted to showcase the Roman history in Algeria and for its beauty.
• The stone blocks in the Place Detour are in size of a tissue box, and a bit heavy.
• In the Place Detour, the archaeologist knows which the blocks are correct by checking a small identifier trail on top of each block, with each block having different identifiers. The Berber sentences in each block are noted word by word, not by letter.
• The stone blocks in the Displace Detour are in size of a college textbook, and is relatively heavy compared to the blocks used in Place Detour.
• The stone blocks used in both sides of Detour were selected by the production for fairness.
• The Detour combines physicality, detail, memory, and brains.
• The Pit Stop is located in the slopes of a mountain where Tiddis is located on, just west of Tiddis ruins. The location is noted on a map below.
• Overall, this leg should take at least six hours or more, ending around afternoon.


Flights:

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(https://i.postimg.cc/XqLpWx2y/Flight-1.png) (https://i.postimg.cc/rsMK779k/Flight-2.png) (https://i.postimg.cc/MZmc1KWK/Flight-3.png)


Maps:

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(https://i.postimg.cc/XJcvKQ6D/Map-5.png) (https://i.postimg.cc/wMqjwL6x/Map-1.png) (https://i.postimg.cc/jSLLVHyL/Map-2.png) (https://i.postimg.cc/1zFXXyCS/Map-3.png) (https://i.postimg.cc/66c3yj08/Map-4.png) (https://i.postimg.cc/W1FbY2PZ/Map-6.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:41:26 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #16 - Declive
[Altiplano, Bolivia]

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PIT START: Plaza Principal, Cruz Loma, Bolivia
ROUTE INFO: Drive to Yolosa (ZZip Zipline)
FAST FORWARD: Bike the Death Road.
ROADBLOCK: Triple Ziplining
ROUTE INFO: Drive to El Puente de Coroico
DETOUR: Flying Man or Dancing Woman
PIT STOP: Laguna Estrellani (Cristo de la Cumbre)

________________________________________

This is the Yungas Province, in Bolivia!

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/115822858_3086460078107921_4392317400555887944_n.jpg?_nc_cat=105&_nc_sid=07e735&_nc_eui2=AeFqTMUtlWEt8_HAuw0LiyV-iBAbxyresYaIEBvHKt6xhjp6EkH2mxdOz5z752jQ8ma3Lth_6D7oM3_x2R9p3ITt&_nc_ohc=NNAonYDdYIUAX9L2yx4&_nc_ht=scontent.fpoa8-1.fna&oh=f9a5e6459aab2f1aebd33312cc947611&oe=5F3BE938)

With an area of approximately 1720 km² this mountainous sight attracts adventurer tourists from all over the globe!

And in the heart of the province, the administrative seat: Coroico!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-0/p180x540/115782599_3086455871441675_7918184430216564065_o.jpg?_nc_cat=102&_nc_sid=07e735&_nc_eui2=AeGpIKLCaT9pheOFfzV_GgtNZ89HUpZhvT1nz0dSlmG9Pa09O6aJllwye4gaKaJY_SnnQV56cATxlt0aErFoJ9N7&_nc_ohc=mI22EmZ9_1oAX_TyTyg&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=6&oh=93d4ce95f42630ad8d54865288e232e1&oe=5F3CCD88)

Founded above the river Quri Wayq'u, this seat in Western Bolivia is home to 12,237 people. And almost outside town, the village of Cruz Lomá.

Cruz Loma Central Plaza was the pit stop of the last leg of the race.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/109684202_3086456944774901_2448973724007048262_o.jpg?_nc_cat=110&_nc_sid=07e735&_nc_eui2=AeGRMxLgMBIxEoX_0k2wbDbWDxLGUr4LK-QPEsZSvgsr5BPAjrArhDd50FE8gfjhFQS9hRkXYzz2e1M0eCwr5lU2&_nc_ohc=v7Qg74zvAtMAX9Gptcf&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=3ddb2f70787e95141fd11817554bd8ab&oe=5F3C3B5B)

(XXX & YYY) won the last leg and will depart after a mandatory 18-hour rest at 09:10 AM.


Route Info: Drive yourselves to the small town of Yolosa!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/108986230_3086460681441194_2132087108656576126_n.jpg?_nc_cat=100&_nc_sid=07e735&_nc_eui2=AeGaQ7IZQMErpqs6Oz2PFuiELAfXuqhIJ08sB9e6qEgnT_-4ivUdok_vFmPX8V-QnGKpXPouURk2anVAz1ai1VSF&_nc_ohc=FrVhFG0NfKsAX-HvlmV&_nc_ht=scontent.fpoa8-2.fna&oh=a6c07d5d90096955e9eb2169a1b8f4a9&oe=5F3BF6BE)

Once there, find the ZZip Ziplines to find the next clue.
You have 1 USD for this leg of the race.

_________________________________________________

Fast Forward: Don't look down.

If you select to perform the Fast Forward, drive yourselves to La Senda Verde!

_________________________________________________

After driving to La Senda Verde, teams would find out their worst nightmares.

_________________________________________________

Fast Forward: It's time to ride the Road of Death!

(https://lh4.googleusercontent.com/zQtrDzwfxE2eik5YuX675F_ESzKW2qTge0wvYW5Zw0bAADNX51FGE8Hjh8Mk_NCdoZOvBVZOjDvJ_eHdOtoUWYtgHo9Uy60ejdQl10U1tsbFE-p68yn3_5EPdeWXJkGnIw)

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109543154_3086456514774944_4518935216497051292_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_eui2=AeFjARCizqkyZmFWIsAIpdu63NmKx0fhSvbc2YrHR-FK9gG02xBmVeFFoUY2tdve6Gbdazep3aygyZneAnxeQNq-&_nc_ohc=GCpoaPukuSoAX_KtPbg&_nc_ht=scontent.fpoa8-2.fna&oh=552bff42bdf32de0a4a72be79476970d&oe=5F3E95FC)

To win this Fast Forward both teammates must bike the Death Road in the opposite direction: uphill. For safety reasons, a minivan will follow you.
The road is non-stop. If you choose to stop pedalling it will mean you have decided to quit the Fast Forward or must start over.
The minivan will take the teams to a distance of about 7 miles (11 km) to Cotapata.
They will be riding a dangerous non-paved track until reaching Cotapata, where you'll enter the minivan and be transported to the Jamp'aturi Mountains.
Teams must than bike another 6.5 (about) miles (9 km) uphill to reach the peak (Cristo de la Cumbre) at 4470 meters high.
The Pit Stop will be at walking distance: Laguna Estrellani.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109905048_3086458734774722_9120990099736538322_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_eui2=AeGkA1N46Cb23XhAkpFMT6c1bxVzpRslWgxvFXOlGyVaDCLLCk5u1T1CBqRVH3wKq4nkoBs61ZQ7oF2LdGkQQaC6&_nc_ohc=uat1i-SN3pMAX9Y71ss&_nc_ht=scontent.fpoa8-2.fna&oh=b0393bec71ae0aeeb60c1b2c58361ca1&oe=5F3EBD37)

_________________________________________________

Teams who didn't take the Fast Forward found a Roadblock.

_________________________________________________

Roadblock: "Who wants to see all of the Yungas?"

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/109933657_3086459718107957_2099966335325022680_n.jpg?_nc_cat=103&_nc_sid=07e735&_nc_eui2=AeHQB5Q__qAnZBFr5XpVIG8H4hLjzk7QOy3iEuPOTtA7Le8eZeK3XFvc7FHwcZ2RWJYEy3cK1s9CEHu9k6X5gL6g&_nc_ohc=se8Oqc5GSYAAX9jRoWO&_nc_ht=scontent.fpoa8-1.fna&oh=3cfbe6b0500a8778a594ee66fa50c789&oe=5F3B2771)

In this Roadblock, team members will choose an instructor and climb um Cedro Mayo to take on a 3-zipline journey between 3 mountains.

In spanish, the instructor will tell team members the names of the 3 mountains envolved in the rides.

1st Ride - Cedro Mayo > Santo Domingo (The Highest > 350 meter drop)
2nd Ride - Santo Domingo > Yalaca (The Fastest > 85km/h)
3rd Ride - Yalaca > Santo Domingo (The Scenic > Over the Animal Reserve)

At the end of the journey they will be presented with a board where they must correctly place the lines and the characteristic of their journeys.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109674825_3086455771441685_1942828922807063411_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_eui2=AeH5h2F0_Z1emYWCS07Vr11VULhGq4mC7mNQuEariYLuYyLk3U5KKRrjG86hg1gkonN2WaZK5Tqg7wu6hDXygR2Q&_nc_ohc=WhmvocnvWkkAX-DBPlj&_nc_ht=scontent.fpoa8-2.fna&oh=186a616a8f7a179fba96ff3f5fd3e930&oe=5F3DACFE)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/109692454_3086455784775017_1536513625538111150_n.jpg?_nc_cat=108&_nc_sid=07e735&_nc_eui2=AeEFgixU_kemDrKML83k_f1j2FDa0Ayab-LYUNrQDJpv4ibsYAvtaiiRfmRuE2fX153nuAqcSEiPC3lSI4cNa9qY&_nc_ohc=SnYKcX1RdjwAX8T696h&_nc_ht=scontent.fpoa8-1.fna&oh=bb22425bfc837c40148041321ffb057d&oe=5F3D6D84)

If they haven't, they must take the rides again until getting it all correct.

_________________________________________________

Route Info: Drive yourselves to El Puente Coroico

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-0/p640x640/115905316_3086458474774748_5756783425437436085_o.jpg?_nc_cat=105&_nc_sid=07e735&_nc_eui2=AeEiaGtSz3ZFwXJqnJZo_JJXD5FnXrwACQwPkWdevAAJDAW73lB3qPGvqZDSW19vJTqGvAcOjjJr0g-pA9_KtUHA&_nc_ohc=BYD7vzvbiwAAX-QxTyZ&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=6&oh=8f6fdff092c7d97b97c03825b8764f04&oe=5F3CF61D)

Once there, park and race to find the next clue.

_________________________________________________

Detour: Flying Man or Dancing Woman

https://www.youtube.com/v/cVF63shVoQU

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/110213367_3086458024774793_747505706389120725_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_eui2=AeFdZtI4g9wymC4xtGAQRwLUfSBWuthZGut9IFa62Fka65hJYvd48Ek3vXV0a9s1XIWUKs2e18DJtz27v-5_G5RO&_nc_ohc=Pb6hJ2lOR7cAX_Duuu3&_nc_ht=scontent.fpoa8-2.fna&oh=6e1145a12f23cdc2bd69ee6d4a7cf0c4&oe=5F3C65C5)

In Flying Man, teams must work as the Yungas Flying Men did for years. They must risk themselves through a galvanised metal zipline to reach the other side of the valley, where they must fill up a small basket with coca leafs and return to the original side. If they have two full baskets, a Flying Man of Yungas will hand over the next clue.

https://www.youtube.com/v/CE1DWRfWh-k

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/115885774_3086458174774778_7851190597408773951_n.jpg?_nc_cat=108&_nc_sid=07e735&_nc_eui2=AeE2nOlUl-MxCZZxyZFFOSZXcxuV8d5sM-ZzG5Xx3mwz5nIxR86IzzmrTUIlXATiTazX3oZ5Sl8EpVW4x-iXFjI3&_nc_ohc=jL4ZxT_CIxwAX_GUuR6&_nc_ht=scontent.fpoa8-1.fna&oh=43454dfed33fad728577cebd0242dd5b&oe=5F3C429F)

In Dancing Women, teams must travel on foot to the nearby tribe, where a tent is set-up for practicing the Saya Afro Boliviana dance, a tradicional dance the Yungas women perform in the montains for years. Teams will be given tradicional clothes to dress in. The Yungas are known as the Afro-Bolivian people. Usually males play the drums while the ladies dance. But this Detour side requires both teammembers to learn the dance and perform to the satisfaction of a head judge.

_________________________________________________

Route Info: Drive yourselves to the next pit stop: Laguna Estrellani!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/115945838_3086458694774726_656859273802879548_o.jpg?_nc_cat=101&_nc_sid=07e735&_nc_eui2=AeGsetvpzkpmed8kix_RHsQtgzOxUl4ChQGDM7FSXgKFAX2rUURaz3NKCy4x-UEIEM2yFrEeimT3gg4ynzMfwJ9U&_nc_ohc=ifgERMKfFOAAX8ol09f&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=68677505f626a653db1672ff0ef884fd&oe=5F3CC1DC)

Before you check-in, take a look at the view from Cristo de La Cumbre!

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/s960x960/115910573_3086460531441209_8129832067253361512_o.jpg?_nc_cat=111&_nc_sid=07e735&_nc_eui2=AeHAachYAfguRF06oEGU2GLAlKHilZdQGtGUoeKVl1Aa0Sy0VQ9VrE6OYYdxzB8G9pwo2SWiQ6vIu1pE_oPSayYl&_nc_ohc=dMT6BSJUX4gAX93BkLB&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=7&oh=320aacb55540d0a87e5e23241bd63c00&oe=5F3C6AB9)

The last team to check-in here may be eliminated!

_________________________________________________

(XXX & YYY), i'm sorry to tell you that you are the last team to arrive...

...however, this is a non-elimination leg and you are still in the race!


_________________________________________________


NOTES AND MAPS.

Show content
PLEASE watch the video in this link to understand the Flying Man of Yungas.
From 4:29 to 7:00. This is INSANE!
https://www.aljazeera.com/programmes/2011/05/20115811409577464.html

Here are some more Dancing videos from the Yunges Women.
https://www.youtube.com/watch?v=yMVBz2KQDQw
https://www.youtube.com/watch?v=6xpPnxwMMgk

https://www.youtube.com/watch?v=BGTpcuvQMgg&t=525s

The video above is the most important one (detail wise) for this leg.
- This video gave me the exact location of Zzip the Flying Fox since even their Facebook page had no good info on it.
(6:30 to 13:40)
- Also, in the video, the instructor says (in Spanish) that they are in the Cedro Mayo mountain, than Santo Domingo, than Yalaca than Santo Domingo back. You can listen to this part in the 8th minute of it.
- It is also because of this video that i've decided to make teams self drive for this leg. The bolivian jungle plus the Yungas Road makes everything so beautiful and scenic!

Estimated Times:

FAST FORWARD - First of all y'all need to understand that i wanted to make a creative task out of it.
I've recently learned of two cyclists who went uphill in the Road of Death. Even if you go downhill there is no way of doing it under 5 hours. So i've decided to put a range where the team would complete the whole task at about 1h30~2h. Teams will be pedalling uphill in a dangerous track for 11km. But it's not as steep as it looks, so they wouldn't be so slow. Than, another 9km to finish the leg.
The road is typically downhill from La Cumbre to Yolosa. Teams will go on the opposite direction.

ROADBLOCK - Each zipline race (#1, #2 and #3) would take about 15/20 minutes as the guy said in the video. Repeating the task would be the trick, since there is no equalizer in this leg.

DETOUR - The Flying Man could be really quick. Collecting Coca is actually the trickiest part. The ride as you can see in the video of the link above is pretty quick. The Dancing Woman would depend on teams's skills on dancing. I think the time of the performance does not go over 3~5 minutes once they're done practicing.

From (1:00 to 3:30) of this video below you can see the whole choreography for the dance.
https://www.youtube.com/watch?v=Mocsc_KBOIY

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109712639_3086545124766083_8279006774021276083_n.jpg?_nc_cat=101&_nc_sid=1480c5&_nc_eui2=AeHEnTeSJohw3tS84B8VZojsuJm1KlC-YFW4mbUqUL5gVVRnQJDBCziVFmj2nN4zMRMnJKoxYXAxb_QHxsBlSCq0&_nc_ohc=Lly_FOBCjz4AX8znzer&_nc_ht=scontent.fpoa8-2.fna&oh=e4e8866d0169c8f617d3d1d8440fb179&oe=5F3EA085)

These are the clothes teams will be given for this side of the Detour.

ALL MAPS BELOW!

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/115875299_3086458668108062_1027094806184898788_n.jpg?_nc_cat=105&_nc_sid=07e735&_nc_eui2=AeFEYOUuw7qfKcn9nLc4Q5z7KnW67uQydOYqdbru5DJ05ph8Q-csxaWg4RNpTBvLKWg6rLGwX_usUgA2cP0xrhkE&_nc_ohc=xyZCzPCy5TcAX_EuXGg&_nc_ht=scontent.fpoa8-1.fna&oh=8a38e3c44779ef40bde971955bdebd20&oe=5F3DDC22)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/115962266_3086459348107994_2121959334947253070_o.jpg?_nc_cat=100&_nc_sid=07e735&_nc_eui2=AeGRIxcp5ZqBal7Di1qkOLSfbiQcRc10m5RuJBxFzXSblCsqSkaZWbq05fByNJQniblWsL0T9-n2kSjmhvPbb7bM&_nc_ohc=O7sDQotA_iUAX9WNwwQ&_nc_oc=AQlGbnDHWItHQIyRDEz8-ZMQDupmLDeVKn829zPP5bSq94tN0FqxWjuoiUvRnxgaxzQzyVANucOUzDn8CsXdrkHk&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=188aeb8e2e4f00a5c0b6946af4674844&oe=5F3CDE85)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/109817482_3086459624774633_141290011017449365_o.jpg?_nc_cat=106&_nc_sid=07e735&_nc_eui2=AeFWNp9AVfZ_oS7FOlQQ9vjy1l_qdTDksNTWX-p1MOSw1KFyLHfxEnI74MA0OPE1XIW3sufjCj-N1RClDgUNk0xM&_nc_ohc=JYnkA7yEOKQAX_TLirQ&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=0dc6b63520a4aa6adc836c9d0e765f8a&oe=5F3DA44E)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109845046_3086460581441204_685904315015167671_n.jpg?_nc_cat=110&_nc_sid=07e735&_nc_eui2=AeHwb8f_yvM3nVnrwQ6uFRwt6Z-0DKTi88zpn7QMpOLzzC1fM1krNB3yPG4lFH20TV0RSLxIKTpqUmuiPctlC0ab&_nc_ohc=ERZzlswomfAAX9wPgvd&_nc_ht=scontent.fpoa8-2.fna&oh=0900c6be50c7b4c08d52af618aa065dd&oe=5F3BC91E)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/115988695_3086527314767864_3992737795107776868_n.jpg?_nc_cat=108&_nc_sid=1480c5&_nc_eui2=AeHi-jkXyRsuuW5cX0EdneDS9Q18NsKmHMf1DXw2wqYcx2sh3IKExe-E3ZZxUVreB-8AlEmO5lu4NkkaHpupiYhb&_nc_ohc=6yXudYBtjM0AX9teSlz&_nc_ht=scontent.fpoa8-1.fna&oh=1c5908058173ef887c78ff0204408941&oe=5F3C3804)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/109404706_3086532708100658_7587567177589872893_o.jpg?_nc_cat=102&_nc_sid=1480c5&_nc_eui2=AeGX31NHhS1fN5xwIoerRKqZggBXX5_ET7-CAFdfn8RPv0_ggRS04Bz9UmKeV_HWwPjwOJE6orWS3piDCSv4bczO&_nc_ohc=30fPdHBp_MUAX_ALqwl&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=04b7363d2bb5df5ac3ba5141210fa925&oe=5F3E311A)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/109162705_3086587138095215_3957720304253043706_n.jpg?_nc_cat=100&_nc_sid=1480c5&_nc_eui2=AeH5hwlZOPcG1fsWxGx7jr3QC7pmJWR31NgLumYlZHfU2MtZs2xLXwK5hGGC-tvd7tADePqmXWe3NGtBzHbSQwsG&_nc_ohc=3eZUrydseCYAX-v9Nsp&_nc_ht=scontent.fpoa8-2.fna&oh=51e8a983249925a06018359c43f385ba&oe=5F3BE86D)

- Teams will be driving through the Ruta Boliviana 3 for this leg. This is the road that connects La Paz and Yungas Valley.
- This leg doesn't have an equalizer. It has a tough Fast Forward and a tricky Roadblock. So i decided this should be a non-elimination leg.
- Teams will be provided with cars for this leg. Thus i only gave them 1 USD to spend.
- The Roadblock requires teams to walk from ZZip Zipline with an instructor and climb Cedro Mayo. It will take about 10 minutes to go on foot.
- All tasks are related to the montain theme: Fast Forward, both Detours and Roadblock. Also, the Yungas Valley is all about mountains. Teams will be in mountains for the biggest part of this leg.
- Teams won't have time or means to ask locals during the Roadblock. They will be far from the city at the moment they should anwser the questions, writing it on the board.
- This

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/115926307_3086571318096797_4297353239180779608_n.jpg?_nc_cat=108&_nc_sid=1480c5&_nc_eui2=AeGwV9y4iBavXlB12K5Fe83yEwSL-38o37cTBIv7fyjftzCCe9X_hVUsSEV6ZSanw3EZij3oEfMAA68Lwu67fUGs&_nc_ohc=VQMFJTes9HIAX-BnTfW&_nc_ht=scontent.fpoa8-1.fna&oh=a563601656830c2f641d93b2745fcdfc&oe=5F3D15E1)

Is the small basket for the Flying Man Detour. You can close the basket to the leafes won't fall during the ride.

- The last is designed for having 5 or 6 teams on it. With departure times going from 09:10 AM to 11:00 AM.
- Teams are allowed to ask locals for directions as it is very hard to navigate in this region of Bolivia.
- I tried to design a leg that would fit this incredible Fast Forward. Coroico is a region that is not so urban and connected as other places. It was a very hard leg to make and took me a lot of research, even to find pictures and keep watching videos about the rides, zipline and everything else. It was worth it, though.
- Also, i focused more on details this time around. I hope i didn't forget anything.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 27, 2020, 10:42:48 AM
(https://i.imgur.com/xOTh4Hd.png?1)

Design #17 - totumo
[??]

Show content
Has Not Submitted
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Starts on Page 17!
Post by: Pi/ on July 27, 2020, 10:43:28 AM
(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: As you can see, there are no designs from Leafsfan or David. Unfortunately, they have dropped out due to personal circumstances. We all wish you well!

This means the bottom 2 designers will be eliminated. Best of luck, designers!

You may now post!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Nuku on July 27, 2020, 10:48:26 AM
What a great round!! So many unique destinations! Excited to see the results!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 27, 2020, 10:49:29 AM
What a great round!! So many unique destinations! Excited to see the results!!

My desnatoin is borning



is Alegria a dangrous country.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 27, 2020, 10:50:59 AM
What happened to my graphics? Did they not go through the design showcase?

NVM - must've taken a bit to load.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Lemontail on July 27, 2020, 10:58:07 AM
Damn, I forgot that I accidentally deleted the line “You have $20 for this leg”. RIP me lol.

FYI, 20 USD (around 2,550 DZD) should be enough to cover the Algerian part of the race, with two taxis costing 420 and 210 Algerian dinar (DZD), respectively. The trip to airport in Portugal would be €15, as all teams have remaining money of between €20 to €30. I don’t even know how did this happen. But whatever then.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 27, 2020, 11:15:58 AM
Comments to come on or before July 29 :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Declive on July 27, 2020, 11:23:35 AM
Good job everyone! I hope everyone had it on time.

Jimmer, that Sea Walls Roadblock would be amazing on TV. Plus it would help locals. I loved the task!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 27, 2020, 11:58:36 AM
I realize being deliriously tired last night made me forget to give the answer to the ARI. It’s 1959 - 432 = 1527

(https://i.ibb.co/GVFyJrV/Morel-Mushroom-def-001-up-standard.jpg)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: NELs on July 27, 2020, 01:58:24 PM
*Currently awaits feedback*

Also I forgot to mention this in my notes. Golf carts are a main source of transportation in Isla Mujeres, because many of the streets are narrow for too many regular cars to drive through.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 27, 2020, 05:40:06 PM
Also, a bit of a typo in the wiki style. I forgot to delete the last zero in the ARI description. It's a 100 meter swim.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Jimmer on July 27, 2020, 07:56:39 PM
Jimmer, that Sea Walls Roadblock would be amazing on TV. Plus it would help locals. I loved the task!

<3 Thanks Declive! Your Detour was interesting and I liked it

Lots of really good legs, but I really loved Bookworm's leg in Kenya! Loved the hat task and Lamu seems like an interesting place.

Betheactress, Stone, and el had really good legs in my opinion too!

Good luck to everyone! Lots of tough competition!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 27, 2020, 08:08:26 PM
now i am really scared
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Bookworm on July 27, 2020, 08:17:34 PM
Jimmer, that Sea Walls Roadblock would be amazing on TV. Plus it would help locals. I loved the task!

<3 Thanks Declive! Your Detour was interesting and I liked it

Lots of really good legs, but I really loved Bookworm's leg in Kenya! Loved the hat task and Lamu seems like an interesting place.

Betheactress, Stone, and el had really good legs in my opinion too!

Good luck to everyone! Lots of tough competition!
Aw thanks Jimmer! I felt a personal connection to your mangrove Detour- I wrote the main paper for my major on mangroves and shoreline stabilization!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Jimmer on July 27, 2020, 08:32:30 PM
Oh wow that's super cool!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: betheactress on July 27, 2020, 08:33:52 PM
Nuku - love your gnome photo task!
MrDS - love your feathery detour!
Bourkie -  The aussie foods, yum!
nrh - Smells detour so cool!
Mike - love sand shock!
ZBC - The Ganesh festival :pretty
Redwings - Love your mud task!
British- Love keeping their kilts on the whole leg, especially climbing the mountain! :lol
NELs - golf cars for the whole leg is so creative!
el - your roadblock is cool!
Jimmer - love your detour name!
Stone - Love your healing task!
bookworm - love the hats!!
lemontail - love stacking marbles to make a pyramid!
declive - your ff is wow!
totumo - I believe in you!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Nuku on July 27, 2020, 08:38:32 PM
Just want to clarify that at the battle of the queens teams just watch a battle!!! They dont actually fight a cow LOL!!! Like they show up and watch and cheer and then get their clue. obvioulsy there will be multiple battles! Just thought it was an important cultrual task that would look cool on TV and fascinate the teams!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 28, 2020, 05:14:06 AM
i update
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 28, 2020, 04:11:42 PM
Totumo hasn't been active in weeks :(
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: redwings8831 on July 28, 2020, 04:48:11 PM
Yep looks like only one active person will be eliminated.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: smiley on July 28, 2020, 05:36:06 PM
Everyone did great!

My "Round 2, Top 5":
1) MrDS (I've always been a fan! <3 Papua New Guinea <3 Your graphics <3)
2) betheactress (Bergen, Norway <3)
3) Jimmer (Kiribati <3 Helping impacted communities <3)
4) Bookworm (Donkeys <3 trade routes <3 Kenya <3)
5) nrh2110 (Tibet <3)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MrDS on July 28, 2020, 06:26:30 PM
Thank you smiley :-)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 28, 2020, 06:39:54 PM
where is the judges
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 28, 2020, 08:51:21 PM
Thank you Smiley!!  :2hearts: :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Bookworm on July 28, 2020, 08:53:02 PM
Thanks Smiley! Always good to see someone who appreciates that donkeys have souls, too :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 28, 2020, 09:07:02 PM
Thank you Smiley, for make me jealos
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: elthemagnifico on July 28, 2020, 09:15:28 PM
Everyone did a great job for this round! So many new cities and countries, so many things to learn!

I'm nervous about what happens right now, I just wish to survive for this round
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: NELs on July 28, 2020, 09:25:49 PM
I'm nervous about what happens right now, I just wish to survive for this round

Same with me.  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 28, 2020, 09:52:32 PM
I'm nervous about what happens right now, I just wish to survive for this round

Same with me.  :funny:

Same
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 28, 2020, 10:28:42 PM
where is the judges

I have works to be done first. Expect my comments at least 12 hours from now. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 29, 2020, 12:05:01 AM
(https://i.imgur.com/fYQqGTK.png)


UPDATE ABOUT RULES


The hosts and main judges have discussed about the using of Google Docs document for submission, and we have several concerns:


* There's no guarantee that the content on the time the URL was submitted to us WILL BE THE EXACT SAME with the content during the Design Showcase and the Judging Period. There is a possibility of updating the content after the deadline is over, even though that the URL was submitted on time, without the awareness of the viewers (including the judges) who don't have access to the editing history of the Google Docs.

* This becomes a hole on the rule that stated that we won't accept resubmission(s) on the design, because there's no telling if the content was changed after the link was submitted.

* The judges want this game to be fair for all the players, especially for those who have made an effort to create the leg using the BBCode, and cannot change their design if there is something they missed.


Therefore, based on that concerns, we decided that from now on, the use of Google Docs for submission is STRONGLY DISCOURAGED for later rounds.

We hope all of you understand this decision because we want that everyone that play this game are treated fair and square. :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 29, 2020, 12:16:46 AM
Spoler, can you please clear your inbox? Thanks :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 29, 2020, 12:27:44 AM
For anyone using google drive, a good alternative may be to screenshot the Google Drive and send the screenshots
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 29, 2020, 12:35:22 AM
(https://i.imgur.com/fYQqGTK.png)


UPDATE ABOUT RULES


The hosts and main judges have discussed about the using of Google Docs document for submission, and we have several concerns:


* There's no guarantee that the content on the time the URL was submitted to us WILL BE THE EXACT SAME with the content during the Design Showcase and the Judging Period. There is a possibility of updating the content after the deadline is over, even though that the URL was submitted on time, without the awareness of the viewers (including the judges) who don't have access to the editing history of the Google Docs.

* This becomes a hole on the rule that stated that we won't accept resubmission(s) on the design, because there's no telling if the content was changed after the link was submitted.

* The judges want this game to be fair for all the players, especially for those who have made an effort to create the leg using the BBCode, and cannot change their design if there is something they missed.


Therefore, based on that concerns, we decided that from now on, the use of Google Docs for submission is STRONGLY DISCOURAGED for later rounds.

We hope all of you understand this decision because we want that everyone that play this game are treated fair and square. :2hearts:
I've never used Google Docs in a DC, so I don't think we'll have a problem, Kami.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MrDS on July 29, 2020, 03:33:40 AM
For anyone using google drive, a good alternative may be to screenshot the Google Drive and send the screenshots

This creates another issue then of formatting (which you are being judged on) - you’re effectively kneecapping yourself by using Google Docs
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 29, 2020, 05:02:31 AM
I have to use it and only way could edit
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 29, 2020, 09:06:29 AM
OK that's no problem
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on July 29, 2020, 09:33:25 AM
UPDATE ABOUT RULES

Here in Round 2, we have a situation where a player submitted by Google Docs, then changed parts of their presentation after the deadline. Due to this, that player will be receiving a -1 penalty for the round, treating it as if the new submission was submitted a day late.

For anyone wondering, the hosts possess screenshots of the design pre-deadline, showing that the design has been changed since then.

Thank you for understanding! :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 29, 2020, 11:55:12 AM
I will try to drop my comments tonight or tomorrow. :) Sorry for the delay everyone.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 29, 2020, 12:48:44 PM
I do tell you that that I was waiting for the pictures I don't want the link to be late for this is got on fair
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 29, 2020, 01:05:24 PM
I do tell you that that I was waiting for the pictures I don't want the link to be late for this is got on fair

It was my faulut applogize.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Glamazon Racer on July 29, 2020, 07:47:34 PM
What a fantastic set of designs! I was quite impressed with them across the board!

MrDS, your Detour was fantastic - a real highlight of the round! The Roadblock was great too! You definitely had my favourite leg of the round, even though there were a few great ones throughout.

nrh2110, I particularly liked the incense task!

ZBC, this was one of your best designs, really impressive! :2hearts:

betheactress, fantastic leg especially your Detour! Reading this leg makes me wish I stopped in Flam when I travelled between Bergen and Oslo. :D

Jimmer, I really like the conservation angle your leg took in a location like Kiribati. Really nice!

Bookworm, your Roadblock is so creative. I think it was my favourite task of the round!

Lemontail, I also loved your Roadblock. Would be so intense under race conditions.

Everyone else did a spectacular job as well. So cool seeing legs in locations like Algeria, Bolivia, Kyrgyzstan and Montenegro, just to name a few - you guys did a fantastic job of showcasing locations that have either never been visited by TAR or haven't been visited in a long time. I'm really impressed with everybody's work - best of luck to all! :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MrDS on July 29, 2020, 08:08:45 PM
Thank you racer :-)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Lemontail on July 29, 2020, 08:09:46 PM
Thank you racer! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: betheactress on July 29, 2020, 10:54:01 PM
thank you smiley and racer!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 29, 2020, 11:26:57 PM
thank you racer!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: NELs on July 29, 2020, 11:56:26 PM
Thank you Racer :  )
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 30, 2020, 02:24:52 AM
oops meant this to be a new page hehe
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 30, 2020, 02:30:04 AM
 :idgit
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 30, 2020, 02:32:21 AM
bump
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on July 30, 2020, 02:37:11 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

It is time everyone. Sorry for the delays! I will now be commenting on your legs. Feel free to quote anything if you disagree.

Let's keep the conversations going  :ghug:

But the one thing I will say is that so many of you impressed me this round with how much you improved from the first round. It's a pretty solid set of legs all things considered, although I still have problems with several legs.

Before I begin, remember that all my nitpicking is meant to be constructive criticism. I am not dealing out personal attacks, it's strictly done out of care for your design and for the game.

With that said, here we go.

I will be commenting by continent.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 30, 2020, 02:38:37 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Since my former reveals of the grades led to some controversy as well as a ruiner of the surprises of my generally low scores, I will be abandoning grades from here on out as a permanent judge. I will let the comments and my eventual scores speak for themselves :)

First up, we are gonna do... Oceania.

MrDS - [Port Moresby, Papua New Guinea]

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Your first cryptic clue is okay, but I think it’s a little bit too abstract for a proper clue? It definitely feels more at home with an ORG Race.

Your Detour is great. I like the storytelling Detour much more, but the feathers is pretty decent too. It’s cultural, it’s relevant, and both options showcase tribal life pretty well. My only nitpick is that I think it’s slightly infeasible to assume that there will be enough targets? A defined set of “teams must hit between x” would have made a difference. But still, really liked your Detour.

The oil barrel Route Info is an okay physical labor task, but I just wish it was different. It kind of feels odd to go from a cultural Detour to a modernized task and then back to cultural when we head to your final stretch of the leg.

Your Speed Bump and Roadblock both compliment each other well, and I like the culture shown - I’m just not very sure how literally buying a bride will translate in present day. But as objective tasks, I like how your Speed Bump ties in, and your Roadblock can result in a fun to watch hunt.

We then head off to Loloata Island, and it's a pretty sight!

MDS, as a whole, I enjoyed your leg. I’m just not too sure with your first cryptic clue and the oil barrel task. The oil barrel task really sticks out poorly in a leg that was otherwise brimming with cultural practices and heritage.

But everything else is really good, love said cultural practice and heritage displayed, and I definitely respect that you tried your best to go beyond basic height tasks or digging tasks like what most island legs do. Sure, your Roadblock was technically digging/searching, but I love the cultural element tied into it.

Your locations and presentation also click well, and as a whole, this is a great effort. Good job :)

BourkieBoy - [Thredbo, Australia]

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Right off the gate, I’m already confused with your leg Bourkie. Why do you have a 20 hour layover? You’re in New Zealand and you’re flying to Australia. Pretty sure that’s unnecessary.

We then go to a pub and have a bull riding task. I think my main problem with this, Bourkie, is that you didn’t exactly specify how many bulls there are. Are teams really just going to wait for each other one at a time until everyone’s done? I think a lack of detail hurts this task. I don’t know how many teams are running this leg either. If this was like 4 teams, it’s a burden but passable. If it’s 10, then it’s a nightmare with only seemingly 1 bull.

The next choice was just confusing as well honestly. We just had a bull task… and then we proceed to pay tribute to a natural disaster. It just doesn’t click together although I appreciate you trying to integrate a lesser known disaster. Just doesn’t feel right having this be immediately after a bull task.

We then go to a lodge, and I’m a bit confused with your Speed Bump. It’s pretty much just eating snacks? It’s not much of a challenge and I think the affected team might even enjoy getting food for coming in last.

I’m also confused with your Roadblock. The task is fine, just breaking ice, but why go to a church to do it? Your Detour right after this is honestly just generic, but I do have problems with the structure. Search is alright, but your Ski Detour… teams don’t have to hit a time limit? They just have to Ski? If that was the case then everyone’s just gonna do the Ski since there’s no margin for error.

We then go to the Pit Stop.

Bourkie, considering how much I disliked your Round 1 submission, I will stand by my word and say that this is indeed an improvement. However, there are still things there that are lacking. The 20 hour layover is unnecessary, your tasks didn’t really flow together, and there’s a lack of detail where it matters. I’m also not fond of your chosen locations being too many hotels and/or restaurants.

Additionally…. I will call this out. I don’t know if its outright plagiarism, but your tasks are the exact same as TARAUS 2 Canada, the episode where Lucy & Emilia got eliminated. The only thing new you added to it was the Speed Bump and the memorial. Everything else is legitimately from TARAUS2, even your Detour names. I know we’re talking about originality from a TARUS standpoint, but plagiarism, no matter what, is a big no no.

I will conclude this judgment by saying plagiarism is absolutely unacceptable. At least you improved your presentation.

Jimmer - [Tarawa, Kiribati]

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Your opening dance is a cool task to start off the leg. We then get to your Detour. I like the food theme, and I like the social impact your Detour has. But I’m not too sure about the fishing. This is just a personal pet peeve of mine, but I really find fishing tasks on TAR not the most exciting thing in the world. The planting is better though. Both are balanced and physical tasks at least.

We then go to your Roadblock which is building a sea wall. The idea is interesting, in that its almost like a puzzle, while also carrying on your social impact theme. A cryptic clue later and we’re done with your leg.

Jimmer, I liked this leg more than your first round submission. I thought this was a decent, short leg that pretty much just gets things done while having a social impact theme. I don’t really have much problems other than the fact that I hate fishing on the show, but that’s it lol. Solid effort, good job.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 30, 2020, 02:39:02 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Next up... Africa and the Americas!

Bookworm - [Lamu, Kenya]

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I’m very sorry that my critiques are getting less wordy as they go on, but it’s exhausting writing back to back Bookworm (I wrote these in chronological order while viewing the Design Show). So I’ll try to keep this as short as I can while getting my points across.

I love your Detour. This is my internal bias speaking, but the donkeys in TAR12 is the scene that got me hooked on the show, and any way to emulate that is always welcome. It’s not only an animal task, it’s also navigation, and the fact that there’s no leashes make the task funny already. And your location also helps make sure no donkeys truly run away because of the narrow areas, which was a good detail. Trade Routes is also a great task. It’s both a physical and estimation task, and I can easily see teams switching back and forth. It’s a hard and really good Detour! And I respect you not being tempted to add a U-Turn to this. Finishing one option is hard enough.

We then take a dhow and have a hat contest Roadblock. Love this as well. It’s cultural, your location is pretty, and seeing the many hats will definitely be a good sight. We then make coconut juice. Honestly Bookworm, if I really had to nitpick, I think that your Detour and Roadblock is hard enough to the point that the coconut juice seems like it should have been the quick short task to begin your leg. It definitely would have made a very intense race between all the teams right from the get go, as well as carry that momentum for the rest of the leg. It being after two tough tasks makes it hard to imagine multiple teams being there, since the two tasks would be enough to split them.

But that’s really my only complaint. Loved your leg, loved the tasks, loved the locations. Great job!

Lemontail - [Constantine, Algeria]

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Like your Algerian cuisine task! It’s a potentially competitive task from the get go with many teams at the restaurant, and running back and forth from the bridges should be an interesting sight.

We then go to a museum and stack a pyramid. I like the detail involving the numbers, and there’s a chance structures can fall down and cause drama, but I somehow think this task would work better as another Route info. Actually, I think the two tasks you’ve shown so far would make a great Detour. One involves memory and the other involves being careful, with the latter potentially causing mass switches when their pyramid falls down. Again, that’s just my opinion, but we have two good tasks so far that I feel could have been structured better.

We then head off to carve out berber, and while I like the language being featured in the third task in a row, it’s a bit too similar to your restaurant task and museum simply because they involve the berber alphabet.

And again with the Berber when we get to your Detour. I like that this is a theme, forcing teams to deal with the language barrier, but it just feels repetitive, unfortunately. Your Detour is just okay, but I think there’s unnecessary bloat there. I think for the first Detour, just making the sentence is the challenge, the translation doesn’t feel necessary. As for the other Detour, I think the measurements aren’t needed as well.

We then head to the Pit Stop to end the leg.

Lemontail, I loved your leg for the first half, but the second half just lost me. I get the theme you were going for with the alphabet playing a part in the whole leg, but the results are your Detour essentially looking like the same thing when there are two perfectly good tasks earlier in the leg that would have made a good Detour. I think that if you just cut your actual Detour, then made the Detour the restaurant vs. the pyramid, then Roadblock as the carving, you’d have had a short, sweet, and fun leg. As is, there’s just a little too much that I’m mixed on it.

Still, good effort. Africa is a harder place to design in in general, and I know that + this round was not easy.

NELs - [Isla Mujeres, Mexico]

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First things first, thank you for your cleaned up presentation! It’s miles better than your Round 1 submission.

Now for the leg. I like the Chichen Itza visit, but I’m immediately not too sure of the gold carts for the leg. It’s unique, yes, but I don’t know how to feel about using this mode of transport for the leg.

Your Detour is a good set of tasks. The margaritas are something that’s been done on TAR18 kinda, but it’s a light, breezy task to kick off the leg. The Mercado Detour is also a good selling task that’s not too hard, but offers a challenge. Your Detour is simple, sweet, and a fine way to kick off the leg. It’s not mindblowing, but I can definitely see these tasks complimenting the location well.

We then have a Yield. Good placement! The Detour is simple enough for teams to truly be affected by the Yield, but not hard enough to make a Yield a death sentence.

Your Roadblock… I’m not too sure though. I like the idea of a picturesque diving task, but it doesn’t seem like it’s very hard? It also retroactively makes your Yield a bit bigger of a deal than I initially thought. And then the Pit Stop is right after on foot? I’m not too sure either. But I like the turtles! That’s a cute touch.

NELs, your presentation was definitely improved this round and that is something I cannot deny. You really took the criticism for your presentation and moved forward. Good!

For your leg… I really liked the first half until the Yield. But I just felt that the leg was a little bit too short for the rest and I felt like the golf carts were unnecessary. Moreover, with the diving and the margarita making… I don’t know, I just had a weird TAR18 deja vu vibe reading your leg. I know they’re different legs in that season, but they immediately remind me of that because of their respective settings. Your locations, however, are pretty enough to make the leg stand out in its own way.

As a whole, your leg is solidly okay. Hope that you do better next round, and again, the presentation is great. Keep that up.

Declive - [Altiplano, Bolivia]

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We have a zipline with a Fast Forward. I like the idea of throwing a GIF in, presentation wise. But honestly, I’m not too sure for the feasibility of your FF. I get that a minivan is meant to accompany teams for safety, but its just too questionable and unsafe a location for teams to take IMO.

Your zipline Roadblock is fine. I like the idea of teams taking it back and forth and remembering, but I’m not as sure about this being the first task of the leg. It would definitely truncate teams too much if more were in at this point and immediately create a soft, linear bunch.

We then drive to your Detour, and while I actually really like both your options, I’m not too sold on the Flying Man Detour being another zipline when we just had a zipline. It’s an unconventional collection task, yes, but I’m not too sure about how feasible it will look. The other Detour is much better, and since Bolivia has proven to be a very physically demanding location on the show, it’s a great physical task.

We then head to the Pit Stop.

Declive, I liked your locations and the idea of your tasks, but I just thought that it was a little bit too repetitive with the ziplines and the Fast Forward. The only problem I have with your leg is feasibility, as well as its relative structure. As isolated pieces, your leg is decent, but when its thrown together it’s not clicking as well as it should.

Still, as I said, your locations are good, and there are good ideas there. Best of luck in the next round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 30, 2020, 02:39:41 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

We will now look at... Asia!

nrh2110 - [Lhasa, Tibet]

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Your Detour is solid! Sells and Smells both really do have their own pros and cons, and I can see how the latter can be deceptively simple. I do, however, think that this seems to be your leg’s major part, and then it’s immediately followed by an HoO. I like the bunching of teams, but the Detour didn’t exactly sound like it was preceeding one.

On the next morning, we have a physically demanding Roadblock of being a porter, which I honestly like. I can definitely see the stress already if something falls off lol. It’s a good task with a great view, and a good blend of attributes (physically demanding going down, then mental setting up the camp). It’s also a good way for teams to catch up.

We then head to a Monastery and then have a Head to Head. Honestly, I really do not like the Head to Head’s implementation on TARUS. It’s pretty much a death sentence for the last team to finish, and it just nullifies the entire leg before it.

And your Head to Head itself…. I honestly don’t know lol. I get that it’s cultural. I appreciate the tie-in with the monks. But I’m not too sure having teams exaggerating gestures and miming in a monastery in a foreign country is the most sensitive thing to air. It’s honestly just not that feasible for me, sadly. I think this task would have been better suited as a Fast Forward or a Speed Bump or even a Roadblock, with the team doing it having to follow an example. That way it showcases the culture while avoiding any potential controversies. But as is, I also wish that it wasn’t 3 questions. 1 question for the debate would have been fine, 3 per matchup is just too much.

We then head to the palace to end the leg.

NRH, I really liked your tasks and aesthetics this round. It’s a nice mountain leg that honestly feels at home with something like TAR18 China 1. My problem, however, is that I’m not sure about your big bunch points. I felt like while an overnight rest was suitable for the Roadblock, it doesn’t feel like it flows very well since immediately after the RB is an H2H then the Pit Stop. Speaking of that, the H2H itself could also potentially cause controversy and might take up far too much time to nullify the Roadblock because of its nature.

I really think that had you had teams race to the overnight rest, then Roadblock, then Head to Head, then Detour, then Pit Stop, you would have had an amazing leg. I still really really like this, but I have structural problems and feasibility issues that hinder it. But still, this is a decent effort and good leg with fun tasks, good locations, and a pretty presentation. I just wish it was structured a bit better.

ZBC Company - [Mumbai, India]

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Your leg is a bit too inflated on the Google Docs front, so I’ll make my comments short.

Love the Bollywood Telephone task, followed by the Bollywood Script task. I get that its not exactly all that original for the latter, but that was on TARAUS2 and we’re speaking in a TARUS context, so I’ll let that slide.

We then have a Head to Head, which is a contact sport. Good! You understand where a Head to Head should be. It’s after two tasks, where teams can catch up or fall behind, and there are two other tasks after this to help the last place team catch up. Losing this H2H is not a death sentence, which is great.

Your Roadblock after is also really good. I love the idea of teams having to swim while carrying a statue and then back, and its a cultural task as well. And your Detour is just… wow. I love that for Build It Up it’s not actually teams that are doing the pyramid for safety reasons AND you made it a point to say that there are marked people to do the pyramid for them. It’s a claustrophobic, chaotic task that probably looks great in motion.  Designing It Up is a shopping AND memory task. Good! My only concern is that we already had a religious task before this, but your Detour is great.

We then head to the Pit Stop.

ZBC, your leg, honestly, is amazing. I liked all the tasks, it’s a very very full leg, and it showcases both Bollywood and Indian culture well. My problem, however, is that I think that the leg is too full to the point that it might be infeasible to fit in one episode. Additionally, I will not be judging your leg as how it looks now. I judged it based off what I saw in the Google Docs when the deadline was up, so your presentation is easily the weakest part of this leg.

If you got your presentation together, and cut a task or two (I feel like one of the Bollywood tasks could have gone as well as the H2H), this leg gets a near-perfect score from me. For now, it doesn’t, but this is still a great effort regardless. I just wish your presentation was spot on from the get go.

elthemagnifico - [Nias Island, Indonesia]

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I see you’re designing in your home country. Let’s take a look :)

I like your photos and your initial Route Infos. The Detour is great on paper. It’s a deceptively simple jumping task vs. a complex building task. It’s two good, cultural options. I just am not too sure about your safety gear for the first Detour. Even if teams are in safety gear… I’m still not sure if there’s no room for teams to really injure themselves, so that kind of hurts this task’s feasibility.

We then head to the beach and do a ritual. This is a great performance task, and I really like you digging into the cultural aspect of your location. Your Roadblock then happens. Honestly El, I like the idea of causing awareness for a big incident, but I’m not too sure the way to do it is making an SOS sign like the victims and then skydiving. The Pit Stop being right after also honestly hurts the dive personally… since there’s no way teams will be skydiving at the same time, it seems hard to think the order they jump will be the order they start going to the Pit Stop.

As a whole El, I did find your leg decent. The locations are pretty, it was rich in culture, and I can tell you really tried. But feasibility issues with your first Detour and potential sensitivity issues with your Roadblock + logistical issues kind of hurt it. Still, another decent leg from you, keep it up and good luck on the next round.

Stone - [Issyk Kul, Kyrgyzstan]

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Presentation-wise, I liked how you described your leg, but I felt like your Detour was too long. Short and sweet descriptions with a little detail work best, I honestly felt like I was reading a report :x

With that said, your Detour is solid. I like the milk and making that small building is cool to see. I also like that we go from hot to cold for the next location, but I think the Double U-Turn is unnecessary. Your Detour is tough enough that the U-Turn would feel like a death sentence, and this is one of the cases where I feel a U-Turn before the Detour would actually work better simply based off location.

Your Roadblock is interesting, and I like the idea of teams playing 3 games, but my problem with it is that the final game, the mancala-esque one, is not very telegenic. The archery and the wrestling would be fun to watch, but the last one doesn’t feel necessary and wouldn’t really translate all that well to TV in my opinion. But I like it’s difficulty to help potentially negate the U-Turn.

We then head to the Pit Stop.

Stone, I thought this was a better submission than Round 1, but I have some issues with your U-Turn placement and your Roadblock feeling a bit too long. Speaking of too long, I thought your Detour description was that. I get fitting in as much culture as possible, but you could have conveyed the same message with less words. A chunk of that Detour description definitely fits better in the notes.

Still, good effort. Best of luck in the next round :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 30, 2020, 02:43:00 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

And last but not the least.... Europe!

Nuku - [Aosta, Italy]

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First off, like your new cleaned up presentation! That’s already something that stands out after Round 1, so good job there.

I like the cow fighting, and I do understand that you did say that this is more of a TAR21 situation than a TAR4 situation (in that teams are just watching the fight rather than taking part), but I will be reading the designs as they are posted. No clarifications after you post your design, it should already be there. Still a decent clue to kick it off then.

We then immediately head to the mountains and have a ski RB. What I like is the bait and switch there since you’d assume its a snow task, but the terrain is different. It’s a fine twist on what is otherwise a pretty generic task.

We then drive to Chamois, take a cable car, and then have a navigation task with the gnome. This is a decent task, although I’m slightly concerned with the amount of product placement you have thus far. The gnome, the Camera, and then the car… its a bit overkill, I think. It’s not a major element of your leg, but it is something to nitpick presentation-wise. Still, really like this Route Info. There are many ways to tackle this task, and it could be a good one to shuffle placements.

Take another cable car to the Detour, and I also like your Detour! The Costume Detour speaks to me much more, and the Game On Detour (considering this is the show that replaced TAR32 I can’t help but feel triggered jk lmao) looks cool. I think what I like about this Detour is that both options aren’t necessarily the hardest, but they allow room for placements to shuffle and for mistakes to trip up teams and force them to think of switching or not. I’m not too sure about the limited stations though. That feels like kind of a bummer to have. It would have been better if your area was just larger for the Game On Detour.

We then head to the Pit Stop to end this leg, and it looks pretty.

Nuku, as a whole, this is a big improvement from your Round 1. I actually really liked this leg! Though I have some problems with the presentation (too much product placement - realistically TAR doesn’t overload the sponsors in 1 episode; lack of details with the cow; limited stations Detour), that doesn’t really hurt the whole package as much as it could have.

Solid effort, and a good step forward. Keep it up :)

MikeDodgers - [Sant Antoni, Spain]

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We fly to Ibiza, and we’re hit with a One Way. Mike, I don’t get the point of the twist, but I guess props for trying to implement this into TARUS lol.

Your Detour is… fine. I like the Spiritual Serenity task, and since your intent is for this to be a near-night leg, I love the idea of teams literally drumming as the sun goes down. However, since this is a near-night leg, it makes your other task feel more unfeasible. I assume it’s harder for teams to find sand sculptures once there’s no light. It’s a fine task, but I wish it was timed better.

We then have a diving Speed Bump. This is passable, but again, it’s almost night. Water tasks typically don’t happen at this time based on your timetable. We go to a nightclub, and I’m speechless just looking at your Roadblock question. I really have no words at this point, but the task connected to it is solid! As much as TAR24 sucks, the best leg of the season is one that delves into the nightlife, and this is a good music task that showcases such a scene. It’s not cultural, but its good.

However…. like your One Way, I really do not get the point of the Express Pass optional prize. That is now two unnecessary twists in the leg and it hasnt even ended yet.

And then an Active Route Info that’s just swimming… at night. Mike, it’s simply not safe to swim on a beach when its a night leg. It’s not feasible, and its not exactly a good task even on paper because it’s linear. The order teams get there will likely be the order they finish in.

We then head to the Pit Stop. I’m not sure about the commemoration of Colombus either but oh well.

Mike, as a whole, your leg had a decent Roadblock night task, and I love your tribal drum Detour. Unfortunately, everything else is just an unfeasible, repetitive mess. I don’t agree with two twists. I don’t agree with the idea of having 3 tasks be at night since its simply not safe, nor do I agree with a linear swimming task right before the Pit Stop when your Speed Bump already involved getting in the water. It’s just too much swimming, and you could have easily cut one for the other. I understand you say it’s a lit path for the final one… but unless your Wiki style is a typo, I don’t see how 1000 meters of a beach can be lit up at night that easily.

I wasn’t exactly a fan of this leg, but there are some bright spots, and I hope you can figure out what to focus on and what to cut moving forward.

redwings8831 - [Kotor, Montenegro]

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We go to a beach with radioactive sand and sunbathe. I honestly think that it’s not exactly a good idea to have teams wade in radioactive sand, and this pretty much doesn’t seem like it would be very exciting to watch.

We then have a Roadblock involving swimming and a puzzle. I’d honestly not be a fan of this task since I think its a little bit generic as far as swimming tasks go, but this is at the very start of the leg so it’s not really that big of a deal. It’s just fine.

We then have your Detour. Redwings, I like the potential callback to early TAR where there’s a “quick and scary” vs. “slow and steady” route for Detours, but it just doesn’t do it for me anymore in 2020. It really just doesn’t feel original when its done, and I don’t think even the strategic decision for the slower Detour and faster one matters all that much from a viewing perspective.

The leg then ends at the Pit Stop. It’s pretty!

Redwings, to put it lightly, I’m not really a fan of this leg. Its best aspects is that it is very much a leg that fits in with the golden era of TAR. It has pretty sights, more focused on getting to point A or point B than tasks, and a sense of adventure. The problem, however, is that this form of leg design feels dated in comparison to what we have now. It’s just too simple of a leg to really like.

With that said, I will be a bit more understanding, since I get the difficulties in designing around this round’s theme, but there’s just so much more that could have been done is all I will say. Best of luck in the next round.

BritishTARfan - [Western Scotland]

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Scotland! Interesting choice.

I like your dance task and the idea that teams have to wear the tartans for the rest of the leg lol. It’s good set dressing and a good task to start the leg.

A suggestion for next time, try a different shade of yellow when introducing your Detour text-wise. Yellow itself is not the most flattering color when reading a text design.

Now your Detour. The Whiskey one is okay, but I think it’s a little bit too similar to the TAR22 one. Doesn’t exactly help that it’s in the same environment kind of. I’m also not sure what the difficulty in Climb That Mountain is. They seem like minor hindrances more than actual challenges. I don’t know, I think your Detour is physical, yes, but not exactly the most balanced or exciting to see. It could be amusing seeing teams in costumes getting dirty, but otherwise, I got nothing.

We then get to your Roadblock which is spear throwing. I get that there’s safety guidelines that could be in play, but I just think this is more dangerous than most target tasks. It’s a fine task, but I’m not too sure if its feasible.

We then head to the Pit Stop. Are you missing pictures?

BritishTARFan, I didn’t really like this leg all that much, to put it bluntly. I thought that there were presentation issues, missing details, and it just kind of lost me after your good opening. It’s not a bad leg, but I think it’s more of that it’s relatively uninspiring. However, I do like that you managed to make your presentation better than your first submission, and you are definitely capable of producing decent tasks. Best of luck if you get to the next round.

betheactress - [Bergen, Norway]

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First off, WOW @ the GIF! That is a next level design choice I’ve seen and while it’s not consistent for the rest of the leg, I had to do a double take when I saw it. Really pretty graphic, I can’t stop staring at it lol. Legit feels like it could be an actual clue from the show if the banner was the same.

I do appreciate the many Route Infos to showcase some location before tasks, and your Fast Forward is fine. I think that there was a chance there for competition, but the uphill climb feels like it’s something straightforward that only one team will do. The location is pretty, but I think this could have honestly been an Active Route Info.

We then have a cryptic clue to lead up to your Detour. Your Detour is great! I think what sticks out with me is that essentially, both options deal with deliveries and navigation. It’s just that one has an assembly element and the other is dealing with animals. It’s a great way to show a Detour, since both options are literally the same thing, but with their own potential pros and cons. Balanced and simple.

After some more Route Infos, we get to your Roadblock. I like the fact that it’s a seemingly simple search task, but the patterns make it harder. I think it’s a novel idea, and I like that you noted that production assistants would help ensure the books were in the right order, but I’m either just stupid or I can’t figure out what you really mean by pattern lol. We then do a rock climb to end the leg. I think that unorthodox Pit Stop arrivals are cute (TAR10 China 1 <3), and I appreciate the extra challenge right before the end.

As a whole, your leg is great. I love the presentation, your tasks are solid, and I enjoyed your locations. The only thing I honestly have problems with is your Roadblock’s explanation and the Fast Forward’s application. Still, this is another great leg from you, good job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: BritishTARFan on July 30, 2020, 03:13:43 AM
There are pictures of my PitStop Gamer, sorry if they’re not loading for you!

Thank you for the comments, they’ll be noted :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on July 30, 2020, 03:19:09 AM
There are pictures of my PitStop Gamer, sorry if they’re not loading for you!

Thank you for the comments, they’ll be noted :)

Whoops, see them now. Guess my net was just bad. Sorry lol
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 30, 2020, 03:21:16 AM
Thx game
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 30, 2020, 03:29:27 AM
Poll is up! :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 30, 2020, 07:49:07 AM
Gamer, it was a typo in the wiki-style. I didn't realize it until I submitted. So that's on me. The swimming tasks as well as the sand sculpture task will be lit as the sun goes down. As to the One Way, I saw it being used in TAR Canada and I thought 'Why aren't they using it in our version?' So I tried to put it in.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 30, 2020, 07:50:44 AM
Also, with the Express Pass not being awarded in Leg 1 or Leg 2 in my planned final route, I thought I'd make it a reward for teams to strive for as part of a task.

I hope my rebuttals clear things up for you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 30, 2020, 08:23:43 AM
Game, Bollywood scripit is my speed bump
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Bookworm on July 30, 2020, 08:30:25 AM
Gamer, I agree that the coconut juicing task slowed the momentum of the two earlier, more difficult tasks- there was no real place for it in crowded Lamu, but I will be more aware of task placement & difficulty moving forward. Thanks for the feedback and I'm glad you enjoyed my leg! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Lemontail on July 30, 2020, 08:34:11 AM
Gamer, I agree with some of your points - will keep note of that in future designs! Thanks for feedback!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: elthemagnifico on July 30, 2020, 08:43:27 AM
Thanks gamer for the feedbacks <3 one thing I actually want to point but in pretty sure I made the stone jumping task safe and feasible, since not only they would have to wear safety gears, the backside of the stone is put with a mattress, so the impact of landing would be very minimal, thus very minimal injury. The stone is also made of sort kind of foam so whether they got stuck while jumping, the impact will also be minimal, And also there would be the local that not only supervise the jump but also, team's safety. And I think I put those stuffs on the task notes

Hope this counter will clear up things for you, but once again, thanks for the feedbacks <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 30, 2020, 09:15:42 AM
I did my best leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 30, 2020, 01:21:51 PM
Thanks for your comments Gamer.

The main reason the Detour is set up like that, like I noted in my comments, was to allow for altitude acclimation. I'm not a huge fan of having teams fly (especially for such a short flight) just to be immediately bunched up. I wanted to give them something to work for, and then bunch them up based on that, and then allow for the rest of the leg to be entirely around the theme of mountains.

I understand your feelings about the Head to Head, they're totally valid, and now realizing that it may have not been best to make that a Head to Head, but I agree with you about the TARUS implication of the H2H which is why I avoided putting it at the pit stop and allowed for a potentially tricky ARI. Since no teams will be expecting having to answer a question about the history of the palace and at most will just count the steps, so after having to have climbed a mount as a porter, they will be likely tired so after climbing 432 steps, they're going to have to descend them, find the answer, and climb again (and potentially have to recount) at the very least, so it allows teams to catch up/fall behind.

Hope this clarifies things. Thanks for your comments.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: betheactress on July 30, 2020, 03:59:06 PM
Thank you gamerfan for your constructive criticism! I don't really feel I should respond to anything since if my roadblock was confusing to the reader then it's my fault and I'll accept the penalty. I will say that I did try to make more gifs (since I have a lot of videos of the Flämsbana, but it was in winter so I didn't want the aesthetic of my leg to be mixed up and just keep it pure summer (even though if you look close, you can see the ice floating in the gif lol)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Declive on July 30, 2020, 04:05:08 PM
Thank you gamerfan for your constructive criticism!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 31, 2020, 03:43:11 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

Hi all! I'm sorry for the delays.

I will start giving you my comments for your design. If somehow I missed some details in my comments that you already provided, please feel free to disagree. But if you added your extra notes after the leg has been posted, unfortunately I have to ignore that. You can still post that, so the audience can understand.

Remember that this is my personal opinion. It might be different from the other judges. All my criticisms are there to make your leg design better in upcoming rounds if you're safe, or in future seasons if you are eliminated.

One thing for sure that I've seen so far, there are some nice improvements compared to the first round. But there are also some legs that don't impress me.

I'm going to give my comments based on the order of the designs posted by Pi in the Design Showcase. Here we go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 31, 2020, 03:44:15 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #1: Nuku [Aosta, Italy]


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Oh, you’re finally using the BBCode. Good job on trying, I appreciate that! :tup:

Teams are starting in Cape Town, South Africa, but I am not fond of the starting location. If it’s the Pit Stop hotel, then it’s okay, but I would like to know the Pit Stop location as well. Then, teams fly to Milan, Italy, where they have to drive to the Aosta Valley. So far, I like the location chosen. I’m surprised that there’s also a bullfighting event in Italy. I thought it only happens in Spain.

At the arena, although you mentioned that the teams are only watching the show, you didn’t include that on the design, which unfortunately I have to ignore for the scoring. After that, teams are going to a ski resort for a grass skiing Roadblock. The task looks fun, and it’s a new thing for me to see a grass ski task.

After that, they have to go to the village of Chamois. I like the location. I also like that teams have to take a cable car to reach the village. In the village, the Active Route Info task is enjoyable because it involves navigating through the village. But I would like it better if you provide the map and the pictures of the landmarks.

Your Detour has good relevance to the location they’re in. I like the Game On task since it looks fun. The Costume On is not that new to see on TAR, but a festival-themed task is always fun to watch on television. Finally, they’re going to the Pit Stop, which is a charming and picturesque location.

For my final comments, I appreciate your effort in creating the leg using BBCode, after last time all you did was take a screenshot of a Google Docs that you made. I have some minor issues with the picture size that seems too small for me. Overall, a pretty solid leg from you this time.



Design #2: MrDS [Port Moresby, Papua New Guinea]

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So teams are starting in Brisbane, before flying to Port Moresby. I like that you pick this city since I would love to see what this country can bring, also with its location that’s near with Indonesia and just beside the Papua province, I think some of the culture there might be the same with the culture here.

Their first clue is a cryptic clue. I think it’s not that hard because the keyword is somewhat apparent. But I wonder if there’s a name for it in the local language, which may cause the locals don’t know the exact location of the “Pyramid Point.” After that, they go to a national park for a Detour. I like both Detour tasks. For the feathers task, although the first part kind of reminds me of the Detour task in Malaysia on TAR24 Leg 3, the fact that you added the feather collecting and headdress weaving makes the task looks more interesting to watch. The story-telling task is also fun to watch. It’s just a classic learning-the-local-language task, but a small twist of telling a story combined with a dancing routine. It looks pretty tough to complete since they have to memorize the story while moving, but I love it because it adds another challenge.

Then they have to go to a harbor where they have to transport oil barrels. I like the task because it’s a classic labor task in third-world countries. This task also fits as a Roadblock, so making it an Active Route Info will make it easier to complete. After that, they have to go to the beach to search for a wedding procession. Your Speed Bump task is excellent. I know this culture of meal making since it is similar to the Bakar Batu ritual in Papua in Indonesia. I also think that the task is perfect for a Speed Bump.

The Roadblock task looks interesting since it’s rare to see a wedding tradition like that. Searching seashells can be a hard task, especially under the sun. Teams may struggle here due to the heat. So I hope that the shells are not buried and just there on top of the sand. Finally, they are going to the Pit Stop. But I don’t really like a speedboat riding to the Pit Stop since it will be a linear one without a chance of position shuffling after teams ride the speedboat.

For my final comments, your leg is almost perfect except the concern for the cryptic clue and the travel to the Pit Stop. Your Speed Bump is excellent for me. I also have some concern if this leg airs for a 1-hour episode, many things will be edited out. Maybe it will look better for a 2-hour episode. But overall, it’s nice to see you back into this game, and I hope you will continue to impress us in later rounds.



Design #3: BourkieBoy [Thredbo, Australia]

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So teams are starting in Auckland, where they have to make their way to Thredbo. Weirdly, teams are flying to Canberra then driving to Thredbo, but your clue said, “Fly to Thredbo, Australia.” I thought there is an airport in Thredbo, which is somewhat misleading. Also, what’s with the 20 hours connection in Sydney anyway? You can make the teams start in Sydney instead of Auckland to save some time, right.

Arriving in Thredbo, they have to find a burger bar where they have to participate in a mechanical bull competition. It’s not a new thing to watch in TAR. How many mechanical bulls are there? About the combined time, if someone got 15 seconds in their first try and then got 10 seconds, do they count as a combined of 25 seconds or only the 15 seconds is considered? After that, they have to make their way on foot to a landslide site memorial to pay some respect. I like moments like these on TAR, so good job on that.

Then they have to go to a lodge. There’s no need to say “Caution: Speed Bump ahead!” since only one team will complete that. The Speed Bump is eating Vegemite on toast, performing a “Tim Tam Slam,” and eating pavlova. I’ve tasted Vegemite before, and I know the taste, so it’s going to be interesting to see the team’s reaction to eating that. But my main issue is that the rule clearly stated that the Speed Bump task must be related to the mountains or beaches theme, and this task is not a mountain-themed Speed Bump task. What is a “Tim Tam Slam” anyway? I’m not Australian, so I don’t understand what that is.

After that, they get a Roadblock, which breaks a block of ice to get the clue inside. This task is not an original one since we’ve seen this task on original versions of TAR. Also, what’s the connection of the Roadblock with the chapel? I don’t understand. I think you randomly choose a landmark as a Roadblock location, and I’m sure that a chapel is a random one for sure. Then they get a Detour, which has the same name as the Detour in TAR Australia 2 Leg 10. I know that it’s not in the US version, but I cannot ignore the fact that the task name and the description are the same. Finally, teams make their way to a Pit Stop in an inn, which is not that interesting.

For my final comments, I know 100% that I should try to avoid commenting on the similarity with tasks from other versions of TAR. But I should mention this exact leg this time:

https://realityfanwiki.com/index.php?title=The_Amazing_Race_Australia_2_Leg_10

I think you should know why I attach that link because almost all your tasks are taken from that specific leg. The only difference was the Vegemite eating and the paying respect part, which did not redeem the fact that you didn’t create original tasks. Your locations are also really random and not that interesting to see. Too bad that you’re making a leg in your home country and what you show me is like this. I’m really disappointed in that because I expected much more than this from you, especially that you seem really proud of your country. It’s okay to take inspiration from previous tasks and then make it your own, but not taking all the tasks there for your leg is not a good practice.



Design #4: nrh2110 [Lhasa, Tibet]

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So, a good choice of picking the previous leg's location, which is a not yet visited location in China. I would love to see what kind of leg Chongqing can bring as well.

Teams have to fly to Lhasa in Tibet, where they have to go to Barkhor Square to get a Detour. The selling task can be chaotic since they have to sell stuff to the Chinese locals, which I know can be loud and annoying for some people. I hope that teams can complete this task without getting them insane. The smelling task can be hard to complete if teams are having it hard to differentiate the smells of incense. Also, in Lhasa, they cannot run as usual due to the elevation, so completing this task may take longer than usual.

And then they have to go to Pabonka Hermitage where they have to take a number for the next day's departure. Sorry, I don't like the placement of this since it will be anticlimactic for some teams, especially for the front runners. The next day, they face a Roadblock, which tells them to carry heavy loads on a mountain track. This task can be hard for some teams due to the elevation, so I hope that nobody will get medical treatment due to running out of breaths.

After that, they have to go to a monastery for a Head to Head. While the concept looks interesting, I cannot imagine how the debate proceeds. Maybe for a task like this, you can provide a video for it. Also, with the fact that you put the Head to Head after Hours of Operation (excluding the Roadblock) with time slots, I am not too fond of it since the teams on the last slot cannot catch up. Then, they have to go to Potala Palace for a step-counting task. I don't understand the task placement since it's too random. Also, what's the answer to the question anyway? Maybe at least the answer for the year should be provided later on. Finally, they are going to the Pit Stop in a wetland reserve, which I don't find interesting since all your tasks have the same theme, and suddenly you threw a wetland as a Pit Stop location. Perhaps if you stick to the historic landmark as a Pit Stop will be better in my case.

For my final comments, I like that you took an attempt to design a leg in Tibet, which can be hard. I am not too fond of the Hours of Operation placement with time slots followed by a Head to Head. Some of your tasks also concern me for the feasibility due to the elevation. Finally, your Pit Stop location is anticlimactic for me after beautiful sites you showcased before that. It's just a mediocre leg for me with nothing awe-inspiring. Maybe I suggest that if you're creating a task, don't be too hung up with a Fantasy Game task, since I think that you're designing this leg for a Fantasy Game instead for a Design Challenge; thus kind of limits what you can bring in the end.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 31, 2020, 03:46:45 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #5: MikeDodgers [Sant Antoni, Spain]


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Okay, so teams are starting in Florence, Italy. I like the Pit Stop location too since it's the main landmark in the city. Teams have to fly to Ibiza, Spain! I'm excited about this location already, so I have a high expectation of what you can show to me in Ibiza.

Arriving in Ibiza, teams have to make their way to Cala Saladeta for a Detour. But wait, there's a One Way! I like the One Way twist because the victims are forced to take one side of the Detour, which can make or break for them. For your Detour, I think the Sand Shock task is pretty nice. I wonder when you said, "each of those sculptures has a letter hidden on them," meaning that there's a letter printed on the sculpture. For the Spiritual Serenity task, it's an excellent cultural task from this location, especially since all I can imagine from Ibiza is not like this. I have one issue, however. Your flight clearly states that it lands at 6.00 PM, which is weird to place the Sand Shock task. Also, it won't look nice on television because a night leg on beaches is too dark.

Then there's also a Speed Bump, which is an underwater searching task. Not new, but I once again have the problem with the timing. How can you make the team have to dive underwater at night? Completing the Detour, they are instructed to go to a nightclub.

Arriving at the nightclub, they find a Roadblock. Your Roadblock question is just weird for me, sorry. Your Roadblock task is nice. It's never been done before, so I wonder what the execution will be like, especially on camera. You didn't give enough explanation of what will make this task look interesting since only making a setlist can be completed on a piece of paper. Maybe if you add more exciting things like the songs are performed on stage, or teams have to navigate through the crowds to find a song, it will look better.

Then, they have to go to Cala Gracio for an Active Route Info. This task looks random, although the purpose is to fulfill the requirement. I do not particularly appreciate that it's already dark, so it's not feasible to do this task. A 100m swim relay is also not that nice in-camera. Perhaps making them race with locals or add anything else will make it better. Finally, they have to go to the Pit Stop, a nice monument.

For my final comments, I like that there are some improvements seen in your design. Although some of your tasks are okay, I don't like that they belong on day legs, but you're saying it's a night leg. You can add an Hours of Operation to make the tasks feasible to complete because beach-themed tasks on night legs just aren't working for me. Please pay attention to the minor details like this later on.



Design #6: ZBC Company [Mumbai, India]

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Okay, so once again, you’re submitting in Google Docs format. As much as I want to say okay for using that, I have to appreciate other designers more who made an effort in creating the presentation using BBCode. It’s easier to create the formatting like font sizes, colors, alignment, attaching pictures, and other stuff, but I don’t see a reason not to do the presentation in BBCode. I know that you have submitted designs using BBCode back in TAR: DC VII, when I was also a judge, so I don’t see why you don’t do that this time.

Teams start in Rovaniemi, Finland, which I love to see a leg happening there. Your Pit Stop location is also great. They have to fly to Mumbai, India. I like making the teams travel from the chilly weather of Finland to the intense heat of India. Arriving in Mumbai, they have to make their way to Film City. Once there, they will face an Active Route Info for a Bollywood x Telephone (Chinese Whispers) task. While I like the concept, I want to know how long the routine that they have to pass on? Also, because I’m not a dance teacher, I find it hard to imagine whether the team member can teach how to dance to a group of dancers. Also, what would happen if they forget? They can get back, right? I think it will take too long to complete.

There’s also a Speed Bump where they have to translate a film script from Hindi to Gujarati. While I find it interesting that they’re translating between two languages that are not English, I find it hard to imagine whether the audience will understand the difference between both languages. Also, how long is the script that they have to translate? I think this task is too hard to be a Speed Bump.

After that, they have to go to Girgaum Chowpatty Beach for a Head to Head. It’s weird to see a Head to Head, but your graphic shows a Route Info. Head to Head has its graphic, I guess. I love the Kabaddi task, so hopefully, it gives the last team a chance to get back on after such a difficult Speed Bump. Then they encounter a Roadblock where one team member has to transport a small Ganesha statue from a boat to the beach. What’s the question for the Roadblock? How far is the boat from the beach? I need more details on this.

Then, they have to go to a basilica for a Detour. For the Build It Up task, I love the crowd participation and how it will look on TV. I’m not sure about having to guide 50 unknown Indian men for this. Also, will the teams participate in the tower building, or they will watch and wait? In Design It Up, I like that they have to buy things that are probably hard to find. I’m not sure if the 5-second video is enough to determine which item to buy, however. But reasonable effort on both culturally relevant Detour tasks. Finally, they are going to the Pit Stop in a garden, a nice break from the crowd.

For my final comments, I think that some of your tasks are too complex and may take too long to complete. The Speed Bump is also not related to the beach theme, as asked at the beginning of the round. But I like that you incorporate your tasks to fit the culture there. Your Head to Head also works because it’s placed pretty early on the leg. Like I said at the beginning, however, I cannot ignore the fact that you took an easy route of styling using Google Docs, so your presentation score will be pretty affected due to this. For later rounds, if you proceed, because I know that you previously had submitted a leg design using the BBCode back in TAR: DC VII, I expect you to do the same next time.



Design #7: redwings8831 [Kotor, Montenegro]

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So teams are starting from the Castel del Monte. I love the previous Pit Stop location, and I could see it becoming a Pit Stop in the real version of TAR. Then teams have to make their way to Igalo in Montenegro via Bari and Dubrovnik. I’m sensing a drama might happen when teams are on the way from Dubrovnik to Igalo since they have to pass through the border check right.

Arriving at the beach in Igalo, they have to sunbathe on the beach for 15 minutes. Although it sounds boring, doing nothing for 15 minutes, especially in a race, can feel like forever. But that’s a nice addition so teams can relax for a bit. Then, they have to make their way to the town of Herceg Novi, where they have to ride a boat to Strand von Dobrec. I love the scenery here, and I think it will look lovely on TV.

Arriving at Strand von Dobrec, they find a Roadblock. The Roadblock task looks interesting, where they have to swim through the dark tunnel. Is it safe, though? I don’t understand the condition of the current there, but I’m afraid that it might endanger the team member if suddenly the current changes. Solving a puzzle task is not bad, but I’m getting bored with solving a puzzle task, so I expect more than that. Thankfully the jigsaw puzzle determines their next location, which can be hard if they cannot find someone who knows the exact location, so pretty much you’re safe this time.

On Saint George Island, they have to ride a kayak to the shore where they have to travel by taxi to Kotor. Just saying, kayaking while having their bags on can be hard. Also, if they fall to the water, their bag will get soaked. Arriving in Kotor, they encounter a Detour. For the Slow Climb Up, it’s just the classic walking task without having to do anything, but the time taken is long. On the Quick Fly Down, they have to paraglide down, which is another classic task. While both Detour options highlight the view of the Bay of Kotor, I feel that both can be done anywhere else and not showcasing what the Bay of Kotor provides more than just the look. Finally, they are going to the city of Sveti Stefan to find the Pit Stop on an islet on a resort.

For my final comments, I love the way teams are always traveling far away between locations with multiple kinds of transportation methods. This leg also really showcases the beauty of the locations. However, I feel like the tasks are not that impressive and overwhelmed by the locations you picked. Hopefully, you can focus more on creating impressive tasks while showcasing beautiful locations.



Design #8: BritishTARFan [Western Scotland, United Kingdom]

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Okay, so you're picking your home country. I expect an impressive leg from you then. I was hoping you could show me what TAR hasn't showcased in the UK.

Teams are starting in Manama, Bahrain, where they have to fly to Glasgow. Arriving in Glasgow, they have to drive to Loch Achtriochtan. I like the scenery already, so rowing a boat there will be nice to watch. Then, they have to make their way to Glencoe Folk Museum, where they have to perform in a Scottish group dance called Ceilidh. Your attached video won't load on the page, however. I think that the code formatting is not correct. You can see several videos posted on the forum to see what you did wrong. The twist that teams have to wear the tartans for the rest of the leg is fun.

Then they get the Detour. Ugh, please don't use yellow in your presentation. It hurts my eye. For the finding whiskey barrel, it's pretty good if the location is like in the picture you're using, since it can confuse some teams. The mountain climbing task reminds me of the Shemozzle obstacle running task in TAR22 Leg 3, so nothing new for that. After that, they have to make their way to Achintee Farm for a Roadblock. The Roadblock is nice because it has an excellent relevance to the history there. Some teams may struggle here as well. Finally, they are going to the Pit Stop, the viaduct where scenes from Harry Potter were filmed.

For my final comments, I love that you're showcasing both the beautiful views of Scotland and highlighting some culture there. You're having some issues with your presentation though. I hope you can try to preview your design before submitting it to prevent things like this from happening in the future.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 31, 2020, 03:48:28 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #9: NELs [Isla Mujeres, Mexico]


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So teams are starting in Guatemala City, where they have to go to the city of Mérida in Mexico. Arriving in Mérida, they have to drive to Chichen Itza and find El Castillo. At the same time, they’re just going there to find the next clue. Having some good views on TV wouldn’t be such a problem. I would love it if they have to find someone dressed up as a Mayan warrior or something like that instead of just a clue box.

They have to go to Isla Mujeres using a ferry where they have to find a golf cart, which they will use for the rest of the leg. Arriving in Isla Mujeres, they find a Detour. The Margarita option looks okay, and it matches with the location theme. I hope that they have to serve more than one glass each to make it more difficult. In Mercado, they have to sell Mexican sombreros, which is okay too. Both tasks look simple but culturally relevant, so that’s a good job.

After that, they have to go to Monumento Tiburon Ballena, where they will encounter a Yield. It is pretty random, but I like the placement of the Yield. And then, they have to go to Garrafon Natural Reef Park, where they have to take a zipline first before finding a Roadblock. The Roadblock task is just okay. It’s good to see underwater views as well. It’s a solid and straightforward task, in my opinion. Finally, they are going to the next Pit Stop at the Punta Sur. Excellent additional info on what they will do on the Pit Stop anyway.

For my final comments, I love that you showcase the Chichen Itza first before continuing the whole leg on the island. Your tasks are also simple but pretty much solid. Also, I appreciate you trying to complete the design using the Fantasy Game format and in the BBCode.



Design #10: betheactress [Bergen, Norway]

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First, we have teams starting in Bangkok, Thailand, where they have to fly to Bergen, Norway. I like the sudden jump from Southeast Asia to Northern Europe. Arriving in Bergen, they have to go to Bryggen, where they have to find a staircase for their next clue. I like that the clue box is somewhat hidden, so teams will scramble to find the clue, and we may see some positions changing.

Then suddenly they have to go to Flåm by train. I think the position scrambling at the Bryggen is wasted because they most likely will be bunched up. Wow at your graphic using GIF on the Route Info anyway. I have never seen anything like that! On the way by train, there will be a hidden clue on one of the stops, which is a clue for the Fast Forward. I wonder if there's more than one team attempting the Fast Forward. How far is Kjosfossen Falls from their original destination anyway? How can they catch up if they cannot complete the Fast Forward? Are there more trains? 
The Fast Forward task looks simple because it's just a hiking task, although it takes a long time to complete. I think there is a chance of teams not making it in the first place if the hiking takes too long to complete.

Arriving in Flåm, they get a cryptic clue to find the smallest stave church in Europe, which should be easily located by asking the locals. Arriving at the Undredal Stave Church, they get a Detour. The Cheese Bowl task looks intricate to complete. It's also nice that I've just watched Gordon Ramsay's video of cooking an omelet using the Brunost cheese, so I have a slight knowledge about this cheese and how it looks. How will the teams deliver the cheese anyway? It will have been more fun if it involves some traditional carts. For the Goat Stroll task, it's another hiking task, but this time with some goats. I wonder if baby goats will be hard to handle, but after seeing long hiking on the Fast Forward, I think this Detour task won't look that exciting anymore.

Then they have to go to the Stegastein Viewpoint, which has a breathtaking view. The clue instructs them to make their way to Fjærland, where they have to find a bookstall on the quay. Once there, they find a Roadblock. I love that the Roadblock task is related to the clue location. The Roadblock task may seem confusing for some people if they make a mistake in the middle. Also, I prefer to read your explanation on the Wiki version for the description of this task because it's clearer, at least to me. The final book with a slight twist is impressive too. I want to know how far the bookstalls are from each other. Are they far from each other or not?

Finally, they have to make their way to the Brævasshytta Café, where they have to rock climb around 50-feet to find Phil at the Pit Stop. The last push to the Pit Stop can break a team if somehow they lose on a rock climb race. I assume that the Pit Stop mat also has a breathtaking view of the glacier, so a tick on that.

For my final comments, I love how you managed to showcase Norway's breathtaking views in one leg, although there's a time when I think it probably takes too long for a single leg. I like to read your notes since they have the questions I want to ask, well except the extra train from the Fast Forward location to the original destination in case a team failed to complete the Fast Forward. A reasonable effort to contact the BnB as well. 
For your fun fact, I think the images you took by yourself are: the slanted staircase, the Flåmsbana train, and perhaps the GIF.

PS: I've read your Wiki page, and it's fantastic! Thank you for summarizing that.



Design #11: elthemagnifico [Nias Island, Indonesia]

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Okay, it seems that you're choosing Indonesia, which is my home country as well. Let's see if your decision paid off.

Teams are starting from Medan, where they have to make their way to Nias Island. Arriving in Nias, they have to find a marked car. I've never seen a self-driving leg in Indonesia, but knowing the chaos it will bring to the teams if somehow they have to self-drive in Jakarta, I think the decision to move the self-driving leg to a location like this is better. The first clue is predictable for me since I know right away when you pick Nias that there will be something related to the location, so using the Rp1,000 bill is an excellent move.

Arriving at the Bawomataluo Village, they find a Detour. The first option, which is the Fahombo or Lompat Batu task, is the highlight of this place. I have concerns about whether this task is possible to complete, especially for an all-female team. I'm going to give this article (in Indonesian): 

https://lifestyle.okezone.com/read/2014/11/04/406/1060886/alasan-mengapa-pelompat-batu-nias-harus-pria

This article tells us that only men can do this ritual, and no women should attempt it. I won't compromise with the tradition because I'm not coming from this place, but I think that the production should also respect the culture, therefore I believe this task is not feasible to make it in TAR. The second option is better. I like where they have to build the platform first, then followed with participation from the locals.

Then they have to go to Sirombu Beach, where they have to perform a silat salutation, which I find weird. Why did you place this task on the beach? It seems out of place to be honest. After that, they get a Roadblock. Your Roadblock, while it pays tribute to the 2004 tsunami, I find it too long to finish, with I think an unnecessary addition of sky jumping. Is sky jumping exist in Nias anyway, since I don't know whether there's a place for landing on the island? Finally, they are going to the Pit Stop, which I found underwhelming.

For my final comments, it's brave to pick Nias as your location since there are SO MANY MORE places to design for a beach-themed leg in Indonesia. Unfortunately, it doesn't pay off. There are some issues I have with your tasks. Also, your presentation seemed rushed with many typos here and there. You got in first place on the first round, so I thought you would keep your momentum, but maybe not this time.



Design #12: Jimmer [Tarawa, Kiribati]

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First teams are starting in Singapore, where they have to fly to South Tarawa, Kiribati. Arriving in Tarawa, they have to travel by taxi to the village of Bairiki and find a maneaba. On the maneaba, they have to perform the dance of Kaimatoa. The dance moves are not that hard to learn, and I think this task has the proper duration for the beginning of the leg.

Then they have to go to a memorial in the village of Betio where they will find a Detour. I love both Detour tasks since they have their own background story. Both tasks seem balanced, so thanks for giving some additional details as well. After that, they have to go to Taiwan Park, where they will find a Roadblock. I love the Roadblock because it also has the story behind it. The task can also be physically grueling, but just enough to become a Roadblock.

Finally, they get a photo for their next Pit Stop location. I think the locals there should know the site, so I guess there will be a time when a group of children will guide a team to the Pit Stop, which will be wholesome to look at on TV.

For my final comments, I like that your leg is brief but solid. All tasks exist not just because, but they are there because each has a story behind it. I don’t have many complaints about this leg because I love this leg. It’s an excellent leg and a good contender to be on the top.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on July 31, 2020, 03:49:09 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #13: Stone [Issyk Kul, Kyrgyzstan]


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So teams are starting in Segovia, Spain, where they are instructed to fly to Bishkek, Kyrgyzstan. I have some high hopes for a leg in this country, so hopefully, you can showcase that.

Arriving in Bishkek before sunrise, they have to find a marked stall on a bazaar where they have to sign up for a bus that departs the following night. What a waste of time, in my opinion, that they do nothing on the first day. Arriving in Karakol, they have to find an orthodox church where they have to drive to find a camp in the mountains. Why do you mention the Double U-Turn now, not in the first clue when they started in Spain instead?

At the Camp Karakol, they find a Detour. Both of your Detour tasks are solid. However, I would like it if you put a brief description of the task first, and the supporting details can be placed on the notes, instead of throwing all the description there. Then they have to go to a ski resort where a Double U-Turn awaits. But why don't they do anything there? I expect they will have a task there. If there's no task there, placing the U-Turn board near the camp will be better.

Then they have to drive to Issyk Kul lake, on a beach on the shore for a Roadblock. The Roadblock task is enjoyable since it's divided into three mini tasks. I want to know more about the details of the third task. Other than that, I think the Roadblock is solid. Finally, they are going to the Pit Stop in a rock formation, which I assume is on a viewpoint.

For my final comments, I have issues with the early check-in board and the departure on the following night. Why not try to find somewhere else to start, where the flight lands later in the day? Also, the U-Turn board placement in the ski resort, where they don't do anything there is weird. I would prefer it if the U-Turn board is put near the camp instead. I am also not fond of too long descriptions for the tasks. Some of them are not necessarily needed to be mentioned. I guess the term "less is more" can be applied later. Other than that, this leg is an improvement from the previous round and an excellent job of showcasing this country.



Design #14: Bookworm [Lamu, Kenya]

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Oh, a leg in Africa. I wonder what you can deliver this time.

First, teams are starting in Addis Ababa, Ethiopia, on the Lion of Judah monument. The first clue directs them to Lamu, Kenya. So far, I’m intrigued because we have never seen a real Kenya leg in TAR. Hopefully, you can do a good job showcasing Kenya.

After arriving at Lamu’s Museum Jetty, they find a Detour. For the donkey task, I love that. We know back in TAR12, some teams have problems with donkeys. This time, when they have two donkeys to handle, it will be much harder and fun to watch. The trade route task is also excellent. There are some aspects where they have to pay attention to the details. For the numbers, is it the exact amount of items or the total weights? Sorry if I missed your explanation about the numbers. While both are fine, I prefer if the numbers for every team are different, so that there’s no chance to peek at the other team’s answer or share answers between teams.

Then they have to ride a dhow to Peponi Beach for a Roadblock. The Roadblock task looks pretty fun and also has a good story. I feel that this task won’t take long to complete. Do the judges give their scores in numbers or only say “Yes” or “No”? Because the latter will not be really good since they won’t know what they did wrong, right?

After that, they have to make their way to another beach for a marked coconut vendor, where they have to make a local coconut drink. I know the grinding part since I’ve seen the same tool used here in my local market as well, so I know that this task won’t take too long if they already know the way. Finally, they have to make their way to the Pit Stop, which is on a beachside fort. I like the Pit Stop location as well.

For my final comments, I have to say that I like this leg so much. For the whole leg, I think this is an excellent one. Some issues I have are minor, so I think you’ve done an excellent job on this, especially that you’ve bounced back after your computer was broken. I hope to see more from you later, because this is an excellent leg already, and I think you will know why I’m saying this when the time comes.



Design #15: Lemontail [Constantine, Algeria]

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So we have teams starting on a monument in Ponta Delgada, Portugal. I like the previous leg’s Pit Stop anyway. The first clue directs them to fly to Constantine, Algeria. I have never seen a leg designed in this country before, so I hope you can showcase it well.

Arriving in Constantine, they have to go to the Sidi M’Cid Bridge, a picturesque location for sure. Their first task is okay. I have a minor issue with the cleanliness of the food if the tables are outside, and cars are bustling around. After that, they have to go to a palace for a Roadblock. The stacking Roadblock somehow reminds me of a Survivor challenge, but with more cultural aspects. How high is the pyramid anyway?

Then, they have to make their way to a first for another Active Route Info. Also, how will they translate the sentence into English? After that, they have to make their way to ruins for a Detour. While both tasks are okay, I have a problem with your tasks so far that they are either related to rocks and languages. If it appears once or twice, it’s okay, but after the first Active Route Info, all I’m seeing are tasks related to those (either something with rocks or the language), which appears pretty monotone for me. Finally, they have to go to a mountain slope for the Pit Stop, which is nice because of the picturesque area.

For my final comments, this is a not bad first leg in Algeria. But, my issue, just like I said, is with your monotone tasks. I expect to see more from this country rather than rocks and languages related tasks. I believe that there is more to see from this country, but I’m not that impressed this time.



Design #16: Declive [Altiplano, Bolivia]

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First, I love to see that you pick a remote town as your previous Pit Stop location. Because it's more comfortable in terms of finding transportation, I'm okay with that. The first clue directs them to drive to the town of Yolosa and find a zip line site.

Arriving at the site, they find a Fast Forward. I am not too fond of it because the task seems too dangerous to complete. At least for me, who is afraid of heights, I don't want to die attempting this Fast Forward only to win first place. Also, why make them fail in trying the Fast Forward if they're going to catch a breath? I believe that since this location seems pretty high in elevation, they must stop a couple of times to catch a breath. At the zipline site, there's also a Roadblock. While the Roadblock idea is good, how long does it take to return to the beginning if they get it wrong? Because you said that the three zip lines are between mountains and from its sound, each is pretty far from each other.

Then they have to make their way to El Puente Coroico. I don't know if it's a forest or a camp with some activities provided. Please explain more about the location instead of picking a random one like this. Once there, they encounter a Detour. For the Flying Man task, it looks pretty similar to the recent Roadblock with the zipline, which is rather boring. For the Flying Woman task, it's okay because it's the classic learning dance routine task. Nothing pretty impressive for both tasks. Finally, they have to make their way to the Pit Stop at Laguna Estrellani, which is nice with the picturesque background. Although I don't think anybody will stop to take a view of the place you said if they're racing. Maybe move the mat there?

For my final comments, I find this leg pretty dull. There are two similar looking tasks involving ziplines. The Fast Forward, although you explained that there are some safety protocols, I don't think it will work, also with you saying that they will fail if they stop pedaling. I expected more of you because your last design in Round 1 was excellent, and I think this time, your design fits better for a Fantasy Game type of leg with mediocre tasks.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 31, 2020, 04:29:23 AM
Thx game 1 page for speed bump
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: ZBC Company on July 31, 2020, 05:21:41 AM
I'm so confuse what's not trying to say to you all, saying that my legs are too long and hard and so you wanted easy and short legs. Just don't complain.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MrDS on July 31, 2020, 05:27:26 AM
Thank you gamer and Kami for the constructive feedback, however I would like to clarify a point that each of you have made that are explained in the design so see responses below (anything in italics is my opinion, everything else is in the design already).

@gamer: In the notes, it does say that teams require 50 feathers and each target has between 4-7 feathers on it. Is that not enough detail? That's only between 8-13 targets per team which to me doesn't seem infeasible. Given the fact that, again in the notes, one team member could weave the feathers attached to targets they knock over whilst the other continues shooting, this shouldn't be an issue.

@Kami: Again, in the notes re: cryptic clue, the teams are given a taxi driver who already knows the location where the teams are meant to go, and I'd like to think that the clue's wording is somewhat deliberate to lead to the location. The notes state that the exact words of "Sero Beach at Pyramid Point" aren't necessary, just a general gist (e.g. "beach by a pyramid point").

Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Nuku on July 31, 2020, 05:35:18 AM
Thank you to both judges for the comments! I too felt that i improved a lot and really hope that i'll get another shot to improve even more in round 3! Thabk you both so so much!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on July 31, 2020, 09:18:42 AM
Thank you, Kami for the feedback. The beach tasks (Sand Shock, Speed Bump and ARI) will be lit as the sun goes down to make it more feasible. As for the RB, placards with the songs and the lengths of those songs will be available to the teams and they have to slide them on to a board at their station. I ran the leg by Bookworm and Leafs and they told me it would be cool if it was a night to dawn leg, so that's what I went with.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: BritishTARFan on July 31, 2020, 09:49:31 AM
Appreciate the feedback Kami.

Apart from the yellow text for the Detour Clue. What is wrong with my presentation which could do with changing? Thank You x
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: nrh2110 on July 31, 2020, 09:58:25 AM
Thanks for your comments Kami. While I don’t necessarily agree with everything you said, I agree that I should’ve maybe restructured it better. I also commented the answer bc I realized I forgot to include it, you’ll find it almost immediately after the showcase.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: betheactress on July 31, 2020, 03:40:21 PM
Thank you Kami I appreciate your comments and lol I realized it's 4: the slanted staircase, Undredal, the gif and the Flamsbana train image (I forgot this one).
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: elthemagnifico on July 31, 2020, 08:17:18 PM
Thanks kami for the feedbacks <3 I think I want to notice the feedbacks on this one if you don't mind

On the first detour, while I could counter gamer's argument before, I really can't on yours. While I still think it is still fair for the female teachers since the other task is still doable, since the platform isn't really that complex as it seemed, I do agree on respecting the culture part, and I should have done it.

However, I'll respectfully disagree on the ARI and RB tasks. I didn't find the ARI task weird at all since 1. Silat is a multi-terrain martial art, so you can do this stuff anywhere in ground 2. I really find martial art performance would be really cool in beach and seaside landscape (this task is also inspired by TARA 5 Muay Thai task, which I found a great task) 3. The task isn't really spot on the beach but rather a park inside the beach area 4. Showcasing both of elements which I find great stuffs. I think it's definitely matter of taste, so I would say agree to disagree

On the RB task, I don't think it would be too long to take since each letter would only take total of 24 materials (8 each material), and I put time estimation on the task too. And, while skydiving in Nias Island is kinda rare, I find the Asu Island is big enough to set as the landing spot of the skydiving. The length of the landing spot to the pitstop is actually far enough (which I unfortunately didn't specify that, so its my fault :lol: but I think there is a room of error for the racer to locate the spot. I did agree on the logistic issue, however

Eventually, while I agree and disagree on some of your points, I did find this not a great leg, and I will improve my stuffs on the next round
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on August 01, 2020, 02:27:01 AM
Appreciate the feedback Kami.

Apart from the yellow text for the Detour Clue. What is wrong with my presentation which could do with changing? Thank You x

Your embedded video code looked like this:

Code: [Select]
[flash=750,750]https://www.youtube.com/watch?v=62sim5knB-s[/flash]
Which will appear like this (I reduce the size):

https://www.youtube.com/watch?v=62sim5knB-s

If should be like this:

Code: [Select]
[flash=750,750]https://www.youtube.com/v/62sim5knB-s[/flash]
So it'll turn out to this (replace the "watch?v=" to "/v/"):

https://www.youtube.com/v/62sim5knB-s

Like what said in my comment to you, but also can be applied to others: Re-read and preview your submission before submitting to avoid things like this to happen :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Kamineko on August 01, 2020, 02:40:09 AM
And, while skydiving in Nias Island is kinda rare, I find the Asu Island is big enough to set as the landing spot of the skydiving.

I'm not really sure that skydiving in Nias is even exist, anyway. I searched for some info about that and what I only found was the skydiving was an attraction held by the Indonesian Army squad on an event. :duno:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: redwings8831 on August 01, 2020, 10:10:30 PM
results show soon?
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 12:55:48 AM
(https://i.imgur.com/a9mdWoE.png)

Comments from Pi

I’ve tried my best to read through every part of your design, including your notes, and make sure every picture you've added loads. For this reason, feel free to respond to me if I missed something that was included in your design.

Just so you know, I don’t read the other judges’ comments before I write my own, so it’s possible for there to be some overlap in what we say or similar questions about your content.

I'll be posting my comments in groups once I put the finishing touches on that set of comments. With that, let’s get to the first batch! Good luck! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 01:06:09 AM
(https://i.imgur.com/a9mdWoE.png)

Nuku - Aosta, Italy [Mountain]

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• Teams begin in South Africa before going to Italy. There have been a few mountain legs previously in Italy, so I’m eager to see what new things you have brought.

• At the airport, teams receive vehicles and gnomes for the leg. They then drive a couple hours to the Arena Croix Noire. Watching the cow fighting isn’t challenging, but it is cultural. Just a note: try to add what teams are expected to do along with the description of the ARI. I didn’t understand until reading the next line that teams were just watching the cow battle.

• The grass skiing Roadblock at the ski school is interesting. Skiing requires agility and balance, and the task is adventurous and would provide good TV shots. I also like how there are two slopes. I don’t know how long the course is, so it would be nice to know how long or how many attempts this task could take an average racer. This task is quite appropriate for a Mountain theme, so good job there!

• The next clue directs teams to drive to the cable car to eventually get to Chamois. The website you provided says the cable car operates every 15-30 minutes, so I’m okay with this as the previous tasks and navigation should ensure teams arrive here at varied times and this won’t be a huge bunching point.

• Finding the locations in Chamois is okay, and I guess the Kodak part fulfills a product placement requisite? (even though we already have Travelocity and Ford :funny:) I would like to see pictures or information for these destinations either in your main presentation or in your notes. Also, I don’t know how long the Chamois portion of this leg will take, considering there isn’t a map of the locations.

• The Detour is Game On or Costume On. Initially, I think Game On seems tougher, but at least it’s a lesser driving time for the teams that pick this option. I assume the ‘3 stations’ mean 3 different teams on which the racers can play. Success at this task should vary wildly depending on teams’ athletic ability and luck. It seems that these 4 sub-tasks alternate between offense and defense, so how does that work? Are they playing against amateurs or professionals? I like how this task features a new sport, while it seems similar to cricket and baseball it is unique to the Aosta Valley.

• Costume On is a searching and attention to detail task at a carnival. These outfits look like they’ll be great to see the teams dressing in on TV. How many people in the crowd are there with costumes? Are the wrong costumes very different, or are the differences minor details teams have to use their sharp eyes to find? This Detour was cultural, but more details would be valued.

• I like the Pit Stop location!


You showed improvement from Round 1 in a few different ways, such as presentation and the composition of the tasks in the leg. The leg smoothly matched the theme you received for Round 2, and this leg would be enjoyable to see on TV. More explanation would enrich your future legs, so keep working on that. I hope you’re not as rushed for rounds in the future, because I anticipate you being able to improve each and every round. Good luck!


Declive - Altiplano, Bolivia [Mountain]

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• Teams start this leg in Cruz Loma, Bolivia. We haven't seen Bolivia since TAR 13, so I would love to see another leg(s) in Bolivia!

• This Fast Forward would probably be the most daring task in TAR history. Cycling the Death Road is inherently dangerous and even more so for amateurs. Having the van behind the teams is intended to augment safety, but it isn't going to help if someone bikes off a cliff. If cycling this road was somehow viable for a task, you made it practically impossible by forcing the teams to pedal continuously. It's physically strenuous to bike without stopping for 11 km and then another 9 km anywhere, let alone for amateurs at this altitude and on an unpaved road with a frightening dropoff. If most people go downhill, then wouldn't the racers be going against the grain of anyone else on the road? Typically, when two parties meet on a narrow path, the party going uphill defers to the party going downhill. This would be essentially impossible with the requirement that teams can't stop pedaling, not to mention another safety concern. I get that this task was supposed to be a jaw-dropping adventurous task, but it's simply not feasible or safe.

• The zipline RB at ZZip is well enough. Combining memory with an adventure task will make it challenging for the racers, but not too challenging. Getting it wrong once wouldn’t doom a team unless the walk back to the ziplines is lengthy. It is a first-come, first-serve task, but the memory component at least forces the racers to retain some information. This task would be exciting for TV!

• Teams then drive to El Puente Coroico, giving us the Detour. Flying Man, much like the Roadblock, is a zipline task and much like the Fast Forward, it's scary and would need tons of safety protocol. There would have to be a lot of improvements to the ziplines to ensure racer security, but aside from that, they are a cultural part of this valley and so is the coca teams would have to collect. One of the racers in the team would have just come off a ziplining Roadblock, so this task would really only provide drama if the other team member was nervous to zipline. Overall, it’s a simple task that features an interesting part of life in the valley.

• Dancing Woman is a staple dancing task. I like the unique clothing teams have to wear for the dance, and it is culturally relevant to the Yungas. Thanks for including the videos so I could see how the dance is performed!

• Teams then face a long drive to the Pit Stop, which is picturesque.


To sum things up, this was a leg that explored new horizons in rural Bolivia, and the locations were on point. However, the tasks were often either impractical or basic. I appreciate how you put a different twist on some common TAR tasks like ziplining or dancing, but I didn’t feel floored by many of the tasks. Still, I believe you have improved your presentation from Round 1, so keep your head high and work towards improving even more in future rounds!


Bookworm - Lamu, Kenya [Beach]

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• Teams commence in Ethiopia before flying to the neighbor to the south, Kenya. Kenya hasn’t been visited since TAR 5 and wasn’t even really visited then, so I’m glad you picked it since it’s high on the list of places we need to see in Sub-Saharan Africa.

• Speedboats whisk teams to Lamu Island (I assume they are on-demand) where teams discover the Detour Clue. Donkey Routes is a nice way to involve the omnipresent donkeys and also help out the local community. I like how the task combines the navigational skill of reading the map and planning the route as well as the capricious nature of the animals. I was a tad worried that a team would be able to ride the coattails of another to the stations, but considering the different paths possible and that the donkeys will have different moods, I don't think this task will be linear.

• Trade Routes is another Detour involving transportation, although this one is more historical. This task is a mashup of unloading the bricks from TAR 17 and counting the Ikea items from TAR 6. The only thing that I can see significantly changing the standings of this task is if one team panics and can't count accurately. While it might not have as much potential for drama or shakeup as compared to the other Detour, I like how this task pays recognition to how Lamu was a nucleus of trade centuries ago. All said, it's a cultural and balanced Detour.

• I love this Roadblock! The beach hat party looks like it would be lively and vibrant, which would be great to see on TV. Obliging the racers to be creative with the given materials is good from a Race standpoint and also ties into the local culture. How exactly do teams have to incorporate the marine animal into their hat? This is far from being one of the most grueling Roadblocks we've seen this round, but it is wholesome and enriching.

• While coconuts aren't by any means exclusive to Kenya, I enjoyed how the ARI task utilized local tools. It's a nice task to transition between the Roadblock and the Pit Stop. Like the last task, it probably won't shuffle placements, but it could provide some interesting drama if two teams are in a race to be the first to finish and avoid being last to the Pit Stop.


Overall, this leg puts a spotlight on Kenya and does so well. The tasks are balanced between physical and mental and are culturally relevant. I can see this leg fitting in perfectly into the middle of the race, and also warmly received by a viewing audience. Details were well-done and the presentation was crisp. See you back for Round 3!


MikeDodgers - Sant Antoni, Spain [Beach]

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• This leg begins in Florence before setting its sights on Ibiza, Spain. I know this region is famous for its nightlife, so I'm excited to see what it can bring. Before we jump into the leg, let's bring up this point from your notes:
Quote
- Night to dawn leg

• The One Way isn't my favorite twist, but I can respect you putting it into your design at an appropriate place.

• The Sand Shock detour option does involve these cool sculptures and requires teams to search and organize. I think this task loses a little bit of its charm being at night. Are there any decoys or non-related sculptures?

• Setting up for Spiritual Serenity really sounds like a solid attention to detail task, but I find it hard to know what teams have to do here with no clear photos, videos, or list of steps. More detail here will let us know what's going on with the task. Overall, this detour is somewhat culturally relevant, but lacks the detail for me to judge whether it's balanced.

• This Speed Bump fits into the Beach theme, but it has no special tie to Ibiza at all. It also has a safety concern with diving at night and I don't know how the film crew can get good shots of teams diving underwater when there's no sunlight. 40 minutes is pushing the upper limit of what a Speed Bump should take and even though the search area is small, the fact that this task is included in a night leg is peculiar and overcomplicating. The task itself doesn't foster any cooperation between team members; it could be completed by one person.

• This Roadblock shows Ibiza's partying culture, and its location is relevant. However, from the description this task seems super easy? They are given the songs and their lengths and have to pick six that total under half an hour. So basically, pick songs that are under five minutes each and you're golden. The Express Pass twist is the only thing that will force the racers to slow down and think, but even then, it's not hard or time-consuming to guess and check to try to get closer to 30:00. Unless the DJ has some criteria they use to either approve or possibly reject the setlist (this wasn't mentioned anywhere in the design), I have no clue why you say this task would take racers 90-120 minutes in your notes. Some more detail on this task would help, such as noting the artists given or how many songs are provided for each racer in their list. Also, I would rephrase your Roadblock question, as it could definitely come across as insensitive to viewers.

• Teams then drive to Cala Gracio and find an ARI, a swimming relay. I would have liked to see a beach ARI with some more significance to Ibiza rather than this fairly generic task that seems to have been implemented to fill the requirements. Based on the timing of this leg, this task would be appearing in the middle of the night. Not the optimal time to have teams swimming in open water from either a safety or filming standpoint. It's a physical task, but the execution is flawed. Teams then drive to the Pit Stop, an okay location.


While you got better in some aspects from your Round 1 design (improved graphics and photos!), this design unfortunately had its miscues as well. You specified this was a night leg, yet the majority of your tasks weren't suited to nighttime. I would have preferred the nightclub RB followed by an HoO and the rest of the tasks in the morning to solve that issue. The requirements of the round were filled, but the Speed Bump and ARI were filled by exceptionally generic tasks that could've been done on practically any beach. Task details as well as leg maps could have been enhanced. I like your purpose of creating a leg in Ibiza, but this leg needed more flavor. Don't lose momentum on the progress you have made and focus on improving for the next round!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: MikeDodgers on August 02, 2020, 07:45:33 AM
Thank you for the constructive comments, Pi. I had another design in mind with the RB going first, then the Detour and Speed Bump. The Speed Bump and ARI as well as the Sand Shock Detour would have the areas lit for both teams and production in the interest of safety. As for the RB question - I was kinda listening to Mike Posner's song 'I Took A Pill In Ibiza' to try to get into the right mindset. So that's where that came from.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 02:18:11 PM
(https://i.imgur.com/a9mdWoE.png)

Betheactress - Bergen, Norway [Mountain]

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• Teams start in the Thai capital before traveling to Bergen, Norway. I don't think we've seen this city on TAR, so I'm pumped to see what you've done in this region of Norway!

• The clue at the staircase (unique location) directs teams to Flam, where teams board a train to Myrdal. I like the concept of the hidden Fast Forward, it rewards teams who go out and smell the roses. The only possible snag is that it's possible for no teams to find the clue - getting off the train might not be something teams are willing to do if they don't know how long the stop is. I would hate for this task to go unaired. At least it's fairly low-budget if it doesn't get used, although there are boats and a helicopter rented to be on standby. The Fast Forward task itself is reminiscent of the very first one ever on TAR, a hike to a pretty location.

• I like the cryptic clue to the Detour Decision Point. :tup: Cheese Bowl is a culinary task with a twist, requiring racers to fill the molds correctly. Do they have to completely start over if they don't get it right the first time, or only the cheeses that didn't make the cut? Also, how far away is the market they have to deliver to? Overall, a fine task where attention to detail is vital.

• Goat Stroll requires teams to transport goats one kilometer. This task seems reasonably balanced with the other, but it's more unpredictable because you never know what animals will do. I like both tasks here and I actually wouldn't mind a U-Turn on this Detour (not knocking you for opting not to put one in here).

• It's a 20-mile drive to Stegastein Viewpoint, another gorgeous site. Then, they drive off to a ferry to Fjærland. I'm not too worried about this becoming a bunch point, since it leaves five times per hour. I like how this Roadblock is a foot scramble to all the book stalls. Are teams given a map to the stalls or are they on their own? Are the stalls marked with a race flag? Still, the placement of this task within the leg is good.

• The rock climb to the Pit Stop adds a physical task, which nicely rounds out the back half of the leg. As with every other location, the Pit Stop is super photogenic.


Overall, this is a classic Norwegian mountain leg with a good balance of mental and physical tasks. The locations are stylish and appropriate. The Fast Forward concept is a unique twist, but my only worry is that no team finds it and there could be a letdown. Still, I won't let that overshadow your solid Detour and Roadblock, which were great for the theme. Your presentation is easy on the eyes and succinct. Can't wait to see you back in Round 3!


Stone - Issyk Kul, Kyrgyzstan [Mountain]

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• We begin in Spain before flying off to Kyrgyzstan, which has only been visited by the Israeli TAR. This is one of the unvisited countries I most want to see, so good pick!

• Once they land in Bishkek, they have to search a market for a signup board. Looks like teams will be spending most of the day in Bishkek before leaving for Karakol. Good luck to the racers for getting any sleep… :funny:

• Teams make a quick stop at an Orthodox church before picking up cars and driving to Camp Karakol, giving us the Detour of Healing or Building. The description for Healing has a lot of Kyrgyz jargon, but as far as I can tell this task in short is: dress, milk, mix, fill, ferment, and drink. I like how the task covers nearly every step from beginning to end in the process, although it may be hard to follow along for the TV viewers.

• Building involves yurt construction, providing a second cultural side to this Detour. It’s mostly grunt work, but has the chance to feature some interaction with the locals just like Healing. All in all, this Detour seems balanced in both time and skills.

• Teams then encounter a W-Turn, which is fine since the Detour isn’t right before the Pit Stop and the board isn’t too far from the Detour location. That clue instructs teams to drive to a beach, where they find a Roadblock. Archery tests accuracy and skill, so it’s admissible as long as safety is practiced. The belt wrestling task seems challenging. Do teams have to pin their competitor to move on? Technique is huge in wrestling. I wouldn’t expect myself to be able to pin an experienced wrestler, even if they are similar to my weight. This task should have something to make it easier if racers don’t succeed at first, like you included in the archery portion. Third, the racer must beat a Kyrgyz student in a mancala-like game. Is this game able to be picked up by amateurs easily? If this game has a high learning curve, it could be tough for a novice to defeat an experienced player. That also depends on the luck component present in this game. What ages are the student opponents? Overall, this Roadblock tests a lot of different skill sets and I like how it’s tough enough for placements to change following the Detour/U-Turn. However, it would likely be exhausting for the racers. Maybe videos/photos would help us visualize these tasks being performed?

• The Pit Stop provides a beautiful backdrop to end the leg.


Overall, this leg was completely harmonious with the theme of the round, featuring tasks and locations relevant to the Kyrgyz mountain/nomadic culture. The details explaining the connection to Kyrgyz culture are really comprehensive! That being said, I would have liked more explanation on the logistics of the tasks. I think there were several ways you improved from Round 1- as you said, your graphics were sharper. I like how you do a lot of research into cultures for your legs, so keep that up in future rounds!


Lemontail - Constantine, Algeria [Mountain]

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• This leg starts in Portugal before teams fly down to Algeria. It's unvisited and I'm hopeful for it to appear on TAR soon. There are some safety issues in this country, but I think Constantine is fairly safe.

• The first location in Constantine is the Sidi M'Cid Bridge. This task features all the types of cuisine in Algeria, but I'm confused about the mechanics of the task itself. It seems like both team members are doing the same thing, but do they both have to be right or does just one? Why do they have to eat a specified amount of food when they just eat the entire food anyway? The task description seems confusing to me. This will be a chaotic first task to separate the teams right off the bat.

• Following that, we move to a palace, the site for the Roadblock. The task is detail-intensive, and requires a steady hand. It has some potential for drama if teams mess up the stacking and have to restart.

• The next ARI at Djebel El Wahch Forest calls for carving skills. Carving five different sentences seems a bit repetitive and dull. The sentences you gave are in English, but I don't see a Berber translation; I don't know how long they are in Berber. I would have liked fewer sentences because 1 hour plus seems a bit long for this task. Getting the next clue from the last sentence is a nice touch.

• Teams then drive to Tiddis, the Detour locale. Place is both physical with the brick-carrying and mental with the Berber sentence arrangement. Another Berber task seems monotonous, as we’ve already had a RB and ARI with that element to it. Displace is also tough with teams having to carry 10 stones per member. How strict will the judge be in the volume calculation? I hope there is some leniency, due to the limitations of the measuring tools and stones being imperfectly shaped objects.

• The Pit Stop is a worthy location.


In total, it was neat to see this unexplored side of Algeria, and I admire your intent to tie in history and language. However, the tasks didn’t feel distinctive with several featuring the same type of Berber language component. Your locations hit the round’s theme nicely. Keep picking up steam for future rounds!


Jimmer - Tarawa, Kiribati [Beach]

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• This leg commences in the Lion City and teams make the long trek to Kiribati. Seeing these unvisited Oceanian nations would be awesome, so I look forward to this leg!

• The dancing ARI at the maneaba of Bairiki is a fine introduction to the culture of the island to start the leg. It fills the role of a genial task, involves interaction with locals, and doesn’t take up too much of the spotlight.

• The Detour is Food for Today or Fight for Tomorrow, a contrast between a day-to-day life task and a task with a long-term focus. Food for Today gets teams out in the water and will test their patience. While fishing can be luck-based, you said in a note that you would mitigate that by putting them in an area with abundant fish, so that's okay. Fight for Tomorrow exhibits the importance of conservation to Kiribati. As a task, it might seem a bit repetitive, but I think it’s fine. Overall, I like how each Detour relates to a different side of Kiribati’s needs.

• Excellent Roadblock! It helps out the locals yet also is a good puzzle for the racers to figure out. It’s another task where we can get shots of positive interactions between racers and locals. It may be fatiguing for racers to be out there in the midday heat carrying all the coral, but piecing it together at least brings in some mental and strategy into the task.

• Teams then have to ID the Pit Stop based on a photo, which should be an opportunity for another contact with locals for help. I think the nod to history puts a nice finishing touch on the leg.


Not knowing much about Kiribati, I didn’t know what to expect from this leg. After reading it, I learned a lot about the island, its culture, and the daily life of its residents. Showing how climate change is directly affecting lives is an important theme to bring to an Amazing Race leg. While the tasks might have slanted a bit more toward the physical side, they were appropriate and the locations were all fine. Details were good, so carry on with the good presentation for future rounds!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 06:21:55 PM
(https://i.imgur.com/a9mdWoE.png)

MrDS - Port Moresby, Papua New Guinea [Beach]

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• We'll begin in Brisbane and fly to Port Moresby, the largest city of an unvisited country. High hopes for this new area!

• The cryptic clue of course points to pyramids. I think most teams will be able to figure out the pyramids and then ask the locals where Port Moresby involves pyramids, instead of asking the locals what Giza is. It’s a satisfactory cryptic clue to begin the leg.

• Teams then taxi to Varirata NP, setting up the Detour. Feathers Flyin’ comprises hand-eye coordination and strategy, as teams don’t want to waste time shooting targets they don’t need. How many targets are present? How far away are the targets? This would bring a good deal of drama and suspense, especially if multiple teams were attempting at the same time.

• Story Tellin’ provides more of a lighthearted task, as dancing in the style of Papua New Guineans is sure to provide a comedic effect. The masks are really intricate and the freestyle method of dancing is unique and will bring out the creative side in racers. Remembering the phrases seems tough, but this is just one of those tasks that will probably take the racers a couple times to get right. Overall, I like how you featured a local tradition in each side of your Detour.

• The Port Moresby Harbor is the location of the next ARI, which is so-so. The task does in some ways involve both brawn and brain, and has the chance for a team to melt down. On the other hand, it could also be linear or dry. You did explain that oil is one of the main exports of PNG, so that helps me see some relevance.

• The Speed Bump is a culinary task that is cultural, involves a celebration with locals, and won’t be unfairly time-consuming. Kudos!

• The Ela Beach Roadblock is based on an odd tradition of exchanging seashells for a fiancée. Scouring the beach is hit or miss, so teams will have to get lucky or get to the beach first. However, getting the clue from the father and then bringing the bride with the team to the Pit Stop is cute. The PS location itself is beautiful!


I enjoyed how this leg tapped into the cultures and commodities of Papua New Guinea. While the tasks were entertaining as a whole, I thought it was a little bit strange to have both sides of the Detour and the Roadblock based on obsolete traditions. Still, the tasks and locations delivered and this would be a great leg to see on TV. Considering this was your first leg, I’m eager to see what you’ll devise in future legs!


NELs - Isla Mujeres, Mexico [Beach]

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• Teams start in Guatemala City and then fly via Mexico City to Merida. Mexico has only been visited twice, so I'm all for seeing more of it.

• Teams drive to Chichen Itza, giving us the obligatory Mayan ruins cluebox location before teams move on to Cancun. I'm fine with this being added as a location, especially to break up the long drive.

• Isla Mujeres is reached by ferry from Cancun. What ferry terminal do teams depart from? How often does this ferry run? Is it only for the teams or is it public? Please try to include this information somewhere in your notes.

• The Margarita Detour is okay. What are the ingredients for the drinks and what are the steps for making them? How are these drinks being judged? I'm okay with a drink-making task, but I would have liked there to be some other component such as having to transport the drinks on a tray and serve them. Also, the task as a whole needs more detail either in your presentation or in your notes.

• Mercado is an acceptable task. Do they have to set up the station perfectly before being allowed to sell? What is the typical selling price of a sombrero? What rules are in place for the racers- can they walk around and sell to different locations? Again, this task needs more detail.

• The next location, Monumento Tiburon Ballena, has a Yield. I'm pretty neutral on this here. I assume it's a Single Yield based on the description.

• Ziplining should bring the oohs and aahs, but it is a first-in, first-out task.

• The diving Roadblock is fun! I assume the clue is in the same place for everyone. This task is sure to bring good shots for TV. It’s straightforward and the underwater museum is unusual (in a good way).

• I like the selection of your Pit Stop, as well as the on-foot requirement. The sea turtle extra will also be virtuous TV.

• Your flight lands at 8:05 PM. Is there an HoO or overnight rest? If not, much of this leg could take place at night. Ziplining and diving at night aren't really feasible.


You improved a lot from Round 1! Your presentation and photos make this design feel a lot more complete. As far as the leg goes, it highlighted Mexico in a positive way. You had a good framework of tasks, but they needed a lot more explanation about the logistics. Keep exploring your presentation style and expound on your tasks. Good luck!


Redwings8831 - Kotor, Montenegro [Beach]

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• The leg kicks off in Italy before we get a ferry over to Montenegro. This is an unvisited country, so I have eager expectations!

• Teams taxi to Igalo and discover a beach ARI. Is this sand safe? Teams covering themselves in mud might be fun to watch, but sunbathing is rather boring from a viewer's perspective. I guess the task in TAR 28 where racers got covered in mud was good for the promos? Anyway, not exactly a thrilling task.

• Taxis and boats deliver teams to the next destination, Strand von Dobrec, where they find a Roadblock. I'm not too excited about the swimming part of the Roadblock. The Bay of Kotor is well-known for water sports, so it's not really attractive to have teams swimming in this gloomy unlit bunker (which will be hard to film in). There is also a safety concern with this being public use and motorized boats being allowed to enter. This location isn't really photogenic whatsoever, it's a lot of concrete and graffiti. The puzzle assembly and the subsequent confusion about the next destination should provide some drama, but this is still an underwhelming Roadblock.

• Teams then use kayaks (I love the variety of transportation used!) to head to Kotor and the Detour. This Detour is essentially the quintessential slow but tame or fast but scary Detour seen in early seasons of TAR. Slow Climb Up isn't engaging or culturally relevant, but it does provide some pretty views. Quick Fly Down is a captivating adventure task, but results are based on who gets there first. Between travel, setup time, safety briefing, and flight, this task is hardly faster than the other option and especially so if you're not first in line. I like how teams have to consider the risk of each Detour decision, but these types of Detours should lean towards more teams doing the scary task, imo.

• Your Pit Stop is really picturesque and I like how they have to search for the mat within the fortress.


Overall, I like how you selected an unvisited country in Montenegro to feature for your European Beach theme. However, the tasks didn't feel remarkable. The Roadblock location wasn't inspiring and the Detour didn't seem culturally unique to the region. Still, the transportation choices were good, and the rush of getting from A to B will probably shuffle some teams' placements. Overall, I think this leg was passable. I hope to see a great design in the next round!


BourkieBoy - Thredbo, Australia [Mountain]

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• Teams start in New Zealand and set off for Thredbo. I’m not too familiar with this alpine area of Australia, so I’m excited to see this side of Down Under.

• Just a note, you are allowed to pick dates far in the future for your flights. I know travel is crazy right now, but you can select a different date to avoid a 20-hour layover. Still, I like how your flight arrives at CBR in the morning.

• The mechanical bull task isn’t bad, it should provide some good moments for TV and does test racers’ agility. Do teams have to go to the back of the line after 1 attempt from each team member? 2? Try to add this type of detail.

• Teams then go on foot to the Memorial and lay a wreath. I like the respect this task brings, but I would prefer it to be done as the very first or very last task in the leg. It seems like an odd flow for racers to have a wild ride on a mechanical bull, a sprint across town, then shifting gears to a placid, poignant task like this before going right back into race mode.

• After a run to the Candlelight House, one team finds a Speed Bump requiring them to consume some Aussie foods. I can only see this Speed Bump being interesting to the TV audience if a team has an adverse reaction to Vegemite. Even with that, this task doesn’t relate to the Mountain theme; the round rules specified the Speed Bump has to do so.

• The Roadblock involves one team member extracting their clue from ice. What tools are in the “provided box of items”? Getting a clue from within ice has been done before, in both TAR 1 and TAR 23’s finales.

• The Detour is Search or Ski. In Search, what area do teams have to look through? How large is that area? This type of task was previously on TAR 4, 18, and some international versions. The task does have some navigational and physical components to it, but doesn’t feel eye-popping.

• The slalom task requires strength, accuracy, and technique. However…at this point, it’s a little more than just déjà vu back to TAR Australia 2 Leg 10 (Lucy/Emilia having their bottomgoddess run come to an end </3). The bull task is basically the same and the Detours have identical names and near-exact concepts and descriptions. Please aspire to be more innovative than this.

• Teams then go to another inn for the Pit Stop to end this leg. I would like for you to actually give directions for your locations on the Google Map of Thredbo; it makes it a little easier for us to see where they are.


I know it’s tough getting a Mountains theme in Oceania, but recycling exact ideas from previous races isn’t what we want to see in a DC submission. I have a high expectation when you’re designing in your own country, and this design didn’t hit the mark in originality. While Thredbo would be nice to see on TV, I hardly learned anything new about Australian culture or activities after processing this leg. None of the rounds in the future are going to be any easier, so aim to improve your designing!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 10:42:31 PM
(https://i.imgur.com/a9mdWoE.png)

Posting individually to help get to the next page. :)

Nrh2110 - Lhasa, Tibet [Mountain]

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• Teams open the leg by taking an intra-China flight to Tibet. There’s lots to do here, so I’m excited to see this leg. Thanks for providing the actual screenshots of the flights this round.

• The Detour is Sells or Smells, both taking place in and around Barkhor Square. Sells is your basic vendor task, with teams having to hawk produce to make 100 yuan. How much produce is available for each team to sell? I would like some sort of stipulation in this task to prevent a team using the Ken & Gerard method of selling in bulk for the full target price. If you can get together a ton of produce and sell the lot for 100 yuan, it could make the task go by much more quickly than the other option. Nonetheless, haggling over a language barrier is sure to be challenging.

• Smells is a cultural task that is one of the few and far between Race tasks to have the sense of smell as a primary determinant. It’s hard to know how long this would take because we don’t know how many incense vendors exist in the square. Does the incense given have a decisively distinct smell? If not, finding the correct vendor might be random (which isn’t necessarily a bad thing).

• After a trip to Pabonka Hermitage, teams get a departure time for the morning. Immediately after the Overnight Rest, teams rip a Roadblock clue and one team member has to become a Sherpa. It’s simultaneously physical by forcing teams to hike with equipment at high altitude, yet detail-oriented with setting up the camp. What is the camp setup like? That would help me know how much stuff racers are carrying on their backs. I like the connection to the Sherpa way of life for this task.

• Sera Monastery is the location of the Head-to-Head. I like how you’ve gone away from the usual sort of task used in a Head-to-Head, and it’s a task that should be fun for TV. Is there an example of the questions that might be asked, or some type of video or transcript so we can see this debate happen? I also don’t like how the 15-minute penalty is served at the Pit Stop. The last two teams depart at the same time, then they have a better chance of getting to the Pit Stop at the same time (their taxis could easily follow each other, etc.). If the last team had to wait 15 minutes at the monastery, the team in front of them would be fighting on their own and the last team could have a better chance of surviving if the penultimate team slipped up in terms of navigating to Potala Palace or the Pit Stop. I’m not a big fan of the H2H being this close to the Pit Stop, either.

• The Potala Palace task has the physical part of the stair climbing and the memory/mental part of remembering the step count and ascertaining the correct year. What is the year and what is the number of steps? I’d like to see this in your notes. I don’t know the number of steps, so I don’t know whether this task will be easy to do over if at first they don’t succeed (low number of steps) or difficult to repeat (higher number of steps).

• I like how the Pit Stop is close to the last ARI. It’s a fine location.


I like your decision to explore an unvisited area in an oft-visited country: Tibet. The tasks had a good mountain theme, but some of them lacked detail. I’m worried that the placements of the HoO and the Face-Off could constrict teams.  Those problems aside, several cultures appeared in the span of one leg, which worked out well. Your presentation got better as compared to Round 1, with better transportation notes and details as a whole. I have faith in you to continue improving round-by-round!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 10:55:59 PM
(https://i.imgur.com/a9mdWoE.png)

elthemagnifico - Nias Island, Indonesia [Beach]

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• Teams begin in Medan and take a domestic Indonesian flight to reach Nias Island. I don’t know much about its geography or culture, so I’m excited to learn that through this leg.

• Teams pick up vehicles at the airport and get a banknote, directing them to Bawomataluo Village. I think it might be tough for teams to get directions on a cryptic clue that’s located 2.5 hours away, but the location does seem to be well-known among the locals.

• The Detour there is High Jump or High Lift. High Jump is a taxing physical task. I like how it involves the warrior spirit of the locals, but the task is really biased to people with long legs and/or natural athletic ability. Since the stones are the same for everyone, this task will especially be more difficult on average for women. Imagine Charla trying to do this, it would be impossible. It also could be potentially injury-prone if a racer were to fail the jump and crash into the stone.

• High Lift is a cultural assembly task, and I like it much better than High Jump. It can be performed fairly by most racers and I like how they have to parade the statue. I assume teams can enlist the help of locals for that part. I think the parading part will make for great TV.

• Teams then have another over 2 hour drive to Sirombu Beach. Learning the Silat routine is a nice way to feature an Indonesian martial art. The routine looks like it's neither too easy nor too hard, so I like the inclusion of this task.

• “Who wants to survive?” Talk about a direct question. This task involves local materials, but making an SOS sign at the spot of a terrible natural disaster feels so off-key. There has to be some better way to pay respect to the tsunami’s victims than this. I get that it’s in preparation for the future, but it’s still so weird. Also, if this were to be included, it would be better as a task with both team members participating. Skydiving is exciting, anyway.

• The Pit Stop and the transportation leading up to it has a nice beach vibe.


This leg highlighted a new location in Indonesia, and the tasks did relate to the local culture. However, I didn’t like the execution of some of the tasks, namely the High Jump detour and the SOS part of the Roadblock. The other tasks and all of the locations were fine, so there were still a lot of bright spots in this leg. I’ll be standing by to see what you bring in future rounds!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:20:43 PM
(https://i.imgur.com/a9mdWoE.png)

ZBC Company - Mumbai, India [Beach]

Show content
• Teams set off from chilly Finland to tropical India. Urban Asian legs can be very welcome, so excited for this one in Mumbai!

• The Bollywood ARI is an interesting concept, where each team member has a different role and they have to communicate. Then, it’s a reversal of most TAR tasks as the racers are the ones instructing the dance and the group is learning it. I like this task to shake up placements right off the bat. Good idea!

• The Speed Bump is also related to Bollywood, but it isn’t as exciting. Translating the script is a simple enough task for a Speed Bump, but it’s uneventful compared to the ARI.

• Your Face-Off is a typical sporting task, but it’s executed well. It also fits nicely with the beach theme. I wonder how long it will take the teams to score 10 points? Are the racers playing alongside locals to make full teams? I like how your Face-Off has a lot of tasks behind it so the last teams can still catch up.

• The Roadblock also corresponds to the beach theme. It’s a pretty simple swimming task, but it does have a tie-in to the religions of India. This task won’t dominate airtime, but it’s fine as a beach-related task.

• The Detour choices are Build It Up and Design It Up. Build It Up harkens back to the Voladores FF from TAR 3 Mexico in a weird way. I like how teams will have to navigate the streets to find their correct group, which will be chaotic. This is sure to bring a lot of energy to the leg and episode!

• Design It Up is interesting in the fact that teams have to memorize how the model looks, then go out and actually buy the clothes and accessories. Are teams given a list of shops to buy from? Also, five seconds seems like such a short amount of time to study the phone.
Your Pit Stop is good-looking, but I’m not seeing how it connects to the Beach theme you received.


There were a lot of good things in this design. Your presentation got better and more concise. The tasks delivered in this leg and would be captivating to watch on TV. There’s a ton of potential in urban India, and your design hit a lot of that. Happy to see you improve from the last round and can’t wait to see you improve further later on!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:22:18 PM
(https://i.imgur.com/a9mdWoE.png)

BritishTARFan - Western Scotland [Mountain]

Show content
• The leg begins in the Middle East and then teams read the clue that sends them to Glasgow, Scotland. Scotland has a great culture, so this could be a nice spot for a Europe Mountain leg.

• Rowing the boat to the loch isn’t the most exciting task, but I support the reasons why you included it.

• Ceilidh dancing is certainly culturally relevant to Scotland. I like how teams have to don the kilts for the task and for the entire leg. I wonder what driving in a kilt is like? :funny:

• Fort William is the Detour Decision Point for Find That Whisky or Climb That Mountain. Find That Whisky basically seems like a redux of the whisky barrels task we saw during TAR 22’s visit to Scotland. That task was fine, but this task seems too similar. Climb That Mountain is around a 5km footrace. While the location/backdrop of the task is nice (Ben Nevis), this task isn’t particularly interesting or Scottish. Running can be done as a task anywhere and there’s already a lot of running that happens on the normal racecourse anyway. The “surprises” don’t really enhance the task to me, being pelted with water and crawling through mud seem more suited to Survivor than the Amazing Race. I would have liked to see a more cultural Side B for this Detour, and since Find That Whisky is so physically intensive, maybe a less strenuous task here would make for a more balanced Detour.

• Achintree Farm is the venue for the Roadblock. Spear-throwing necessitates accuracy, and it’s a nice way to throw back to the time of the Celts. Even so, I would like to see additional photos or a video to supplement what you have in your design.

• Anyway, I really like the Pit Stop and I think a lot of viewers could recognize it from the movies it’s appeared in.


I had high expectations for this Scotland leg, and I think they were only met about halfway. There were a few tasks that really highlighted Scotland’s culture, but some tasks fell flat by being either repeats or too generic. That said, the locations were good for both Scotland and the mountainous theme. Keep finding your groove so you can get even better in the future!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:30:55 PM
Results Show will be posted soon. Please, do not post while the show is ongoing!

Round 3 will begin after the Round 2 Results Show finishes.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:39:36 PM
Spoiler Alert: Nobody received the same placement in Round 2 as they did in Round 1!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:41:28 PM
<<<
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:43:01 PM
>>>
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: Pi/ on August 02, 2020, 11:43:27 PM
Last bump. No more posting please!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 02, 2020, 11:48:41 PM
(https://i.imgur.com/d6UpIhV.png)

DAY #21:
SITE: THE APURVA KEMPINSKI BALI, BALI, INDONESIA
TIME: 12:00 PM

(https://i.imgur.com/xOTh4Hd.png?1)

Phil Keoghan: Welcome in, designers. The three judges have finished assigning your legs a score, so now it's time for the Results Show. Before we do that, I must remind everyone that two of our designers had to withdraw: Leafsfan and David. We wish them well! Because they withdrew, the bottom 2 designers this round will be eliminated.

Let's get this show on the road! Again, no posting during the show, please.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 02, 2020, 11:59:54 PM
(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: In no particular order, the top 5 designers for this round are:



(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/4SGxoNe.png)  (https://i.imgur.com/twVgw2t.png) (https://i.imgur.com/ZV0Fmfs.png)


Coming into the top five for the first time, the 5th place designer is..




























































































(https://i.imgur.com/twVgw2t.png)
5th Place
(38.00)






























































































(https://i.imgur.com/ZV0Fmfs.png)
4th Place
(40.67)



Now to reveal our Top 3!






























































































(https://i.imgur.com/4SGxoNe.png)
3rd Place
(42.33)



Down to our top two!





























































































(https://i.imgur.com/r5kHlbw.png)
2nd Place
(44.33)




which means...



(https://i.imgur.com/A9KxL4H.png)
1st Place
(44.67)


Congratulations Bookworm, you have won Round 2!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 03, 2020, 12:04:49 AM
(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: Let's let 4 more designers know that they are through to Round 2!





























































































(https://i.imgur.com/fYsscN6.png)
6th Place
(36.33)






























































































(https://i.imgur.com/SzqQq1J.png)
7th Place
(35.67)

































































































(https://i.imgur.com/cQhYVGf.png)
8th Place
(35.00)
































































































(https://i.imgur.com/QeLVDO7.png)
9th Place
(34.00)


Congratulations, you've all punched your ticket to the next round!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 03, 2020, 12:09:11 AM
(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: With eight of you left, there are still 6 designers that will move on. Let's announce another 4 designers which have made it to Round 3 before we reveal the bottom four.



























































































(https://i.imgur.com/DCwDqSX.png)
10th Place
(32.33)






























































































(https://i.imgur.com/5GgGUnE.png)
11th Place
(31.67)

































































































(https://i.imgur.com/pOtKORN.png)
12th Place
(30.67)
































































































(https://i.imgur.com/CYD1W0O.png)
13th Place
(28.67)


You four can now breathe a sigh of relief knowing you've made it to the next round. Congrats!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 03, 2020, 12:19:41 AM
(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: That leaves us with four designers remaining.


(https://i.imgur.com/eVLGACk.png)     (https://i.imgur.com/3dOsJrr.png)

(https://i.imgur.com/mqaGkbQ.png)     (https://i.imgur.com/BEm6ohB.png)


Two are safe, two are eliminated. Let's reveal our 14th place designer.


































































































(https://i.imgur.com/BEm6ohB.png)
14th Place
(28.33)



Only one more designer is safe. Who will it be?














































































































(https://i.imgur.com/eVLGACk.png)
15th Place
(26.67)



(https://i.imgur.com/3dOsJrr.png)
16th Place
(15.33)



(https://i.imgur.com/mqaGkbQ.png)
17th Place
(0.00)


(https://i.imgur.com/aFcnbWR.png)

Phil Keoghan: BourkieBoy and totumo, your journey ends here. Thanks for playing!

To the rest of the designers, Round 2 is officially a wrap. Time to board the private jet for another long flight! Again, you'll be whisked away to a different continent than the last time. Round 3 will commence after you land in that new city. I'll talk to you all then!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Pi/ on August 03, 2020, 12:22:03 AM
Leaderboard:
(https://i.imgur.com/O7gkiOA.png)

Scoring Breakdown:
(https://i.imgur.com/D04k4MH.png)

Poll Results:
(https://i.imgur.com/RiWQmfn.png)

You may now post!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Kamineko on August 03, 2020, 12:32:42 AM
Page 1 has been updated with the current results. Round 3 will start in around 8 hours from now, there's no action to be done at the beginning of the round. :tup:

For Bourkie, totumo, David, and Leafs: Thanks for playing! :ghug:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: elthemagnifico on August 03, 2020, 12:38:14 AM
My position for this round is literally same as my position on previous DC participation, coincidence much  :funny: :funny: , definitely designing a hometown leg is my kryptonite, at least I didn't get eliminated this time around  :funny:

Also congrats for the top 5! Definitely deserves it :2hearts:

Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Declive on August 03, 2020, 12:51:51 AM
Glad that i'm still alive on it.
Thanks, judges for the advices.

Bookworm winning it  :2hearts:  :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: ZBC Company on August 03, 2020, 04:51:03 AM
Page 1 has been updated with the current results. Round 3 will start in around 8 hours from now, there's no action to be done at the beginning of the round. :tup:

For Bourkie, totumo, David, and Leafs: Thanks for playing! :ghug:

 Have you find me online can you please one of y'all yell at me II have officially start back with school so my mind might be off little
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Jimmer on August 03, 2020, 06:33:10 AM
Hey gamer, can you elaborate more on my the comments you gave me? The only thing I got was don't do fishing tasks. Did that penalize me all the way to a 32 or was there something else? I'm just trying to learn how to get better ;D

But anyways congrats Bookworm and thank you judges for all your hard work and comments!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Bookworm on August 03, 2020, 06:36:36 AM
Bookworm winning it  :2hearts:  :conf:

(https://i.imgur.com/52jxzlT.gif)

Thanks Declive and thanks, judges!  :luvya: Congrats to my everyone else in the top 5, especially ZBC for his firs time!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: ZBC Company on August 03, 2020, 07:08:13 AM
Bookworm winning it  :2hearts:  :conf:

(https://i.imgur.com/52jxzlT.gif)

Thanks Declive and thanks, judges!  :luvya: Congrats to my everyone else in the top 5, especially ZBC for his firs time!

thank you book for talk to me, and i think got idea for next round
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: Nuku on August 03, 2020, 07:57:56 AM
Darn so close to Top 5!! Hopefully round 3 i can put in the work and get there!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Results Show on Page 25!
Post by: gamerfan09 on August 03, 2020, 08:15:26 AM
Hey gamer, can you elaborate more on my the comments you gave me? The only thing I got was don't do fishing tasks. Did that penalize me all the way to a 32 or was there something else? I'm just trying to learn how to get better ;D

But anyways congrats Bookworm and thank you judges for all your hard work and comments!

From my notepad while doing calculations:

Show content
Jimmer:

Tasks: 6/10
Locations: 8/10
Originality: 5/10
Details: 8/10
Telegenic Effect: 5/10

Total: 32/50

Comment: It’s a passable leg, but the more I reflect on it, the more I’m not as sure about it working as an episode. I dislike fishing tasks, and for some reason, the planting kind of looked like TAR19 and we've seen something slightly similar to the stone wall on TAR12 Croatia (but harder). My favorite task was the dance, and that's meant to be the quick and easy starter of the leg. The tasks just don't really pop to me as much as I want it to, and that is a matter of purely personal preference. Good job on the social impact though.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 03, 2020, 08:50:17 AM
(https://i.imgur.com/lJnrtk6.png)

DAY #22:
SITE: THE GREAT PYRAMID OF GIZA, GIZA, EGYPT
TIME: 12.00 PM

(https://i.imgur.com/FMSidXY.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Good day, designers! Welcome to the Great Pyramid of Giza in Egypt. This majestic tomb was built around 2560 BC and is now the oldest of the Seven Wonders of the Ancient World. It is also part of the UNESCO World Heritage Site, "Memphis and its Necropolis - the Pyramid Fields from Giza to Dahshur." That's why this is the perfect site for the start of Round 3 of The Amazing Race: Design Challenge VIII.

(https://i.imgur.com/wZUeaO8.png)

ROUND 3:
AFRICAN HERITAGE


(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Africa has a diverse culture and long history; hence it has a lot of cultural and natural heritage. The UNESCO has designated 144 World Heritage Sites in the continent of Africa. For this round, you all will be designing legs that feature those World Heritage Sites.

Now on some more rules for this round:
* You can depart from anywhere in the world.
* You must design in one of the countries in Africa and feature one of the UNESCO World Heritage Sites as listed HERE (https://en.wikipedia.org/wiki/List_of_World_Heritage_Sites_in_Africa) in your leg.
*Note that there are four European countries listed there (Spain, Portugal, France, and United Kingdom). However, since the state party is not located in Africa, you're not allowed to design the leg there.
* You must include a Roadblock and a Detour.
* You must include a Fast Forward in this leg.
* You must do at least one task in the World Heritage Site that you pick. It can be incorporated in the Roadblock, one or both sides of the Detour, or even in the Fast Forward.
* You must NOT design in a country that you have designed in on the previous rounds.

You will all have SEVEN days from the time this is posted to submit your design. You have to submit your design by sending a PM to the three judges, Kamineko, Pi/, and gamerfan09. You are only allowed to submit once, so pay attention to the details first before submitting it.

Another thing to mention, the winner for this round will receive an advantage in Round 4. I won't tell you what the advantage is until the beginning of the next round, but I can promise you that this advantage will have a big impact for the next round.

Unfortunately, only the top 12 designers will proceed to the next round. That means, THREE of you with the lowest average scores will be eliminated from the game.




(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Before I'll give you a go, let me introduce you the guest judge for this round.

He's really well known in the forum as a huge The Amazing Race and Survivor fan. He has participated twice in the Design Challenge, finishing 2nd in Season 2 and 4th in Season 4, winning four rounds in the process, and has previously served on the judging panel in Seasons 3, 5, and 6.

Without further ado, please welcome...

(https://i.imgur.com/LsMIlif.png)

:cheer: Glamazon Racer! :cheer:

I am sure that Racer is the perfect judge for this round. So, all of you have one more person to impress with your design.

Okay, now that we're settled. Let's begin the Round 3 of The Amazing Race: Design Challenge VIII!

Best of luck everyone!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 03, 2020, 09:22:24 AM
(https://i.imgur.com/kepuQuV.png)
*Open this link to see the realtime countdown: https://bit.ly/3i0uQoD
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 03, 2020, 09:23:19 AM
we cant desgin in Canary island
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: MrDS on August 03, 2020, 09:25:02 AM
I assume no travel restrictions for this round? :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 03, 2020, 09:25:10 AM
we cant desgin in Canary island

Sorry, but you cannot design there because the state party, Spain, is in Europe.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 03, 2020, 09:26:11 AM
we cant desgin in Canary island

Sorry, but you cannot design there because the state party, Spain, is in Europe.

no dangerous countries
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 03, 2020, 09:53:11 AM
I assume no travel restrictions for this round? :)

Some of the travel restrictions that I see currently are mixed with the current COVID-19 pandemic travel restrictions.

So for now, let's just say that you can design in any country on the list, but just avoid the unsafe areas that potentially endanger the teams. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: betheactress on August 03, 2020, 09:54:51 AM
Congrats bookworm youre leg was great!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 03, 2020, 09:56:21 AM
I assume no travel restrictions for this round? :)

Some of the travel restrictions that I see currently are mixed with the current COVID-19 pandemic travel restrictions.

So for now, let's just say that you can design in any country on the list, but just avoid the unsafe areas that potentially endanger the teams. :tup:

OH, i always wanted top do sudan leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Pi/ on August 03, 2020, 10:09:24 AM
Here's the link to the US State Department website (https://travel.state.gov/content/travel/en/traveladvisories/traveladvisories.html) where you can type in your country and see the travel advisory. Often, different areas in the countries have different safety ratings, so read thoroughly.

I encourage y'all to not design a leg in an area off-limits to travelers, such as Libya, Mali, etc.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 03, 2020, 10:20:47 AM
Here's the link to the US State Department website (https://travel.state.gov/content/travel/en/traveladvisories/traveladvisories.html) where you can type in your country and see the travel advisory. Often, different areas in the countries have different safety ratings, so read thoroughly.

I encourage y'all to not design a leg in an area off-limits to travelers, such as Libya, Mali, etc.

I DO NOT NOW ANYMORE.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Jimmer on August 03, 2020, 10:27:28 AM
Hey gamer, can you elaborate more on my the comments you gave me? The only thing I got was don't do fishing tasks. Did that penalize me all the way to a 32 or was there something else? I'm just trying to learn how to get better ;D

But anyways congrats Bookworm and thank you judges for all your hard work and comments!

From my notepad while doing calculations:

Show content
Jimmer:

Tasks: 6/10
Locations: 8/10
Originality: 5/10
Details: 8/10
Telegenic Effect: 5/10

Total: 32/50

Comment: It’s a passable leg, but the more I reflect on it, the more I’m not as sure about it working as an episode. I dislike fishing tasks, and for some reason, the planting kind of looked like TAR19 and we've seen something slightly similar to the stone wall on TAR12 Croatia (but harder). My favorite task was the dance, and that's meant to be the quick and easy starter of the leg. The tasks just don't really pop to me as much as I want it to, and that is a matter of purely personal preference. Good job on the social impact though.

Ok thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: MrDS on August 03, 2020, 11:29:03 AM
So just to clarify as long as it isn't category 4 on the travel advisory website it is ok?
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Pi/ on August 03, 2020, 11:42:29 AM
You aren't prohibited from designing a leg in any specific country, as long as you follow the other round guidelines. However, I personally prefer seeing places that aren't considered unsafe/dangerous.

So for now, let's just say that you can design in any country on the list, but just avoid the unsafe areas that potentially endanger the teams. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 03, 2020, 01:05:03 PM
Judges, can please tell me what need to fixed
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: georgiapeach on August 03, 2020, 03:07:40 PM
Africa...place of my HEART.

I spent months traveling there...twice.

Incredible Egypt. Minus the bread riots..

Plan was to follow the Nile...

Then ended up within a few miles of an Ebola outbreak .... SO much for following the Nile. South Sudan closed.

Crossed over to Ethiopia. Caught in Eritrea rebel riots/ then an attempted coup. Saved by locals.. THEN caught in the middle of Somalia attacks on the southern portion.

Took shelter in a tiny village...where we were treated as family. Literally saved my life...again.

Made it (eventually) safely to Kenya...many weeks later. My favorite place in the world...then. Climbing Mt Kenya was a dream that came true. I still remember my first safari...and waking up to giraffe grazing feet from me...silhouetted against the red ball of a sunrise.

Spent  a couple of months there, crossed into Tanzania... and boom the borders were closed...some political thing..

But who cared when I was watching baby elephants, lions fall out of trees, and the flamingos...and Ngorongoro Crater....

First visit...wasn't the last.

So yeah...read the warnings, avoid the riots, don't get killed.

And you'll have memories that last a lifetime.

Any place And EVERY place in Africa holds its own magic...very happy to see what y'all do!

 :ghug:


Make this one special...I'll be watching!



Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: betheactress on August 03, 2020, 04:14:36 PM
Africa...place of my HEART.

I spent months traveling there...twice.

Incredible Egypt. Minus the bread riots..

Plan was to follow the Nile...

Then ended up within a few miles of an Ebola outbreak .... SO much for following the Nile. South Sudan closed.

Crossed over to Ethiopia. Caught in Eritrea rebel riots/ then an attempted coup. Saved by locals.. THEN caught in the middle of Somalia attacks on the southern portion.

Took shelter in a tiny village...where we were treated as family. Literally saved my life...again.

Made it (eventually) safely to Kenya...many weeks later. My favorite place in the world...then. Climbing Mt Kenya was a dream that came true. I still remember my first safari...and waking up to giraffe grazing feet from me...silhouetted against the red ball of a sunrise.

Spent  a couple of months there, crossed into Tanzania... and boom the borders were closed...some political thing..

But who cared when I was watching baby elephants, lions fall out of trees, and the flamingos...and Ngorongoro Crater....

First visit...wasn't the last.

So yeah...read the warnings, avoid the riots, don't get killed.

And you'll have memories that last a lifetime.

Any place And EVERY place in Africa holds its own magic...very happy to see what y'all do!

 :ghug:


Make this one special...I'll be watching!

Did you travel by yourself? Or did you travel with a party? Sounds amazing!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: georgiapeach on August 03, 2020, 04:44:30 PM
First time with a guy. Second time alone (my solo around the world trip) but met up with friends and family some of the time..
Actually had less  troubles alone lol!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Glamazon Racer on August 04, 2020, 05:34:42 AM
(https://i.imgur.com/LsMIlif.png)

Hi guys, Glamazon Racer here and I'm honoured to have been asked to guest judge on this amazing game once again!

Firstly, sorry to see the eliminated contestants go home. Those who had to withdraw, thanks for your great designs in Round 1 and sorry that you were unable to continue in the competition. Hopefully we'll see you back again sometime! BourkieBoy, you did a great job too and thanks for being part of this season. Hopefully you'll be back to design again in the future and hopefully you've picked up some great pointers along the way!

Reading Peach's post about her time in Africa was just the perfect way to kick off this round and just stirs up so many emotions and memories! I definitely feel compelled to share some of my own experiences as well, just to set the mood!

I couldn't have asked for a better round in which to be invited to guest judge. I had the pleasure of travelling through four countries in East Africa last year which was an amazing experience. I'm going to blab on a little bit about my experience, since Peach's post resonates so deeply with my own love for the continent, so I'll just leave that all here in a spoiler tag for anyone who cares to read about it, and I'll leave the important stuff outside the spoiler tag below.

Show content
Kenya was my first stop in Africa. I've never met people more happy in the world than the Kenyans. Everyone just wanted to chat and made me feel right at home despite being in a very different sort of place! Security getting in and out of places in Nairobi was intense but even the security guards just wanted to ask me where I was from and upon seeing the jersey I was wearing, just have a chat about football while my bags went through the scanners. Visiting an elephant orphanage and a giraffe sanctuary were also real highlights, getting up close and personal with these amazing creatures.

Uganda may share a border with Kenya but for all intents and purposes, it was another planet. A wonderful tour guide we had been referred to by a friend took us on a day long trip from the airport. It was quite an eye-opening experience witnessing the living conditions of the people and experiencing the intense Kampala traffic which is unlike anything in the world. The highlight was definitely visiting the mosque that TAR31 visited and retracing the steps up the minaret that plagued Rachel & Elissa. I can personally confirm that the answer is indeed 272! Yes, I counted them. :funny:

We participated in a small project with a charity and got to see a Kampala slum firsthand. Having tiny little children running up just to say hello is such a touching experience. Two days of trying to live and move around Kampala felt like a lifetime - life is just so difficult there, even for a couple days. But the experience is something I wouldn't trade for the world and definitely changed my perception on many things.

Any preconceived notions I had about Africa were thrown out the window when we touched down in Kigali, Rwanda. Once again, it was wildly different to either of the previous two countries and parts of the city felt as developed as any first world country. Rwanda has always been somewhere I dreamed about visiting, having bounced back from a terrible genocide in 1994, the year I was born. I've had the pleasure of visiting genocide memorials in Armenia, Israel and Bosnia & Herzegovina previously and Rwanda stirred up all of the same emotions. However, seeing how the country has bounced back in 25 short years is truly a beacon of hope for the rest of the world. Also, staying in the one and only Hotel Rwanda was truly the most special place I've ever stayed!

Rwanda gave us a safari experience to remember! I won't harp on about the typical magical safari experiences but having our car get stuck in a hole in the middle of a national park and having to get outside with wild zebras frolicking a few hundred metres away was something that was definitely not on the itinerary! :funny:

A few near-death experiences later (including our car lights failing on the dark drive home and ending up stuck in a ditch in the middle of absolutely nowhere) and we truly got to experience how helpful the locals were, helping us out of multiple sticky situations and allowing us to finally return to the relative familiarity of the capital.

Tanzania was the last stop and a week in the country barely scraped the surface of what it has to offer. There probably aren't too many people who go to Tanzania and don't visit Kilimanjaro or the Serengeti but that was me! Dar Es Salaam has so much to offer in itself and Zanzibar would have to be one of my favourite places on earth. The island life was a pleasant and relaxing way to end our time in Africa, after all the chaos and near-death experiences. I would love to go back to Tanzania and spend a month or two there - as I said, it has so much to offer and my one week barely made a start on it.

In addition to my travels last year, I've also spent plenty of time while being stuck at home this year researching other parts of the continent and planning subsequent trips, ready to go back to this incredible continent when travel becomes possible again. I've learned about many fascinating countries and cultures, both from travelling there and also through research. Africa stole my heart and I love everything it has to offer. I can't wait to be able to spend more time there.

Africa has so much to offer and TAR has done a reasonable job of showcasing it when it goes to Africa. However, I always feel that the race hasn't spent as much time in Africa as it should've and some of their visits have only scraped the surface of what the particular country has to offer. As such, there is SO much room for creativity and ingenuity with this round and you guys have the chance to come up with something truly special.

Personally, I don't mind whether you are designing in a location that TAR has visited, a location I have visited or somewhere entirely different, but I hope you can show us what that location has to offer. Cultural relevance is always my top criteria when critiquing a design and that will hold even more importance for me now, after having experienced a small portion of what this continent has to offer firsthand.

I'll give you an outline of my marking criteria for this round to give you an idea of what to expect and what I'm looking for:

Cultural Relevance: How relevant your leg and the various tasks are to the culture of the country/region you are designing in - 15 points
Roadblock: Self-explanatory, the quality of the Roadblock will be judged - 5 points
Detour: Each side of the Detour will be worth 5 points, with points deducted if the Detour seems unbalanced - 10 points
Fast Forward: Looking for a great task but also something that deserves being a Fast Forward and not just any other task, either due to difficulty or accessibility or any other factors - 5 points
Creativity/Originality: How creative/original your tasks are as a whole - 5 points
Utilisation of World Heritage Site: Obviously you guys have been asked to design in one of the World Heritage Sites and this score will be based on how well you incorporate that Site into your design - 5 points
Leg Flow/Excitement: How well your leg flows as a whole and how exciting it would be to watch your leg and your tasks on TV - 5 points

I really can't wait to see your designs and I'm so excited to read them and judge them. If you have any questions about what I'm looking for, feel free to ask away and I'll endeavour to respond at my earliest convenience.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 04, 2020, 05:46:56 AM
is realstic to have teams go into the city three days, after depature.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 04, 2020, 09:47:05 AM
can we put in yelid
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: elthemagnifico on August 04, 2020, 09:58:38 AM
can we put in yelid
I mean there's no restriction on putting yield, so i guess, go for it
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: BritishTARFan on August 05, 2020, 12:23:04 PM
I may need an extension as I’m currently in Italy, but I’ll let you know closer to the time thanks guys
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 06, 2020, 01:02:46 AM
(https://i.imgur.com/q7w03ON.png)
*Open this link to see the realtime countdown: https://bit.ly/3i0uQoD

We have received submission from:

(https://i.imgur.com/pOtKORN.png)

We're still waiting for submissions from:

betheactress
Bookworm
BritishTARFan
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
Nuku
nrh2110
redwings8831
Stone
ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Pi/ on August 07, 2020, 01:06:53 PM
(https://i.imgur.com/3Fj2EF7.png)
*Open this link to see the realtime countdown: https://bit.ly/3i0uQoD

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png)

We're still waiting for submissions from:

betheactress
BritishTARFan
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
Nuku
nrh2110
redwings8831
Stone
ZBC Company
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: MrDS on August 08, 2020, 07:16:01 AM
I may need a 24h extension if possible, haven’t had a chance to start this yet due to work commitments
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: BritishTARFan on August 08, 2020, 10:04:56 AM
I may need a 24h extension if possible
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 08, 2020, 08:30:40 PM
Pi it due at 8:50am on Monoday
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: nrh2110 on August 08, 2020, 11:02:57 PM
I may need a 24h extension if possible
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Pi/ on August 08, 2020, 11:10:53 PM
Granted
New deadline is 24 hours past the previous deadline
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 09, 2020, 12:16:16 AM
(https://i.imgur.com/WrU0TWH.png)
*Open this link to see the realtime countdown: https://bit.ly/3fIvdm4

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/fYsscN6.png)

We're still waiting for submissions from:

betheactress
BritishTARFan
elthemagnifico
Jimmer
Lemontail
MikeDodgers
MrDS
NELs
nrh2110
redwings8831
Stone
ZBC Company

Deadline countdown is updated.
Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Declive on August 09, 2020, 12:32:03 AM
The link above leads to imgur and not to the countdown, Kami.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 09, 2020, 01:05:14 AM
The link above leads to imgur and not to the countdown, Kami.

LOL Thanks! Updated :funny: :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: MikeDodgers on August 09, 2020, 10:22:46 AM
Just submitted.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: betheactress on August 09, 2020, 10:59:33 AM
Is anyone doing Chad?
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 09, 2020, 12:11:10 PM
Is anyone doing Chad?

Chad on the dangrous list
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 09, 2020, 12:58:38 PM
(https://i.imgur.com/zfaIjJp.png)
*Open this link to see the realtime countdown: https://bit.ly/3fIvdm4

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/fYsscN6.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/QeLVDO7.png)

We're still waiting for submissions from:

betheactress
BritishTARFan
elthemagnifico
Jimmer
MrDS
NELs
nrh2110
redwings8831
Stone
ZBC Company

Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: betheactress on August 09, 2020, 01:27:32 PM
Is anyone doing Chad?

Chad on the dangrous list

It is level 3 for American passports, same as most countries on the UNESCO list that aren't in southern Africa  :duno: The ones Pi said were all Level 4..
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: redwings8831 on August 09, 2020, 02:38:11 PM
* You must do at least one task in the World Heritage Site that you pick. It can be incorporated in the Roadblock, one or both sides of the Detour, or even in the Fast Forward.

Just wanted to confirm that it can be any task (active route info?), and not limited to a roadblock/detour/fast forward.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: elthemagnifico on August 09, 2020, 07:45:09 PM
Is anyone doing Chad?

Chad on the dangrous list

It is level 3 for American passports, same as most countries on the UNESCO list that aren't in southern Africa  :duno: The ones Pi said were all Level 4..

Tbf, if we consider the us travel safety source as the main guideline, mine and ZBC would have been banned or points reduced on the last round, and if we look back on round 1, US couldn't be visited by most of countries' travel safeties.

My point is, with pandemic going on or stuff, maybe judges should be off with the travel restriction, or even if they need to go for travel restriction, it should be countries that are in military or political heat or stuff like that
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Pi/ on August 09, 2020, 08:30:16 PM
Just wanted to confirm that it can be any task (active route info?), and not limited to a roadblock/detour/fast forward.
It has to be either the Detour, Roadblock, or Fast Forward. Our apologies if that wasn't clear.

My point is, with pandemic going on or stuff, maybe judges should be off with the travel restriction, or even if they need to go for travel restriction, it should be countries that are in military or political heat or stuff like that
Any safety restrictions that we would possibly be judging you on would be related to geopolitical factors, military tension, international relations, etc. and not related to the pandemic.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 09, 2020, 11:04:53 PM
For me, a non-US citizen, I actually don't really understand about the US travel restrictions. So, I'll just assume that you can travel anywhere, but just make sure that the teams will be safe if they travel to the location you pick. We've had legs designed in, for example, North Korea in the previous season and I don't have any problem with that.

There are so many places in the world that I would love to see a leg in, but maybe won't ever see because of the travel restrictions or conflict currently happening there. So, I want this game to be the place that I can see a leg happening there IF the world is in peace and we can travel anywhere we want.

This is purely my opinion as a person and an Amazing Race fan, so I won't deduct my score if you're bold enough to design a leg there. Keep in mind that other judge(s) may have different opinion than mine, though. :D
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Declive on August 09, 2020, 11:26:15 PM
That's my opinion on it too. We should be free to design anywhere!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 10, 2020, 03:51:07 AM
we need to be realstic.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: elthemagnifico on August 10, 2020, 07:18:24 AM
Yeah i think I gonna need another 24 hours extension, schedule has been hectic atm and I don't think I can't finish it on time. Sorry guys  :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 10, 2020, 08:35:10 AM
Yeah i think I gonna need another 24 hours extension, schedule has been hectic atm and I don't think I can't finish it on time. Sorry guys  :'(

The deadline is already extended to tomorrow, fyi. So we can't do another extension for this round. :(

You can still submit after the deadline is over, but you will get a penalty for that. You just have to submit a way better leg then, so the penalty won't hinder you. Of course this apply to everyone else as well.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Glamazon Racer on August 10, 2020, 09:31:55 AM
Personally, as a guest judge, I won't deduct any points for legs designed in a "dangerous" location. I hope that all of these wonderful countries are safe enough to host a TAR leg in the future and it's great to see what TAR could do there in the future when the situation improves in those locations!

If the regular judges are going by different criteria, then fair enough for them! :carryon: :jam:

Looking forward to these designs! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: nrh2110 on August 10, 2020, 06:13:59 PM
Yeah unfortunately I think I'm gonna have to turn in late too. Was going to do it today but I've been up since 5 AM helping my grandmother commute to and from work bc commuter buses aren't running like normal due to the pandemic and I feel like I'm gonna knock out.

Here's hoping this isn't what eliminates me  :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: BritishTARFan on August 10, 2020, 06:56:33 PM
Hi guys, I'd like to start out by saying thank you for hosting this event it's been great.

But I'm not able to complete this. I was in Italy Last week and have just started a new job, I'll be recieving my exam results this week too, it's just too much of a hectic time as I'll be starting uni shortly, The only thing I had for my leg was that it was in Kumasi, Ghana aha. So thank you for the fun that the game has given me, But I will have to withdraw sorry :(.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 12:39:37 AM
(https://i.imgur.com/C8XuEdR.png)
*Open this link to see the realtime countdown: https://bit.ly/3fIvdm4

We have received submissions from:

(https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/fYsscN6.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/r5kHlbw.png)
(https://i.imgur.com/BEm6ohB.png) (https://i.imgur.com/DCwDqSX.png)

We're still waiting for submissions from:

elthemagnifico
Jimmer
MrDS
nrh2110
Stone
ZBC Company

Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 11, 2020, 03:53:48 AM
I have finished but wait for pictures
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: ZBC Company on August 11, 2020, 06:29:52 AM
LATE PEANTLY WILL NOT KILL ME
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: MrDS on August 11, 2020, 08:22:14 AM
Not leaving it 'till last second again  :groan:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:19:07 AM
Sorry for the delay. Gonna post the Design Show now. Please don't reply to this thread. :2hearts:

Gonna bump into the next page.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:24:36 AM
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:24:53 AM
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:25:47 AM
 :carryon: :carryon: :carryon:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:26:54 AM
 :ghug:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:27:56 AM
 :bump:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Starts on Page 25!
Post by: Kamineko on August 11, 2020, 10:28:27 AM
https://www.youtube.com/v/XqL9jl9K1o8
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:29:52 AM
(https://i.imgur.com/FMSidXY.png)

DAY #30:
SITE: THE GREAT PYRAMID OF GIZA, GIZA, EGYPT
TIME: 12.00 PM


(https://i.imgur.com/wZUeaO8.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, your time is up! We will commence the Design Showcase soon.

Unfortunately some of you withdrew from the challenge. BritishTARFan and Stone had some personal matter, so they had to leave the game. We hope that you can join and play again in the future. Good luck on your future endeavors!

Now we're back to the Design Showcase. I would like no posting or interruption until I finish. This is the order of the designers I'll be showcasing:

betheactress
Declive
NELs
MrDS
elthemagnifico
nrh2110
Bookworm
ZBC Company
redwings8831
Lemontail
MikeDodgers
Jimmer
Nuku

Without further ado, let's begin the Design Showcase!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:30:35 AM
(https://i.imgur.com/wZUeaO8.png)

Design #1 - betheactress
[Ennedi Plateau, Chad]

Show content
(https://i.imgur.com/ALhAmhb.png)

This is Istanbul, Turkey. The transcontinental city separates Europe and Asia, and has been a cultural and historic city. Formerly known as Byzantium and Constantinople, it served as the capital of three empires over the course of sixteen centuries.

(https://i.imgur.com/rOxlIyQ.png)

Inside the Fatih district lies the Topkapi Palace. This site was the administrative center for the Ottoman sultans in the 15th and 16th century, and nowadays it is a noted UNESCO World Heritage site in Turkey. This was the 7th Pit Stop in a race around the world!

(https://i.imgur.com/x2MXyA1.png)

Roman and Kendall, who were the first to arrive at the end of the last leg, will depart first at 1:22PM.

(https://i.imgur.com/KyIm8jU.png)

Roman: Fly to N'Djamena, Chad.

(https://i.imgur.com/JGSMwff.png)

Teams must now fly over 2,000 miles to the land of the nomads: N'Djamena, Chad. Chad has had human populations since the 7th millennium BC, as the country was an established part of the Saharan trade routes. This has resulted in numerous states that have sprouted in the country, leading to a multiethnic country with over 200 groups. Because of the ethnic groups, Chad's national identity is virtually nonexistent, leading to the periodic disruptions of government.

(https://i.imgur.com/GB0h9BU.png)

(https://i.imgur.com/89626O9.png)

All 6 teams are flying on the same flight to N'Djamena, connecting in Casablanca, Morocco.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/fJFtwxY.png)

(https://i.imgur.com/PUWCcWR.png)
When teams land in N'Djamena, they will be assigned one of two charter flights based on the previous leg's Pit Stop finish order. Each of the two flights will leave 30 minutes apart at 5:30 and at 6:00, with the flight taking 2 and a half hours. The teams' charter flights would take them to Fada in the Ennedi region in northeastern Chad. Fada is the regional capital and gateway to the Ennedi Plateau UNESCO site. Teams have $20 for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/05kCK9N.png)

(https://i.imgur.com/R3X5k8E.png)

(https://i.imgur.com/YyAeRHB.png)

(https://i.imgur.com/6d25ig9.png)

When teams land in Fada, they will travel by marked four by four Toyota vehicles with a local driver further into the Sahara Desert as they drive towards the Ennedi Plateau. The Ennedi is a sandstone bulwark which is being constantly eroded by wind and atmospheric chemicals, which shape the rock formations. The Ennedi Plateau itself is a UNESCO World Heritage Site, spanning over 2 million acres of Chad. Teams will follow the sandy road until they find the Five Arches on the outer edge of the site. This is where teams will find their next clue.

(https://i.imgur.com/RcOjpd9.png)

(https://i.imgur.com/wYpdxJP.png)
The Fast Forward is task that, when completed, a team can use to skip all remaining tasks and go directly to the Pit Stop.

Chad is a country of nomads, who often live their life traveling by camel. When a bunch of camels congregate like they do near the Ennedi, it can be hard to keep track of which camel belongs to which nomad. Luckily enough, camels have prints similar to the human fingerprint, in which each one is unique to the camel. In order to claim the Fast Forward award, teams must find the correct set of camel prints that match the Fast Forward's camel. There are over 25 sets of tracks in the area, but only one belongs to the camel. Teams are allowed to enter the area where the camel is currently being held to examine, and if they find the correct set of tracks the nomad will hand hand them the Fast Forward award.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/4sXgHry.png)

In the dry arid Sahara where very few animals roam, almost nothing can disturb the sand and footprints can remain imprinted for months. In order for teams to find their next clue, they must follow a marked ant track nearby and find the ant hill to find their next clue waiting nearby. Teams must be careful because if they are following the track in the opposite direction of the ant hill, they will be walking for quite some time.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/BRTwdm3.png)

(https://i.imgur.com/GDrWRiM.png)

(https://i.imgur.com/gFEcu7q.png)

Teams must now continue their journey into the Ennedi and finding the most famous canyon in Chad, the Guelta of Archie. The guelta is a pocket of water that accumulates in deserts. This place is a keystone place for the nomads, as a main water source for the Tobu people who survive off of it. Hundreds if not thousands of camels visit daily on their nomadic routes for the water. Teams will have to park their Toyota and will go on foot into the canyon to find their next clue underneath the Acacia albdia tree.

(https://i.imgur.com/uTd6pEq.png)

"Who is packin' it?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/pYlOxFT.png)

(https://i.imgur.com/4ade6rt.png)

(https://i.imgur.com/KChxlNk.gif)

(https://i.imgur.com/yjDwx0d.png)

The people of northern Chad live a nomadic life, with the women and children staying in the villages while the men are constantly leading a nomadic lifestyle traveling from place to place. In order to do that, they must constantly be packing up their belongings onto their camels, who can carry up to 600lbs on their back. In this roadblock, that person must assist a nomad in packing up a camping setup. The racer must work to pack up four rugs, two folding chairs, and 3 jars of dates effectively on the camel. When they get approval from the nomad, they will travel through the majestic Guelta of Archie on camel back with their partner. When they reach the other side, they will see a sign that instructs the roadblock racer to set up camp exactly as it was when they have left, which includes the correct orientation of the rugs, and exact spots the folding chairs and date jars were. When it looks how it did before they left, the nomad will give them their next clue.

Opening the next clue, teams find a detour clue.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this Detour, teams must choose between two tasks that the nomads of the Ennedi do on a daily basis. The choice, Faster Than A Camel, or Slower Than The Sands.

(https://i.imgur.com/1cd2RtM.png)

In the Sahara desert, water is extremely hard to come by, with average rainfall per year amounting to less than 10 inches. When the nomads find water, they have to collect water for their family, but allow their dromedary herd to fill up on water in order for to carry the heavy load. Camels can drink 22 gallons of water in 10 minutes, and in Faster Than A Camel, teams will have to collect 22 gallons of water from the guelta and fill up a tank in under 10 minutes.

The catch, is that they must collect the water off two donkeys. If teams can accomplish this feat, they will receive their next clue. If they fail to complete it, they must take the water back out of the tank back to the guelta (without the use of a donkey) After every 2 attempts, they will have 2 more minutes to complete the challenge. However donkeys can be fickle beings, and teams are only supplied with 2 five gallon buckets each so they will have to make more than one trip each time.

(https://i.imgur.com/S3vQmAI.png)

Date palms are one of the most important plants in the Sahara. It is an important source of food for the locals. When a nomad sets up camp in a new location, they must build shelter to protect their dates and other food from spoiling in the hot sun. In Slower Than The Sands, teams must help build one of these shelters by turning a pile of rocks into four sturdy columns. When teams work out the right combination of rocks to build their four columns, they will help the nomad put the turtle shelled shaped roof on the column, cementing it with clay. Once the structure is finished, teams will receive their next clue. While this task is easier, moving the rocks and cementing the roof can take some time.

(https://i.imgur.com/yj2quJz.png)

(https://i.imgur.com/5jVihJ3.png)

(https://i.imgur.com/CTz941B.png)

Teams must now head back through the Guelta to their toyotas and drive to the Pit Stop, the D'Oyo Labyrinth. These rising rock structures that are pillar shaped form a large labyrinth, and teams will have to run through and search the labyrinth for Phil and their next Pit Stop. The last team to find Phil and check-in, may be eliminated!

Producer Thoughts:
Show content
-I debated a lot of where to go this round, going back and forth between the Meroe pyramids in Sudan, a Yoruba-themed leg in Nigeria or Chad and I ultimately went with Chad since the pictures of the Ennedi were so breathtaking! I understand there is a lot of vagueness / uncertainty with judges preferring safe legs but obviously the producers of the Amazing Race can just use this leg when things in Chad get better. From the travel blogs I read about this area most of them met with the regional governor of Ennedi who assured them top security since they want their people to get the added revenue of tourism so they don't resort to violence.

-I chose to use Toyota trucks as the means of transportation since they are apparently very sandworthy and won wars and battles for Chadians who used them over the soviet tankers :lol:
-They have drivers since there is no roads but they are very experienced and know the way, as this area does have tourism.
-For the Fast Forward, the tracks are set up by production who meticulously walked 25 different camels through the sand and cleaned up any other tracks, so that it is circular. The set design team is phenomenal! :conf:
-The ant track is very noticeable, as you can even see it in the picture I used. It's not meant to be a super hard task, more of a funny task to show how there is nothing in the desert.
-The roadblock original setup is in no way super complicated like past memory tasks of the race. It is intended as an element to trick teams by having them hastily pack up camp and then take in a breath taking once in a lifetime experience before having to remember how it looked before. It's only 4 rugs, two chairs and 5 jars :)
-The gif is from RHONY it's not representative of the camels they might encounter but you never know  }:>
-In the water side of the detour, the tanks are located roughly 50 feet from shore, and in theory teams can carry 20 gallons in one trip, but donkeys have proven to be fickle beings in TAR so water could get spilled, and the jugs are heavy so maneuvering can take some time. But on the third attempt they'll get 12 minutes, the fifth will allow them 14, etc.
-The rock detour is a 5ish minute walk from the lake, since there is 6 tanks setup as well as the roadblock camps! In my head the towers are inspired by the Fitz Tower from Survivor 32 and 40, where different sizes have to equal 4 equal columns. They also have the clay nearby to cement the tower together.

-I also have no in depth map as google doesn't even know where this plateau is. The only map I have is this (https://saharaoverland.files.wordpress.com/2015/10/t-routebig.jpg) which shows how close Fada is to the plateau, but no source on the internet has any map on where specific rock formations are. Thus that part of the presentation is lacking and others will have better maps for their locations, but I think my tasks and overall aesthetic of the leg is strong and the pre Guelta locations can vary and provide the same tasks to the same effect and pizzazz.

-Wiki version is here (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge#.28.E2.86.92_Chad.29)

Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:31:19 AM
(https://i.imgur.com/wZUeaO8.png)

Design #2 - Declive
[Praia & Cidade Velha, Cape Verde]

Show content
PIT START: Pina Manique Palace, Azambuja, Portugal
FLIGHT to Praia, Cabo Verde
ROUTE INFO: São Pedro Salineiro Church
ROUTE INFO: Pelourinho, Cidade Velha
FAST FORWARD: Eat Cachupa
ACTIVE ROUTE INFO: Fishing with Locals
ROUTE INFO: Sucupira Market, Praia
DETOUR: PLAY & SING | SEW & BRING
ROUTE INFO: Liceu Domingos Ramos, Praia
ROADBLOCK: Learn Creole Alphabet
PIT STOP: Farol de D. Maria Pia

________________________________________________________

This, is Azambuja, Portugal!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/116885780_3129004767186785_6883113937565172359_n.jpg?_nc_cat=110&_nc_sid=07e735&_nc_ohc=yEWBzQ3rYzMAX_DAyUE&_nc_ht=scontent.fpoa8-2.fna&oh=75eaf8ee4d34d387cc3f1c84da15d49b&oe=5F4F5B07)

A small village that is so old that there is no longer any surviving record of when it received the privileged status embodied in a municipal charter.
And nowadays attracts adventurers looking for nature trails.

At the village of Manique do Intendente, teams checked in at the Pina Manique Palace!

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/117319675_3129007973853131_8471242682700225190_n.jpg?_nc_cat=105&_nc_sid=07e735&_nc_ohc=oMEc2zepjEsAX8Je6Eu&_nc_ht=scontent.fpoa8-1.fna&oh=48fa39bb4e79a52c7361266285b26abb&oe=5F528251)

This beautiful palace is actually an unfinished work of former resident Diogo Inácio de Pina Manique, and it served as the XXth Pit Stop in our race around the world!

XXXX & YYYY were the first to arrive at 02:01 PM and will depart at 02:01 AM.


ROUTE INFO: Fly to Praia, Cape Verde!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-0/p600x600/117236491_3129008463853082_155177895441597296_o.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=r6cFuU96MWYAX-uHWGy&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=6&oh=2a5273f55d0adeffb1bf55e878155003&oe=5F4FB723)

Once there, travel by taxi to the São Pedro Salineiro Church, in the Salineiro neighborhood.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117390333_3129008360519759_7172721634143120029_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=KBeg_fZF4jwAX9ahGG5&_nc_ht=scontent.fpoa8-2.fna&oh=95f3c6af23f937b007dbfe3982f78bbb&oe=5F4F28A7)

You'll find your next clue at the entrance.
You have 50 USD for this leg of the race.

___________________________________________________

(https://media3.giphy.com/media/9ruUPSILqFmxMWViNs/giphy.gif?cid=ecf05e471zi3akqcjcdtactiw5hye6zc4tstedinrthyfxwp&rid=giphy.gif)

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/116879277_3129038603850068_1308044872056813564_n.jpg?_nc_cat=104&_nc_sid=1480c5&_nc_ohc=ccYs-zZ7FEsAX_TV0Fw&_nc_ht=scontent.fpoa8-2.fna&oh=758aa0603158421b54d9c354d90ba190&oe=5F52B464)

Teams are departing within 02:01 AM & 04:30 AM. They will face a 44 minutes drive to Lisbon Int. Airport.
The mandatory flight leaves at 09:20 AM and arrives in Praia at 11:40 AM.


___________________________________________________

Teams arrive at São Pedro Salineiro Church, one of the oldest churches in all Cape Verde, located at the main street of the Salineiro neighborhood.

___________________________________________________

ROUTE INFO: "I stood up in 1512, clean as a mirror
Unlike the one in Salvador, i'm a marble pillar
Some may call me a pillory
But i represent a history of sadness & misery"

___________________________________________________

Teams were left to find out that the clue was leading them to Pelourinho, a small monument in the heart of Cidade Velha, a UNESCO World Heritage Site and one of the Seven Wonders of Portuguese Origin in the World.

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/117339021_3129007593853169_3715518286002629297_n.jpg?_nc_cat=111&_nc_sid=07e735&_nc_ohc=_56TlSRCjiMAX8pJncb&_nc_ht=scontent.fpoa8-1.fna&oh=853d0e5b9c052c55aa24c8842a7fcdb0&oe=5F526B9B)

Clues in the poem:
Pelourinho was erected in 1512.
The most famous "Pelourinho" in the world is a neighborhood in Salvador (Brazil).
Pillory is the english word for "Pelourinho".
It represents a history of sadness & misery because slaves were tied to it and whipped.

___________________________________________________

Teams arrived at the Pelourinho and found their next clues.

FAST FORWARD: If you wish to take this Fast Forward, walk to Pelourinho Restaurant.

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/117237129_3129007707186491_6277064581975608507_n.jpg?_nc_cat=111&_nc_sid=07e735&_nc_ohc=K6uprNO9mp0AX_JyZfy&_nc_ht=scontent.fpoa8-1.fna&oh=4926aa525c5a2d77eaff2931cbd17f4d&oe=5F5276F7)

___________________________________________________

Arriving at the restaurant, teams discover the real task.

FAST FORWARD: Get to the kitchen!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/117237394_3129005423853386_2415066691906635329_o.jpg?_nc_cat=101&_nc_sid=07e735&_nc_ohc=V7BbwpaugpcAX_hGqgi&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=df863ad569c34321d24f1394a18f997f&oe=5F52DDFB)

In this Fast Forward, teams must prepare a large batch (2kg) of Cachupa, the national dish of Cape Verde.

Cape Verdeans recently entered the Guiness Book for the largest Cachupa portion in the world.

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-0/p640x640/117307129_3129004360520159_1975050580942442898_o.jpg?_nc_cat=103&_nc_sid=07e735&_nc_ohc=loC3Gy_gqSwAX-QlN25&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=6&oh=778e4ef71cfb01257e973fcd06054c25&oe=5F519F9D)

It is a slow cooked stew of corn (hominy), beans, kale, garlic, onions, cassava, sweet potato, fish or meats (sausage, beef, goat, bacon and/or chicken), and often morcela (blood sausage).

It takes 30 minutes to make a batch of Cachupa. What teams don't know, though, is that after the Cachupa is ready, they will have to eat the whole batch to win the Fast Forward award.

On winning the Fast Forward, the team can skip all tasks and go directly to the Pit Stop at Farol de D. Maria Pia.

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/116909615_3129121020508493_9107722147469749958_n.jpg?_nc_cat=109&_nc_sid=1480c5&_nc_ohc=4tF3LXyys4AAX-HQqxh&_nc_ht=scontent.fpoa8-1.fna&oh=12515e02f4122b42b4c16cabb927a11e&oe=5F5299C6)
___________________________________________________

For the teams who didn't take the Fast Forward, the clue showed...

ROUTE INFO: Join the local workforce in the water!

(https://media2.giphy.com/media/fAoK1TTZmUoXTYX0wh/giphy.gif?cid=ecf05e479vfnd5mvlxvn8aay9xmmjr1zlvc82taohtqrv9ns&rid=giphy.gif)

Fishing is the way locals survived for years & years here at the Old City.
To this day, the fisherman working here still load up the nearby restaurants.
Now teams will get to be part of the local workforce.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117176489_3129005247186737_1406602355224151730_n.jpg?_nc_cat=100&_nc_sid=07e735&_nc_ohc=jTpbk9jDmp4AX_Hx11v&_nc_ht=scontent.fpoa8-2.fna&oh=6635f3d1a56dc8b13c37b902fabb5ac4&oe=5F52B92C)

To complete this task, team members must help the locals in pushing a boat to the water. Once there, both team members must use a net and dig deep to catch five fishes each. Size won't matter.
Once they are done, their must deliver the fish to the nearby Pelourinho Restaurant.
The owner will provide the next clue.
___________________________________________________

ROUTE INFO: Travel by taxi to Sucupira Market, in Praia!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117196346_3129008760519719_1515767131603578198_n.jpg?_nc_cat=100&_nc_sid=07e735&_nc_ohc=cJ5uRwYx3WAAX960tDL&_nc_ht=scontent.fpoa8-2.fna&oh=ff3e0ee819907ad60cb3421864ea212b&oe=5F511597)

Sucupira Market is the largest market in all Cape Verde. The gates to the market on the Avenue Cidade de Lisboa are an entry into a labyrinth of stalls laden with all sorts of things for sale, from fresh fruits, vegetables and raw meat, to local CDs and African fabrics.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117261777_3129008737186388_546015782343728249_n.jpg?_nc_cat=102&_nc_sid=07e735&_nc_ohc=N-wGPWWsyMUAX80SChY&_nc_ht=scontent.fpoa8-2.fna&oh=dce7bd2a5a5f0d87555c068abceccc8a&oe=5F503D56)

Find your next clue inside the confusing streets of the Market.

___________________________________________________

DETOUR: Play & Sing or Sew & Bring

In this Detour, teams will be taking part in two daily activities of this crowdy, busted market.
Their choice: Play & Sing or Sew & Bring.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117173026_3129007473853181_8988806895262356205_n.jpg?_nc_cat=102&_nc_sid=07e735&_nc_ohc=cSitK8Fago4AX-o1Iqy&_nc_ht=scontent.fpoa8-2.fna&oh=ae810a804f6bddec9908b6d8244b8570&oe=5F51E3DD)

https://www.youtube.com/v/2e0wCkWeoVs

In Play & Sing, teams will walk to the nearby store "Música D'Mar" (Ocean Songs), where the Morna Band performs daily. Morna is widely considered the national music of Cape Verde.
Teams will have to be quick in learning: they must correctly perform a famous song "Lura/Mar Azul". While one teammate plays the base guitar, the other sings.
Once they've master the rythm, the lead singer will provide the next clue.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117232099_3129008573853071_6449200592352764232_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=XK42O8Pn8N0AX8qvGab&_nc_ht=scontent.fpoa8-2.fna&oh=fa5b585c10ae5bd7858564bfae068f02&oe=5F50C0DA)

(https://media1.giphy.com/media/3oeQdrm5bD0PWdd4Un/giphy.gif?cid=ecf05e47xzam2zk6b1huztee50cufgz3hqaf6kihzjyk6m09&rid=giphy.gif)

In Sew & Bring, teams need to race to the front of the market, where in the outside, dozens of man work everyday sewing all kinds of clothes. They will than choose 4 different scarfs to replicate. The 4 scarfs will have names of stalls attached to them. Teams will have to finish the scarfs and deliver each scarf to its stall to receive the next clue.

___________________________________________________

ROUTE INFO: Travel on foot to Liceu Domingos Ramos!

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117403057_3129005570520038_5749731977309347951_n.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=-lIaTel1DZoAX8ZgUaq&_nc_ht=scontent.fpoa8-2.fna&oh=c645e80948d8752a655bc0d698b68204&oe=5F5294F7)

Once there, search the grounds for the next clue.

___________________________________________________

Teams raced on foot to Liceu Domingos Ramos, the largest school in all Cape Verde.
The school had notable students, like 3 former Prime Ministers of the country, plus the current President.


___________________________________________________

ROADBLOCK: "Who can master a new language?"

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117304536_3129048103849118_4840465288505656431_n.jpg?_nc_cat=101&_nc_sid=1480c5&_nc_ohc=lJ0I0jcIm4EAX_I9X0p&_nc_ht=scontent.fpoa8-2.fna&oh=c94ddd79f1ab5ccdf30e44b290c64c34&oe=5F4FD88E)

Even though Cape Verde's official language is Portuguese, the most spoken language in the country is the Cape Verdean Creole.

The history of Cape Verdean Creole is hard to trace due to a lack of written documentation and to ostracism during the Portuguese administration of Cape Verde.

However, it is known that the Cape Verdean Creole is the oldest of many Creoles in the world.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117336545_3129004543853474_7535100074790234035_n.jpg?_nc_cat=102&_nc_sid=07e735&_nc_ohc=aDVDPx37SdAAX_30DWT&_nc_ht=scontent.fpoa8-2.fna&oh=e0969a6dd556c3f6a502dc94d3555dbd&oe=5F52D3D9)

In this Roadblock, one team member must enter a classroom filled with children and correctly learn the phonetically correct way to speak out the Cape Verdean Creole alphabet.

Once they are correct, they must finish the task by correctly pronouncing the phrase

"Quêl mudjêr cú quêm m' encôntra ónti stába priocupáda"
(That woman with whom I met yesterday was worried)

If they are correct, the teacher will provide the next clue.

___________________________________________________

ROUTE INFO: Make your way to the Pit Stop: Farol de D. Maria Pia

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/117254719_3129004690520126_4570080508834278994_n.jpg?_nc_cat=105&_nc_sid=07e735&_nc_ohc=ahvAWiWmV0wAX96EOp4&_nc_ht=scontent.fpoa8-1.fna&oh=6762172da12f4f9111410494ded16ce5&oe=5F523C0D)

Farol de Dona Maria Pia (also known as Farol da Ponta Temerosa or Farol da Praia) is a lighthouse at the southernmost point of the island of Santiago, Cape Verde.

Named after Portuguese Queen Maria Pia de Savoy, this lighthouse, built in 1881, is the Pit Stop for this leg of the race.

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117176989_3129004723853456_4517504035096396147_n.jpg?_nc_cat=101&_nc_sid=07e735&_nc_ohc=TPfgkVxgBmgAX8FU9rv&_nc_ht=scontent.fpoa8-2.fna&oh=bf5f4c289aadfc4a544b8bdec2ee62a2&oe=5F4FF758)

The last team to check-in may be eliminated!

_________________________________________________________


NOTES & MAPS

Show content
Declive's Notes

1 - I chose to start at the Pina Manique Palace because it's a place i've heard from my dad's trips. Portugal is a small country but full of beauties in the inside. The small villages are precious. I think TAR should explore the "rural" Portugal. Also, Portugal relates strongly to Cape Verde. It was a colony and its official language is Portuguese, still.

2 - Teams will be driving to the airport in provided cars. Automatic cars. Should be a 44 min-1 hour drive.

3 - Teams have 50 USD. Their taxi expanses should cover 46 or 47 USD in the leg.

Taxi Fares in Cape Verde
0,90 EUR per KM
1,06 USD per KM
99,2 CVE per KM

Airport > São Pedro Salineiro (2202~2220 CVE)
São Pedro Salineiro > Cidade Velha (416~430 CVE)
Cidade Velha > Sucupira Market (1279~1300 CVE)
Liceu Domingos Ramos > Farol de D. Maria Pia (337~370 CVE)
TOTAL: 4320 CVE = 47 USD

4 - I was worried about flights so i have all teams in a mandatory flight. It's safer and it prevents a team from falling hours & hours behind due to lack of options.

5 - São Pedro Salineiro Church is so old that is unknown in what year was it built. It's a major spot on the Salineiro neighborhood.

6 - The Route Info about the poem is meant for teams to race around asking the locals/the taxis for help. I've put down a map for you guys to see how big is the Salineiro village. Teams would have plenty of locals to ask for.

7 - Pelourinho Restaurant is nearby, as well as the fisherman place. There is a map below for you guys to see it.

8 - There are lots of Cachupa recipes. I've put down the most tradicional one. Should take teams 30~40 minutes to make.

Recipe for Cachupa:
4 cups of mashed corn
200g of red kidney beans
200g of beef
200g of bacon
2 large potatoes
4 morcelas
2 cassavas
2 sweet potatoes
2 onions
2 garlic minces
salt & spices to taste.
water (1.5 liter)

1. In a large saucepan, add water, potatoes, mashed corn, red kidney beans, cassavas, sweet potatoes & salt. Heat up.
2. In another pan, fry the onions, garlic, bacon, morcelas & beef together.
3. Once the water boils hard, add the fried things.
4. Let stew until the soup is reduced and the broth is thicker

I had teams eating 2kg of Cachupa made by themselves. So for each team member would be 1kg of food.
Given that the meat Roadblock in TAR (Argentina) was 1.8kg for one person, i think it's good.
Meat is tough to digest. This Cachupa soup will go down easier.

9 - For the fishing task, teams would use a large pole with a fishing net attached to it. Teams would have a basket to put the fishes on. I believe this task should take about 20~30 minutes.

10 - The Sucupira Market map below is confusing but i think i got it like i should. The map shows all the stalls where teams should run to deliver the scarfs.

By the way, these are the scarfs. A sewer will be doing a demonstration at the place. I'm imagining one team member to be sewing and the other to be helping by stepping the pedal of the sewing machine or even holding down the scarf.

(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/117182043_3129008097186452_7369534716575687086_n.jpg?_nc_cat=108&_nc_sid=07e735&_nc_ohc=SecpMgs-i9EAX_KxkX0&_nc_ht=scontent.fpoa8-1.fna&oh=cfd2198ffc320bb897d28df90b46d126&oe=5F5151B2)

11 - "The morna is characterized by having a lento tempo, a 2-beat bar (sometimes 4) and in its most traditional form by having a harmonic structure based on a cycle of fifths, while the lyrics structure is organized by musical strophes that alternate with a refrain."

Teams would be performing this Morna song (from 00:00 to 02:00)

With instructors helping to sing and to play the base guitar.

https://www.youtube.com/watch?v=sy0Y1wqWJ4I

12 - I wanted another tricky thing in this leg, so i've added the "on foot" clue as it always generates some mistakes. The Liceu Domingos Ramos is a huge Praia sight. The school is well known.

13 - For the Roadblock i imagine something on the lines of that Laos task in TAR. Alphabet reciting in front of kids who are laughing at you.
It has the differencial, though: you will have to speak a whole phrase correctly to get the clue.

14 - At last, Farol de Dona Maria Pia is a beautiful sight to end the leg.

MAPS

(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/117233921_3129006033853325_4885286066140245638_o.jpg?_nc_cat=110&_nc_sid=07e735&_nc_ohc=68Zg61io0YwAX9_4az5&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=268e640562a2ce8e51cd88b611414721&oe=5F505A63)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/117160980_3129163153837613_6514541540000876835_o.jpg?_nc_cat=106&_nc_sid=1480c5&_nc_ohc=EDjNBFaWA7UAX_rwkM_&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=7e02623de4dca58cf940c46ff3ae6b85&oe=5F4FFDD2)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/s960x960/117169800_3129006083853320_5088037054817278302_o.jpg?_nc_cat=103&_nc_sid=07e735&_nc_ohc=r38O20WCS2YAX-2EUCZ&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=7&oh=09fde287971c4681d31817abb4f959ec&oe=5F52AB1F)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/117361866_3129006647186597_4498391093216835253_o.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=0vmBF96F3AAAX8EcxZr&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=c5d04ef55ba7c0e0ee8de574d55e46a0&oe=5F50B285)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/s960x960/117308678_3129006913853237_6946591975526791376_o.jpg?_nc_cat=103&_nc_sid=07e735&_nc_ohc=v6LBZ01tJ2cAX9JzAP0&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=7&oh=2d2cce0e0f5a4f33015a81f45e600611&oe=5F5125B0)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/116883292_3129150343838894_1199860910771240340_n.jpg?_nc_cat=111&_nc_sid=1480c5&_nc_ohc=Tqf03D4z5pIAX-2DUpO&_nc_ht=scontent.fpoa8-1.fna&oh=a79ea5d078f48b0c1ed65ae4110d141d&oe=5F52145B)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/s960x960/117222817_3129006067186655_2799082911561947344_o.jpg?_nc_cat=109&_nc_sid=07e735&_nc_ohc=1grNtzvru_gAX98avU5&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=7&oh=d277d79f4678ae346a188bfa7565f8bc&oe=5F524D74)
(https://scontent.fpoa8-1.fna.fbcdn.net/v/t1.0-9/s960x960/117262574_3129006863853242_8758020570336676564_o.jpg?_nc_cat=108&_nc_sid=07e735&_nc_ohc=OMhqcjUDzz4AX-B_sOa&_nc_oc=AQnVahFj-eo_hSCXMgP2Sz-igm_zJotYJQQ8PpKV8BtuIIgmbALq0XQbdkW0LZa8kGAA8YmhGHw1-P-sNm2dagBM&_nc_ht=scontent.fpoa8-1.fna&_nc_tp=7&oh=ba9b796d3d88eef4f841ea2c909b370b&oe=5F5255FF)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/s960x960/117230089_3129006857186576_4566465927529887906_o.jpg?_nc_cat=104&_nc_sid=07e735&_nc_ohc=emsBiOAnC24AX-s_0p3&_nc_ht=scontent.fpoa8-2.fna&_nc_tp=7&oh=7b054a27267802ee491e77115803801c&oe=5F50C2C7)
(https://scontent.fpoa8-2.fna.fbcdn.net/v/t1.0-9/117397261_3129007327186529_5042457755071990939_n.jpg?_nc_cat=106&_nc_sid=07e735&_nc_ohc=97_4dZcASC4AX8svSrz&_nc_ht=scontent.fpoa8-2.fna&oh=8f819047caa40bb13058dd630b155b21&oe=5F525AF9)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:31:47 AM
(https://i.imgur.com/wZUeaO8.png)

Design #3 - NELs
[Asmara, Eritrea]

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(https://i.imgur.com/67jrlzb.png)

This is Dubai

(https://i.imgur.com/X8AXr7N.png)

In Dubai is the Burj Al Arab, one of the most famous hotels in the world. This hotel served the nth Pit Stop in a race around the world.

(https://i.imgur.com/1gTsiWw.png)

Teams are now flying to the city of Asmara, Eritrea. Asmara is the first modernist city to be labeled as an UNESCO World Heritage Site. Teams are given $100 for this leg of the Race.

(https://i.imgur.com/VxzHwEZ.png)

Once teams land in Asmara, they will need to hire a taxi and proceed to the Fiat Tagliero Building. Built in the 1930's, the building resembles a futuristic gas station. It is here where teams will pick up their next clue. In this clue teams are given a Detour, and the option to go for the Fast Forward.

A Fast Forward is a task that only one team can complete. Once a team completes it, they can skip all tasks and go directly to the Pit Stop.

(https://i.imgur.com/NEQue0O.png)

The team wishing to pursue the Fast Forward will have to travel to Asmara Sweet Cafe and make coffee for a traditional Eritrean Coffee Ceremony. First, they will have to roast coffee beans over a fire until they're fully roasted. Then, they will ground up the beans using a wooden bowl and metal stick, like a mortar and pestle. Lastly teams  will have to put the grounded up coffee beans and put them into a jabena filled with water. The jabena will be put into a furnace to heat up the coffee. Once the coffee is made, they will have to pour the coffee into tea cups and serve it to five people. The team who chose to go for the Fast Forward will have a chance to talk with the people they served coffee to. Once everyone is done drinking their coffee, the team will be given a clue directing them to the Pit Stop.

(https://i.imgur.com/KwGuCSH.png)

Because they decided to go for the Fast Forward, [Team] can now go to the next Pit Stop, the Tank Graveyard.

A Detour is a choice between two tasks, each with their pros and cons. In this Detour teams will experience some of Eritrean culture, the choice is Bike or Play

(https://i.imgur.com/UlotKP9.png)

Cycling is a popular sport in Eritrea. In Bike, teams are given a map with a route they must follow. Teams will start the route at Cinema Roma, where bikes are ready for teams. Teams will have to follow the route passing Asmara landmarks: Cinema Roma, Shida Square, and Our Lady of the Rosary church. However, teams are given a time limit of 20 minutes to complete this route. Once teams bike the route under the time limit, teams will receive their next clue.

(https://i.imgur.com/K0ctgMy.png)

Piano bars are very popular in Asmara. In Play, teams will have to go to Albergo Italia and perform an excerpt from one of Dawit Shilan's songs to play on the piano. One team member sings the song in English, while the other performs on the piano. Once teams have the satisfaction of the audience, teams will receive their next clue.

(https://i.imgur.com/qpCSb7W.png)

Teams are now making their way to the University of Asmara, where teams will pick up their next clue.

A Roadblock is a task in which only one person of the team may perform.

(https://i.imgur.com/BrSgDuI.png)

Who is a polyglot?

In this Roadblock, the chosen team member are taken to a room in the university where they will be given a quick lesson on how to quickly translate English to Tigrinya, the language spoken in Eritrea. Once the team member has been given the lesson, they will be given a chart to be used when translating the words. On a chalkboard they will write Tigrinya symbols next to the ten English words to translate. Once the team member has translated all ten words, teams will receive their next clue.

(https://i.imgur.com/KwGuCSH.png)

Teams are now making their way to the Tank Graveyard, this location is served as a memory of Eritrea's battle for Independence. The last team to check in here may be eliminated.

During the Pit Stop...

(https://i.imgur.com/gAY7BAH.png)

During the Pit Stop, teams went back to the Tank Graveyard and took a tour of the graveyard. At the end of the tour, teams gave their condolences to all the lives lost during Eritrea's battle for independence.

Flight Info

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(https://i.imgur.com/vaJmRBH.png)

Maps

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Fast Forward Map

(https://i.imgur.com/0F7dtJq.png)

Detour A Map with Bike Route

(https://i.imgur.com/OEIcZmL.png) (https://i.imgur.com/u1zMFcL.png)

Detour B Map

(https://i.imgur.com/9oCrl0W.png)

Notes
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I decided to have my leg in Eritrea for two reasons. The first reason is because, Eastern Africa is barely visited on the Race. The second reason is because the Horn of Africa has only been visited once in TAR, that being the Ethiopia leg in TAR 6.

The Fiat Tagliero building is one of the most famous places in Asmara, that's why I decided that is the perfect place for a route marker.

I chose to do the coffee ceremony as the Fast Forward, because it would be a lengthy task, that would require lots of work, and teams get to talk to the locals, something not many Fast Forwards have done. A jabena is a traditional serving container in Eritrea. Here (https://www.youtube.com/watch?v=C_mbOCsPt_E) is a video showcasing how teams will make the coffee. (Note: in the video the person uses a modern coffee grinder, that is NOT what the team will do, they will instead use a stick to grind them up in a wooden bowl.)

Cycling is one of the popular sports in Eritrea, heck they even have their version of Tour de France there! That's why it's an appropriate task for an Eritrean leg, and teams will also see many famous landmarks in Asmara if they choose this option.

Piano bars are very popular in Eritrea, and Dawit Shilan is one of the first people in Eritrea to popularize it. That's why they will be performing one of his songs in the bar.

The Roadblock is a really cool task the chosen team member will perform. It's more of an attention to detail and a puzzle kind of task. Consonants have the same symbols, but the vowel makes all the difference. For example in English "ma," "me," "mi," "mo," and "mu," will all have different symbols in Tigrinya. Example: "ma" = ማ, "me" = ሜ, "mi" = ሚ, "mo" = ሞ, and "mu" = ሙ. Notice how the symbol in Tigrinya is the same with tweaks based on which vowel is being used. Here (https://i.imgur.com/25RNhxf.png) is the chart the team member will have. Here are the ten words teams will have to Translate. "Walk," "Book," Wallet," "Backpack," "Flag," "Pillow," "Metal," "Garage," "Asmara," and "Tigrinya"

The Tank Graveyard is a great choice for a Pit Stop, it's a landmark in Asmara, and it's perfect for teams to go back there during the Pit Stop to walk around it and send their condolences to the people who fought for Eritrea's independence.

Lastly, making a leg in Asmara (or Eritrea) wasn't easy. The country is about 30 years old, and it mostly has Italian culture's leftovers. That's why many people call Asmara "Little Rome," So I made sure to put mostly their new culture into my leg rather than the Italian culture still present in Asmara. I wanted to show how much Eritrea has grown since Independence.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:32:37 AM
(https://i.imgur.com/wZUeaO8.png)

Design #4 - MrDS
[Nouadhibou, Mauritania]

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(https://i.imgur.com/Yb5kipR.png)

(https://i.imgur.com/7UEj290.png)

Phil: This is Nouakchott in Mauritania. The capital of the country, Nouakchott was only truly established in the late 1950's though was difficult to live in due to drought until 20 years later. And part of this upcoming city is Mosque Saudique...

(https://i.imgur.com/5qKTb8r.png)

(https://i.imgur.com/9HrmKHe.png)

Phil: This mosque, standing in the centre of Nouakchott, dominates the skyline and is the main religious centre of the city. It is also the start point for the 7th leg in a race around the world!

Tony & Sarah were the winners of the last leg of the race, and so will depart first at 3:49pm.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/RyXFmqc.jpg)

(https://i.imgur.com/ezIz35f.jpg)

INSIDE CLUE: Find one of the 7 marked jeeps outside Mosque Saudique and drive along N2 Highway to Banc D'Arguin National Park. Once there, make your way to the ranger's hut and search for your next clue.

You have $8 for this leg of the race.

Phil: Teams will now have to drive more than 200 miles north towards the Western Sahara, and find Banc D'Arguin National Park. This park, a UNESCO World Heritage Site, is one of the largest water bird reserve in the world, with birds flocking from Europe and Africa to migrate. Once teams arrive, they must make their way to the ranger's hut near the entrance and search for their next clue.

*Teams leave between 3:49pm and 4:18pm, choosing a Jeep parked by the mosque and using the instructions provided to get towards Banc D'Arguin National Park. Tony & Sarah arrive first after about 3 and a half hours and find...

(https://i.imgur.com/PtzHWqu.png)

All teams remaining soon find out, and are told to drive to the campsite at the park to camp out overnight there. The teams reminisce about the Race so far and watch as the sun sets on the park. At morning, all teams receive both a Route Info and a Fast Forward clue.*

(https://i.imgur.com/MyQcDt4.png)

(https://i.imgur.com/rKlcGm3.png)

(https://i.imgur.com/bv513EZ.png)

INSIDE CLUE: Prepare a food used by the rangers to help aid breeding in the park - fishmeal! For this Fast Forward, you will have to clean, descale, gut, and skewer 100 fish to the high standards of the rangers. If you complete this task first, you can skip all remaining tasks and may proceed directly to the Pit Stop.

Phil: A Fast Forward is a task that allows a team to skip all remaining tasks in a leg and proceed directly to the Pit Stop. For this Fast Forward, teams will have to prepare fish to produce a food used by the rangers to aid the breeding patterns of the birds that come to migrate here every year - fishmeal. If teams wish to take on this task, teams must clean, descale, gut, and skewer 100 fish ready for filleting. The first team to complete this task can skip all remaining tasks and proceed directly to the Pit Stop.

*Teams ponder about whether to take on the Fast Forward, with Christopher & Kevin and Tony & Sarah electing to complete the Fast Forward. Meanwhile, all other teams choose to continue on with the leg as normal.*


(https://i.imgur.com/bZFUnue.png)

(https://i.imgur.com/m0VXALP.png)

(https://i.imgur.com/YjqNhuy.png)

INSIDE CLUE: Continue driving down N2 towards the town of Nouadhibou and find the Nouadhibou Berber Camp near the outskirts of Nouadhibou and search for your next clue.

Phil: Teams will now continue driving down the highway towards the border of the Western Sahara, and find the Nouadhibou Berber Camp in order to receive their next clue.

*Teams begin to head towards Nouadhibou whilst Tony & Sarah and Christopher & Kevin begin the Fast Forward task. Quickly, Christopher & Kevin decide not to do the task due to the rancid smell, and hop in their jeep approximately 10 minutes behind the rest of the pack. A couple of hours later, Tony & Sarah are working through the Fast Forward task whilst Bananas & Wes are the first team to arrive at the berber camp and receive their next clue.*

(https://i.imgur.com/oQmdtV2.png)

INSIDE TEXT: DETOUR: Way of Art or Way of Music

Way of Art: Prepare to make your mark by creating a piece of Mauritanian rock art! Choose an art guide who will give you a prompt based on one of Mauritania's symbols. Then, using the paint and rock slab provided, paint a piece of rock art using only your fingers. If the art guide is satisfied with your art piece, they will hand you your next clue. If the art guide is not satisfied, they will hand you a new rock slab to create a new piece of art.

Way of Music: Engross yourself in the music of Mauritania! Choose a music guide who will take you a demonstration tent where you will hear the two main styles of music in Mauritania - al-bayda and al-kahla. Then, once you are happy with the demonstration, you will be taken to an ensemble of 15 musicians, where you must correctly identify which style of music they are playing. If you correctly assign all 15 musicians their music style, you will receive your next clue. If you fail, you must return to the demonstration tent and listen again before returning to the ensemble.

Phil: Art culture is rife here in Mauritania, where the creative talents of the population are deep-rooted in the past. Now, teams can choose to immerse themselves in one of two forms in Way of Art or Way of Music!

(https://i.imgur.com/DNihEyt.jpg)

(https://i.imgur.com/PTkOwfr.png)

Phil: Rock art is the most prominent art form in Mauritania, with symbols of cattle, geometric patterns, or horsemen being some of the more commonly depicted pictures painted.

Now in Way of Art, teams must choose an art guide who will give them a prompt relating to a common inspiration for a painting. Then, using only their fingers in much the same way that the men of Mauritania used to, teams must paint their prompt on their assigned rock slab to the satisfaction of the art guide. If they are satisfied, teams will be rewarded with their next clue. If the art guide is not satisfied, teams will be handed a new rock slab to paint on again.

(https://i.imgur.com/57zMyr7.png)

(https://i.imgur.com/v5NhML4.png)

Phil: Music in Mauritania can be divided up into two main branches - al-bayda, also known as the white way and is associated with delicate or refined music, or al-kahla, otherwise known as the black way and is associated with rooted or masculine music.

Now, in Way of Music, teams must choose a music guide who will guide them to a demonstration tent, where two musicians will be playing the two styles of music. Then, once teams are satisfied that they know what they're listening for, teams must make their way to an ensemble of 15 musicians who will be playing one of the two music styles they just heard one at a time. Teams must correctly discern which way they are playing, and if they've tuned in and got them all correct, they will be rewarded with their next clue.

*Bananas & Wes choose first and decide on Way of Art. Soon after, teams slowly make their way to the berber camp and choose their respective Detours. As teams continue on with the Detour, Tony & Sarah are skewering the last of the fish, and shortly thereafter collect their clue directing them to the Pit Stop at Cap Blanche at the Nouadhibou Graveyard as well as a silver tablet instructing them to go there. They begin their drive to Nouadhibou, whilst teams begin to struggle in the Saharan heat. After a while, Lauren & Cameron, who breezed through Way of Music, receive their next clue.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/waFfadm.png)

(https://i.imgur.com/SVaN98m.png)

INSIDE CLUE: Drive yourself into the town of Nouadhibou and find Nouadhibou Market. Once there, search the market for your next clue.

Phil: Teams must now drive themselves into Nouadhibou where they must search for their next clue in the heart of the Nouadhibou Market, a small trade centre for the townsfolk here.

*Lauren & Cameron begin to drive towards Nouadhibou, and soon Bananas & Wes and Angela & Faith, who both chose Way of Art, depart the berber camp and head towards Nouadhibou. Lauren & Cameron are then shown to be at Nouadhibou Market.*

(https://i.imgur.com/PjD4EnX.png)

(https://i.imgur.com/zFicgku.png)

(https://i.imgur.com/xkmalYo.png)

RB QUESTION: Who wants to get curvaceous?

INSIDE CLUE: Gather items from the market to prepare a gavage - an unusual process used to conform to Mauritanian beauty standards! You must collect all 10 items from the shopping list using your own money and return to the cluegiver who will give you a sample of each item once you have all the items he has asked for. You must consume all 10 items before receiving your next clue. Any item you collect that is not on the shopping list will be disregarded and you will not get your money back.

NOTE: The shopping list is written entirely in Arabic.

Phil: Mauritanian beauty standards are simple - curvy is the best, where the size of an individual determines their wealth. Now, in this Roadblock, one team member must make their way into the crowded small market of Nouadhibou and must collect 10 items from a shopping list written entirely in Arabic, the official language of Mauritania, to use for a gavage - an overindulgent feast used to gain weight, either by choice or by force. Items commonly used include camel milk and dried fish. Once they have collected all 10 items, teams must return to the entrance of the market, where they will be given a sample of each of the 10 items they have collected. Here, they must consume all 10 items before receiving a silver tablet with their next clue.

*Cameron begins the roadblock, trying to get help with translating the shopping list but not having much luck. Bananas and Faith also start walking around the market, not knowing what to do. Slowly, more teams arrive at the market, whilst Tony & Sarah are seen checking into the Pit Stop in first place. After a while, Cameron gets a guide from the market who helps him collect all items from the shopping list. He returns back to the entrance of the market with all 10 items completely correct, and begins to eat and drink all the food he was given, noting that the camel milk in particular is disgusting. Eventually, he finishes eating all 10 items, and receives a silver tablet with his & Lauren's next clue.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/sZikEyn.png)

(https://i.imgur.com/7g1RuTU.png)

(https://i.imgur.com/ysBiPnO.png)

Phil: Teams must now figure out that the silver tablet they have just received is an engraving of the boat Cap Blanche, sitting at the edge of the Nouadhibou Graveyard, the largest ship graveyard in the world. Once here, teams can check in with me at the Pit Stop.

The last team to check-in here... MAY be eliminated!

*Lauren & Cameron leave the market, getting directions from a nearby market salesman. Faith and Kevin are with the cluegiver eating the food with Bananas still struggling trying to find someone to help him. Soon, Lauren & Cameron arrive at Cap Blanche, with Phil telling them to "hold on to the silver tablet as it may become handy later..."*

Wikipedia Summary of Leg

Leg 7 - Nouakchott, Mauritania → Nouadhibou, Mauritania
  • Dahklet Nouadhibou (Banc D'Arguin National Park) (Overnight Rest) (https://i.imgur.com/qxhhQBI.png)
  • Nouadhibou (Nouadhibou Berber Camp) (http://i.imgur.com/Q1MdIk9.png)
  • Nouadhibou (Nouadhibou Market) (http://i.imgur.com/pzbuDn8.png)
  • Nouadhibou (Cap Blanche - Nouadhibou Graveyard) (http://i.imgur.com/ehr4yyy.png)

The Fast Forward for this leg required teams to clean, descale, gut, and skewer 100 fish to be used for the preparation of fishmeal to be used as feed for the birds of Banc D'Arguin National Park. The first team to complete this task could skip all remaining tasks and proceed directly to the Pit Stop.

The Detour for this leg was Way of Art or Way of Music. In Way of Art, teams had to paint rock art depicting typical Mauritanian designs (for example, cattle or battles) using only their fingers on a 1x1m rock. If the art guide is satisfied with their work, they will receive their next clue. In Way of Music, teams had to make their way to a demonstration of music being played in the two main ways in Mauritania - al-bayda (the white way, associated with delicate or refined music) and al-kahla (the black way, associated with rooted or masculine music). Once teams heard the demonstrations, they had to listen to 15 musicians playing one of the two ways and had to determine which way they were playing. If they correctly categorised all 15 musicians, they would receive their next clue.

The Roadblock for this leg of the Race required teams to find 10 items in Nouadhibou Market for the gavage process, a process which allows a person to gain weight in order to conform to Mauritanian beauty standards. Once teams had collected all 10 items, they had to consume a small amount of each food in order to receive their next clue.

Additional Tasks

  • At the Pit Start, teams were instructed to find one of 7 marked jeeps outside Mosque Saudique and drive themselves to Banc D'Arguin National Park.
  • After the Roadblock, teams were given a silver tablet with a boat engraved into it with the caption "Find Phil here!" Teams had to figure out that the boat in the picture is the Cap Blanche located at the Nouadhibou Graveyard.

Designers Notes

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Hi everyone! First off I gotta say that Africa is one of my favourite places to design in because it's one of the places where you can always find the hidden gem of a leg if you look in the right places (it was also the continent I got my first round win in Design Challenge back in DC7 with my Ghana leg!). For this leg, my UNESCO World Heritage Site I chose was Banc D'Arguin National Park, which is a beautiful water bird reserve which sits on the coast of Mauritania. I chose Mauritania for two reasons - one, it had my favourite UNESCO site on it from the list (so, duh!) and two because it's a new country TAR has never been to. Since this country is only level 2 on the travel restrictions, I do believe that one day we may be able to  go there on the actual version if it's permitted (which I hope so because this leg was fun to design!). Without further ado, and going as ever in chronological order, please see my notes for this leg.

  • This leg is intended to be done during the day with an Hours of Operation from the previous day and is a final 7 elimination leg.
  • Once again, Covid travel restrictions strike! I wanted to base the Pit Start somewhere a bit further away than Nouakchott, but I saw the opportunity of having a rare African self-driving leg and took it.
  • Teams will be starting outside of the mosque and the jeeps will be in plain sight of the teams, one jeep per team. Teams will be told in the further instructions bit they receive with each clue the directions towards Banc D'Arguin National Park.
  • If you are wondering, yes you can actually camp at Banc D'Arguin National Park: https://www.tripadvisor.co.uk/Attraction_Review-g293815-d323998-Reviews-Banc_d_Arguin_National_Park-Nouakchott.html
  • Teams will be told once they get to the ranger's hut that they will have to continue driving to the campsite where there will be 7 marked tents for the evening - I did this so that we could have some beautiful cinematography of the park at sunrise, as per the Trip Advisor link in the previous point!
  • Now, here's an admission. I hate Fast Forwards as I think they detract from the game and effectively give a team a free pass to the next leg. It also kinda undermines the whole point of setting up a leg for X number of teams and only X-1 number of teams are actually going to complete the leg. Nevertheless, since you asked for it, I decided to go with something that is true to Banc D'Arguin National Park, which is the production of fishmeal. I decided rather than doing the entire process, I would only ask teams to clean, descale, gut, and skewer the fish. Something similar to Method 1 in this wiki-how article: https://www.wikihow.com/Clean-a-Fish with the skewering being similar to picture 2 for the Fast Forward.
  • In addition to my disdain of Fast Forwards, I also think Fast Forwards should take a significant amount of time and should never guarantee a team first place, hence the large number of fish required to complete the task. I also do believe that Fast Forwards are high risk, high reward tasks, so if multiple teams attempted it they would be punished harshly for failing the task. This is done in two ways for the Fast Forward - number one being the amount of time taken to complete the task, and number two the drive towards Nouadhibou after (see maps at the end of the notes!). It is worth noting that there will be enough stations for all teams to attempt the Fast Forward, and the judges will inspect each fish carefully before telling a team it can be skewered; carefully being the key word here - if it's not up to the ranger's standard, it must be fixed!
  • Teams who elect to not do the Fast Forward will be told to continue driving towards Nouadhibou and find a berber camp. There will be makeshift signposts close to the campsite to tell teams when to turn.
  • For Way of Art, teams will use effectively finger paint to create the rock art in much the same way that Mauritanians of generations past used to. This Detour option is designed to be one where the time it takes is somewhat rigid (though fast finger action may help!) but it is an almost guaranteed success provided they stick at least somewhat close to the prompt they are given.
  • For Way of Art, the 7 prompts that teams could be assigned are: cattle, horsemen, circular pattern, camels, wild animals, battle, unmounted horses in rows. These are the most common forms of rock art in Mauritanian. The judges for this will be somewhat lenient, they just want to see that the design brief has been met and covers a significant proportion of the 1x1m rock slab that they are provided with.
  • For Way of Music, teams will have to organise 15 musicians who will be playing one of two styles of music, al-bayda or al-kahla. Here is an example of each!

    al-bayda

    https://www.youtube.com/v/uuOFUgArWkE

    al-kahla

https://www.youtube.com/v/CleKYOZ0LqI

These are the types of music you'd expect to see (though I couldn't find an exact al-bayda musician playing without it being a part of a really long interview, but the style of it is similar to the video linked!)

  • For Way of Music, the musicians (both in the demonstration and in the ensemble) will be playing one at a time. They will play for approximately 15 seconds each, meaning that in total the performance will last around 4 minutes. This Detour is designed to be one where if teams have a good ear for music can soar way ahead but it could be very easy to trip up otherwise. If teams guess incorrectly, they will not be told which ones are wrong (as that would make this Detour far too easy!). They will be using a clipboard with musician #1, musician #2 etc (don't worry they'll be marked as musician #1, #2 etc).
  • The Roadblock for this leg will require teams to collect items from a market in order to prepare food for gavage. Now, time to dispel maybe some qualms you may have. Gavage is typically associated with force-feeding, which is what geese had done to them in order to produce foie gras. Now, in Mauritanian culture, "gavages" are usually overindulgent feasts in order to make a person (typically a woman but sometimes a man too!) bigger, which is the most desirable beauty in Mauritania. To that end, I wanted to highlight an unusual beauty standard (since western beauty standard are typically thin) which may have a feel-good message attached to it?!
  • The shopping list that teams will receive is as follows:

    -حليب النوق (camel milk)
    -السمك المجفف (dried fish)
    -تواريخ (dates)
    -جبن كارافان (caravane cheese)
    -أفخاذ الماعز (goat thighs)
    -شراب كركديه (roselle syrup)
    -مشوي (méchoui, or whole roasted lamb)
    -الزبادي (yoghurt)
    -الكسكس (couscous)
    -طماطم (tomato)

    All food here are considered staple foods in Mauritania.
  • For the Roadblock, teams will have to use their own money. Even though teams only received $8 in this leg, they will have received ~$500 from the previous leg which they would have converted into Mauritanian ouguiya, so the $8 really isn't all that much. Teams will also have to ineract with locals - and who doesn't want to see those types of tasks in Africa?! Translating the list is designed to give the challenge an added kick to make it that much more difficult, we're in the second half of the Race now the difficulty is ramping!
  • The feast will be small samples of each - they will be cooked for things that are raw and all prepared nice and lovely for them. All they need to do is eat!
  • After the Roadblock, teams will receive a silver tablet similar to the first picture for the Pit Stop. I only decided to reuse that first picture for the silver tablet because I think it's a gorgeous picture and really wanted to highlight that. Phil will slyly tell the teams to hold on to the tablet - but for what, who knows?! :O
  • Aaaaaaand finally, here are all the maps for this leg going in chronological order (remember there's an HoO after the first journey here!):

    (https://i.imgur.com/SxRA5t1.png)

    (https://i.imgur.com/nNHDEdU.png)

    (https://i.imgur.com/LoPmGb3.png)

    (https://i.imgur.com/04CjMy9.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:33:13 AM
(https://i.imgur.com/wZUeaO8.png)

Design #5 - elthemagnifico
[Cairo & Giza, Egypt]

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(https://i.imgur.com/OoSSZTg.jpg)

15:32 PM
 Rapunzel & Eugene is the first time to arrive at the pit stop of the previous leg, Archbishop's Palace, Nicosia, Cyprus

Phil:  Rapunzel & Eugene , it's nice to see you here. I'm please to tell you that you are team number 1. (*Rapunzel and eugene cheerfully celebrated it*). However, you gotta prepare yourself now, because the next leg starts now, here is your first clue.

(https://i.imgur.com/qTWgKwp.jpg)

Eugene : Fly to Cairo, Egypt. Once there, drive your way to Cairo Tower to receive the next clue. you have 10$ for this leg.

Phil: Teams have to fly 374 miles to the city of Cairo, Egypt. the historical city that contains ancient egypt legacy, and historical islamic influence in Egypt, also the city of one of the monument included as part of Seven Wonders of the world, that is still standing to this date.

(https://i.imgur.com/738dYrk.jpg)

Phil: once they touchdown at Cairo International Airport, they will find the marked car outside the airport, and drive themselves to the tallest building in Africa, Cairo Tower, to receive their next clue.

(https://i.imgur.com/dC8sycG.png)

(https://i.imgur.com/BUGnb8m.png)

Phil: All teams now fly on the same flight, 374 miles to Cairo

Hours of operation: 9:00 AM

(https://i.imgur.com/1zDa5wj.jpg)

Go to Observational Deck and use your binocular to locate your next clue or fast forward clue

Phil: Teams now have to go to the observational deck. once arriving there, they will have to use their binocular to spot the route marker flag with the writing in it, that will take them to the next clue, at Al-Azhar Mosque, one of the oldest Mosque in the world.

They will notice that there will be a fast forward on this leg. To opt for the fast forward, using the binocular, they have to spot the green flag, that will guide them to drive to Cairo Opera House, to receive the fast forward clue.


maps
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(https://i.imgur.com/DO28EG0.png)

(https://i.imgur.com/s7KJxpF.jpg)

(https://i.imgur.com/w5SZ8b6.jpg)

Hiro & Karmi  spot the fast forward flag and drive themselves to the Cairo Opera House.

(https://i.imgur.com/MKmic0F.jpg)

As the biggest Arabic speaking movie in the world, Egypt stores some of the higlight of the cinemas and becomes the pioneer of Arabic speaking movie accros all of the world


This Fast Forward requires team to become an Egyptian actor or actress for a day. After choosing their acting teacher, they will have to practice a scene for an Egyptian movie. after practicing their acting gestures, and their pronounciation to Arabic speaking dialogues, they will have to perform flawlessly to the director. The first team who gets the approval from the director, will win the fast forward, and can go directly to the pit stop of this leg.
 
notes:
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example of one of the egyptian cinema

https://www.youtube.com/v/aeobF02KPeI

Ideally the scene will take for 120 seconds, not too long and not too short, since they have to remember the dialogues in arabic language, not to mention the proper acting gesture

map to the pit stop from the fast forward spot

(https://i.imgur.com/JdACwMO.png)


(https://i.imgur.com/P48zlGv.jpg)

(https://i.imgur.com/rMvESal.jpg)

Luz & Amity  spot the route marker and drive themselves to Al-Azhar Mosque.

map
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(https://i.imgur.com/fSUzXJK.png)

(https://i.imgur.com/B6PN2z3.jpg)

Who can't get lost in Egypt?

Phil: Islamic legacy has been influencing Egypt, and especially Cairo, since centuries, and this site, Islamic Cairo is the proof. As the part of Africa's Heritage Site, one of the member team will use the opportunity to deep down to this area, by navigating themselves to this historical landmark.
 
This task requires one of member team to locate 3 broken scrolls spread on 3 different spots across Islamic Cairo area. The name of the spot will be written in arabic, so teams have to figure out the translation of it, that will guide them to the spot, through confusing mazes of streets and alleys. Once there, they will have to spot 'the keeper' on each spot, wandering around the spot, and wearing red and yellow fez.
Teams also have to notice that they have to speak a secret code, written in arabic, which turns out to be one of the arabic greetings of 'as-salaam ‘alaykum' (Peace upon with you). They have to speak the 'code' or otherwise the 'keeper' will ignore them. Once they speak the code correctly, the 'keeper' will reply a greeting of "wa ‘alaykum salaam", and give them a broken scroll. Once they collecting three broken scrolls, they can reunite to their partner, and figure out the next clue on those broken scrolls.

maps & notes
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the three landmarks for this task are:

Al-Hussein Mosque ( مسجد الإمام ٱلحُسين )

(https://i.imgur.com/Lo2ueXJ.jpg)

(https://i.imgur.com/TmOFQg9.png)

Madrasa and Dome of Sultan Al-Nasir Muhammad Ibn Qalawun ( مدرسة و قبة السلطان الناصر محمد بن قلاون )

(https://i.imgur.com/O6yIoZU.jpg)

(https://i.imgur.com/REdBRMr.png)

Beit el Seheimy ( بيت السحيمي )


(https://i.imgur.com/ne19nDK.jpg)

(https://i.imgur.com/HYIYhFz.png)

back to al azhar

(https://i.imgur.com/COpntyZ.png)

the keepers are spotted on the entrance area, and the place's arabic letters will be written in their RB clue, including also the secret code.
 


(https://i.imgur.com/KEczHdd.jpg)

(https://i.imgur.com/WFhKSS2.jpg)

(https://i.imgur.com/5f58rB9.jpg)

Put those scrolls together, figure out the location, and locate yourself to the X spot for your next clue

Phil: Teams now have to put three broken scrolls together, and figure out that the scroll is a map of a landmark. Team then have to recognize that the map is a location of Giza Pyramid Complex, an Ancient Egypt legacy landmark, also a landmark of one of the seven wonders sites that is still standing to this date. Driving themselves to the area, teams will find the clue on the X marked area, which is the Great Sphinx of Giza .


maps:
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(https://i.imgur.com/g58cfjd.png)

Detour: Wrapping or Writing

Phil: This Detour gives team opportunities to experience the Ancient Egypt activities here in this historical place of Giza Complex

(https://i.imgur.com/6Gr8HKG.jpg)

Wrapping: Go to Western Cemetery, and once wearing ancient egyptian costume, wrap the dummy to become the mummy,  put it to the sarcophagus, and transport it to the tomb to receive the next clue.

Phil: Priests had been mummificating dead bodies for 2.000 years, up until Roman Period, to retain the shape of the dead body. in this detour, team have to do one of the process of ancient mummification on Egypt, Bandage wrapping

This task requires teams to travel to Eastern Cemetery to spot for the station. Once they wearing ancient egyptian costume, they will have to practice the penultimate process of mummification, wrapping the mummy with linen bandage. Teams have to wrap a dummy doll according to example. once the priest deeming that their work meets his satisfactory, they will have to put their 'mummy' to the sarcophagus, and the transport it to the western cemetetry area, once they put their sarcophagus vertically, the priest will hand them their next clue.

videos and notes:
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one of the example of mummy wrapping stuff, can't get the nsfw one because you know :lol:

https://www.youtube.com/v/8Rw1xkyi4ok

- they will be using linen bandage for the authenticity
- there is a bed so they can put the doll to it and wrap it comfortably. 8 beds is prepared
- also 8 fake sarcophagus is prepared for this task

(https://i.imgur.com/YKOEk32.jpg)

(https://i.imgur.com/lranuZN.jpg)

Writing: Go inside the Pyramid of Khufu, descend yourself to the creation room and retrieve a satchel, once you getting back to the ground, dechiper a hieroglyph inside the papyrus and recite the translation to the egyptologist to receive the next clue.

Phil: Ancient egyptians had been using hieroglyphs to tell messages, either in the wall, or in the papyrus, for thousands yeras. This Detour task requires teams to dechiper a message behind the hieroglyphs.

Once they change their costume to anthropologist costume, Teams have to search for route marker around the Pyramid of Khufu, or known as the Great Pyramid, for the entrance. once they find the route marker, they have to enter inside the the pyramid and descend around 350 feet into a deep cavern known as the Creation Room, to find a satchel contains a papyrus of egyptian hieroglyphs. Once they get back to the outside of the pyramid, they have to dechiper and translate the hieroglyphs' letters, using only two revealed letters as their guide (E & S) to dechiper the message, which will form an Egyptian proverb. Once they solve the message, they have to rewrite the exact translation in blank papyrus, and then give it to the egyptologist. If their translation is correct, they will receive the next clue

notes
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the answer of the this detour task will be:

"An answer brings no illumination unless the question has matured to a point where it gives rise to this answer which thus becomes its fruit. Therefore learn how to put a question."

(https://i.imgur.com/IiPpNux.png)


Detour maps
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(https://i.imgur.com/2x2HuzB.png)

(https://i.imgur.com/qSRsUqf.jpg)

(https://i.imgur.com/ln0xHQW.jpg)

Search for Camels station around the Pyramid Khafre, and ride the camel to the pit stop, Pyramid of Queen. Warning, the last team who check in may be eliminated

Phil: Teams now have to search for camels station on the west of Khafre Pyramid, and ride a camel 1,5 km to the pit stop of the race, Pyramid of Queen. this tomb,  is the next pit stop of the race, the last team who checked here, may be eliminated.



map:
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(https://i.imgur.com/UK7fXbb.png)

Additional Notes:
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1. Sorry for the late submission :( I had a tight schedule recently, but i'm trying to submit this leg for the sake of commitment, even if this leg might feel rushed
2. I want to relive the magic of Egypt again, especially Cairo. and i want to have two different cultures, that influenced Egypt for thousand years, for a leg here. IDK if it works, so i hope the judges like this leg
3. Team were told before to wear appropriate clothes for the muslim country, especially there will be sacred spots to be visited that thet have to respect.
4. The flag and the writings will be visible enough to be observed with binocular
5. For the Roadblock, I want to have a classic TAR where teams have to navigate themselves to some locations, and rely with the local. This RB task will also test their eyes since the route marker of fez of the keeper will be a slight smaller, still visible but enough to deceive the performer(s)
6. For the Detour, I want to have such a pretty much ancient mummy task vs dechipering task with some kind of Indiana Jones stuff
7. The Descending to the creation room is actually done in TAR 5 leg 6, but i think it would be cool to be revisited as a part of one of the detour task (Writing), and gives such more adventure vibe to the task. it is worth the visit to be honest
8. for the pit stop, One team will take one camel to ride, also there will be a local to help them guide to the pit stop
9. This leg has 8 teams racing, from previously continue-to-racing leg
10. It is interesting to have a cinema performance task as Fast Forward task, and since egypt is the biggest arabic speaking language in the world, i think this is a good chance to showcase it of course
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:33:41 AM
(https://i.imgur.com/wZUeaO8.png)

Design #6 - nrh2110
[Luxor, Egypt]

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This is Aswan.

(https://i.ibb.co/0KNf6Wm/Things-to-do-in-Aswan-jpg-optimal.jpg)

Aswan is one of most significant cities in Southern Egypt, dating back to ancient times where it has served as both a strategic and commercial gateway for Southern Egypt. It is also the world's driest city, averaging less than a millimeter of rainfall annually. But Aswan is no stranger to water, lying on the Nile and home to the famous Aswan Dam.

(https://i.ibb.co/5LG75xz/Getty-Images-97842951-5bb3de7346e0fb0026161a5a.jpg)

Completed in 1970, the Aswan Dam is the world's largest embankment dam. It also served as the sixth pit stop in a race around the world.

Having used their Express Pass given to them by Rupert & Michael, Jenna & Elizabeth won the last leg of the race! They will depart first at 11:25 AM.

(https://i.ibb.co/Hn3THxT/Jenna-Elizabeth.png)

Jenna: We're leaving in first today!
Elizabeth: Let's keep it that way!

Route Info: Travel by train to the city of Luxor!

(https://i.ibb.co/NFP3pdW/prolux.png)

Teams will now travel 130 miles north by train to the city of Luxor. Upon arrival in Luxor, teams must travel by taxi to Karnak Temple and find the White Chapel, where they will find the cluebox with their next clue.

(https://i.ibb.co/DY4gpMQ/ri-wckt.png)

Hours of Operation at Karnak Temple are 8:00 AM to 5:30 PM. You have 31 USD for this leg of the race.

Jenna: Egypt you've been good to us so far, let's do this again!



All teams are now on the same train departing a 5:00 PM, arriving in Luxor at 8:20 PM.

(https://i.ibb.co/PhJyx4L/Screen-Shot-2020-08-11-at-1-08-00-AM.png)



Fast Forward: Take part in an annual procession celebrating a 3000-year old ceremony.

(https://i.ibb.co/8MZ6yWV/FF-lux.png)

Each year two weeks before Ramadan, Luxor celebrates the Moulid of Abu el Haggag—the sheikh who is fabled to have brought Islam to Luxor hundreds of years ago. Despite bearing the name of an Islamic Sheikh, the roots of the festival are based in Egypt's past. Each year, a parade of floats and camels celebrates the annual journey of the priests who brought the celestial basques of Amun, Mut and Khonsu from Karnak Temple to Luxor Temple along the now silted canal. This Fast Forward requires teams to finish painting the god Amun according to the picture provided on a boat-shaped float. Once the judge is satisfied with their paint job, they must rig a camel and dress it up in its finery and prepare it for the parade. Upon approval from the judge, they must help three local kids onto the camel and then load themselves onto the float. The first team to complete all of this will be given approval to begin the two-mile procession to Luxor Temple. Upon arrival at Luxor Temple, the team will be awarded the Fast Forward and may go directly to the pit stop.



Route Info: Make your way to the Isis Papyrus Museum 1.

(https://i.ibb.co/BwLx2zq/ri-ipm.png)

Teams must now make their way to the Isis Papyrus Museum 1. Upon arrival at the museum, teams will find their clue in the cluebox in front of the museum.



Detour: Reed It or Read It

A Detour is a choice between two tasks, each with its pros and cons. This detour will require teams to work with papyrus—and they must choose whether they want to Reed It or Read It.

(https://i.ibb.co/121CT8N/DT-lux1.png)

Reed It: Papyrus is a paper native to ancient Egypt and this side of the detour will require teams to take part in the lengthy process of making papyrus. First, they will have to cut papyrus strips from the papyrus plant. They must each cut 15 strips to the judge's satisfaction. Once they have finished cutting the strips, they must submerge them in water to soak for three days. They will then be given 30 already-soaked papyrus strips, which they must use a rolling pin to push out the excess water and sugars, and then weave the papyrus into a 15x15-strip piece of paper. Once they have completed this, they must place the woven piece between linen in between two boards. Once this is all done, they will be given a papyrus scroll with their next clue on it.

(https://i.ibb.co/MCGR4qK/DT-lux2.png)

Read It: Hieroglyphs were what the ancient Egyptians used as their writing system. In this Detour, teams must carefully translate an English version of a quote by Pharaoh Akhnaton into hieroglyphs on a papyrus scroll. Once they feel their translation is correct, they must run outside to the bank of the Nile where they will find a priest who they must deliver the scroll. If it is incorrect, the priest will take it and they must go back to the museum and start over again. If it is correct, he will exchange it for a papyrus scroll with their next clue on it.



Route Info: Travel by ferry across the Nile River and search for the twins of Luxor.

(https://i.ibb.co/YhnYkF3/ri-cm.png)

Teams must now make their way to the ferry point outside Luxor Temple and take a ferry to the west bank. Once there, they must figure out that the location of their next clue is at the Colossi of Memnon—two massive stone statues of the Pharaoh Amenhotep III.



Route Info: Travel by taxi to the Valley of Kings.

(https://i.ibb.co/FbJD6Jv/ri-vk.png)

Teams must now travel by taxi to the Valley of Kings. Once there, they will find their next clue at the entrance.



Roadblock: Who wants to be a tomb raider?

(https://i.ibb.co/0f3tY8w/RB-tomb.png)

From the 16th to 11th century BC, over 60 tombs were excavated in the Valley of Kings; serving as the final resting place for many pharaohs and nobleman. Despite this, only a select handful of these tombs are open to the public. In this Roadblock, one team member must go on a scavenger hunt in the Valley of Kings. They will be given a set of three questions—each with an answer corresponding to a specific tomb they must locate. At the correct tombs, they will find a cluebox which they must open a clue envelope. If it is a correct tomb, the clue envelope will contain a small red, white or black flag, representing the three national colors of Egypt. However, if it is an incorrect tomb, the clue envelope will contain a clue telling them to try again. Once they have all three flags, they can run back to the entrance of the Valley and give them to the archaeologist, who will give them their next clue in return.



Route Info: Make your way to the next pit stop, the Mortuary Temple of Hatshepsut!

(https://i.ibb.co/9cGG7Zk/ps-mth.png)

Queen Hatshepsut is historically considered one of the most important pharaohs in Egypt's history. She was the second historically-confirmed female  pharaoh, taking over the throne after her husband Thutmose II. One of her greatest accomplishments as pharaoh was the construction of the temple here at Deir el-Bahari.

The Mortuary Temple of Hatshepsut is considered one of the architectural wonders of Egypt and is the pit stop for this leg of the race. The last team to check in here may be eliminated.



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Designer's Notes:

Hello judges! This leg I'm trying to stick with a theme—ancient Egypt. Once of UNESCO's heritage sites is Ancient Thebes with its Necropolis, which encompasses everything visited on this leg of the race. This leg hits close to home for me, as my first real trip outside of North America was to Egypt, and part of that trip was a visit to Luxor.

I figured this leg would be paired with modern Egypt-themed leg in Aswan, so having two legs in Egypt takes care of two important aspects of the country.

There are no planes from Luxor to Aswan, as it is not a long distance, and there is only one daily train from Aswan to Luxor. Especially given the hours of the temples, a night leg was not feasible, so I used the hours of operation at Karnak Temple to bunch the teams up right before the Fast Forward.

Train is here: https://ibb.co/4MsqB8B

Now, I know you may be thinking, Karnak Temple was already visited in TAR 5. While that may be true, Karnak Temple is so significant to Luxor, especially with the Fast Forward, that it had to be revisited—and this isn't unprecedented! Batu Caves is one of the most important tourist attractions in Kuala Lumpur and in the two legs that really focused on KL on TARUS, they both visited Batu Caves.

The Fast Forward was something I came upon when reading about traditional festivals in Luxor, specifically the Moulid of Abu el Haggag, and I figured would be perfect for a Fast Forward. While I could've taken the easy way out by making the Fast Forward a disgusting eating challenge like eating the notorious fesikh, like many fast forwards on the Amazing Race do, but when I saw this, I figured it would be perfect for TV, watching the teams lead the procession from Karnak to Luxor Temple.

The painting of Amun will look like this (https://upload.wikimedia.org/wikipedia/commons/thumb/5/57/Amun.svg/220px-Amun.svg.png). It will all be stenciled in already on the parade float, so they just have to paint in the colors according to the picture provided.

The camel should end up looking like this (https://egyptmyluxor.weebly.com/uploads/7/4/4/9/7449012/65777_orig.jpg) when done.

Now the Detour. Strangely enough, TARUS didn't do anything with papyrus when it went to Egypt on TAR 5, despite it being so important to its history.

Don't think I have to go into detail about the papyrus making since I went pretty in depth on the actual post and it's pretty self-explanatory. For the Detour, if you look at the map here (https://www.google.com/maps/place/Isis+Papyrus+Museum+1/@25.6865863,32.6317786,15z/data=!4m2!3m1!1s0x0:0x7d78193d4e62db01?sa=X&ved=2ahUKEwjN15DzxJLrAhUL2FkKHYCWCuEQ_BIwCnoECBMQBg), you will see that the museum is a stone's throw from the banks of the Nile, so it's not that far of a walk to deliver the message at all. The quote they have to translate is:

“To be satisfied with a little, is the greatest wisdom; and he that increaseth his riches, increaseth his care; but a contented mind is a hidden treasure, and trouble findeth it not.” – Pharaoh Akhnaton

which looks like this in hieroglyphs:

https://ibb.co/48VTYGf
https://ibb.co/CpjPcFg

If you look at the map of Luxor, the one ferry point to cross the river is right outside of Luxor Temple, which is perfect because all teams, whether they took the Fast Forward or not, will have to take the ferry to get across the Nile to the rest of the tasks or the pit stop, and the Fast Forward brings them right there.

I took note from Pi/ that I need to be less vague with the mystery location, and the Colossi of Memnon is so iconic that any local will know what they're talking about when twins are mentioned.

And now the Roadblock. Here are the questions for the scavenger hunt:

1. Red: The thirteenth son of his father that he succeeded, his throne name meant "The Soul of Ra, Beloved of the Gods" (Merneptah)
2. White: His father's identity is currently unknown, but he was the second to last ruler of the Nineteenth Dynasty (Siptah)
3. Black: This pharoah succeeded #1, but #2 succeeded him. (Seti II)

The clue boxes will be in front of each tomb, rather than inside, as to not disrespect the tombs themselves.

Finally, the Valley of the Kings is in a dead end, but I didn't want to have an unceremonious leg finish in the same location as the Roadblock, so Hatshepsut Temple seemed like a great candidate for the pit stop.

Money Breakdown (all through Rome2Rio):

3 USD taxi from Dam to Train Station
8 USD for 4 train tickets (team and sound/camera)
1 USD taxi from Luxor Station to Karnak
1 USD taxi from Karnak to Papyrus Museum
1 USD taxi from Papyrus to ferry
4 USD for 4 ferry tickets
1 USD to colossi
1 USD to Valley
1 USD to Hatshepsut Temple
10 USD for food/other expenses

Hope you all enjoy!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:34:10 AM
(https://i.imgur.com/wZUeaO8.png)

Design #7 - Bookworm
[Lalibela, Ethiopia]

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(https://i.imgur.com/axTyfbQ.jpg)

Phil: Dubai seems to be in constant motion. With new skyscrapers reaching the heavens seemingly overnight and new islands emerging from the Persian Gulf, it appears nothing can stop the United Arab Emirates' largest city.

(https://i.imgur.com/mmPJfKq.jpg)

Phil: Even water, though scarce in the desert, has become so plentiful it can be used for recreation. And nowhere can attest to that more than the Dubai Water Canal, an urban promenade along a waterway connecting Dubai Creek and the Persian Gulf. It is from here that seven teams will begin the next Leg in the Amazing Race!

Phil: Katie & Jessica, who were the first to arrive, will depart at 11:06 pm

Katie: Ethiopia?
Jessica: Oh my gosh, that's like, so unfair!
Katie: Ugggghh-uh! Daddy's international business partners can't, like, help us cheat- I mean, like, win- there!
Jessica: Hopefully, like, they have, like, coffee! I, like, stole some dude's credit card, so, like, we can have, like, Starbucks!
Katie: Oh my gosh, so, like, great! The, like, mean producers only, like, gave us a measly 64 USD this Leg!


(https://i.imgur.com/szfaH0W.jpg)

(https://i.imgur.com/uZZ3dFN.jpg)

Phil: Teams must now fly to Lalibela, Ethiopia! Deep in the Ethiopian Highlands, it is nevertheless a center of pilgrimage, as it is one of the holiest cities in Ethiopian Orthodox Christianity. Lalibela is renowned for its incredible, rock-hewn churches...

(https://i.imgur.com/PRLpZ6C.jpg)

(https://i.imgur.com/T34ReTP.jpg)

Phil: ... the most famous being the Church of Saint George. Ethiopian Orthodox clergy attest that the churches of Lalibela, which comprise a UNESCO World Heritage Site, represent Jerusalem, and teams will have the chance to find out for themselves as they make their way here upon arriving in Lalibela. Teams will find their clue outside the church, before the staircase descending into the rock.

(https://i.imgur.com/QZBfnpu.png)

All teams depart between 11:06 pm and 1:01 am and travel to Dubai International Airport, where they book passage to Lalibela.

(https://i.imgur.com/DujPKnJ.png)

Phil: All teams are making their way to Lalibela, Ethiopia. Teams first fly to Addis Ababa at 4:25 am, before splitting up.

(https://i.imgur.com/yBU7RtC.png)

(https://i.imgur.com/cuvAPgN.png)

Phil: The first flight, connecting through Axum, arrives at 11:10 am, but requires a 30-minute connection. The second flight arrives over an hour after the first, but is direct.

Phil: Teams are traveling by taxi from Lalibela Airport to the Church of Saint George, where their next clue contains a:


Fast Forward: Make your way on foot to the Lalibela's Amhara Market and learn about Ethiopia's linguistic diversity!

(https://i.imgur.com/5J9r8Rj.jpg)

Phil: Lalibela's Amhara Market attracts merchants and visitors from all over Ethiopia, who sometimes trek two weeks straight just to purchase livestock. It is therefore the perfect venue for this Leg's Fast Forward.

Phil: A Fast Forward can only be completed by one team and allows that team to skip all remaining tasks and head directly to the Pit Stop. In this Fast Forward, teams must compete to identify languages of Ethiopia, based on the favorite medium of expression- music.


(https://i.imgur.com/vE4teH2.jpg)

Phil: When teams arrive at the Market, they may choose one of four stations, each featuring a large, upright game board, painted with a Linguistic Map of Ethiopia, a country home to over 100 different languages. At regular intervals, the DJ will announce the name of a CD and play it. As teams listen to music, they must not only find the correct CD, put place it on one of 50 pins across their map. If the CD is placed in the correct linguistic region, the team gets to keep the CD on the board. If multiple teams are competing, only the first to place it correctly will win this right!

(https://i.imgur.com/oMIT9pS.png)

Phil: While Ethiopia is home to 100 languages, they can be categorized into four major groups: Nilo-Saharan, Semitic, Omotic, and Cush itic. To help teams, four pairs of men in the immediate vicinity of the game area will be conversing in languages representing each language group. Teams could get an ear for what each language group sounds like by listening to the men, but would have to do so at the expense of the ongoing game.

Phil: The first team with 8 CDs on their board will win the Fast Forward and proceed directly to the Pit Stop. However, the CD player only has room for 50 songs. The game starts as soon as the first team arrives in the arena, and the Fast Forward will end, with or without a winner, as soon as the DJ runs out of songs.

"Congratulations! Make your way to the next Pit Stop, Ben Abeba Restaurant & Lodge."


(https://i.imgur.com/eJPgSDB.png)

Phil: Having won the Fast Forward, Dahlia & Jasper can now proceed directly to the Pit Stop, Ben Abeba. This restaurant is an architectural wonder and provides a panoramic view of Lalibela and the surrounding countryside.

The teams that do not pursue the Fast Forward find a:

Roadblock: Who isn't claustrophobic?


(https://i.imgur.com/ZIzBKRE.jpg)

(https://i.imgur.com/uaUmtne.jpg)

(https://i.imgur.com/HkqBGcD.png)

Phil: In this Roadblock, one team member must travel back in time and use the tunnel system connecting the rock-hewn churches of Lalibela to recreate three images of the people that inspired the churches in the first place. They will first descend down into the Church of Saint George.

The participating team member must then use the tunnel network to access two more churches...


(https://i.imgur.com/I3ob3er.jpg)

Phil: ... Bete Amanuel...


(https://i.imgur.com/1TkFuEi.jpg)

Phil: ... and Bete Maryam. Outside each of the three churches, including St. George, sit seven puzzle stations, one for each team. Teams must swap pieces between the puzzle stations at each church, the first of which is right outside the Church of Saint George, to solve three puzzles:

(https://i.imgur.com/UCCIUdB.jpg)

The Ethiopian Orthodox monk, saint, and writer, Giyorgis


(https://i.imgur.com/6vmeHSi.jpg)

King Ezana of Axum, who embraced Christianity and institutionalized it as the official religion of Ethiopia

(https://i.imgur.com/XJLnu6U.jpg)

And the Virgin Mary, known as Maryam in Ethiopia

Phil: Each puzzle consists of 12 pieces, and when team members first encounter the puzzle stations, they will feature four pieces from each puzzle. Racers must properly identify the pieces to their corresponding puzzle and transfer them to the appropriate station. However, teams may only carry four pieces at a time, and may place no more than 12 pieces at any given station. Once teams rearrange the pieces and solve the puzzle, they will receive a pendant.


(https://i.imgur.com/N2Xjf2w.jpg)

Phil: Once the team member returns to the Church of Saint George and their partner with three pendants, they may exchange them for their next clue.



This clue reveals a:

Detour: Home-Brewed or Tongue-Tied?

Phil: Ethiopians are known for their hospitality, and beverages are often associated with tradition and performance. In this Detour, teams will explore one of two such performances.

(https://i.imgur.com/KTlFrPY.jpg)

Home-Brewed requires teams to make their way on foot to the Tukul Village Hotel. There, they must find a marked hut, where a woman will be performing a coffee ceremony. Teams must be careful to observe what she does, for they will have to perform the traditional ceremony on their own in an adjacent room.

(https://i.imgur.com/KBWS5WD.jpg)

Phil: When teams are ready, they can attempt this complicated ceremony, making sure to include all relevant details.

https://www.youtube.com/v/wWuR_NYezhY

Phil: First, teams must lay out a bed of grasses and burn incense to ward off spirits. Then, they must fill the Jebena, a traditional pot, with water and set it on hot coals. Teams can then start on the coffee beans, washing and cooking them. At regular intervals, teams must remember their roles as hosts and offer the beans to their guests, two experts in the ceremony, to smell.

Phil: Once the beans are ready, teams can grind them in a mortar and pestle and pour them into the Jebena to finish boiling. Teams can then serve the coffee, the most important step. Three cups must be poured for each of the two guests, and when teams serve them, they must remember to tell these judges the meaning of each cup: the first is for pleasure, the second for contemplation, and the third is a blessing. Once the teams can run through the entire ceremony without error, they will receive their next clue.

Phil: This Detour is tedious and requires good memory. Aspects that seem irrelevant to coffee, such as the incense, are a vital part of the ceremony. Teams with good memories and better etiquettes can speed through, but others may find themselves feeling a bit pressed if they have to repeat the ceremony multiple times.


(https://i.imgur.com/VbZ6nzQ.jpg)

Phil: Tongue-Tied requires teams to find Torpedo Tej, a local bar. Once there, they must sell ten servings of Tej, a local honey wine. However, the task is far from that simple.

(https://i.imgur.com/odZkOih.jpg)

Phil: These bars, known as Tejbet, are frequented by Azmaris, Ethiopian musical storytellers akin to bards. Teams must blend these two traditions by selling Tej with music. As teams sell Tej to patrons, they are required to sing to the patron's satisfaction, aiming for flattery.

(https://i.imgur.com/bkohcks.png)

Phil: One team member would sing, striving to create a short song, upwards of ten lines, with a traditional rhyme scheme, in which every pair of lines rhyme. While one team member sings, the other will have to make an accompanying tune on the Masenqo, a one-stringed fiddle variant. Although teams are not judged on the musical performance, patrons are told to refuse service from bad songs. Furthermore, if teams get stuck halfway through their song, they will be forced to start their song over from the top.

Phil: Once a customer laughs a team off, they can move on to the next order. Once teams sell 10 servings of Tej, the bartender will give teams their next clue.

Phil: While this task is simple enough, teams will have to be observant and think quickly in order to sing rhymes about patrons. Furthermore, teams are ultimately at the patrons' mercy, and could find their cheeky rhymes turning into a serenade quicker than expected.



"Make your way to Selina Restaurant"

(https://i.imgur.com/v4bF75B.png)

Phil: Teams must now make their way to Selina Restaurant, where they'll find their next clue next to the "Daily Specials" sign.

"It's time to become breadwinners. Deliver a stack of Injera uphill to Ben Abeba."


(https://i.imgur.com/ZNiNIk9.jpg)

Phil: Teams will now receive a stack of Injera, Ethiopian flatbread, measuring two feet high. Teams must deliver this bread on foot to Ben Abeba Restaurant & Lodge. Injera is the national dish of Ethiopia and is central to every meal.

(https://i.imgur.com/0h4Tssy.jpg)

Phil: When teams arrive at this futuristic restaurant, bread in hand, they'll receive their next clue.

"Time to test those tastebuds."


(https://i.imgur.com/nkZMAgV.jpg)

Phil: While no meal in Ethiopia would be complete without Injera, you've got to have something to eat with the Injera. Ethiopian food is characterized by Wot, a stew meant to be eaten with Injera using one's hands. Teams will be seated at a table with a Wot platter. Using their senses of taste, teams must match each of the 5 stews to the proper Amharic name, using a provided list. However, teams were not told the translations or ingredients of the Ethiopian names.

(https://i.imgur.com/zHsHrHT.png)

Phil: Unbeknownst to teams, the Daily Specials blackboard at Selina Restaurant detailed the chief ingredient of each stew. Will teams simply guess, or run downhill and back to get this crucial information? Will any observant teams have already noticed the board and steam ahead? Once teams tasted through the spices to correctly identify each Wot, they would be led up the spiral staircase to the Pit Stop.

(https://i.imgur.com/Rb61a3H.jpg)

(https://i.imgur.com/L0o3bac.jpg)

Phil: The upper balcony of Ben Abeba Restaurant & Lodge overlooks the incredible Ethiopian Highlands. The last team to check in here may be eliminated.


(https://i.imgur.com/ZtwtDUM.png)

(https://i.imgur.com/DPdyUCI.png)

Judges, I will admit that, unlike most African Heritage Sites listed, the Rock Churches of Lalibela have graced our screens on The Amazing Race before. However, I felt the Leg, while full of beautiful scenery, did little to showcase the cultural history of Ethiopia and the region. We got a Detour relating to huts, which can only go so far in depicting a modern country. Furthermore, it’s been 14 years since Lalibela was visited and the significance of the churches and Ethiopia merit a real visit. I attempted to rectify the generic tasks of the previous visit by celebrating the richness of Ethiopia, from linguistic diversity to a vibrant cuisine and a deep history.

Another thing I tried to do this Leg was test teams’ wit in a variety of ways. Many tasks featured memory; however, each task utilized memory through a different sense. The Fast Forward challenged teams’ auditory memory, whereas the Roadblock tested the senses of direction and visual memory. Visual memory and detail-orientation was again tested in “Home-Brewed,” while quick thinking and powers of observation were rewarded in “Tongue-Tied.” Finally, the Active Route Info tested teams’ powers of perception as they related to taste. The physicality of the Leg is brought on through directing teams on foot once in Lalibela.

I wanted to make the Fast Forward interesting, challenging, and competitive. I believe I did just that. The music is loud enough for all participants to hear, and the 4 pairs are far enough such that the music won't obscure their conversation so teams can listen. Since each song takes about 3 minutes, a team could win in about 20, the maximum time, which I don't think it would get to, would be about 150 min, or over 2 and a half hours. Again, I gave teams plenty of leeway because hearing differences in foreign languages, especially those that teams haven't been exposed to, is quite difficult. But teams have to earn the Fast Forward! I predict a team would win in about 35-45 minutes, assuming they can get the CDs quickly compared to the song length. As an additional note, I had to spell C u s h i t i c as two works to avoid censors (Cu****ic).

As for the Roadblock, the tunnels are wide enough for camera people to safely navigate. Additionally, a lot of the tunnel sections are uncovered, so they’re lit. Even so, the truly subterranean sections are quite short, as the first image after the Roadblock prompt indicates. Teams should be able to run between the churches safely, easily, and without technical impairment. The task should take between 40 and 80 minutes; the churches aren't that far apart, but teams that fail to strategize and go back and forth a lot will waste serious time. I also want to mention that the blue line on the map of the churches refers to a road, which is easily crossable, as opposed to a river.

Like I said, a sign outside Selina Restaurant has a “daily specials” sign with the descriptions of different wot varieties. I felt the task would be pointless if teams new the ingredients in each name, but decided to add a clue along the Racecourse at what I felt was an appropriate venue to ensure that teams have a fair and equal chance at being equipped with enough knowledge such that they aren't taking a shot in the dark. I believe this information provides enough of an advantage such that the task, while simple, has actual potential to shuffle changes last minute. Otherwise, there are 120 possible combinations to guess!

I gave teams 64 USD for this Leg, to cover taxis to Dubai Airport and travel from the Lalibela Airport to the main cluster of churches. From that point on, teams are on foot and therefore don't need money. Additionally, 50 USD is to cover passes for entry into Lalibela's Heritage Site. These tickets could easily be provided by production, but since teams have to pass through the checkpoint to enter the RB, might as well give them the money, to be safe.

Each successful coffee ceremony should take 10 minutes, including boiling water and roasting beans. However, subsequent attempts may take half that time, since the water will already be boiling from a previous attempt. The ceremony is not too complex and I could see a team getting it on their first try, but there are enough minor details that I feel that it balances with Tongue-Tied. This side of the Detour is definitely more fun and gets a different side of local interaction. Locals will be briefed quickly as teams ask them for a Tej order, in order to ensure that a) there's a fair understanding in case of potential language barriers and b) the task does reward charisma and teams can pluck locals off the street. Otherwise, a room full of 40 placed Ethiopians dumbs down the task, as teams don't really have to work to get an order. The bartender will speak English, so even if a patron fails to notice a rhyme (or lack thereof), the bartender will handle it. I predict that Home-Brewed will take anywhere from 20 minutes to 45, while Tongue-Tied can take anywhere from 20 to 40 minutes. I hope your interpretations agree with my estimations!

(https://i.imgur.com/TKVTJKr.png)
From Airport to Church of Saint George

(https://i.imgur.com/YMylykY.png)
Fast Forward map

(https://i.imgur.com/cWvXc2r.png)
Detour map

(https://i.imgur.com/JMUYeZc.png)
From Home-Brewed to the Pit Stop

(https://i.imgur.com/hagbCka.png)
From Tongue-Tied to the Pit Stop

Total Leg time: 11:10 or 12:30 arrival + 21 min travel time + 40-80 mins RB + 15 min (HB) - 20 min (TT) to Detour - 20 to 45 min Detour - 27 (TT) - 46 (HB) w/ ARI to Pit Stop + 5 - 40 mins Wot ARI (assuming teams go back to Selina) = teams arrive at the Pit Stop between just before 1 (FF) and 4:30 pm. Teams have plenty of daylight to complete these tasks. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:34:47 AM
(https://i.imgur.com/wZUeaO8.png)

Design #8 - ZBC Company
[Fez & Meknes, Morocco]

Show content
Open this link:

https://docs.google.com/document/d/1JvrnfPhHFVdNHu48TB44zSlHPrFDZ_BG0oTDjp1ErFQ/edit
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:35:16 AM
(https://i.imgur.com/wZUeaO8.png)

Design #9 - redwings8831
[Ouidah & Abomey, Benin]

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ROUND 3
(https://i.imgur.com/wZUeaO8.png)

*This is The Grand Duchy of Luxembourg, a landlocked country in the heart of Western Europe. Bordered by Belgium, France and Germany and at the crossroads of Germanic and Latin cultures, Luxembourg's successful steel, finance and high technology industry had made this small nation one of the richest in the world and a defacto capital of the European Union. And in the center of the capitol Luxembourg City, is Place de la Constitution. This city square featuring a memorial obelisk dedicated to World War II soldiers, freedom & resistance is the pit start for the next leg of the Amazing Race.*

(https://i.imgur.com/aUjqBAY.png)
(https://i.imgur.com/L3K5qtD.jpg)
(https://i.imgur.com/yHiNnvb.jpg)

X&Y, who arrived first at 4:44 PM, will depart at 4:44 AM.

Clue: Fly to the West African nation of Benin. Upon arrival in the capital of Cotonou, travel by taxi to the Temple of Pythons in Ouidah. Search among the pythons in the 12x12 ft. marked room in the temple for your next clue. You have $75 (42,000 West African franc XOF) for this leg of the race.

(https://i.imgur.com/KyraZTk.png)

Teams will travel by taxi from the pit-start to the Luxembourg Airport (~30 EUR). All teams will be on the same flight to Benin, connecting through Paris. Once in Benin, teams will travel by bush taxi to Ouidah (700 XOF).

**Transportation**
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Taxi from the pit start to the Luxembourg Airport
(https://i.imgur.com/MQadBBp.png)
Flight to Benin
(https://i.imgur.com/K2CpL4g.png)
Taxi to the Temple of Pythons
(https://i.imgur.com/pukXguP.png)


In Benin, pythons are reverred and worshiped and in Ouidah, the Temple of Pythons is a voodoo temple and a sacred site that represents historical and modern symbolism and spiritual practice.

(https://i.imgur.com/WbvwR7p.jpg)
(https://i.imgur.com/UIcoDYy.png)
https://www.youtube.com/v/2c-sjY05E20

Clue: Travel by taxi to the sacred forest of Kpasse (100 XOF). Once there, check in and retrieve your departure time for the following morning.

(https://i.imgur.com/GVbfkwL.jpg)
(https://i.imgur.com/aKRSpzF.jpg)

According to legend, this forest marks the location where, in the fourteenth century, King Kpassè, the founder of the city, miraculously disappeared. The forest is sacred precisely because of this tree that embodies the spirit of the king.

Starting at 6 AM, teams will depart in the order they arrived, keeping the time distance in-tact. (For example, if team A arrives at 9:30 PM and team B arrives at 9:37 PM, team A will leave at 6 AM and team B will leave at 6:07 AM). Teams can spend the night at the provided shelter in the forest for free or can book a room at the nearby Hotel DK for 10,000 XOF).


**Transportation**
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(https://i.imgur.com/Ncv1mVs.png)


6:00 AM, the next morning:

Clue: The Door of No Return is a memorial arch in Ouidah that is dedicated to the victims of the Atlantic slave trade. Travel by taxi (150 XOF) to the arch and then walk through it, retrieve your next clue on the beach, and then walk back through to honor those who were taken to the Americas from the Ouidah slave port during the slave trade.

(https://i.imgur.com/BDaoLRo.jpg)
https://www.youtube.com/v/ng5ISJZNdGw

**Transportation**
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(https://i.imgur.com/P6XjNli.png)


On the beach, teams find a fast forward with their next clue:

Voodoo is one of the worlds most secretive and misunderstood religions and in Benin, the nearly 40% of the population is a follower of it. In this fast forwards, teams will be forced to immerse themselves in the Voodoo culture by going by taxi to the Dantokpa Market in Cotonou (800 XOF). Known simply as Tokpa, this is the largest open-air market in West Africa, covering over 20 hectares and responsible for a commercial turnover of over a billion CFA Francs a day.

Teams will have to find the fetish market (Marché des féticheurs) at the northern edge of the Tokpa. In the West African Voodoo culture, a fetish is an object that is used in animistic religion that carries an magical power. These objects can be anything from tree barks, dried plants, herbs to dried animal parts, such as heads, skins, skulls, etc. Live animals including chickens, fish and rats to be sacrificed can also be found at these markets.

The first team to find the items on the provided list including a live chicken, a dried up snake, a tortoise shell, two raw eggs, and herbs, take them by taxi to the Cotonou Cathedral (Cathédrale Notre-Dame-de-Miséricorde de Cotonou, 50 XOF) and give them to the priest there will win the fast foward. Before getting the clue, both team members will have to take a shot of Sodabi, a palm spirit that is made from the fermented sap of palm trees. In Voodoo ceremonies, this spirit is poured over celebrants to flush out bad spirits and offered to ancestors to keep them comfortably tipsy in the afterlife.


https://www.youtube.com/v/uYnwmWv5Xgk
(https://i.imgur.com/uNTUEYg.jpg)
https://www.youtube.com/v/fs3uPShElpI
I know this video shows Voodoo in Togo and not Benin, but it was the most comprehensive video I could find to showcase the fetish markets and the culture/traditions/markets are similar among the two bordering nations.

**Transportation**
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(https://i.imgur.com/PNYGnUO.png)


The first team to complete the fast forward will go directly to the pit stop, the Parc Archaeologique d'Agongointo (Underground Town) in Bohicon, Benin. A free limousine provided by Royal American Transportation & Security Services (https://www.ralimo.com/locations/benin/cotonou/) will transport the winning team to the pit stop.

**Transportation**
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(https://i.imgur.com/0IkCK0r.png)


For teams that bypass the fast forward:

Clue: Travel by taxi (800 XOF) and boat (1000 XOF) to the floating stilt village of Ganvie. Often called the Venice of Africa and added to the UNESCO World Heritage Tentative List in 1996, Ganvie is the largest floating village in the world with a population of over 20,000 people. Your next clue will be at the embarkation point for the boat trip to Ganvie, in the town of Abomey Calavi.

(https://i.imgur.com/z1KmE4V.jpg)
https://www.youtube.com/v/mBV0w9l0nu4

**Transportation**
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(https://i.imgur.com/UfQ0AZp.png)


At the embarkation point:

Detour: Fish Nets or Log Stilts
 
In Fish Nets, teams will have to direct their boat driver to the fishing farm in Ganvie (15 minute boat ride). Once there, they'll have to get into the water and help the local fisherman set up three large nets to capture fish. Once these are done, teams will then go to an already functioning fish farm and collect 5 pounds of fish to take with them to the fish market. When they have unloaded the fish at the market, teams will receive their next clue.


(https://i.imgur.com/OCbpjYC.png)
https://www.youtube.com/v/8V0AU82xI6o

In Log Stilts, teams will direct their driver to the boat yard in Ganvie (15 minute boat ride). Once there, they will have to help the locals finishing build a dugout canoe. Using the provided equipment and tools, teams will have to put in the log benches and make sure all of the bolts are securely in place. Once the canoe is approved, accompanied by their driver and locals, teams will transport four wooden stilts used for building on the canoe through the canals to the nearby fish market for their next clue.

(https://i.imgur.com/M4agO8e.png)
https://www.youtube.com/v/HbKxJnKeVHY

*Upon completion of the detour:

Clue: Travel by taxi (1600 XOF) to the Royal Palaces of Abomey in Abomey. Retrieve your next clue at the Historical Museum of Abomey, located in what was once the homes of King Ghézo and King Glélé.

(https://i.imgur.com/FST9QwZ.jpg)
(https://i.imgur.com/rvF0eE8.jpg)

Named a UNESCO World Heritage Site in 1985, this 100 acre site is the home to 12 palaces, each of which was built by a ruler of the Kingdom of Dahomey between 1695 and 1900. The Kingdom was founded in 1625 by the Fon who developed it into a powerful military and commercial empire, which dominated trade with European slave traders on the Slave Coast until 1904, when it was defeated by the French and the country was annexed into a French colony.

**Transportation**
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(https://i.imgur.com/mGnlUdQ.png)


Roadblock: Who wants to play with clay?

Clue: Serving as a record book as opposed to written documents, Bas-reliefs fill the walls of the royal palaces of Abomey. These pictures, clay sculptures, and other creations are a source of history for the Fon people and the Kingdom of Dahomey, displaying their vast military success, the power of each king and documenting the Fon people's myths, customs and rituals.

https://www.youtube.com/v/UrnJpArnW1w

In this roadblock, the chosen team member have to learn how to make a bas-relief. There will be four different designs to choose from and each design can be done by up to three teams, so it is first come first serve to pick. The chosen team member will have to take the provided pencil sketch, roll out the terre de barre clay, and then recreate it using the techniques of stenciling out the clay and then scraping away the excess to create a 3d like sculpture. When their bas-relief is approved by the museum attendant, teams will receive their next clue.

https://www.youtube.com/v/yrPzvoGLEIc

The four Bas-Relief designs are located at the museum. (https://www.virtualmuseum.ca/edu/ViewLoitLo.do;jsessionid=AB99EC5AF2A6FEF5E58041C7139A6C6A?method=preview&lang=EN&id=11478)
1. Aloukiki
2. King Ghézo as an Elephant
3. The Fish That Takes the Hook
4. Royal Victory and the Capture of the Village of Kënglo


Clue: Travel by taxi to the nearby town of Bohicon (100 XOF), and find the pit stop mat in the underground town at the Parc Archaeologique d'Agongointo. Added to the UNESCO World Heritage Tentative List in 1998, the town consists of bunkers and other housing structures about 30 feet underground. The last team to arrive may be eliminated.

(https://i.imgur.com/QOeDDcU.jpg)
(https://i.imgur.com/onqvhdf.jpg)

**Transportation**
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(https://i.imgur.com/CHj4zba.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:35:48 AM
(https://i.imgur.com/wZUeaO8.png)

Design #10 - Lemontail
[Praslin, Seychelles]

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Leg 5: Walvis Bay, Namibia → Praslin, Seychelles

(https://i.postimg.cc/ZRLVLFXd/Walvis-Bay.jpg)

This is Walvis Bay, Namibia. The principal port of Namibia, this city is situated on the west coast of southern Africa. This city has had a chequered history, as it had been founded as early as 1487, then in 1795, it was annexed by the British from the Dutch, and in 1910, Walvis Bay became part of the South African Union. The city depends on its natural deep-water harbor for its economy.

(https://i.postimg.cc/VLJWS8sM/Flamingo-Lagoon.jpg)

This is Flamingo Lagoon, a lagoon in Walvis Bay. This lagoon is home to flamingos and other birds, who flock to there to either eat, live, or breed. This waterfront promenade on this lagoon now serves as the fourth Pit Stop of the race.

The first team to check in, twins and dancers Amara & Zara will depart at 7:38 am.
The other teams depart from 7:44 am to 8:26 am.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to Praslin, Seychelles

(https://i.postimg.cc/gcTvbTy0/Route-Info-1.png)

Praslin is an island in Seychelles, an archipelagic country of 115 islands in the Indian Ocean, off East Africa. It is known for palm-fringed beaches, endemic plants and animals, and its scenery.

Once there, teams must find and choose marked cars in the airport parking lot and make their way to Vallée de Mai Nature Reserve in Praslin National Park. You have US$10 for this leg.

(https://i.postimg.cc/0jFmGz5S/Route-Info-2.png)

Vallée de Mai Nature Reserve is a nature reserve in Praslin that is also a designated UNESCO World Heritage Site, known for its nature, endemic plants and animals, and scenery. It consists of a well-preserved palm forest, with the flagship species made up of the island endemic coco de mer, as well as five other endemic palms.

Warning, a Double U-Turn ahead!

Fast Forward: Decorate three coco de mers

(https://i.postimg.cc/TwQJb2Wj/Fast-Forward-1.png)

Lodoicea, or known as the sea coconut, coco de mer, or double coconut, is a monotypic genus in the palm family. The sole species, Lodoicea maldivica, is endemic to the islands of Praslin and Curieuse in the Seychelles. The mature coconut contains the largest seed in the plant kingdom, and is known for its unusual shape, of which the fruit looked like a woman's disembodied buttocks on one side, and a woman's belly and thighs on the other side. This plant is one of the reasons that Vallée de Mai Nature Reserve became a UNESCO World Heritage Site, as with other plants and the nature around the island.

In this Fast Forward, a team has to decorate three coco de mers with traditional Seychellois decorations, modelling according to an approved model. If they can finish decorating it correctly and in shortest time, they will win the Fast Forward and may skip the rest of this leg’s tasks and proceed directly to the Pit Stop.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Cote D'Or Beach

(https://i.postimg.cc/kXGfxSs2/Route-Info-3.png)

Cote D'Or Beach is a long white-sand beach with snorkeling activities, boat excursions, resorts, and restaurants in northeastern Praslin.

Once there, find a clue box at the entrance.

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Arms or Feet

Seychelles is known for its endemic flora and fauna, mishmash of various cultures descended from Indian, European, and other cultures, and scenery. Dancing and cuisine are one of the cultures influenced by a mix of Indian, European, and other cultures, such a characteristic of a Creole culture.

(https://i.postimg.cc/t41vH6nK/Detour-1.png)

In Arms, teams must go to a marked stall and collect three coco de mers scattered around the beach to make coconut curry, a Seychellois dish made from coconut and rice with some saffron, onions, ginger, garlic and a number of masala spices. This dish is slighty spicy, meaning teams have to eat a small plate of the curry. One thing, is that after eating the dish, teams have to deliver three plates to three lifeguards around the beach as a dinner. Once done, they may receive their next clue.

(https://i.postimg.cc/xTZggdpt/Detour-2.png)

In Feet, teams must learn and participate in Moutia, a traditional Seychellois dance, which is accompanied by singing and has an African or Madagascan rhythm. Music and dance have always played a major role in the culture of the Seychelles and are still an important part of local festivities. One thing, is that after learning the dance correctly, they have to walk while also dancing to bring three marked coco de mers from the stall to a firepit, a few walks away. After collecting all coco de mer, teams have to make a giant skewer made of collected coco de mers with a provided large spear. Seychellois coco de mers are known for their heaviness, with one fruit weighing up to 25 kg, meaning teams have to carry this fruit while dancing. Once done, they may receive their next clue from the dance instructor.

Additional note:

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A video of the moutia dance is included below, along with a picture of a coconut curry dish.

https://www.youtube.com/v/zHa7pkX1AC8

(https://i.postimg.cc/rsPGhhjK/Kari-Koko.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way by foot to Praslin Museum

(https://i.postimg.cc/RFxDd0Fj/Route-Info-4.png)

Praslin Museum is a museum that specializes in the traditions of Seychelles as well as its culture in general. This museum also features a garden of endemic and medicinal plants of Seychelles where visitors can view fruit bats and also enjoy a glass of Citronelle tea or local fruit juice.

At the museum entrance, teams encounter a Double U-Turn.

(https://i.postimg.cc/638yztRN/U-Turn.png)

A team may use the U-Turn to U-Turn another team, forcing the other team to complete the other side of Detour, though a team can only use the U-Turn power once.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who’s got a great voice?

(https://i.postimg.cc/wTRDqQFQ/Roadblock-1.png)

Seychelles is known for its number of endemic birds, thanks to its island isolation, as Seychelles is an example of a felsic granite microcontinent that broke off from the supercontinent Gondwana within the past 145 million years and became isolated in the Indian Ocean, furthering the evolution of flora and fauna into endemic species.

In this Roadblock, a participant has to hear an audio recording of a trained male Seychelles sunbird, a bird endemic to Seychelles, with a distinctive voice, described as high pitched, noisy and harsh, interspersed with various rasping calls. Then, they must participate in a scavenger hunt to find the three pieces of a route marker following the singing sounds of a male Seychelles sunbird around the museum. Once they find the route marker and put it back in one piece, they must return it to the museum caretaker, which in return will give the teams their next clue.


Additional note:

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A video and an audio of the Seychellois bird singing is included below. The birds are trained and is in their each own cage, as there are three birds to follow and search for. The pieces of the route marker are like this: a yellow marker piece with a thin red line on bottom and on top on another one and a red marker piece. The route marker pieces are located in the trunk of the tree that the bird cage hangs from.

https://www.youtube.com/v/rdourAw7Wng

https://soundcloud.com/lemontail-676318470/seychelles-sunbird-cinnyris-dussumieri/s-rmkMrzdf7rj (https://soundcloud.com/lemontail-676318470/seychelles-sunbird-cinnyris-dussumieri/s-rmkMrzdf7rj)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to the Pit Stop at Anse Lazio

(https://i.postimg.cc/1X9YxYDB/Route-Info-5.png)

Anse Lazio is a famed beach situated in the northwest of Praslin Island, Seychelles, considered to be one of the best beaches in Praslin and Seychellois archipelago, famous for its beauty, white sands, and its boulder formations. This beach will now serve as the fifth Pit Stop of the race.

The last team to check in may be eliminated.

The outcome:

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Botanists Vesper & Jodie came in 1st place, while best friends Spike & Marvin came in last (8th) place and were eliminated.


Notes:

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• Teams departed the Pit Start in The Countyard Hotel in Walvis on October 19th.
• Teams took on production-provided flight to Seychelles on the same day, connecting through Windhoek, Addis Ababa, Dubai, and Mahe (in Seychelles), arriving on the next day on 1:35 pm.
• US$10 (178 Seychelleois rupee or SCR) should be enough to cover the unforeseen costs of the leg, along with money saved from previous legs, though this leg mostly utilizes self-driving and walking on foot, so it doesn’t really matter.
• I chose Seychelles because I admired the country for its beauty and scenery.
• The Fast Forward is located in a UNESCO World Heritage site.
• The Fast Forward is relevant to its UNESCO World Heritage site location as it is home to an endemic coconut palm, which is the center of the task.
• I chose the coconut as a material to be used in the Fast Forward, mainly because of its unusual shape and weight.
• The Fast Forward task isn't very complex as teams simply have to carry, copy, and decorate three coco de mers according to a model.
• The Fast Forward should take no more than 20 minutes.
• The Fast Forward combines detail and physicality, the former more so.
• The Detour’s tasks should be balanced with each other.
• I chose the location for a Detour because of its large size, allowing for various activities to take place there.
• Each side of the Detour should take no more than 40 minutes.
• The Arms Detour combines stamina and detail, the former more so.
• The Feet Detour combines skill and physicality.
• The U-Turn is located on the front entrance of the museum, a short walk from the Detour location.
• The Roadblock should take no more than 30 minutes.
• The Roadblock combines hearing and physicality, the former more so.
• The total transportation time of this leg should be around 36 minutes.
• I chose the Pit Stop at Anse Lazio because it is the arguably most famous beach in Praslin.
• The leg should take at least three hours or more, ending around late afternoon.


Flights:

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(https://i.postimg.cc/kGfY7Fcm/Flight-1.png) (https://i.postimg.cc/NfCCVDF8/Flight-2.png) (https://i.postimg.cc/ZqpfWhcj/Flight-3.png) (https://i.postimg.cc/fR62WbxJ/Flight-4.png) (https://i.postimg.cc/ydKL9rpK/Flight-5.png)


Maps:

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(https://i.postimg.cc/rp1J8NVP/Map-1.png) (https://i.postimg.cc/KcJ0kfPX/Map-2.png) (https://i.postimg.cc/JzBxFW9m/Map-3.png) (https://i.postimg.cc/9McBzwzF/Map-4.png) (https://i.postimg.cc/FFWxsRvN/Map-5.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:36:28 AM
(https://i.imgur.com/wZUeaO8.png)

Design #11 - MikeDodgers
[Lagos & Osogbo, Nigeria]

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Wiki style:

Leg 4 (Spain -> Nigeria)

Pit Start: Egg of Columbus Monument - Sant Antone, Ibiza

- Sant Antone, Ibiza (Ibiza Airport) to Lagos, Nigeria (Murtala Muhammed International Airport)
- Lagos (Lagos Business School) [ROADBLOCK: Who can scam the scammers?]
- Lagos (Jhalobia Recreational Park and Gardens) [ACTIVE ROUTE INFO: Nigerian Wedding Lift Test]
- Lagos (Gypsy's Restaurant) [FAST FORWARD: Prepare and eat Nkwobi]
- Osogbo (Osun-Osogbo Sacred Grove) (DETOUR: Cleansing Of Souls or Poetry Prowess?)
- Osogbo (Osun-Osogbo Sacred Grove - Ina Olojumerindinlogun) [PIT STOP - ELIMINATION POINT]


This leg's Roadblock required one team member to take part a scam awareness class at Lagos Business School. They had to then use what they learned in order to match the provided scripts to their proper scammer. Once they've busted the scammers, the professor would hand them their next clue. In this leg's Fast Forward, teams were directed to Gypsy's Restaurant. There, after watching a demonstration, they had to prepare and eat Nkwobi - cooked cow legs - in order to obtain the Fast Forward award. This leg's Detour was a choice between Cleansing Of Souls or Poetry Prowess. CLEANSING OF SOULS requires teams to take part in the traditional spiritual cleansing of the town known as Iwopopo, part of the Osun-Osogbo Festival. They would take part in the Iwopopo royal procession, then light 3 of the candles of a replica of the Ina Olojumeringinlogun lamp to get their next clue. In POETRY PROWESS, teams had to write and recite a piece of praise poetry about their teammate. Once the poetry piece was recited to the approval of the tribe chief, he'd hand them their next clue.

Additional Tasks:

At the Jhalobia Park and Gardens, one team member had to dress as a Nigerian bride and their teammate had to carry them along a marked path to the altar in order to get their next clue.


Fantasy Game style:

(https://i.imgur.com/in3MkmC.jpg)

This is Ibiza - a tiny island off the coast of Valencia, Spain. Known for its wild nightlife, it's also a cultural and spiritual center of Europe. And in the center of the city of Sant Antoni...

(https://i.imgur.com/fSPgiLZ.jpg)

...the Egg of Columbus Monument. This is the start of the 4th leg...in a race around the world.

(https://i.imgur.com/PJ2jO5R.png)

Shawn & Camila won the last leg of the race and will depart first at 7:19 AM.

Other Departing Times:

Milo & Melissa: 7:22 AM
Pete & Jeff: 7:27 AM
Bopper & Mark: 7:36 AM
Amani & Marcus: 7:41 AM
Trey & Lexi: 7:50 AM
Laurie & Melanie: 7:54 AM
Chester & Ephraim: 7:58 AM
Amanda & Kris: 8:09 AM
Doyle & Todd: 8:16 AM


FLY TO LAGOS, NIGERIA! You have $90 for this leg of the race!

(https://i.imgur.com/ctapTi1.png)

Teams must now fly 3,300 miles to the country of Nigeria. When they land in the capital city of Lagos...

(https://i.imgur.com/LAgdk8e.jpg)

...they must make their way to this place - the Lagos Business School - to pick up their next clue.

Arriving first at Lagos Business School, Shawn & Camila find a Roadblock!

ROADBLOCK: WHO CAN SCAM THE SCAMMERS?

(https://i.imgur.com/sui37Mv.jpg)

Nigeria is one of the consumer centers of Africa. But in the world of consumerism, it's 'buyer beware'. In this Roadblock, one team member's consumer literacy will be put to the test as they look to bust the scammers! They must take part in a scam awareness class, then must use what they learned as they match lines of a script to their proper scammer. Once they've busted the scammers, the professor will hand them their next clue!

Completing the Roadblock in first place, Laurie & Melanie pick up their next piece of Route Info!

(https://i.imgur.com/SVzvTLe.jpg)

Teams must now travel by marked Ford Bronco and locate this place...Gypsy's Restaurant...to pick up their next clue.

Arriving at Gypsy's Restaurant first, Milo and Melissa find a Fast Forward!

FAST FORWARD: PREPARE AND EAT NKWOBI

(https://i.imgur.com/U9n45IP.jpg)

This is the first of only 2 Fast Forwards on the race. The first team to complete it can skip all remaining tasks and go directly to the Pit Stop. In this Fast Forward, teams must watch a demonstration then properly prepare a classic Nigerian beef dish known as Nkwobi - cooked cow legs. Once the Nkwobi is prepared, the team must then eat it. The first team to polish off their Nkwobi will win the Fast Forward!

They also find Route Info!

TRAVEL BY FORD BRONCO TO JHALOBIA RECREATIONAL PARK AND GARDENS...


(https://i.imgur.com/9hd9y5t.png)


Teams must now drive their marked Ford Broncos and find this place...the Jhalobia Recreational Park and Gardens...to pick up their next clue!


Arriving at the Jhalobia Park first, Trey & Lexi find an Active Route Info!

CARRY YOUR NIGERIAN BRIDE ACROSS THE THRESHOLD...


(https://i.imgur.com/S7NKrPu.png)

Nigerian weddings are known to be elaborate and large in scale. One of those elaborate traditions is a test of a groom's strength - the lift test. One team member must dress as a Nigerian bride, who their teammate must then carry along a marked path to the altar. Once they're across the threshold, the priest will hand them their next clue.

After finishing the ARI in first, Milo and Melissa find more Route Info!

DRIVE YOURSELVES TO OSOGBO...

(https://i.imgur.com/06Dlsay.png)

Teams must now travel by marked Ford Bronco to the village city of Osogbo and find...

(https://i.imgur.com/83f6dTd.jpg)

...the Osun-Osogbo Sacred Grove. This UNESCO World Heritage site is where teams will find their next clue.

Arriving at the grove first, Pete & Jeff encounter a Detour!

DETOUR: CLEANSING OF SOULS OR POETRY PROWESS?

This Detour requires teams to choose between two activities that are part of a festival in Osogbo dating back thousands of years. Their choice - CLEANSING OF SOULS or POETRY PROWESS.

(https://i.imgur.com/AljCPmE.jpg)

CLEANSING OF SOULS requires teams to take part in the spiritual cleansing of the town ceremony known is Iwopopo - part of the Osun-Osogbo Festival. They must don traditional tribal outfits and take part in the royal procession and afterwards must light 3 candles of a replica Ina Olojumeringinlogun lamp to get their next clue.

(https://i.imgur.com/IV1gRfI.png)

In POETRY PROWESS, teams have to write and recite a traditional piece of literature known as praise poetry. The catch is...it must be about their own teammate. Once the poetry is recited to the satisfaction of the tribe chief, he'll hand them their next clue.

Completing the Detour in first place, Shawn & Camila find their last piece of Route Info!

TRAVEL ON FOOT TO THE NEXT PIT STOP - THE INA OLOJUMERINGINLOGUN LAMP.

Teams must now travel on foot to find this place...

(https://i.imgur.com/MEX20IH.jpg)

...the Ina Olojumeringinlogun lamp. This lamp, lit at the Osun-Osogbo festival for centuries, is the Pit Stop for this leg of the race. The last team to check in here....MAY BE ELIMINATED!


Flight:

(https://i.imgur.com/rwRzl5e.png)


Notes for judges:

- There would be an HoO at the School - opens at 9 AM
- The class would take no more than 20 minutes for the RB and each racer would get their own set of 3 scammer types. Each racer would also get a set of 5 lines per scammer type with a buzzword highlighted in red (the Roadblock color). The RB is inspired by videos from YouTube scambaiters Kitboga, ScammerRevolts and Jim Browning. And yes, the Nigerian prince scam will be featured.
- The procession for the first Detour is about 500 meters and they do need to carry the torch they will be using to light the replica lamp.
- For PRAISE POETRY, they'll need to ad-lib. Poems are not written beforehand.
- Teams were originally meant to travel by train to Osogbo, but I changed to Ford Bronco at the last minute after research.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:36:59 AM
(https://i.imgur.com/wZUeaO8.png)

Design #12 - Jimmer
[???]

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HAVE NOT SUBMITTED
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:37:28 AM
(https://i.imgur.com/wZUeaO8.png)

Design #13 - Nuku
[Le Morne, Mauritius]

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(https://i.imgur.com/LdDQK0R.png)

(https://i.imgur.com/gLBDwgh.png)

(https://i.imgur.com/W0obJuW.png)

Phil: This is Kathmandu, Nepal. The capital and largest city of Nepal, it is also known as the country’s centre of history,
art, culture, and economy. Kathmandu is also famous for its numerous monasteries, palaces, stupas, and pagodas...

(https://i.imgur.com/3RUDDnN.png)

(https://i.imgur.com/GW5clo0.png)

(https://i.imgur.com/OlX1kq7.png)

And it is from this stupa in the hills of Kathmandu, the Swayambhunath Stupa,
where teams will embark on the sixth leg of The Amazing Race!

(https://i.imgur.com/oXVY8QM.png)

(https://i.imgur.com/m1GYdZV.png)

(https://i.imgur.com/IAi4e02.png)

Route Info: Fly to the island nation of Mauritius! Warning: Fast Forward ahead!
Phil: Teams will now fly over 3, 800 miles to the African nation of Mauritius. An island nestled in the Indian Ocean, it was once a nation torn by slavery and ruled by the British but is now thriving off of it’s diverse culture. The island attracts many tourists with its biodiversity, ecotourism, surfing conditions, and world class beaches.

(https://i.imgur.com/Bx2cW7P.png)

(https://i.imgur.com/WKiZwM6.png)

All teams will fly from Kathmandu to Mauritius, via Dubai.
Once they touch down, they will have to find taxis which will be their transportation for the ENTIRE leg.

(https://i.imgur.com/iRqBaJk.png)

Route Info: Make your way to the oldest horse racing club in the Southern Hemisphere
Phil: When teams land in Mauritius, they will have to figure out that the oldest horse-racing
club in the Southern Hemisphere is actually Champs de Mars located in Port Louis.

(https://i.imgur.com/fNJOEYM.png)

Dating all the way back to 1812, and attracting tens of thousands of people on race days, it is where teams will find their next clue.

(https://i.imgur.com/1l7fzyt.png)

Fast Forward: Submarine Scooter Scramble
Phil: A Fast Forward is a task that, once completed, allows the team that completes it to bypass all remaining tasks in the leg and proceed directly to the Pitstop. In this Fast Forward, teams will get to experience an adventure that is unique to the island: Submarine Scooters.

(https://i.imgur.com/4oYZZMY.png)

If a team wants to attempt the Fast Forward, they will head to Blue Safari Submarines in Trou-aux-Biches.

(https://i.imgur.com/E8MqClR.png)

When they arrive, they will first have to take a short safety class before actually beginning. Once they finish that, teams will suit up into their diving gear and board a subscooter. Finally, they will be sent off into the deep blue sea.

(https://i.imgur.com/UFa0R3H.png)

Once teams are submerged, they will have to search the reef for 8 letter boards. They must memorize all 8 letters and unscramble them to get a code. Once they are back on shore, they will have to tell the captain the code: DODO BIRD in order to successfully complete the Fast Forward. If done so, they will proceed directly to the Pitstop: Seven Coloured Earth Geopark

(https://i.imgur.com/rfLD9ja.png)

Route Info: Make your way to Chateau de Labourdonnais
Phil: For teams that opt not to take the Fast Forward, they will make their way to Chateau de Labourdonnais. This historic residence is known for its cultural experiences involving Mauritian cuisine, is surrounded by an orchard and is also known for its rum factory.

(https://i.imgur.com/P4V5Yzz.png)

Roadblock: Who can taste first place?
Phil: Mauritius is known for being such a culturally diverse nation. Since its discovery, it has been under Portugese, Dutch, French, and British rule. Along with a cultural influence from all these nations, it is also known for being similar to Indian culture. In this Roadblock, teams will dive into the Indian cuisine of Mauritius and test the memory of their tastebuds.

(https://i.imgur.com/pM0sMyI.png)

The person who elects to do the Roadblock will first have to go into the Chateau and try six different kinds of chutney: an Indian sauce. The kinds were: coconut, coriander, green mango, mango ginger, garlic, and papaya.

(https://i.imgur.com/oBqA892.png)

After teams had tasted each kind, they will have to run to the nearby orchard and search for the six fruits/vegetables/spices used to make the chutney. Once they had collected all six, they would bring them back into their tasting station and match them with their correct chutney.

(https://i.imgur.com/jKEJSze.png)

If they had all six chutney’s matched to their correct fruit/vegetable/spice, the chef would give them their next clue. If they were incorrect, they would have to completely start over their tasting.

(https://i.imgur.com/WpDknvd.png)

(https://i.imgur.com/1bnjY9m.png)

(https://i.imgur.com/WtqAljS.png)

Route Info: Make your way to Le Morne Brabant Cultural Landscape
hil:
After completing the Roadblock, teams will be directed to Le Morne Brabant Cultural Landscape. What is now known as a UNESCO World Heritage Site, was once where the Maroons of the island used to escape to in order to find refuge from slavery.

(https://i.imgur.com/esJVkhK.png)

When teams get to the peninsula, they will have to find the Slave Route Monument and honour the abolition of slavery in Mauritius by laying a wreath around the monument. Once they had done so, they would receive their next clue.

(https://i.imgur.com/i23r38a.png)

Detour: Dance to the Beat or Sail Through the Sea
Phil: In this legs Detour, teams will get to experience the culture and history of Mauritius.
Its their call: Dance to the Beat, or Sail Through the Sea?

(https://i.imgur.com/J3Fmxqo.png)

Sega is the most popular genre of music in Mauritius. It has origins to the music of slaves and the Mauritian creole people who used to live on the island before it was settled by the British, who used the music as a way to protest injustice and slavery. In Dance to the Beat, teams will get the chance to immerse themselves in this important part of the island’s culture before receiving their next clue.

(https://i.imgur.com/GJWtiuo.png)

First, teams would change into the traditional clothing for the dance which is typically a very colorful shirt or dress. Then they would have to pick an instructor and learn a complicated routine.

(https://i.imgur.com/bOhiKwz.png)

Once they felt confident in their dance, they would perform for an audience. If teams could stay on beat and perform the steps correctly, they would be given their next clue by the head dance instructor.

(https://i.imgur.com/ZkcEE9R.png)

Nowadays, Mauritius is known for its fantastic conditions for surfing, sailing, and windsurfing. But before that, Mauritius was better known for its fishermen who took to the seas in their boats daily to make a living. Over time the fisherman began having regattas in which they would race their own pirogues (a traditional Mauritian boat), decorated with bright colours every year.

(https://i.imgur.com/jI28hmt.png)

Now known as the Mauritius Heritage Regatta, it is a highly anticipated event that brings in tourists every single year and islanders always flock to the shores to watch the bright boats take each other on. In Sail Through the Sea, teams will get a chance to take part in their own regatta to receive their next clue.

(https://i.imgur.com/DVaI53m.png)

First, teams would have to select a work station and properly construct
their sail and make sure it can steer with the help of a local fisherman.

(https://i.imgur.com/a4PYm3e.png)

Once they had finished constructing their pirogue, teams would have to set off into the sea and sail through a race course to two different marked buoys (half of their clue at each one).

(https://i.imgur.com/anEHnvD.png)

Once they had collected the two halves of their clues, teams would have to return to shore and disassemble their sail. Once they had done so they could open their clue and continue racing.

(https://i.imgur.com/nB6LqIu.png)

(https://i.imgur.com/UeCvpUZ.png)

(https://i.imgur.com/pXRJ6Pt.png)

Route Info: Make your way to the next Pitstop; Seven Coloured Earth Geopark in Chamarel
Phil: Teams will now make their way to the neighbouring town of Chamarel and find the Seven Coloured Earth Geopark. The geological formation is known for its sand dunes consisting of seven distinct colours and attracts tourists year round. It is here where teams will find the Pitstop for this leg of the Race. The last team to check in here, MAY be eliminated!

Wikipedia style:
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(https://i.imgur.com/zwjbpHG.png)

Travel Maps:
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Entire leg:
(https://i.imgur.com/FYRECI2.png)

Fast Forward:

(https://i.imgur.com/6tzW64Q.png)

Notes:
Show content
1. Okay here we go Round 3! This time my goal is top 5 and I feel like this is a leg that can do it!
2. So we start in Kathmandu! At first I was starting in Doha, then Dubai, but Kathmandu felt the best ebcause well it would be a cool location anyways and the flights worked out great! Teams are released from the Pitstop i'd say like starting around 12:00pm that should give all teams a chance to get to the airport!
3. Now some reasoning behind my Mauritius location: again, this was my very first pick in the round! But i did hesitate because i felt like it wasnt going to give the true African culture other legs would give so i was heistatnt, but i took a risk and designed what i think is a fantatstic leg that showcases the nation perfectly!!!
4. Let's talk about the lenght of the leg: teams arrive at 9:10. The roadblock and detour should both take like anywhere between an hour or 2 or maybe even 3 for some teams so id just say 4 for those tasks and 3 for driving brings us to around the mid afternoon which means my leg will definitely be finished before dark and should work out great!!!
5. The transportation for the leg is designated taxis! Almost like a chauffeur ig! The teams get them from the airport and thats how they get around for the entire leg! I considered self driving, but i already designed 2 of them. This leg can easily be made a self drive tho so that is a possibility!
6. Okay so finally first task is a riddle to find the odlest horse-racing club in the southern hemisphere which is the Mauritius Turf Club in CHamps de Mars. Horse racing is pretty popular in Mauritius so there obviously other race courses they could get confused with! Teams just get a clue like at the front gate or somethign they dont watch a race or stuff like that, althought there are horse races happenign which will give some interesting shots
7. Now our Fast Forward. Yeesh this was a struggle. I knew i wanted to include the submarine scooter and i felt like it would fit a Fast Forward well! But then i had to come up with a task and i wanted it to be somewhat of a challenge so teams have to unscramble the word Dodo Bird from crates or signs on the ocean floor. If teams researched the island before hand, this should be fairly easy because they would know the importance of the Dodo Bird. The sub scooters can only last 40 minutes, but im thinking that shouldnt be an issue!
8. Next up our Roadblock. This task i had difficulty coming up with an idea, but i knew i wanted to acknolwedge the indian culture of the country. So the cuisine is where i went with it!! Chutney is popular in mauritius and i think it would be cool! There have been tasks kind of like this, but the orchard search makes it more difficult! The flavours are pretty distinct but the mago ginger and green mango will hopefully cause trouble, and papaya could maybe be confused with other fruits?? all in all i felt liek the task worked and its a cool location even though they dont create any chutney there LOL!! It just worked and will be super fun!
9. So now we have our world heritage site! This is hands down what made me reconsider designing in Mauriitus, but it worked out!
10. I used an ARI to really highlight the histroy, but the detour fills the requirements for task at the location because it is the landscape at a whole not just the mountain! The detour alos kind of highlights history of the area with sega being created by slaves and the regattas being so traditional! The dance is gonna be cool to watch on tv with the colours and scenery of the beach and i think it will eb sper tough because it is a lot of hip movement! The sailing seems straight forward so i added in that they build the sail and have to go to 2 different spots! While the regatta dont typically happen in the area, again, the location worked and i dont think it is all that big of a deal!
11. Finally the pitstop and i couldnt go to mauritius without going to seven coloured earth! Great scenery and will be a super cool pit stop!!
12. SO that is my leg in mauritius and i hope u all enjoy it!!! I hope i get naother chance ot design because i think this is wayyyy better than my other legs!!! Ill keep improving!!! Thank u and i cant wait to hear back abt ur comments!

So here are some links to videos and websites to provide you with further information:
Fast Forward website: https://www.blue-safari.com/
Fast Forward video: https://www.youtube.com/watch?v=rUtBvM2FcFs
Roadblock website: https://domainedelabourdonnais.com/
Dance video: https://www.youtube.com/watch?v=tBBpgIa_ZCI
Regatta website: https://domainedelabourdonnais.com/
Regatta video: https://www.youtube.com/watch?v=qioz0ahjtgM

Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 10:38:54 AM
You now can reply.

For elthemagnifico, ZBC Company, and Jimmer, we're still waiting for your submission. Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 11, 2020, 12:15:08 PM
Such cool tasks! Congrats everyone! I'm not the biggest fan of the African legs but i loved this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 11, 2020, 12:21:12 PM
You now can reply.

For elthemagnifico, ZBC Company, and Jimmer, we're still waiting for your submission. Thanks!

i send you my leg
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 11, 2020, 01:01:50 PM
ZBC Company's leg has been edited in. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Bookworm on August 11, 2020, 01:43:49 PM
Lots of great designs this round and everyone showed serious creativity!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 11, 2020, 01:53:10 PM
i hope race have security
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 11, 2020, 04:45:55 PM
https://imgur.com/a/5dLswVP

Here my leg graphics, i am not able to put in
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: smiley on August 11, 2020, 05:02:45 PM
so many language tasks  :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 12, 2020, 07:38:32 AM
Great job guys! I'll post my comments and feedback probably around Friday, give or take, and hopefully everyone else is able to submit too! :cheer: :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZouLy on August 12, 2020, 08:37:12 AM
Been a while since TAR DC II,
really proud to have this franchise keep continuing its legacy,
Great work for everyone,  :conf:
I'll be voting if there's any poll being put up on this thread
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 12, 2020, 09:31:22 AM
Been a while since TAR DC II,
really proud to have this franchise keep continuing its legacy,
Great work for everyone,  :conf:
I'll be voting if there's any poll being put up on this thread

DC II represent! :beer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: elthemagnifico on August 12, 2020, 11:33:01 AM
I'll try to finish it tommorow morning.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 12, 2020, 05:48:09 PM
I don't want to be the one annoying everyone else in here, but the people who couldn't submit on time will be getting a new deadline now?
What if someone takes like 3 or 4 days to submit a leg? The penalty will be the same?
I would like some clarifying on that, if possible!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 12, 2020, 05:50:06 PM
-1 penalty for each day or partial day submitted late
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 12, 2020, 06:10:08 PM
Thanks for the clarification!
But...until when?
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 12, 2020, 06:28:27 PM
There's no exact rule for how long after the Design Showcase a late design can be submitted. (This may be changed if we see fit.) Since commenting and scoring take several days, it is possible for a designer to submit a couple days after the deadline has passed.
We usually reach out to anyone who didn't submit to check in on how things are going and what their timetable is. Right now, we know the plans of the designers who haven't submitted.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 12, 2020, 06:42:44 PM
Alright. Thanks for the explanation!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Jimmer on August 12, 2020, 07:05:43 PM
Thank you hosts for all the effort you have put into this game and your comments, but like I already PMed you, I figured I should announce that I will be withdrawing from the game. I certainly have not had the most time in my life and I was powered through to complete my first two legs but frankly did not have the time to submit something this round.

Good luck to my fellow designers and I will be lurking! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 12, 2020, 07:10:03 PM
Wow one person  going be eliminated
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: nrh2110 on August 12, 2020, 08:55:02 PM
Wow one person  going be eliminated

I thought it was three this round? So nobody. But at least there's a prize for being first!  }:>
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 12, 2020, 09:39:10 PM
(https://i.imgur.com/QehWIET.png)

Game Announcement

The hosts have decided to shorten the length of the game by one round, making DC 8 six rounds. This decision was made to help move the game along faster, as well as make a better use of the time of the designers.

Because of the removal of one round, the three bottom-placing active designers in Round 3 will still be eliminated in addition to the three designers who withdrew.

The advantage for Round 4 is still in play as well, so still plenty of weight to the results of Round 3!

Good luck to the rest of the designers! The end of this round will mark the halfway point of the game, so keep up the hard work.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 12, 2020, 09:47:49 PM
the three bottom-placing active designers in Round 3 will still be eliminated in addition to the three designers who withdrew.

I'll be the first one to say: damn it.  :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: redwings8831 on August 12, 2020, 10:01:29 PM
Still keep it 7 rounds but just eliminate 2 people instead of 3 for three of them.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: betheactress on August 12, 2020, 11:44:38 PM
Oh my....
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 13, 2020, 04:10:51 AM
El's leg has been edited in.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 04:24:55 AM
the three bottom-placing active designers in Round 3 will still be eliminated in addition to the three designers who withdrew.

I'll be the first one to say: damn it.  :lol:

i think it little harsh, and i know i am going home
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Bookworm on August 13, 2020, 07:34:44 AM
God damn this is gonna be the Red Wedding of DC8
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 07:51:00 AM
God damn this is gonna be the Red Wedding of DC8

Lol more the greatest massacre
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: smiley on August 13, 2020, 09:21:07 AM
How many people withdrew this round?
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 10:34:54 AM
How many people withdrew this round?

3
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: georgiapeach on August 13, 2020, 11:28:57 AM
Still keep it 7 rounds but just eliminate 2 people instead of 3 for three of them.

Good idea
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: georgiapeach on August 13, 2020, 11:33:36 AM
I have been SO SORRY to see the withdrawals this leg.

Is there anything that would help keep you all in?

We all know REAL LIFE COMES FIRST.

And in these crazy Covid days life is more complicated than usual.

But IF there is anything you think would help...please email or message me.

Meanwhile I'm going to add a short poll to see what are the primary concerns.

Thanks guys Know that EACH of you are valued and we are loving the submissions!

:ghug:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 11:37:28 AM
I have been SO SORRY to see the withdrawals this leg.

Is there anything that would help keep you all in?

We all know REAL LIFE COMES FIRST.

And in these crazy Covid days life is more complicated than usual.

But IF there is anything you think would help...please email or message me.

Meanwhile I'm going to add a short poll to see what are the primary concerns.

Thanks guys Know that EACH of you are valued and we are loving the submissions!

:ghug:

I dont like quiters but i understand
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 13, 2020, 12:05:55 PM
(https://i.imgur.com/QehWIET.png)

ANNOUNCEMENT

Hi all!

First of all, I really thank you for your participation so far.

We've seen some withdrawals because of personal matters, which were inevitable.

The hosts have been discussing about making this game running well, but we also need your agreement on this. Like the poll Peach has just posted, we would like all of the remaining designers to PM us the answer of following questions:

1. Are you okay so far with the 7-day deadline, or do you need more time given without asking for extensions?
2. Can you only do the designing during the weekends?
3. This game is planned to be finished in the end of October if there's no disturbance. Is there any timeframe from now until the end of October that you probably won't be available?

If you all are good to go with the timeframe until the end of October, we will continue the game as usual with 7 rounds. And, in order to fit the amount of designers left, we will only eliminate the bottom 2 designers, to wrap up our Top 10 in the end of this Round.

Thank you for your attention and we hope all of you have a wonderful day. :luvya: :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 12:17:20 PM
I have school, so try blance life with this.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: redwings8831 on August 13, 2020, 12:44:17 PM
I responded via PM to Kamienko and Pi but gamerfan's inbox is full.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 13, 2020, 01:31:27 PM
I'm good anytime. October 3~5 i will be a little off.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 13, 2020, 01:33:37 PM
Just wanted to point out that even though i respect the judges' choice i was looking forward to seeing more rounds, even if i'm eliminated this time.

Could we do anything that's not eliminating 3 people in this round? We've had 3 withdrawals...
I think the game is richer when we have more people designing. Just my 2 cents on it.

I know nobody asked me for it but i think some of my fellow designers will agree.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 01:40:08 PM
Just wanted to point out that even though i respect the judges' choice i was looking forward to seeing more rounds, even if i'm eliminated this time.

Could we do anything that's not eliminating 3 people in this round? We've had 3 withdrawals...
I think the game is richer when we have more people designing. Just my 2 cents on it.

I know nobody asked me for it but i think some of my fellow designers will agree.

I Agreee, just make episodie a double
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: MrDS on August 13, 2020, 02:21:14 PM
I have exams at the start of October so I will be studying for them until then, but I should be able to make a plan around that for this (this week was just hectic due to work obligations as well as studying). I think it would be somewhat of a waste to get rid of a round so if there was some way to still have 7 rounds it would be great!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: betheactress on August 13, 2020, 02:37:53 PM
I can handle the workload but October will be pretty dicey so I'd like this to end in September. I think it is telling that 1/3 of the designers dropped out so I agree with the shortened season since we're all active now but anything with covid could take us out.

I would also hate for this show to run into the TAR32 airing schedule since this game was intended to be in the off season, wasn't it? Every round takes 2 weeks (a week each for designing, then a week for judging) so 4 more rounds is already 8 more weeks...
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: TimmyTAR on August 13, 2020, 03:14:56 PM
This looks like so much fun, I hope this finished so I could join in for DC 9 :(
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 13, 2020, 03:18:38 PM
This looks like so much fun, I hope this finished so I could join in for DC 9 :(
TIMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMY
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: TimmyTAR on August 13, 2020, 09:27:47 PM
Zpoler <3 hey girl heyyy
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 13, 2020, 09:39:18 PM
This looks like so much fun, I hope this finished so I could join in for DC 9 :(

Would love to see what you can come up with! <333
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Air on August 13, 2020, 09:53:26 PM
This looks like so much fun, I hope this finished so I could join in for DC 9 :(

wow is timothytheamazingrace making his appearance on the r.f.f.?
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: BourkieBoy on August 13, 2020, 10:07:05 PM
#BringBackBourkie  :mas25 :snicker:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 13, 2020, 11:57:01 PM
Just to give you guys a little update, I have reviewed and scored 9 out of 12 designs. I will complete the last 3 later today and then you'll have my comments in full. :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 02:22:08 AM
(https://i.imgur.com/LsMIlif.png)

Away we go!

(https://i.imgur.com/r5kHlbw.png)

Show content
Great to see you designing in Chad – a very challenging location to work with but also one with plenty of potential to come up with something unique! Good choice to use charter flights to get to a location that's hard to reach.

Straight into the Heritage Site which is nice. The Fast Forward is absolutely exceptional. This would be a challenging task that would provide teams with much difficulty and could also be intense watching multiple teams go for it. I'm really impressed with this task and it avoids the route that many Fast Forwards go down these days. Well done!

Following the ant trail is interesting. Pretty creative method of navigation.

The Roadblock is quite solid too. We've seen attention to detail tasks before but I like that teams have to transport their supplies away from the existing location and then set it up somewhere else. I had some minor concerns that the task could be too difficult if racers forget the design and have to constantly head back but as long as the layout isn't too complex, as your notes explained at the end, this shouldn't be a problem for most teams. If one or two teams forget what they're doing, that would be great entertainment.

Your Detour is very creative too. I enjoyed the Slower Than The Sand option more and I think it could be easier than the donkeys but I definitely don't think the Detour is unbalanced. It's a really creative design that makes excellent use of the location you are in.

Overall, a very solid design that shows off the location superbly. You've done an impeccable job and if you continue to design legs of this quality, you are definitely a chance of winning this game! Well done!

(https://i.imgur.com/pOtKORN.png)

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Hi Declive, great to see you in the game! I'm glad you've chosen Cape Verde – always nice to see a brand new country on TAR, especially somewhere I would really like to go personally.

I like the cryptic clue relating to the Heritage Site. It was well executed.

The Fast Forward is a creative spin on an eating challenge in that they have to cook it themselves. It may be a bit challenging considering you've chosen a really large portion size – I would go with 1kg personally – but I'm not too disturbed by this because Fast Forwards are meant to be challenging. The difficulty of this task could also result in the Fast Forward winner not winning the leg, given the cooking time plus the eating time.

The fishing isn't my favourite task but it makes sense for the location you have chosen and I'm glad it's just a Route Info.

The Detour tasks aren't the most original but they aren't bad. Particularly the sewing could really be done anywhere in the world although I do really like the delivery side of the task. The singing Detour is better!

Your Roadblock is brilliant and I really enjoyed it. Learning tasks are always fun to watch and I think this is a great version of that.

Overall, a solid leg with some really good elements. There are a few things that could be fixed and adjusted in my opinion, but nothing about it was bad. Great work and hope you continue to grow and come up with great designs!

(https://i.imgur.com/DCwDqSX.png)

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Eritrea is such a fascinating country and I'd love to visit, so I can't wait to see what you've come up with here! And with the entire capital of Asmara considered a Heritage Site, you have a lot to work with.

Your Fast Forward is definitely original compared to Fast Forwards we have seen on the race. I don't think it would be the most exciting challenge to watch on TV but you definitely get points for originality and the time that the task would take is very appropriate for a Fast Forward.

The Detour has its pros and cons. You've justified why cycling is appropriate to Eritrea but I wish you had done a bit more with this task to make it a bit more culturally relevant. An example could be having to perform some sort of small task at the landmarks they are visiting. The Play Detour is also enjoyable. I think the Detour as a whole is solidly passable but isn't the most amazing of tasks.

The Roadblock is the highlight of your leg though! I was really impressed with this task and you have incorporated a very interesting and unique language and alphabet into your leg which I am really pleased with. Well done, this was brilliant!

I also like the significance of your Pit Stop location which ties in well with the history of the country.

Overall, a very good leg. There are a few things I would tweak, especially with the Detour, but for the most part this is an impressive effort. Good work and good luck with the rest of the game!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 02:22:58 AM
(https://i.imgur.com/LsMIlif.png)

Take two!

(https://i.imgur.com/4SGxoNe.png)

Show content
Three cool new locations in and we have a fourth! Mauritania is a very interesting country and much like the first three designs, I can't wait to see what you've done here.

The Fast Forward certainly ties in with the Heritage Site well. I actually really like this task. While it might not be the most visually pleasing task to watch on TV, it is certainly an appropriate Fast Forward. Not only is it appropriately time consuming, the disgusting nature of the work adds an extra element to the challenge.

I'm a big fan of your Detour as well. Way of Art is very creative and culturally relevant. It could be fun but also frustrating. The same could be said for Way of Music. It's a really creative take on a music challenge and I love the challenge of matching the musicians with the style of music they are playing. It's a great task and I think this Detour has encapsulated the culture of the region really well. After reviewing all the designs, I'd have to say that your Detour was the best Detour of the round as a whole.

The Roadblock isn't quite as creative as the other tasks but it is still a great challenge. We've had plenty of African market tasks in the past but I love how you have made yours unique. An overindulgence feast is quite a fascinating ritual to turn into a task. The shopping list being in Arabic is a good choice too. Overall, I think the task is a fraction weaker than the rest of the leg but still a great task and a good choice to have this chaos right before the Pit Stop.

Fantastic choice for Pit Stop location as well. Very impressive!

Overall, a highly enjoyable leg to read. I'm really impressed with it! I think your Papua New Guinea leg was a little bit better but this is very close in terms of quality and I hope you can continue to come up with creative designs like this as the competition heats up.

(https://i.imgur.com/5GgGUnE.png)

Show content
You had a fantastic design in the first round so I can't wait to see what you've done here! This is also the first design of the round in a country which TAR has previously visited so I'm hoping you can come up with something creative to set it apart.

I really like having both a Fast Forward and a Route Info flag from the Cairo Tower. It certainly makes things interesting if teams spot one flag before the other.

Great choice to do an Arabic language Fast Forward. It's a highly complex language and I think this task would be too hard as a regular challenge but it is very fitting for a Fast Forward. Good work!

The Roadblock would be a great task to watch on TV. While we've seen this kind of thing in the past, I think you've done a great job of incorporating language and forcing teams to interact with locals, potentially multiple times, to get through the task. I think this would be fun to watch. Also, the Heritage Site is incorporated exceptionally well into this task.

The Detour isn't super original as we've seen a lot of this on TAR5 when they visited Egypt. However, that's not to say that this is a bad Detour. The Wrapping side is really creative – wrapping a mummy would be hilarious, fun and challenging! I wish they had to do something like this on the TAR5 Fast Forward, rather than just transporting a sarcophagus. The hieroglyphic decryption side of the other Detour is also quite a good idea.

Overall, I'm really happy with this leg. There is a bit of room for improvement and maybe there is a bit too much of a reliance on language for one leg, but overall I think this would be great to watch on TV and all of the tasks definitely have their own merits.

Great work and I hope you keep coming up with great ideas!

(https://i.imgur.com/cQhYVGf.png)

Show content
Another Egypt leg! Can't wait to see what you've done with Luxor, another city which has already hosted a great TAR leg in the past.

Really, really creative Fast Forward. I can't praise this task highly enough. It's creative, it's original, it's difficult enough to be a Fast Forward and it's time consuming. It ticks all the boxes.

The Detour is quite creative as well. I think you've done a really good job with this, particularly the Reed It – such a unique task. Read It was good as well and overall, a very impressive Detour.

Love the Roadblock too. This is a really exciting task and I like that they have to answer questions and explore accordingly. The Heritage Site is incorporated well and it would be fun to watch on TV. The frantic search for the correct locations right at the end of the leg creates a lot of room for drama.

Overall, there's very little I would change about this leg. It is a solid design, very much relevant culturally and very enjoyable to read. You've come up with something very different for Luxor than TAR5 did which is great. Very high quality design, great work!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 02:23:51 AM
(https://i.imgur.com/LsMIlif.png)

Three more!

(https://i.imgur.com/A9KxL4H.png)

Show content
This is the third consecutive design in a location TAR has previously visited and I'm excited to see what you have come up with. The TAR6 leg in Lalibela is easily in the top five best episodes in the show's history and you've got a lot to live up to! It also inspired the first fantasy I game I hosted, Survivor: The Ethiopian Highlands, so needless to say I love this place and I'm expecting great things!

Your Fast Forward is beyond exceptional. We've seen a lot of language-related tasks throughout the round but this takes the cake. I love the element of competing for each CD and listening to people talking to learn the languages. This task is not only clever but it is very well executed and you have put a lot of thought into the format. This is probably my favourite task of the round as a whole. Well done!

The Roadblock is creative too. It definitely takes elements of TAR6's Roadblock but it accentuates them and improves them. I do think that you could've perhaps done something other than a puzzle here but the element of transferring pieces between the locations is great and overall, it's a solid task.

The Detour is solid as well. Home-Brewed is an exceptional variation on a memory/attention to detail task. I absolutely love it! Tongue-Tied is cool too. If I'm being pedantic, I would've liked to see them do more with the beverage than just sell it because it looks so fascinating. However, that's a really obscure criticism and the task is very good as a whole.

The Route Info task at the end is nice. The leg wouldn't lose much if this task wasn't there but it's nice to have a challenging task right before the Pit Stop too.

This is a very high quality leg. I have tried to be exceptionally picky with the critiques I gave because in truth, there is very little, if anything, wrong with this leg. You've taken a location used for one of the best TAR legs ever and have done it complete justice. I'm so impressed and if you can keep this up, you can go very far in this competition!

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Morocco is another interesting choice and has a lot to offer. Let's see how you went!

I like the carpet side of the Detour. I think there is enough here to set it apart from other weaving tasks we have seen on TAR. Hard Labour is the highlight of this Detour, though. It is a great task and I'm really glad you included it. TAR3 is obviously my favourite season of the show and they visited the tannery and all they had to do was find a clue. While that wasn't a bad task, you have capitalised on the environment a lot better with yours and this is a task that I really want to see on TV, given how disgusting it sounds. Great work!

Dancing tasks can be repetitive but as long as this dance is exciting and different, it could be a good Fast Forward. I like how you've incorporated the judges into the task – it's a nice touch. I would recommend you provide a video of the dance or explain it a bit more because it feels like this could be a good task but it requires a bit more depth to the design.

The two regular Route Info tasks you provided are good. They certainly add to the cultural relevance of your leg and there is no harm in that. I enjoyed those!

The Roadblock is a little bit too difficult in my opinion. The length of the text to translate is really long and teams have no dictionary to make the translation themselves. You also said they have to remember the words and I think there is just too much to remember. Don't get me wrong though – this is still a good task and it uses the Heritage Site really well, but the task definitely has to be adjusted to make it a bit more realistic.

Overall, you did a really good job, ZBC! Your designs have improved so much since the good old days! I'm really impressed with how you have grown and I hope to see more great designs from you in the future!

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Exciting seeing a design in Benin, another country that hasn't been visited on TAR. Let's see what you can do with it!

The Route Info tasks at the start are a good way to begin, setting the mood perfectly.

I really appreciate the voodoo elements of your Fast Forward. It is definitely great to showcase this aspect of the culture and the task is fitting for a Fast Forward. My only criticism would be that I wish more aspects of the voodoo religion formed part of this task, other than simply buying and delivering ingredients. It's a good Fast Forward but you could've done a little more with it, in my opinion.

I like the Log Stilts part of the Detour more than the Fish Nets. While both tasks are relevant to the area, the Log Stilts is a lot more unique and creative. It's a really great task and would be interesting to watch amidst all the commotion. The Fish Nets is not a bad task either, though fishing tasks are relatively common on TAR.

Your Roadblock is the best part of your leg, for sure! I absolutely love this task and I think it is really creative. Brilliant job with this one! This is definitely one of the standout tasks of the round.

Overall, another great design from you, redwings! A few minor adjustments I'd make myself but overall, you've done a great job in a very underrepresented part of Africa. Well done!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 02:24:34 AM
(https://i.imgur.com/LsMIlif.png)

Into the home stretch!

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Love seeing the leg start in Namibia – top of my bucket list! But Seychelles is a pretty cool country too and I'm excited to see what you come up with.

I like the Fast Forward task and how it relates to the Heritage Site. The task is great but my only criticism would be that I wish you provided an image of what the decorated end product looks like, because I have no idea! Nonetheless, regardless of what it looks like, I think it is a good task and I want to see it happen!

I like the Feet Detour more than the Arms Detour. Cooking and eating the rice is a decent task but not the most original, whereas the Feet Detour has a lot of unique elements, especially travelling with these heavy pieces of fruit. I really like that element of it and I think it would be a challenging task.

The Roadblock is great. Another brilliant use of the local flora and fauna and a very creative task. This was definitely the best part of your design!

Overall, a very impressive leg for the Seychelles and very different to what TAR16 gave us. I'm really happy with this effort and there's a lot to like about it. Well done and I hope you keep on going strong!

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So good to see a Nigeria leg – it really deserves a visit! I have to say, right off the bat, that your leg is the least stereotypical Africa leg of the round. Let's see if that is a good thing...

A scam awareness class... I would never have thought of this task myself but I think it is pure genius. I think this is a great example of originality and tapping into a cultural aspect that many people would probably avoid because there is the risk of it coming off as offensive. Your task is far from offensive and it is actually extremely relevant and tasteful. I'm really impressed with this task!

The Fast Forward is a good, albeit typical, eating challenge. I think the task is fine but I wish it came before the Roadblock. I feel as though the team who wins the Fast Forward is not gaining a major advantage because they have to do the Roadblock too. While I'm not opposed to a team winning the Fast Forward and not winning the leg, I think this one would make more sense to appear before the Roadblock. This isn't a major criticism but it's worth noting.

Carrying the Nigerian bride is a fun task to add a little bit of humour to the episode so I'm happy it's there.

The Detour is an absolute joy! Not only does it utilise the Heritage Site impeccably, both tasks are creative in their own right. Poetry Prowess, in particular, is one of the best tasks of this round. It fosters creativity and could potentially be extremely hilarious to have team members writing poems about one another. I'm really impressed!

Overall, as I said at the start, you've come up with probably the least stereotypical African leg of the round. Other than the Fast Forward, these tasks simply wouldn't come to mind for me when I think of Nigeria, and I think that is the sign of great research and creativity on your part. I'm really thrilled with this design, Mike! All the best for your future designs.

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Another great location choice! Mauritius gave us an average leg on TAR10 but can offer so much more, so I'm really curious to see what you can come up with!

My favourite task in your leg is the Fast Forward. This is truly unique and highly creative. It would be particularly exciting if multiple teams were competing for the Fast Forward. This is an exceptional task and the unscrambling of the phrase is not too easy and not too difficult either, which makes it ideal. Really great work with this one!

I'm also a big fan of your Roadblock! Tasting the chutney and then searching for the matching ingredients is a very well-designed task. This certainly creates plenty of room for error and the fact that they have to search the orchard for the ingredients is a great touch. Really good task!

The Detour ties into the Heritage Site well, but it's a fraction behind the other tasks of the leg, in my opinion. Dancing tasks can be good and this one is no exception but I'm not sure it stands out as being an amazing task either. On the other hand, I do like the sailing task and how it relates to the local way of doing things. The Detour is really well-balanced though, and that is always important. Overall, a good pair of tasks but I definitely prefer the Fast Forward and the Roadblock.

Brilliant Pit Stop location, though that probably goes without saying!

Overall, this leg is light years better than anything TAR10 gave us in Mauritius. You've showcased multiple facets of Mauritian culture and this is definitely a high quality leg. Really impressive and I hope you continue to slay with your upcoming designs!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 02:25:14 AM
(https://i.imgur.com/LsMIlif.png)

Overall thoughts:

The quality of the designs in this leg is extremely high. There is truly no weak link in this field and I want to, first of all, congratulate everybody on delivering great designs.

I enjoyed seeing such a wide variety of locations visited in this round. We got fantastic designs in countries that TAR has, regrettably, not visited yet. We also got fantastic designs in locations that TAR has visited before, and in some cases, our designers improved on what the actual race offered, which is always great to see.

As a whole, the things you did well were definitely your creativity and the way you incorporated tasks around your Heritage Sites. I had allocated 5 points to each of these categories and after going through each design individually, I had pencilled in a score of at least 4 out of 5 in both of these categories for every single designer. For the purposes of distinguishing between the designs a little bit more, I had to adjust these scores a little bit and some designs dropped to a 3 to create a bit of a spread but every designer did a great job and I simply can't justify giving anybody a lower score than that, particularly in these categories, because there wasn't a weak design out there.

I'm certainly not opposed to giving out a perfect score in this game, especially when a design deserves it. There were at least 4 or 5 designs that could make a case for receiving such a score from me and I had to be highly pedantic and picky to distinguish those designs from one another. In truth, based on my initial scores, I only had 1 point separating second and sixth place. I had to nitpick quite drastically to create a slightly greater disparity in the scores and prevent way too many ties.

In terms of the designers who received the lowest scores from me, I wouldn't be too disheartened either. Even the design which ranked last was still a design I really enjoyed and had plenty of positives. I hope whoever is eliminated from the game will leave with the knowledge that they did a brilliant job and hopefully they learned a thing or two which they can bring forth into a future edition of this wonderful game.

I'd also like to thank the hosting team for the opportunity to guest judge. I have a long history with this amazing game and this experience brought back plenty of great memories. Not only that but I'm thankful to have had the opportunity to judge designs in a continent which has such a firm hold of my heart. I love Africa and I hope to visit many of the beautiful locations you guys designed in. It has been an honour to judge again and I can't wait to be able to do it again one day!

Good luck to all the contestants and I can't wait to read your future designs and see who wins this exciting contest! You guys are on fire!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 14, 2020, 07:32:49 AM
i did think my roadblock is hard.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: redwings8831 on August 14, 2020, 09:07:15 AM
I really appreciate the voodoo elements of your Fast Forward. It is definitely great to showcase this aspect of the culture and the task is fitting for a Fast Forward. My only criticism would be that I wish more aspects of the voodoo religion formed part of this task, other than simply buying and delivering ingredients. It's a good Fast Forward but you could've done a little more with it, in my opinion.

I went back and forth multiple times trying to decide if I wanted to include the team watching a voodoo ceremony where the and priest sacrifices their live chicken but eventually decided the way in which that happens (the priest killing the chicken by ripping out its throat with his teeth and then drinking the blood) was just a little too much.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: MikeDodgers on August 14, 2020, 09:08:53 AM
I only just got up so I might not be up to snuff off the bat, but thank you for the vote of confidence, Racer. The placement of the FF is a bit off, but I felt it was warranted to try and give it the air of unpredictability. I can't take all the credit for the FF and ARI idea. That honor goes to Leafsfan. I had been going over ideas with him over Discord and he suggested I put in an eating task for the FF and a Nigerian wedding based task afterwards. So thanks to him on those. If you looked at the notes, you'll see my inspiration for the scam awareness RB. I had been looking at YouTube scambaiters and how they preach consumer literacy and it got me thinking about how I could translate that to Amazing Race. That's what came of it.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 14, 2020, 10:44:29 AM
@redwings - I think that was a good call to avoid the live sacrifice lol. :funny: Still felt you could do a bit more with it but as I said, it was only a minor criticism and I enjoyed the task regardless! :tup:

@Mike - Definitely a great job with that, I think you executed that task superbly and well done Leafsfan for helping haha. :clap2:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 14, 2020, 10:45:16 AM
@redwings - I think that was a good call to avoid the live sacrifice lol. :funny: Still felt you could do a bit more with it but as I said, it was only a minor criticism and I enjoyed the task regardless! :tup:

@Mike - Definitely a great job with that, I think you executed that task superbly and well done Leafsfan for helping haha. :clap2:

I should have them unlock their clue on a tablet
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 14, 2020, 07:47:22 PM
(https://i.imgur.com/QehWIET.png)

Game Announcement

The hosts have another update regarding the structure of the game (this is the last change, promise)!

Since the majority of the designers indicated they plan on being active/available for the upcoming future, we have decided to reinstate the round we chose to eliminate. The game will be 7 rounds, as originally planned. This means that only two designers will be eliminated in Round 3, instead of the 3 announced earlier. This will give us our Top 10.

The hosts will do our best to keep the game moving along smoothly. Thanks for being such a great group of designers, as well as a great audience! Keep it up!

If you have any concerns, feel free to ask the hosting team! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 15, 2020, 12:22:35 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

Hi all!

I have done reading all of the designs, and I am pretty impressed by many of the submissions. Now, I'm going to post my comments.

Remember that this is my personal opinion. It might be different from the other judges. All my criticisms are there to make your leg design better in upcoming rounds if you're safe, or in future seasons if you are eliminated.

I'm going to give my comments based on the order of the designs posted in the Design Showcase.

Here we go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 15, 2020, 12:23:15 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #1: betheactress [Ennedi Plateau, Chad]


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I see you picked Chad. An interesting country, indeed. Wonder what this country could bring.

Teams are starting in Istanbul, Turkey. First, they have to fly to N’Djamena, the capital city of Chad. You have the teams flying on the same flight arriving in early morning, but they will be separated into two flights leaving 30 minutes apart. I would prefer if they have to run to find a sign-up list on the airport anyway, so all teams are in a same chance of making it into the first charter flight.

Arriving in Fada, they will be driven by a local driver to the Sahara Desert to the Ennedi Plateau. On their first stop, they find a Fast Forward. To be honest, I don’t really like the placement of the Fast Forward, since teams are already separated by charter flights and being driven by a local driver would mean that whoever leaves first from the airport is the one that’s gonna do the Fast Forward. The Fast Forward task is an interesting one since it involves camels in a unique way. But, isn’t it kinda dangerous for them to look at the camel prints from the assigned camel? Like there’s a chance of them being hurt by the camel, right? Also, matching a camel track is not really fun. I find it more fun to make them follow the camel track, and if they pick the correct track, the Fast Forward clue will be available at the end of the track.

For those who don’t take the Fast Forward, they have to follow an ant track to find the ant hill. Actually this task looks better as the Fast Forward for me since it’s tougher. But maybe it’s just my opinion. Is there only one ant track? Also, how far is the ant hill? 

After that, they have to find the Guelta d’Archei where they find a Roadblock. I like the Roadblock idea, since it’s not only just setting up camp, but it involves packing the camp, handing the camel, and resetting the camp. Also, the fact that they have to set the camp exactly as like what they saw before can be really hard since they might not see it coming and there’s no more example to recheck.

After the Roadblock, comes a Detour. I like the water filling task since it involves a labor task combined with handling donkeys. I can see teams struggling in this task and it can be good on television. For the building shelter task, it’s not that new to see, but the task is solid. I don’t really get the connection of the “Slower than the Sands” phrase to the task anyway. Finally, they go to the Pit Stop, the D’Oyo Labyrinth. The Pit Stop location is really nice, I like it. I can see some teams get lost in the rock formations, so there’s a possibility of placement changing. Way to go!

For my final comments, I really like some of your tasks. You really highlight the locations, since it’s rare to see a country like this being featured on a show. I don’t like that they are separated into charter flights based on their previous placement in the previous leg, since the second group has almost no chance to attempt the Fast Forward. Other than that, this is another pretty solid leg from you.



Design #2: Declive [Cidade Velha, Cape Verde]

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So, you pick Cape Verde as your destination. I wonder what this country can bring.

First, teams are starting in Portugal, but their starting location is in a small village. It’s rare to see a leg in Portugal, even in such a small village. The previous Pit Stop location is also nice. Their first clue directs them to fly to Praia, Cape Verde, where they have to find a church on arriving in Praia. I see that you’re trying to show a GIF of the location, but it’s pretty confusing for me and it’s only showing the country, not specifically to the place they’re going to.

Arriving at the São Pedro Salineiro Church, teams find another Route Info, which is another cryptic clue. I think that this cryptic clue is too random and too complicated. Maybe it’s not really necessary to put up the cryptic clue as well, in my opinion.

When teams arrive at the Pelourinho in Cidade Velha, they find a Fast Forward. The Fast Forward task is pretty bland. Making a cooking task as a Fast Forward is not fun to watch because it takes a long time of waiting. Eating a 2kg dish can be not that nice to watch as well, especially if the team may puke when eating a national dish can leave a bad impression on my watch. Maybe reduce the amount of food that they have to eat later.

For teams who are not taking the Fast Forward, they have to go fishing. Your GIF image is making me dizzy. Watching a fishing task can be boring if it takes too long, but it can cause some drama. After they’re done, they have to deliver the fish to the same restaurant where the Fast Forward is in?

Then, they have to make their way to a market for their next clue, which is a Detour. In Play & Sing, they have to learn and perform a local song. I find this task unexciting tbh. Performing a local song is not that unique since this type of task can be done anywhere, also the song that they have to perform is really slow.. In Sew & Bring, they have to replicate scarves. How big the pattern that they have to replicate, since making one scarf can take pretty long itself. We’ve seen sewing tasks several times in TAR, so it’s not that new anymore. Also, I don’t know the cultural relevance of the sewing task as well.

After that, they have to make their way on foot to a local school, which is actually a famous one. The Roadblock that they face is learning a new language, which is Cape Verdean Creole. They have to pronounce the alphabet then a random phrase. The phrase that they have to say is also too random, in my opinion. Perhaps you can give some justification on why you’re choosing that phrase? Finally, they are going to the Pit Stop in a lighthouse, which is a pretty nice location.

For my final comments, I’m not really impressed with this leg. Many of your tasks are generic ones. Most of them can be done anywhere else as well. If you’re safe in this round, hopefully you can show us more than this.



Design #3: NELs [Asmara, Eritrea]

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You pick Eritrea, another interesting country. Let’s see if this leg brings you justice.

Starting in Dubai, teams are flying to the city of Asmara, Eritrea. It’s interesting that a modern city is labeled as an UNESCO World Heritage Site anyway. Arriving there, they have to go to the Fiat Tagliero Building where they find both a Detour or Fast Forward.

For the Fast Forward, you pick a coffee ceremony. I think it’s culturally relevant, but it’s not that interesting to watch with basically there’s a lot of waiting and I think there’s no room for error to this task. Also, I think this task is better as a Roadblock since it seems from the video you provided that only one person will actually act as the server.

For the Detour, the choices names are not that unique. The bike task is basically just roaming around the city using bikes, not really interesting. It’s not that hard to complete if they can pedal fast enough, although maybe teams may have to attempt this several times. But cycling through a 20-minute long route seems pretty hard to reattempt if they fail on the first try. Also, is the route and directions kinda clear to see or teams have to search for the landmarks by themselves? For the piano task, it’s not really good. It’s basically just performing a song while accompanied by piano. Teams who cannot play piano well may struggle in this, though. Basically, both tasks are not really “culturally relevant” since I think this can be done anywhere else.

Then they have to go to a university for a Roadblock. The task is just another language related task, with nothing else really impressive. I don’t know exactly how teams will find out the translation and the writing. Are the 10 words taught to them before, or they can ask the locals to help them with the translation? Finally, they have to go to the Pit Stop, in a Tank Graveyard. The Pit Stop is nice since it has a background story to it, not some random place being thrown.

For my final comments, I don’t find this leg really interesting to watch. Some tasks are too generic for me. Maybe there are some relations between the task and the culture or the location, but they can be done anywhere else. Your notes really help to make me understand more about your decision for some tasks, so I hope that’s enough to save you this time.



Design #4: MrDS [Nouadhibou, Mauritania]

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I see that pick Mauritania, another less known country. I wonder what you can show us from this location.

Teams are starting in Nouakchott, the capital city of Mauritania. So there’s another leg actually happening in this country, which is nice. Teams are starting in a mosque, where they have to find marked jeeps and drive to the Banc d’Arguin National Park. Arriving in the park, teams find an Hours of Operation, which is nice since they arrive after sundown.

The next morning, they find a Route Info and a Fast Forward. For the Fast Forward, actually cleaning fish is not that exciting to watch. This task can also be done anywhere else, although you say that this is relevant to the national park. Having to prepare 100 fishes is kinda interesting since it’s so many and can take a pretty long time, especially with the smells that they have to endure. But honestly, I expect more than this from you. I know that you particularly don’t like Fast Forward tasks, so that’s why I think that this task is not something that you’re really highlighting and focusing on.

For the others, they have to find Nouadhibou Berber Camp and find a Detour. For the art Detour, I really like it. How many art pieces teams have to make though? If only one, will it balance with the other Detour task, since it seems the other can take longer time. For the music Detour, it’s nice that you find another way to highlight the culture. Other than making teams just perform the music, but making them pay attention to a new style of music is really nice.

Then, they have to go to Nouadhibou Market for a Roadblock. The Roadblock itself is just mainly a buying task, with a twist that the ingredients list is written in Arabic. Having teams ask the locals can be tough since I don’t know if anyone there knows English. Probably it’s better to make the locals help them buy all the things. This task is also not really new to see, it’s kinda common to see happening in African legs. Finally, they have to find the Pit Stop, which is in a ship graveyard. This location is really picturesque, I really like it!

For my final comments, I’m not really impressed by some of the aspects of your legs. I know that you don’t like Fast Forward, and it’s shown on what you designed, which is pretty underwhelming. If no one’s taking the Fast Forward, the heritage site won’t be featured much on TV. I like both Detour tasks since it really captures the local culture. The Roadblock is not really new to the franchise, but having teams struggle in finding out the things they have to buy can be frustrating to some. Overall, I believe you can do so much better than this.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 15, 2020, 12:23:41 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #5: elthemagnifico [Cairo & Giza, Egypt]


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So you submitted late, hopefully your leg can save you this time.

Teams start in Nicosia, Cyprus. There’s no intro of the previous city but because you make it a keep racing leg, I think that’s fine. Teams are flying to Cairo (you used the exact same image as in the round intro lol), where they have to go to Cairo Tower. Arriving in Cairo Tower at midnight, teams find an Hours of Operation.

In the next morning, teams have to find their next location from the top of Cairo Tower. I actually like that teams not directly get both of the Route Info and Fast Forward, but have to look for each. Too bad that your map image is broken though. For the Fast Forward, they have to act on a film scene in Arabic. The task itself is not that “wow” to be a Fast Forward, but the difficulty is pretty solid.

For the others, they go to Al-Azhar Mosque and find a Roadblock. I really like this Roadblock. Actually some parts of this task kinda remind me of TAR 30’s Morocco leg where teams have to say as-salamu ‘alaykum to get their clue then combined with the leg’s Roadblock where they have to navigate through the streets, and TAR 29’s Tanzania leg where they have to find the doors. But otherwise, I love this kind of task.

Then they have to find out that they have to go to the Giza Pyramid Complex and find their next clue on the Sphinx for a Detour. For the wrapping task, I like the idea of it. I don’t really know if this task respects the local custom, not like the last time, so I let it pass. For the writing task, I like that they have to enter the Pyramid first, but I have some issues with so many language related tasks you put up until now. Finally, they have to ride a camel to the Pit Stop at the Pyramid of Queen, which is a really nice and picturesque location.

For my final comments, I like your leg and I feel it’s pretty solid. I have some issues with too many language related tasks, as I said before. You literally incorporate language aspects in the Fast Forward, Roadblock, and one of the Detour tasks, which I found excessive. Other than that, I hope that your -1 late submission penalty won’t bite you at the end.



Design #6: nrh2110 [Luxor, Egypt]

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I see that you’re picking Luxor, Egypt. I wonder how’s this leg compared to TAR 5 one.

Teams start in Aswan, and you pick a nice location as the Pit Stop as well. Teams have to travel by train to Luxor and find the white chapel. They also find an Hours of Operation there. In the morning, they find a Fast Forward. I find the Fast Forward interesting since it looks pretty chaotic. The tasks for the Fast Forward are not too hard, but require intricate details. Somehow I find this task is better put as one of a Detour task, but I don’t know.

The others have to go to a museum and find a Detour. I really like the “Reed It” task, but I don’t really love the “Read It” task. The hieroglyphs task is just another language themed task, so it’s not really new. Then, they have to make their way to the statues of the Pharaoh Amenhotep III. Nice put on the cryptic clue there, it’s not that hard to find what the twins are.

After that, they have to go to the Valley of Kings for a Roadblock. The Roadblock task is pretty unique and I like it. Navigating through the tombs is nice to watch on television as well. Teams may try to do a brute force, but searching through more than 60 tombs can be hard. Finally, they have to go to the Pit Stop in a temple, which is also a really nice location.

For my final comments, I think that your leg is pretty solid. I just find the language themed Detour is overused. But, I really like the Roadblock and the locations you picked. So, good job on that.



Design #7: Bookworm [Lalibela, Ethiopia]

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You picked Lalibela, Ethiopia, the same location as in TAR 6. Let’s see if you can do it better.

Starting in Dubai, teams are flying directly to Lalibela. The flights can cause some drama if some teams fail to make the connection. I wonder if there’s an alternative flight if team(s) are stranded in Axum. Arriving in Lalibela, they are going to the Church of Saint George, where they find a Fast Forward. I really like the Fast Forward idea. If there are multiple teams taking the Fast Forward, the losing teams will get around 45-minutes behind, which can be really bad for them. But I think it’s a good gamble, either way.

The others find a Roadblock at the church. I really like the Roadblock concept. The task is definitely tough and can be fun to watch. I personally think that this Roadblock is way better than the one in Season 6, so good job in that. What I wonder is how far is the travel time between each church.

Then, they directly get a Detour clue. The coffee ceremony task is nice and has a good detail on what steps the teams should follow. The selling drink task is solid with some interactions with locals needed. Both Detour tasks are solid and nicely balanced in my opinion. 

After that, they have to go to Selina Restaurant where they have to deliver local bread to another restaurant. In the destination restaurant, they will face another task where they have to match local dishes with the name in Amharic. It’s basically just a language task with some twists. I don’t think anyone will recognize the Daily Specials board as the answer to the task, but the task itself is not that hard. Finally, they may go to the Pit Stop at the rooftop of the restaurant.

For my final comments, I really think that this leg is better than the Season 6 one and this one is really solid. I just prefer that teams are travelling to some locations instead of just navigating between close spots. This can cause just a little change of placements between teams since the only way that they can pass another team is by doing the tasks faster, which rarely happens. Especially for teams who lose the Fast Forward, I don’t think that there’s a chance for them to keep up to the others if they are 45 minutes behind.



Design #8: ZBC Company [Fez & Meknes, Morocco]

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You’re picking Morocco, let’s see what you can deliver us.

First, teams are starting in Framlingham in England. I really like the starting location, anyway. They have to fly to Fez in Morocco, and then make their way to the medina. I see that you have no screenshots of your flights. It would be better if you have the screenshots so I won’t think that it’s a fictional flight. When teams arrive at the medina, do you mean that they find an Hours of Operation there? But what time will they receive the next clue?

For the Detour, they have to choose between Easy Labor or Hard Labor. I’m not really a fan of the choice's names, since they sound not balanced already. For the Easy Labor task, I actually like it. I prefer if you provide some steps they have to do, or at least a video of it so I can imagine how the task will run. For Hard Labor, I also like it since it involves more things to do. Later, please avoid using stock photos since it doesn’t look nice on your presentation. Also, I don’t know if the Detours are balanced, especially when the names are already biased with “easy” and “hard” labor. Find another name for the choice or find out how the task will be more balanced.

There’s also a Fast Forward in the leg, and five Fast Forward is so many considering these new seasons there’s only one or even no Fast Forward in the whole season. But if it’s like the early seasons, I have no problem with that. The task itself is pretty simple and straightforward. I would prefer you put more wow factor in this task other than the generic performing a dance task. Then they go to a spa to participate in hammam, like the one in TAR21. I’m not really mind that. I just wonder if the hammam customs here in Morocco is the same as back in TAR21 in Turkey where males and females can get the treatment in the same room. But it’s not really an issue for me.

After that, they have to go to the city of Meknes where they get a task in a square. I really like the music task here since it really shows the culture of Morocco, especially the Berber people. Then, they have to go to the Volubilis for a Roadblock. The Roadblock is pretty hard considering the amount of words they have to unscramble. I think it’s still feasible if they are told how many wrong answers they provide, but it still will take a really long time to complete. If they’re correct, they may proceed to the Pit Stop mat on the location.

For my final comments, I really like some of your tasks this time. Your Detour, although sounded not really balanced, but both tasks are solid. I wish that your Fast Forward has more wow factor to be worth to be a Fast Forward, and I would like that your Roadblock designed to be easier as well. My only issue is your presentation again. Not only did you once again use Google Docs, but you used too many stock photos this time, which did not look good on the presentation.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 15, 2020, 12:24:14 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #9: redwings8831 [Ouidah & Abomey, Benin]


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Teams are starting in Luxembourg, where they have to fly to Benin. Arriving in Cotonou, they go directly to Ouidah, to the Temple of Pythons. I would love it if the clue is in the middle of the pythons, but I have to assume that the pythons are safe to be approached as well. Then they have to go to the sacred forest to check in for the next day's departure. The starting time is not bad since they just arrived from the airport, so there won’t be some distance between teams.

The next morning, they have to go to the Point of No Return, which is an iconic location with the history behind it. Once there, they find a Fast Forward, which involves Voodoo. I really like the Fast Forward task since it has that wow factor in it. Even though it's just buying things, when the things they have to buy are some bizarre things, it will look great on TV. For the others, they have to go to a floating village where they find a Detour.

For the first Detour, the fishing task is not that bad since it takes place in a fish farm, where it’s guaranteed that teams will get many fishes. For the log stilts task, this task has good relevance with the location they’re in. Also, will they ride the canoe they just built to the market? Either way, I think both tasks are balanced, so that’s good.

Then, they have to go to the Royal Palaces of Abomey for a Roadblock. I like the Roadblock task since it requires a lot of attention to details. Also if they do something wrong, they may have to start again from the beginning. Finally, they have to go to the Pit Stop located underground, which is a really interesting location for the Pit Stop.

For my final comments, I am impressed with your leg this time. You highlight the locations and the culture of this country really well. Your tasks are good and solid, I don’t really have any issue to that. I think this is one of your best designs until now, so keep up the good work!



Design #10: Lemontail [Praslin, Seychelles]

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I see that you’re picking Seychelles. I really like the leg back in TAR16, so I wonder what else this country can bring.

Starting in Namibia, teams have to fly to Praslin in Seychelles. Once there, they have to go to the nature reserve where they find a Fast Forward. For the Fast Forward task, I think it’s okay. I just want to see the example of the finished art/model, if any. Because I can’t really imagine what it will look like. Also, what do you mean by “shortest time”? I understand if more than one team attempts the Fast Forward, but if there’s only one team, I think they will win the Fast Forward when they’re done decorating it right? This task sounds too simple to be a Fast Forward, but nice idea of highlighting the heritage site in the Fast Forward task.

For the others, they have to go to a beach to find a Detour. For the Arms task, I wonder if the coconuts are in some marked spots or they have to find them in totally random spots. The eating part is okay if it’s spicy (I would’ve liked it if they had to eat more though, lol), but when they have to deliver plates it sounds unnecessary to me. For the Feet task, I really like it. When they have to keep dancing while carrying those heavy coconuts, I think some teams may struggle if they don’t have enough strength to do that.

Then they have to find a museum where a Double U-Turn is waiting. I think because both Detour tasks are pretty challenging, it’s fine to add the U-Turn there, especially if it can give the losing team(s) from the Fast Forward a chance to catch up. They also find a Roadblock here. I like the Roadblock task, and I think if they add other birds chirping sounds to make it harder, it will be better. Overall, this task is a solid one. Finally, they have to go to the Pit Stop, which is located on the Anse Lazio Beach, a picturesque location for me.

For my final comments, I think you have improved from your previous design. This time, you highlight the locations pretty well. I think that the Roadblock is the main highlight of your leg. I hope that you will keep improving in your future legs.



Design #11: MikeDodgers [Lagos & Osogbo, Nigeria]

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I see that you’re designing in Nigeria. Hopefully you can show that you can do better this time. 

Starting in your previous design’s Pit Stop, teams have to fly to Lagos, Nigeria. Arriving in Lagos, they have to go to the Lagos Business School and find a Roadblock. Your Roadblock definitely is a unique one. I don’t know if this task is portraying the country in a negative way, but if not, I actually like this task. Detecting scammers can be difficult to some, but for others, they may fly through this task.

Then teams have to go to a restaurant where they find a Fast Forward. To be honest, I don’t like the placement of the Fast Forward here. A Fast Forward basically is a task where teams can pass ALL tasks and go directly to the Pit Stop. But when you put the Fast Forward after the Roadblock, it’s no longer a Fast Forward since the first team to finish the Roadblock will have the biggest chance of taking and winning the Fast Forward. But anyway, your task is nice when they have to eat cow feet. How long is the preparation anyway?

For the others, they have to go to a garden where one team member has to carry their teammate on a marked path to the altar. I’m not sure how this task will be well received by the locals there if an all-male team is seen doing this task, since I think that Nigeria is not supporting gay marriage or same-sex relationships until now. I think you should have researched more about this before you put it as a task.

After that, they have to make their way to the village of Osogbo to find the sacred grove. Ugh, please avoid using yellow as the text color. It hurts my eye, seriously. For your Detour tasks, I actually like both tasks. I don’t have any issue but I need more explanations for the procession on what they have to do. Finally, they have to go to the Pit Stop, which is weird. Where is the lamp located specifically, anyway? I don’t think that the lamp is a landmark, so it can be placed anywhere.

For my final comments, I like your Roadblock and Detour tasks, but I don’t like your Fast Forward placement. I also don’t like your Active Route Info since I don’t think it’s well researched regarding the country’s legal state. Your Pit Stop location is also weird in my opinion. I would prefer you at least state where the lamp is placed.



Design #12: Nuku [Le Morne, Mauritius]

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I see that you pick Mauritius. It’s been a while since we saw a leg here, so I hope you can do a good job.

Teams are starting from Kathmandu, Nepal. I really like the Pit Stop location, anyway. They have to fly to Mauritius. I guess there’s no need to say a “warning” about an incoming Fast Forward, but it’s also nice so teams can speed up to reach the Fast Forward location first. Their first clue directs them to the Champs de Mars horse-racing club, nice touch of the cryptic clue as well.

Arriving at the Champs de Mars, teams find a Fast Forward. I really like this Fast Forward task. It has its own uniqueness, combined with the beautiful underwater view. Also, teams have to still do something to win the Fast Forward award, so that’s nice. Especially when teams cannot communicate underwater (I believe), locating those letters can be challenging as well. Basically, this task is perfect as a Fast Forward task.

For the others, they have to go to a mansion(?) where they will find a Roadblock. I’m not finding this task really hard to complete if I were doing it, but for those with bad taste, they may struggle. The location of the Roadblock is really beautiful as well, anyway. 

Then, they have to go to Le Morne, which is the UNESCO World Heritage Site that you pick. Teams find their next clue on the Slave Route Monument, a nice touch on the background of the place as well. Once there, they get a Detour. For the dance task, it’s not that new and pretty common task seen in TAR. But, I really like the sailing task. I can imagine some teams struggle in performing this task. Not forgetting that this location is really nice as well. Finally, they have to go to the Pit Stop, on a geopark.

For my final comments, I am really impressed with what you’ve delivered. I really love all the locations you picked, all have its own uniqueness and it will be beautiful on television. Your Fast Forward is the highlight of this leg and you delivered it really well. Basically, this is a really solid leg from you, and I hope you can keep up the good work in the upcoming round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: gamerfan09 on August 15, 2020, 01:19:58 AM
To sum up me talking with a friend while reading this round:

(https://i.imgur.com/SRfvzSG.png)

More detailed comments to come when I have time. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Kamineko on August 15, 2020, 09:39:55 AM
The poll is up!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: nrh2110 on August 15, 2020, 02:14:23 PM
Idk, I definitely get what you guys are saying about language tasks but I think the hieroglyphs task is a bit different. For one thing, it's more of a code task, whereas most language tasks have to do with pronunciation or something along those lines. I also think that hieroglyphs are SO important to the history of Egypt as a whole. I haven't had the chance to read anybody else's legs yet due to how this last week has been for me, but many African languages are either a) the original language or a dialect/descendent language of the Europeans who colonized them, b) Arabic, or c) one of many tribal languages spoken in their respective country whereas writing hieroglyphs is something that represents Ancient Egypt as a whole. When people think of Egypt, hieroglyphs are one of the first things that comes to people's minds, whereas somewhere like Tanzania, very few people will immediately think of Swahili. It also doesn't use any of the same skills needed for a regular language task, such as pronunciation or memory, it's just requires time, patience, and attention to detail to make sure you don't get any of the symbols wrong.

I understand what gamer is saying, as someone who has designed three races and literally just did a language task on my most recent wave (lol), language tasks can really be the easy cop out when you can't think of ideas, and maybe that is the case for some people here, maybe it's the case for none, I can't say. I just think that just because everyone did it doesn't make it completely unoriginal/bland/whatever. Let's say there's a cooking show like Iron Chef where everyone has to make some dishes based on a secret ingredient and one of dishes that everyone makes is the same dish. Sure it may be unoriginal, but who actually made use of that secret ingredient in the best way in the dish, and who made it as sort of an afterthought? That's what I'm saying here. Some people may have just put a language task because they couldn't think of anything and it was more of an afterthought, whereas some of us put in a language task (and I use that term loosely with mine bc hieroglyphs aren't a language, nobody in Ancient Egypt talked in hieroglyphs) because it's so important to the theme of the leg, like how the theme of my leg was Ancient Thebes, and it really helped showcase that theme.

Just my thoughts.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: nrh2110 on August 15, 2020, 03:34:29 PM
Also another thought to add onto that, something to consider with all these language tasks is who did the language task in an original way? Back in TAR NRH 2, the language I did (and turned into a delayed mess) was in Odessa, Ukraine. One of Odessa's festivals is Humorina, which is a festival of humor that takes place annually around April Fools Day, and the language task was an intersection in which the intersected team had to play telephone by learning a Ukrainian joke, walking to the theater, and reciting the joke to the other team member, who had to then go recite the joke to a judge. Should this be scored the same way as a basic, learn how to properly pronounce something and then you'll get your clue kind of task? If you were judging TARUS legs, should the TAR31 Laos classroom language task be treated the same as the TAR24 Welsh poem + aqueduct task?

What I'm really getting at is that context matters, and just because some us put a lot of thought into a language-related task shouldn't mean we should get punished just because everyone else threw language tasks in because they couldn't think of anything better.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Bookworm on August 15, 2020, 03:52:40 PM
^ I would like to add to this, as well. I can only speak for myself, but, as NRH attested, language is pretty crucial to the development of a nation. Further, while my FF related to the different languages of Ethiopia, teams didn't have to learn or speak anything. The task tested team's auditory memory and directly corresponded to Ethiopia's sheer linguistic diversity and the challenge of operating in a market wherein many vendors speak different languages.

I agree with NRH that context matters and a task shouldn't be punished simply because it is based on a language. There are many different ways to use language beyond recitation.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 15, 2020, 04:42:38 PM
I got a figure out a good name for the detour and bad at rhyming
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: MikeDodgers on August 16, 2020, 12:21:59 PM
Thank you very much for the comments, Kami. I wanted to stray away from yet another language task as that is a sure sign that you're out of ideas. The RB was also meant to be educational as it gives a consumer literacy lesson. I feel like the world isn't all that great at noticing the tell-tale signs of a scammer and I wanted to help rectify that somehow. The lamp was to be placed in the middle of the Grove, sorry for not clearing that up. When I came up with the ARI, I wanted to go for a task that would be just be funny and make for good TV. Having already had a setup task in my previous leg, I wanted to stray away from doing another one.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 16, 2020, 03:32:50 PM
Thanks judges for the comments.
I'm assuming i'm eliminated this time but if i'm not, i'll try to improve every single aspect mentioned.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: NELs on August 16, 2020, 04:47:53 PM
I'm assuming i'm eliminated this time but if i'm not, i'll try to improve every single aspect mentioned.

Same with me.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 16, 2020, 08:14:14 PM
(https://i.imgur.com/a9mdWoE.png)

Declive - Cape Verde

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• Teams start in Portugal and fly to Cape Verde, which hasn’t been visited yet. I like this choice of location!

• The first route marker and the cryptic clue are both fine. I like how they can separate teams before the FF.

• I assume your Fast Forward is the World Heritage Site task? It’s a classic make-and-eat task. Are the ingredients pre-measured? I’m a bit turned off by mass eating tasks after early seasons of TAR, but at least this isn’t four pounds of Argentine meat. My worry with this task is that either multiple teams will go for it and it’ll be a competition of who can gorge themselves with soup the fastest, or only one team goes for it and they can enjoy a meal before getting the FF. I like how, based on the timing, a team won’t fall too far behind if they don’t win the FF. Overall, I’m a fan of the culinary aspect but it doesn’t feel perfect for a Fast Forward task for me.

• The fishing task reminds me a bit of the TAR6 fishing Detour in Senegal, as well as a few other tasks. That's not a knock, because these types of tasks are generally pretty fun and involve a taste of a day in the life of a local. I don't mind this ARI as a bridge between the FF and the rest of the leg.

• The market is the locale for a Detour, Play & Sing versus Sew & Bring. Play & Sing has a nice cultural aspect, and it’s interesting to see how each team member has a different role. The task might be steep for racers without musical talent, so I think most teams will pick the other option. It’s hard to judge how long this task will take the teams solely based on the description.

• Sew & Bring is more hands-on, and I like the delivery portion of the task. The market could be chaotic with multiple teams running across at the same time. Like the other task, it’s hard to say how long it would take.

• The Roadblock is an alphabet-learning task, reminiscent of TAR31 Laos. This task will surely be challenging for racers, but it can be difficult for the viewers to relate to watching from home. Do teams have separate classrooms? If not, they could know how to acceptably speak the correct phrase by listening to another racer. After that, teams go to the Pit Stop, a pretty lighthouse.

• There were a few minor things with image sizing and a few watermarks that could have been cleaned up. However, your notes were pretty good, with complete maps.


Overall, this leg was pretty middle-of-the-road. Nothing bad, but nothing really sensational either. The tasks didn’t feel one of a kind, but they mostly did have a spin on them to tailor them to Cape Verde, the new location you chose. I think you have a good shot at making it to the next round, so keep improving!


Bookworm - Ethiopia

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• After a Dubai Pit Start, teams make their way to Laibela, Ethiopia. JSYK, I’m completely fine with you picking a WHS that has been visited by TAR before- like you said, the last visit was a long time ago.

• I like this Fast Forward task! It combines music, language, and searching. It can seem luck-based, but having the 4 language speakers gives teams a way to be much better at finding the right linguistic region. It’s hard to know how distinguishable the languages are, but I’m sure teams can pick up on the differences after listening to them for a while. How do teams find the correct CD to place on the map? I also like how the FF ends at a specific time- it raises the stakes and invokes urgency even if only one team is participating. The main negative is that it would be hard for viewers to play along at home, but other than that, I find this to be a well-structured task. Good job!

• The puzzle Roadblock has a chance to be hectic, with teams running back and forth from the churches. The navigation may end up being tougher than the puzzles themselves. The task wouldn’t be mind-bending for the racers, but would be fun to see on TV, so overall I think the task is fine.

• The next clue jumps directly into the Detour. Home-Brewed requires lots of attention to detail, and I like how teams can watch the performance to be able to replicate the steps. Do teams have to start over completely if they don’t get it right the first time? I think it will take a couple tries for teams to get it right, which is fine. I think Tongue-Tied is a good balance for the other side of the Detour. It’s a musical task, but success depends on the improvisational ability of the teams. Do the songs all have to be different for each patron? It’s kind of like a selling task, but also with music/language components. I think the Detour is fairly balanced in both time and skill sets required.

• The ARI is a matching culinary task, but it’s made more interesting with the placement of the sign at the restaurant. Will all teams realize they have to go back to get the answers? If they don’t understand that the answers were right under their noses, it could result in a bunch of guessing, which could be a weird way to go into the Pit Stop. I personally would have probably cut this task with everything else going on in the leg, but I like how you put the twist on it with the intention of having the possibility of Pit Stop drama.


To recap, reading this leg makes me excited about the possibility of seeing Ethiopia (and Lalibela specifically) as part of the racecourse again. I can tell you dug deep into culture and traditions to make your tasks, especially the Detour and ARI. From a TV standpoint, it would be difficult to condense this leg down to an hour-long episode, but that’s not really by any fault of your own- all the tasks this leg deliver and they force racers to be adaptable and quick thinkers. Solid work, and we’ll see you in the next round.


Nuku - Mauritius

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• The leg opens in Kathmandu where teams learn they’re flying to Mauritius. I want to see this country on the race again! Only one visit by US TAR, but hopefully more in the future.

• The Fast Forward is an underwater exploration task that should be fun to watch for viewers. However, it might be a bit clunky if multiple teams are attempting at the same time, and the implementation of the letters might not have an effect on the linearity of the task. I’m not opposed to this task (as long as it’s done safely), but I’m not super excited for it either. I think it’s an appropriate task for a Fast Forward, anyhow.

• Teams then go to the Chateau, a grandiose building, where they get a Roadblock. I like how this task requires many of the senses (taste, touch, sight, etc.) to perform. I would have liked more explanation on the orchard and the searching part of the task. I wish some of the chutney and/or ingredients were unique to Mauritius, although I understand the connection to India’s cuisine. Nevertheless, I do think this is a task that will shake up placements.

• I like the World Heritage Site you picked, but I would have liked to see your task at that location be either the RB, Detour, or FF.

• On to the Detour. I can’t say much about the concept of Dance to the Beat in terms of being different from any other dancing task in TAR, but I do like the shoutout to the local style of clothing and dance moves. Thanks for including the video of the dance. Sail Through the Sea is physical, but brains are also important to finishing efficiently. I think seeing the vivid boats and the interactions with locals would be especially good for TV. After that, the Pit Stop is at a geologically interesting park.


Overall, I liked how the tasks related to the culture of Mauritius without being too overbearing. The leg did just enough to make it feel different than a lot of other beach legs. This leg was better than the TAR 10 Mauritius leg, and would make for a great episode. While a few things needed to be cleaned up in the design (for example, no leg money), I have confidence in you to put together more lively legs!


MikeDodgers - Nigeria

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• Teams begin in Spain and then fly to Nigeria. As an unvisited African country, I want to see what this nation has to offer!

• The Roadblock, at the Business School, is peculiar. Having teams undergo scam awareness training is a never-before-seen idea on the race, so it’s a nice PSA. How is the task set up for when someone gets a line incorrect? Do they have to completely start over, or guess again? Nigeria has such a rich culture, so this task about the scammers feels a tad ill-suited. It’s not what Nigeria should be known for and it’s not what viewers should see featured on a first episode in Nigeria, in my view. I guess the task and interactions could provide some amusing moments, and awareness on this subject is fine, but as a concept it’s somewhat unappetizing.

• The Fast Forward task is worthy, as it’s a classic “local delicacy” teams will have to stomach. I don’t really like having the Fast Forward after the Roadblock. How long does it take to make a serving of the food? How large is the serving size or how long do you estimate they will take to eat it? Details, details.

• The wedding ARI task is satisfactory. How long is the marked path? Knowing this would go a long way in helping us to figure out how long the task would take.

• After driving to Osogbo (how far away is this village from Lagos?), teams find a Detour. Cleansing of Souls shows off a cultural tradition of Nigeria, which I like. Although it doesn’t seem like they have to do much other than dress up, march, and light the candles, I approve of the inclusion of this task. Poetry Prowess is a nice offset to Cleansing of Souls, but it doesn’t feel unique to Nigeria other than the fact that the tribal chief is the cluegiver. It also feels more like a Roadblock- since the poem has to be “about their own teammate”, that sounds like one person is the sole person writing it? I don’t think much of this task will be great TV, other than the final recital of the poem. How long does the poetry have to be? This task seems harder than the other Detour.

• I would have liked to see a clearer picture or explanation of the Pit Stop location. I like how it’s tied to the local festival.


Overall, this is probably your best leg yet. The tasks felt more cultural and the leg was pretty realistic from a feasibility standpoint. I like how you went deeper into local culture for the task ideas, although you did have a task (the RB) that didn’t quite feel suitable to me. As far as presentation goes: you’re improving, but the lack of maps detracts from the design, as I don’t know where the locations are. Also, try to provide an abundance of details for your tasks. Try to get better at some of these facets of designing in your future rounds!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Declive on August 16, 2020, 08:21:45 PM
Thanks Pi! I was trying to bring that chaotic market thing to the Detour. I think this Detour shows a great Cape Verdean contrast
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: MikeDodgers on August 16, 2020, 08:22:52 PM
Thank you for the comments, Pi. Both team members have to write for Poetry Prowess. I meant for it to be like a brain-bending task because they have to ad-lib and think about 'What do I say about my teammate?' The max is 12 lines, by the way. For the ARI, the marked path is around 100 meters. And for the RB, teams get their own set of 3 scammer types to match, 5 lines to a scammer, so they will have to guess again if incorrect.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Nuku on August 16, 2020, 08:40:22 PM
Thanks for the comments pi but i personally don't agree with u about some of ur comments. i think that the fast forward is like a fantastic task and the reality is not many teams will attempt it anyways, and i think like the discussion about language tasks this round, that a dance task is a staple in the amazing race like DC should be realistic and like dancing tasks are important and verrrry different no matter where you go!!!! Also i did have my detour at the world heritage site because the heritage site is the entire landscape therefor the resort is there.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 16, 2020, 09:07:32 PM
Also i did have my detour at the world heritage site because the heritage site is the entire landscape therefor the resort is there.
Thanks for pointing it out, I see that now.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 18, 2020, 12:42:49 AM
(https://i.imgur.com/a9mdWoE.png)

Lemontail - Seychelles

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• This leg commences in Namibia, where teams then have to fly to Seychelles. It’s another one of those African countries that has only hosted one leg, so I can’t wait to see another leg for this country!

• The Fast Forward at the Nature Reserve requires the teams to decorate coco de mer. What type of decorations are there? I’d like to see a decorated model to get an idea of what the steps are like. It’s pretty short for a Fast Forward at <20 minutes and no extra transportation, but all teams should get there around the same time, so the task could still have some competition. I like how this task relates to flora important not only to the Seychellois, but also to this specific World Heritage Site.

• The beach Detour is Arms or Feet. Arms entails both searching and culinary skills. What is the procedure for making the curry? I like how teams have to taste a small plate of their creation. Feet is tougher than the usual dance task, because they have to make and carry the skewer of coconuts. I like how that adds an additional step towards the completion of this task. Anyway, I can imagine lots of teams switching back and forth from the Detours since they’re close by, and the U-Turn is also appropriately placed. Good job on the Detour!

• The Roadblock focuses on auditory skills, as racers will have to hone in on the sound of the specific bird. I wonder if there will be other sounds (whether it be natural or artificial) that will throw teams off. I like how there are three different clue parts- it helps make the task less straightforward. One negative is that teams could help each other out a lot on this task, something I don’t necessarily like for a task right before the Pit Stop. Still, the task could easily be done on one’s own, avoiding the other teams.

• Teams then head to the Pit Stop, a relaxing beach.


To sum things up, I liked this leg as a whole. The tasks distinctly related to the culture and traditions of the Seychelles, and the leg felt like it brought a different angle than the TAR 16 leg. The Fast Forward might be quick to complete, but the difficulty of the other tasks is fine and the U-Turn was well-placed. This design could potentially make for an Emmy nomination-worthy episode of the Race if it were to happen. I think you stepped it up this round and I hope you continue doing that in the future!


Betheactress - Chad

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• Chad! We haven’t seen Chad in DC since bcp19’s memorable design. I think your leg will fare better than theirs though. :P I love the decision to visit not only an unvisited country in the middle of Africa, but a remote area in said country.

• Two separate charter flights are fine, but the only thing I don’t like about that is that likely only three first-flight teams will be the ones contesting the Fast Forward. Aside from that, the FF task is a unique concept - teams will have to have an eye for detail and must find a match for a print. Teams will have to guess what the correct camel footprint looks like based on a top-down view of the hoof (unless they lift up the camel’s leg or the camel walks around); that’s what will make the task an appropriately tough one for a Fast Forward! However, if there’s no penalty for guessing wrong or a set amount of time between guesses, it might end up being rapid-fire. Still, I like the task in general and it’s a fitting task for this rural area in Chad.

• I like the “follow the ant trail” clue, but what happens if they go the wrong way? Is it circular or are they just walking off into the distance? Anyway, we get the Roadblock at the Guleta. The RB is a nod to the nomadic lifestyle in this area, and it involves camels, which are almost always fun to watch teams ride on TAR. The canyon would provide some beautiful shots of teams riding through, but the better part of the task is the set-up requirement. It has potential for frustrations and meltdown, yet rewards racers who were cognizant enough to make mental notes of the camp when they were deconstructing it. It’s the perfect twist to put on this task and considering it’s only 11 items to keep track of, it’s not too overdone. I hope the stations at the end of the line are separate so racers can’t peek at another racer’s setup. Great task!

• Detour up next: Faster Than a Camel versus Slower Than the Sands. Faster Than a Camel could go by quick if teams can control the donkeys, but we know those animals are unpredictable. For that reason, the task has good potential for drama. It feels a little weird to require teams to remove water from the tank and put it back if they fail; I’d rather teams have to start over with a new tank. (I digress.) Slower than the Sand is more straightforward, but probably a less exciting task. Maybe teams should be required to place dates underneath the structure to get their next clue? In any case, the Detour does seem pretty balanced.

• That Pit Stop location could make for a crazy footrace and search for Phil. The entire labyrinth looks pretty big; hopefully there’s some race markers placed to help point the racers in the right direction. At least the stones will provide some shade for the Pit Stop in the Chadian heat :funny:


I enjoyed the leg’s incorporation of the local topography - the guleta, the labyrinth - and the local nomadic culture. The tasks did cover a variety of race skills, so this would be a good test for racers. You picked a challenging country and region to design in, but it was executed nicely. If it were feasible for TAR to get to this area to do a leg- well, I hope the producers are stalking the thread, because this would be a great way to show off the area. Great work, and see you in round four.


Redwings - Benin

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• Beginning in Luxembourg, teams set off for Benin. TBH, I’ve always wanted to see Benin, so I want to find out what you’ve supplied here.

• Grabbing the clue at the Temple of Pythons should provide a quick fear factor element before teams settle in for the night. The next morning, teams taxi to the Arch, where we have a poignant remembrance task to start things up in the morning before teams are offered a Fast Forward. I like this FF task because the creepy-crawly element makes it scary, plus there’s a monetary risk of the extra taxis going to and from the market and the Cathedral. Between searching for the items and imbibing the Sodabi, the team that wins this will have definitely earned it, so I like it as a Fast Forward. Plus, I think it’s pretty doable for a team to catch up if they don’t win it.

• The Ganvie Detour is Fish Nets or Log Stilts. Both involve boat trips and taking some items to the fish market afterwards. Fish Nets requires going around to multiple locations, whereas Log Stilts requires finishing several benches in the canoe. This Detour does feel balanced, but that’s partly due to the overlap in the tasks’ concepts. Anyway, it’s relevant to the village, so I think it’s a fine Detour.

• The Roadblock demands artistic skills and steady hands. It’s also a high-pressure task, because you can’t really mess up without having to start over. It is also another facet of highlighting Benin’s history, which I like. Solid task!

• Teams then go to another World Heritage Site for the subterranean Pit Stop.


I liked the leg as a whole and I believe this design was an improvement from last round! While you may have jumped around to a lot of different towns and locations, they all brought something different to the table for your tasks and route markers. The tasks were all culturally relevant and diverse, and the leg showed lots of angles of Benin. Can’t wait to see what other designs you create in the future!


NELs - Eritrea

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• Dubai provides the start of the leg, where teams rip the clue telling them to fly to Eritrea. Not only has it never been visited before, I personally don’t know much about the country. Therefore, I am eager to see what you have done there!

• The Fast Forward is a coffee ceremony, which requires several steps to be completed before the clue can be earned. I like this task, but my only issue is that it may be difficult for teams to pass one another if they start at different times. Most of the steps take a fixed amount of time, so there doesn’t seem like there’s much opportunity for placements to change. Then again, maybe a team gets nervous and makes a mistake, forcing them to start over. I like how there’s a part of the task where they interact with locals!

• For the other teams, the Detour is Bike or Play. Bike is a physical task, but doesn’t seem uniquely cultural (although I do like selecting the local landmarks for teams to bike by). I’m not a fan of the time limit personally; if someone is winded after failing the first attempt, it’s difficult to get right back up and do it in a faster time. Play is a musical task featuring an Eritrean artist and song. How long is the song excerpt? What is the difficulty level? Is there an ongoing demonstration? Would a team have a way to figure out how to acceptably do the task if neither member knows how to play the piano already? I think this needs more explanation to let me know the difficulty and balance with the other Detour side.

• The University of Asmara is the site of the Roadblock. Translating the words is challenging for the racers, but could be hard to follow along watching as a viewer. Thanks for providing the chart in your notes section! After that, the leg ends at the Tank Graveyard.


In conclusion, I liked how you picked a new country in Eritrea, but the tasks didn’t blow me away. Some of them felt like they weren’t unique to the area you designed in. That being said, the tasks do have some potential for drama. Keep improving in your presentation- I think you’re doing better and better! My advice for the future: When picking a place to design in, try to strike a balance between a unique location and a rich culture. For example, picking an unvisited area might not be worth it if the culture is boring or difficult to design in. Other than that, keep working hard and I can’t wait to see how your route takes shape in the future!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Glamazon Racer on August 18, 2020, 07:02:50 AM
Just my two cents worth regarding the language challenges - I did feel that the vast majority of the language-related tasks in this round were well-executed and had one aspect or another which set them apart from the norm. I had more of an issue with the dance-related challenges, which were executed (for the most part) with less originality, with some exceptions!

I wanted to point that out just as a tip for your future designs - it's OK to go for a type of task that we've seen before or we've seen often but make sure to give your task something to set it apart from the pack.

Hope that helps! Can't wait to see the results! Good luck! :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 1 Design Showcase on Page 8!
Post by: gamerfan09 on August 18, 2020, 10:59:29 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

It is time everyone. I will now be commenting on your legs. Feel free to quote anything if you disagree.

Let's keep the conversations going  :ghug:

Before I begin, remember that all my nitpicking is meant to be constructive criticism. I am not dealing out personal attacks, it's strictly done out of care for your design and for the game.

With that said, here we go.

I will be commenting by order in the Design Show.
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on August 18, 2020, 11:01:13 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

betheactress [Ennedi Plateau, Chad]

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First of all, I will say that the split flights from the get go threw me off lol. I assume this is Leg 8 so there’s at least under 7 teams by this point. I don’t really like the idea of split flights this late in the game, and while I think the sights are pretty, it’s still a 30 minute deficit.

However, what I do like is the timing of your FF. There’s a strategic decision here that could actually work as a soft bunch. There’s not too many set of tracks on the path, it’s a challenging attention to detail task, and I can very easily see an FF battle happening here which could actually make the 2nd flight either catch up or teams to fall further behind. I liked it.

Similarly, I like the ant task, but I’m just unsure about the feasibility. It looks cool, but I’m not sure if ants following a path is supposed to be controllable. Still, this is just a minor Route Info.

Really like your Roadblock. Love the question, it’s a physical almost puzzle-like task, and I like how it’s also a soft Active Route Info. Your Detour is really good as well! I like how the Faster than a Camel is a twist on what is otherwise a normal delivery task, since not only are there animals there’s ALSO a time limit. The other Detour is a bit less exciting, but I like how the task looks and it’s a good combo. It’s pretty much a “slow and steady” vs. “quick and fast” Detour, but it’s not basic adventure tasks. It’s its own thing and I liked that a lot.

We then race to the Pit Stop. Honestly, I really liked your leg! What objections I have with the logistics were quickly erased by the fact that the leg itself is VERY strategic and decision-based, which can really make all the difference in a leg like this. If I really had to nitpick, it would just be your ant Route Info not being very feasible. But that’s it.

You’re really proving yourself as a frontrunner in this game, and hopefully you can keep your momentum!

Declive [Cidade Velha, Cape Verde]

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First off, Declive, I like the idea of your cryptic clue. But the thing is, I’m not too sure about the clue. It’s something that pops out REALLY easily on a Google search. For instance: “1512 marble pillar cape verde” shows it immediately. Subsequently, your Fast Forward is cultural, yes, and I like the idea of an eating task, but your picture makes it look like teams have to eat the ENTIRE pot lol. You didn’t exactly specify how much Cachupa teams have to prepare, so I’m led to assume the worst based on the picture.

We then have an Active Route Info and… it’s a fishing task. I’ve mentioned my bias against fishing tasks, and I will say that as an RI, it’s decent enough to be the first task. I like it being near the Fast Forward to cause stress with teams, but fishing is just not the most exciting thing to watch.

We then go to the market for a Detour. Your first task is solid. The music sounds good, and it’s also a language task that incorporates singing. It’s something that’s not easy, and it’s a fun music task. Unfortunately, your other Detour is my other biggest pet peeve - sewing tasks. Sewing tasks have never been exciting on the Race, and this is unfortunately no different.

We then go to a school for a learning Roadblock. Declive, I get the point of it, but there’s a bit of redundancy with your Detour and this. Considering how much I’m not a fan of the sewing, you could have honestly made the Alphabet be the other side of the Detour. That way, your Detour would have been languages in two different ways (one musical and the other more of pronunciation in conversation) instead of feeling like an instant repeat, especially with teams that did the music.

We then go to the Pit Stop.

Declive, I’ll be blunt, but I wasn’t exactly a fan of this leg. You managed to put two of my biggest task pet peeves in one leg, but it’s not just that. The FF was lacking details, and there’s a level of redundancy with your Detour-RB combo. I do think that your leg is passable, but it’s unfortunately just not your best work. Best of luck if you survive.

NELs [Asmara, Eritrea]]

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First off, your Fast Forward. It’s not challenging at all and it only fits the level of an Active Route Info. It’s cultural, yes, but it’s not challenging at all, which is what makes it not good. Your Detour is kind of generic, unfortunately. The biking is…. just biking. Yes, there is navigation. But it’s just biking with an unnecessary time limit. The music task is also strange. What’s the point of having the team members sing an English song when Eritrea has its own language? And the building where the music Detour is is also named ITALIA.

We then go to a university for your Roadblock… which is translating. I’m not a fan of the task. It’s not exciting, it’s not fun to watch, and I just did not like it.

Your Pit Stop as well. I get it, but it doesn’t look aesthetically pleasing at all. Your locations this leg, quite frankly, were all over the place. After the UNESCO site, you just had roads, two buildings, a University, and a Tank Graveyard. There’s no coherence, there’s nothing in here that really screams Eritrea.

NELs, I did not like this leg. I thought that an otherwise amazing look at a new country could happen, but you ended up wasting your location. These tasks feel like they could have been done anywhere in the world, and dealing with the local language by a translate task won’t immediately make it distinctly Eritrea.

If you survive this round, hopefully you do better next round.

MrDS [Nouadhibou, Mauritania]

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ppreciate the bunch, and your Fast Forward is interesting. I think that it’s a gross task, but it’s pretty much something that lets teams get down and dirty immediately and the fact that all teams are there at the same time means we could have FF battles.

We then drive to a Berber camp, and I like your Detour! While I think the art isn’t exactly the most exciting task to *watch*, I think I can agree that it looks pretty and it’s a unique painting task since it’s pretty much fingerpainting. The music one is also really good! I like how it’s pretty much a mix of analysis, interpretation, and also, of course, luck. It’s a “slower but easier” vs. “faster but harder” Detour, and I appreciated and enjoyed that.

Your Roadblock at the market is fun. It’s a shopping task, but I like the pictures you used, they really get the point across that it’s chaotic, it’s a very busy environment, and there’s a language barrier. It’s a challenging and overwhelming task, and I just really liked it.

We then have a cryptic clue for the Pit Stop.

MrDS, this is my favorite leg of the two you’ve done so far. I thought your Detour and Roadblock were fantastic, and you did a good job showing off culture. My only problem is your Fast Forward. I just think that it sticks out relatively poorly, and while it is exactly for the birds at the pack, I just think that there’s a better task that could have been done.

Other than that, loved your leg. Great job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 2 Design Showcase on Page 20!
Post by: gamerfan09 on August 18, 2020, 11:02:53 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

elthemagnifico [Cairo & Giza, Egypt]

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Like your Fast Forward! It’s an acting task, and I think it’s an interesting choice to showcase Egyptian movies. I also like how you made it separate from the RB, which will make teams potentially have “oh no” moments if another goes for the FF.

Speaking of your Roadblock… I like how you tied in the language barrier, but I’m not very sure about your location of choice. Objectively, I like your task. But it’s literally at a mosque. I’m not sure having teams run inside a mosque is respectful or sensitive.

We then have an Egyptian Pyramids Detour. Honestly, I really like the mummy task, and I think it would definitely be very cool for teams to make a mummy. But like most of my complaints with legs this round, I’m not sure just having a “translate the language” task works again, especially since you already had teams deal with the language barrier on your Roadblock.

We then take camels to the Pit Stop.

El, I do think your leg has decent tasks. However, I feel like when teams think Egypt, they expect camels, mummies, sarcophagi, pyramids, and your leg pretty much fell in the expected trajectory of what an Egypt leg is, and frankly, I found that disappointing. It also doesn’t help that riding camels is exactly what the final task of our last TARUS Egypt visit was. It just doesn’t feel very original. Your leg is passable, and it’s not awful, but the Roadblock is unfeasible and the majority of your leg is something to expect, which is not a good thing.

This is probably your weakest leg of the three, but if you survive this round, hopefully you regain your momentum.

nrh2110 [Luxor, Egypt]

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Liked your Fast Forward! The environment in it can lend itself to some pretty sights and I appreciate the culture behind it.

We then get to your Detour, and it’s a papyrus Detour. I think the best part of your Detour was the pun in the names. Otherwise, I felt like this Detour really didn’t do anything for me. It’s just something that I think can be expected, and it just doesn’t work for me as a task combo. It just doesn’t seem exciting to watch.

We then get to your Roadblock, and this task is awesome. I really like the idea of playing trivia while exploring a tomb, and it’s something that lends itself well to TV if it was a proper leg.

We then head to the Pit Stop. NRH, I thought your Detour was not good, but I liked your Fast Forward and Roadblock. So in short, it’s kind of like a sandwich where I really don’t like the middle, but the bread was great.

Just really not a fan of the Detour, but otherwise, solid effort. You definitely put forward the better Egypt leg this round.

Bookworm [Lalibela, Ethiopia]

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This is a location notorious (and iconic!) for eliminating the worst team in TAR history. I have high hopes.

Bookworm, I really like your Fast Forward, but I think it would have worked better as a Roadblock. It’s a task that wouldn’t exactly pop as much as it would with everyone scrambling to finish. It’s an amazing task and I really liked it, but I just think it’s a missed opportunity to not make it a compulsory task.

HOWEVER… I also loved your Roadblock! I like the idea of running back and forth carrying puzzle pieces through the old tunnels, and there is also a level of intensity that can be there from everyone doing it at the same time.

We get to your Detour. And honestly, this is very very inspiring. A beverage themed Detour. I love the coffee Detour. You could have just had teams sit there and have the coffee ceremony as a Route Info, but you didn’t. They have to memorize and do it. You could have also just had the other Detour be a basic selling task. But you didn’t. They have to SING as well and have THAT be a part of making a sale which is already hard enough as is in a location like this. I just am honestly blown away by your Detour. Really loved it.

We then have to deliver bread… which transitions into a tasting task. WHERE THE FLAVORS WERE REVEALED AT THE OTHERWISE PLAIN DELIVERY TASK LMAO. I loved the twist a LOT. There’s so many decisions to be made here and it’s just a great way to end the leg. I’m not even upset that the Pit Stop is just there and stifles competition potentially, since everything to this point has just been so decision-based and great that there’s really no way anyone who finished those tasks worse than everyone else should be able to pass other teams lol.

Bookworm, I don’t know how you did it, but you made TWO Africa legs back to back and I somehow loved this more than your past entry. I really have nothing to complain about aside from the fact that I think your leg is a little bit too long. But there’s no task in here I would cut lol. Excellent leg, and I really just have nothing to say. It might even be better than the original Ethiopia visit from TAR6.

ZBC Company [Fez & Meknes, Morocco]

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Your Detour is passable, but honestly not really original. We’ve dealt with Moroccan rugs on TAR before. We’ve dealt with the tannery. It’s not new and it’s nothing very exciting.

It’s a regular dance task for your FF and it’s fine and good. Then we have something like Turkish baths. I don’t think this belongs. You mentioned they did it on TAR21, and that is exactly why it wasn’t a good idea to do it.

Luckily your next Active Route Info starts to redeem your leg. I like the idea of running around and finding instruments while solving cryptic clues in another language. Your Roadblock is also good in concept… but I really think unscrambling that many is too much and unfeasible. It’s just too hard.

We then end the leg. ZBC, I liked your second half of the leg, while I thought the first half was unoriginal and generic. More originality is where a leg can shine, and hopefully if you get to the next round you get to keep that in mind.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: gamerfan09 on August 18, 2020, 11:04:55 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Nuku and Lemontail, I would like to apologize for my comments this round in advanced. I wrote them while half-asleep and I didn’t want to delay the game any longer. Your comments will be lumped in on one spoiler tag.

redwings8831 [Ouidah & Abomey, Benin]

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I like the Point of No Return memorial, but they already did this on TAR6, albeit in a different country. Your FF is interesting. It’s a market task, but I like how you tied in folklore.

Your Detour… not a fan of fishing tasks and I think dugout canoes have pretty much been used in this purpose on the show by now.

Your Roadblock is solid in theory… but I’m a bit confused why we have first-come first-served elements to this task. Why not just have teams have a universal same difficult mold to recreate?

We then end your leg. Redwings, your leg was cultural for sure, but the tasks didn’t exactly manage to speak to me. Still a passable effort, but I just think this leg is something that works as an NEL if it was an actual leg than a full proper hard EL if that makes any sense.

Good luck if you get to the next round.

MikeDodgers [Lagos & Osogbo, Nigeria]

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Mike I am speechless with your Roadblock. I don’t think Nigerian SCAMMERS is the best way to showcase the country. And not just that, it’s a task in a UNIVERSITY in NIGERIA against NIGERIAN SCAMMERS. I just find the task funny, but it’s not exactly the best choice lol.

Your FF is fine and a good eating task. And I don’t think we’ve had cow legs before lol. Your Route Info is also pretty good…. but like what Kami said, what if there are M/Ms and F/Fs doing the task? Nigeria is very anti LGBT rights, and it’s not even just that, I think your task is fine. It’s just that you could have just let teams bring the bride like what they did on TAR14.

Your Detour is great! I like the cleansing ritual, and the poetry is funny…. it’s pretty much just a way for teams to roast their teammates? I like the Detour in theory, I just think that the poetry needed more detail. Is there a standard teams should use in doing their poems? Is there a margin of error? I need to know. Otherwise, I liked your Detour.

We then go to the Pit Stop. Mike, I always have big objections with your legs, and this is no different. I think that using Nigerian scammers felt weird, and was definitely a choice. Additionally, I think a lack of details hurt the rest of your leg.

But the thing is… there are elements here that work. I like your FF. I like your ARI in theory. And I love your Detour in theory. There’s a lot of good elements here for a solid leg, you just need to get the questionable parts out.

Still, this is your better efforts in DC. If you get to the next round, hopefully it’s continuing to go on up.

Lemontail [Praslin, Seychelles]/Nuku [Le Morne, Mauritius]

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Lemontail - Oh wow, also using Valle de Mai <3 I legit dumped that location in when designing my Seychelles leg a few years back lol. Your FF is cultural and ties in well with the UNESCO, your Detour is 50/50. I think both tasks have a little bit too much padding. The dance Detour requiring teams to hold coconuts are very inspiring though. And both tasks are doable enough for the U-Turn to not be a big deal. Your bird RB is awesome. Love the attention to detail + quiet needed for the task. Your leg is solid overall. Decent tasks, pretty sights, and a good presentation. I just wish your Detour had a little bit more tweaking.

Nuku - Your RB is good, the FF is fine. I think the memorial in the middle of the leg is respectful and a good choice, but definitely didnt deserve to be in the middle of tasks. Should have been at the start. Your Detour is cute, and I like the color scheme of the boats, but the boats are definitely not as exciting as the dance. Overall, good effort. You had pretty sights, decent tasks, and a pretty Pit Stop which already makes this better than TAR10 Mauritius.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: gamerfan09 on August 18, 2020, 11:08:21 AM
And that's it thank you  :conf:

Apologies to being so delayed with my comments and holding up the game but we should all be good now. Expect results show from Pi soon (tm).
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: ZBC Company on August 18, 2020, 11:12:28 AM
And that's it thank you  :conf:

Apologies to being so delayed with my comments and holding up the game but we should all be good now. Expect results show from Pi soon (tm).

noo more comments, what you think about my leg
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: elthemagnifico on August 18, 2020, 03:44:28 PM
Thanks kami and gamer for the comments <33

While I don't have any note regarding to Kami's I might have some issue with your comments gamer

I dont think RB was unfeasible, but I did put note on the RB that teams doesn't really have to go inside the mosque, since the keepers are outside the mosque (especially around the entrance of the mosque), and since the first mosque, teams couldn't literally enter the mosque, so I made sure that teams would be looking for the keeper outside the mosque, maybe I should explain it a little bit clearer, but I think I put the note that the keeper would be around the entrance of the mosque. The third location is not even a mosque tho, so it's not literally a mosque.

My intention for this leg was to combine two most influential culture during its time, and it would be islamic and ancient egypt's. The ancient egypt's  would be really fit in the pyramid complex because, yeah that is where ancient egypts routines practiced there for more than thousand years. The tasks themselves are new to TAR, especially mummy task, and decipher here is not often presence in TAR, so I made sure that the tasks were little bit original , and while the camel riding was done before in TAR 5, riding the camel to the pitstop was a rare occasion, so I think it's worth the adventure to ride the camel to the pitstop

idk if this defends would worth for the scores since atm , you might have already put your final scores there, but I think it's worth to defend. Regardless, I'll admit that this is a rushed leg, and I make sure I improve for the the next round
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Design Showcase on Page 28!
Post by: Pi/ on August 18, 2020, 04:01:39 PM
(https://i.imgur.com/a9mdWoE.png)

Nrh2110 - Egypt

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• Teams start in southern Egypt and travel by train up to Luxor. Egypt has a ton to offer and hasn’t been on our screens for a leg in 16 years, so I like the decision to design here.

• Good detail including the HoO at the temple, I believe this leg functions better in the daytime. The Fast Forward is good! It requires a couple of steps to be completed before a team can start the procession, so between painting, dressing the camel, and getting the kids on board, we should see a flurry of activity. Because everyone is bunched going into the task, I think a lot of teams will attempt the FF and it’ll be hectic. The parade and celebration should be good for TV. Overall, the task being both competitive and cultural makes for a solid FF.

• The Papyrus Museum Detour is Reed It/Read It. Reed It is more hands-on, whereas Read It is more mental. Good details on both of the task descriptions! I think it’s pretty balanced, so good job there.

• After a forthright cryptic clue, teams travel to the Valley of Kings, the Roadblock locale. I like the mental and navigational components to this task! The clues being outside of the temples might make it easier for racers to trail each other to find the clues, but I can understand why they’re prohibited from going into the temples. I’d like to see a map of the temples’ layout, so we can know how vast this valley is and how far apart the temples are. Other than that, I like the nod to historical Egyptian culture.

• Teams then travel to a monumental-looking Pit Stop to end the leg. Great backdrop for the Pit Stop mat!


To sum it up, I like the Ancient Egypt theme of the leg. The tasks were all culturally relevant and did require varied skills. Your presentation and notes were improved, and I have very few complaints on those overall (except for no maps). I think this was your best leg of the contest, so build on this level of design to further elevate. Good luck in the upcoming rounds!


MrDS - Mauritania

Show content
• Teams begin at an impressive mosque in Nouakchott, Mauritania. This country isn’t too well-known, so it would be positive to see a leg here!

• After a long drive, teams settle in for the night and get their clue the next morning. The Fast Forward is grueling; with 100 iterations of the fish-cleaning process, it’s no guarantee that a team can finish quickly or even get first if they win the FF pass. The senses (especially smell) will be overwhelming for the racers, so I think it’ll be a really taxing task.

• At the Berber Camp, the two sides of the Detour both involve creative expression. Way of Art is a down-and-dirty painting task, which requires attention to detail. I can only imagine both team members trying to paint something at the same time, messing up, and having to start over. Way of Music should take teams a few attempts, but I think they will be able to narrow it down after a couple tries. I think both tasks are appropriately challenging, so good job on that!

• Taking place in the market, this Roadblock is a classic purchasing task with a twist. I think it’s eye-opening to have a different beauty standard being part of the objective of the task. Due to this, it’s a change of pace from most market tasks. I also like how the shopping list is in Arabic and how teams must eat portions of everything they buy. The placement of the task, right before the Pit Stop, is fine.

• Then, it’s a photographic clue to the Pit Stop for the leg. It’ll require another interaction with locals to figure out the destination.


Overall, this wasn’t a bad introduction to Mauritania, a brand-new country. The tasks range from sensory overload to delicate back to chaotic, and I liked that balance. Your presentation was thorough, which I appreciate. As long as the red tape was cleared and feasibility was there, I can envision this being an actual TAR leg. Keep up the excellent work!


ZBC Company - Morocco

Show content
• Teams start in England and fly to Morocco. I like those TAR 17 vibes! I like how teams are on different flights, but I would like to see the actual screenshots of the flights next time, please. Self-driving is a good choice for both the England and the Morocco portions of the leg!

• The Detour, taking place the next morning, is Easy Labor or Hard Labor. The weaving in Easy Labor is a bit similar to TAR 29 Armenia with using the loom, and to TAR 3 and 25 with the Moroccan carpet element. This isn’t a bad task, but it’s also good to explore different sides of Morocco’s culture. Hard Labor features the tanneries, which have also been seen in a couple seasons. I like how teams have to correctly apply the 3 different dyes! This is very labor-intensive, and is even more back-breaking with it being the only outdoors task of the Detour- like you said, the hot sun will be beating down. I think it’s much harder than the other task. The Detour was really cultural, but we didn’t get to see many new sides to Morocco.

• Dancing can be done as a Fast Forward, and I like the judging panel style. Is there a video of the performance? I think it’ll be pretty tough, considering they have to get a score of 30 (10/10 from each judge?).

• The spa task is pretty middle-of-the-road. It’s not the main focus of the leg, so it’s fine.

• I really like the instrument task! Finding the correct instruments based on what the band is equipped with is a fun, cultural task that is neither too easy nor too hard. Good job!

• For the Roadblock, the pot-smashing part would be fun to watch on TV but the unscrambling and reciting part is just too difficult, in my opinion. Shortening this task would help the leg to finish in a faster amount of time. It’s a nice task to feature the Heritage Site, though.

• In regards to presentation: Try to improve your pictures by finding un-watermarked images and if you do use those stock photos, cropping them could help. Try paraphrasing and cutting out less important information rather than just copying and pasting from Wikipedia. You can do it! :tup:


Overall, this leg had a lot of good things going for it- culturally relevant tasks, music/art/language/dance being represented, and an interesting Heritage Site and Pit Stop. However, I wasn’t quite a huge fan of how some tasks were akin to previously done TAR tasks. Still, this leg felt feasible and would make for a good episode. You’re doing your best, so keep that up! :)


Elthemagnifico - Egypt

Show content
• Once teams read the clue in Cyprus, they must make their way to Egypt. Egypt has a great culture and hasn’t been visited in so long, so I like the decision to design here.

• Teams self-drive (yay) to the Cairo tower and use binoculars to spot the next clue. I like how the Route Info and Fast Forward are separate- if teams want to pursue the FF, they may have to spend time looking for the potentially more obscure flag. The Fast Forward is arduous; Arabic will probably be tough for the racers to pick up, and acting is never easy to do on the first try. I also like how there’s still pressure if only one team is attempting the task.

• The Roadblock requires searching through Islamic Cairo, a Heritage Site. I like how they will have to interact with locals, as well as the part about correctly pronouncing the phrase. There may be an issue if the task is too fast-paced for a mosque setting (racers have been prohibited from running inside mosques in the past). Otherwise, I like the task and the way they get their next clue from the scrolls.

• Teams travel over to Giza, the location of the Detour. Wrapping is a nod to ancient Egypt, almost stereotypically so. I think the task will be fun for TV, but isn’t overly demanding of the racers. Writing appears to be a lot more difficult between the descent to the Creation Room and the translation of the 32-word phrase. I like the mental side of this Detour (translating and writing), but it feels like it will take much more time than the other side of the Detour.

• Following that, teams are taken by camels to the Pit Stop, also in the Giza complex.


The locations and tasks in this leg were fitting for Egypt’s largest metropolitan area, and did have lots of connections to Egypt’s past and present culture. However, the tasks didn’t feel like they complimented each other perfectly- there were a lot of language tasks and mental tasks. Still, I liked a lot of the little things about this leg, and I think you’ll get through to the next round. I think this leg was better than your Round 2 submission, and I hope your Round 4 design is even better!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:26:56 PM
(https://i.imgur.com/FMSidXY.png)

DAY #35:
SITE: THE GREAT PYRAMID OF GIZA, GIZA, EGYPT
TIME: 3.00 PM


(https://i.imgur.com/wZUeaO8.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, the results are in! All four judges have submitted their scores, which means it's time for the Results Show. I also want to thank Glamazon Racer for becoming the guest judge for this Round. At the end of this round, after three withdrawals, unfortunately two of you are going to be eliminated, which means we will have our Top 10!

Once again, I would like for no interruptions until the Results Show has finished.

So, let's begin the Results Show!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:28:41 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: First, let's reveal the top 3 designers of this round! In no particular order, they are...



(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/9NWQb6j.png)



In 3rd place...












































































(https://i.imgur.com/9NWQb6j.png)
3rd Place
(43.25)














































Once again, we have betheactress and Bookworm in the Top 2...









































































The runner-up for this round is...




























































































(https://i.imgur.com/r5kHlbw.png)
2nd Place
(44.25)






Which means...




(https://i.imgur.com/A9KxL4H.png)
1st Place
(46.25)



:cheer: :cheer: Congratulations Bookworm, you are the winner for Round 3! :cheer: :cheer:

For winning this Round, you will get an advantage for Round 4 that will be PM-ed to you soon after the Results Show has ended.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:29:18 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Let's proceed to the next 3 designers who are safe...














































































(https://i.imgur.com/cQhYVGf.png)
4th Place
(41.75)

































































































































We have a tie for the 5th and 6th placers...



However, one has a higher individual judge's score...






















































(https://i.imgur.com/BEm6ohB.png)
5th Place
(41.00)







(https://i.imgur.com/QeLVDO7.png)
6th Place
(41.00)
(redwings8831 has a better individual judge's score than Lemontail)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:29:50 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: We're coming down to the last six designers.


Let's reveal the next three designers who are safe...
































































































(https://i.imgur.com/fYsscN6.png)
7th Place
(40.75)








































































































(https://i.imgur.com/eVLGACk.png)
8th Place
(37.00)






































































































(https://i.imgur.com/5GgGUnE.png)
9th Place
(36.75)
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:31:51 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: We're down to the last three designers. May the remaining three designers please step forward...



(https://i.imgur.com/DCwDqSX.png) (https://i.imgur.com/pOtKORN.png) (https://i.imgur.com/twVgw2t.png)





















One of you is safe, while the other two are eliminated...

































































In 10th place...




































































(https://i.imgur.com/twVgw2t.png)
10th Place
(35.00)









Which means...



(https://i.imgur.com/DCwDqSX.png)
11th Place
(33.75)



(https://i.imgur.com/pOtKORN.png)
12th Place
(30.25)



(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: NELs and Declive, your journey ends here. Thanks for playing!

To the rest of the designers, Round 3 is officially a wrap. Time to board the private jet for another long flight! Again, you'll be whisked away to a different continent than the last time. Round 4 will commence after you land in that new city. See you there!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Kamineko on August 18, 2020, 10:32:34 PM
Leaderboard:
(https://i.imgur.com/sCHGo5g.png)


Scoring Breakdown:
(https://i.imgur.com/v1CHoDq.png)


Poll Results:
(https://i.imgur.com/qznJkhh.png)

You may now post!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Nuku on August 18, 2020, 10:34:15 PM
WOwwwwww one score makes a big difference!!!!! Like biggggg difference but i shouldnt complain  :carryon:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: elthemagnifico on August 18, 2020, 10:48:07 PM
Congrats for bookworm for winning another round  :cheer: , congrats for other top 3 as well, you guys are fantastic  :2hearts:

I kinda actually relieved that I survived for this round since my leg was made in just literally one day so I'm not complaining kek  :lol:
The true example of 'one round wonder' tho
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Pi/ on August 18, 2020, 10:50:11 PM
Declive and NELs :torche Thank you both for signing up. You are both good designers, competition was just really good this season. I hope to see you back for future DCs!
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: NELs on August 18, 2020, 10:55:31 PM
I wish best of luck to the top 10! I blame myself for choosing a country with little information on its culture online. (seriously one of the sites I got information from looked like it was made in the 2000's and hasn't been updated) I will sign up for TAR DC IX when the time comes!  :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Declive on August 18, 2020, 11:02:30 PM
Thanks for the game! I'll keep watching it.
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: betheactress on August 18, 2020, 11:18:19 PM
Congrats bookworm!!!

Same top 3 :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: ZBC Company on August 19, 2020, 04:23:27 AM
This week was blood bath
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Bookworm on August 19, 2020, 06:49:17 AM
Congrats bookworm!!!

Same top 3 :lol:
Congrats to you, too! :)

:torche Declive
:torche NELs
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: ZBC Company on August 19, 2020, 07:32:38 AM
Congrats bookworm!!!

Same top 3 :lol:
Congrats to you, too! :)

:torche Declive
:torche NELs

 Thank you book again for give me motivation
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: ZBC Company on August 19, 2020, 07:36:49 AM
Congrats bookworm!!!

Same top 3 :lol:
Congrats to you, too! :)

:torche Declive
:torche NELs

 Thank you book again for give me motivation
And pi. I am shock it has been team challenge
Title: Re: The Amazing Race: Design Challenge VIII - Round 3 Results Show on Page 32!
Post by: Glamazon Racer on August 19, 2020, 07:58:26 AM
Sorry to see you go, Declive and NELs. You guys both did really well and you should be proud of yourselves but the competition is tough! Great work and hope to see you designing again! :2hearts:

Congrats to Bookworm on a well-deserved win. That leg was absolutely epic! :2hearts: And congrats also to everybody else for your respective finishes - well done!

Here is a breakdown of my scores in detail for anybody interested:

(https://i.imgur.com/VyldyDa.png)

One look down any of the 5 point columns tells you just how close so many of the designs were!

And once again a big thank you to the hosts for the opportunity to guest judge in this round which was really special for me. I'll be watching the rest of the season with much excitement! :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 19, 2020, 10:16:47 AM
(https://i.imgur.com/PADrgJp.png)

DAY #36:
SITE: BELVEDERE PALACE, VIENNA, AUSTRIA
TIME: 10.00 AM

(https://i.imgur.com/gaxevcq.png)

(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: Welcome in, designers! We're standing in Vienna, Austria's largest city. You might want to know why we brought you to Vienna. Does the next round have to do with music? History? Food? Good guesses, but it's none of the above.

Several organizations create annual lists of what they believe to be the most livable cities in the world. These indices are usually based on several factors such as healthcare, stability, environment, education, culture, and infrastructure. The 2019 list of farandwide.com placed Vienna at the top of their list as the most liveable city in the world, and that's why we've chosen this city to host this round of Design Challenge Eight.

(https://i.imgur.com/vuy2VBo.png)

ROUND 4:
UTOPIA


(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: For this round, you'll be designing a leg in one of the world's most liveable cities (https://www.farandwide.com/s/most-livable-cities-in-the-world-b991bf5abeb74716), with USA cities excepted. We're all excited to see what your designs in urban environments are like!

However, that's not all. The winner of Round 3, Bookworm, received an advantage which was messaged to him after the Round 3 Results Show. He was able to remove 18 of the top 58 cities from being able to be designed in this round. The cities he chose to remove are:

Show content
Dusseldorf, GermanyFrankfurt, GermanyBasel, SwitzerlandBerlin, Germany
Bern, SwitzerlandNuremberg, GermanySingapore, SingaporeStuttgart, Germany
Canberra, AustraliaParis, FranceLondon, United KingdomGlasgow, United Kingdom
Tokyo, JapanBirmingham, United KingdomYokohama, JapanAberdeen, United Kingdom
Osaka, JapanHong Kong, China


On top of that, Bookworm was able to designate the remaining 40 cities in to "Night" and "Day" categories, forcing designers to create a leg in a certain time for each city. These are the designations he made:

Show content
"Day"

Vienna, AustriaZurich, SwitzerlandVancouver, CanadaAuckland, New Zealand
Geneva, SwitzerlandSydney, AustraliaAmsterdam, NetherlandsWellington, New Zealand
Ottawa, CanadaHamburg, GermanyPerth, AustraliaMontreal, Canada
Stockholm, SwedenHelsinki, FinlandCalgary, CanadaBrisbane, Australia
Lyon, FranceBarcelona, SpainEdinburgh, United KingdomPrague, Czech Republic
Kobe, JapanLjubljana, SloveniaDubai, United Arab Emirates


"Night"

Munich, GermanyCopenhagen, DenmarkToronto, CanadaMelbourne, AustraliaLuxembourg, Luxembourg
Oslo, NorwayBrussels, BelgiumAdelaide, AustraliaDublin, IrelandLisbon, Portugal
Milan, ItalyMadrid, SpainRome, ItalyLeipzig, GermanyNagoya, Japan
Belfast, United KingdomPointe-a-Pitre, Guadeloupe


Now that you know the round theme, here are the rules for this round:
* You can depart from anywhere in the world.
* You must design a leg in one world's most liveable cities. The 40 eligible cities are named in the spoiler tag just above.
* If your chosen city is a "Day" city, you must design a day leg. If it's a "Night" city, you must design a night leg.
* You must include a Roadblock and a Detour.
* At least one task must relate to one of the assessment criteria for the cities: stability, healthcare, culture, environment, education or infrastructure. Make sure to note which task pertains to this requirement somewhere in your design!
* You must NOT design in a country that you have designed in on the previous rounds.

You will all have SEVEN days from the time this is posted to submit your design. You have to submit your design by sending a PM to the three judges, Kamineko, Pi/, and gamerfan09. You are only allowed to submit once, so pay attention to the details first before submitting it.

We're down to our top ten, and there are only 8 tickets to the next round. Therefore, the two designers receiving the lowest average scores will be eliminated from the game.




(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: One more thing before you get to designing. Let's introduce the guest judge for this round!

Our next judge is someone who is one of the biggest fans of reality TV, but has a deep love for The Amazing Race more than anything else. He's someone who can identify a leg through all its in and outs, and has seen every single edition of the show. Let's give a warm welcome to...

(https://i.imgur.com/3waEBfq.png)

:cheer: Ray/ImANewUser! :cheer:

Ray is sure to know what's what in terms of great Amazing Race leg. He will be part of the 4-person judging panel for this round, alongside Kamineko, Gamerfan09, and Pi/.

Without further ado, let's begin Round 4 of The Amazing Race: Design Challenge VIII!

Best of luck everyone!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: redwings8831 on August 19, 2020, 10:32:56 AM
The entire leg has to be in the city we choose?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 19, 2020, 10:41:38 AM
The entire leg has to be in the city we choose?
Yes, except for the Pit Start and any transportation (flying into Osaka and then taking a bus to Kobe, for example).
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Kamineko on August 19, 2020, 10:45:10 AM
(https://i.imgur.com/S3TfCfk.png)


Hey guys! I just want to add a note on my personal preference, especially for this round. But, this can also applied to the upcoming rounds as well if you wish.

If you're planning to design a night leg, I would like that the pictures you're using fit with the timing of your leg, which are night pictures. Same applied to day legs. This will make the presentation feels more real if you're able to include suitable pictures according to the time.

Good luck all! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Air on August 19, 2020, 10:54:02 AM
hianu how are ianyou?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: betheactress on August 19, 2020, 10:54:17 AM
so op </3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 10:58:26 AM
is anyone doing, Ireland
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Nuku on August 19, 2020, 11:02:21 AM
is anyone doing, Ireland

i'm not.

Thinking abt doing guadeloupe! Anyone else doing it?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 11:30:18 AM
is anyone doing, Ireland

i'm not.

Thinking abt doing guadeloupe! Anyone else doing it?

what time is night
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: betheactress on August 19, 2020, 12:29:28 PM
I’m gonna do Amsterdam :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 12:38:31 PM
I’m gonna do Amsterdam :)

DEAR, YOU DO THE RED LIGHT DISTRICT
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: nrh2110 on August 19, 2020, 12:44:33 PM
I’m gonna do Amsterdam :)

DEAR, YOU DO THE RED LIGHT DISTRICT

 :lol: :lol: :lol: don’t let Marcus find out about it!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 12:46:51 PM
I’m gonna do Amsterdam :)

DEAR, YOU DO THE RED LIGHT DISTRICT

 :lol: :lol: :lol: don’t let Marcus find out about it!!

that was supposed say do, LOL DETOUR FUN DATE OR FUN SMOKE PARTY
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Bookworm on August 19, 2020, 12:48:27 PM
I’m gonna do Amsterdam :)

DEAR, YOU DO THE RED LIGHT DISTRICT

 :lol: :lol: :lol: don’t let Marcus find out about it!!

that was supposed say do, LOL DETOUR FUN DATE OR FUN SMOKE PARTY
:funny: :funny: This is why I made Amsterdam a day leg
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 12:51:44 PM
I’m gonna do Amsterdam :)

DEAR, YOU DO THE RED LIGHT DISTRICT

 :lol: :lol: :lol: don’t let Marcus find out about it!!

that was supposed say do, LOL DETOUR FUN DATE OR FUN SMOKE PARTY
:funny: :funny: This is why I made Amsterdam a day leg

LOL BOOK CHECK YOUR PM
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Declive on August 19, 2020, 01:05:21 PM
Such a nice theme!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: MikeDodgers on August 19, 2020, 01:09:47 PM
Anyone else doing Canada?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 02:51:57 PM
Anyone else doing Canada?

Canada is hard to do leg, good luck+
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: elthemagnifico on August 19, 2020, 03:09:29 PM
is Culture in the criteria  the city or the country as whole?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 19, 2020, 03:11:41 PM
is Culture in the criteria  the city or the country as whole?

same questoin
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 19, 2020, 03:22:26 PM
Not quite sure what the question is asking, but if you're doing the Culture category for the requirement, it should relate to part of the culture practiced in that city. Ask further questions if that didn't fully explain! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: BourkieBoy on August 19, 2020, 07:10:37 PM
Melbourne at night <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZouLy on August 19, 2020, 08:52:38 PM
Melbourne at night <3

Second this.. <3
Spots I've visited at night :
- QV night market
- Sunset @EurekaSkyDeck88
- Melb's Star Obsv. Wheel
- Scenic dinner cruise along Yarra river
- Late night bar
- Safari night trip @WerribeeZoo
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Nuku on August 19, 2020, 10:57:42 PM
Anybody designing in Kobe??
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Glamazon Racer on August 20, 2020, 08:46:08 AM
Such a cool round theme, props to the hosts for coming up with this round! Some of my favourite cities are on the list and I can't wait to see what you guys design in these places. Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 20, 2020, 07:02:09 PM
(https://i.imgur.com/9YSTP3J.png)
*Open this link to see the realtime countdown: https://bit.ly/31eWXe2

We're still waiting for submissions from:

betheactress
Bookworm
elthemagnifico
Lemontail
MikeDodgers
MrDS
nrh2110
Nuku
redwings8831
ZBC Company


Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck!  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Nuku on August 20, 2020, 10:28:15 PM
Are we aloud to use other race elements if we want? Yield, Head-to-Head, U-Turn, etc.?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 20, 2020, 11:03:52 PM
Are we aloud to use other race elements if we want? Yield, Head-to-Head, U-Turn, etc.?
You are allowed to use them, but are by no means required to.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Glamazon Racer on August 21, 2020, 09:59:01 PM
ZBC queen, I can't respond to your PM as your inbox is full. :2hearts: :reindeer
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 22, 2020, 04:22:59 AM
ZBC queen, I can't respond to your PM as your inbox is full. :2hearts: :reindeer

Go head
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 22, 2020, 06:30:43 PM
Nuku, full inbox.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Kamineko on August 22, 2020, 10:35:30 PM
(https://i.imgur.com/5m8M5Nm.png)
*Open this link to see the realtime countdown: https://bit.ly/31eWXe2

We're still waiting for submissions from:

betheactress
Bookworm
elthemagnifico
Lemontail
MikeDodgers
MrDS
nrh2110
Nuku
redwings8831
ZBC Company


Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ImANewUser on August 22, 2020, 11:03:59 PM
(https://i.imgur.com/3waEBfq.png)
(because I love announcing my arrival :lol:)

Hey hey hey! Guess who's back back back to grace everyone's presence!

Thank you so much for that lovely introduction, Pi! And a special thank you to Kamineko and gamerfan as well for allowing me to guest judge for this round!

So as they've implied, I have been an Amazing Race fan for the longest time, and make no mistake: when the head judges say I've watched every Amazing Race season available online, I really have. I've ranked all the almost-a-thousand legs to ever appear on this show based on task quality, leg / logistic structure and entertainment factor, so expect a bunch of comments aligned with that to pop up here! I've hosted my own series of races and I've done voting, non-live and live races so my experiences from planning those legs will pop up here as well!

I was also one of the older RFF members after we migrated from Forumsnet, and I've been around for a while! I was a judge on TARDC4 so I'm not new to the specific chaos of TARDC either! I will be fair and supportive in my comments if need be, but don't be surprised if I become very critical (within acceptable limits of course); this is Round 4 and I expect an increase in quality at this point in the game! I haven't commented but I've been following along, so be wary of things you've given in the past!

And with that, I wish everyone luck and may your legs indeed reflect the metropolitan utopia you're running them in!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: redwings8831 on August 22, 2020, 11:24:15 PM
Forumsnet shoutout :cheer: :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: smiley on August 23, 2020, 12:39:54 AM
Forumsnet shoutout :cheer: :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ImANewUser on August 23, 2020, 10:22:15 AM
one never forgets their roots <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ImANewUser on August 23, 2020, 10:25:47 AM
hianu how are ianyou?
hi air lovely to see you too <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: betheactress on August 23, 2020, 02:08:37 PM
@gamerfan09

Your inbox is full. Let me know when it is empty so I can send my submission your way :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 24, 2020, 09:01:50 AM
(https://i.imgur.com/pmsQMV1.png)
*Open this link to see the realtime countdown: https://bit.ly/31eWXe2

We have received submissions from:

(https://i.imgur.com/r5kHlbw.png)

We're still waiting for submissions from:

Bookworm
elthemagnifico
Lemontail
MikeDodgers
MrDS
nrh2110
Nuku
redwings8831
ZBC Company


Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Lemontail on August 24, 2020, 08:27:33 PM
I have a question, are tasks must be within city limits or its metropolitan area (aka its suburbs)?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 24, 2020, 08:34:11 PM
I have a question, are tasks must be within city limits or its metropolitan area (aka its suburbs)?
Tasks must be within the city you chose. Therefore, no suburbs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: TimmyTAR on August 25, 2020, 02:38:35 AM
Yasssss IANU <3333
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: elthemagnifico on August 25, 2020, 06:31:37 AM
I could use some 24 hrs extension please if you don't mind. I've been busy and tight this week.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: MrDS on August 25, 2020, 07:07:17 AM
Same (no worries if not it just may be rushed again)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Kamineko on August 25, 2020, 09:07:47 AM
(https://i.imgur.com/QYvq0d0.png)
*Open this link to see the realtime countdown: https://bit.ly/3hw3qr0

Extension granted!

We have received submissions from:

(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png)

We're still waiting for submissions from:

elthemagnifico
MrDS
nrh2110
Nuku
redwings8831
ZBC Company


Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: MrDS on August 25, 2020, 09:14:17 AM
Thank you very much, sorry to extend the game for a second time  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: georgiapeach on August 25, 2020, 10:06:39 AM
I LOVE that there are members here and active who have been here way longer than me!  :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 25, 2020, 10:50:45 AM
Almost done, i dont know how blance 100 homework assigment with this game.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 25, 2020, 10:52:21 AM
You've got this!  :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 26, 2020, 08:41:14 AM
(https://i.imgur.com/sc0fNBG.png)
*Open this link to see the realtime countdown: https://bit.ly/3hw3qr0

We have received submissions from:

(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/fYsscN6.png)

We're still waiting for submissions from:

elthemagnifico
MrDS
nrh2110
redwings8831
ZBC Company


Keep in mind that you can still submit after the deadline, but you will get a -1 score penalty.
So, use your time wisely.

Good luck! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: ZBC Company on August 26, 2020, 08:44:12 AM
I finshed my leg, need help put vidoes on post. and wait for pictures
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: redwings8831 on August 26, 2020, 11:12:36 PM
The deadline is at 11 AM EST, right?
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Pi/ on August 26, 2020, 11:15:50 PM
Yes. Technically, 11:16:47 Eastern time.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: redwings8831 on August 26, 2020, 11:21:16 PM
Yes. Technically, 11:16:47 Eastern time.

Ok, going to sleep. Will finish in the morning lol.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: Kamineko on August 27, 2020, 02:10:49 AM
(https://i.imgur.com/wkIs11K.png)
*Open this link to see the realtime countdown: https://bit.ly/3hw3qr0

We have received submissions from:

(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/QeLVDO7.png)
(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/cQhYVGf.png)

We're still waiting for submissions from:

elthemagnifico
MrDS
redwings8831
ZBC Company


Four designers to go! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: MrDS on August 27, 2020, 08:54:52 AM
(https://media.tenor.com/images/4e5e606edbd0bcecf4f6508ea210db30/tenor.gif)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Starts on Page 32!
Post by: redwings8831 on August 27, 2020, 10:05:55 AM
Submitted.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:20:28 AM
(https://i.imgur.com/gaxevcq.png)

DAY #44:
SITE: BELVEDERE PALACE, VIENNA, AUSTRIA
TIME: 10.00 AM

(https://i.imgur.com/vuy2VBo.png)

(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: And with that, another round of designing is complete! Your task was to design in one of the world's most livable cities, and it's safe to say that this will be a spectacular and competitive Design Show. Let's get to the Design Show straightaway!

Please, abstain from posting until the designs have all been posted.

This is the order in which the designs will be revealed:

redwings8831
Nuku
Bookworm
ZBC Company
MrDS
betheactress
MikeDodgers
elthemagnifico
nrh2110
Lemontail

Good Luck! :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:21:55 AM
(https://i.imgur.com/vuy2VBo.png)

Design #1 - redwings8831
[Stockholm, Sweden]

Show content
ROUND 4
(https://i.imgur.com/vuy2VBo.png)

*These are the Lofoten Islands, Norway, an archipelago located inside the Arctic Circle. Known for a distinctive scenery with dramatic mountains and peaks, open sea and sheltered bays, human settlement on the islands go back 11,000 thousand years and was a prominent location during the early Viking Age. Now, the Lofoten Islands attract over 1 million tourists a year and teams will depart from the fishing village of Henningsvær. Teams will depart on the next leg of the Amazing Race from the Henningsvær Idrettslag Stadion, a football pitch with a beautiful view.*

(https://i.imgur.com/xXfGRCO.jpg)
(https://i.imgur.com/ZIpwjWM.jpg)
https://www.youtube.com/v/K1Eh6T4RPi8

After a 24 hour pitstop, team X&Y, will depart at 8:33 PM. When teams arrive at the pit-start, they are  presented with a wheel of clues and are asked to choose one at random.

Clue: The Stockholm Metro System is known as "the worlds longest art gallery" with more than 90 of the network stations decorated with sculptures, rock formations, mosaics, paintings, installations, engravings and reliefs by over 150 different artists.

Now, fly to Stockholm and find your next clue in the metro station of which the art matches the photo enclosed in the clue you picked. You may travel by taxi/bus/metro from the airport to your station and will have $200 (1,750 Swedish Krona SEK) for this leg of the race.


(https://i.imgur.com/hKlV3wY.jpg1)
(https://i.imgur.com/paa5P5i.jpg)

Teams will travel by taxi from the pit-start to Svolvær Airport (~800 NOK). All teams will be on the same flight to Stockholm, connecting through Bodø and Oslo, Norway.

**Transportation**
Show content
Taxi from the pit start to the Svolvær Airport
(https://i.imgur.com/gfsBu4X.png)
Flight to Stockholm
(https://i.imgur.com/j1Y49C4.png)

Teams will travel from Arlanda airport to the metro station that they have the picture of. A map of the metro stations and the corresponding album of the station art is below. All stations are within 30-45 minutes from the airport.

**Transportation**
Show content
(https://i.imgur.com/7B4aebI.png)


Metro station map and art: https://imgur.com/a/iWETAtA

Upon finding the clue at the respective metro station:

Clue: Sweden is home to the world's largest permanent scale model of the Solar System. Find your next clue at the Sun.

(https://i.imgur.com/QTkAOqu.png)
https://www.youtube.com/v/IQBjKCG-BKo

The Sweden Solar System model is scaled to 1:20 million and all of the inner planets are located within the Stockholm city limits. The model travels north throughout the country, as Pluto is over 300km away from Stockholm. Teams will have to figure out that the Sun is represented by the Ericsson Globe Arena (Globen), the largest spherical building in the world, and then travel there by taxi (200 SEK). The taxi will take about 15-30 minutes depending on what metro station (all teams should take about 1 hour from the airport to the globe - either longer to the station/shorter to the globe or vice-versa).

http://www.swedensolarsystem.se/en/


(https://i.imgur.com/dRUxZNw.png)

**Transportation**
Show content
(https://i.imgur.com/u14RwPS.png)


At the globe:

Clue: Travel by taxi to the Slussen ferry terminal (10 minutes, 120 SEK) and then travel by ferry (36 SEK per person) to the nearby island of Djurgården. Retrieve your next clue at the ferry terminal upon arrival.

https://www.youtube.com/v/gLlUb2LJgeQ
(https://i.imgur.com/rH0Jr5l.png)


**Transportation**
Show content
(https://i.imgur.com/XTqVSQA.png)
**Ferries leave Slussen every 15 minutes and the trip to Djurgården island takes about 20 minutes**


*Upon arrival at Djurgarden Island:

Detour: ABBA or VASA
 
ABBA: In ABBA, teams will make their way on foot to ABBA: The Museum. Once at the Polar Studios exhibit in the museum, teams will have to learn the choreography of Agnetha and Anni-Frid in ABBA's most famous song Dancing Queen. When those in attendance at the museum approve the teams singing and dancing performance, they will receive the next clue.


(https://i.imgur.com/wLdpOlb.jpg?1)
https://www.youtube.com/v/xFrGuyw1V8s

VASA: In VASA, teams will make their way on foot to the Vasa Museum, which displays the 17th century 64-gun warship Vasa that sank on its maiden voyage in 1628. Once there, teams will have to find The Salvaging exhibit and then correctly tie the sails onto the provided replica. When the sails and all the tying is correct, the museum attendant will approve the replica and teams will receive their next clue.

(https://i.imgur.com/kiFgiyb.jpg?1)
(https://i.imgur.com/8Q4StXj.png)

**Transportation**
Show content
(https://i.imgur.com/sBJi96c.png)


*Upon completion of the detour:

Clue: Travel by taxi to the IceBar (15/20 minutes, 150/200 SEK) and retrieve your clue once inside.

(https://i.imgur.com/IMauDTg.jpg?1)
(https://i.imgur.com/A5aqF1E.jpg)

**Transportation**
Show content
(https://i.imgur.com/Uv49Ytc.png)


Roadblock: Who has the brains and the brawns?

Clue: This two part roadblock will test the team members technical precision and problem solving ability. In part 1, using only the provided block of ice, a small drill, and any heat they can muster up, the chosen team member will have to make a shot glass similar to what the IceBar serves their vodka shots in. When the bartender has approved the shot glass, the team member can move on to part 2.

https://www.youtube.com/v/37V8-XwBu7w

In the second part of the roadblock, the team member will have to solve a riddle by pouring vodka. The riddle is as follows:

"You have a 3-oz shot glass, a 5-oz shot glass, and an unlimited supply of vodka. How do you get exactly 4 oz of vodka without estimating?"


(https://i.imgur.com/3pp2Thu.png)

Riddle Solution:
(https://i.imgur.com/tQ1hg1T.png)

Clue: Travel on foot approximately one kilometer to the Kungsträdgården, the pit stop for this leg of the race. Known as the King's Garden, this park's central location and outdoor cafes makes it one of the most popular hangouts and meeting places in Stockholm, hosting open air concerts in the summer and turning into an outdoor ice skating rink in the winter.

Warning: The last team to arrive may be eliminated.


(https://i.imgur.com/6HYXZJo.jpg?1)
(https://i.imgur.com/iHNrtmj.png)

**Transportation**
Show content
(https://i.imgur.com/W9DiUye.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:22:51 AM
(https://i.imgur.com/vuy2VBo.png)

Design #2 - Nuku
[Prague, Czech Republic]

Show content
(https://i.imgur.com/xNEav2B.png)
This is Turin, a city located in northern Italy, it is an important business and cultural centre of the country. Known as playing host to the 2006 Winter Olympics and numerous other sporting events, you can also find a number of churches, palazzos, castles, palaces, museums, gardens, and art galleries.

(https://i.imgur.com/jYIacHt.png)
And it is from this hill-top church - the Basilica of Superga - located on the outskirts of Turin where the final five teams will embark on the ninth leg of The Amazing Race!

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: FLY TO PRAGUE, CZECH REPUBLIC. YOU HAVE $151 FOR THIS LEG OF THE RACE.

(https://i.imgur.com/t7pNCI4.png)
(https://i.imgur.com/MrGgRib.png)
(https://i.imgur.com/iVhMzpU.png)
Teams will now fly to the capital city of the Czech Republic: Prague. Nestled on the banks of the Vltava River, Prague is known for its rich history, culture, architecture, and beer. Along with a high quality of lifestyle, the city draws in millions of tourists from around the world year round. Each corner of the city is like turning the page in a history book and teams will get to experience all this first hand.

(https://i.imgur.com/Xra1iyw.png)
(https://i.imgur.com/hGqn6RA.png)
All teams are now travelling on the same flights from Turin to Prague, via Paris.

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: FIND FRED AND GINGER

(https://i.imgur.com/vsRS7zK.png)
When teams touch down in Prague, they must find “Fred and Ginger”. What teams must figure out is that Fred and Ginger is a nickname for the famous Dancing House. When first built, this famous building caused some controversy because it stands out from the typical Baroque, Art Nouveau, Gothic, and Renaissance architecture of Prague. Teams will find their next clue here.

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: MAKE YOUR WAY TO THE OLD TOWN SQUARE

(https://i.imgur.com/kmccOme.png)
Teams will now make their way to the Old Town Square. This historic square located in the heart of Prague’s Old Town Quarter is known for its magnificent architecture, seasonal markets, and numerous statues and memorials. It is in the centre of the square where teams will find their next clue.

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: DISTINGUISH THE ARCHITECTURE OF THE OLD TOWN

Prague is a city rich with culture and history. It has been ranked as one of the most liveable cities in the world, mainly due to the magnificent architecture. Bringing in millions of tourists from around the world, each building in Prague tells it’s own story. And most buildings are also unique. The city is most famous for its Gothic, Baroque, Renaissance, and Art Nouveau architecture and teams will now get a chance to distinguish between the four.

(https://i.imgur.com/FHA1ca9.png)
Beginning from the Old Town Square, teams will search the Old Town Quarter of Prague for four different landmarks, each representing a different kind of architecture. They are St. Nicholas Church (Baroque), House at the Minute (Renaissance), Old Town Bridge Tower (Gothic), and the Municipal House (Art Nouveau). Outside each location, teams will find a postcard stand filled with postcards of the landmark. On the back side of each postcard would be one of the styles architecture. Teams would have to pick the postcard with the corresponding style of architecture on the back. Once they had collected all four postcards, they would head back to the Old Town Square and give their postcards to architect impersonator. If they had the correct kinds of architecture for each postcard, they would receive their next clue, but if not they had to go back to the landmarks until they brought back the correct four.

(https://i.imgur.com/asBqsrQ.png)
DETOUR: BURN THE WITCH OR MAKE SOME MAGIC
A Detour is the choice between two tasks, each with its own pros and cons. This Detour is a choice between paying homage to a Czech tradition, or taking part in an ancient form of philosophy that was once popular in Prague.

(https://i.imgur.com/Uzlhx7C.png)
In Burn the Witch, teams will make their way to Petrin Hill in Prague and take part in a popular Czech tradition known as the burning of the witches. Known as Walpurgis Night, it is a celebration that takes place annually in April where people gather to have huge bonfires that burn a witch figure. This task will require great strength and attention to detail from the teams.

(https://i.imgur.com/AM8kShT.png)
First teams will have to build two witches that will be used in the festival using materials such as cloth, straw, string, twigs, and sticks. If they had successfully matched the model witch and used all the materials, the judge would direct them to the next part of the Detour.

(https://i.imgur.com/wqp25k4.png)
Teams then had to carry their witches, which weighed approximately eighty pounds, one mile up Petrin Hill to the bonfire area. Once they had gotten there, they would be greeted by locals already celebrating. Teams finally have to place their witches a top the eight meter high stacks of wood before lighting them on fire to receive their next clue.

(https://i.imgur.com/OzG9fUo.png)
In Make Some Magic, teams will head to the famous Prague Castle and become alchemist. An ancient form of philosophy, alchemy was once largely practiced in Prague and is an important part of the history and culture in the city. Many tourists destinations were once popular alchemy labs, including rooms of Prague Castle. In this side of the Detour, it is going to come down to the teams memory to push through.

(https://i.imgur.com/tvlO8zX.png)
When teams arrive at the castle, they will have to find the Daliborka Tower and search for the alchemy chamber. Inside of the chamber teams will find an alchemy transmutation circle, like shown below.

(https://i.imgur.com/30SdcMW.png)

Teams will need to memorize each symbol and it’s placement on the circle.

(https://i.imgur.com/TvSgcH5.png)
Teams will then have to head to the Old Royal Palace on the other side of the castle. Here, they would find an Alchemical Table of Symbols, like the one below.

(https://i.imgur.com/MUPGxcu.png)

Teams would have to find the correct symbols and their corresponding meaning. After that they would have to select the potions that were labeled with the symbol’s meaning and place them in the correct positions on a lifesize transmutation circle. Once they had correctly recreated the transmutation circle with the right potions in the right positions, they would receive their next clue.

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: MAKE YOUR WAY TO THE NATIONAL MARIONETTE THEATRE


(https://i.imgur.com/NaVULB4.png)
Marionette’s have been an important part of Czech entertainment for hundreds of years. Known as the most difficult marionette’s to maneuver, large audiences flock to the National Marionette Theatre in Prague to watch the marionettists put on shows using their Czech marionettes year round. It is outside this popular theatre where teams will find their next clue.

(https://i.imgur.com/c2aLewS.png)
ROADBLOCK: WHO CAN PULL THE RIGHT STRINGS?
A Roadblock is a task only one team member may perform. This Roadblock will require one team member to perform a part in a traditional Czech marionette show known as “Don Giovanni” in the National Marionette Theatre.

(https://i.imgur.com/UZX3a9Z.png)
Teams will now get the chance to take part in a traditional form of Czech entertainment: Marionette’s. First, teams will pick their marionette and an instructor who will teach them a roll in the famous show “Don Giovanni”. They would need to practice the difficult hand maneuvers required to use a Czech marionette and get their timing right with the other performers.

(https://i.imgur.com/yJI7Alc.png)
Once teams felt confident with their performance, they would head to the stage and actually perform in the show. If the head marionettist felt their perform was satisfactory and they had correctly maneuvered the marionette, they would receive their next clue. If they didn’t do so, they would have to continue practicing and performing until they got it.

(https://i.imgur.com/ZBj5ArZ.png)
ROUTE INFO: MAKE YOUR WAY TO THE PITSTOP - WALLENSTEIN GARDENS AT THE WALLENSTEIN PALACE
WARNING: LAST TEAM TO CHECK IN MAY BE ELIMINATED!


(https://i.imgur.com/jPaeTa4.png)
Teams will find the ninth Pitstop of the Race in these gardens located in the Wallenstein Palace. This Baroque palace that was built in the 1600’s and has played host to numerous royals is now home to the Senate of the Czech Republic.
The last team to check in here MAY be eliminated.

Wiki:
Show content
(https://i.imgur.com/AUdfUci.png)
(https://i.imgur.com/laysGU0.png)

Travel:
Show content
Witch Detour:
(https://i.imgur.com/JA3gfjk.png)

Alchemy Detour:
(https://i.imgur.com/Pcpq3k8.png?1)

Architecture task:
(https://i.imgur.com/XJvgni7.png)

Notes:
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1. Woohoo round 4! When i first signed up i honestly never expected to make it this far, but here we are! super stoked for u to see what i had to offer this time around! i feel like im improving each and every rounf and hopefully the scores will show! still aiming for Top 5 or maybe even 3!!!
2. Ok so i hated this theme LOL!!! i was so stressed out because i hate big city legs and i have only done rural so far and i like having freedom with my designs!!! but u judges always know how to put us to the challenge!! so initally guadeloupe stood out for me LOLOLOL but it was just too small and didnt work out. i spent an entire 2 days just looking at potential and researching and thinking "uh oh im done for" but at last i found a destination: Prague!!! and it worked! i had interesting ideas and thye took shape and bam i had a leg that i think is super unique!
3. We start things off in Turin!!! All teams r on the same flight but it isnt predetermined! this is potentially a final 5 leg so it is fairly easy to find flights and everyone was able to get on this one!!! this leg teams use taxi as transportation and it is obviously a day leg! teams are released in Turin throughout the afternoon, i should note that as well!!
4. First task: Find Fred and Ginger. Should be fairly easy but it is a fun clue and dancing house is a great site that i cant beleive TARUS still hasn't visited! just a little cool task to start things off!!
5. Next up we have my architecture leg WHICH IS MY CITY REQUIREMENT TASK OR WHATEVER U WANT TO CALL IT!!! This task is gonna be pretty fun and will give teams and viewers a cool chance to see prague and it isnt a super easy task!!! teams have to travel on foot as it isnt a super long distance to run back and forth!!! could put a team off to a bad start if they fail to get it right and there can be some drama of teams working together or not!!!!
6. Now time for the detour!!! this detour pays homage to some very whimsical czech history and will be supppper interesting to watch on the TV and learn abt! we havent really seen tasks like these before so it gives viewers a different taste of Prague besides the art, beer, or the broken telephone game LOLOL!!
7. So we start with whiches!!! very straight forward and physical wuth the mile walk uphill with eighty pound witches!!!! drama between M/F teams????? hmmm sounds like most physical tasks lol!!! the making of the witches is also gonne be a lot harder than what it sounds and tricky!!! i mean u gotta tie all those materials together and make it pass the requirements so if ur strings arent tight enough things will not go well!!!!!!! this task just pays homage to a cool part of culture and is very straightforward but should still be cool!!!
8. Now the alchemy detour.... hmmmm.... when i chose prague i knew i was gonna do alchemy but i didnt know how so i did a lotttt of research!!!!! and i came up with this tasks that i have a love/hate relationship with!!! it is gonna test the memory like crazy and be super tricky!!!! but super fun to see too!!!! it seems like a lot but it really isnt as much as it sounds because the periodic table to potion conversion should only take a shortttt amount of time!!! slow and steady will definitely win this task!!!!
9. Now more notes abt that task... the table and circle i provided are not the ones that will be used!!!! i couldnt find accurate ones with good pictures so i settled for the best pictures JUST to give u an idea... plus not all symbols on certain circles r in all the tables so know those pictures are purely for ur rough understanding of what to expect!!!
10. Next up a road block!!! i have always dreamed of a marionette roadblock on amazing race and i stumbled upon the fact that marionettes are important in czech republic!!!! czech marionette's are known to be the hardest, so this will be another challenging task!!!! it will be cool the watch the teams try and use these puppets with the pros and i think it fit into my leg really well!! teams are gonna be either mentally or physically exhausted after the detour and architecture, and now their hands will be too LOLOL!!!!!
11. finally the pitstop at a cool palace!!!!
12. well this leg was a big challenge but i can say im pleased with the outcome!!!!! i really hope u enjoy this leg!!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:25:20 AM
(https://i.imgur.com/vuy2VBo.png)

Design #3 - Bookworm
[Barcelona, Spain]

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(https://i.imgur.com/Vm7ZUld.jpg)

Phil: This is Basque Country. An autonomous region that straddles the frontier between France and Spain, it's people are proud of their cultural heritage and, even today, fight to rebuild after the atrocities of the Franco Regime.

(https://i.imgur.com/1oapmVs.jpg)

Phil: And on the outskirts of the town of Bermeo, on the shores of the Bay of Biscay, sits Gaztelugatxe.

(https://i.imgur.com/uqWv3s4.jpg)

Phil: This oceanfront church, noteworthy for its winding, cliffside steps, is the Pit Start for the Nth leg of the Amazing Race.

Phil: Chuck & Jim, who were the first team to arrive, will depart at 8:00 pm.

Chuck: Travel by bus and train to Barcelona!
Jim: Yeehaw! We got $65 for this Leg of the Race!


(https://i.imgur.com/TLjcz9M.jpg)

(https://i.imgur.com/ESmhU7P.jpg)

Phil: Teams must now travel by bus and train across northern Spain to Barcelona, the capital of Catalonia, another autonomous region in Spain. The city is known for its beautiful beaches and breathtaking architecture, which condenses the region's vast mythology into a series of incredible buildings, parks, and monuments.

All teams depart between 8:00 pm and 8:57 pm


(https://i.imgur.com/qd9Hv1k.png)

(https://i.imgur.com/G1zBWq6.png)

Phil: All teams are taking a fifteen-minute shuttle, leaving every twenty minutes, to Lamera Bus Station in Bermeo. From there, they will take one of three buses to Bilbao.

(https://i.imgur.com/iYFpfXq.png)

(https://i.imgur.com/kCqfYut.png)

(https://i.imgur.com/CmXlqXp.jpg)

Phil: Teams will spend the night in Bilbao before taking a morning train to beautiful Barcelona!

(https://i.imgur.com/eT0soMC.jpg)

(https://i.imgur.com/WDEJdDX.jpg)

Phil: When teams arrive in Barcelona, they must make their way on foot outside the train station to the neighboring Parc de l'Espanya Industrial!

(https://i.imgur.com/TUENfdz.jpg)

(https://i.imgur.com/v8zfrqo.jpg)

Phil: Once in the park, teams will have to find this colossal statue of a dragon. Created by Andres Nagel, the statue doubles as a slide. Teams must slide down this slide and search for their clue along the short ride.

Phil: The teams' clue, written on the side of the slide, reads "Find El Drac mas famoso."

(https://i.imgur.com/V4fzbsA.jpg)

(https://i.imgur.com/wPY1P7q.jpg)

Phil: Barcelona is known as the City of Dragons. The dragon, stemming from the legend of Saint George, known as Sant Jordi, is today a symbol of Catalan identity. As such, Barcelona is filled with thousands of dragon sculptures, indicative of how the city blends myth and architecture.

(https://i.imgur.com/k7GPcDj.jpg)

Phil: But the most famous dragon in the city is not a dragon at all- the colorful mosaic salamander in Parc Güell is known locally as "El Drac." Teams must figure this riddle out and make their way from Parc de l'Espanya Industrial to Parc Güell.

(https://i.imgur.com/XCA25n0.jpg)

(https://i.imgur.com/811K9zY.jpg)

Phil: It is here that teams will find their next clue.

This clue reveals a:

Detour: Sagrada or Sangria?


Phil: Barcelona is beloved by residents and tourists alike for its ability to not only preserve, but celebrate Catalan culture. The city transforms prized historical traditions into elegant festivals, and always finds a way to provide for the celebrants. Teams will get a chance to immerse themselves in celebrations of Catalonia in this Detour, wherein they'll choose between Sagrada and Sangria.

(https://i.imgur.com/QJv5kOS.jpg)

Phil: Correfoc, known as "fire runs" in English, are a beautiful piece of Catalan tradition that allow celebrants to let loose! Dressed as devils, shooting fireworks, and surrounded by drummers, called Tabalers, Catalonian celebrants have found a way to include Correfoc in nearly ever single major Catalan holiday, including the Festival of San Mercè. In Sagrada, teams must join this Catalan tradition.

(https://i.imgur.com/Mz6ZFVM.jpg)

Phil: First, teams must make their way to La Sagrada Familia, Gaudi's unfinished masterpiece. Then, they will join a group of four devils and don safety clothing.

(https://i.imgur.com/vYvMHWb.jpg)

Phil: Teams will then follow a marked route to La Monumental Bullring, running through the streets of Barcelona with two devils shooting fireworks in front of them, and two devils armed with sparklers behind them. Teams must attempt to reach the Tabalers before they finish playing, and must make sure that the devils are never without sparklers.

(https://i.imgur.com/nLldWSf.png)

Phil: However, teams will have to do this while pushing a beast of La Mercè along the route. This beast will contain pockets full of sparklers, which must be empty by the time the teams reach the finish line. Teams must therefore fully immerse themselves in the Correfoc, looking behind them at their devils and their sparklers and running with a giant beast. If a devil ever has fewer than three lit sparklers, the team will have to stop running for 20 seconds.

(https://i.imgur.com/KyrrrZI.png)

Phil: If teams can reach the drummers before they finish playing, with empty pockets, they will receive their next clue. If teams fail, they'll be transported back to La Sagrada Familia to Race again. Only this time, they'll be able to choose between adding an extra verse to the drummers' song or removing 1 sparklers from each of the beast's pockets.

(https://i.imgur.com/L0MvQyY.jpg)

Phil: Sangria is one of the most popular drinks in Spain! A red wine punch, Sangria is notable for the high fruit content. In Sangria, teams must test their taste buds as they attempt to make the perfect punch.

(https://i.imgur.com/74GkFh8.jpg)

Phil: First, teams must make their way to Palau Macaya, a Catalan cultural center.

(https://i.imgur.com/UTKEOjs.jpg)

Phil: Then, they will taste Sangria, kept in the traditional clay pitchers. Teams will then move to their own station, where they will attempt to add the correct combination of fruits to create an identical Sangria using a nonalcoholic red wine base..

(https://i.imgur.com/WNNGQfj.jpg)

Phil: The fruit spread consists of lemon, lime, pineapple, oranges, blueberries, apples, and peaches. Teams must be careful to not only add the correct fruits, but the correct quantities of each. If teams ever wanted to start over with a fresh pitcher, they could request one at any time. Once the sommelier reasoned that teams added the correct number of (slices of) each fruit- two lemon and one lime wedge, four blueberries, three orange wedges, and a quarter of a peach- he would give them their next clue.

"Make your way to Parc de la Ciutadella."

(https://i.imgur.com/fDF1zhI.jpg)

(https://i.imgur.com/G8qp6S2.jpg)

Phil: Teams must now make their way to Parc de la Ciutadella. This urban oasis is the largest green area in downtown Barcelona and features monuments, the Barcelona Zoo, and the Parliament of Catalonia. When teams arrive here, they'll find their next clue in front of the Cascada Monumental.

Roadblock: Who can stick the landing?


(https://i.imgur.com/X9tu0kA.jpg)

Phil: Weapons dances were common throughout Medieval Europe, but nowhere are they as popular as in Catalonia, which saw the genesis of these dances. In this Roadblock, one team member must join a Catalan dancing troupe in the Ball de Bastons dance. The Ball de Bastons features sticks, bastons, that the dancers click together in pairs.

https://www.youtube.com/v/SYAoQVnJZYM

However, not only does the pattern of stick movement change, but the dancers themselves switch positions, with the rectangular octet frequently shifting shape. The dance involves choreographed transitions, running, and lots of clinking.

(https://i.imgur.com/FMQl1br.jpg)

Once team members feel comfortable enough to perform, they can don the traditional red and white and perform in the park, with musical accompaniment. What racers must figure out, as they perform, as that the music lasts long enough such that teams must perform their set twice. Once team members correctly performed the entire routine, the troupe leader would give them their next clue.

"Make your way to the next Pit Stop, the Hospital de la Santa Creu i Sant Pau."


(https://i.imgur.com/hhu9P3O.jpg)

(https://i.imgur.com/cT01zFy.jpg)

Phil: Teams must now make their way across Barcelona to the Hospital de la Santa Creu i Sant Pau. This former hospital demonstrates how entrenched Art Nouveau and Modernista architecture are in the city of Barcelona and the culture of Catalonia. The Recinte Modernista, now a world heritage site, is the Pit Stop for this Leg of the Race. The last team to check in here may be eliminated.


(https://i.imgur.com/G7C42Jd.png)

Maps:

(https://i.imgur.com/wui8ele.png)
Map with Sagrada Detour (48 min)

(https://i.imgur.com/YjP4BBC.png)
Map with Sangria Detour (52 min)

(https://i.imgur.com/4rET5D7.png)
There's a reason I had teams walk/run to Parc de l'Espanya Industrial. It's quicker than taking a cab!

(https://i.imgur.com/otkbozg.png)
Distance for Sagrada Detour. Obviously running takes much less time than walking.

Teams are given $65 to cover taxi transport while in Barcelona. Production covers the bus and train costs and the town provides the shuttles between the Pit Start and the Bermeo Bus Station.

My idea was to display Barcelona as a Utopia due to the not just preservation, but celebration of Catalonian culture. The Catalan people have long sought political autonomy, and in a world where minority groups are often persecuted (like the Uighur people in China) or pushed further into dangerous areas (like the Kurds, especially in their use as soldiers in Syria), it's important to note the locations where drives for autonomy are not met with repression, but instead festivals. Barcelona brings tourists in by the millions, and the pedestal on which the Catalonian culture is placed is key to this. This tourism revenue is a chief reason why the rest of Spain does not want an independent Catalunya. The celebration of Catalan people and their traditions in tourism and festivals is what I attempted to encapsulate in the Detour.

Similarly, Barcelona is incredibly noteworthy for its architecture. The architecture incorporates Catalan myths and traditions, like the dragons, but also adds new styles and ideas. The flair of Gaudi is felt upon the city, and the way with which the city blends vastly different architectural styles together under the same tradition, same city, etc. is another Utopian consideration. The riddle alludes to this. The note won't be hard to read on the slide or translate, and while El Drac is fairly well known, there are enough dragons to add a little confusion.

Now on to the Detour. Sagrada has a lot of moving parts, but I felt to do otherwise would be to sell the task short. Teams have to run with Devils while pushing a 400-pound Beast (the statues are for parades and thus have wheels). Teams have 3 minutes and 45 seconds to run- that's the time of the song. Each verse adds 25 seconds. 
For safety, on the devils in front of the teams will have firecrackers. Teams and the devils behind them will be handling harmless sparklers.
Each of the two devils behind teams have 3 sparklers at a time. These last for roughly a minute, tapered to finish every 20 seconds. Therefore, teams will have to exchange 6 sparklers per minute. In addition to the six sparklers the devils start out with, each of the two side pockets on the float have  7 sparklers. (6 x 2 and 1/3 = 14). Thus, teams will be unable to fully sprint for the entire time. Each set, consisting of the timed run and the shuttle back to the church, will take roughly 8 or 9 minutes. The devils will carry the beast into the shuttle for teams to save their strength. The task is not explicitly designed to be passed on the first try, unless a team is exceptionally fit, but the second and especially third attempts should prove successful. Teams can decide whether the speed or turning around to exchange sparklers cost them more time and adjust it accordingly. This is also done so teams don't just stack up time, though they certainly can. Between the 8=9 minutes for attempt and the 5-7 minutes to get on safety gear and costumes, I predict this side of the Detour will take between 15 and 44 minutes, with most teams around half an hour. However, and this is worth noting, to me, at least, the teams that complete the physical Sagrada Detour will be much more tired than those at Sangria. And, Kami, I acknowledge that the first Correfoc picture is at night, despite my leg taking place in the afternoon. Most Correfoc celebrations take place at night and thus the best pictures were for night, but it would be way too unsafe to host this task at night.

Sangria is a slow-and-steady option that doesn't have as much gambling as Sagrada but nevertheless rewards powers of taste and perception. It's pretty straightforward, but teams could definitely be making similar mistakes ad nauseum, such as adding one orange wedge too few or one berry too little. The fruit is cut for teams, so the judge won't be discerning correctness on taste so much as knowing what teams put in. Both wine samples are nonalcoholic because the Spanish sun is hot and I think it would be cruel to put teams at a situation where they may be at a sharply increased risk for dehydration. The sugar of the fruit dehydrates them enough, though alcohol would certainly make the task much harder. The task should take between 20 and 40 minutes.

I know the Roadblock is a dancing task, but it involves so much more than traditional choreography I felt that I had to include it! Catalonia is the origin and most popular venue for such weapons dances, though the bastons are not sharp- don't worry! Between the several different stick movements and the way the octet switches up, teams will definitely be tested physically. The movements are quick, so teams have little room for error. Perception is also important, since teams will have to notice the song going on longer than the practice. Overall, the entire performance should take 5 minutes. Teams can practice as long as they wish, but I see the task going on between 30 and 70 minutes. Like I said earlier, the task is gonna be physically demanding, meaning that the seemingly faster Detour, Sagrada, put these teams at a slight disadvantage if they're depleted from the run, evening out the Detours over the course of the Leg.

Teams will arrive at 1:20 pm, between the tasks and travel, I assume teams will check in between 3:13 and 4:30.

The Roadblock is a monument to Barcelona's architecture and caps the Leg nicely, cementing the connection between culture, architecture, and identity. Although casting Barcelona as a Utopia, the Leg certainly has a high potential for chaos :) I hope you all liked my Leg and I can keep making it through the rounds!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:26:08 AM
(https://i.imgur.com/vuy2VBo.png)

Design #4 - ZBC Company
[Dublin, Ireland]

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Phil: This is Riga

(https://i.imgur.com/nWYKSBR.png?1)
(https://i.imgur.com/YTggLIx.jpg)

Phil: This is Riga, Latvia, a thriving and stunning city on the Baltic Coast. Riga Castle  is a castle on the banks of River Daugava in Riga, the capital of Latvia. The castle was founded in 1330. Its structure was thoroughly rebuilt between 1497 and 1515. Upon the castle's seizure by the Swedes, they constructed spacious annexes in 1641. The fortress was continually augmented and reconstructed between the 17th and 19th centuries. Sometime in the 1930s, some renovation work was done by architect Eižens Laube. The Latvian government declared the castle its residence in 1938. Today it is the official residence of the President of Latvia as well as home to several museums, and it served as the 10th Pit Stop in our race around the world!

XXX and XXX, who were the first to arrive at the end of the last leg, will depart first at 2:00AM.

Phil: Before leaving Rigia, in there next clue teams will find a brand new Galaxy Note20 5G inside the clue. Where teams, used this cell phone to introduce the history of  The Dublin and Monaghan bombings. At the end, Video teams will be introduced to three locations that the bombing happened in Dublin, Ireland (). Once the teams arrived in Dublin they found their 2020 Kia Rio in the airport parking lot, and drove their way to one of three locations to find their next clue. What the teams don't know is that their next clue is on Talbot Street, where a memorial to the bomb victims stands,  and the other two have fake clues inside the cluebox at memorials.

(https://www.telegraph.co.uk/content/dam/Travel/Cruise/Port-guides/Dublin/iStock-659151362-dublin-by-night_cropped.jpg?imwidth=450)

(https://i.imgur.com/T9whpol.png)

Note: The Dublin and Monaghan bombings of 17 May 1974 were a series of co-ordinated bombings in Dublin and Monaghan, Ireland. Three bombs exploded in Dublin during the evening rush hour and a fourth exploded in Monaghan almost ninety minutes later. They killed 33 civilians and a full-term unborn child, and injured almost 300. The bombings were the deadliest attack of the conflict known as the Troubles,[2] and the deadliest attack in the Republic's history. Most of the victims were young women, although the ages of the dead ranged from pre-born up to 80 years.

The Ulster Volunteer Force (UVF), a loyalist paramilitary group from Northern Ireland, claimed responsibility for the bombings in 1993. It had launched a number of attacks in the Republic since 1969. There are allegations taken seriously by inquiries that elements of the British state security forces helped the UVF carry out the bombings, including members of the Glenanne gang. Some of these allegations have come from former members of the security forces. The Irish parliament's Joint Committee on Justice called the attacks an act of international terrorism involving British state forces.[1] The month before the bombings, the British government had lifted the UVF's status as a proscribed organisation.

The bombings happened during the Ulster Workers' Council strike. This was a general strike called by hardline loyalists and unionists in Northern Ireland who opposed the Sunningdale Agreement. Specifically, they opposed the sharing of political power with Irish nationalists, and the proposed role for the Republic in the governance of Northern Ireland. The Republic's government had helped bring about the Agreement. The strike brought down the Agreement and the Northern Ireland Assembly on 28 May.

No-one has ever been charged with the bombings. A campaign by the victims' families led to an Irish government inquiry under Justice Henry Barron. His 2003 report criticised the Garda Síochána's investigation and said the investigators stopped their work prematurely.[4] It also criticised the Fine Gael/Labour government of the time for its inaction and lack of interest in the bombings. The report said it was likely that British security force personnel or MI5 intelligence was involved but had insufficient evidence of higher-level involvement. However, the inquiry was hindered by the British government's refusal to release key documents. The victims' families and others are continuing to campaign to this day for the British government to release these documents. I was inspired, because I am a history major and each person needs to learn about this tragic event in Ireland. This is not just an event that happens by these groups, it happened across ireland, North Ireland, and the UK. The reason why I chose Latvia is that it is a new country that has been visited to a country that is not unvisited. Honestly, season 12 was one of the worst legs to represent Ireland. I am hoping to make this leg better than season 12.

(https://i.imgur.com/NPM4les.png)
(https://i.imgur.com/YralwuQ.gif)

Phil: All 4 teams are flying on the same flight to Dublin, connecting in Amsterdam, The Netherlands, and London, England.


(https://i.imgur.com/4D9hpET.jpg)

Phil: Teams must drive their way to Saint Patrick's Cathedral, founded in 1191, which is the national cathedral of the Church of Ireland. With its 43-metre (141 ft) spire, St Patrick's is the tallest church (other than diocesan cathedrals) in Ireland and the largest. Christ Church Cathedral, also a Church of Ireland cathedral in Dublin, is designated as the local cathedral of the Diocese of Dublin and Glendalough. There they will find the next clue.

"Who Wants to Be a Builder"


(https://i.imgur.com/D22aTTT.jpg)

Phil: A roadblock is a task in which only one person of the team may perform. On February 1st, the Irish will celebrate the feast day of one of Ireland’s patron saints, St. Brigid, by making Brigid’s Cross, a small cross woven from rushes. In this roadblock one team member will first learn how to make a smaller version of the cross. Once the team member learns how to make the Bridids Cross,  they must create one for their next clue.
 

Note: I was Inspire, by dryedmangoez detour. the original idea was do task based on St. Patrick's that sounds very cheesey, or do a task on Wren, it will be to scared. Roadblock, happens outside the Church because it is closed at 5:30pm.

 https://youtu.be/bq0ci42PnLc
https://www.youtube.com/watch?v=WErPG3DiT24


(https://i.imgur.com/u3T8ycp.jpg)

Phil: Teams must now drive their way to the Ha'penny Bridge, known later for a time as the Penny Ha'penny Bridge, and officially the Liffey Bridge, is a pedestrian bridge built in May 1816 over the River Liffey in Dublin, Ireland.

Phil: A Detour is a choice between two tasks, each with their own pros and cons. In this Detour, teams must choose between two tasks that could soak up Irish culture. The choice,  Dance The Night Away, or Play The Night Away.



(https://i.imgur.com/Sm7T2G2.jpg)

Phil: Irish dance is a group of traditional dance forms originating from Ireland, encompassing dancing both solo and in groups, and dancing for social, competitive, and performance purposes. Irish dance in its current form developed from various influences such as Native Irish dance, French quadrilles and English country dancing. Dance was taught by "travelling dance masters" across Ireland in the 17th-18th century, and separate dance forms developed according to regional practice and differing purposes. Irish dance became a significant part of Irish culture, particularly for Irish nationalist movements. From the early 20th century, a number of organisations promoted and codified the various forms of dance, creating competitive structures and standardised styles.In Dance The Night Away, teams will choose one of these marked bicycles. The teams must bicycle their way to the Project Arts Centre, where teams must learn Slip Jigs from the Cabe Academy of Irish Dance - Sandyford. They then had to perform the dance on stage with members of the Cabe Academy of Irish Dance - Sandyford to the satisfaction of the choreographer to receive their next clue. If teams had the right moves and could survive one of the hardest dances they could became successful.
 
https://www.youtube.com/watch?v=lL_Hs4WTycw

Note: OUCH, this going be hard Detour, teams going to have lot issues raise their legs up. This anothor impormant culture aspect of Ireland.

(https://i.imgur.com/WU1NBAA.jpg?1)
Phil: Across Ireland A pub session (seisiún in Irish; seisean in Scottish Gaelic; seshoon in Manx Gaelic) is performing music in the setting of a local pub, in which the music-making is intermingled with the consumption of ale, stout, and beer and conversation.Performers sing and play traditional songs and tunes from the Irish, English, Scottish and Manx traditions, using instruments such as the fiddle, accordion, concertina, flute, tin whistle, uilleann pipes, tenor banjo, guitar, and bodhrán. Some sessions have dancing too. In Match The Night Away, teams will choose one of these marked bicycles. The teams had to bicycle to Project Arts Centre, where teams had to pick up instruments for a pub session and transport them to The Temple Bar Pub. Once the teams have all the correct instruments they need, the men will play from The Colliers Reel, a song called "Toss the Feather", once they finish the song and their beer they will be handed their next clue. What teams don't know in this room there so much instrumentals around the world that they have to choose from, and if the team has the perfect guest game they can get ahead of the game.

Note: I know this sounds like Morocco leg or Route Info. to explain this detour. Teams will be given a cell phone to listen to "Toss the Feather" based on this having to guest which instrument. Then they go into a room which has many musical instruments from around the world. They have a guest to see which one is correct or not.When they have their instruments, they believe they hear. Then they transport these instruments to this bar, if they are wrong they will be turned around by the group, and if correct they will take musical instruments to play the song. The teams will need to find a Fiddle, accordion, concertina, tenor banjo, and guitar is what the team needs to find.

https://www.youtube.com/watch?v=Dj5faymNcCU

(https://i.imgur.com/ZgCbg7Y.jpg?1)
Phil: Teams must ride their bicycles to The Oliver St John Gogarty Pub for their next clue.


(https://i.imgur.com/OPONy7x.jpg?1)
(https://i.imgur.com/THpMMor.jpg?1)
Phil: Teams will now learn how to make an Irish Coffee, once teams learn how to make Irish Coffee. One team member will become blindfolded when making drinks, while the second team member will guide them to make two Irish Coffees. Once Bartender approves the Two Irish Coffees, they will be handed their next clue.

Note: One Word: Survivor task inspires me.

https://www.youtube.com/watch?v=ML6RuO5No64

(https://i.imgur.com/1iIkRQ8.jpg)
Phil: Teams must now bicycle their way to Dublin Castle, a major Irish government complex, conference centre and tourist attraction. It is located off Dame Street in Dublin. The final Pit Stop of the Race. The first three teams will race in the Final Leg. The last team to check-in WILL be eliminated!

Note: The reason why we had teams, race on Bicycles will make for good for TV and having teams through the dark streets of Ireland.

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Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:26:56 AM
(https://i.imgur.com/vuy2VBo.png)

Design #5 - MrDS
[Lyon, France]

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(https://i.imgur.com/KObnEVX.png)

(https://i.imgur.com/HXud2sr.png)

Phil: This is the beautiful city of Florence in Italy. As the capital city of the Tuscany region, Florence is one of the wealthiest cities in Italy, and is said to be the birthplace of the Renaissance Era. And in the heart of the city is Piazza della Signoria...

(https://i.imgur.com/syx4wAZ.png)

(https://i.imgur.com/k1S9xuC.png)

Phil: The plaza, famed for its reputation as the political focus of the Florentine Republic, is now the start point for the 9th leg in a race around the world!

Bananas & Wes were the winners of the last leg of the race, and so will depart first at 6:19pm.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/naB9Nkz.png)

(https://i.imgur.com/nbC0Jzv.png)

INSIDE CLUE: Travel by overnight train to the city of Lyon, France! Once you arrive, rent a bicycle and travel by bicycle to Silk Saint Georges to receive your next clue.

You have $216 for this leg of the race.

Phil: Teams must now take an overnight train across the Italian countryside to the city of Lyon in France. Regarded as one of the most liveable cities in the world, Lyon is renowned for being one of the primary economic and cultural cities in France.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/CqYh1Cu.png)

Phil: Once teams arrive, teams will rent a bicycle - the eco-friendly way to get around Lyon - to Silk Saint Georges in Lyon's silk district. Here, teams will collect their next clue.

*Teams depart from Piazza della Signoria between 6:19pm and 7:04pm and make their way towards Florence train station. Bananas & Wes arrive first and are told that there is only one train out from Florence arriving in Lyon the next day. All teams are seen booking the same train and alighting in Florence on the first train bound for Bologna.*

(https://i.imgur.com/0cfZiT3.png)

Phil: All teams are now travelling on the same train via Bologna, Milan, and Turin, to the city of Lyon in France.

*The scene cuts to teams running out of Lyon train station the next day, with the teams renting bicycles and beginning to cycle towards Lyon's silk district. Soon thereafter, Lauren & Cameron are the first to be seen at Silk Saint Georges.*

(https://i.imgur.com/PjD4EnX.png)

(https://i.imgur.com/47FP1IR.png)

(https://i.imgur.com/2njhAec.png)

RB QUESTION: Who needs a new weave?

INSIDE CLUE: Participate in one of Lyon's oldest traditions - silk weaving! Following the ongoing demonstration, create a 2m cloth of silk using the materials provided. Every so often, you will be fed marron glacé, a chestnut covered in caramel and flavouring. Once you have woven your sheet, you will have it inspected by the head weaver who if satisfied, will give you another task before handing you your next clue.

NOTE: Once you have received your next clue, you must hold on to your silk sheet for the remainder of the leg.

Phil: Silk is one of the main celebrated items in Lyon, with King François I in 1540 granting Lyon a monopoly in raw silk production.

Now, in this Roadblock, one team member will follow an ongoing presentation of the method of weaving silk using a loom. Once they are satisfied, they can begin weaving together a 2m silk cloth. During the weaving process, teams will be given 5 marron glacé to eat, a confectionary which was invented in Lyon which involves covering a roasted chestnut in caramel and flavourings such as coffee and cinnamon. Once teams have woven their silk cloth to the satisfaction of the head weaver, they will then be instructed to order the marron glacé in the order they ate them. If their palates are up to snuff, they will receive their next clue. For each failure, they must bundle 10 silk cloths together ready for shipment before trying again. If they fail 3 times, they will be told after each further failure the placement of one of the marron glacé in the sequence after bundling up 10 more silk cloths.

*Lauren elects to complete this Roadblock and is shown the ongoing demonstration. All other teams slowly get to the silk boutique and choose their respective members to complete the Roadblock. Lauren is first to start the Roadblock, with Bananas and Sarah also starting on their task. Along the way, the workers handed out the marron glacé. With fast fingers, Sarah managed to complete her silk cloth first and headed to the head weaver who approved. Then, Sarah was given the additional task of identifying the order of marron glacé that she ate during the task. She initially gets it wrong and heads to bundle the cloths. Lauren is next and orders the marron glacé correctly and receives the next clue.*


(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/Ps60vy2.png)

(https://i.imgur.com/TYSlcw8.png)

INSIDE CLUE: Make your way by bicycle to Basilica Notre-Dame de Fourvière and search the grounds for your next clue.

Phil: Teams must now cycle to Basilica Notre-Dame de Fourvière in the heart of Lyon. Built in the late 19th century, it was the site of the forum vetus by the Romans. It is here where teams will find their next clue!

*Lauren is first to leave the Roadblock and head towards the basilica with Cameron. Soon thereafter, Angela is seen completing the Roadblock, with Sarah being told that she got the order wrong again. The scene then cuts to Lauren & Cameron arriving at the basilica and collects their next clue. At the same time, Bananas & Wes are seen leaving the silk boutique, leaving only Tony & Sarah and Rachel & Bryan at the Roadblock. Sarah is seen failing the marron glacé task for a fourth time, whilst Bryan is still working on completing the silk cloth after getting tangled in the loom.

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/VRXjyG7.png)

(https://i.imgur.com/e6eORZe.png)

INSIDE CLUE: Dress a window of Basilica Notre-Dame de Fourvière for the Festival of Lights! Using all of the materials provided and the written instructions, decorate a window to the satisfaction of the festival planner in order to receive your next clue.

Phil: Fête des Lumières, or the Festival of Lights, is an annual celebration which expresses gratitude towards Mary, the mother of Jesus, although the origins of the festival dates back to the 17th century where community members of Lyon would pray to Mary to stop the spread of plague by lighting candles outside their home. The Basilica Notre-Dame de Fourvière is notable in this festival for lighting up in an array of colours.

Now in this task, teams will help the planners of the festival by setting up window for the festival. Teams, using all the materials and written instructions provided, must dress one of the windows to allow the planners insight into decorative themes for this years' festivities. If the planners are satisfied with their work, teams will receive their next clue.

*Lauren & Cameron begin working on the window dressing, whilst Angela & Faith and Bananas & Wes are seen cycling through the streets of Lyon. The scene then cuts to Sarah finally completing the Roadblock, whilst Bryan is shown having his silk cloth inspected by the head weaver and the marron glacé task is shown to him. He puts the marron glacé in a specific order and gets it wrong, and is instructed to bundle 10 silk cloths. Lauren & Cameron are then seen setting up the window decorations, with Bananas & Wes arriving at the basilica and choosing a set of decorations. Lauren & Cameron ask for their work to be inspected first, and are told they have not fulfilled the brief. They return to their instructions, allowing Bananas & Wes to catch up. Lauren & Cameron ask for their work to be inspected again after noticing that there needs to be an even number of candles on each half of the arch. Their work is accepted and they receive their next clue.*

(https://i.imgur.com/oQmdtV2.png)

INSIDE TEXT: DETOUR: Stars on the Screen or Writing on the Wall

Stars on the Screen: Help restore a piece of cinematography history! Make your way by bicycle to Institut Lumière where you will be given 12 reels of film. Watching each reel of film in turn, rearrange and combine the reels of film together such that the movie at the end is one cohesive story. If the theatrical curator is satisfied with your work, you will be rewarded with your next clue.

Writing on the Wall: See the sights of the iconic Lyon forced perception murals! Starting at Mur des Canuts, search the "trompe l'œil" wall for an address to your next location which you must cycle to. Repeat this until you find a piece of art which contains the name of your next Pit Stop.

Phil: Lyon is famed for it's contribution to modern art, with film and street art being the two it is most renowned for. Now in this Detour, teams will get to experience one of these in either Stars on the Screen or Writing on the Wall!

(https://i.imgur.com/5cUg1dx.png)

(https://i.imgur.com/wjEaeTG.png)

(https://i.imgur.com/A309EKb.png)

(https://i.imgur.com/FQ5cjuN.png)

Phil: Lyon is arguably famed for the rise of cinematography not only in Europe but in the world, with the Lumière brothers pioneering cinema in the late 19th century.

Now in Stars on the Screen, teams must make their way to Institut Lumière, built on where Auguste Lumière resided, where they will be presented with 12 reels of films and an old-fashioned projector. Using both of these, they must play the reels of film and then correctly discern the order of the film reels so as to create one complete movie. If they get the order right, they will receive their next clue. If they are wrong, they must re-order the reels before replaying the movie.

(https://i.imgur.com/rYVMZwz.png)

(https://i.imgur.com/h9U7Xz8.png)

Phil: Street art is a rising art style in Lyon, with trompe l'œil, or forced perspective, walls dominating the cities buildings.

Now in Writing on the Wall, teams must cycle to Mur des Canuts where they will find one of Lyon's forced perspective walls. They must then search the mural for an address painted on the wall. They will then need to cycle to the next destination, where they will have to find another address. Once they've made it to the fifth and final wall, they will have to search the wall for the name of their next Pit Stop.

*Lauren & Cameron choose Stars on the Screen and head to Institut Lumière. Bananas & Wes catch up further at the basilica and receive their Detour clue, choosing Writing on the Wall. Everyone else is seen arriving at the basilica around the same time after Angela & Faith got lost on the way to the basilica. Lauren & Cameron are then seen arriving at the museum and begin watching each of the 12 film reels, each lasting about a minute. They then start to piece the film reels together, noting that a lot of the reels could match up perfectly. After their first attempt, they notice a number of discontinuities in their movie and restart. Meanwhile, Bananas & Wes are shown finding the first address on the mural at ___ and head to their next destination. Lauren & Cameron are then seen rewatching their movie, to which the cinema curator is satisfied and hands them their next clue.*

(https://i.imgur.com/g2plHtG.png)

(https://i.imgur.com/GcE2K91.png)

(https://i.imgur.com/kNJhHJl.png)

INSIDE CLUE: Travel by bicycle to your next Pit Stop - Parc de la Tête d'or! Once you arrive, search the park to find Phil.

The last team to check in here... MAY be eliminated!

Phil: Teams must now cycle their way to the next Pit Stop of the race - Parc de la Tête d'or. This botanical garden in the heart of Lyon includes a small zoo, velodrome and pétanque court. But it's here at the lake where teams will find the next Pit Stop of the race. The last team to check-in here... MAY be eliminated!

Wikipedia Summary of Leg

Leg 9 - Florence, Italy → Lyon, France
  • (https://i.imgur.com/q3YJAUy.png) Florence (Florence Santa Maria Novella) to Lyon, France (https://i.imgur.com/UgYLXsc.png) (Gare de la Part-Dieu)
  • Lyon (Silk Saint Georges) (http://i.imgur.com/pzbuDn8.png)
  • Lyon (Basilica Notre-Dame de Fourvière)
  • (http://i.imgur.com/Q1MdIk9.png) Lyon (Institut Lumière or Streets of Lyon)
  • Lyon (Parc de la Tête d'or) (http://i.imgur.com/ehr4yyy.png)

The Roadblock for this leg of the Race required teams to weave a 2m silk cloth following an ongoing demonstration using a silk loom. During the weaving, teams were given 5 marron glacé of different flavours (caramel, coffee, cinnamon, chocolate, cherry). Once teams completed their silk cloth, teams were instructed to seek approval from the head weaver, who if satisfied then asked teams to order the 5 marron glacé in the order they ate them. If they were successful, they would receive their next clue. For each failed attempt, teams had to bundle 10 silk cloths together before trying again. After the third and subsequent attempts, as well as bundling the cloths, teams were told the correct position of one of the 5 marron glacé in the sequence.

The Detour for this leg was Stars on the Screen or Writing on the Wall. In Stars on the Screen, teams had to make their way to Institut Lumière where they were given 12 film reels to a movie. By playing each film separately, teams had to combine the film reels together to create one cohesive movie. If the movie is correct to the cinema curator's satisfaction, teams received their next clue. In Writing on the Wall, teams had to cycle through the streets of Lyon searching for trompe l'œil walls around the city, with each wall having an address painted on it leading teams to their next destination. Once they have found the fifth and final mural, teams had to instead search for the name of their Pit Stop.

Additional Tasks

  • When teams arrived at Gare de la Part-Dieu, they were instructed to rent bicycles at the station to use as their transport for this leg of the Race.
  • After the Roadblock, teams were instructed to keep the silk cloth they created for the Roadblock for the remainder of the leg.
  • At Basilica Notre-Dame de Fourvière, teams had to dress one of the windows of the basilica for the preparations of the Festival of Lights that takes place in Lyon each year using materials and written instructions. If the festival planners were satisfied with the team's work, they were rewarded with their next clue.

Designers Notes

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Hi everyone! Onto round 4 and this was a good theme so mad props to the judges! For this round I decided to do Lyon as researching the list of cities that I wanted to do I found that Lyon had the most to offer. Asides from that, I don't really have much to say asides from... here are the notes (again, going in chronological order!)

  • This leg is intended to be a leg done during the day and is a final 5 non-elimination leg.
  • All teams will be bunching on the same train to make this leg super exciting (even though we aren't getting an elimination this time!)
  • The reason why teams are cycling this leg as opposed to taking taxis is that Lyon is renowned for it's rental bike system allowing anybody to rent bikes for a small fee and allow them to take the sights of Lyon directly! Plus it will give teams a good workout eh?
  • For the Roadblock, teams will have to weave a 2m silk using a Jacquard loom, which is a traditional loom used to weave fabric. Here is a website explaining how hand-weaving fabrics works: https://www.fondazionelisio.org/en/manufacture/hand-weaving/
  • The marron glacé is to allow an extra layer of intricacy to the task and is also relevant to the task, as marron glacé were typically eaten by silk workers to give them energy to continue weaving the silk. The idea behind this is that the teams may not think about the sweets that they are eating which could throw them through a loop (considering teams will not be told this is the extra part of the task until they have their silk cloth approved!). Each team will receive a different order of sweets (so teams can't copy off of each other), and the 5 flavours are caramel, chocolate, cherry, cinnamon, and coffee.
  • For the ARI, teams will have to decorate a window of the basilica for the Festival of Lights. Now I know what you're thinking... "MrDS!? A lights task in the day!?" Lemme spill the tea for you sis. The city prepares for the Festival of Lights by coming up with a range of different styles and compositions of lights to work out what to use each year. So, the task is to help the city in determining what style they would like the decorations this year! If you want to see a picture of the basilica lit up during the Festival of Lights, here you go! :-)

    (https://i.imgur.com/9c3jdo7.jpg)
  • Here are typical instructions that teams will be given when dressing the window:

    -Even number of candles to left and right of the centrepiece
    -Candles must be arranged by size in ascending order from the centre to the outside
    -The fairy lights must not cross each other, and the red fairy lights must be on the inside of the window
    -The centrepiece must not hang off the windowsill
    -Two white flowers must be placed either side of the centrepiece, one on each side
    -The wooden plaque must be the furthest laid back on the windowsill but not leaning on the window

    They could have more instructions but these are just some examples that teams could be given. In addition to these, teams would be given additional props to use to decorate the window. Bearing in mind teams have to use the entire box of materials, the judges would also be looking for some creative license during this task.
  • For Stars on the Screen, teams will be instructed to watch the 12 films before they start reconstructing the movie. Each reel will be labelled from 1 to 12 and so when giving their answer to the curator, they will be giving the order in which they would like to combine the reels to the curator. He will then play their finished result. If he is satisfied he will hand teams their next clue, otherwise they will have to restart. The movie they will be piecing together is in black and white!
  • For Writing on the Wall, there isn't a whole lot to say on this task except to check the maps at the bottom of the notes to see where teams will have to cycle to in each part of the task. The next address will be painted on the wall in much the same way as the forced perspective is just to make the task a bit trickier. Although it may be difficult to see the forced perspective in some instances, the addresses will be clearly discernible to allow teams to read them and work out where they are going. If you want the names of the places, they are: Mur des Canuts -> Rue de Margnolles -> Collège Charles Sénard -> Allée Claude Dumont -> Chemin de la Pergola
  • Aaaaaaand finally, here are all the maps for this leg going in chronological order (including all the locations for the Writing on the Wall detour!):

    (https://i.imgur.com/DgF4OAg.png)

    (https://i.imgur.com/GYgi2Is.png)

    (https://i.imgur.com/KaG6U0r.png)

    (https://i.imgur.com/8ll8NpK.png)

    (https://i.imgur.com/k4KdPGf.png)

    Writing on the Wall Detour

    (https://i.imgur.com/G8tjp4t.png)

    (https://i.imgur.com/xMyY1pH.png)

    (https://i.imgur.com/5jv1VlG.png)

    (https://i.imgur.com/snfEYZa.png)

    (https://i.imgur.com/bUzv0HK.png)

Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:27:59 AM
(https://i.imgur.com/vuy2VBo.png)

Design #6 - betheactress
[Amsterdam, Netherlands]

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(https://i.imgur.com/fpVjI2G.png)

This is Andorra. A landlocked microstate nestled in the Pyrenees mountains, it is known for its ski resorts and duty free shopping. In World War II, France used it as their route to get their downed airmen back into France.

(https://i.imgur.com/8u0piM2.png)

In the southern parish of Escaldes-Engordany, lies Caldea. This is the largest spa in Europe and also the tallest building in Andorra. This was the ninth Pit Stop in a race around the world!

(https://i.imgur.com/A4UciLn.png)

Luann & Tom, who were the first to arrive at the end of the last leg, will depart first at 12:05AM.

(https://i.imgur.com/KyIm8jU.png)

Tom: Fly to Amsterdam, The Netherlands.

(https://i.imgur.com/nrGszOh.png)

(https://i.imgur.com/w0xIqsm.png)

Teams must now fly to the Venice of the north, Amsterdam, The Netherlands. Founded as a small fishing village in the 12th century, it has grown to be one of the world's most multicultural cities due to its high social tolerance. The Netherlands has legalized abortion, prostitution and human euthanasia and has taken a relaxed stance on many drugs. Amsterdam was ranked 12th globally on the quality of life by Mercer.

As Andorra does not have an international airport, teams will have to research between Toulouse and Barcelona for which airport they will fly to Amsterdam from. Both airports are roughly 2 and a half hours from Andorra.

(https://i.imgur.com/sFyA7Tk.png)

If teams fly from Toulouse, they can make the first flight into Amsterdam arriving at 8:20AM. However if they miss that flight, they will be forced to take the next one via Paris, arriving at 11:35AM.

(https://i.imgur.com/Zex4Hd2.png)

If teams fly from Barcelona, the first flight to Amsterdam arrives at 8:40AM. Fortunately for them, if they miss this flight the next one will arrive at 9:35AM.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/mM0SZDi.png)

When teams land in Amsterdam, they must travel by taxi to the Waternet Headquarters. Waternet is the company solely responsible for Amsterdam's water quality, and they contribute to the sustainability of the 17th century canal system in Amsterdam. Teams will find their next clue down by the docks. Teams have $88 for this leg of the race.

(https://i.imgur.com/uTd6pEq.png)

"Who's ready to claw their way to the top?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/36iuOIn.png)

(https://i.imgur.com/1Sb4h2T.png)

(https://i.imgur.com/rBe4yuG.gif)

https://www.youtube.com/v/qrxfT5EQxgI

Amsterdam is the most bicycle friendly city in the world. With almost a million bicycles in the city, almost every single person owns a bike. Yet every year, over 15,000 of these bikes get lost in the canals, from drunken stupors at night to cars bumping bikes over the streets which have no guardrails to locals tossing them out when they've reached the end of the line. These can lead to water blockages and scratch the bottom of boats. Fortunately, the Dutch have a solution - bike fishing. Waternet employs people full time with benefits to operate a hydraulic claw and literally fish for bikes in the canals. All bikes fished out are recycled in a plant and turned into beer cans or other metal products.

In this roadblock, teams will pick a claw boat and barge. The person not completing the roadblock will be seated with the boat captain, while the person completing the roadblock will learn how to operate the hydraulic claw. Once they're cleared to launch, they will take their barge up river into the main canal circle of Amsterdam where they will have to fish out 20 bikes successfully and place them in the barge. Once they've done this, they will receive their next clue, and their boat will stop at the nearest dock and teams can continue racing.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/TtDZxME.png)

(https://i.imgur.com/Sbc3OGA.png)
"Find the only spot in Amsterdam where you can view 15 bridges at once."

Teams must work out that their next clue is leading them to the bridge of 15 bridges. From this bridge, near the canal intersection of Reguliersgracht and Herengracht is where you can view 6 bridges down Herengracht, and 6 arches down Reguliersgracht, with 3 bridges in the opposite direction. This is where teams will find their next clue.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this Detour, teams must choose between two tasks relate to some of The Netherlands' most famous - the choice, Zoom In or Zoom Out.

(https://i.imgur.com/tfUToIw.png)

(https://i.imgur.com/qdL7vge.png)

(https://i.imgur.com/GOCUCre.png)

Antonie van Leeuwenhoek was a Dutch scientist who is known as the father of microbiology. He is most known for his invention of the simple lens microscope that he used to view fabric threads better than standard magnifying glasses. With his single lens microscopes, a whole other world opened up. In Zoom In, teams will have to head to the Micropia museum. There they will be given an unknown bacterium that they will have to perform various tests on to identify. There are eight potential unknowns, and nine tests available to teams. Teams will have to use the museum to look up the bacteria and the various test results using a microscope to understand what they're looking for. When teams think they have the bacteria identified, they can submit a guess to the microbiologist. If it's incorrect, they'll be given a new unknown to work with to start over. If they are correct, they will receive their next clue.

(https://i.imgur.com/ImpRAH6.png)

(https://i.imgur.com/J9YAImm.png)

(https://i.imgur.com/RqpR8tP.png)

Vincent Van Gogh is one of the most famous Dutch post-impressionist painters known in the history of western art. He's painted over 800 oil paintings, including The Starry Night and Fifteen sunflowers in a vase. In Zoom Out, teams will make their way to the Van Gogh Museum in Museum Square. Once there they would need to walk through the museum as slowly or fast as they can. Once they exit, they will make their way to the marked station with 15 Van Gogh paintings. Using the knowledge they gained in the museum, they must determine which one of the fifteen paintings is one housed in the Van Gogh museum, which houses over 200 paintings. The other fourteen are paintings housed in other high profile museums around the globe. If they give the incorrect painting to the curator, they will have to go through the museum again before trying again. When they are correct, the curator will give them their next clue.

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1. Starry Night - Museum of Modern Art, NYC
2. Vase with Fifteen Sunflowers- National Gallery of Art, London
3. Cafe Terrace at Night - Kröller-Müller Museum, Otterlo
4. Starry Night Over the Rhone - Musée D’Orsay, Paris
5. Irises - J. Paul Getty Museum, Los Angeles
6. Bulb Fields - National Gallery of Art, Washington DC
7. Vase with Red Poppies - Wadsworth Atheneum, Hartford
8. The Pont du Carrousel and the Louvre - Ny Carlsberg Glyptotek, Copenhagen
9. Vase with Hollyhocks - Kunsthaus, Zurich
10. Vase with Zinnias and Other Flowers - National Gallery of Canada, Ottawa
11. La Berceuse - Art Institute of Chicago
12. Harvest in Provence - Israel Museum, Jerusalem
13. Quay with Men Unloading Sand Barges - Museum Folkwang, Essen
14. View of Arles, Flowering Orchards - Neue Pinakothek, Munich
15. The Sower - Van Gogh Museum, Amsterdam

*subject to change but this is an example list

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/WsvOa99.png)

(https://i.imgur.com/tAQMAJR.png)

Teams must now make their way on foot 1 kilometer to the Bloemenmarkt. This is a floating flower market unique to Amsterdam. Located on a stretch of the Singel canal, this floating flower market has had fresh flowers (mostly tulips) every day since 1862 when flower growers would sail their barges in and sell their flowers in the city. This is where teams will find their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/f5TOotb.png)

(https://i.imgur.com/lmHAJbz.png)

In the early 1600s, the Dutch experienced a phenomenon over tulips. Tulips, in particular a specific strain of tulips known as the Semper Augustus, which was a tulip with a virus that caused mosaic pedals. These and other specialty tulips could be sold for ten times the income of a skilled craftsworker. Today, teams will be transported back to the 17th century and they must accumulate enough tulips to trade for a Semper Augustus. Teams must walk around the numerous tulip stalls where they will have different flowers for sale, and will be asking for specific flowers in return. Some stalls will trade 20 red tulips for 10 orange and 10 purple tulips, while another might only sell green tulips for euros. Once they can accumulate enough tulips to trade for the Semper Augustus, which will be traded for the hefty price of 50 red, 50 orange, 50 blue, 50 green and 50 pink tulips, they will receive their prized flower in the form of a wooden replica (which doesn't have a flower virus) that has their Pit Stop engraved on the stem.

(https://i.imgur.com/yj2quJz.png)

(https://i.imgur.com/eGfX9gn.png)

(https://i.imgur.com/MuUv5W3.png)

Receiving their flower, teams find it has the name of their Pit Stop engraved on it, the A'DAM Lookout on the north side of Amsterdam. The lookout tower is 20 stories tall with an elevator light show and panoramic swing that overlooks the Port of Amsterdam. This is the Pit Stop for this leg of the race. The last team to check-in here, may be eliminated!

Production notes
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-The drive takes roughly 2 and a half hours to both airports. The pit start is also a hotel, so they can google flights and determine the best route to take... if they're smart :)
-In the roadblock, the boat is driven by it's own driver so teams aren't responsible for it. All they have to do is communicate for the boat to halt so they can attempt to fish a bike out. They have to be smart in where they direct their driver to go, aka more high traffic areas and put the claw closer to the wall to increase their chances. I also feel like my task is a nice spin on the TAR staple Netherlands bike task  :-[
-The roadblock is my livability task, filed under sustainability [recycling the bikes], environment [keeping waterways in a big city clean], and infrastructure [bikes being a staple in Amsterdam households].
-In Zoom In, since the tests typically take 24 hours to do, the lab attendant will show teams the result of the test they're running, but teams will still have to inoculate the plate/tube/run the gram stain/catalase slides themselves as apart of the task. In addition, they have to interpret the results (e.g. knowing what a yellow MSA plate means) using the resources available.
--Zoom In is my livability task, filed under education [undergraduate microbiology levels].
-In Zoom Out, the names of the paintings aren't listed and they only have the print of the painting. This is so they can't have locals help them google unless they themselves are knowledgable about Van Gogh's pieces as some (including the correct answer in my list) are some of his more obscure works. Also as any museum would, there is naturally merchandise and posters of paintings (like The Starry Night and other paintings in the exhibits that are in the museum which will throw teams off as they need the original physical painting to be on display).
-They can rush through the museum on multiple attempts, as long as they go through the entrance and leave through the exit (if they resort to hail Mary guessing).
--Zoom Out is my livability task, filed under culture [famous artist].
-Both detour locations are roughly 1.7km away from the Bloemenmarkt, and google says both take 20 minutes walking time to get there. This means either detour location doesn't offer any particular location in regards to the next clue. Walking is better anyways since the canal circle is very hard to drive through and most taxi drivers avoid it.
-Besides the walking requirement to Bloemenmarkt, there is no other transportation restriction and there is multiple optimal transportation choices from metro to walking to taxi for teams to utilize this leg.
-Only one stall will offer the special tulip, and I made the price so extravagant to highlight how ridiculous this was in the 17th century, and for the fun visuals of teams lugging over 200 flowers around such tight spaces  :2hearts:

Wiki version of my leg can be found here (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge#.28.E2.86.92_The_Netherlands.29).

Maps are back this round too...
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(https://i.imgur.com/ZzAlN0z.png)


(https://i.imgur.com/XXgMu1B.png)

(https://i.imgur.com/vayRzSl.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:28:50 AM
(https://i.imgur.com/vuy2VBo.png)

Design #7 - MikeDodgers
[Toronto, Canada]

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Leg 12 (Australia -> Canada)

Pit Start: Royal Botanic Garden - Sydney, Australia

- Sydney (Kingsford Smith Airport) to Toronto, Ontario, Canada (Toronto Pearson Airport)
- Toronto (CN Tower) [Active Route Info: Live on the edge and preform the CN Tower's Edgewalk]
- Toronto (Moose In The City - Rogers Centre, Sherbourne Street, 1 Yonge Street) [Active Route Info: Find The Herd]
- Toronto (Hockey Hall Of Fame) [Detour: Shootout or Shut Out?]
- Toronto (Nathan Phillips Square) [Roadblock: Find Your FLASHPOINT]
- Toronto (Harbourfront Centre) [Active Route Info: Fusion Cuisine Memory]
- Toronto (Casa Loma) [PIT STOP: Elimination Point]

The Detour for this leg was a choice between SHOOTOUT or SHUT OUT. Both options had teams go to the Hockey Hall of Fame's NHLPA Game Time exhibit. SHOOTOUT required teams to go to the Goodyear Shoot Out area, play on the All-Star level and successfully get a total of 6 shots (3 per teammate) past a life-size animated version of NHL All-Star goaltender Carey Price. Once they've scored a hat trick, their next clue will be shown on screen. SHUT OUT required teams to go to the Shut Out area, play on the All-Star level and successfully stop a total of 10 shots (5 per teammate) from a video image of NHL All-Star winger and 3 time Stanley Cup champion Sidney Crosby. When they've pitched a shut out, they'll get their next clue on screen. The Roadblock for this leg sent teams to Nathan Phillips Square, home of Toronto's Nuit Blanche festival. There, one team member had to search through the crowds of the Nuit Blanche festival for cards of the 8 main characters of the CBS/CTV series 'Flashpoint', done in the style of Canadian painter Goodridge Roberts. They then had to match the card with the character it depicted. If they were correct, Amy Jo Johnson would hand teams their next clue.

Additional Tasks:

- At the CN Tower, teams were placed in rappelling gear and had to ascend to the top of the CN Tower, where they had to do the famous Edgewalk. During their walk, they had 10 minutes to find their next clue. If they couldn't, they would have to go back in line and try again.

- After performing their Edgewalk, teams had to figure out their next clue was leading them to Carl Durban's Moose on the Move statue in front of Rogers Centre. From there, after taking a picture of that statue, they had to find and take pictures of 2 more Moose in the City statues - the Loyalist Moose statue on Sherbourne Street, and Presston Starwinkle at 1 Yonge Street - using only pictures for guidance and help from locals.

- At Harbourfront Centre, teams had to search through a series of food stands and correctly guess 5 countries based on the fusion cuisine that they tried. Once 5 countries were correctly guessed, teams would receive a picture leading them to the location of the Pit Stop.

Fantasy Game style:

(https://i.imgur.com/PW6lSHb.jpg)

This is Sydney, one of Australia's most populous cities. First inhabited more than 50,000 years ago, it has since morphed into an important world port city. And in the shadow of the Sydney Harbour Bridge...

(https://i.imgur.com/kfIO94N.jpg)

...the Royal Botanic Garden. This lush expanse of natural life is the start of the 12th leg...in a race around the world

(https://i.imgur.com/sIQBDwa.jpg)

Milo & Melissa won the last leg of the race and will depart first at 9:54 AM.

Other Departing Times:

Shawn & Camila: 9:58 AM
Pete & Jeff: 10:16 AM
Bopper & Mark: 10:30 AM


FLY TO TORONTO, CANADA! You have $140 for this leg of the race!

(https://i.imgur.com/jcg2n4G.png)

Teams must now fly 9,700 miles across the International Date Line to our neighbors to the north - Canada. When they land in Toronto...

(https://i.imgur.com/axHoXtu.png)

...they must make their way to the CN Tower to pick up their next clue.

Arriving first at the CN Tower, Shawn & Camila find an Active Route Info!

ROUTE INFO: Live On The Edge and Perform CN Tower's famous Edgewalk!

(https://i.imgur.com/zYHMijH.png)

The CN Tower is the tallest man-made structure in Canada and since 2011, thrill-seekers can walk on and around the iconic CN Tower roof. To make it to the Final 3 and have a chance at $1,000,000, teams will now have to live on the edge and preform...THE EDGEWALK. After donning rappelling gear, they must ascend to the top of the CN Tower. Then, they will have 10 minutes to walk along the roof and find their next clue. If they fail, they must go back in line and try again.

Completing the ARI in first place, Milo and Melissa find a picture and a Route Info!

Make Your Way To 1 Blue Jays Way...

(https://i.imgur.com/qTmdcsz.png)

Teams must now figure out that their clue is referring to the Rogers Centre, home of Major League Baseball's Toronto Blue Jays. When they arrive, they must find Carl Durban's Moose On The Move statue and take a picture of it to pick up their next clue.

At the Moose on the Move statue, teams find more Route Info!

You found one moose, now find the others....

(https://i.imgur.com/7KlY6bu.png)

Teams must now search the vast city of Toronto for 2 more moose statues - the Loyalist Moose on Sherbourne Street and Presston Starwinkle on 1 Yonge Street. They can only use the pictures on their clue and locals for assistance. Once they've gathered the herd by taking pictures of the moose, they can then make their way here...

(https://i.imgur.com/ttxqaer.png)

...to the Hockey Hall of Fame, where they can exchange the pictures for their next clue.

Arriving at the Hockey Hall of Fame first, Shawn and Camila find a Detour!

DETOUR: SHOOTOUT OR SHUTOUT?

Hockey is Canada's national winter sport and here in Toronto, the history of the sport runs deep. No place holds hockey history more dear than the Hockey Hall of Fame. Here in the shadows of greats such as Gretzky, Richard, Kurri, Messier, Lindros and Howe, teams must now choose between taking shots or stopping them. Their choice - SHOOTOUT...or SHUT OUT.

(https://i.imgur.com/eKctHx1.png)

SHOOTOUT requires teams to go to the NHLPA Game Time exhibit's Goodyear Shootout area. Once there, they must play on the All-Star level, where they must take shots until they can get a total of 6 - 3 per teammate - past a life-size animated image of NHL All-Star goaltender Carey Price. Once both team members have scored a hat trick, they'll be presented with their next clue!

(https://i.imgur.com/NIAdIDl.png)

SHUT OUT requires teams to go to the Shut Out area set to the All-Star difficulty level, put on regulation NHL goaltender gear and face sponge pucks being shot at 70 MPH or more from a video image of 3 time Stanley Cup champion winger Sidney Crosby until they stop a total of 10 - 5 per teammate. Once both team members have proven themselves between the pipes, they'll be rewarded with their next clue! In both cases, once a team has finished their task, their next clue will be shown on screen.

Completing the Detour in 1st place, Shawn and Camila find a Route Info!

Get Yourselves To Nathan Phillips Square...

(https://i.imgur.com/4sUYJ6h.png)

Teams must now travel by taxi to Nathan Phillips Square in the center of downtown Toronto to pick up their next clue.

Arriving at Nathan Phillips Square in first place, Milo and Melissa find a Roadblock!

ROADBLOCK: Find Your FLASHPOINT...

(https://i.imgur.com/ru8O0W1.png)

Toronto is known as Hollywood North and has been the home of some major TV and film productions, including the CTV and CBS drama 'Flashpoint', which was filmed entirely on location right here in Toronto. Here in the middle of Toronto's Nuit Blanche art festival, held every October at Nathan Phillips Square, one team member has to put their detective skills to the test as they search through the crowds to find cards depicting the 8 main characters of 'Flashpoint', done in the style of Canadian painter Goodridge Roberts, then match those cards to the names of the characters they depict. But they must be careful, because some festival goers are also holding cards that depict styles from other Canadian painters that are incorrect. Once they've cracked the case, Jules Callaghan herself - Amy Jo Johnson - will hand teams their next clue!

Completing the Roadblock in first place, Pete & Jeff are presented with more Route Info!

Travel By Taxi To Harbourfront Centre...

(https://i.imgur.com/iVDc5Qk.png)

Teams must now travel by taxi to Harbourfront Centre...this cultural center of downtown Toronto is where teams will find their next clue.

Arriving at Harbourfront Centre first, Milo and Melissa find an Active Route Info!

Get Your Fusion On!

(https://i.imgur.com/HSnYB6P.png)

Toronto is known for its fusion cuisine. Here at Harbourfront Centre, teams must now test their memory of the places they've been...using their tastebuds. They must search through the food stands and taste fusion cuisine representing the countries they've visited on the race. When they've correctly guessed 5, they'll receive their next clue!

Completing the last ARI in first place, Shawn & Camila find their last piece of Route Info!

TRAVEL BY TAXI TO THE NEXT PIT STOP - CASA LOMA.

Teams must now travel by taxi to find this place...

(https://i.imgur.com/K5Ms5Wf.png)

...Casa Loma. This Gothic Revival style mansion and garden, recently converted into a museum, is now the Pit Stop for this leg of the race. The first 3 teams to arrive will race to the Finish Line for $1,000,000. And the last team to check in here...WILL BE ELIMINATED!


Flight:

(https://i.imgur.com/rGUiTcT.png)


Notes For The Judges:

- The Fusion Cuisine ARI will have dishes that are a mix of 2-3 countries and teams must find a combination of 5 plates representing countries that they've visited.
- For the Detour, the All-Star difficulty is difficult, but not impossible. I thought 3 shots for the Shootout side would be doable and also serve as a nice NHL reference since 3 goals in a game is considered a hat trick.
- The Roadblock, as well as the Moose ARI serve as the art tasks of the leg. The RB is a homage to Toronto's film and TV industry and also serves as some good product placement, like what we'd see on TAR Canada; sounds like something CTV and CBS would do.
- Again, major thanks to Leafsfan for helping me out with this Canada leg and with the graphics for it.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:29:39 AM
(https://i.imgur.com/vuy2VBo.png)

Design #8 - elthemagnifico
[Kobe, Japan]

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(https://i.imgur.com/02jao87.jpg)

Phil: As a city and a country, Singapore has emerged to be one of the main business and hub in Southeast Asia, and in Asia. Ports, Techs, Hubs, have been the part that made Singapore enormous from the other Souteast Asia countries.

(https://i.imgur.com/p7VcfAp.jpg)

And in the center of the Singapore, Garden by the Bay. This beautiful garden surroundings will be the place, as five teams will start of their next leg, on The Amazing Race

Phineas and Ferb will depart first at 04:02 AM

(https://i.imgur.com/REJfHSv.jpg)

(https://i.imgur.com/EhmvYqc.jpg)

Fly to Kobe, Japan. Once you arrive at Kobe airport, drive yourself to Anpanman Children Museum to get your first clue. you have 20$ for this leg.

Phil:  Team now must fly 3061 miles to the city of Kobe, Japan, the most European city in Japan, producer of Kobe beef and the first Japanese jazz band.

(https://i.imgur.com/6GcA455.jpg)

Phil: once they touchdown at Kobe Airport, they will have to drive to Anpanman Children Museum, dedicated to one of the biggest Japanese cartoon and manga series, Anpanman, to get their next clue at the entrance.

(https://i.imgur.com/kZKVU57.png)

Phil: All teams now fly on the same flight, 3061 miles to Kobe, Japan

map:
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(https://i.imgur.com/UcIZYuM.png)


House of Operation: 9 AM

Tom & Butch finds a Speed Bump


(https://i.imgur.com/tGrHUKU.jpg)

(https://i.imgur.com/PrXRc29.jpg)

Go to Komon Restaurant, Find the Kobe Beef, and slice thin the beef to prepare for shabu-shabu

Phil: After avoiding from elimination on the previous leg, Tom & Butch must complete a speed bump. In this speed bump, they have to drive themselves to Komon restaurant to prepare a shabu-shabu, a japanese dish consists of thinly sliced meats and vegetables boiled in water, and dipping sauces. They have to find the Kobe beef, one of the most famous wagyu beef, and proudest local production. once there, they have to slice at least 5 meats, and prepare the vegetables, and the sauces. once their work satisfy the main chef, they will deliver the dish to the marked table, to complete the task, and catch up with the other teams.

note and map:
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video of how to thin slice a meat

https://www.youtube.com/OZRhHx5GRVA

how to prepare shabu shabu
https://www.youtube.com/v/tw8EXKWwudQ

- they dont have to cut the vegetables, since the vegetables have been cut. they just have to prepare the finished vegetables cuts to the boiled water. also sauce has already finished.
- they can watch the chef worjing on how thin slicing the meat before they do it themselves

map:
(https://i.imgur.com/HWgpqOb.png)


(https://i.imgur.com/sWsyZqk.jpg)

Dress Yourself as one of the characters of Anpanman Series, and get grooving to entertain the children

Phil: Anpanman Series has been accompanying Japanese Chilhoods through decades with their tv series and mangas, even holding the world record in 2009 for having the most characters in a series.
This task requires teams to dress up cosplaying as one of the Anpanman's characters, then entertain a group of children by performing a dance accompanying the theme song of the series. After practicinh the movements, they have to entrtain the children to their satisfactory, so an event host will reward them their next clues.


video:
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https://www.youtube.com/v/5MjcSIc5V3I
https://www.youtube.com/v/pErpuMHceL4

- teams have to wait for turn once one team perform
- The audience and the judge won't tell their mistake. it's them to figure themselves

(https://i.imgur.com/FdbVfHZ.jpg)

Drive yourself to Sorauken Garden, and find the tea house to receive the next clue

map:
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(https://i.imgur.com/6SubeIU.png)

(https://i.imgur.com/OKTfpeB.jpg)

(https://i.imgur.com/84teBOU.jpg)

Who wants to be a good servant?

Phil: This Japanese tea ceremony has been practiced since centuries, as host presented the elegance of preparation of matcha, known as otemae, to the guest
 
Phil: This Roadblock requires a member of team to properly prepare matcha to the guest. after wearing kimono, and practices the movements of tea preparation, the performer has to flawlessly prepare the tea to the guest, if their preparation and service satisfy the guest, the guest will hand them the next clue


notes:
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the videos: https://www.youtube.com/v/KfDTuNyup9Y

- Since the room is kinda small for containing all of the teams, only the performer who will practice and do the task inside, the other non performers must wait outside
- the other performer must wait for the turn if a perform is doing the task
- the judge won't tell their mistake for this task, it's them to figure out themselves
- every moves count. if any miss on their move, and they would have to start over or go back to the practice

(https://i.imgur.com/PdqJzJj.jpg)

Drive yourself to Ikuta Shrine to receive your next clue.

Phil: Teams now drive themselves to Ikuta Shrine, one of the oldest shrine in Japan. once there, they will find the next clue on the entrance of the Shrine.

map
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(https://i.imgur.com/MmNBiPi.png)

Detour: Slicky or Sticky

This Detour gives the team the opportunities to experience two highlights of Kobe activities

(https://i.imgur.com/sxnCNzM.jpg)

Slicky: Drive yourself to Kobe Lapis Hall. Participate in Japanese Jazz Band, and jam a japanese jazz song to the satisfaction of audiences and judge

Phil: Once criticized as a rip-off to the original jazz, Japanese Jazz now put the special spot in Jazz' connosieurs around the world, with its Japanese culture influence to the jazz. Here in Kobe, the city claim themselves as the first Japanese Jazz band born.

This Detour requires team to play a 3 minutes gig of a Japanese Jazz song. After arriving at Kobe Lapis Hall, teams have to decide which one of them will be singing or playing bass. Then, they will pick the instructor to practice both singing and playing bass. Once they figure they will be giving a good performance, they can start jamming with the other members of the band, to meet the satisfactory of the audience, and the judge.

notes and map:
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video of the example of the Japanese Jazz

https://www.youtube.com/v/NITp06kZzSg

- The song is created and arranged to suit the task's difficulty, not too difficult, but not too easy, which teams can play accordingly without having learn too deep about the music stuff.
- the song's lyrics is in Japanese
- teams can take turn/change the position as they wish, but that means they have to practice their own field from the scratch.
- decide to have them either singing or playing the bass since those spots are relatively easier compared to trumpets, saxophones, keyboards, or even drum
- the bass will be the electric bass

(https://i.imgur.com/Qj8KmMr.jpg)

Slicky: Drive to Hakutsuru Brewery. Participating in essential methods of sake making, and do the work of supervisor's approval to get your next work

Phil: Sake has been making throughout centuries, with Kobe contributing 45%(along with Fushimi) of all sake in Japan.

This Detour requires team to participating the essential methods of sake making. Once arriving at Hakutsure Brewere, then teams have to search a marked sack of steamed rice, and create a Koji, basically spreading the steamed rice with spores. once process is done and approved by the supervisor, they can wrap the koji up to be stored, and take the marked finished koji and bring it to the tank, where they have to pour the kojis into a tank mixed of water and steamed rice. then, they have to mix it, until the koji mixed accordingly with the water and the steamed race. Once their process is apporved by the supervisor, they cam have finished samples of sake, and receive the next clue


notes:
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https://www.youtube.com/v/_LwRZ4Y58oc

- they don't have to follow the whole process as in the video, just what Phil mentioned above, to short the time.
- they have each own station, so there is no limitation.
   

(https://i.imgur.com/BOAzzoi.jpg)

(https://i.imgur.com/RzzhT0l.jpg)

Drive your way to Kobe Kitano Museum to receive the next clue

Phil: Teams now have to drive themselves to Kobe Kitano museum, in Kitano area, where European style influence this region, to receive the next clue.


map:
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From Jazz spot

(https://i.imgur.com/d9S2P2I.png)

From Sake spot

(https://i.imgur.com/zbCjHf1.png)

(https://i.imgur.com/xjgfBzo.jpg)

using only a roadblock clues to determine the house that contains the next clue

Phil: With european influence on this region, most buildings of the Kitano's area have a taste of European architecture. In this task, teams will reminisce a bit of their European Journey of the amazing race. This task requires team to locate their next clue with just a roadblock clue that appeared in one of the european countries of this season of The Amazing Race: Denmark House.

notes and map:
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- there are 4 european countries that are visited in the race: Austria, Bosnia & Herzegovina, England, and Denmark. Three of them have houses styled based on those countries on Kitano region (Austria, England, and Denmark). only Denmark House is right.

map:

(https://i.imgur.com/4MyVlb4.png)

(https://i.imgur.com/yVZtsks.jpg)

(https://i.imgur.com/kaHrNuz.jpg)

Drive yourself to the pit stop, Mount Rokko Terrace Garden. Warning, the last to who check in may be eliminated

Phil: This Terrace, located on this beautiful Mount Rokko, is the pit stop of this leg of the race. The last team who check in here, may be eliminated

map:
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(https://i.imgur.com/4mvBJVI.png)

Additional Notes:
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1. I originally planned to do the leg in Tokyo, but since it is removed, i decided to put the leg in Kobe
2. I want to showcase more of Japanese cultures, especially Kobe's, and not just about game shows, which apparently are a trend when they visited Japan
3. 20$ for the additional money of course, since this is (another) self driving leg
4. The requirement for the leg itself are the speedbump task, and the last ARI task. showcasing the Kobe's highlights: Kobe beef, and European influence architecture on Kitano region
5. The Anpanman task i think it would be good on TV since it involving entertaining the children and you can see how precious it is havimg and sharing smiles with the children
6. while the tea themed task has been done before, the preparation of the tea hasn't, especially in Japan, so i want to showcase the unique of the Japanese preparation tea ceremony.
7. Skill task vs labour task should be interesting as detour, and i want to showcase too some of the Kobe's highlights.
8. I hope you all enjoy this leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:30:25 AM
(https://i.imgur.com/vuy2VBo.png)

Design #9 - nrh2110
[Helsinki, Finland]

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This is Luxor.

(https://i.ibb.co/FbkfRhQ/5450694558-54aa0f28f7-b.jpg)

The site of ancient Thebes, Luxor is one of Egypt's archaeological centers, with evidence of people living there 250,000 years ago. It's home to some of Egypt's most popular sites, including the Valley of Kings, Karnak Temple, and here where I am—the Mortuary Temple of Hatshepsut.

(https://i.ibb.co/kmK5ZVm/scenery-Mortuary-Temple-of-Hatshepsut-at-night-egypt.jpg)

Built to honor Amun, the Egyptian god of the skies and creator of the universe, the Mortuary Temple of Hatshepsut bears the name of the pharaoh who had it built. It also served as the seventh pit stop in a race around the world

(https://i.ibb.co/3yhpWft/Sandy-Anthony.png)

Having been awarded the Fast Forward, Sandy & Anthony won the last leg of the race and have a huge lead on the other teams. They will depart first at 11:15 PM.

Sandy: All right babe, another leg, let's go!
Anthony: Guess we're leaving the heat!

Route Info: Fly to Helsinki, Finland!

(https://i.ibb.co/wYPLf1V/flyhel.png)

Teams will now fly north over 2,400 miles to the city of Finland! Upon arrival in Helsinki, they will find their next clue waiting for them one of the marked Ford Focuses parked outside the airport.

You have 20 USD for this leg of the race.

Sandy: What?? A measly twenty dollars? Helsinki better not be expensive!



All teams are now on the same flight to Helsinki, departing at 3:45 AM via Istanbul, arriving in Helsinki at 11:40 AM.

(https://i.ibb.co/HVpVxTt/map.gif)



Route Info: Drive yourselves to the Market Square and find the marked stall. Once there, each team member must eat a full serving of salmiakki.

(https://i.ibb.co/Q8yQjpw/ri-ms.png)

Not everyone in the world likes licorice, but to Finnish people, they love their salmiakki—salty licorice. Flavored with ammonium chloride, salmiakki is without a doubt an acquired taste, and each team member will have to eat an entire bag of it before the vendor will give them their next clue.



Detour: Living or Listening

A Detour is a choice between two tasks, each with its pros and cons. Their choices—Living or Listening.

(https://i.ibb.co/pQWqC97/DT-hel1.png)

Living: Finland is the only EU-country where homelessness is on the decline and that's thanks to it's "Housing First" program—a program started in 2008 to ensure accommodation for everyone regardless of income. Part of this program was lending money to NGOs like the "Y-Foundation" to buy privately-owned flats and renovate them into long-term housing for homeless people. This Detour will have teams join the fight against homelessness. They must drive themselves to Cityyoki. Once there, they must choose a foreman who will direct them to the flat that they have to renovate. First, teams must repaint the walls. Once the walls are fully repainted to the satisfaction of the foreman, they must go back downstairs and pick up a new toilet tank and install it in the bathroom. Once the toilet is installed, they must carry up a new bed frame and a new mattress and properly place it in the apartment. Once they have completed that, the foreman will give them their next clue.

(https://i.ibb.co/9y8sQQc/DT-hel2.png)

Listening: One of Helsinki's celebrate people is the late Romantic composer Jean Sibelius. During his lifetime, he wrote seven symphonies, along with an eighth symphony that he never published. In this Detour, teams will have to drive themselves to the Musiikkitalo, the performing space for the Sibelius Academy. Once there, teams will have to sit in on a performance in which the Academy's orchestral will play sketches from each of the seven symphonies in order. After the performance, teams must make their way back to the lobby, where they will be given a stack of 7 vinyl records, each with one of the seven symphonies in its entirety. Using a record player, teams will have to figure out the correct order of the vinyls. Once they feel they are ready, they can have the music professor check their work. If it is correct, they will receive their next clue. If not, they can either keep trying or go watch another performance. However, each ten minute performance starts only every fifteen minutes, so they must be careful with their time.



Route Info: Drive yourselves to Helsinki Olympic Stadium.

(https://i.ibb.co/XzXByVR/ri-hos.png)

Teams must now drive themselves to Helsinki Olympic Stadium. Once there, they will find their next clue at the soccer field outside the stadium.



Roadblock: Who can carry the team to the finish?

(https://i.ibb.co/5Lghdmy/RB-wife.png)

One of Finland's famous contests is the wife-carrying contest. Traditionally in this contest, a man carries his wife through an obstacle course, racing to be the first one to cross the finish line. In fact, every year at the Wife Carrying Championship in Sonkajärvi, men compete to win the grand prize of their wife's weight in beer. In this Roadblock, one team member must pick a "wife" to carry through the obstacle course. They must complete four laps without going across obstacles including two sand pits, a water pit, and a barrier they must get over. Once they have completed four laps, the referee will give them their next clue.



Route Info: Make your way to your next pit stop, Temppeliaukio Church!

(https://i.ibb.co/0s7130m/ps-hel.png)

Helsinki is known as a "city of architecture", full of architectural sites dispersed all around the city. It is well known for its contemporary architecture by architects such as Alvar Aalto and the Suomalainen brothers—brothers Timo and Tuomo who famously designed the Temppeliaukio Church.

Built directly into solid rock, giving it its nickname "Church of the Rock", this beautiful 20th Century church is the pit stop for this leg of the race. The last team to check in may be eliminated.



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Notes:

Hello once again judges! I'm glad you liked my design last round, I hope this holds up as well.

One of the most amazing things about Nordic countries are the social programs they have, so right when I saw the theme of this leg and the cities available, I knew exactly what I wanted to do. But we'll get to that part.

Firstly, I figured why not depart my previous city to get to Helsinki? It's very close to being directly north. Unfortunately, due to COVID, flights weren't as frequent, but given the HoO on the last leg (8 AM) and how long it should take to complete it (especially given the Fast Forward) the flight is perfect, so all teams are bunched on it: https://i.ibb.co/4VnbD7T/Screen-Shot-2020-08-27-at-1-50-46-AM.png

Secondly, I chose to make this a self-drive leg because Finland is a modern country that is safe to drive around in, and many of the TAR legs in Nordic countries have been self drives like the Copenhagen legs, the TAR 23 Norway legs, etc.

Next, I know that an ARI was not required this leg, but I have yet to do an actual eating task, and I think this is great because many eating tasks are meat-related, which makes it difficult for the growing vegetarian/vegan population who will both be watching and running the race. I honestly can't think of a gross eating challenge that didn't have to do with meat or seafood. I figured having them eat a Finnish "treat" would be a great first exposure to Finland. Each will have to eat half of this bag. (https://www.scandinaviangoods.us/products/fazer-super-salmiakki-finnish-salty-licorice-wine-gum-candy-bag-80g)

Now the Detours. Both sides of the Detour fit the requirement for this leg—fighting homelessness ties into stability, and Sibelius ties into culture (you can see Sibelius's name all over the city! They really love the guy!)

The homelessness one I thought would be a good meaningful detour. I think it's incredible how Finland is really fighting homelessness (their rate in 2018 was 9 per 10,000 people thanks to their measures), and I've seen their program circulating around social media, so when I saw the theme was about most livable cities, I knew exactly how I wanted to tie the theme into the leg when I saw that Helsinki was an option. To better explain, upon arrival, teams will pick a foreman, and they will take paints out of an equipment truck and bring it to the flat. The protective plastic/painter's tape will already be down in the area they need to repaint so all they need to do is evenly paint a coat. These flats for homeless are small—they're typically one or two bedrooms (in this case it will be a one bedroom apartment, so it won't be an enormously long paint job. They will be painting everywhere except the bedroom where they will be installing the bed and the bathroom where they will install the toilet. Once they complete the paint job, they can go back to the equipment truck and grab the toilet and return to the flat and install it—not particularly difficult, but needs patience to get it done right. Then they need to go back to the truck, unload the bed and the mattress, bring it up, put the bed frame in the bedroom and put the mattress correctly on top—I anticipate this all to take about 45min to 1:15, depending on whether the team has handy skills and the patience to get everything done correctly.

The Sibelius one is vaguely similar to some other tasks, like the St. Petersburg piano task in TAR 17, or maybe TAR 22's Vietnam roadblock, but honestly I think it's unique. For one thing, Sibelius symphonies are LONGGGG (they range between 20 and 50 minutes). But, by having short sketches from each symphony, it'll allow the performance to be only ~10 minutes. The sketches will be notable parts of each of the symphonies (you can listen to them all here (https://www.youtube.com/watch?v=TQedcYc3tLA&list=PLIYNfzJL0TSeHhcwS2iOPM7FlN8IGGxSh), but then the hard part will be skipping around the vinyl to find the right part, while also remembering the performance (vinyls will be unmarked and shuffled. The middle of the vinyl will have a color—red, orange, yellow, green, cyan, blue, purple, and the judge will know if it's correct by the colors. Let's just say the order is cyan, red, green, purple, orange, yellow, blue). Unless the team are absolute geniuses, they'll likely have to view the performance multiple times (even I, as someone who majored in music composition in college wouldn't be able to do it in one go). Before each sketch, the conductor will signal to the orchestra the symphony number using his fingers, so teams won't necessarily have to wait to watch it in its entirety unless they are totally lost. I think this could end up taking just as long as the other Detour.

Now the Roadblock is more about Finnish culture rather than Helsinki itself, but that is okay because I have already fulfilled my requirement for this leg. Wife-carrying is a very silly sport, and I think it would be great for ratings to watch teams struggle to carry their "wives" around an obstacle course. You can get a better idea of it by watching this video (https://www.youtube.com/watch?v=CVV9pd5BYKg).

Finally, the pit stop is a very picturesque finish, and also a very significant structure in Helsinki. Yes, teams have to backtrack a little, but my reasoning is this: if you look at the maps I provided below, systematically, it appears that the roadblock should be first due to its proximity to the airport. However, my case is that it makes more sense to have this task at the end of the leg for a photo finish, as I think it'll be the most enjoyable to watch. Phil will be waiting inside the church.

I only gave $20 due to it being a self-drive—teams will already have a full tank of gas so $20 will just pay for food and any other necessities during the leg. Also at this point in the race, they should have plenty of money saved up.

Maps:

Airport to Square: https://ibb.co/KjK0jGk
Rest of the leg, with Living as chosen Detour: https://ibb.co/513DH18
Rest of the leg, with Listening as chosen Detour: https://ibb.co/BVRw8Ry
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:31:27 AM
(https://i.imgur.com/vuy2VBo.png)

Design #10 - Lemontail
[Lyon, France]

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Leg 10: Limassol, Cyprus to Lyon, France

(https://i.postimg.cc/XNkG14Bs/Limassol.jpg)

This is Limassol, Cyprus, a city on the southern coast of the island country of Cyprus. It is known for the centuries-old Limassol Castle, home to the Cyprus Medieval Museum and its collection of pottery and tombstones.

(https://i.postimg.cc/k4cJsMY8/Pit-Start.jpg)

This is Petra tou Romiou, also known as Aphrodite's Rock, a sea stack in a beach in Paphos, near Limassol, that is said to be the legendary spot where the Greek goddess Aphrodite is said to have emerged from the waves, and is one of the island's most magical spots to see a sunset. This beachscape now serves as the ninth Pit Stop of the race.

The first team to check in, best friends Jared & Brodie, will depart at 7:32 pm.
Other three teams (Helen & Janine, Jake & Natalie, and Derek & Jayne) depart at 7:38 pm, 8:10 pm, and 8:40 pm.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to Lyon, France

(https://i.postimg.cc/hG3WtJY2/Route-Info-1.png)

Teams have to fly 1,664 miles (2,679 kilometers) to Lyon, France.

Lyon is a city in eastern France. The city is known for its historical and architectural landmarks and is a UNESCO World Heritage Site. Lyon was historically known as an important area for the production and weaving of silk and in modern times has developed a reputation as the capital of gastronomy in France.

Once there, teams have to make their way to the Interpol headquarters. You have US$150 for this leg.

(https://i.postimg.cc/LsqRfBLc/Route-Info-2.png)

The International Criminal Police Organization, commonly known as Interpol, is an international organisation that facilitates worldwide police cooperation and crime control. It enables police in our 194 member countries to work together to fight international crime. Contrary to popular belief, Interpol is not a law enforcement agency. It is headquartered in Lyon, France.

Active Route Info: Search and deliver anatomical jars

(https://i.postimg.cc/PJCmn7w6/Active-Route-Info-1.png)

The mandate and the primary task of Interpol is to support police and law enforcement agencies in its 194 member countries in their efforts to prevent crime and conduct criminal investigations as efficiently and effectively as possible.

In this Active Route Info, teams have to go to a mortuary room to find the six jars of parts of bodies found in various historical Lyonnaise gruesome scenes, such as broken bones, stolen organs, or weapon injuries, according to a provided list and deliver them to the medical offices of Interpol in another section of the headquarters. They may receive their next clue from the Interpol official after delivering the items.


Additional note:

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Teams would have to search the (empty) mortuary to find six (fake) jars of parts of bodies (out of 100 jars) from French morbid scenes hidden in mortuary chambers, according to a provided list, then deliver to the medical section in the headquarters, with a marked race marker identifying the location. One thing, is that the list only details a description of the morbid scene in French, requiring teams to correlate the body parts to the morbid scenes, increasing the difficulty, which also arises if they deliver the wrong jar, forcing teams to go back and try again. They will use serving carts to deliver the jars to the Interpol official. The jars are modeled after historical French morbid scenes in Lyon, as seen below (not in chronological order):

- A stabbing wound modeled after former French President Francois Carnot, who was assassinated in Lyon in 1894.
- A decapitated head modeled after a siege in Lyon during French Revolution in late 1790s.
- A gunpowder wound modeled after the Canut revolts which was centered on Lyon’s silk industry in 1834.
- A torture wound modeled after the actions of Nazi member Klaus Barbie, known as “Butcher of Lyon”, in the 1940s.
- An executed person’s head modeled after St. Bartholomew's Day massacre in Lyon in 1572.
- A maiming wound modeled after the urban revolts in Lyon in 1436.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Monument à Diego Brosset à Lyon

(https://i.postimg.cc/J4yyrJd2/Route-Info-3.png)

Monument à Diego Brosset à Lyon is a plaza in 6th arrondissement of Lyon in Lyon that contains a war memorial dedicated to Diego Brosset, a French soldier born in Argentina.

Once there, find a clue box around there.

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Prove or Move

Lyon is known for its historic contributions to the history of cinema, as it is where Auguste and Louis Lumière invented the cinematograph. Lyon is also was historically an important area for the production and weaving of silk.

(https://i.postimg.cc/GpRJTzW2/Detour-left-1.png)

(https://i.postimg.cc/vHRzdQ0f/Detour-left-2.png)

In Prove, teams have to make their way to Musée Lumière, a museum specializing in history of cinema in Lyon, where they have to solve a puzzle using a cinematograph — a motion picture film camera, which in combination with different parts, also serves as a film projector and printer. The puzzle consists of searching through slides of photos using a cinematograph to find a series of black-and-white photos of them doing several tasks on the second leg. Once they find it, they have to arrange them in order of tasks performed chronologically. After that, they must make a slide show using them to be presented to a cinematographer. Once done correctly, they may receive their next clue from the cinematographer.

(https://i.postimg.cc/zDQCFqs4/Detour-right-1.png)

(https://i.postimg.cc/Gh1k5Xpj/Detour-right-2.png)

In Move, teams have to make their way to Musée des Tissus, a museum that details the history of Lyonnaise silk, where teams have to proceed to dressing rooms to dress in 18th century silk clothing, then proceed to their assigned puzzle room to solve a game board-like puzzle where a team member have to move mannequin statues dressed in 18th century Lyonnaise silk clothing in flatbed trolleys corresponding to a chronological order relating to the history of Lyonnaise silk that is noted on a board in a balcony that their team partner has to relay to their team partner regarding the position of the mannequins, which will culminate in them opening a treasure chest that has a passcode that teams will find out with the clues from the puzzle. A fashion model will oversee the task. Once done, they may receive their clue inside the treasure chest.

Additional note:

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In Prove, teams would have to make a slide show explaining what they did during the second leg. Teams would have to remember precisely regarding the details of the tasks they did on the second leg in order to do the task correctly.

In Move, teams would have to solve a puzzle that looked similar to the picture below, just a bit more complicated and more mannequin statues to move around, and must follow a line while moving mannequins around. Each mannequin has a silk clothing unique to a time period. There are six time periods (representing columns) with each period (representing rows) containing four mannequins. In each row, they also have to inspect how expensive the silk clothing is, with the most expensive being moved to the right, and least expensive to the left. The six-digit passcode is derived from a cryptic clue that is solved using the order of a silk clothing on each row from bottom to above, which is 4-3-4-2-1-1. Each team is given a separate room to do their task, so there is little possibility of teams working together.

(https://i.postimg.cc/q79rGhGz/TR-puzzle.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Make your way to the Hôtel-Dieu de Lyon

(https://i.postimg.cc/T25LGgsH/Route-Info-4.png)

The Hôtel-Dieu de Lyon is an historic riverside building that was built on the banks of the Rhône in 1184 that once housed a hospital for many centuries, is a Historical Monument since November 2011, and is now a hotel, a shopping mall, and home to The International City of Gastronomy, a museum that specializes in gastronomy, which is the study of the relationship between food and culture, the art of preparing and serving rich or delicate and appetizing food, the cooking styles of particular regions, and the science of good eating, as Lyon is known for its cuisine and gastronomy.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who likes to play with food?

(https://i.postimg.cc/L6stznQt/Roadblock-1.png)

Lyon is ostensibly known for being the food capital of France, as in 1935, French food critic Curnonsky, dubbed “the Prince of Gastronomy”, declared the city of Lyon as the ‘world capital of gastronomy’. Lyon offers numerous culinary experiences that are often glamorous, tasteful, and flavorful.

In this Roadblock, a team member has to solve a puzzle where the ingredients for Lyonnaise cuisine dishes such as Tablier de sapeur, Quenelles lyonnaise, Coussin de Lyon, and Lyonnaise potatoes, are disorganized. Therefore, participants have to identify the ingredients and organize them based on smell alone, but before that participants are directed to a room, blindfolded, and smells the ingredients without touching them in first place, then proceed to another room, open blindfold, and proceed to identify the ingredients that are disorganized on four trays and put these ingredients in correct trays corresponding to the dish. Once done correctly, they may receive their next clue from the chef.


Additional note:

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Participants would hear a chef’s recitation of Lyonnaise dish names and then according to the dish, take an ingredient and nears it to the nose of the participant to smell, then proceed to go to another room to organize the ingredients per each dish that is noted on each tray, as seen below. Each participant has a unique stand separated from each other in different places so it’s not possible to look at other participants’ results. After done, they have to eat a plate of one of these aforementioned dishes of their choice:

Ingredients (the liquid ones are in small bowls):

-   Tablier de sapeur: beef tripe, lemon, potatoes, and white wine.
-   Quenelles lyonnaise: pike fish, eggs, milk, and nantua sauce.
-   Coussin de Lyon: chocolate, almond paste, marzipan, and curaçao liqueur.
-   Lyonnaise potatoes: potatoes, onions, butter, and parsley.

(https://i.postimg.cc/LXBWZnQd/Tablier-de-sapeur.jpg) (https://i.postimg.cc/t4k7D517/Quenelle-de-Lyon.jpg) (https://i.postimg.cc/RFsc8mN6/Coussins-de-Lyon.jpg) (https://i.postimg.cc/k4n6qpkQ/Lyonnaise-potatoes.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way on foot to the Pit Stop at Basilica of Notre-Dame de Fourvière

(https://i.postimg.cc/7LQhrZnk/Route-Info-5.png)

The Basilica of Notre-Dame de Fourvière is a minor basilica in Lyon. It was built with private funds between 1872 and 1884 in a dominant hilltop position overlooking the city. The site it occupies was once the Roman forum of Trajan. This basilica is a major tourist attraction in Lyon. This basilica will now serve as the tenth Pit Stop of the race.

The last team to check in may be eliminated.

The outcome:

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Former models Helen & Janine came in 1st place, best friends Jared & Brodie in 2nd, married couple Derek & Jayne, and married ice skating coaches Jake & Natalie came in last (4th) place, but they're not eliminated as it is a non-elimination leg.


Notes:

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• Teams departed the Pit Start in Harmony Bay Hotel on November 11th.
• Teams took around 40 minutes to get to Larnaca International Airport, costing around 89 EUR.
• Teams flew a flight to Lyon on early morning of November 12th via Moscow.
• I chose Lyon because it has a varied culture and history, and also a UNESCO heritage site.
• The livability of Lyon is reflected in the existence of the Interpol headquarters in Lyon, that proved that Lyon is a stable city, and Lyon is a major healthcare industry player. Thus, the Active Route Info reflects the stability and the healthcare of the city. The Detour reflects the culture of the city, which is the cinema and silk industry. The Roadblock reflects the culture too, which is gastronomy.
• US$150 (127 EUR) should be enough for this leg, plus around 100-110 EUR remaining from previous legs.
• I researched the metro system, and I realized that they couldn’t use metro subways without purchasing a card (somewhat complicated to explain) first, so I had to make the leg mostly taxi-oriented anyway.
• Taxi to the Interpol headquarters from the airport would cost around 55 EUR.
• Taxi to Monument à Diego Brosset from the Interpol HQ would cost around 11 EUR.
• Taxi to Musée Lumière from Monument à Diego Brosset would cost around 12 EUR.
• Taxi to Musée des Tissus from Monument à Diego Brosset would cost around 12 EUR.
• Taxi to Hôtel-Dieu de Lyon would cost around 10 EUR for teams completing Prove Detour, since teams completing Move Detour are instructed to walk on foot to Hôtel-Dieu, taking around 11 minutes.
• In total, a team would have to spend roughly 88 EUR for Lyon part of the leg if chosen Prove Detour, 78 EUR if chosen Move Detour.
• The ARI is mostly oriented in detail-spotting and assessment skills.
• The Stand Detour combines detail, brain, and memory.
• The Move Detour combines physicality, communication, and brains.
• The Move Detour was inspired by a puzzle I saw while playing Shadow of the Tomb Raider.
• The Roadblock combines memory, brains, and smelling ability.
• The ARI should take around 40 minutes.
• Each Detour should take around one hour and 20 minutes, including transportation.
• The Roadblock should take around 30 minutes.
• The walk to the Pit Stop should take around 28 minutes.
• I chose the locations because they were relevant enough for some of the tasks.
• I had to make each Detours balanced as possible by searching locations for Detour pick.
• I chose the Pit Stop because I wanted to showcase the view of Lyon.
• The entire leg should take around three and a half hours or more, ending during mid-afternoon.


Flights:

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(https://i.postimg.cc/WzvZF4Fk/Flight-1.png)


Maps:

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(https://i.postimg.cc/c4T3C0sv/Map-1.png) (https://i.postimg.cc/2SMVL5gS/Map-2.png) (https://i.postimg.cc/52RF5gQ1/Map-3.png) (https://i.postimg.cc/kg0gXptV/Map-4.png) (https://i.postimg.cc/MTkMNGYF/Map-5.png) (https://i.postimg.cc/jjnnMfyf/Map-6.png) (https://i.postimg.cc/TYTmTpX8/Map-7.png) (https://i.postimg.cc/mDNDnykP/Map-8.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 10:32:02 AM
You may now post!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MikeDodgers on August 27, 2020, 10:52:15 AM
All the legs look fantastic! I'm not sure I have a chance at survival this time...
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Bookworm on August 27, 2020, 10:53:56 AM
All the legs look fantastic! I'm not sure I have a chance at survival this time...
It's definitely the most competitive round thus far!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: redwings8831 on August 27, 2020, 10:59:43 AM
Didn't expect all but one to pick Europe lol.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Nuku on August 27, 2020, 11:02:47 AM
Fantastic round! Excited but nervous for the results!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: betheactress on August 27, 2020, 11:25:22 AM
Didn't expect all but one to pick Europe lol.

I would have done Hong Kong or Singapore, but they were excluded from the round :candle:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 27, 2020, 11:35:25 AM
Didn't expect all but one to pick Europe lol.

I would have done Hong Kong or Singapore, but they were excluded from the round :candle:

I am wait for book for pics LOL. I pick Europe tooo.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 11:59:11 AM
Elthemagnifico's design edited in. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: elthemagnifico on August 27, 2020, 11:59:17 AM
submitted. i was so burnt out for this round

also great job guys, this round is fantastic, and im so nervous seeing yours!  :cheer:

also shootout for Mike for having a cartoon characters on TAR. welcome to the cartoon gang :jam: :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: smiley on August 27, 2020, 12:04:13 PM
movies <33 interpol <3 tulips <3 kobe, japan and toronto, canada <3

the non-europe legs <3

my top 2 this leg:
MrDS
betheactress
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 27, 2020, 01:24:08 PM
send
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 27, 2020, 01:27:41 PM
Spoler's design has been edited in. Thanks, designers!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: nrh2110 on August 27, 2020, 01:41:46 PM
Welp it’s been a good run fellas
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 27, 2020, 01:52:46 PM
Welp it’s been a good run fellas


Why say that
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Declive on August 27, 2020, 01:55:59 PM
Wow! What an amazing show of legs, everyone!
Betheactress your leg is absolutely perfect!  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: smiley on August 27, 2020, 02:47:22 PM
Great job, Zach!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 27, 2020, 02:48:18 PM
Great job, Zach!


Really
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: betheactress on August 27, 2020, 03:38:28 PM
thank you, declive and smiley :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 28, 2020, 06:27:28 AM
https://imgur.com/a/iqHk2Z6

Leg 11: Pictures, and forgert add money 34 USD
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Glamazon Racer on August 28, 2020, 09:07:00 AM
A lot of fantastic designs guys! Great job to everyone! :2hearts:

redwings - really solid leg overall, I loved the ABBA task and I love the ice task!

Nuku - I love Prague so much, one of my favourite cities! Burning witches <3 Czech marionettes <3 (I bought a Czech marionette as a souvenir when I was there last year haha)

Bookworm - good leg in a city that has a lot of potential! I really like the Detour! I love that this leg started in Gaztelugatxe - I have such a horrible but hilarious experience with that place but that's another story! :funny:

ZBC Company - another Pit Start that I have been to lol <3 Another underused city on TAR and you did a great job with some cool tasks!

MrDS - really great French leg which avoids so many stereotypical tasks. Really loved the movie Detour!

betheactress - great Dutch leg. Absolutely love the bike fishing task, that's awesome!

MikeDodgers - yet another Pit Stop I've been to (albeit this one's in the city I live in lol). A really different Canadian leg which I enjoyed. I particularly loved searching for the different moose statues around Toronto - that would be iconic! Meese rule!

elthemagnifico - Phineas & Ferb lol <3 A pretty fun leg overall and I particularly enjoyed the sake task.

nrh2110 - not your typical Finland leg! I think you came up with some pretty creative challenges overall!

Lemontail - yet another Pit Start that I have been to lol <3 Aphrodite's Rock <3 Another Lyon leg that avoided a lot of French stereotypes and I appreciated that!

Great work everybody and good luck! :luvya: I can't believe there were 4 Pit Starts I've been to amidst all of that lol :funny: :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 28, 2020, 11:55:04 AM
Anything that needs improvmerment
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: nrh2110 on August 28, 2020, 01:31:13 PM
thanks racer <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Bookworm on August 28, 2020, 01:47:44 PM
Thanks Racer! Glad you liked the Detour! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MikeDodgers on August 29, 2020, 01:26:12 AM
submitted. i was so burnt out for this round

also great job guys, this round is fantastic, and im so nervous seeing yours!  :cheer:

also shootout for Mike for having a cartoon characters on TAR. welcome to the cartoon gang :jam: :funny:

Who knows? I may just end up using Milo and Melissa next time I'm in a TAR game! And thanks to Racer for the comments on my leg. Glad you liked it!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Kamineko on August 29, 2020, 01:30:26 AM
Poll is up and I've updated Page 1 :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ImANewUser on August 29, 2020, 08:47:15 AM
(https://i.imgur.com/3waEBfq.png)
(yes I love doing this :lol:)

Alright! Time to get the festivities going!

redwings8831 [Stockholm, Sweden]
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- Unfortunately for redwings, I was recently in Stockholm so I have on-ground experience with some of these! :lol:
- The stations task is good; my main issue was that you included a station near Stockholm Central (which is where all trains from Arlanda head to); this then allows whoever gets T-Centralen a big advantage as they have an easier time taking a taxi to Ericsson Globe (which is almost p much on the same highway as that station), whereas the other stations are further off
- What I would have done with the order of the first half is have them "find the sun in Stockholm", and then have them navigate the metro towards the nine stations, and *then* have them scramble for the ferry ride to Djurgården
- ABBA Detour is fun and good; can confirm that the ABBA Museum has the facilities for that <3
- Vasa Detour would have been better if it were an actual ship replica-building task instead of just attaching the flags
- While I wish you chose a different location for the vodka RB, I am generally fine with choosing vodka for the drink (as Sweden is part of the vodka belt) and I'm okay with a good logic puzzle
- Circling back to the issue of logistics, the Roadblock venue is about next door to Stockholm Central and the Pit Stop is right near one of the nine stations; the leg would have been better had the route been less of a back-and-forth across the city.


Nuku [Prague, Czech Republic]
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- I'll skip over the Roadblock since I found that good <3
- I'll also skip over the Detour (which I'm assuming is the utopia assessment criterion) since it's decent and relevant for the most part (although I wish both Detours didn't have some sort of physical exhaustion component what with the carrying and castle-running; and of course costumes <3)
- Oh and the Fred & Ginger clue <3
- My main criticism is actually with the architecture RI and everything that arose from it! Looking at the map of the four locations one of them is actually far away from the other three (St. Nicholas Church is literally on the other side of the river from the other three locations), and if you replaced that one with something closer (I would suggest the Klementinum, which is also a Baroque building in Prague) then you could theoretically you could move the architect impersonator to the RB venue. And then you could do the architecture RI but instead of collecting postcards they collect marionettes, and if they have the right marionettes at the theater they can proceed with the RB. This can work too since the RB venue + RI venues are on the same side of the river, and the Detour venues + Pit Stop are both on the opposite side. [ETA: Nuku actually corrected me on this and pointed out that I was looking at a different St. Nicholas Church, so that critique has been resolved! I do still think that the ARI would have been better if it was followed by the RB, but the ARI itself now works more smoothly for me!]


Bookworm [Barcelona, Spain]
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- Structure-wise, I really really love this leg! It feels like a smooth, sensible transition from one location to another!
- Location-wise, I feel like there were a lot of main clue parks that were plotted on the race course (as compared to the number of main clue buildings), when Barcelona has a lot of other fun buildings and landmarks to visit (as you yourself mentioned)!
- Task-wise, there were definitely a lot of festivals that were put in focus, which I appreciate since you really went all out to showcase Catalonian culture! That being said, the Sagrada Detour is definitely way too complex to function as a balanced TAR Detour option against Sangria, especially since you already took the alcohol out, which IMO would have helped balance the tasks a bit! In general, actually, the tasks give off a vibe of trying to shoehorn too much into a limited frame and sometimes it can take away more than add to a leg. Complicated legs are good if you have the airtime for all of the explanations; otherwise, keep it simple!


ZBC Company [Dublin, Ireland]
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- As I previously mentioned, I always find night legs more challenging to design so props for taking the risk!
- Unfortunately, I was hoping for a night leg in Ireland that isn't centered on "what could I do while drunk?", which is why I actually found the Roadblock my favorite part of the leg despite it being a simple weaving task.
- More than the theme of the second half of the leg, however, I think logistically it would have been better to swap the coffee-making task (I'm still unsure on how to feel about one team member doing this task blindfolded) and the Detour (I like both tasks independently well enough, but again the overall theme of the second half could translate better) just based on the locations.


MrDS [Lyon, France]
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- Not much to say about the leg in terms of structure; it makes sense logistically and in a city-based leg that's sometimes all there is to it in this aspect!
- The locations were definitely a good mix of task-pertinent buildings, landmarks and public spaces. I wish there could definitely have been a lot more historical buildings homaged, given the plethora of historical sights in the country, but that's more of personal preference.
- Task-wise, I have a couple of notes. Regarding the silk + feeding Roadblock, it definitely could have been split into two separate tasks (especially considering the fact that Lyon is a gastronomic capital as well and a good food task would have helped highlight that). In addition, the film Detour could be way too long when compared to the wall Detour; would have been to see how long each film reel takes to watch as compared to how long the bike rides all take.


betheactress [Amsterdam, Netherlands]
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- Okay so fun fact I once ran a VTAR leg in Andorra where they flew in via Barcelona and flew out via Toulouse; having teams decide on which airport to fly out of is a decision I can confirm can be done in this instance <3
- I actually really love this leg! Structure-wise I'd probably move the Waternet Roadblock to right before the Pit Stop since  they're closer together, but everything else works and flows properly!
- And speaking of the Roadblock, I especially love that you went with sustainability for the utopia assessment criterion portion of this round because Amsterdam is a city that has all sorts of sustainability initiatives in place to prevent incidences of flooding.
- I love the art vs. science Detour and I really love that that wasn't even the angle you chose for the Detour even though the one you did choose made sense. <3 And of course tulips are fun and good.


MikeDodgers [Toronto, Canada]
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- First of all, I appreciate being one of the few night legs in this roster; I have some value appropriated for good risk-taking.
- That said, I feel like the ordering of the tasks could have been better? Based on where the locations were, I would have suggested that the Harbourfront Centre be the first clue after the Edgewalk (especially since you can, like, set up some sort of neon race flag there that can be spotted from the Edgewalk and then truly capitalize the "night" of the night leg). If not that, you could have made something like having teams taste-test at the three moose statues and then have the Harbourfront Center task be a memory task about the fusion dishes they've tasted from the bystanders at the moose statues.
- I am not commenting on the Flashpoint RB and the hockey Detour much because my taste leads me to tend to hate sports tasks and especially ridiculous crossovers on TAR Canada; I will say the ideas are there at least! What I would have done is make hockey not the focal point of both Detours and made it one option, with the other option centered on the art aspect of the Roadblock (which would then make the Harbourfront Center task in this scenario the Roadblock instead).


elthemagnifico [Kobe, Japan]
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- First of all, *thank you* for not including a game show for this leg. :lol: Yes you had a cartoon task anyways, but Japanese animation > Japanese game shows as far as stereotypical Japanese tasks go!
- Onto the actual leg though, I think adding a Speed Bump actually hurt you more than it helped because I absolutely am not a fan of Speed Bumps since they're usually either way too insignificant to penalize a team or way too significant to doom them entirely and having a team go to the restaurant and back. On a personal note tho, I do enjoy some shabu-shabu! <3
- As far as the Roadblock goes, I feel like the Japanese tea ceremony has a lot of components to nail and centering on the tea preparation was a good idea in theory; however, if the intent was to focus on preparing the actual tea, maybe the movements / performance should have been cut out as that's really more on the ceremony itself rather than the actual tea.
- Slicky / Sticky are both good tasks IMO, but I really wish Slicky wasn't way off the map as compared to the rest of the route markers.
- I'm assuming the house task is in reference to a previous leg in this metaphorical race.


nrh2110 [Helsinki, Finland]
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- I have no real qualms about the licorice ARI! It's a good way to allow teams to settle in and soak Helsinki.
- My main comment about the Roadblock is that I already saw this on HaMerotz 4. :lol: You beat me on the comment about swapping the Roadblock to the front of the leg, but I would actually counter that pushing an obstacle course (that notably did not do much to change standings on HaMerotz 4 except doom the weaker teams) to the end makes things less suspenseful, whereas if you put the Living (I agree with this Detour being meaningful and I appreciate that) / Listening (which: you yourself mentioned that each symphony is long; if the sketch is in a random part of each symphony, there is a huuuge risk of this Detour being ridiculously imbalanced, and that's only assuming that they get it right at first guess!) Detour at the end, there could be some suspense.
- Love the Pit Stop choice, and it would have been cute to see a clue-clue for it. <3


Lemontail [Lyon, France]
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- Well that's unfortunate that there were two of y'all that had a Lyon leg. :lbf Thankfully they're not actually alike so I can make separate judgments! Both legs also make sense from a logistical standpoint / showcase a good mix of locations (even if there are a few similar locations :lol:) so that makes my job easier!
- Okay I'm pretending to not know about the fact that both of y'all had a Detour involving cinema. :lol: I will give praise to the Detour task in itself having a mini-memory component, but I do wish it wasn't a puzzle, since the other Detour (which I also liked) already had a puzzle component.
- Love the Interpol ARI; it works as a great shock to the system at the very beginning of the leg. <3
- As I mentioned above I actually wished for a food-related RB, and here I got it! My main comment here would be that it would have been better if the dishes all had different elements; if the ingredients are disorganized and you had two dishes with potatoes, what is your main guarantee that there won't be confusion over how many potatoes constitute 1 dish and how many are for the other?


And that's it for my critiques! <3 I'll be using the following scoring system to rate the legs:
- Logistics: /10
- Task Feasibility: /8
- Task Creativity: /8
- Task Originality: /7
- Potential Entertainment Value: /7
- Overall Leg Impact: /10

Good luck to the Final 10! <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 29, 2020, 10:45:18 AM
will least mad to final 10
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: nrh2110 on August 29, 2020, 10:58:03 AM
- My main comment about the Roadblock is that I already saw this on HaMerotz 4. :lol: You beat me on the comment about swapping the Roadblock to the front of the leg, but I would actually counter that pushing an obstacle course (that notably did not do much to change standings on HaMerotz 4 except doom the weaker teams) to the end makes things less suspenseful, whereas if you put the Living (I agree with this Detour being meaningful and I appreciate that) / Listening (which: you yourself mentioned that each symphony is long; if the sketch is in a random part of each symphony, there is a huuuge risk of this Detour being ridiculously imbalanced, and that's only assuming that they get it right at first guess!) Detour at the end, there could be some suspense.

Thanks IANU!

I've never seen any seasons of TAR except the US ones and the Australian ones so I had 0 clue that this task was already done. When I wrote my notes, it was like 3 AM and my mind was all over the place due to my ADHD so I forgot to add that another reason for this task at the end was due to how it could really physically drain teams, especially if a team member who is less physically capable (since you're carrying of like 110+ pounds for four laps), so I figured putting that before a time-consuming Detour (especially since Living requires some body strength), it could make the Detour less doable.

In terms of the imbalance of the Detour, I definitely can see that, but I doubt any team is going to listen to each symphony in its entirety when trying to order them, they'll likely just skip around (and like I said, the sketches will be of significant parts of the symphonies—some of the most significant/memorable parts of the symphonies are right at the beginning, so a few of them they should be able to get right off the bat. I think because of this it can go one of three ways—if they're really good at it, they'll complete it much faster than the other Detour; if they're really struggling, they'll be there longer; and if they're average, they'll probably finish it in the same time. The other side of the Detour has more of a definitive time, because painting an apartment takes a while and isn't something that can be rushed. I think there's a lot of Detours on TARUS that seem to have an imbalance because of the randomness of one side and this fits in with that.

Anyways, thanks again for your comments! I thought the comments would be a lot harsher, but now I'm feeling a bit better about my leg  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 29, 2020, 11:27:22 AM
Ian, did you like history
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MikeDodgers on August 29, 2020, 12:34:59 PM
ImANewUser, thank you for the comments. I was expecting them to be much harsher. About the Detour - while I was planning out the leg, I was thinking 'you have this whole museum filled with interactive exhibits; why not put them to use?' In the notes I put forward, I thought 3 per teammate for Shootout and 5 for Shutout felt reasonable enough for benchmarks. The Roadblock was something that came to me through research after figuring out that I had already done 2 quizzes in this game and I wanted to stray away from a 3rd. The result was a physical/mental task that would be markedly difficult as I designed the leg as a F4 leg. It's also a nod to Toronto being Hollywood North - a locale where some major film and TV productions have been shot. The tasks would be on the difficult side to make teams earn the chance to race in the F3 for the $1,000,000 prize.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ImANewUser on August 29, 2020, 12:42:09 PM
- My main comment about the Roadblock is that I already saw this on HaMerotz 4. :lol: You beat me on the comment about swapping the Roadblock to the front of the leg, but I would actually counter that pushing an obstacle course (that notably did not do much to change standings on HaMerotz 4 except doom the weaker teams) to the end makes things less suspenseful, whereas if you put the Living (I agree with this Detour being meaningful and I appreciate that) / Listening (which: you yourself mentioned that each symphony is long; if the sketch is in a random part of each symphony, there is a huuuge risk of this Detour being ridiculously imbalanced, and that's only assuming that they get it right at first guess!) Detour at the end, there could be some suspense.

Thanks IANU!

I've never seen any seasons of TAR except the US ones and the Australian ones so I had 0 clue that this task was already done. When I wrote my notes, it was like 3 AM and my mind was all over the place due to my ADHD so I forgot to add that another reason for this task at the end was due to how it could really physically drain teams, especially if a team member who is less physically capable (since you're carrying of like 110+ pounds for four laps), so I figured putting that before a time-consuming Detour (especially since Living requires some body strength), it could make the Detour less doable.

In terms of the imbalance of the Detour, I definitely can see that, but I doubt any team is going to listen to each symphony in its entirety when trying to order them, they'll likely just skip around (and like I said, the sketches will be of significant parts of the symphonies—some of the most significant/memorable parts of the symphonies are right at the beginning, so a few of them they should be able to get right off the bat. I think because of this it can go one of three ways—if they're really good at it, they'll complete it much faster than the other Detour; if they're really struggling, they'll be there longer; and if they're average, they'll probably finish it in the same time. The other side of the Detour has more of a definitive time, because painting an apartment takes a while and isn't something that can be rushed. I think there's a lot of Detours on TARUS that seem to have an imbalance because of the randomness of one side and this fits in with that.

Anyways, thanks again for your comments! I thought the comments would be a lot harsher, but now I'm feeling a bit better about my leg  :2hearts:
hi nrh!

-- re: HaMerotz, dw I understand since I know not everyone has seen HaMerotz

-- re: the Detour imbalance, I get the intent, and I actually considered the idea of teams skipping! But when you play with vinyl records I would think it's not as easy to skip multiple times through a record without risking further damage. Also, if it helps, I didn't appreciate those Detours with blatant imbalances either. :lol:

ImANewUser, thank you for the comments. I was expecting them to be much harsher. About the Detour - while I was planning out the leg, I was thinking 'you have this whole museum filled with interactive exhibits; why not put them to use?' In the notes I put forward, I thought 3 per teammate for Shootout and 5 for Shutout felt reasonable enough for benchmarks. The Roadblock was something that came to me through research after figuring out that I had already done 2 quizzes in this game and I wanted to stray away from a 3rd. The result was a physical/mental task that would be markedly difficult as I designed the leg as a F4 leg. It's also a nod to Toronto being Hollywood North - a locale where some major film and TV productions have been shot. The tasks would be on the difficult side to make teams earn the chance to race in the F3 for the $1,000,000 prize.
Hi Mike!
- re: the Detour, the task specifics of each option I didn't mind, I just wish they weren't both hockey-related
- re: the Roadblock, that explanation actually makes more sense as to the intent; I guess the execution just wasn't as clear as it could have been

and thanks as well for engaging <3 as y'all can see I'm willing to engage and elaborate further if need be! I'm a guest judge only, but I'm willing to help as much as I can and I've definitely had struggles with planning out good legs before so I can definitely offer help where I'm asked!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 29, 2020, 01:59:04 PM
- More than the theme of the second half of the leg, however, I think logistically it would have been better to swap the coffee-making task (I'm still unsure on how to feel about one team member doing this task blindfolded) and the Detour (I like both tasks independently well enough, but again the overall theme of the second half could translate better) just based on the locations.

My thought was that this was the final task which could lead to race the pit stop. It is similar to Survivor tasks, where one team member had guide team members to make Irish Coffee.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MrDS on August 29, 2020, 05:53:35 PM
Hi IANU, thank you for the comments :-) just a quick note re: the timings, I know that reading the RP bit isn't necessarily a part of the leg, but the timings of the reels is there in it - "...begin watching each of the 12 film reels, each lasting about a minute...", so that would be 12 minutes of watching the reels then however long teams take to order the films, watch it (another 12 minutes) and then it goes like that. The timings for the wall Detour are there in the maps under the heading "Writing on the Wall Detour".

I do apologise that the timings are not made clear but they are a part of the design already :P
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Lemontail on August 29, 2020, 10:30:15 PM
IANU, thank you for the comments.

To explain, they listened to the chef's utterances of the dish names, and then the chef shows the ingredients to their noses after it. Then a pause, then proceed with another dish. They have to remember how many amounts of ingredient they've smelt for each dish, so there won't be confusion.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: betheactress on August 29, 2020, 11:18:18 PM
IANU Thanks for the comments  :yourock:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ImANewUser on August 30, 2020, 01:16:21 AM
- More than the theme of the second half of the leg, however, I think logistically it would have been better to swap the coffee-making task (I'm still unsure on how to feel about one team member doing this task blindfolded) and the Detour (I like both tasks independently well enough, but again the overall theme of the second half could translate better) just based on the locations.

My thought was that this was the final task which could lead to race the pit stop. It is similar to Survivor tasks, where one team member had guide team members to make Irish Coffee.
hi ZBC! Gotcha on the coffee task, but maybe it would have been better if they actually had to balance a tray of Irish coffees while walking to the Pit Stop if that was the intent (which would further drive the "drunk Irish leg" stereotype, yes, but I'm also assuming something else gets replaced).

Hi IANU, thank you for the comments :-) just a quick note re: the timings, I know that reading the RP bit isn't necessarily a part of the leg, but the timings of the reels is there in it - "...begin watching each of the 12 film reels, each lasting about a minute...", so that would be 12 minutes of watching the reels then however long teams take to order the films, watch it (another 12 minutes) and then it goes like that. The timings for the wall Detour are there in the maps under the heading "Writing on the Wall Detour".

I do apologise that the timings are not made clear but they are a part of the design already :P
Hi MDS! Thanks for the clarification!

IANU, thank you for the comments.

To explain, they listened to the chef's utterances of the dish names, and then the chef shows the ingredients to their noses after it. Then a pause, then proceed with another dish. They have to remember how many amounts of ingredient they've smelt for each dish, so there won't be confusion.
Hi Lemontail! So that means it's a rotation of dishes every X minutes, I'm assuming? That would probably be a better way to do it yes.

Hi to Beth as well <3 And thanks for responding to my critiques guys! This is also a tip: always ask yourself if there's any confusing information left out while proofreading your leg, because if we're having questions like this and a back-and-forth, that probably means everything's not yet been fully explained! <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Lemontail on August 30, 2020, 01:21:35 AM
Yeah, rotation of dishes every X minutes, and thank you once again, IANU. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Bookworm on August 30, 2020, 04:46:09 PM
IANU, thanks for your comments. I'm glad you found the leg to flow smoothly and represent Catalonia well.

With regards to parks- yes, I do visit three, but it's worth noting that they're all quite difference. Parc de l'Espanya Industrial is a very urban park centered on a water feature and the focus is on the dragon sculpture, not the greenspace. It also serves as a connection to Parc Güell, which is very building-centric; teams find their clue besides a staircase between several buildings. Parc Guell is nominally a park, but is moreso a collection of buildings. I would argue that it's quite distinct from the other two. Parc de la Ciutadella is very much what you and I would expect a park to look like. I needed the open space for the Roadblock, since it takes up a lot of room and I needed sufficient territory to accommodate multiple teams. That being said, I also featured La Cascada Monumental to add more of the city's incredible architecture. I appreciate your concerns for location diversity!

I understand that the Sagrada Detour seems complex. Perhaps I should've added fireworks as merely a decorative feature and absent from the actual task portion. The premise in of itself seems simple enough- running with a heavy object under a certain time while doing a minor action every so often- but I understand that there are a lot of moving parts and it can be overwhelming. The presentation may have been further complicated comprehension; I wanted to use pictures to accurately define each of the concepts, but I can see how that might have prevented the synthesis of all components. Thank you for your commentary, please know that I share your concern, and I hope it did not detract from the quality or enjoyment of my Leg.

Thank you!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 30, 2020, 06:33:28 PM
>>>
Bump for comments to be on the top of the next page
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 30, 2020, 06:34:03 PM
(https://i.imgur.com/a9mdWoE.png)

Releasing my first batch of comments. :)

Betheactess - Amsterdam

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• This leg launches in Andorra, where teams have to make a decision of whether they want to fly from Toulouse or Barcelona. I like how the teams will have to conduct their own transportation research and have varied arrival times in Amsterdam.

• The first task in Amsterdam is a bicycle excavation Roadblock, and it looks to be challenging, entertaining, and nonlinear! There’s a small bit of chance involved, yet performance still highly depends on navigation skills, patience, and smarts. I could see this task having a logistical issue if each team has their own claw boat/barge; the canals can be narrow sometimes and it could get crowded quickly. And as always, there’s a safety issue with operating heavy machinery. Overall, I like the task and it’s interesting how you showed a different angle of Dutch bike culture. Not to mention, it’s perfect for the theme of the round.

• The Bridge of 15 Bridges is the Detour Decision Point for Zoom In/Zoom Out. Zoom In requires teams to use their resources around the museum to name the bacteria they’re given. While the scientific jargon and processes will likely be hard to follow along with for the majority of viewers, this will be a formidable attention-to-detail task for the racers.

• Zoom Out is an art task with a twist. I like how teams can either go through the museum quickly in hopes of getting more attempts in or go more slowly and methodically. There’s a good chance teams will need multiple attempts, unless they have really sharp memories or get semi-lucky. I like how the task is tough at first, but gets easier each repetition.

• I like how, even though there is a luck factor in each task (the correct answers could be guessed), the tasks have an element built in to create time between guesses (new bacteria to analyze, a new trip around the museum). I definitely believe that Zoom Out is the stronger task in this Detour, but it is a balanced Detour overall.

• The Bloemenmarkt is the site of a quality ARI, where teams have to accumulate flowers to exchange for a larger flower, the clue to the Pit Stop. Teams running around this floating market, interacting with vendors, making the transactions building up to the final trade… this is a sharply frantic task placed right before the Pit Stop, and I’m all for it. I wonder if team members will stick together, or split up? As long as teams don’t follow one another around, every team will probably have a different path of getting to the Semper augustus, which is interesting. Good task!

• Props for relating almost all of the liveable city criteria to your tasks, even though you were only required to utilize one.

• Teams then finish out at a waterfront Pit Stop to end the leg.


While the leg was in an oft-visited locale (Amsterdam) and featured some similar motifs to past legs here and there (bicycles, Van Gogh art, tulips), the leg felt like a breath of fresh air compared to past legs in North Holland and the Netherlands in general. Transportation choices, from the Pit Start all the way to the mat, were diversified nicely. Tasks had potential for drama and featured key parts of Dutch culture and history. This was one of your strongest legs yet! Good luck for the rest of the way as we turn into the home stretch.


Bookworm - Barcelona

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• We’ll start in Basque Country where teams are instructed to travel by shuttle, bus, then train to Barcelona, which surprisingly hasn’t hosted any tasks since TAR 10. Nice to see it resurface.

• Reading the next clue while sliding down the slide is unique. That clue leads them to another creature sculpture, which gives the Detour. Performing Sagrada would feel like juggling three things at once: pushing the animal, navigating, and distributing the sparklers, all while doing the task in a time limit. Pushing animal statues through city streets is fun- Gretchen and the elephant says hello- and the procession will be flashy. I do like how teams can select how they want to make the task easier for the next go-round. I think it makes the task more fair when teams are able to give themselves a leg up for the next turn when it’s a physical task like this one. I would have liked to see the 20-minute penalty be applied at the arrival site; it’s a bit awkward to have teams stop running in the middle of the route. There are a lot of rules and specifications to understand for this task, but at its core it is highly cultural.

• Sangria is a drinking task involving a Spanish mixed beverage. I personally think the non-alcoholic drink choice is a good inclusion. While teams will be able to intuitively detect the amounts of some of the ingredients, it feels like the task might come down to guessing more than taste buds. That’s not necessarily a bad thing as it’s okay for the task to necessitate some element of luck and multiple guesses, but it could easily be frustrating for teams to be off by one berry. However, that’s the risk teams take if they opt for this task!

• Parc de la Ciutadella is the Roadblock site. I didn’t know about the genre of weapons dances and definitely didn’t know they were from Catalonia, so that was a nice detail to learn. I’m somewhat surprised you said the task would take 30 to 70 minutes in your notes- this dance routine in particular seems fast-paced and complex, and they have an extended performance. (Not doubting your estimation, but just noting my take.) Like you said, this task may be extra difficult for racers from teams who did the Sagrada detour. That task was physically intensive and outdoors, while the other Detour was not strenuous and indoors. In any case, this task should be good for drama and will reward racers who exhibit focus and tenacity.

• Teams then depart for the Pit Stop, an ornate former hospital.


I support the ways in which the leg featured the Catalan culture in the Barcelona urban environment. The locations were stunning and representative of the striking architecture found in the city. The tasks were creative and nonlinear, although a tad skewed toward physical. Overall, I think it’s a strong design that is likely to catapult you into the next round!


Lemontail - Lyon

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• Four teams fly from Cyprus to Lyon, France. It’s one of the cities on the list not visited yet by any TAR franchise, so I’m excited to see the design here.

• The jars task at Interpol HQ is rather creepy. The whole concept of the jars containing replicas of body parts of past deaths/injuries in Lyon’s history is super macabre yet oddly fascinating. All I want to say about this task is, remember that TAR is a family show.

• After that, teams go to a monument where they find a Detour envelope. I really like Prove- it’s hands-on experience with an older type of technology, as well as a mini memory task. How many slides do they have to look through? I think I would prefer for the correct pictures from Leg 2 to be spaced throughout the slides of photos, instead of all in a series. After that, I like how teams have to correctly make the slideshow to receive their next clue. Good task!

• Move is more of a puzzle task, and the communication from the balcony to the floor is an interesting dynamic. I enjoy the fact that teams have to dress up in period clothing. This should make for a fun task, and getting the next clue from the chest is a cute detail. Overall, both sides of the Detour are strong.

• On to the Hotel-Dieu de Lyon for the Roadblock, a gastronomy task where olfactory senses are more important than mere memorization. If teams can use their sense of smell during the second part, then the task should go by much quicker. While I do think it is an easier task than either of the Detours, it should still take teams several tries. I assume racers aren’t told what is wrong. I like how each racer has a separate area in which to perform the second phase of the Roadblock.

• I’m a fan of how teams will have to go on foot to the Pit Stop- it’s a little bit of navigation to end the leg and it means that Roadblock finishing order might not equate to check-in order. The Pit Stop is a photogenic location.


After an enticing but grotesque Active Route Info to start out, the leg’s tasks and locations took a step up. This was one of my favorite Detours of the round, with both sides containing a historical device used in a modern-day task. The Roadblock was also appropriate with Lyon being well known for its food and the challenge being a different take on French cuisine than ideas we’ve seen in the past. Overall, a good introduction to Lyon and another solid stepping stone in your DC journey so far.


MikeDodgers - Toronto

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• This leg kicks off vis-a-vis the Sydney Opera House, where teams are informed they are going to Canada. Teams have to fly practically a full day and over 10,000 miles to get to T-Dot aka The Big Smoke aka The 416 aka Toronto.

• The first task at the prominent CN Tower is the Edgewalk. This type of “scary” task is a good way to start off the leg with a bang. However, I’m so-so on the 10 minute limit part. It has its positives (forces teams to move along) and its negatives (it’s a bit overcomplicating).

• Moving on to Rogers Centre, teams have to take a photo of a moose statue. After, they learn they must find two more statues. I would have liked to have teams be told to find the 3 statues directly from the Edgewalk clue, because that would give teams the opportunities to find all 3 statues independently and in a different order. In the way you did it, there’s an extra clue in there and teams can only find the other 2 statues in one of 2 ways. What instrument are the teams given to take the photos? Cellphone, camera, otherwise? Anyhow, I like how this task will get teams moving all across Toronto to find the correct locations.

• Teams visit the Hockey HoF, the second sports-related location, and encounter the Detour. Teams will have to either beat the goaltender, or be on the opposite side and try to save the shots. Do teams have to go to the back of the line after a certain amount of tries, or do they get their turn on the machine until they succeed/switch/quit? Hockey and Canada go hand-in-hand, but the Detour tasks were really similar to each other. I would just really need to see these interactive game thingies in action to fully judge this task.

• The Roadblock is okay. Not too impressive, but not a total bore either. I’m not sure how racers would be able to discern cards in the style of Roberts versus those in a different style- more explanation on that would be convenient. Also, are teams given a list of names? Running through the crowds should be hectic.

• The fusion cuisine task isn’t bad, it’s a memory task moreso than a tasting task though. With only a finite amount of previously visited countries, teams can probably make educated guesses quickly. Nonetheless, it’s a fine  transition from the RB to the Pit Stop, and it does give a nod to Toronto’s multicultural diversity.

• Casa Loma serving as the Pit Stop is good. I liked your nighttime-themed pictures for most of the locations of this leg.

• No maps in the design is a disadvantage. At least I know roughly that all the places are in downtown Toronto, but seeing their estimated driving times and distances would give you a step up in your presentation.

• Which liveable city criteria did you choose for one of your tasks? I see some tasks that could adhere to the requirements, but (as far as I can see) you didn’t specify which criteria were applied to which task as mentioned in the round rules.


Do you want the good news or the bad news? I’ll give you the good news first. You keep improving every round in a lot of ways. This design’s tasks were relevant to Toronto and provided ample opportunities for placement changing. Your presentation was also more crisp than it has been in the past. Unfortunately, now I have to give you the bad news. I probably sound like a broken record here, but more task details and maps would do wonders for your scores from me. Look at other designers’ notes sections if you need to. Be meticulous. You’ve made so much progress this DC, and I don’t want these issues to hold you back from maximizing your full potential. I believe in you!


Nuku - Prague

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• The leg gets underway in the shadow of the Alps in Turin. There, teams fly via Paris to Prague. With only a couple of visits so far, Prague surely has some unexplored territory to offer.

• Finding Fred and Ginger is a respectable cryptic clue. It won’t be obvious from the getgo what the names refer to, so teams will probably be thrown off before they realize what they’re actually looking for.

• The Old Town Square ARI has a good possibility of shaking up placements. I think this task will actually be a fairly time-consuming task: they have to figure out where the buildings are, run between them (at least a 2.6 km route), and figure out their architectural styles. There are 256 different ways to guess the 4 different architecture styles for the 4 buildings, and still 24 unique ways even if they know the styles don’t repeat. So, teams will probably have to ask around. Will teams be able to find a local who knows what style of architecture a building belongs to and is able to communicate that in English? If the task takes multiple tries, then it could end up taking almost 2 hours, which is pretty long for an ARI. I think there needs to be a change to either the way teams can detect the correct style or different buildings so that there’s a shorter distance. Running back and forth between the buildings in this configuration could get exhausting quick. Maybe bicycles would be more fair? Lots of potential for team drama in this task but it could definitely be cleaner.

• Detour time: Burn the Witch or Make Some Magic. The former requires teams to first make two figures based on a given model. This kinda reminds me of the Light My Fire detour from TAR 25 Scotland, where teams have to make something correctly and then transport it to then light it on fire. Carrying these 80-pound creatures a mile uphill is strenuous, making this a primarily physical task. The festival and the fires should be lively and fitting for TV!

• On the other side of the coin, Make Some Magic takes place in a castle and incorporates an ancient style of science. I don’t think we’ve seen too much alchemy or chemistry on TAR before, so credit for that. It’s a bit tough to figure out precisely what teams are doing without an exact example. However, I am able to generally follow along with what the objective of the task is, and I like the scientific aspect of the Detour. It is a good contrast to the other Detour option.

• The Roadblock is a performance task that should be fun to watch! It requires a lot of coordination- you could even think of it as dancing with your hands. I only wish there was a video to see this marionetting being performed. It’s appropriate for a Roadblock and it is a good contrast to some of the other dance/performance tasks we’ve seen appear on TAR.

• The Pit Stop is a pretty location to put the finishing touches on the leg.

• A couple presentation notes: The graphics were hard to read sometimes, so increasing the size of the text or making the photos enlargeable could be helpful. Also, the design had a discernible amount of spelling and capitalization items that could be cleared up to make the presentation smoother. You’ve been submitting with plenty of time left before the deadline each round, so don’t be afraid to wait and proofread your design before you finally send it off. :tup:


In summary, this leg had a diverse selection of tasks, spanning from science to theater to art to architecture. I think the leg did cast Prague as a liveable city. All of the task concepts were structurally sound, but a few had some minor detail or logistics problems to them. Still, the leg would be fun to watch on TV. You mentioned that you’ve already exceeded your expectations, so I want to see you leap forward and continue making a deep run in this game!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Nuku on August 30, 2020, 07:47:58 PM
Thanks Pi/!! I respect your comments and get where you are coming from!!! the architecture has potential to be verrrry long but at the end of the day could cause a lot of drama so i took the risk!

For presentation notes i do get that and will make it tidier next round!!!

Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MikeDodgers on August 30, 2020, 10:42:59 PM
Pi, I'm just reading your comments now and I do respect them and the improvements I've made along the way. Let me give you some clarity on the tasks.

For the Moose ARI - the teams would be given the latest Samsung Galaxy smartphone to take pictures with to help them in that task.

For the Flashpoint RB - the names of the characters are printed on the front of the cards, they just have to figure out if the art styles are right. To help them out, the teams will be given a list of famous Canadian painters and their styles.

Also, I forgot to mention that there would be a special guest greeter at Casa Loma - Jon Montgomery, host of Amazing Race Canada! So that would make an interesting crossover, too.

I was trying to make the leg a mainly culture-centered leg. All the tasks have a focus on some aspect of the culture of Toronto, from its hockey heritage to its diverse cuisine and even the city's many artistic feats from the Nuit Blanche festival, the Moose In The City project and its status as Hollywood North - a much sought-after location for many films and TV productions.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Kamineko on August 31, 2020, 02:03:24 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

It's that time again! :waves:

In general, I'm pretty impressed on what you can deliver. This round is kinda hard because the limitations given, but also it's nice to see more city legs after previous rounds are focused more on the outskirts of the cities or rural areas. I've finished my comments and I'm gonna share my thoughts to each design soon.

Remember that this is my personal opinion. It might be different from the other judges. All my criticisms are there to make your leg design better in upcoming rounds if you're safe, or in future seasons if you are eliminated. If you have some issue in my comments that you already provided in your design but I somehow missed, you can state that, and I will probably adjust my score. But if you're adding more comments outside what's being presented, unfortunately I won't adjust my score with that.

I'm going to give my comments based on the order of the designs posted in the Design Showcase.

Here we go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Kamineko on August 31, 2020, 02:05:31 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #1: redwings8831 [Stockholm, Sweden]


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So teams are starting in Lofoten, on the famous football field with a beautiful view. First, they have to pick one clue from a wheel of clues. The clue tells them to make their way to Stockholm and find a metro station with the art matching the photo on the clue they picked. I really like the idea, since they cannot work with other teams to find out the location. Good job in providing each photo and the map of the stations. Although some stations are pretty far from others, finding the exact station and the art location can be tough.

Then, they get a cryptic clue to find the next clue where they have to find the location that represents the Sun from the Sweden Solar System model. Nice idea of incorporating the solar system as well. They have to find the Sun, which is pretty big compared to other planet models, so it won’t be hard to find too. After that, they have to go to a ferry terminal and travel to the nearby island. 

Arriving in the island, they find a Detour. Your Detour names are interesting anyway. In ABBA, they have to go to ABBA: The Museum, where they have to perform the song “Dancing Queen” with the choreography. I would love it if the choreography is more challenging, because there’s not so much moving involved in the choreography. Although the judge can be critical, if this task is shown several times on TV because of the team’s mistakes, it has the potential to be boring. In VASA, they have to go to Vasa Museum, where they have to tie the sails on a replica of The Salvaging ship. This task requires intricate details, so I like it, especially that the sails look really complex.

After that, they have to go to the IceBar where they will find a Roadblock. I like the Roadblock idea because it involves both the muscle and brain. The first part can be hard if they drill the ice too hard that can cause the ice to break. While the second part can be tough if the team member doesn’t realize that they can pour out the vodka from the glass. But the solution is pretty simple as well, so if they know the solution, it will be quick to complete. Finally, they have to go to the Pit Stop at a garden, which is a really nice location.

For my final comments, I really like the whole leg. All tasks are pretty solid in my opinion. I would love to know at which part you were incorporating the assessment criteria requirement of this round, because you didn’t mention it in any notes. Although I assume that you pick the infrastructure (on the metro stations photo task and the solar system task(?)), maybe you should also mention that by yourself. Also, in later designs, if you provided two pictures/videos/combination of both in a row, please add a space between them. It will look nicer for your presentation score.



Design #2: Nuku [Prague, Czech Republic]

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Teams are starting in Turin, Italy, where they have to fly to Prague, the capital of Czech Republic. Arriving in Prague, they have to search for the “Fred and Ginger”, which is a nickname of the Dancing House. I don’t think teams will have a hard time in finding this location, because the nickname can be easily found in Google search. After that, they have to make their way to the Old Town Square for the next clue. At the Old Town Square, they have to travel around the area to find four buildings with different architectural styles. This is a nice addition of the leg, especially to fit the requirement. I can see some positions shuffling in this task, so good job on that. 

After that they get a Detour. I really like the Burn the Witch task since this culture is really unique but I think it has never been shown before in TAR. You also provided nice details for the task steps. In Make Some Magic, I’m really amazed at how you could come up with that task idea. I don’t know that there’s a relation between a potion with the transmutation circle that you mentioned, so perhaps you should find out about that. I also prefer that you provided a bigger picture for the transmutation circle and the table of symbols, because they’re too small to see (although you did say that it’s not the exact circle and table that they will use).

Then, they have to go to the National Marionette Theatre for a Roadblock. This task looks simple, but can be really challenging if the team member can’t get used to handling the strings. This task looks really solid as well, so nice job on that. Finally, they have to go to the Pit Stop, which is located in a garden inside a palace, which is also a really nice location.

For my final comments, I believe this is the best leg you’ve made so far. I have almost no issue with your tasks since all them are really solid. I would love you to separate the pictures of the architecture buildings since they’re too small if combined like that. You also wrote in your comments how you have a love-hate relationship with city legs and this theme in general, but somehow you delivered really well. Hopefully you can show us more like this in future legs.



Design #3: Bookworm [Barcelona, Spain]

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So, teams are starting at a picturesque church beside a cliff. Too bad that they’re starting when it’s already dark, though. They have to travel by bus and train to Barcelona. This city has a lot of potential, so I hope you can show that well in your leg.

Arriving in Barcelona, they have to go to the Parc de l’Espanya Industrial, where they have to find the clue on a dragon slide. The clue tells them to find the El Drac salamander sculpture. I find this task interesting since teams can be stuck in searching only on dragon statues and don’t realize about the existence of the salamander statue. I hope that the locals (or at least the taxi driver) also know about this statue.

On the salamander statue, they find a Detour. The Sagrada Detour task looks pretty complex in the description. I don’t see that it will take a long time to complete, but I guess some teams may be failing on their first try for not understanding the brief. Also, I think this task fits better for a night leg (at least from what I looked on Google Image Search, the majority of the pictures of the celebration were taken at night), not a day leg. For the Sangria task, I pretty much like it. It’s not too hard to complete if the team has a good palate. In summary, I like the contrast between the vibes of each Detour task.

After that, they have to go to a park for a Roadblock, where they have to complete a routine of a Catalan dance. Although it’s just another performing a routine type of task, I think the routine is pretty complex, which I can accept. And finally, they have to go to the Pit Stop, on a beautiful landmark of Barcelona.

For my final comments, I think your leg is pretty decent. Although I agree that you showcased Barcelona really well, I just think that the Sagrada Detour is a bit complicated to understand at the first time (I had to read it several times before I can understand the brief), and perhaps some teams may not understand it either on their first read. Also, I think that task fits better on a night leg (or maybe near sundown). For the other tasks, they are pretty solid and presented well.



Design #4: ZBC Company [Dublin, Ireland]

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Finally, you’re not doing a Google Docs presentation! I really appreciate your effort on this.

Teams are starting from Riga, Latvia. I think your intro for the location is too long, perhaps shortening it into one or two short sentences is enough. Their first clue is on a picture in a phone. Nice touch on introducing the teams about the bombing incident as well. A little bit too much on product placements here, though. But, the detailed explanation about the bombings is too long and unnecessary for a leg presentation sake. You can provide a link instead of copy-pasting (which I believe you did) the details, because I’m going to skip that.

I’m pleased that you designed a night leg, so I hope you can do well. Arriving at night, they have to find the next clue on Talbot Street, one of the bombing locations, then continue to Saint Patrick’s Cathedral for a Roadblock. The Roadblock task doesn’t look that hard if you can understand the steps in making the cross fast. It’s just a weaving task in a nutshell. I think it’s okay to make the teams do the Roadblock inside the church if they allow it because it’s dark already and weaving the cross needs good lighting.

After that, they have to go to a bridge to find a Detour. Personally, I don’t really like both Detour tasks in general since both involve the same theme relating with art/music. I understand that both tasks have their own difficulty and uniqueness, but I expect more than that. Then, they have to go to an Irish Pub, where they have to make Irish Coffee. To be honest, I prefer that you substitute one of the Detour tasks with this task since it will be better. Finally, they have to go to the Pit Stop, in Dublin Castle.

For my final comments, I really appreciate you finally did your presentation not in Google Docs anymore and you’re brave enough to do a night leg. While some tasks are really good for a night leg in Ireland, I hoped to see more than this, especially that an Ireland leg is really overdue. You also need to resize some of your pictures, preferably to the same sizes, so that your presentation will look much better than this.



Design #5: MrDS [Lyon, France]

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Teams are starting in Florence, Italy, where they travel on an overnight train to Lyon, France. Arriving in Lyon, they have to rent a bicycle (I assume the bike rent is on the station, since you didn’t mention where), and then make their way to Silk Saint Georges.

At Silk Saint Georges, teams find a Roadblock. I don’t know whether weaving a 2-meter long cloth from zero is going to take a long time or not, but considering that they will have an extra task following that, it can make the Roadblock take really long to complete. For the marron glacé, do teams have to just tell the fillings in order, or they have to match from an array of options?

After the Roadblock, teams make their way to a basilica, where they have to decorate a window for a festival. I’ve read your notes and I understand why this task takes place in the daytime. I would like to know whether all windows are in the same sizes and is there any stair climbing involved if the window’s not on the ground level, because it can cause some drama if they have to go back and forth while decorating.

Following that, they get a Detour. I really like the idea of the movie reel task, and it fits the location as well. How long does each reel play anyway? For the street art task, I also like it since it involves many navigations through the streets. Finally, they make their way to the Pit Stop, which is located at a beautiful park.

For my final comments, I really like what you showcased on this city, since there are so many legs in TAR that took place in France, but never visited Lyon. I also like that teams ride a bicycle for the whole leg, since it brings a new perspective on the navigation between locations and the drama possibilities. I just miss a couple of things regarding details about how long (in approximate, of course) will the Roadblock be completed since from your descriptions, it sounds pretty long, especially for the weaving part (I’ve looked at the link provided and I still feel that weaving a 2-meter long cloth will take a long time, CMIIW). Otherwise, it’s another solid leg from you.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Kamineko on August 31, 2020, 02:06:31 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #6: betheactress [Amsterdam, Netherlands]


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Teams are starting in Andorra, before they have to go to Amsterdam, the capital city of the Netherlands. I would love to see a whole leg in Andorra itself, so I wonder what actually that country could bring. I also like the idea that teams have to scramble out on how to fly to Amsterdam. It’s also interesting to watch teams make decisions between going to Toulouse or Barcelona, which are in different countries. 

Arriving in Amsterdam, teams have to go to the Waternet HQ where they will find a Roadblock. I am absolutely in love with the Roadblock! Not only it looks great on television, but it also has its own purpose for the cleanliness of the city. Fishing 20 bikes are also enough, considering how many bikes are underwater from the video. I would love to see this task happening on real TAR as well.

After the Roadblock, they have to find a point where they can see 15 bridges at once. This cryptic clue is also a good touch and fits well with the city. Once there, they find a Detour. For the Zoom In task, it’s a nice tribute for the Father of Microbiology. The task looks interesting as well. We’ve never seen this kind of task, so once again it’s nice to see the editing if this task happens on real TAR. For the Zoom Out task, it’s another tribute to Van Gogh. Although we’ve seen the Sunflowers task back in TAR27, this is a totally different kind of task. Teams can go as fast as possible and do a brute force approach, but it won’t take that fast to complete unless they have great luck. I believe both tasks are pretty balanced and solid tributes to the Dutch figures.

After that, they have to go to Bloemenmarkt, where they have to gather enough tulips to trade for the next clue. I would be good to see the chaos that might happen during the task considering teams have to run back and forth the whole market. It’s also a nice touch that teams might have to purchase some tulips first before exchanging them with other tulips, or they can just buy the tulips they need. It’s also interesting to watch if teams are running out of money, because I assume they would beg to the locals or do anything they need to get more money. The final clue with the Pit Stop engraved is also nice, with a beautiful location as the Pit Stop as well.

For my final comments, I don’t have any critiques of your leg. I believe that your leg is already perfect, both with the themes given and the information needed. Awesome job this time and I hope you can continue to impress us in later rounds!



Design #7: MikeDodgers [Toronto, Canada]

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First we see teams are starting from the Royal Botanic Gardens in Sydney, where they have to fly to Toronto, Canada. Why with the huge jump, though? Also I can see that you’re doing a night leg, let’s see if you can deliver well.

Arriving in Toronto, they have to go to the CN Tower, where both team members have to perform an edge walk on the top of the tower. While this task is not that new (CMIIW), it’s nice to see the city lights while performing the task. This task looks linear as well, since nobody can pass up a team if performing that at the same time. After finishing the task, they have to make their way to the Rogers Centre. I like the moose task, anyway. This can cause some position shuffling, and doing that at night is possible.

After collecting the moose pictures, they go to the Hockey Hall of Fame, where they find a Detour. I see that both tasks are related to hockey, so it’s not that interesting because we’ve seen both tasks on previous seasons of TAR, I believe. After that, they have to go to a really nice square for a Roadblock. Unfortunately, I don’t know about this “Flashpoint” drama, so I really don’t have any clue on what you are talking about. Can you explain who those painters are and what personal style they have? I can’t give more comments because I have absolutely no knowledge about the Roadblock theme.

Then, they have to go to the Harbourfront Centre, where they have to taste fusion cuisines from the countries they have visited before. Although this task looks nice, you don’t give any further explanations on what kind of foods they are tasting, and what countries they visited during the race. Finally, they have to go to the Pit Stop, at a really nice mansion.

For my final comments, I am kinda confused with your leg. Your leg seems too aimed for some demographic of people because you put so much foreign information for me. You also didn’t provide a map, although it’s a city leg. Also, I would prefer that you put your Wiki-style leg at the end of your presentation, instead at the beginning. I think your ARI tasks are more understandable and better. I hope that will save you, but let’s just wait and see.



Design #8: elthemagnifico [Kobe, Japan]

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First, we see teams starting from Singapore, where they have to fly to Kobe, Japan. I’ve been to Kobe before, so I would like to know what you can show me.

Arriving in Kobe at night, teams have to go to Anpanman Children’s Museum where they find Hours of Operation. Skipping to the next day, there’s a Speed Bump for one team. I’m not saying that I don’t like the task, but I find it underwhelming. Slicing up Kobe beef (and it’s only 5 slices) and preparing a shabu-shabu set meal doesn’t impress me. Also, the location of the restaurant is kinda far from the museum, which I don’t like the placement of. The task in the museum is they have to entertain children while wearing Anpanman’s costume. Your task is nice to see, although I have a minor issue that you put the picture of the Anpanman’s characters posing in front of the Yokohama museum, not in Kobe. Also, hearing the theme song reminds me of this viral video, so it puts me in a good mood.

https://www.youtube.com/v/QZShA_a-5r8

Then, they have to go to Sorakuen Garden (you made a typo there), where they find a Roadblock. The Roadblock task is Japanese tea ceremony which is really hard to master, so good job in doing that on your leg. After that, they have to go to Ikuta Shrine, where they find a Detour. For the Jazz task, although Jazz is not “technically” a Japanese culture, but since Kobe has a relation with Jazz music, that’s fine. I still would prefer it if you make it a Japanese traditional music themed task, though. In the Sake task, I like that you also showcase Japanese culture at its finest, which is making sake.

After the Detour, they have to go to Kobe Kitano Museum. I don’t really understand what your task is, with the Roadblock clue and such. But I’m glad that you’re making a visit to Kitano-cho, anyway, since I’ve been there and the place is really beautiful. Finally, they have to go to the Pit Stop, at Mount Rokko.

For my final comments, I think you’re kinda rushing once again with your presentation because I noticed there are many spelling mistakes in your design. I would suggest you to proofread your writing so that your explanations are clearer. Your tasks aren’t enough to really impress me, because I had a high expectation, especially for a Japan leg. If you’re safe in this round, I hope you can manage your time better so your leg won’t look rushed in the making.



Design #9: nrh2110 [Helsinki, Finland]

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Teams are starting from Luxor, Egypt, before making their way to Helsinki, Finland. Arriving in Helsinki, they have to go to the Market Square, where they have to eat a salty licorice before receiving their next clue. I’ve tasted this salty licorice and I can say that it’s one of the saltiest foods I’ve tasted in my life. I wonder how teams can eat a whole bag of this.

After finishing eating the licorice, they receive a Detour. For the Living task, although it can be done anywhere in the world, the background story of it makes this task fit well with this country. For the Listening task, once again it can be done in other places, for example, in Vienna, Austria. I’m not totally impressed, but I still think that both Detour options are pretty solid.

Then, teams have to make their way to the Helsinki Olympic Stadium for a Roadblock. I really like the Roadblock task since it will look hilarious on television. So, good job on that. After that, they have to go to the Pit Stop, in a beautiful church.

For my final comments, I personally think that this leg lacks something to be the wow-factor. Because I was actually pretty surprised that my comments were really brief and suddenly I reached the Pit Stop. Maybe I was hoping to see more from this city because it’s long overdue, but at least you can show some good aspects of this city that I haven’t seen before.



Design #10: Lemontail [Lyon, France]

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First, I want to say that although there are two legs designed in the same city, I won’t compare between both, because I believe that each designer has their own interpretation for the city.

Teams are starting from Limassol, Cyprus, where they have to fly to the city of Lyon, France. Arriving in Lyon, they have to go to the Interpol HQ (wow). Arriving at the Interpol HQ, they have to deliver body parts inside jars to the medical office. I really like the concept for this task, although I’m not 100% sure about the reception of the viewers after watching this (especially there’s a decapitated head you mentioned). Some teams may scream while doing this task and we might get so many censoring happen in this part of the task. But, if I ignore that possibility, I still like the idea of this task and it’s a solid one.

After that, they have to go to a monument, where they find a Detour. For the Prove task, I would like to know what task they were performing in the “second leg”. Also, with the fact that you’re planning this to be Leg 10, it’s nice because there’s already a gap that makes this task more difficult. For the Move task, it’s basically a puzzle task, but with the silk cloth theme incorporated. This task also has its own challenge, so that’s nice. However, judging on both Detour options, I see that both tasks involve solving puzzles. I just don’t like the idea that you had to put puzzle solving in both of your Detour tasks.

Then, they have to go to the Hôtel-Dieu de Lyon building for a Roadblock. I really like the concept for this task because you incorporate French cuisine (especially Lyon). I’m just not sure whether all ingredients have the smell that’s easy to recognize. Also, if I zoom out a bit, this task is another puzzle solving task, right? Considering you’ve already had two puzzle tasks in the Detour, and then in the Roadblock, it’s becoming too much. After that, they have to make their way to the Pit Stop, which is in a nice looking basilica.

For my final comments, I like the idea of adding the Interpol in your leg. That’s definitely the highlight of your leg. However, I see that the remaining tasks are puzzle related, which is too much. It’s nice that you incorporated the cultures of the city into the puzzle task, but I just wish that there’s less than what you just made. I hope you can understand my point and do better in the upcoming rounds.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: MikeDodgers on August 31, 2020, 02:42:31 PM
Now...this set of comments I can't be of much help on, so apologies in advance, Kami. I already explained my reasoning for the hockey based Detour to IAmANewUser earlier. I can, however, explain my reasoning for why my presentation structure is the way it is.

I put my leg presentation in the order I complete the aspects. So it's Wiki-style first as I always do that on the first day that the round is active. After that, I start working on fantasy game style. Day 2, I start working on FG style, the descriptions of the tasks, the color coded texts, departure times...all of that. Day 3 is for images, day 4 is for graphics, day 5 is the flight, day 6 is for notes and plugging them all in as well as final proofread before submitting.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Bookworm on August 31, 2020, 02:59:20 PM
Thanks for your comments, Kami! As I had already said to IANU, I apologize for the overcomplicated Detour, but there was a clear method to the madness.

While the tasks themselves are suited for a night leg, they work well for an afternoon Leg, too. Chiefly, the Sagrada Detour is much safer in the day. I wouldn't want teams running and potentially wiping out at night. Plus, while the main Correfoc festival occurs during the day, a children's festival happens in the afternoon prior. Therefore, there is a precedent to my alteration. I believe I outlined this in my notes. Second, Sangria is a common afternoon drink, though it can also be had at night. Drinks often seem appropriate for a night leg, but are not exclusive to nightlife in Spain. Further, light aids in the RB- complicated coordination is made all the more difficult at night. That being said, I do think my Leg would look excellent at night. It functions well, in my view, at all times of day. Thanks!

Pi, I understand your confusion witb Sagrada- that seems to be a common thread :funny:
However, I would like to clarify a few things. First, you specify that you slightly disagree with my RB estimation- do you think it would take more or less time? I'm leaning towards the former and agree, but I mentioned the minimum value as nothing more than a practicality. I'm also not sure where you're getting a 20-minute penalty from re: Sagrada- I hope I didn't make any mistakes in my notes! Thanks again and I'm glad to hear such positive remarks from you :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on August 31, 2020, 03:02:06 PM
Thank you K
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on August 31, 2020, 03:19:33 PM
@Bookworm: 20 second penalty, not 20 minutes. Typo error by me. Yes, I do think the RB would take longer on average.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: nrh2110 on August 31, 2020, 08:45:09 PM
Thanks Kami. My only comment is regarding the Listening detour.

I agree some form of this task can be done in other parts of the world, but Sibelius is so important to Helsinki. There's an international violin competition, a park, a monument, a museum, and an academy all named after him. The Finnish 100 note had Sibelius on it until they began using the Euro in 2002. Finland's flag day was purposely put on Sibelius's birthday. They've even proposed to rename Helsinki Airport to Jean Sibelius Airport. Sibelius to Helsinki is basically what Gaudí is to Barcelona. Or maybe a better comparison would be what Chopin is to Warsaw. Sibelius is SUPER important to the culture of Helsinki.

And the thing that Sibelius is known for is his seven symphonies. So I think that though classical music tasks can be done anywhere, this task was made for Helsinki.

Hope that helps clarify things. Thanks for your comments.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: gamerfan09 on September 02, 2020, 11:35:29 AM
hi sorry for the delay and no formatting but here are my comments for EVERYONE ok goodnight.

All I have to say is that everyone did a good job. Not a single "bad leg" in the bunch. It was very easy for me to pick a winner this round, but even harder to grade the rest. Good luck.

Show content
Redwings: Your first few clues are okay. Not too sure about the Detour. The ABBA task is fine, yes, and the sails is an interesting showcase of culture, but it doesn’t really feel like it flows cohesively as a Detour because of how the options don’t really get described. It’s just ABBA or VASA, with no explanation on how these tasks work and flow as a Detour. The tasks are good enough, yes, but I’m not very sure about the fit or the flow there, especially since right before we went to a museum for no reason. We then go to the Ice Bar, and honestly, we already went here on TAR6. Your Roadblock is actually kind of cool with the making a shot, but I don’t know what the Die Hard problem is doing here. It just feels like padding, and just running to the Pit Stop just doesn’t feel right for a leg as active as this.

Overall, I liked your tasks on paper, and your Route Infos and presentation were fine, but I just wasn’t a fan of revisiting an already done location, the Pit Stop being a run away didn’t exactly feel right after a Roadblock that is easier than the Detour, and your Roadblock had much too padding for me.

Solid enough effort though, good job.

Nuku: Love the Fred & Ginger RI, and then your ARI for the architecture is a good task. I like how it’s both analysis and navigation. Your Detour is good! I like both tasks as a concept, however, I do have a slight problem with the transmutation circle. Correct me if I’m wrong, but the circle looks like it’s only 3 symbols? It’s not that hard if that’s the case, but I guess it effectively makes this Detour a “slow and steady task with less chances of errors” vs. a “quicker task with more chances of errors” Detour, and that is something I appreciate. Your Roadblock is also cultural and solid, really like the puppets! We then go to the Pit Stop to end a leg.

You just keep improving every round, and I think this is one of your best yet. Good job.

Bookworm: I got confused by your cryptic clue lol. We then go to your Detour. Bookworm, I like the looks and I like the aesthetic of your Detour. The problem is that I felt like Sagrada had too many moving parts that I just got lost. I could not understand the task because too much had to happen, and I think that’s a problem if it’s not just me complaining about it. Sangria is fine, but I definitely think that “right amount of fruit” is a bit too complex for it. Your Roadblock looks cool but it’s a dancing task that I feel would have been better suited as your Detour instead of Sangria since it would do two things. It would make your Detour a culture-based Detour of different celebrations, while Sangria saved for the Roadblock would give you a challenging task that’s food related and difficult. We then go to the Pit Stop.

Bookworm, I did like parts of your leg, but I think that there were structural issues. As mentioned, I thought your Sangria Detour should have been shuffled with your Roadblock and your Sagrada Detour had too many moving parts to be feasible and functional. I also think that we’ve also technically seen Sagrada before on TAR21, so that works a little bit against your favor. Still, this is a solid enough effort for the leg to be an overall positive. Good job.

ZBC: Thanks for getting out of Google Docs.

I already love your leg’s aesthetic as a night Ireland leg. The Roadblock is great, and your Detour is equally fun. It should be an interesting sight seeing teams run at night, and I like that it’s both music. That said, I’m not too sure about your blindfold coffee task. I just think that it feels a little bit more off when so much of the leg felt like it was a celebration. The coffee task isn’t really honoring anything, and that’s why I’m not that much of a fan. It’s a decent task, don’t get me wrong, I just don’t see where its needed this leg. We then end it at the Pit Stop.

Decent job ZBC. I liked your leg, with the exception of my nitpick with the Irish Coffee task.

MrDS: I like the RB twist of being randomly fed during a tedious task and then getting penalized accordingly for errors. Unfortunately I’m just not a fan of watching weaving period? That’s a subjective thing but I just don’t think it would look very exciting on TV. We then decorate a window for a light festival, and I do like how it looks. It’s also not a very time consuming task, which puts it in a great position. Your Detour is great. I love the concept of the movie one, and the mosaics make for interesting sights. We then end the leg.

MrDS, I liked your leg despite the fact that France is one of the most overused countries on this show, it stood out well enough. My nitpick is really just with how I personally find the weaving boring lol. Great job.

betheactress: LOVE the Bike Fishing Roadblock. It’s definitely unique to watch, and I loved the gif you made again lol. Your Detour is also great. It manages to showcase 2 significant men by having two attention to detail tasks… where one is strict analysis and the other has a luck element. It’s balanced, it’s relevant, and it just works. Your Route Info is a great twist on the traditional TAR selling task and I just loved it. And then we still have a cryptic clue before the PS!

You’re one of the strongest designers in this game, and I think that for the first time in this entire contest, I have no complaints lol. And to top it all off, you were STILL the first to submit this entire round. I just have no words. Excellent job!

Mike: Mike is this a penultimate night leg? Interesting choice.

Like the CN Tower Edgewalk because it’s not just a basic jump task, but I have objections. Apparently a maximum of 6 people and their guides can do the Edgewalk at the same time. That’s immediately a problem for one of the Final 4 teams. I do not like having tasks where teams are behind. You could have easily made this an RB Mike, or made it something that team members did alternating, that way, everyone does the walk and no one is unfairly behind early on due to safety restrictions.

Like your Moose task! Your Detour is sports, and I do not like sports, BUT, this works way better as an F4 Detour, so I’m fine with it. Your Roadblock is actually very smart and unique in that it does cross-promo with another CBS show that CBS probably cares about more than TAR (which is all of them), while immersing teams into a detective story of their own. It’s definitely unique, and I found the celebrity cameo amusing as well.

Absolutely loved your night market food task. It’s a soft memory challenge while also a search. This is the best task you’ve done in your entire run this season, if I’m being honest, Mike.

We then end the leg.

Mike, this is probably your best leg so far and it’s not even close. While I think the Sports Detour is generic and your CN Edgewalk has logistics issues, it is a very hectic and full F4 leg with a hard final task that could be the great equalizer like TAR30’s Hong Kong Sign Route Info. It’s just a great leg, and this leg would actually fit in very well with The Amazing Race Canada. I may not be a fan of that franchise, but I did enjoy this leg.

You just kept improving every round, and this is the first time I think I can say that I liked your leg without much complaints. Excellent job, and if you make it to the next round, here’s hoping its more of an up for you.

El: Kobe Beef Speed Bump is interesting, but it’s just slicing beef lol. It’s not a very challenging task, which I think was the point, but it’s just… there? I like the cosplay task, it can produce some very amusing moments. Tea Ceremony is an interesting Roadblock. Your Detour though… I’m not as sure. Japanese Jazz feels like repetition simply because your Roadblock before had a performance task already, while the Sake doesn’t really sound exciting. Your next cryptic clue… I’m also not sure. Like, I don’t get why this had to be after the Detour and not the Roadblock. At least your Pit Stop was pretty!

El, I’m fine with your leg, but my main problem is that.. a lot of it feels like something I’d expect from a Japan leg? There’s not much here that really pushes a new side of Japan we haven’t seen before, and I think that was the most disappointing part for me. Still, I do think your leg is functional and the tasks work, and you did have pretty locations. If you get to the next round, good luck since it’s only gonna get busier. Good job.

NRH: Eating task was a good way to start the leg, but I’m not too sure about your Detour. I love the music one, but the house renovation… just doesn’t seem very exciting personally? I definitely respect and appreciate that it’s very important though. Wife Carrying Roadblock is cute but almost expected at this point, unfortunately, when Finland is a topic of contention. Still a great task though! We then go to the Pit Stop.

NRH, your leg was fine, and definitely passable. My problem is just that it feels a little bit too short? I was surprised to see that your leg was RI-DT-RB-PS to say the least. Regardless, good job.

Lemontail: Another Lyon leg!

Your first Route Info is fine but I think it’s a little bit too grotesque for the show lol? It’s a solid task on PAPER, but just because it’s fine on PAPER doesn’t mean it will work well on screen. After all, TAR is meant to be a family show.

I find it funny how both you and MrDS had movie Detours, but yours is a great puzzle too! I also love your fashion Detour, and the idea of a fashion board game is great. We then go to the Roadblock, and I like this. It’s a challenging senses task, but my main issue is that it’s another logic-based task. We already had two of them, and this just feels a little bit redundant. We then go to the Pit Stop.

Lemontail, I think like MrDS’s leg, you did a good job showcasing France despite the fact that it’s a very overused country. I just have problems with the feasibility of your first task and the fact that your Roadblock was repetitive. But still, it’s a great effort, and I liked your leg. Good job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on September 02, 2020, 11:52:20 AM
Rest of my comments coming this afternoon, and the Results Show will be up tonight :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on September 02, 2020, 12:04:09 PM
I wanted the final task to switch up final four.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: nrh2110 on September 02, 2020, 02:54:41 PM
Thanks Gamer. Yeah, honestly, I didn't realize that the wife carrying contest was something that people already expected out of Finland, I always thought it was a silly little known trivia about the place, but I guess judging by you and IANU's responses to it, I guess I was wrong about that and that it's a lot more well-known than I thought.

Here's just hoping I survive this round :/
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Pi/ on September 02, 2020, 04:54:17 PM
(https://i.imgur.com/a9mdWoE.png)

Second and final batch of comments!

Nrh2110 - Helsinki

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• Egypt supplies the Pit Start for this leg before teams fly to a completely different climate, Finland. It’s the least-visited of the Nordic states and hasn’t been seen in over 10 years, making it a great spot to revisit.

• Teams find a stall in Market Square, where they must tuck into a bag of licorice. Licorice seems one of those foods where you either love it or hate it, so I could see some teams having an adverse reaction. It’s a fine minor task to do before we get into the main parts of the leg.

• Living is certainly one of the tasks in the entire round that best shores up the “most liveable cities” theme. I didn’t even know about this Finnish housing program, so that was interesting to learn. The actual tasks of painting, installing, and bed-carrying aren’t uncommon and probably aren’t gripping TV, but knowing that they’re doing it for a good cause within a unique program of Finland makes the task more special. I could see the moment where they put the finishing touches on the apartment and get their next clue being a nicely wholesome moment. In general, a solid task.

• Listening is a musical task involving the symphonies of Sibelius. The concept of noticing the small differences between the music pieces may be hard to perceive by a viewing audience. However, I think it will be appropriately challenging for the racers. I actually think this Detour would work well as a blind Detour. (Not chastising you for not doing this, but just an idea.) Now, on to the Olympic Stadium for the Roadblock.

• The wife-carrying task is practically obligatory since it hasn’t been done before by USTAR. It’s one of the more iconic traditions of Northern Europe and it’s certainly something the producers would choose to do in a future episode. I think the task will be great for the promos, since it’s bound to be a humorous and whimsical affair. It could be more difficult for certain racers to complete the task if the lighter “wives” are selected by racers arriving to the task earlier. Other than that, not a whole lot of complaints about including this.

• The Pit Stop is beautiful, in any case. Should provide some good shots of teams running in towards the mat.


Conclusion: A good summer leg in Finland which successfully characterizes Helsinki as a liveable city while also leaving room for a jovial Roadblock task featuring a cultural tradition. The leg flowed smoothly, although that should be expected for a leg with 4 tasks all in the same city. I believe you did a great job of checking all the boxes for the round’s theme. As the competition gets more fierce, don’t be afraid to take a risk in your design to wow the judges and stand out. Best of luck for the rest of the competition!


MrDS - Lyon

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• A piazza in Florence serves as the start before teams take a train to France. Just to make it known: the fact that two of you opted to design in Lyon this round doesn’t have any negative effect for either of you down in terms of my judging. With that said, let’s get to the leg.

• I like the bike transportation choice; it’s especially good for the round theme. The weaving requires nimble fingers and has a learning curve, thus making it a sufficient way to test the teams right off the bat in Lyon. Then, identifying the marron glacè adds another layer. Few TAR Roadblocks feature this type of multitasking, and both phases relate to Lyon’s culture. The two-step process enhances the task and should help to make it less linear. Good job researching and creating this idea!

• Off to the basilica for the next task, an ARI. Since teams are given instructions, it makes the task more straightforward; thankfully, teams are still judged on creativity before they are eligible to receive the next clue. I think the way you did it is better than having them emulate an example, since it forces them into their own imagination and some of the rules would be too hard to figure out if they had a model instead of the instructions list. I think it’s a perfect difficulty for an ARI.

• Stars on the Screen sends teams southeast to the Institut Lumière, where teams need to keep their memory sharp and have the ability to make abstract arrangements. This task will work well because it’s almost guaranteed they will have to take a couple of tries (unless they have an eidetic memory), yet as time goes on, they will be able to see and fix their mistakes more clearly. I would have liked to have known that all teams were in different rooms for the task, so they couldn’t see the arranged playback of another team. Also, how long are the clips on average? If the movie is feature-length, the task would be too long and would have a ton of downtime. Those details aside, this was a quality and culturally relevant task.

• Writing on the Wall is sort of a scavenger hunt of buildings, with each address leading to the next. Seeing teams have to navigate and bike over Lyon could be drama-prone, but all teams are doing that anyway for each Lyonnais destination. However, this is a little bit different with teams having to find the next site based on an address, not a landmark name. My only nitpick is that this task could lend itself to teams following each other around if they’re on the path at the same time, but that’s kind of unavoidable. (I know you designed the leg to be a NEL, but it’s still a point I wanted to bring up.)

• Teams then pedal to the Parc in the heart of Lyon to find the Pit Stop.

• I didn’t see you mention which liveable city criteria you designated for at least one of your tasks. It was mentioned in the round guidelines that you had to do so.


All in all, this leg showed off a lot of the culture and history of Lyon and was a successful design of a liveable city. The Roadblock having the chestnut part made the task feel more complete and also added to the attention to detail needed for the task, which was a good counter to the mental/physical Detour in the second half of the leg. You’ve been on the precipice of getting the top score every round, so if you continue the creative ideas and nail down some tiny details in your presentations, you’ve got as good of a chance as anyone to get to the final stage of the game. Good luck!


Redwings - Stockholm

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• Teams begin in the far north of Norway and get to pick a clue at random that sends them to find public art along the metro line to Stockholm. I’m okay with this as long as the distance from the airport to the station plus the distance from the station to the next clue is similar for all stations. Based on the maps and your note, it looks like that is probably the case. It will cause all the teams to do research and take different transport paths, so I like it, even though it does feel like a “forced” way to shake things up.

• Teams then grab a clue at the Sun before ferrying to a nearby island, the home of the Detour. ABBA will make for some humorous moments as teams try to dance along to the iconic song. It’s basically a cut-and-dry dance routine task. However, I like how you tailored it to part of Sweden’s pop culture. On the other side, VASA pays homage to the nautical history of the area. Tying the sails seems fairly simple, and perhaps even monotonous. That doesn’t seem like it would be the best for TV, so maybe adding some sort of decoration requirement would help make it more interesting? Overall, the Detour did tap into the culture of Sweden but the tasks didn’t feel out-of-the-box.

• Teams go to the IceBar, a location already visited in TAR 6. In the first part of the RB, they must hand-make a shot glass. It might take a couple tries, but overall fairly straightforward. The second part is a classic brain teaser. I would prefer if teams were given a set amount of vodka for each attempt. “Unlimited” might send the message that the puzzle takes a million steps, when it’s actually just six. What if teams were told (at some point, maybe after a few failures) that they only need 10 oz to solve the puzzle? That would make it easier, but less vodka would get wasted.

• I like the Pit Stop and the foot travel there.

• I didn’t see you mention which liveable city criteria you designated for at least one of your tasks. It was mentioned in the round guidelines that you had to do so.


Overall, a good selection of locations in the design made for a solid leg. I would have made a few changes to the tasks, but none of the tasks stood out as inadequate. I feel as if the transportation choices in the leg might carry more weight than the tasks themselves, because many of the tasks felt basic. Still, a good effort for the theme of the round.


ZBC Company - Dublin

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• First of all, proud of you for going away from Google Docs and towards the Fantasy Game format. I think it makes your presentation a lot better. Good job! Anyway, teams begin in Riga and then fly to Dublin, arriving at night. Ireland has been visited merely once, so I like how you picked it for a return visit.

• I like the inclusion of the memorial as a cluebox location. However, I’m not sure I like the idea of the other two locations being fake clueboxes. I think it would be more streamlined to just send all teams directly to Talbot Street.

• Teams then drive to the Cathedral for the Roadblock. Making the cross is a good way to take part in an Irish tradition. However, it appears to be pretty easy, so I think teams will be in and out quickly.

• Liffey Bridge is the next clue’s location, where teams will have to pick between Dance and Play. Irish music is well-known yet unexplored by TAR, so good job selecting that for tasks. The first Detour is an appropriately challenging dance task. I think it will be fun for us to watch on TV; it’s also very physical for the racers. My main concern with Play is that it may be tough for them to transport instruments on a bike. Unless they have some type of basket, going back and forwards with instruments is going to be awkward. Plus, biking with heavy objects at night could be unsafe. However, I do like how they have to discern the correct instruments!

• The Irish coffee task is whimsical, but I would have liked to see the task before the Detour. I think it would be a better flow to have the toughest, most physical tasks right before the Pit Stop and not this relatively easier task. So, putting it in a different spot in the order would have been a bit better. Still, the communication from the non-blindfolded to the blindfolded racers should be fun to watch!

• A grand castle serves as the Pit Stop. I like the nighttime picture of the castle!

• In your presentation, try to include the img width function to keep your picture sizes consistent. Use [img width=][/img] and place a number after the equals sign. Also, remember to not hotlink any pics.

• I also didn’t see a liveable city criteria.


I think you accomplished your goal of making this leg better than the TAR 12 Ireland leg. It was a risk to pick a night leg and self-driving, but you did it well! The tasks were good, although the instruments detour could be hard to complete if taking multiple bike trips with the different instruments. You’ve improved your presentation by leaps and bounds, so keep it up!


Elthemagnifico - Kobe

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• Teams start in Singapore and fly to Kobe in Japan. Props for deciding to go outside of Europe and North America for this round! Good thing adding the Hours of Operation too.

• Kobe beef is probably what Kobe is known for the most, so it makes perfect sense to include it in a task. Making the shabu shabu should be a good difficulty for a Speed Bump- not a total breeze, but not too hard either.

• The Anpanman task should be an adorable task with the kids as the audience. I hope the judge isn’t too strict on the performance, and it’s more of a simple task to entertain the kids as opposed to a stringent, exact task.

• Then, it’s on to the tea house at Sorakuen Garden for the Roadblock. I can’t blame you for doing a tea ceremony task in Kansai, because I’ve done the same thing in DC :funny: It’s definitely traditional and would be engaging to watch. However, we’ve already had a task featuring a dressing up for a performance and a task of serving food. Ergo, it may come across as repetitive. Still, there are some contrasts: the new-age comics vs. the ancient tea ceremony and tea, a beverage, versus Kobe beef, an entree. Because of this, the tasks don’t feel like carbon copies of one another.

• There’s a short drive to the shrine, where teams get a Detour. Slicky is interesting because Japanese jazz is not well known or codified into the culture. I don’t really like how the only objectives of the task are to be on vocals or play bass; while racers do have to adapt to the Japanese style, it is inherently biased to those who know how to sing or play instruments already. I don’t really envision many teams picking this Detour based on what information they would get in the clue unless they are musically inclined.

• Sake is more well known, even having appeared in TAR 26’s first Japan leg. The process and product are certainly cultural, so I like the task and I like it specifically as one Detour option. Thankfully, the two Detour sites aren’t too far apart in case teams want to switch.

• The task of finding the Denmark House at Kobe Kitano Museum is based on countries they’ve previously visited. It’s pretty simple with the locations all being close together, so it will be a pretty minor task not changing placements too much. Then, the Pit Stop is at a beautiful overlook.

• I would have liked for you to explicitly state which liveable city category you included- you mentioned what tasks they involved, but not the actual criteria.


In closing, I liked your decision to design in Kobe, and the fact that the leg featured both modern and old Japanese culture was enjoyable. However, I think the high number of tasks in the leg made it too full. I would have removed the jazz detour and changed one of your other tasks to be the other side of the Detour. This would have reduced the number of performance tasks. Still, there was a lot of creative output here that I appreciated. Continue applying lots of culture in your legs in the future!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on September 02, 2020, 05:02:56 PM
I should mention that detour was part of culture think, and For Detour, teams have baskets.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: ZBC Company on September 02, 2020, 08:22:05 PM
hope i dont go home
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35!
Post by: Kamineko on September 02, 2020, 09:47:59 PM
Update coming... :d025:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:50:17 PM
(https://i.imgur.com/gaxevcq.png)

DAY #50:
SITE: BELVEDERE PALACE, VIENNA, AUSTRIA
TIME: 10.00 AM

(https://i.imgur.com/vuy2VBo.png)

(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: Congratulations on finishing another round of excellent designs! The results are in and I’d like to give thanks to our guest judge this round, ImANewUser. Now, it’s time to find out who won, who survived, and who is going home. The two of you with the lowest average scores will be eliminated this round.

Please, no posting until the end of the Results Show. Thanks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:51:41 PM
(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: The top 4 designers for this round, in no particular order, are:

(https://i.imgur.com/QeLVDO7.png)   (https://i.imgur.com/9NWQb6j.png)
(https://i.imgur.com/r5kHlbw.png)   (https://i.imgur.com/fYsscN6.png)



Coming in fourth place...















































































(https://i.imgur.com/QeLVDO7.png)
4th Place
(40.75)




Receiving the bronze medal for this round is...
















































































(https://i.imgur.com/fYsscN6.png)
3rd Place
(41.25)





































We're down to our top two. Who will win their first round of this season?
















































































In second place,

(https://i.imgur.com/9NWQb6j.png)
2nd Place
(41.50)




which means a big congratulations to...

(https://i.imgur.com/r5kHlbw.png)
1st Place
(49.00)


You have won Round 4!   :conf:  :cheer:  :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:52:36 PM
(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: Let's reveal the three designers who placed fifth through seventh.


















































































(https://i.imgur.com/A9KxL4H.png)
5th Place
(40.50)



















































































(https://i.imgur.com/cQhYVGf.png)
6th Place
(39.00)



















































































And finally, overcoming a penalty to remain safe this round in seventh place is:

(https://i.imgur.com/5GgGUnE.png)
7th Place
(35.75)



Congrats, you're all moving on to Round Five!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:53:43 PM
(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: May the remaining three designers please step forward?


(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/BEm6ohB.png) (https://i.imgur.com/twVgw2t.png)

There are only three of you left, and only one will make it to Round 5 as two players must be eliminated this round. I was told that this round came down to a very close difference in scores. Let’s see which one of you has the best average.

What’s this? *shuffles papers* It seems that all three of you all have the exact same score. Yes, all three of these designers received a score of 34.75 this round. This means, we must go to the tiebreaker. The tiebreaker states that the designer with the highest individual score will receive the higher placement.

One of you received a high individual score of 38, while the other two received a high individual score of 37. *gasps* Thus, the designer who earned the score of 38 will remain in the game.

Which one of you will be safe?




























































































































































































































































(https://i.imgur.com/eVLGACk.png)
8th Place
(34.75, High Individual Score of 38)



Which means, the two of you have been heartbreakingly eliminated from the game. :(

(https://i.imgur.com/BEm6ohB.png)
9th Place
(34.75, High Individual Score of 37)



(https://i.imgur.com/twVgw2t.png)
10th Place
(34.75, High Individual Score of 37)



(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: We just witnessed one of the narrowest eliminations in Design Challenge history. To the eight of you remaining, take a deep breath before you board the plane to your next destination. Round 5 will begin tomorrow!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: MikeDodgers on September 02, 2020, 09:55:32 PM
Wow! It was that close! This is the furthest I've ever made it in ANY DC!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: redwings8831 on September 02, 2020, 09:55:46 PM
:lol: :lol: :lol: :lol: :funny: :funny: :funny: :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Bookworm on September 02, 2020, 09:57:01 PM
Congrats to Be for absolutely dominating this round!

:torche Redwings :torche ZBC
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: BourkieBoy on September 02, 2020, 09:57:35 PM
Redwings  :'( :'( :'( :'(

ZBC  :'( :'( :'( :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:57:44 PM
Leaderboard:
(https://i.imgur.com/TU4AS0l.png)

Scoring Breakdown:
(https://i.imgur.com/4aMS0Ny.png)

Poll Results:
(https://i.imgur.com/5Aop5Mw.png)

You may now go ahead and post!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 09:58:16 PM
Show content
Redwings and Spoler being eliminated <///3 One of the closest finishes ever, and unfortunately you came up just a short by the smallest of margins. Don’t let that diminish what you’ve been able to accomplish; your legs this round and in past rounds were of a high standard.


The next round will be posted in the 8:00 Board time hour tomorrow morning (2 pm hour London, 8 pm hour Jakarta, 9 pm hour Manila).
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Nuku on September 02, 2020, 10:02:05 PM
Wow 3rd place thank u so much!  :luvya: this has been a journey and i cant wait to continue and not only impress the judges, but myself!!

Big congrats going out to Betheactress for dominating this round! u deserve it!!

Also wow close finish but the difference between fifth place and second place is only by 1!!!!

Cant wait for tmrw!!!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: elthemagnifico on September 02, 2020, 10:09:41 PM
I apparently was saved for this round, but which position is mine? I can't open imgur rn

Also congratulations to Beth, you are really crushing this round <33
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Pi/ on September 02, 2020, 10:17:11 PM
I apparently was saved for this round, but which position is mine? I can't open imgur rn
7th
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: elthemagnifico on September 02, 2020, 10:21:14 PM
I apparently was saved for this round, but which position is mine? I can't open imgur rn
7th
Thanks pi!

And oh wow, I really really thought I was going to be eliminated, I was already moving on from the game even before the results commenced   :funny: :funny:

Sorry redwings and spoler  >:( >:( comeback stronger on the next season <33
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: nrh2110 on September 02, 2020, 11:07:32 PM
:torche: ZBC
:torche: redwings

Wow that was tough. I was so sure I was a goner, I'm surprised I'm that high (not that I'm complaining). Congrats to betheactress on a well-deserved victory and to everyone else on making it to the next round
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: betheactress on September 03, 2020, 02:56:40 AM
I should submit a rushed leg more often.  :-[ thank you for the 50 Kami and gamer, and thank you everyone for the nice comments.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Glamazon Racer on September 03, 2020, 06:58:35 AM
Congrats betheactress, that leg was fire! :2hearts:

Sorry to see you go redwings and ZBC - you guys did great and I hope we'll see more fantastic designs from both of you in the future! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Results Show on Page 37!
Post by: Kamineko on September 03, 2020, 08:31:13 AM
Update coming.. Please do not reply :woohoo:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Pi/ on September 03, 2020, 08:32:47 AM
(https://i.imgur.com/HibJd7d.png)

DAY #50:
SITE: TERRAZAS DE LA POSTA, PURMAMARCA, ARGENTINA
TIME: 12:00 PM

(https://i.imgur.com/LvNTBum.png)

(https://i.imgur.com/nlDIhDh.jpg)

Phil Keoghan: Hello again, designers! Welcome to the heart of South America. Not only are we on a new continent this round, we've got a new special guest joining us who knows all about this great land. Please welcome the host of TAR: Latin America, Toya Montoya!

(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: ¡Hola y bienvenido! Phil hasn't got his café con leche yet, so he's going to be off at the bar while I explain to you what you're going to be doing this round.

We're here in northern Argentina, home to the Qulla. The Qulla are one of the many indigenous peoples in South America who face the threat of culture and traditional ways evaporating. We believe that these cultures are not only important to recognize and honor, but are not frequently highlighted by The Amazing Race. Thus, the theme for this round:

(https://i.imgur.com/HcfbQ33.jpg)

ROUND 5:
THE HEART OF THE SOUTHERN CROSS


(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: In this round, you'll be designing a leg in South America, featuring at least one task and location with an indigenous theme. I hope we will be able to see a wide array of cultures showcased in your designs. ¡Buena suerte!

Here are the rules for this round:
* You can depart from anywhere in the world.
* Teams must fly into one of the countries in South America.
* The leg must contain at least one task with an indigenous theme as a core. This can be any task, whether it be one side of the Detour, Roadblock, ARI, Fast Forward, etc.
* You must also include a U-Turn on the leg. The U-Turn can be single, double, triple, blind, etc.
* You must include a Roadblock and a Detour.
* You are not permitted to design in a country that you have designed in on the previous rounds.

You will all have EIGHT days from the time this is posted to submit your design. Note that this is one day more than that the usual seven days; as a consequence, an extension will not be given out this round. You have to submit your design by sending a PM to the three judges, Kamineko, Pi/, and gamerfan09. You are only allowed to submit once, so pay attention to the details first before submitting it.

The top eight designers remain, but only six will advance to the next round. Just like last round, the two designers receiving the lowest scores will be eliminated from the game.



(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: Before you begin designing, let me introduce to you the guest judges for this round!

Our first guest judge is another veteran in this forum and an avid fan of The Amazing Race. Having played in many fantasy games and hosted several games, he also participated in previous Design Challenges, both as guest judge and a designer. Please give a warm welcome to…

(https://i.imgur.com/k4zRQdC.png)

:cheer: Eragon! :cheer:

Our next guest judge is someone who’s really close to The Amazing Race: Design Challenge. Having hosted several games before, he also has a personal connection with the Design Challenge, because he’s the original creator of The Amazing Race: Design Challenge! Without further ado, please give a warm welcome back to…

(https://i.imgur.com/j201vEc.png)

:cheer: Cocoa! :cheer:

They will help form the five-person judging panel for this round, alongside Kamineko, Gamerfan09, and Pi/.

Let's get ready to begin Round 5 of The Amazing Race: Design Challenge VIII!

Best of luck everyone!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Bookworm on September 03, 2020, 08:39:15 AM
Cocoa :cheer: and Eragon  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 03, 2020, 08:47:56 AM
(https://i.imgur.com/GnKpQzt.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

Good luck, Top 8! :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: nrh2110 on September 03, 2020, 09:58:59 AM
Cocoa!!!  :2hearts: :cheer:

If I get eliminated this round I will have disrespected my ancestors  :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: ZBC Company on September 03, 2020, 10:25:33 AM
i am jealous
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Nuku on September 03, 2020, 11:06:32 AM
Anyone designing in Cusco/Sacred Valley?
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: nrh2110 on September 03, 2020, 11:10:25 AM
Anyone designing in Cusco/Sacred Valley?

Not sure about Cusco but I’m definitely doing Peru
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: ZBC Company on September 03, 2020, 11:11:51 AM
Anyone designing in Cusco/Sacred Valley?

Nuku going send vidoe
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Nuku on September 03, 2020, 11:18:28 AM
Im doing Cusco/the Sacred Valley!!

Also ZBC what do u mean???
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: ZBC Company on September 03, 2020, 11:46:38 AM
Im doing Cusco/the Sacred Valley!!

Also ZBC what do u mean???

Send pm sir.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Pi/ on September 03, 2020, 11:53:14 AM
Desingers- Your indigenous-themed tasks should focus on present-day indigenous groups in South America. For example, we had this question: Do the Incas count as a indigenous group?

The Incan empire was a political unit, not an ethnicity. The descendants of the Inca still live in South America (such as the Q'ero), so a task based on the culture/traditions of those present-day groups would be fine. A task based solely on the practices of the ancient Inca would not qualify.

Here are some resources:

https://en.wikipedia.org/wiki/Indigenous_peoples_of_South_America
https://en.wikipedia.org/wiki/List_of_indigenous_peoples_of_South_America
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: betheactress on September 03, 2020, 06:10:59 PM
Is there a Falklands Islands indigenous population?
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Lemontail on September 03, 2020, 06:31:44 PM
Falkland Islands had no indigenous population, by the way. It was uninhabited. People wouldn’t just hop on a boat to an island in cold waters and cold weather lol.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: ZBC Company on September 03, 2020, 06:45:56 PM
Someone should do Easter Island
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: betheactress on September 03, 2020, 06:55:37 PM
Falkland Islands had no indigenous population, by the way. It was uninhabited. People wouldn’t just hop on a boat to an island in cold waters and cold weather lol.

bummer. it was gorgeous two years ago when I went with my British friends  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Pi/ on September 03, 2020, 08:09:49 PM
(https://i.imgur.com/a9mdWoE.png)

Hello designers! Just a little personal note about what I’m going to be taking into consideration when judging the legs this round.

You might think that the round theme is pretty basic- design a leg in South America and make sure to have an indigenous-themed task. However, I encourage you to think about that item much more than just a box to check off. As evidenced by the name of the round, highlighting the indigenous cultures of South America was the genesis for creating this entire round theme- not just a continent-based idea.

Thus, the requirement and the theme should be applied with more than just a few minutes’ research. I advise investigating your selected country, region, and indigenous culture more than just scratching the surface.

Unlike perhaps some requirements in previous rounds, I’m not going to be looking at your indigenous task requirement in a yes/no, pass/fail sort of way. Simply placing any generic indigenous-related task is not clearing the bar, it is doing the minimum. I’m looking at how, not if, you choose to incorporate this into your design. A well thought out, well planned, respectful task will go a lot farther and will gain more acclaim from me than a leg with an indigenous task tacked on as if it was an afterthought.

Now, this is not an invitation to flood your leg with indigenous tasks; after all, quality is better than quantity, and I would rather see the theme done right than overdone for the sake of doing it. That said, if you want to create a leg with multiple indigenous tasks or locations, you are allowed to do so- one does not have to be the maximum if you don’t want it to be.

My tips for scoring well on your indigeous task this leg is to do a lot of research, describe the people involved reverently, and thoroughly explain your reasons for why you chose to feature that culture and that task. Provide contextual reasoning of why the gist of the task is important to the indigenous group, and make sure to present any necessary details regarding the logistics of the task. If you do a good job with that, you should have no problem getting a good mark from me when it comes to the scoring.

I know that you, the designers, will treat us to a lot of new horizons in terms of South American legs. I’m excited to see your work this round, and I hope to learn something new after reading the legs. Congratulations for making the Elite 8, and all the best for the rest of the competition!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Cocoa on September 04, 2020, 04:11:34 AM
Hello guys! Cocoa here... tiptoeing in and out of RFF!
It has been a long time since I last participated (under any role) in TAR: DC... it feels great to be back again!

Eragon and I have recently designed an entire racecourse focused only on South America, that is why we are stoked in judging your South American leg designs.

Personally, I am not going to be super strict on the minute details (e.g. money, transpo on how to get there, logistics, etc). To be honest, it would feel weird and out of place if we try to iron out the logistics in today's new normal. Relax. Instead, I want to focus on IDEAS. On how these tasks stand-out and make the best out of the environment/locale you are in. I want to focus on how you pitch those ideas to us. Make me imagine your work to the actual show itself.

Also, I will be fact-checking your work and research myself if they are what you claim them to be. Please help us by providing links to related information that you will use in your design.

Good luck! :hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: nrh2110 on September 04, 2020, 10:35:26 AM
Good to see you back Cocoa! We missed you!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: eragon on September 05, 2020, 05:10:47 AM
Hello guys! Cocoa here... tiptoeing in and out of RFF!
It has been a long time since I last participated (under any role) in TAR: DC... it feels great to be back again!

Eragon and I have recently designed an entire racecourse focused only on South America, that is why we are stoked in judging your South American leg designs.

Personally, I am not going to be super strict on the minute details (e.g. money, transpo on how to get there, logistics, etc). To be honest, it would feel weird and out of place if we try to iron out the logistics in today's new normal. Relax. Instead, I want to focus on IDEAS. On how these tasks stand-out and make the best out of the environment/locale you are in. I want to focus on how you pitch those ideas to us. Make me imagine your work to the actual show itself.

Also, I will be fact-checking your work and research myself if they are what you claim them to be. Please help us by providing links to related information that you will use in your design.

Good luck! :hearts:

I was about to say this. Haha. Me and Cocoa just hosted a race recently across Latin America and we definitely enjoyed our time designing.

I also won't focus much on the logistics, but instead will judge you based on your creativity. I wanna see task(s) that wasn't featured or rarely seen in the race. I think going to less known towns/cities would interest me more (will give extra points lol) just because it's something fresh to the eyes and I just love to expand my knowledge on Geography. Good luck!!  :2hearts: :2hearts:

PS. Thanks for the invite! It's cool to be back.  :conf: :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: MikeDodgers on September 05, 2020, 06:55:34 PM
Long time no see, Eragon! How've you been?

Note: Trying to push through this round despite dealing with heartbreak in my life. So here's hoping I don't screw this up.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Bookworm on September 05, 2020, 07:14:05 PM
I'm terribly sorry to hear that, Mike. I hope things get better  :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: ZBC Company on September 05, 2020, 07:22:53 PM
Long time no see, Eragon! How've you been?

Note: Trying to push through this round despite dealing with heartbreak in my life. So here's hoping I don't screw this up.

You broke up with your lover.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: MikeDodgers on September 05, 2020, 07:24:41 PM
Long time no see, Eragon! How've you been?

Note: Trying to push through this round despite dealing with heartbreak in my life. So here's hoping I don't screw this up.

You broke up with your lover.

More like someone I had a thing for in high school moved away after graduation and now I'm not sure if she'll ever come back...
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Air on September 05, 2020, 10:45:23 PM
f
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: gamerfan09 on September 05, 2020, 10:59:54 PM
F
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Declive on September 05, 2020, 11:08:42 PM
 :'(
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: betheactress on September 06, 2020, 02:17:01 AM
Is anyone doing Chile? Don’t want another Lyon situation hahahaha
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: MikeDodgers on September 06, 2020, 08:16:26 AM
Is anyone doing Chile? Don’t want another Lyon situation hahahaha

Uh, anyone have a rimshot app?
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 06, 2020, 10:29:13 AM
(https://i.imgur.com/RkZwBQF.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

Less than 5 days to go! :woohoo:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: georgiapeach on September 07, 2020, 08:33:20 AM
SUPER PROUD OF ALL OF YOU!!


HOSTS AND PLAYERS ALIKE!

CAN'T WAIT FOR WHAT COMES NEXT!


 :yourock:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: MikeDodgers on September 07, 2020, 12:14:09 PM
Thanks, GeorgiaPeach! Taking a mental health break today. Back to work on my R5 leg tomorrow.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Nuku on September 07, 2020, 02:31:07 PM
anybody have a website or app that u recommend for making graphics??

must be free

have been using google for the past few rounds but i would like to make them a bit more realistic!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: nrh2110 on September 07, 2020, 05:43:52 PM
anybody have a website or app that u recommend for making graphics??

must be free

have been using google for the past few rounds but i would like to make them a bit more realistic!!

I used Pixlr.com until I finally bought Pixelmator Pro
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: betheactress on September 07, 2020, 08:32:23 PM
I use photoshop that I most definitely didn't illegally install for free and find filters to download on tumblr  :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Pi/ on September 07, 2020, 08:33:15 PM
(https://i.imgur.com/WoJ7Ykl.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

Less than 3.5 days to go! :woohoo:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: MikeDodgers on September 08, 2020, 10:45:57 AM
Just gotta proofread and add a few more details and it'll be ready to submit.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 08, 2020, 09:56:18 PM
(https://i.imgur.com/zzyb0mF.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

We have received submission from:

(https://i.imgur.com/A9KxL4H.png)

We're still waiting for submissions from:

betheactress
elthemagnifico
Lemontail
MikeDodgers
MrDS
nrh2110
Nuku


Keep in mind that there's no extension.
You can still submit after the deadline, however you will get a -1 score penalty.

Good luck!  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Glamazon Racer on September 08, 2020, 10:57:11 PM
Great to see Cocoa and Eragon! :cheer:

Hang in there, Mike! And good luck everyone! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: betheactress on September 08, 2020, 11:05:03 PM
Oh my goodness I didn't see we had to include a U-Turn. Can it be voting?
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Pi/ on September 08, 2020, 11:19:14 PM
Oh my goodness I didn't see we had to include a U-Turn. Can it be voting?
You are allowed make it a voting U-Turn if you wish.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Leafsfan. on September 09, 2020, 07:49:42 PM
Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 10, 2020, 08:47:53 AM
(https://i.imgur.com/YXvcQDo.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

We have received submission from:

(https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/eVLGACk.png)

We're still waiting for submissions from:

betheactress
elthemagnifico
Lemontail
MrDS
nrh2110
Nuku


Keep in mind that there's no extension.
You can still submit after the deadline, however you will get a -1 score penalty.

Less than 24 hours left! Good luck! :jam:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: NELs on September 10, 2020, 04:45:20 PM
Excited to see what the top 8 have to offer in South America!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 10, 2020, 11:33:48 PM
(https://i.imgur.com/1zRiXB3.png)
*Open this link to see the realtime countdown: https://bit.ly/3h0bDlT

We have received submission from:

(https://i.imgur.com/A9KxL4H.png) (https://i.imgur.com/eVLGACk.png)
(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/r5kHlbw.png)

We're still waiting for submissions from:

elthemagnifico
Lemontail
MrDS
nrh2110


Keep in mind that there's no extension.
You can still submit after the deadline, however you will get a -1 score penalty.

:conf: 9 Hours to go! :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: Kamineko on September 11, 2020, 07:42:35 AM
Less than 1 hour to go! :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: elthemagnifico on September 11, 2020, 08:11:22 AM
I should have said this earlier but here we go, I'm deciding to resign for this game due to real life's stuffs and priorities to do (since I was supposed to be on the final semester on my college, and also my mental health lel). I didn't lie I moved on from the game before the round 4 result, and real life stuffs got crazier than I anticipated, so I had to make space.

That being said, I want to say thank you for host and judges for letting me play and giving some says about my designs, this is honestly a real fun game that reminds me from the previous game 5 years ago. Real thank you for y'all, this is such a great season. I didn't expect to be go far for this season, and honestly winning one of the seven rounds available gave some great smile for me during the hard time, an unforgettable  unexpected moment for me ( I still ask to myself how I pulled that one off lol   :funny: )

Also good luck for remaining players, this is such a great competition and I am pleased to compete against you guys, one of the thoughest competition in all season of TAR design

Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Starts on Page 38!
Post by: gamerfan09 on September 11, 2020, 08:54:19 AM
We will miss you El, real life takes priority. Take care and thanks for your contributions to this game  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:03:17 AM
(https://i.imgur.com/LvNTBum.png)

DAY #58:
SITE: TERRAZAS DE LA POSTA, PURMAMARCA, ARGENTINA
TIME: 12:00 PM

(https://i.imgur.com/HcfbQ33.jpg)

(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: And with that, the fifth round of designing comes to a close! We do have to say goodbye to one of our designers. Elthemagnifico has made the decision to withdraw, and all of us here at Design Challenge hope you're doing okay and send well wishes.

With just seven of you left, the competition is getting more intense. Which of you designed the most impressive South American leg featuring an indigenous task? Let's begin the Design Show to reveal your creations to the audience and judges.
 
Audience: please, hold off posting until the designs have all been posted.

This is the order in which the designs will be revealed:

Bookworm
Lemontail
MrDS
Nuku
nrh2110
MikeDodgers
betheactress

Good Luck!  :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:04:50 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #1 - Bookworm
[Temuco and Lago Budi, Chile]

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(https://i.imgur.com/TLjcz9M.jpg)

(https://i.imgur.com/ESmhU7P.jpg)

Phil: This is Barcelona. A vibrant metropolis on the Mediterranean Sea, it represents the heart and soul of Catalonia. A city characterized by its distinctive blend of architecture more than any other, Barcelona's landmarks attract millions from all over the world.

(https://i.imgur.com/hhu9P3O.jpg)

(https://i.imgur.com/cT01zFy.jpg)

Phil: And one such landmark is the Hospital de la Santa Creu i Sant Pau. This gem of a complex is a former hospital and demonstrates the extent to which Modernista architecture have captivated Barcelona. 5 teams will depart here for the Nth Leg in the Amazing Race!

(https://i.imgur.com/zhCdexX.jpg)

Phil: Yan & Henck, who were the first to arrive, will depart first at 5:28 am.

Yan: Let's show off some amazing outfits today!
Henck: My backpack is overflowing!
Yan: Fly to Temuco, Chile! You have $30 for this Leg of the Race!


(https://i.imgur.com/yDLA6HY.jpg)

(https://i.imgur.com/5m2jOuD.jpg)

(https://i.imgur.com/AdWm0tN.jpg)

Phil: Teams must now fly across the Atlantic Ocean to South America! Temuco is the capital of the breathtaking Araucanía Region, which represents the northern limits of Patagonia. Araucanía is the poorest of Chile's 16 regions, partly due to conflict resulting from longstanding resistance by the native Mapuche. This province was among the last to be incorporated into Chile, despite its central location, but is today a tourism hotspot due to the incredible natural scenery.

Teams depart between 5:28 and 6:49 am and make their way to Barcelona-El Prat International Airport. From there, teams book passage to Chile.


(https://i.imgur.com/JhlBllK.png)

(https://i.imgur.com/KbhFKLf.png)

Phil: All teams are on the same flight to Santiago, Chile! From there, teams travel on one of two flights the following morning, arriving half an hour apart!

(https://i.imgur.com/mFyFnrG.jpg)

Phil: When teams arrive in Temuco, they must select a marked car and drive to the Pablo Neruda National Railway Museum. Named after Chile's most famous son, the Nobel Laureate, poet, and diplomat, Pablo Neruda, this museum honors the rail networks that connected Chile and employed Neruda's father. Teams will find their next clue at the museum entrance.

"Time for some wordplay."


(https://i.imgur.com/m6EJdu0.jpg)

Phil: Neruda first published his poetry as a teenager in Temuco's local newspaper. Today, teams must help piece together one of his first poems.

(https://i.imgur.com/XXayzIs.png)

Phil: Neruda's poem, "Nocturno Ideal," is written on a signpost in the middle of a locomotive yard. Teams will notice seven missing letters. In order to receive their next clue, teams will have to write all seven letters, in order, on a clipboard to the foreman.

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(https://i.imgur.com/aJhmYW6.png)

(https://i.imgur.com/jo5wuNi.png)

Phil: To aid teams, twelve large, red letters are posted on the sides of trains, tracks, and buildings in the locomotive yard. Teams will only need seven of these letters to write out M A P U C H E, which not only completes the poem, but refers to the local indigenous group.

"Drive to the Mapuche Community on the shores of Lago Budi."


(https://i.imgur.com/dCCzfrC.jpg)

(https://i.imgur.com/X81MniK.jpg)

Phil: Teams must now drive a little over 100 kilometers to the shores of Lake Budi. The Lake's significance is twofold; it is one of Chile's only saltwater lakes and it is home to the only extant Mapuche community in Chile open to tourism.

(https://i.imgur.com/CGhgRnt.jpg)

Phil: When teams arrive, they must locate Ina Lewfu, a traditional dwelling, and find the village chief.

"It's time for warrior training."


(https://i.imgur.com/NUFMok2.jpg)

Phil: The Mapuche made stone weapons with remarkable precision. This hand club, known as the Clava, was exclusively reserved for chiefs, known as Lonkos. Today, as part of their welcome, teams will have to utilize these weapons to break open their next clue.

(https://i.imgur.com/4GAAE73.png)

Phil: Teams will be situated 40 feet away from a wooden frame, from which four clay tiles are suspended. Alternating throws, teams must smash all their provided tiles, with each team member hitting at least one target. Once teams obliterate their four tiles, they'll receive their Detour clue.

Detour: Seaweed or Shaman?

Phil: The Mapuche people have a strong spiritual connection to their natural world, prompting great resourcefulness. Teams must venture into this word in this Leg's Detour.


(https://i.imgur.com/8MJiB4f.jpg)

Phil: Cochayuyo is an incredibly hearty seaweed found all over the Chilean coast. The Mapuche used to rely on it as a protein source, and today it is popular all over Chile. However, this incredibly thick seaweed can reach strands over fifteen feet long, complicating transport to market. In Seaweed, teams must assist in the creation of bundles and bales commonly seen across Chile.

(https://i.imgur.com/uZCPFsY.jpg)

Phil: First, teams must take individual tendrils and fold them to create the bundles. Each bundle is one foot long and must be folded over as many times and as tight as necessary. Teams must fold sixteen bundles to create a seaweed bale, which they must then tie with local grasses. Teams must present both their bales and bundles to a local Mapuche woman for approval. If their folds are tight enough to survive the journey into town, teams may proceed.

(https://i.imgur.com/ez5Vrna.jpg)

Phil: Once teams make six bales, which weigh approximately 35 pounds each, they may carry them 400 meters to Winkul Ragwe, the nearest lodge, for preservation. At the end of their delivery, teams will receive their next clue. If any seaweed tendrils become undone, teams will have to return to Ina Lewku and retie the bale.

(https://i.imgur.com/e7ElqqI.jpg)

Phil: Machis are the Mapuche healers and religious leaders. Nearly all women, Machis are responsible for a variety of rituals, including herbal medicine, dream interpretation, and fertility ceremonies.

https://www.youtube.com/v/0d_CpNNUbg8

Phil: In Shaman, teams must find a Machi, who will give them a wooden bowl to be made into a Kultrún drum. Teams must finish hollowing out the bowl. Once the Machi is satisfied, she will sew a skin over the top to make the drum.

(https://i.imgur.com/frivAzA.jpg)

Phil: In order to finish the drum with spiritual significance, teams must paint symbols on the head of the drum. Following the Machi's role as an interpreter of dreams, teams must listen as a Mapuche noble describes his latest series of dreams. Then, teams must ask three shamans, who each describe the symbolism of 5 dream elements. Teams will then choose between symbols displayed on a carving.

(https://i.imgur.com/oLJpWH3.jpg)

Using this reference, teams must paint the correct four symbols on the drum head. If correct, the Machi will play a short ritual tune on the drum before handing teams their next clue. If the symbols are incorrect, the Machi will sew another head onto their Kultrún and teams will have to try again.


"Make your way on foot to Artesanias Llaguepulli! Caution: Double U-Turn ahead!

(https://i.imgur.com/XpcGbHz.jpg)

(https://i.imgur.com/OK6NlF9.jpg)

Phil: Teams must now walk across this Mapuche village to Artesanias Llaguepulli. Teams will then find their next clue and the Double U-Turn inside the craft shop.

(https://i.imgur.com/DpsbcFI.png)

Phil: This is a Double U-Turn. At this point, two teams can U-Turn two other teams, forcing them to backtrack and perform the other side of the Detour they did not previously complete.

After the Double U-Turn, teams find a:

Roadblock: Who's feeling sharp?


(https://i.imgur.com/qldUJld.png)

Phil: Lago Budi stretches into the Pacific Ocean, which gives it its saline character and presents an opportunity for marine life to spread inland. And there is perhaps no creature that dominates Chile's coasts like the Sea Urchin.

(https://i.imgur.com/6GOK7tF.jpg)

Phil: Sea Urchins are a delicacy in Chile and are incredibly common, surviving all along Chile's nearly twenty six-hundred-mile coastline. The first to harvest Sea Urchins were, of course, the Mapuche, and the methods today resemble those used centuries ago.

(https://i.imgur.com/xjItQyk.jpg)

Phil: In this Roadblock, one team member must board a boat heading just offshore. They will then don a wetsuit, gloves, and flippers before diving into the salty lake water. Holding their breathe, team members must dive up to 16 feet down and harvest Chilean Sea Urchins. Grabbing as many urchins as they can carry, teams must transport the urchins on to the boat. Once teams collected thirty Chilean Sea Urchins, they could close the basket and return to the shore, where they would trade the urchins for their next clue.

"Return to your cars and drive yourselves to Puerto Saavedra. Once there, hike to the top of Cerro Maule and find your next Pit Stop! Warning: the last team to arrive may be eliminated!"

(https://i.imgur.com/Gw5xiix.jpg)

Phil: Teams must now make their way to the town of Puerto Saavedra, on the shores of the Pacific Ocean. This town has a higher percentage of Mapuche people than any other town in Chile

(https://i.imgur.com/3D8UJII.jpg)

(https://i.imgur.com/v6eSbHY.png)

Phil: And on the outskirts of this town sits Mirador Cerro Maule. Just a short hike from the main town, it's known for sweeping views of the countryside and a massive totem, honoring the native peoples of the region. This outlook serves as the Nth Pit Stop of the Race. The task team to check in here may be eliminated.


(https://i.imgur.com/X5mSrgB.png)

Maps:

(https://i.imgur.com/2cFcPQb.png)
Barcelona

(https://i.imgur.com/8uqrPBP.png)
Araucanía Region

(https://i.imgur.com/laDPTWZ.png)
Temuco

(https://i.imgur.com/E0QoI2A.png)
Lago Budi, Mapuche Community

ROUND NOTES:
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Judges, this was a self-driving Leg, so I gave teams $30 USD to cover the taxi to the airport in Barcelona. Everything else is provided for.

I wanted to include the Pablo Neruda task to create one task that wasn’t entirely indigenous-inspired, yet still bled into the theme. Pablo Neruda lived in Temuco for his childhood and so I wanted to reference his early poetry. I have no clue if a foreign version of the Race (LA perhaps?) did a task relating to Neruda, but if they did it was likely in Santiago and pertained to memorization. I wanted this task to be short since the bulk of the leg focuses on the Race, so I cropped letters out of words and had teams search a historic site. The letters are not to be removed, so all teams have an equal opportunity here. Teams with a sufficient knowledge of Spanish can perhaps get at least half of these letters just by looking at the poem, so it isn’t strictly a linear or chance-based task. Plus, with there being 12 letters, teams will have to use their brains a bit. Teams do not have to spell out “Mapuche” as one word to complete the task, but maybe a lightbulb will go off for one team.

Teams drive roughly two hours to the lake. It’s not a super complicated route at all and is quite direct. I chose Lago Budi as the centerpiece of the Leg because it’s in the heart of Araucanía, the domain of the Mapuche, and has enough tourism-focused infrastructure to accommodate the Race without being too urban or commercialized.

https://chile.travel/en/where-to-go/the-south-its-lakes-and-volcanoes/temuco/lake-budi

The Clava task is just to mix things up and fill out the Leg a little. I feel as if it’s too quick to be an independent Detour option, so having it be a pre-Detour ARI seems fitting. Where there not a U-Turn this Leg, I would have made there be two Detour tiles, which teams had to hit for a clue for each side, 6 black tiles, and two red tiles, incurring a 5-minute time penalty. However, since there is a U-Turn, I needed to make sure there could not be a scenario wherein a team is U-Turned after receiving a clue for one side of the Detour. Therefore, the Detour cannot be blind, and since it isn’t blind, there’s no need to gamble. So there is no chance of penalty and it’s a matter of skill instead of skill and nerve. I still like the task and throwing accuracy is often untested on the Race.

I chose to feature Cochayuyo because it very much represents the contemporary indigenous experience- what was once a Mapuche custom has become mainstream and incredibly popular across Chile. Plus, I’ve personally never seen seaweed packaged that way and it could be a very fun task- just imagine teams carrying blocks of seaweed only for a loose tendril to ruin everything! Teams will use a communal pile of seaweed, so there’s no advantage to arriving first or last. I’d assume the time takes the following length-14-18 minutes per bale —> 42 to 54 min, + 5-10 min delivery —> 48 to 65 mins Detour time

https://www.atlasobscura.com/foods/cochayuyo-seaweed-chile

The Shaman side of the Detour was tricky to work out. I started off with the task as making the drum, but since Seaweed is somewhat crafty I wanted to add new skills into the mix. Hence, teams will have a bowl like 1:36 in the video and will chip out the interior and then smooth out the sides. As we saw with the recent Tough as Nails finale, cutting wood finely takes a lot of skill and time. Cutting and smoothing require attention to Detour and could frazzle teams before heading into the memory portion. Each of the nobles will have a scripted dream that includes 4 sentences (or two) of real value and some other filler descriptions to ensure teams really pay attention. Then, each of the 3 Machi will have 5 descriptions (i.e. dreams of grassy meadows means the dreamer will find a medicinal plant). Teams will then have to find a nearby symbol board (like that below). There will be more than 15 symbols just so it isn’t super obvious, but the task, while possessing multiple elements, does have a clear procession. I totally understand that I erred with an overly-complex task last Leg and I hope that this all appears parsimonious. Of course, each team will have a different symbol combination for their drum.ee
(https://i.imgur.com/eripS0l.jpg)
25 min wood carving + 20 minutes talking and finding symbols + 5 min painting + 10 for each incorrect guess —> 50 to 65 minutes

http://chileprecolombino.cl/en/arte/piezas-selectas/el-kultrun/

The Roadblock, which takes place right after the U-Turn, pays homage to a major industry in Chile that originated with the Mapuche, giving it both modern and indigenous appeal. Sea Urchins are incredibly popular in Chile today and most are collected by free dives. The maximum depth of Lago Budi is 34 feet, which, luckily, is feasible without an oxygen tank, but boats will take teams to depths of 13-16 feet. This depth is still challenging to teams while preventing real risks of pressure (i.e. the bends). There’s a tad bit of fear component in grabbing urchins; even though teams have gloves, they can be careful. Teams will probably grab 2 or 3 at a time, but those with shorter breaths may only take one. This factor, along with swimming ability, provides the variance for the task. It’s a tedious process, but since swimming, carrying efficiency, and time between dives are all big issues at play, I don’t believe that this task is linear. 30 urchins is enough to reward teams that can carry multiple at once without overwhelming teams with 30+ trips down and back up again. Flippers also aid teams to make sure the ability to hold breath is as big a factor as swimming and that teams are competent enough to make it to the surface when they need to. A rescue diver will be on each boat, of course. I predict that this task will take between 45 and 70 minutes, including the 10 minutes to the shore each way.

https://eatingchile.blogspot.com/2011/12/eating-chilean-erizos-sea-urchins.html

https://www.atlasobscura.com/foods/chilean-sea-urchin-erizo-uni

Puerto Saavedra is just a half hour away from the Mapuche center and features a viewpoint that views both the ocean and the lake. Since the leg focuses on the coastal Mapuche and their customs, a Pit Stop that blends the sea, the lake, and the people themselves, via totem, seems most appropriate. Plus, that little 5-minute hike could produce some dramatic Pit Stop segments!

Overall: Teams arrive at 8:17 and 8:44, task one takes between 5-15 min, Clava ARI should take between 5-15 min, Detour 50-65 (x2 for U-Turned teams), 45-70 min RB, 5 min hike, between 3 and 3 hr 20 min driving --> teams should check in between 1:30 pm and 4 pm. Plenty of daylight for some physically and mentally taxing tasks!

Judges, I truly hope that this Leg exceeded your expectations for the Leg. I was going through a little bit last Leg and my heart wasn’t in it, resulting in unclear tasks. I am making sure that is not the case this Round! I have a vision and, were I to visit every locale in the vicinity I was excited about, teams would be taking a ferry from Argentina and driving nearly 8 hours :funny: Originally, I made a Leg in Nazca, Peru (took me an hour lol), but upon hearing a) Pi’s wish for contemporary native tribes and b) that Cocoa and Eragon recently made a Race exclusive to Latin America, I decided to go off the beaten track a bit. Nazca was too obvious for Round 5 of DC. I have never seen any race of any version dedicate itself to the Mapuche, and I hope I did their culture justice today.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:06:25 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #2 - Lemontail
[Copabacana, Bolivia]

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Leg 7: Belize City, Belize to Copabacana, Bolivia

(https://i.postimg.cc/8kbXkjGS/Belize-City.jpg)

This is Belize City, Belize. The largest city of Belize, this city was originally the capital of Belize until a hurricane devastated the city, forcing the government to build a new capital city called Belmopan further inland.

(https://i.postimg.cc/vHzJK0T5/Pit-Start.jpg)

This is Baron Bliss Lighthouse, a lighthouse in Belize City. Established in 1885, it has a focal plane of 16 m and is painted white and red. It is named after one of Belize's greatest benefactors, Baron Bliss, a sailor who actually never sat foot on Belizean shores but was impressed with the people's warm hospitality. This lighthouse now serves as the sixth Pit Stop of the race.

The first team to check in, childhood friends Terry & Darren, will depart at 10:39 am.
The other six teams depart from 10:42 am to 11:25 am.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to the highest navigable lake in the world and find the city with the same name with a beach in Rio de Janeiro

(https://i.postimg.cc/HnthfLYT/Route-Info-1.png)

Teams have to figure that they will fly 2,664 miles (4,287 km) to Copacabana, Bolivia.

Copacabana is a Bolivian town on Lake Titicaca, known for religious festivals and red-roofed houses. It is a base for exploring Isla del Sol and Isla de la Luna, the Bolivian islands with sacred Incan archaeological sites.

Once there, teams must make their way on foot to Monumento Avaroa. You have US$15 for this leg.

(https://i.postimg.cc/2SSsNnLM/Route-Info-2.png)

Monumento Avaroa is an anchor-shaped monument on the coast of Lake Titicaca in Copacabana, honoring Bolivian hero who fought in the War of the Pacific during the 1880s, which pitted Chile against Bolivia and Peru. He was one of the leaders of the civilian resistance to the Chilean invasion at the Battle of Topáter.

Once there, find a clue box in there.

Warning, a Double U-Turn ahead!

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Drive and Enjoy or Flute and Play


(https://i.postimg.cc/VNM4xNg2/Detour-left-1.png)

(https://i.postimg.cc/2S10xGZk/Detour-left-2.png)

Copacabana has a status as a pilgrimage site, with the one of the most peculiar Bolivian phenomenons in Copacabana: the blessing of cars. Every day outside the Cathedral, car owners of all backgrounds and wealth, decorate their cars with colourful banners, flowers and, on occasion, hats whilst the vehicle is blessed by a priest and doused in champagne (or Coca Cola). It's a perfect exhibition of a religious trend across Latin America, namely the meshing of native faiths and traditions with the imposed Catholicism of the Spanish, by deriving from the indigenous Aymara traditions used on llamas and alpacas.

In Drive and Enjoy, teams have to travel on foot to the grounds of The Basilica of Our Lady of Copacabana, a 16th-century Spanish colonial shrine that houses the image of the Virgen de Copacabana. Once there, teams have to decorate their car and another car with decorations like flowers, banners, and ornaments. One thing, is that they must collect and buy specific materials from a market nearby in order to decorate their cars. They must follow the rules and a mistake may cost them time. Once their decorations are approved by a judge and is done, they may receive their clue from inside of an empty champagne given by the judge.

(https://i.postimg.cc/Nj2xX03L/Detour-right-1.png)

(https://i.postimg.cc/3RT9YHbN/Detour-right-2.png)

For thousands of years music has played a major role in Andean societies. Proof of this is found in the countless musical instruments discovered during archeological excavations of the Nasca, Parakas, Tiwanaku, San Pedro de Atacama and Arica cultures, among others, and music still plays a major role in Andean societies to today.

In Flute and Play, teams have to travel on foot to La Horca del Inca, a pre-Inca astronomical museum. Once there, teams have to learn and play a traditional Aymaran flute called tharqa, while riding a llama around the museum site. They also must listen to the sounds of the aforementioned flutes played by several Aymaran people, which they have to meet in order to receive planet-shaped boxes which they must place in an order at La Horca del Inca, where teams have to assign Aymaran names of these planets, Pluto included. Once done, they may receive their next clue by unlocking the Pluto-shaped box with a password derived from opening other planet-shaped boxes.

Additional note:

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In Drive and Enjoy, teams have to pay attention to the rules about the details, what can be decorated and can’t be decorated. This aims to confuse teams with car terminologies, and this forces teams to look up. They also have to use their money to buy flowers from a market nearby, with the prices already negotiated by the production before. This Detour side combines decorating with attention to detail.

In Flute and Play, teams have to learn from a musician to play the Aymaran flute called tharqa. Once done, they would need to travel through the museum site to find Aymaran people singing with the flute, in order to receive the planet-shaped boxes from them, which they would need to place in an order at a marked site. They would have to look up on a manual on Aymaran names of these planets, then place a label over the planets. They may open the boxes once they have arranged the planets in order by using a lock to open the boxes which contains parts of the password to open the final box. This Detour side combines hearing, brain, and ingenuity.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Make your way via car to Intikala

(https://i.postimg.cc/Jh9vXgYC/Route-Info-3.png)

Intikala is an Incan ruins site on the southeastern outskirts of town. In this neglected site, there are artificially sculpted boulders. Its original purpose is unknown, but there are several carved stones with asientos (seats), basins and hornecinos (niches), which may have once contained idols.

At there, teams encounter a Double U-Turn.

(https://i.postimg.cc/638yztRN/U-Turn.png)

A team may use the U-Turn to U-Turn another team, forcing the other team to complete the other side of Detour, though a team can only use the U-Turn power once.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Make your way via car to Cerro Calvario

(https://i.postimg.cc/GtRf7D1M/Route-Info-4.png)

Cerro Calvario is a hill in Copacabana lined with small monuments representing the 14 Stations of the Cross. Pilgrims visit the Stations for prayer and penance and many tourists climb the hill for its fine views.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who's the counter?

(https://i.postimg.cc/L6stznQt/Roadblock-1.png)

The Stations of the Cross were built on this hill in the 1950s, when the government decided Copacabana should have more to offer its thousands of pilgrims visiting Copacabana. The trail to the summit begins near the red chapel at the end of Calle Destacamento 211. About halfway up are native priests burning candles and working with coca leaves. At the summit, pilgrims light incense and buy mini replicas of various material possessions that they hope the Virgin will grant them during the year.

In this Roadblock, a team member has to grab several route markers to a pastor, the amount depends on the description of each station listed then notice the words that correspond to the amount of route markers around the site, where they have to get up and down the hill to grab route markers from the stores and peoples according to the amount of the words listed on each station. Once done correctly, they may receive their next clue from the pastor.


Additional note:

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The participants would have to run up and down back-to-back, making the task harder. Also, one thing is that the route markers are marked with a letter corresponding to the first letter of each word, so the participants would have to memorize the words. This task combines stamina, physicality, and memory.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Make your way via boat to Isla del Sol

(https://i.postimg.cc/Y2NZ4d1T/Route-Info-5.png)
(https://i.postimg.cc/PqL0Ph4M/Route-Info-6.png)

Teams have to find their marked boat in Puerto de Copacabana to travel to Isla del Sol.

Isla del Sol is a Bolivian island in Lake Titicaca, where the terrain is harsh; it is a rocky, hilly island with many eucalyptus trees. There are no motor vehicles or paved roads on the island, requiring teams to travel on foot to get around. According to Incan lore, Isla del Sol (meaning Island of the Sun) is both the birthplace of their revered Sun God and the world’s first two Incas.

Once there, make your way to the Inca Steps

(https://i.postimg.cc/P5JRRhBk/Route-Info-7.png)

The Inca Steps is a steep staircase of more than 200 steps leading up to the village of Yumani. Built by the Incas, the stairway also leads to a sacred fountain said to be a fountain of youth.

Once there, find a clue box at the top of the stairs.

Active Route Info: Work with llamas

(https://i.postimg.cc/7Z6TJPWd/Active-Route-Info-1.png)

The llama is a domesticated South American camelid, widely used as a meat and pack animal by Andean cultures since the Pre-Columbian era. Alpacas has been part of Aymaran people’s life, as they depend on llamas for subsidence farming, which is still practiced to today. They are also used to transport things.

In this Active Route Info, teams have to use llamas to navigate through the southern portion of the island to find their next clue. This is done by exploring the hilly terrain to find and bring potatoes. Teams would have to bring and transport these potatoes to an uphill site. Once done, they may receive their next clue from the farmer.


Additional note:

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Teams would have to traverse the hilly island to find potatoes where teams have to bring a predetermined amount of potatoes as listed on a provided list. One thing, is that this task is a scavenger hunt task, meaning that teams have to find and bring different varieties of potatoes from different people all over the southern portion of the island, requiring teams to communicate with the local population. This task combines communication, navigation, language, stamina, and physicality.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way on foot to the Pit Stop at Pillkukayna

(https://i.postimg.cc/ZRtsnN0T/Route-Info-8.png)

Pillkukayna, or known as Templo del Sol, is an archaeological site on the shore of the island of Isla del Sol. It is a well preserved two-story high temple which was built into the side of a cliff more than twenty meters above Lake Titicaca. This temple will now serve as the seventh Pit Stop of the race.

The last team to check in may be eliminated.

The outcome:

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Sisters Dina & Nina came in 1st place and won US$5,000 each. Other five teams were safe. Dating couple Josh & Claire came in last place (7th) and were eliminated.


Notes:

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• I was very busy recently past this week, that’s why this leg looks like this.
• Teams departed Belize on July 18.
• Teams took a production provided flight.
• Teams flew via Panama City and Santa Cruz to La Paz, then took a 3-hour bus from La Paz to Copacabana.
• In Copacabana, teams encountered a HoO, with them departing next morning on July 20, at 8:00 am.
• I chose this location because of Lake Titicaca, and I was running out of time so I stuck with this one.
• Nevertheless, this place is beautiful enough with Aymaran culture.
• This location also takes advantage of high altitudes.
• The Detour and Active Route Info partly applies to the criteria for this round.
• US$15 (104 Bolivian boliviano (BOB)) should be enough for this leg.
• The Detour side of Drive and Enjoy should take around 40 minutes.
• The Detour side of Flute and Play should take around 30 minutes.
• I made sure that the Detours were balanced with travel times.
• The Roadblock should take around 40 minutes.
• The Roadblock hill takes around 10 minutes to get up or get down.
• The Roadblock takes advantage of hilly terrain.
• The boats are chartered by the production, having been reserved for the teams to use.
• The boat trip should take around 1 hour 30 minutes.
• The travel from Route Info to ARI takes around 15 minutes.
• The Active Route should take around 50 minutes.
• The ARI takes advantage of the hilly terrain, forcing teams to conserve their energy.
• The Pit Stop requires team to walk on a trail that isn’t mapped yet, but requires a 10-minute walk.
• This leg should take around 5-6 hours, ending in early to mid-afternoon.
• Here are the links about this leg:
https://www.bigworldsmallpockets.com/things-to-do-in-copacabana-bolivia/ (https://www.bigworldsmallpockets.com/things-to-do-in-copacabana-bolivia/)
https://www.alongdustyroads.com/posts/2016/3/11/copacabana-lake-titicaca-bolivia-guide-things-to-do (https://www.alongdustyroads.com/posts/2016/3/11/copacabana-lake-titicaca-bolivia-guide-things-to-do)
https://www.bolivianlife.com/visiting-isla-del-sol-lake-titicaca/ (https://www.bolivianlife.com/visiting-isla-del-sol-lake-titicaca/)
https://theculturetrip.com/south-america/bolivia/articles/everything-you-need-to-know-about-visiting-isla-del-sol-bolivia/ (https://theculturetrip.com/south-america/bolivia/articles/everything-you-need-to-know-about-visiting-isla-del-sol-bolivia/)
http://chileprecolombino.cl/en/arte/musica-y-danza/aymara/ (http://chileprecolombino.cl/en/arte/musica-y-danza/aymara/)
https://www.everyculture.com/wc/Afghanistan-to-Bosnia-Herzegovina/Aymara.html (https://www.everyculture.com/wc/Afghanistan-to-Bosnia-Herzegovina/Aymara.html)



Flights and bus:

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(https://i.postimg.cc/sx3n9Rpq/Flight-1.png) (https://i.postimg.cc/9Md87fqy/Flight-2.png) (https://i.postimg.cc/D05xxY6Z/Flight-3.png) (https://i.postimg.cc/k4KZvcL6/Bus-1.png)


Maps:

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(https://i.postimg.cc/tJrz3nRn/Map-1.png) (https://i.postimg.cc/NMkD0PW4/Map-2-1.png) (https://i.postimg.cc/v8XXFk78/Map-2-2.png) (https://i.postimg.cc/BQ6pqpNT/Map-3-1.png) (https://i.postimg.cc/4dsvjQmh/Map-3-2.png) (https://i.postimg.cc/MHG7pZ06/Map-4.png) (https://i.postimg.cc/vBh7yxV2/Map-5.png) (https://i.postimg.cc/xT4RqmFW/Map-6.png) (https://i.postimg.cc/25p77DYG/Map-7.png) (https://i.postimg.cc/43zb8SNg/Map-8.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:07:25 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #3 - MrDS
[??]

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Has Not Submitted
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:08:26 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #4 - Nuku
[Sacred Valley, Peru]

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(https://i.imgur.com/ymnCdrS.jpg)
This is Barcelona, Spain. This coastal city in Catalonia is known for its numerous parks and grand art exhibits and galleries. The city is also famous for its church, Sagrada Familia. An average 9.5 million tourists flock to this city to experience the many great sights.

(https://i.imgur.com/fPkPtoT.jpg)
And it is from this ‘magical’ fountain, Font Magica de Montjuic, below Palau Nacional in Barcelona where teams will set off on the tenth leg of The Amazing Race.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO CUSCO, PERU
WARNING: BLIND DOUBLE U-TURN AHEAD

(https://i.imgur.com/avu1EGB.jpg)
All teams will now fly to Cusco, Peru. A city that was once the capital of the Incan Empire, is now the hub for tourists travelling to the Sacred Valley. Known for its culture and history, Cusco is also a UNESCO World Heritage Site. After the days of the Incan Empire, the city was colonized by the Spanish and is the reasoning for its modernization and Spanish influence that can be seen today. This leg teams will get a chance to experience Cusco and the Sacred Valley, and the people who once lived there and still live there to this day.

(https://i.imgur.com/NxG9n4U.png)

(https://i.imgur.com/XdMVsEU.png)
All teams will now travel on the same flight departing from Barcelona and connecting in Lima before touching down in Cusco the next morning.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO PLAZA DE ARMAS

(https://i.imgur.com/0HgUlcG.jpg)
When teams arrive in South America, they will search for a common attraction that can be found in almost any local town: Plaza de Armas.

(https://i.imgur.com/gh0lvUC.jpg)
When teams arrive in Plaza de Armas, they will have to find the marked vendor and drink a serving of mate de coca: a traditional herbal tea made using coca leaves that is commonly served in the Andes, especially Peru. The tea will help teams adjust to the altitude for this leg of the Race. Once they were finished, they would receive their next clue.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO SAQSAYWAMAN

(https://i.imgur.com/0nC379j.jpg)
Teams will find their next clue at this citadel located on the outskirts of Cusco. Known for its giant walls made of stone, it has become a very popular tourist attraction in the region.

(https://i.imgur.com/kCp2BTx.png)
CELEBRATE OR COMMUNICATE
A Detour is the choice between two tasks each with its own pros and cons. This Detour will give teams the chance to experience the culture and history of the Inca empire first hand. It’s their call: Celebrate or Communicate!

(https://i.imgur.com/npMyVMy.jpg)
In Celebrate, teams will get to participate in the Incan festival Inti Raymi, which is also known as the Festival of the Sun. Many people gather to worship the Incan god Inti. The festival features numerous folk dances, and in this side of the Detour teams will use their memorization and attention to detail to spot the differences between five different performances.

(https://i.imgur.com/zGmG1CB.jpg)
First, teams will watch five different folk dances at the same time. Teams will have to take note of the different movements, and costumes. Teams will then go to a different are where they will find ten people: five people doing the different dances, and five dressed in the costumes. Teams will have to pair the people dressed in costumes to the people doing the folk dance, based on the performances they had just watched. If they had correctly matched the costume to the dance, they would receive their next clue.

(https://i.imgur.com/RfNwl17.jpg)
In Communicate, teams would get to experience the way the Incas used to communicate with one another by pursuing the roll of Incan messengers called chasquis. Agile, highly trained, and physically fit, chasquis used to have to run over 240km per day through their system relaying messages and gifts throughout the empire. This side of the Detour will test teams physically and mentally to see how good of chasquis they would really be.

(https://i.imgur.com/22J6rKY.jpg)
First, teams would have to dress in traditional clothing like a chasqui. They would then have to navigate the ruins of Saqsaywaman in search of a message in the Quechua language. Teams would have to memorize this message and recite it perfectly to the emperor in the centre of the ruins. But before reciting the message to the emperor, teams would have to find two other items hidden in the ruins:

(https://i.imgur.com/TsdDZla.jpg)
A quipu: a device used by the Inca to collect data and keep records by tying knots in the strings. Chasquis were commonly in charge of transporting the quipus to different people.

(https://i.imgur.com/jq4B9NQ.jpg)
A conch: a wind instrument used by the Inca made out of a conch shell. These are played like trumpets by many cultures around the world.

(https://i.imgur.com/rKzcXzc.jpg)
Once teams had found the quipu and conch shell, given them to the emperor, and correctly recited the message, they would receive their next clue. If they had improperly recited the message in perfect Quechua or forgotten one of the items, they would have to head back into the ruins and try again.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO CORICANCHA

(https://i.imgur.com/DRScA4M.jpg)
Teams will find their next clue on the terrace of the Coricancha. This temple located in the centre of Cusco was the most significant to the Incan empire and is where teams will also encounter the Blind Double U-Turn!

(https://i.imgur.com/CFPd0Fa.png)
BLIND DOUBLE U-TURN

(https://i.imgur.com/FUIEthz.jpg)
At the Coricancha, teams will encounter a Blind Double U-Turn. Teams will have to choose if they will use the U-Turn or not before proceeding to get their next clue.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO THE VILLAGE OF AMARU

(https://i.imgur.com/Fkk4xUC.jpg)
Teams will now head to the village of Amaru. This village nestled in the hills of the Sacred Valley is home to the Quechua people. Quechua is an indigenous culture that are ancestors of the Inca, can be found throughout the Andes in Peru, Bolivia, Ecuador, Chile, Colombia and Argentina. The Quechua people are known for its unique language that is now an official language of Peru, colorful handmade clothing, and their interesting lifestyle living in the mountains.

(https://i.imgur.com/B7qNxJ0.png)
EAT A GUINEA PIG

(https://i.imgur.com/R3vlKqD.jpg)
When teams arrive in Amaru they will be greeted by a group of villagers before being offered a traditional snack: cuy, or guinea pig. While around the world guinea pig’s primarily serve as pets, in Peru it is one of the most popular snacks. In order to receive their next clue teams will have to finish a serving of guinea pig.

(https://i.imgur.com/VyArKUH.png)
WHO HAS THE BEST WEAVE?
A Roadblock is a task that only one team member can perform. In this Roadblock, one team member will put their skills to the test as they will get the chance to join a group of villagers and take park in one of the most important things to the Quechua people: weaving.

(https://i.imgur.com/DspeVFN.jpg)
First, they will have to select a llama from the group. Each llama has a unique name that is represented by a traditional textile.

(https://i.imgur.com/oMGz7AU.jpg)
Teams would then join a group of local weavers and using an example, recreate the textile that represents their llama using the techniques of the Quechua people. Once they had completed making their textile, they would hike half a kilometer with their llama and textile to a group of villagers. If they were pleased with their textile, they would receive their next clue. If not, teams would go back to the weaving station and start over.

(https://i.imgur.com/B7qNxJ0.png)
MAKE YOUR WAY TO PISAC ARCHAEOLOGICAL PARK

(https://i.imgur.com/yot1pu2.jpg)
Teams will now make their way to the Pisac Archaeological Park in Pisac. Teams will find their next clue in these hillside Incan ruins.

(https://i.imgur.com/B7qNxJ0.png)
COMPLETE THIS PUZZLE OF AN INCAN TEMPLE

(https://i.imgur.com/YgFmFgz.jpg)
Teams must now complete a giant puzzle resembling an Incan temple, similar to the one pictured above. Amongst the pieces teams will also find some decoys to make the puzzle even more difficult. Once they had correctly put together the temple, they will receive their next clue.

(https://i.imgur.com/B7qNxJ0.png)
FOLLOW THE PANFLUTE MUSIC TO THE PITSTOP

(https://i.imgur.com/zlJL3gB.jpg)
Panflute is an ancient instrument that was commonly used by the Incas and Quechuas. Teams will now have to listen for the panflute and follow the music through the ruins to the tenth Pitstop of the Race. The last team to find the Pitstop may be eliminated.


MAPS
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(https://i.imgur.com/uTcivZ9.png)
(https://i.imgur.com/uuqIGEF.png)

NOTES
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1. Round 5 OMG IM FREAKING OUT!!!!! I'm coming off my best leg yet so i really want to keep improving and I'm aiming for a spot in the semifinals!! Hope that you like me leg and here we go!!
2. Starting the leg in Barcelona... was going to start in Madrid but the flights from Barcelona were so much better so I just felt like it was the logical thing to do!
3. I'm designing my leg in Cusco and the Sacred Valley!! The theme for the round is indigenous groups in South America and so I found the Quechua people but it would have been a little difficult to do a whole leg about the group like i had wished to do so I felt like a nice theme would be to start with the Incas and head into the Quechua people since they are related!!
4. Start the leg with drink mate de coca! This has been done before but it is necessary for teams to help with altitude sickness so it just blended in pretty well!!
5. DETOUR!!! this detour is completely inca themed and it highlights some cool parts abt their history! We have Celebrate where teams observe dances then have to match the costume with the dance. I vision this task that in one bigggg field is where the main dances happen and then each team will go on to their own station for the matching!! this is an incan festival but the folk dances are more related to like the area and the cultures that formed because of the incas!! Communicate i have to give props to Bookworm for helping inspire me a bit for this one!! This is pretty straight forward they search the area for these items (all the shells and all the quipus are hidden in the same place to make it more fair, and the message is just a table with the message written on a sheet of paper). I also understand the ruins arent the biggest like maze type of thing so it is more abt endurance of running around and memorizing!
6. Now we go to Amaru!!! I should add teams are given MARKED taxis at the airport that they keep for the leg because obviously a normal city cab can not bring teams out into the mountains and having teams drive through a city and then a crazy countryside could be a bit risky!
7. In Amaru first things first teams have to finish a guinea pig 1 per team!!!!!
8. Roadblock gotta give a shoutout to bookworm he shoved me into the right direction on this one too!!! once i get a bit of inspiration im good LOL!!! So teams pick a llama and then are given a textile that represents the llama! teams then have to create an identical textile with help from locals so that this wont take 50 years to complete LOL!!! after that teams hike half a kilometer with their llama to the judge so we can get some animal interaction!! if teams are wrong they do start over!!!!!!
9. We go to Pisac and to the ruins and IK it seems very basic to just have some puzzle but im thinking this is a cool task to have their to tie the leg together and we can get some great end of leg drama! im thinking like the roadblock from season 23 in tokyo kinda thing!!
10. Finally teams have to follow the panflute music to the pitstop!!!!! if i do 2 legs in peru, i wouldnt include the panflute here but i felt like it deserved to be included so why not!!
11. And that is that! this is my best presentation yet and i feel like it is another great leg!! im hoping i get to the semifinal because i have put in so much work to this competition and yeah!!!! Cant wait to hear what you think about my leg!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:09:52 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #5 - nrh2110
[Puno, Peru]

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This is Brussels.

(https://i.ibb.co/WGxCJTY/brussels-skyline-city-belgium-44614688.jpg)

The capital of Belgium, and the heart of the Flemish region. Visitors to this beautiful city can enjoy its worldwide-famous food and also its Gothic architecture sprawled around the city. Also sprawled around the city are its gigantic green spaces, like the one found her a Parc du Cinquantenaire.

(https://i.ibb.co/mzZfKC7/NX-23346.jpg)

This 75-acre park in the European Quarter is distinguished by its beautiful centerpiece, the Arc du Cinquantenaire. It also served as the ninth pit stop in a race around the world.

(https://i.ibb.co/7VMN5w4/Billy-Fred.png)

Billy & Fred won the last leg! They will depart first at 9:40 AM.

Billy: Where to today, babe?
Fred: Let's see...

Route Info: Travel by plane and taxi to Puno, Peru!

(https://i.ibb.co/cyjrQ7N/flypun.png)

Teams must now fly over 6,000 miles to the city of Juliaca and travel by taxi to the city of Puno, high up in Peruvian Andes on Lake Titicaca—the world's highest lake. Upon arrival in Puno, teams must make their way to Muelle Lacustre, where they will find their next clue.

(https://i.ibb.co/RCyPhRc/ri-ml.png)

Warning: Somewhere along this leg of the race you will encounter a Double U-Turn. You have 79 USD for this leg of the race.

Billy: Oh no, a U-Turn, babe! This isn't good!



All teams are now on the same flight to Juliaca, departing at 7:40 PM via Madrid and Lima, arriving in Puno at 11:01 AM.

(https://i.ibb.co/4ZLKJH5/map.gif)



Route Info: Take a boat out to the Uros Floating Islands.

(https://i.ibb.co/RgGqggT/ri-ufi.png)

Teams must now travel by boat out on Lake Titicaca to the Uros Floating Islands, a group of 120 man-made islands on which the indigenous Uru people live on. Upon arrival at the island, they will be greeted with their next clue.




Detour: Lay It Down or Pull It Up

The Uru people are an indigenous people of Lake Titicaca who predate the Incan Times. For many years, they have built their lives sustainably on these islands that they have made that are floating on the Lake, and here teams will have to decide how they want to help with this sustainability. Their choices are: Lay It Down or Pull It Up.

(https://i.ibb.co/ZW68BJw/DT-pun1.png)

Lay It Down: The Totora reeds are essential to this island—the huts, the boats, and even the island itself are made out of these reeds that are plentiful along the shores of Lake Titicaca. However, due to this, the bottom layers of Totora reed of the islands rot away very quickly and have to be replaced every two week to three months. In this Detour, each team member must choose a reed boat and row themselves to shore, where they must pick up bundles of reeds to bring back. Once they have brought back a total of four bundles, they must spread the reeds out along the floor of the island. Once the chief is satisfied with their work, they can search the island for the U-Turn board.

(https://i.ibb.co/wgg0hWN/DT-pun2.png)

Pull It Up: Much of the Uru people's diet revolve around the food they can catch at the islands, such as birds and fish. Due to the flammability of the islands themselves, the Uru people have to use pottery stoves to cook these fish. In this Detour, each team member must catch a fish. Once they have caught they fish, they must clean it to the satisfaction of the Uru cook. Once they have her approval, the cook will also give them seagull meat, which they must cook along with their fish on the pottery stove. Once they have eaten both the fish and seagull meat, they can search the island for the U-Turn board.



This is the second of two Double U-Turns, where two teams have the opportunity to slow down two other teams, forcing them to perform both sides of the Detour. Unlike the other U-Turn, this is not a blind U-Turn, so teams who choose to U-Turn will not be anonymous.

(https://i.ibb.co/D7wsVYh/classic-double-u-turn-board-tar-s17-18-by-andreelpedes-dcoc763-fullview.jpg)



Route Info: Travel by boat back to Puno and make your way on foot to the Plaza Mayor de Puno.

(https://i.ibb.co/bsDhBwV/ri-pmdp.png)

Teams must travel by boat back to Muelle Lacustre and then make their way on foot one mile to the Plaza Mayor de Puno, where they will find the clue box with their next clue.



Route Info: Find the dancer doing the diablada!

(https://i.ibb.co/ByDv1qh/ari-pun.png)

During the first two weeks of February, Puno hosts the Festival de la Virgen de la Candelaria, which brings bands and more than 200 groups of indigenous dancers from all around the region. During colonial times, many indigenous people used Catholic saints, such as the Virgin of Candlemas, to hide their worshipping of Andean deities, and this celebration combines the ancient Incan traditions with Catholic traditions, while also combining various traditions of indigenous groups such as the Quechua and the Aymara. Here, teams must change into traditional festival clothing and then sift through the crowd of hundreds of dancers to find the one dancer doing the diablada, or the devil dance. Once they have found the dancer, they will be given their next clue.



Route Info: Make your way to the Pérgola Jardín.

(https://i.ibb.co/TRpnNtX/ri-pj.png)

Teams must now make their way to Pérgola Jardín, a pavilion used for events such as weddings and performances. Once there, they will find the cluebox with their next clue.



Roadblock: Who can pipe it up?

(https://i.ibb.co/Gx3bRgG/RB-pun.png)

One of the most famous iconic instruments of Andead music is the panflute—a set of bundled bamboo pipes that you can blow into, each with their own pitch. In this Roadblock, one team member must construct a diatonic 7-note panpipe using string, wood pieces to hold it together, and bamboo pipes. However it is trickier than it seems—many of the pipes in the box given are not of the correct pitch, so teams must listen to the musician playing the already-constructed panpipe for reference. Once they feel they are ready, they can bring the panpipe to the musician, who will play it, and if it is constructed properly, he will give them their next clue.



Route Info: Find your next pit stop at Puno's gato gigante. Warning: the last team to check in may be eliminated!

(https://i.ibb.co/DKpK8Xy/ps-pun.png)

Puno is surrounded by beautiful Andean mountains, which give visitors beautiful views of the city and Lake Titicaca. Here in Puno, teams can find two miradores—a giant condor and giant puma overlooking Puno on opposite sides of the city.

Teams must figure out that this puma is their gato gigante and also their pit stop for this leg of the race. The last team to check in here may be eliminated!



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Notes:

Well there goes my streak of building an entire race  :lol: :lol: :lol: you're just going to have to pretend that my Round 1 submission didn't start in Barcelona because it wouldn't make sense to fly back to Spain before going to New Jersey  :lol:

Anyways...

I knew IMMEDIATELY where I wanted this leg to be. As the grandson of a Peruvian immigrant, I knew it would be wrong to not have a leg in the country where most of my maternal family lives. I figured, whenever someone thinks of Peru, they usually think of Lima and Cuzco as places to visit, and because of this, the region around Lake Titicaca is often forgotten. In fact, my grandmother, who lived for 18+ years in Peru still hasn't gone—she told me she plans to take me to Peru one day and we will do a side trip to go visit there.

This entire leg goes around the theme of indigenous life in one way or another, as you will see.

So for starters, at this point in the race, there are only five teams left. Muelle Lacustre is a marina, so a perfect departing point to these islands, and I figure there's enough teams that a sign-up isn't necessary; each team can have their own boat that they will take.

The Uros Floating Islands I thought fit perfectly for the indigenous theme. I mean, where else in the world do people live on floating man-made islands that are constantly being rebuilt? The Detour I think best exemplifies the theme of indigenous life, because these people are living so uniquely and these tasks are essential to their way of life.

The thing about these floating islands are that they are constantly moving and being rebuilt, so it's really difficult to pick a specific island on a map to visit, but I figure this aerial view (https://upload.wikimedia.org/wikipedia/commons/4/48/Uros-floating-islands-puno-peru-aerial.jpg) gives an idea how far out from the shores they will be for the Lay It Down Detour. You may recognize these reed boats (https://global-geography.org/attach/Geography/America/Peru/Pictures/Altiplano/Lake_Titicaca_-_Reed_Boat/pi030_Schilfboot.jpg) from TAR26, so they aren't exactly the easiest to row, and if they tip over, teams may very well lose a bundle (the picture used for the Detour shows how much reeds are in one bundle if you look at the center man) if they aren't careful. Teams will also have to decide whether they will do multiple trips, they each take two, or one takes one and the other takes three—either way, all four have to get back somehow. The bundles will already be pre-made and handed to them by an Uru person on the shores. Also, if teams tip over on their boats, it will make great for promos!

Then for the other part of the Detour, this can be tricky in multiple ways. a) If they have difficulty catching a fish, which can take a while, b) if, like me, they've never cleaned a fish before, c) they don't eat fish & meat, and d) seagull meat isn't exactly known for being tasty, if you look around the internet, you'll find a lot of people saying it's one of the worse meats, so this will be tough to get down for teams.

I got information on all of this all over the internet, but this Wikpedia page (https://en.wikipedia.org/wiki/Uru_people) really gives a good summary about this lifestyle and these two detours. (I know Cocoa wants to fact-check this, so this is a really good place to find it all in one place.)

The thing about making a U-Turn detour is that both detours need to be within reasonable proximity of each other, and able to do, and both of these tasks can be done by a single team, and having the entire thing on the same island just makes it perfect.

Now for the ARI, the Festival de la Virgen de la Candelaria is one of the biggest celebrations (for you cocoa, here is your fact check for this task: https://www.frommers.com/destinations/puno-and-lake-titicaca/attractions/festivals) and I figured this adds a joyous moment to the episode and also is very TV-worthy (and will look great in promos). Teams will not know what the diablada dance is (the one they must find will be dancing and dressed like the guy in red in this video (https://www.youtube.com/watch?v=1NDw52sIM9U&ab_channel=CaliforniaPeruLive)), but if they can figure out that diablada means "devilish" it won't be too difficult to figure out that they're looking for a man dressed like the devil, so then the difficulty just comes from going around the crowd finding the man. Again, this is rooted in indigenous traditions and fits the indigenous theme of the leg. Here is a picture of the clothing they will put on (https://trans-americas.com/wp-content/uploads/2018/02/Virgen-Copacabana-festival@2x.jpg).

Now, the roadblock. First off, I picked this pavilion because it's a good place for intimate music performances. One of the first gifts my family in Peru sent me was an Andean panflute, and if you don't know what you're doing, it can be hard to get a note out of. Also if you don't have good ears, you might not hear the correct pitches. If they want to hear the right pitches, they can go up to the musician who will play his panpipe which they must listen to. They will be given a box with LOTS of pipes in them (maybe like 40 or so) and of these 40 they must put together 7 (D, E, F#, G, A, B, C) for a diatonic group. It also helps that as the pipes get smaller, they go up in pitch, so teams would have to be stupid to not put them in size order. If you want a better idea of how these are made you can watch this video (https://www.youtube.com/watch?v=S69P0igBCUw&ab_channel=LEOROJAS-official). Oh, and teams will have to untie the string if they get a note wrong (the musician will tell them which notes are wrong), so it can get aggravating if you don't know what you're doing.

Finally, I figured that the puma is a location that should be easy to figure out, and with it above the city, it gives a picturesque background for pit stop shots.

I hope you guys enjoyed this leg! Here's hoping I didn't disappoint my ancestors!  :lol:

Flight (https://i.ibb.co/DzCYw9G/Screen-Shot-2020-09-11-at-2-52-14-AM.png)

Map (https://i.ibb.co/NmvbXzK/Screen-Shot-2020-09-11-at-2-46-57-AM.png)—it looks a little odd in terms of logistics, but that is only because Puno has no airport, so they must fly to Juliaca and travel by taxi to Puno. If we remove the travel from Juliaca (https://i.ibb.co/t3HybXW/Screen-Shot-2020-09-11-at-2-47-13-AM.png), you'll see the leg logistically makes sense.

Money breakdown:

$40 from pit start to BRU airport
[url=https://www.rome2rio.com/map/Juliaca-Airport-JUL/Jir%C3%B3n-Jos%C3%A9-Antonio-Encinas-533-Puno-21001-Peru]$14 taxi (https://www.rome2rio.com/map/Cinquantenaire/Brussels-Airport-BRU) from JUL to the marina
$3 taxi from plaza to garden
[url=https://www.rome2rio.com/map/Panam%C3%A1-613-Puno-21001-Peru/Puno-21001-Peru]$2 taxi from garden to pit stop
$20 for food, etc. (https://www.rome2rio.com/map/Plaza-Mayor-Hotel-Puno/Panam%C3%A1-613-Puno-21001-Peru)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:11:05 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #6 - MikeDodgers
[Paramaribo and Onverwacht, Suriname]

Show content
Fantasy Game Style:

(https://i.imgur.com/6eFAeh9.png)

This is Charlotte, North Carolina. Named for a former British Queen, it was given the nickname 'The Queen City'. It now serves as the cultural hub of North Carolina.

(https://i.imgur.com/cJkKAPN.jpg)

And in the shadow of the majestic Charlotte skyline...is the NASCAR HALL OF FAME. This celebration of the pioneers of the fastest-growing spectator sport will now serve as the starting line as 12 teams will embark on a race around the world for $1,000,000. We're about to begin...The Amazing Race.

(https://i.imgur.com/V8XMtdl.jpg)

NASCAR Cup Series cars are now transporting teams to the starting line. The 12 teams are...

(https://i.imgur.com/sIQBDwa.jpg)

Milo and Melissa, dating from Danville, New York...

(https://i.imgur.com/IDowQ0c.jpg)

Jeff and Pete, MLB Teammates from Flushing, New York...

(https://i.imgur.com/n9CUoda.jpg)

Bopper & Mark, best friends from Clay County, Kentucky....

(https://i.imgur.com/0RZMSQP.jpg)

Brian and Tyler, country singers from Nashville, Tennessee....

(https://i.imgur.com/YIhAn9u.jpg)

Trey & Lexi, married from Austin, Texas....

(https://i.imgur.com/1kMxn95.jpg)

Doyle & Todd, father/son professional poker players from Longsworth, Texas....

(https://i.ibb.co/NVscY0Z/Shawn-amp-Camila.png)

Shawn & Camila, dating singers from Miami, Florida....

(https://i.imgur.com/5mY4LVR.jpg)

Amanda & Kris, married from Prismo Beach, California...

(https://i.imgur.com/tOOfAQj.jpg)

Chester & Ephraim, Former NFL Teammates from Texas and California...

(https://i.imgur.com/wEBkjuE.jpg)

Toni & Dallas, mother/son from Woodside, California....

(https://i.imgur.com/O0RYe9P.jpg)

Amani & Marcus, married from Pine Mountain, Georgia....

(http://i1274.photobucket.com/albums/y426/Alenaveda/RFFGAME2/LaurieampMelanie2_zps2e5531cb.jpg)

Laurie & Melanie, cosplay friends from Oakland, California...

Which team will have the right combination of brains, brawn and teamwork to cross over 50,000 miles? Who will win....THE AMAZING RACE?

Phil Keoghan: Welcome, everyone. In just a few minutes, you'll all begin the adventure of your lives! You better be ready because this will be the most grueling race yet. The winners of this first leg will win the most useful prize we have ever offered - it's known as the Salvage Pass. Here's how it works. If your team has the Salvage Pass, you can use it one of two ways. You can either give yourself a one hour head start on any leg or save a team, including yourself from elimination. You can only use it up until the 10th leg, so make sure you use it wisely. Now, there's something else. This is a Hall of Fame, isn't it? People need to be voted in to a Hall of Fame, so where better than here to have....A U-TURN VOTE!

Melissa: WHAT?
Camila: ARE YOU SERIOUS?

Phil: This will be a secret ballot. The ballots were handed to you upon your arrival here alongside a #2 pencil. Once you've made your decision, place them in the ballot box behind me. And fittingly, since we're in the hub of all things NASCAR, the ballot box will take the shape of the car of current NASCAR champion Kyle Busch. Everyone, please cast your votes now.

(Everyone casts their votes)


Now then...you'll notice on your backpacks that there's no clue attached. Your first challenge is behind me. In order to get your first clue, you must search through this wall of 1:18 scale die-cast race cars for 1 that hides the flag of your first destination - Suriname. There are 200 cars on this wall, only 12 have the flag you're looking for. When you find one, show me the flag out its driver side window and if you're correct, I'll hand you the clue and you can then proceed to one of the new Ford Fusions parked out front...

(https://i.ibb.co/BymmXZf/LEG1-BALTIMORE0.jpg)

...and make your way to Charlotte Douglas Airport. The first 5 teams to complete this challenge will be on the first flight. The other teams will be on the 2nd flight, arriving about 40 minutes later. As always, the first team to cross the finish line after 13 legs will win The Amazing Race and...$1,000,000!

Is everyone ready to race?


(Cheers from the teams)

Ok, then…

(https://i.ibb.co/GtxcBvY/Phil-SLine3.png)


Completing the SLT first, Milo and Melissa find their first Route Info!

“FLY TO PARAMARIBO, SURINAME.”

(https://i.imgur.com/JEOYsPM.jpg)

(https://i.imgur.com/FRI5Cxe.jpg)

Teams must now travel 2,600 miles to the South American country of Suriname. When they land in the capital city of Paramaribo, they must make their way by marked car to the Garden of Palms to pick up their next clue.


“CAUTION: A U-TURN WILL APPEAR AT SOME POINT DURING THE LEG. YOU HAVE $100 FOR THIS LEG OF THE RACE.”


Arriving at the Garden of Palms in first place, Trey & Lexi find a Roadblock!

“CLEANSE YOUR SPIRITS”

(https://i.imgur.com/qP8e3Za.jpg)

Phil: The indigenous Arawak people of Suriname were known to be a religious civilization known for their elaborate ceremonies. In the race's first Roadblock, one team member must do as the Arawak and preform a ritual paying tribute to the Arawak people's god - the Zemi. They must preform every step of the ceremony - from covering themselves in shells all the way to the singing of the village epic. Once the ceremony was complete, the shaman will hand them their next clue!

Completing the first RB in first place, Shawn & Camila find more Route Info!

“PROCEED TO NEVEH SHALOM SYNAGOGUE...”

(https://i.imgur.com/rVz37wf.jpg)

Teams must now travel by their marked car through the streets of Paramaribo to the Neveh Shalom Synagogue. This house of Jewish worship is where teams will find their next clue!


Arriving at Neveh Shalom Synagogue first, Toni and Dallas find a Roadblock!

“WHO WANTS THEIR MENORAH LIT?”

(https://i.imgur.com/GiDB6K5.jpg)

Here at this ancient synagogue, Jewish culture is taken seriously and no legend is taken closer to the vest than the legend of the first Hanukkah. This Roadblock requires one team member to use the provided materials to make their own menorah. Then, they must lead a prayer service in the telling of the legend of the first Hanukkah while lighting all 8 candles. Once the service was completed and the legend told to the satisfaction of the rabbi, he'll hand them their next clue!


Completing the Roadblock in first place, Laurie and Melanie find Route Info!

“TRAVEL TO THE TOWN OF ONVERWACHT....”

(https://i.imgur.com/Qo0bNBd.jpg)

Teams must now drive themselves into the village town of Onverwacht. When they arrive, they must make their way to the Bigi Poika village to pick up their next clue.

At the Bigi Poika village, teams find a Detour!

DETOUR: HUNT AND GATHER OR LIVE AND LEARN?

Suriname has a rich history that dates back centuries through many indigenous civilizations. This Detour requires teams to choose between hunting like the indigenous people or implementing military strategy like the Dutch that colonized this country. The choice - HUNT AND GATHER or LIVE AND LEARN.

(https://i.imgur.com/3brt95w.png)

Hunt and Gather requires teams to throw traditional Greenwood ceremonial axes used by the indigenous Carib people in an attempt to hit 3 different cardboard animal targets out of a set of 10. Once they've hit the mark, the tribal chief will hand them their next clue. If two of the same animal are hit, they must retrieve their axes and try again.

(https://i.imgur.com/O4oBwwW.jpg)

Live and Learn requires teams to go to the Lagere School in the town of Lelydorp, where they have to find and match the colonies of Dutch Guyana that were formed after the Dutch colonization of Suriname in the 1600s. Then, they have to play a life-size military strategy game, akin to the classic board game 'Risk', against a group of students and capture one of the colonies. Once they've made the right moves, the teacher will hand them their next clue.

“CAUTION: U-TURN AHEAD!”

After the Detour, teams find the U-Turn at Lagere School!

(https://i.imgur.com/zueWipr.png)

This is the first of only 3 U-Turns found along the race. A U-Turn is found after a Detour. Teams can use a U-Turn to slow down another team, forcing them to preform the other side of the Detour. And since this is a Blind Vote U-Turn, the teams that voted for the U-Turn will remain anonymous.

“TRAVEL BY MARKED CAR TO THE NEXT PIT STOP - THE OLD ONVERWACHT TRAIN STATION BUILDING. HURRY! LAST TEAM TO CHECK IN MAY BE ELIMINATED!”

(https://i.imgur.com/GsivO3J.png)

Teams must now travel by taxi and find this place...the old Onverwacht train station building. This former train depot is now the Pit Stop for this leg of the race. The first team to arrive will win the Salvage Pass! And the last team to check in here...MAY BE ELIMINATED!

Flights:

(https://i.imgur.com/uaITlYi.png)

(https://i.imgur.com/CILjEmL.png)


Maps:

Start Line to Charlotte Airport:

(https://i.imgur.com/0WCKuwo.png)

Paramaribo Airport to Garden of Palms:

(https://i.imgur.com/hqw1lYG.png)

Garden of Palms to Synagogue:

(https://i.imgur.com/8LhAVxa.png)

Synagogue to Bigi Poika:

(https://i.imgur.com/BzYWHws.png)

Bigi Poika to Lagere School:

(https://i.imgur.com/qP6g6pS.png)


Wiki-style:

Leg 1 (United States -> Suriname)

- Charlotte, North Carolina (NASCAR Hall of Fame) [Starting Line] [U-Turn Vote Point]
- Charlotte, North Carolina (Charlotte Douglas International Airport) to Paramaribo, Suriname (Johan Adolf Pengel International Airport)
- Paramaribo (Garden of Palms) [ROADBLOCK: Cleanse Your Spirits]
- Paramaribo (Neveh Shalom Synagogue) [ROADBLOCK: Who wants their menorah lit?]
- Onverwacht or Lelydorp (Bigi Poika village or Onverwacht Laerschool) [DETOUR: Hunt and Gather or Live and Learn?]
- Onverwacht (Onverwacht Laerschool) [Must Vote U-Turn]
- Onverwacht (Old Onverwacht Train Station Building) [Pit Stop: ELIMINATION POINT]

The race's first Roadblock took place at the Garden of Palms behind the Presidential Palace and had teams take part in a traditional religious agricultural feast paying tribute to the Zemi, a god of the Arawak indigenous people of Suriname. Under the guidance of the shaman, the RB performer had to perform each step of the ceremony - from covering themselves in shells all the way to the singing of the village epic. Once the ceremony was complete, the shaman would hand them their next clue. The 2nd RB of the race required teams to go to the Neveh Shalom Synagogue. There, the team member that didn't do the first RB had to use the provided materials to make a traditional Jewish menorah, then they had to tell the story of the legend of the first Hanukkah while lighting all 8 candles. Once the legend was read and the candles were lit, the rabbi would hand them their next clue. The Detour for this leg was a choice between Hunt and Gather or Live and Learn. Hunt and Gather required teams to throw traditional Greenwood ceremonial axes used by the Island Carib people in an attempt to hit 3 cardboard targets with different animals out of a set of 10. Once the animals were hunted down, the tribal chief would hand teams their next clue. If 2 of the same animal were hit, teams would have to retrieve their axes and try again. Live and Learn requires teams to go to the Adventure 1492 Camp, where they had to find and match the colonies of Dutch Guyana that were formed after the Dutch colonization of Suriname in the 1600s. They must then play a life-size military strategy game akin to the classic board game 'Risk' against a group of students and capture one of those colonies in order to get their next clue from the teacher.


Additional tasks:

- At the NASCAR Hall of Fame, teams were first presented with ballots and a #2 pencil, which were then used to vote for who received the U-Turn in this leg. The ballots were then placed into a ballot box resembling the car of current NASCAR champion Kyle Busch.

- After the vote, teams had to search through a wall of 200 1:18 scale die-cast NASCAR race cars - only 12 of which had the flag of their first destination - Suriname. When a team found one, they had to present it to Phil and if correct, they could then proceed to Charlotte Douglas Airport and get tickets on one of 2 flights.


Details:

- A rundown of the ritual for the first RB can be found here: http://www.hartford-hwp.com/archives/43a/100.html (http://www.hartford-hwp.com/archives/43a/100.html)
- Here's the story teams have to recite for the 2nd RB (can be found under 'Miracle of the Oil'): https://reformjudaism.org/history-hanukkah-story (https://reformjudaism.org/history-hanukkah-story)
- The Dutch colonies for the Military Strategy Detour are Essequibo, Demerara, Surinam, Burbice and Cayenne. More than one team can take the same colony in the game as there are 12 stations, 1 for each team.
- There is an HoO at the first RB - opens at 9 AM
- The leg features tasks centered around 2 indigenous people: The Arawaks, who were a more religious society; and the Island Caribs, who were a hunter/gatherer society.
- This also features a task based around the Dutch colonization of Surinam in the 1600s

I hope my notes clear things up for you. I wish everyone the best of luck in this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:12:28 AM
(https://i.imgur.com/HcfbQ33.jpg)

Design #7 - betheactress
[Santiago, Chile]

Show content
(https://i.imgur.com/vdAEgGk.png)

These are the Falkland Islands. Commonly known as the British gateway to the Antarctic, the islands have been disputed by both Argentina and the UK, despite the UK exercising sovereignty since 1833. In 1982 the Argentine government invaded the islands to mobilize patriotic feelings to divert from economic problems. The subsequent unofficial war lasted 2 months and ended with a British victory. The aftermath had strong impacts on the islands, with Britain reinforcing the military base and increasing opposition to Argentina rule in the archipelago. In addition, the landmines planted by Argentine forces to block off beaches have inadvertently become penguin havens, however the shifting winds on the sand can reveal them and they can be set off with daunting consequences.

(https://i.imgur.com/mRm89kF.png)

In the capital of Stanley lies the Christ Church Cathedral. This church is the southernmost Anglican cathedral in the world, and in front of the church is a whale bone arch made to commemorate 100 years of British rule. This was the 3rd Pit Stop in a race around the world!

(https://i.imgur.com/A3vItUm.png)

Kim & Michele, who were the first to arrive at the end of the last leg, will depart first at 9:49AM.

(https://i.imgur.com/KyIm8jU.png)

Kim: Fly to Santiago, Chile!

(https://i.imgur.com/YCGWBir.png)

(https://i.imgur.com/PHIkJbi.png)

Teams must now fly 1,800 miles from Stanley with a population of 3,000 to the Chilean capital of Santiago with a population of 6 million. The contemporary city is sandwiched in between the snowcapped mountains and the Chilean Coast Range. It's lined by numerous hills and winding colorful streets.

Before teams leave the Pit Start, they encounter a VOTING U-TURN. They must cast their vote for the team they want to U-Turn. The two teams with the most votes will encounter a U-Turn this leg, and if there is a tie for the 2nd highest, then all teams involved in the tie will be U-Turned.

Teams will drive to RAF Mount Pleasant airport on East Falkland. Once there, they will board LATAM Flight 894 to Santiago, connecting in Punta Arenas and arriving at 9:44PM.

(https://i.imgur.com/iumdZeg.png)

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/zqAaRfD.png)

When teams land in Santiago, they must make their way by taxi to Parque Dumont. This park is at the base of San Cristóbal Hill, which lies about 300m above Santiago. It's one of the most well known spots in Santiago thanks to the statue of the Virgin Mary. Teams will find their next clue here. Teams have $120 for this leg of the race.

Near midnight, teams arrive at the park and find a sign that says:

"RECEIVE YOUR NEXT CLUE HERE AT SUNRISE AS YOU WELCOME THE SUN BACK"

(https://i.imgur.com/DZJ3Pom.png)

As the sun starts to rise over the Andes, teams gather in the park awaiting their clue. They witness the welcoming of the sun, or the We Tripantu, celebrated by the Mapuche people near the winter solstice to welcome back the sun.

(https://i.imgur.com/iaJtLXT.png)

(https://i.imgur.com/o4v0SJL.png)

The Mapuche people are a group of indigenous inhabitants of modern day Chile and Argentina. They make up 80% of the Chilean indigenous population, largely due to their keeping their culture and not assimilating as they were not conquered until the late 1800s. While they are originally from southern Chile, many of them migrated to Santiago naturally for better prospects. They still hold their traditional culture values to heart, which is shown by the annual celebration of We Tripantu in Santiago.

We Tripantu, or Wiñoy Tripantu is the Mapuche celebration of the return of the sun. It is traditionally held on the June solstice, which is winter in the southern hemisphere. The sun is "born" in winter and grows throughout spring before fading away in fall. As the sun rises on the winter solstice, the Mapuche go down to the rivers and rinse away all the negative energy they've accumulated through the year. They become renewed when the sun rises for the first time. The rest of the day is spent celebrating in the community, enjoying food and playing games and taking part in a parade procession showcasing the Mapuche textiles, drums and pride. Teams will receive their next clue from a Mapuche chief following the conclusion of the parade.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this detour, teams will have to choose their method of ascending the San Cristóbal Hill. The choice, Bikes and Beans or Cable Cars and Cieuca.

(https://i.imgur.com/arhjTTT.png)

(https://i.imgur.com/6vfDQEd.png)

In Bikes and Beans, teams will take the hard way up the hill - manual labor. They must ride bikes to the top of the hill, a roughly 5 kilometer ride that goes constantly uphill albeit with a lot of switchbacks. When they get to the top, they'll meet more Mapuche who will invite them to play a game of awar kuden: a child game where each opponent drops 8 beans hoping to land on the colored side up. Each time all 8 beans land colored side up, they earn 2 points. If half of them land colored side up, they earn 1 point. When teams earn 10 points, they'll receive their next clue and gondola tickets that will take them down the mountain. While bike riding may not be preferable, the game teams have to play is easy as they will constantly make progress.

(https://i.imgur.com/RzcVhFu.png)

(https://i.imgur.com/OIDYEZf.png)

In Cable Cars and Cieuca, teams will make their way on foot to the nearby football fields. There, teams must face off against local Mapuche teenagers and play the common past time of the Mapuche people - cieuca, otherwise known as palin. Similar to ice hockey, the game involves players wielding wooden sticks and trying to maneuver the ball into the opposing teams' goal. When teams can score one goal against the 3 teens, they will receive tickets to the cable car that will take them to the top of the hill, where they will find their next clue. While this challenge gives teams a quick 15 minute ride up the mountain, they'll be exerting themselves to win the cieuca match, which could take some time.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/C1nMTbu.png)

Teams must now make their way to nearby La Chascona in Barrio Bellavista. This was the former home of Chilean poet Pablo Neruda that he had built for his mistress with red curly hair. The house represents his sense of style, with the house being designed like a ship, and a fairy garden in the back. Teams will find their next clue here. Caution! U-Turn ahead!

(https://i.imgur.com/6Q97Qck.jpg)

This is a U-Turn. The two teams with the highest vote (or more if there is a tie) will now have to double back and complete the other side of the detour not previously completed.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/P7CadEI.png)

Teams who aren't U-Turned must now make their way to Estación Mapocho. This is a former railway station in Santiago served as the hub of Chile's railway network, servicing Valparaiso, Antofagasta and northern Chile during the salt boom. It has now been converted into a cultural center. When it was built, it was meant to signify 100 years of Chilean independence. Teams will find their next clue here.

(https://i.imgur.com/uTd6pEq.png)

"Who can see the silver lining?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/aoisurV.png)

Mapuche silverwork has its roots in history from when the Spanish settlers would trade their silver in exchange for their cattle or wool from the Mapuche. All of the silver obtained from these and other political negotiations would become the raw materials for the Mapuche. The Mapuche silversmiths would then make elaborate pieces of jewelry and finery as they had no other use for this silver. Most of their finery included three columns of flattened silver links joined by alternating links, with silver circles hanging from the bottom. In this roadblock, teams will have to assemble a piece of silver finery from the parts on the table, including punching the holes in the silver using a hand press. Once they are done, they must link it all together to match the example provided in the hall. When it is complete they'll receive their next clue...

However within the Mapuche society, just like our society, having more ornate silver meant you had a higher status with more privileges. If teams have the time, they can add more silver discs to their piece to gain a higher status with more privileges in the race to come. Said privileges include...

-a sketch pad and pencils for the next task (3 silver pieces)
-50 USD (5 silver pieces)
-Express Pass (10 silver pieces)
-U-Turn Immunity, valid for 1 U-Turn (20 silver pieces)

The person performing the roadblock will have to make a decision on how much time they're willing to spend on this, and teams are not obligated to add anything else to their work.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/HkTaH7g.png)

Time to head the future and head to Paseo Bandera. This road which was closed to traffic due to construction of the Santiago metro, became a pedestrian paradise and in 2018, Chilean artist Dasic Fernández designed the street to be colorful modern art. Teams will find their next clue inside a red ball inconspicuously placed on the promenade.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/D7920E4.png)

(https://i.imgur.com/lcOqIb6.gif)

Teams must now traverse the four block Paseo Bandera and piece together the street at the end. Walking down the promenade, they must memorize the mural from north to south, and when they get to the end of the road they must piece the street together using the photos provided. Teams are not allowed to take any written notes, unless they received the sketch pad from the roadblock. When the road is pieced together correctly, they'll receive their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/1HVZsGu.png)

Teams must now make their way on foot to their next Pit Stop, La Moneda. Known as the palace of coin, it is the seat of the Chilean president and the palace serves more of a ceremonial role, as congress meets in Valparaiso. This palace is the pit stop for this leg of the race, the last team to check-in, may be eliminated!

Production Notes
Show content
-I chose the Falklands as the start because I really wanted the juxtaposition of the sparsely populated Falklands to the bustling South American metropolis of Santiago!
-I also chose it because it had a flight landing late at night, and with the winter solstice festival that starts at sunrise, it gives teams the opportunity to witness the stunning sunrise and We Tripantu parade. This also will juxtapose the "old ways" of the Mapuche with the modern Santiago. Many indigenous people don't live in tribes forever and do branch out to join society, which is what I wanted to highlight throughout the leg.

-For the detour, it is a version of hard way or easy way but the bike ride should take teams only 30 minutes (45 if they are out of shape) and teams will have to walk 5 minutes to the football fields for that task, and the cable car takes 15 minutes to go up, albeit it is continuous (obviously). This isn't the best U-Turn detour but that's why I made it voting (and not face to face voting which leads to a bandwagon like when Rachel and Elissa got u-turned. This will lead to ties which leads to more teams doing both detours for more chaos!

- The roadblock involves them linking the silver together, as well as pressing holes into the coins to place them. Pressing the coins is what I feel to be the biggest attention to detail component, as it's very easy to mess up.
-Teams are fully aware they can spend extra time to get prizes.
-To clarify, the prize disc have the prize engraved on the disc, so to get both the sketch pad and the Express Pass, you'd need 3 sketch pad discs and 10 express pass discs, for a total of 13 extra discs. This would not get you the 50 USD, which you would need to get the 5 50USD discs for.

- Paseo Bandera video: https://www.youtube.com/watch?v=Gv1Ac50HxwU&ab_channel=tjalexforever
-I hope to trip teams up with the whole North to South bit. For reference, the roadblock ends near the north side, but they still have to find their next clue in one of two red sphere sections.

- My wiki leg is here (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge)!

Cultural links:
https://www.cascada.travel/en/News/Chilean-Culture-Mapuche-We-Tripantu-Celebration
http://hockeygods.com/hockeys/36-Palin___The_Chueca

https://es.wikipedia.org/wiki/Juego_de_las_habas

https://chiletoday.cl/site/mapuche-silver-symbols-of-indigenous-culture/#:~:text=Mapuche%20silver%20jewelry%20can%20be,are%20Chile's%20largest%20indigenous%20group.

Map:
(https://i.imgur.com/JEUWG5a.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 11, 2020, 09:12:55 AM
You may now go ahead and post. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Lemontail on September 11, 2020, 09:17:42 AM
This is the correct Roadblock image lol, I literally submitted 2 minutes into the deadline so there's it. And I can't believe that I mistyped Copacabana twice lol. Granted, I was very busy past this week anyway.

Show content
(https://i.postimg.cc/HL7PTzYZ/Roadblock-1.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 11, 2020, 09:37:34 AM
To the judges - I dad a bit of a typo in the leg. It really is supposed to be marked car to the Pit Stop. Sorry for any confusion this may have caused.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: betheactress on September 11, 2020, 10:04:31 AM
Great job everyone  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: nrh2110 on September 11, 2020, 10:15:51 AM
:torche: el

Real life comes first. Glad you were able to play for four rounds tho, you’ll be missed!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Declive on September 11, 2020, 10:46:02 AM
Amazing legs everyone!

Bookworm and Nrh i loved your tasks!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Bookworm on September 11, 2020, 11:10:15 AM
Amazing legs everyone!

Bookworm and Nrh i loved your tasks!
Thanks Declive!

I loved all the panpipe tasks- nrh, Lemontail, Nuku- especially that they were used in different ways!
Betheactress, your Leg is once again amazing- major props for incorporating indigenous tasks in an urban environment!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Nuku on September 11, 2020, 12:47:40 PM
Wow fantastic leg again Beth and Bookworm!

Also loved your tasks NRH!!!

Another super competitive round yikes!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: betheactress on September 11, 2020, 04:33:27 PM
Amazing legs everyone!

Bookworm and Nrh i loved your tasks!
Thanks Declive!

I loved all the panpipe tasks- nrh, Lemontail, Nuku- especially that they were used in different ways!
Betheactress, your Leg is once again amazing- major props for incorporating indigenous tasks in an urban environment!

Thanks, I feel very exposed being the only major city :cmaslol
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: nrh2110 on September 11, 2020, 10:33:20 PM
Thanks Declive, Nuku, and Bookworm!!!

Great job, everyone, this is once again a really competitive round, I'm anxious to see what happens! Also lol at Lemontail and I both using different sides of Lake Titicaca  :lol: :lol: :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 12, 2020, 08:12:35 AM
I always get a bad feeling about my legs when Showcase comes up and this time's no different...
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:15:01 AM
I am currently reading your legs! Will post my comments shortly. You are always free to clarify if I raised questions on your designs :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:16:50 AM
DESIGN #1: Bookworm
(Temuco and Lago Budi, Chile)


- Temuco being namedropped as poorest in Chile does not need to be mentioned. This also insinuates that the resisting native Mapuche causes this. I am not sure what you are trying to say here. Anyway, this won't affect my scoring, just nitpicking :)

- Smashing tile... we've seen this before. But as you've mentioned, it is for a quick RI task.

- DETOUR: I like laborious tasks like bundling Chilean seaweeds, materials that I have never seen before. Kudos!

- DETOUR: At first read, I like the task. I dig that it is both crafting with a test on Kultrun symbols. However, after reading (and rereading and rereading) the task details, I got more confused.

It would have been nice if you provide an example of the dream (complete with sentences), and how that dream translates to the symbols. Again, as much as I love the idea of this, but you need to solidly explain to us how this works.

However, I still would like to praise you for digging it this deep and I feel like this would reflect perfectly on screen -- with Mapuche tribe and all.

- ROADBLOCK: This is a good RB and would allow the UTurned team to potentially catch-up to the teams.

Overall, I really liked this leg. I believe this is a strong leg, and would have been stronger if you were able to provide the necessary information (I dont need to see the distance and estimates, I need to see more of the actual implementation of tasks). Good job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:20:29 AM
DESIGN #4 - Nuku
Sacred Valley, Peru


- DETOUR: The concept is nice, but the problem here is you did not indicate anything. Which folk dances are there? It is super easy to pitch this idea, but I need more details on how this will play out. Will the folk dances be super similar? Costumes confusing? We said we want IDEA, but support it as much as possible pls.

- DETOUR: I like this one better, as it gives me an interesting concept and then supporting it with backup information on how to make that concept a reality. However, it would have been better to provide us a sample of the message they need to memorize.

- UTURN: What I like about both detours is that they are where it is best to put a U-Turn, as both tasks are not too time expensive.

- The Roadblock and the rest of the leg looks good on paper, but I just don't know what to do with them. How hard will the weaving be? Provide examples, at least even a video on what they are going to do.

- Overall, I like the leg but I feel like these are all ideas that were not properly fleshed out. If we are in a university, I'd give this paper to you again (full of red inks with my comments, mostly in ???) for you to revise and expound even more. HOWEVER, I gotta give it to you; I felt like I am in the Incan Peru so good job in setting and presenting where teams will be racing.

- P.S. Should I grade bookworm on this one? I loved that you collaborated but this is an individual contest and you praising bookworm for providing leads to task gives more points to bookworm.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:38:44 AM
DESIGN #2 - Lemontail
Copabacana, Bolivia


- DETOUR: Drive and Enjoy looks fun as the attempt is to present a task that is a fusion of the old customs and new traditions. I like the idea, I never heard of it before. However, as mentioned in your additional notes, what are these rules that we are talking about? What can be and can't be decorated? We would appreciate it a lot if you were able to provide us details for this.

- DETOUR: You are trying to present way too many layers on this task that I, a reader, had to repeat reading a number of times... and I still barely get it.

- ROADBLOCK: What exactly are the items they need to get?

- I like the idea of this potato collection with your llamas. But again, let us try to make this task more specific with what it wants: how many potatoes are need to get the next clue? Why would teams need to communicate with the local population?

- Overall I feel like this leg needs more information and fleshing out, but as you've mentioned you have been busy for the past week. Still, great job in introducing things viewers have no idea on (car blessing)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Bookworm on September 13, 2020, 10:39:05 AM
Cocoa, thanks for the positive reviews!
I agree that the wording of the sentence lends itself to a negative interpretation of the Mapuche, I mainly wanted to focus on Araucanía as a center of the Mapuche people and possessing more of an independent spirit compared to the rest of Chile. It was one of the principle reasons I focused my Leg around Lago Budi and not somewhere like Santiago or Punta Arenas. You are correct that the regional economics were not relevant.

I apologize if the Shaman Detour was confusing; I provided one sentence in my notes, along with a chart of the potential symbols, but I am sorry if it's not enough to paint a clearer image. Not much of the dream interpretation is logged, so I backtracked and provided examples of Mapuche symbolism.

Thanks again for the comments! After last round, I really want to strive to avoid overcomplicated tasks, so I am a tad irritated with myself that I didn't explain enough.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:50:49 AM
DESIGN #5 - nrh2110
Puno, Peru


- Great job at introducing a unique community (reliant on Lake Titicaca's totora reeds). Lay It Down is good as it capitalizes on what's unique in the area (and also reflects the common work and daily life in this part of the world).

- However, the other task (catching a fish) feels like there could have been better tasks that features the Uru people. Catching a fish is not one of them. I feel like this was forced to be the second half of the Detour.

- Teams had to dress up... to just search for the person doing the diablada? Why? Though I love to imagine that teams are in the middle of huge crowds dancing.

- The Roadblock is simply Indonesia's Angklung but now in panflute version. I like it, just as how I loved that task in TAR23(?) in Bandung.

- Overall, I felt like the highlight is the floating community at the Uros Islands. I felt that the fishing task was a weak task, but I am sure it would still be set on an entirely new environment we haven't seen on TAR before. Great job!

Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:55:26 AM
My comments for the last two designs will be posted tomorrow. :tup: (oh boy, I feel like an old man already tired in writing long paragraphs of comments hahahaha)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 13, 2020, 10:56:56 AM
My comments for the last two designs will be posted tomorrow. :tup: (oh boy, I feel like an old man already tired in writing long paragraphs of comments hahahaha)

I'm now officially scared of what you're gonna say about my design because I know I probably didn't do well...
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 13, 2020, 10:58:18 AM
My comments for the last two designs will be posted tomorrow. :tup: (oh boy, I feel like an old man already tired in writing long paragraphs of comments hahahaha)

I'm now officially scared of what you're gonna say about my design because I know I probably didn't do well...

No need to be scaredddddd, I believe we all have rooms for improvement :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: smiley on September 13, 2020, 11:43:08 AM
Aw man, if MrDS doesn't submit... :(
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Lemontail on September 13, 2020, 11:57:50 AM
Thanks for the comments, Cocoa.

The Roadblock is to collect race markers, the yellow and red flags with a letter imprinted on them, as stated on the clue.

I agree with some of your comments. I always try to strive myself to improve the flawlessness of English grammar. Thanks for the tip!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: nrh2110 on September 13, 2020, 04:24:31 PM
DESIGN #5 - nrh2110
Puno, Peru


- Great job at introducing a unique community (reliant on Lake Titicaca's totora reeds). Lay It Down is good as it capitalizes on what's unique in the area (and also reflects the common work and daily life in this part of the world).

- However, the other task (catching a fish) feels like there could have been better tasks that features the Uru people. Catching a fish is not one of them. I feel like this was forced to be the second half of the Detour.

- Teams had to dress up... to just search for the person doing the diablada? Why? Though I love to imagine that teams are in the middle of huge crowds dancing.

- The Roadblock is simply Indonesia's Angklung but now in panflute version. I like it, just as how I loved that task in TAR23(?) in Bandung.

- Overall, I felt like the highlight is the floating community at the Uros Islands. I felt that the fishing task was a weak task, but I am sure it would still be set on an entirely new environment we haven't seen on TAR before. Great job!

Thanks Cocoa for your comments! Here's a few things from me:

1. For the Detour, I wanted to focus on the sustainability of the Uru people while also creating something that'd be good to watch on TV. The thing about the Uru people is that much of their diet relies on what they can get out while on the islands, so fish and bird meat are staples to this diet and I wanted to reflect it, and not only that, having them cook on a pottery stove (which most people probably haven't) and eat seagull meat along with it could be good to watch while also staying relevant to how the culture is.

2. The ARI is almost completely for show. It's a necessarily difficult ARI, but it's not supposed to be, and having teams change into traditional outfits (which they will likely wear to the end of the leg for efficiency reasns) and in a dancing crowd with music would make great for promos and as you said, fun to watch the teams run and dance around in the crowd while trying to find it, especially if they have no clue what they're looking for because they'll just be going up to all these random dancers asking for a clue when they don't have any.

3. The panflute task is a bit different from the anklung task. After your comment, I went a rewatched that part of the episode, and the difference is they just had to figure out they needed to put them in size order—which is different, because in this task, there are notes that don't belong at all (there are 12 unique notes in a chromatic scale, the panflute is only 7 of those) and along with that, they have to make sure every note matches. Along with this, they could mess up by completely transposing it. The correct sequence of notes should be D, E, F#, G, A, B, C, but if the roadblock performer doesn't have a great ear, maybe they'll make a panflute that's G, A, B, C, D, E, F—which sounds like it should be correct because the distance between each note is the same, but it's not, every single note is incorrect! In the anklung roadblock, from I could tell, the pile of anklung pieces just had multiples of the 8 notes, not every single note that exists like in mine, so all they had to do was pick out 8 unique sized pieces and that was it.

Hope that helps clarify some things! Thanks Cocoa!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Cocoa on September 15, 2020, 09:57:30 AM
DESIGN #6: MikeDodgers
Paramaribo and Onverwacht, Suriname


- While I like that there were skits incorporated in your presentation, personally they are quite distracting to my main agenda which is to read the actual tasks and imagine them. Don't worry, they won't affect your scores, just my two cents. But I like the extra-ness this gives tho! Makes you pumped! :)

- I'd like to see how the teams will be covered in shells (and the method they'll use in covering themselves with shells). I see no picture of these shells, so I cannot imagine how hard or easy this task would be? Do we have any videos to show an example on singing of village epic?

- The second RB was okay, but I like the attempt on infusing multiple religions in one leg. But what are the materials to be used in making menorahs? Isn't this just inserting candles into a candelabra? (Apologies in advance to all our Jewish friends there, but I have no idea)

- Interesting take on the Detour -- your chosen angle of your presentation focuses on how the indigenous populace were colonized by invaders

- Hunt and Gather seem to be a task I could do anywhere on the planet with an indigenous population. Nothing from it highlights the Carib people. Live and Learn, while potentially a good task, is something I could also field anywhere with a history of colonization.

- Bold move on choosing Suriname, but I felt like I knew nothing of the place. Or maybe I really don't know something about the place, that's why I found it difficult to imagine how these tasks will play out. Still, I appreciate your move and your interesting takes for this leg of the race!

====================

DESIGN #7: betheactress
Santiago, Chile


- I like how teams are presented with a detour that will let them choose which one suits them best, not like the usual detours we have that is simply do this vs do that. I like that about this Detour.

- I can't imagine how difficult the roadblock is going to be. Maybe you should have provided a video or at least a picture of the actual creation. Though I like how you try to lure the teams into spending more time to gain more advantages (though, for me, these advantages are not good on screen but I will let this pass since the point you are trying to give here is that they need to spend time to get rewards). THOUGH personally I feel like there could have been better RB tasks than this.

- I loveeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee the See the Bigger Picture task. Sets up a potential drama and position switching just right before the pitstop. I love it.

- I like the flow of this leg. From the Mapuche's old to the city's new. Great job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 15, 2020, 10:28:44 AM
Going in comment order here, Cocoa:

The skits were inspired by my experience in Alen's games. I was trying to think about what he does to get players pumped for a Race game and he always does it as if it were an actual episode of the TV show. So that's where the skits came from.

For the 2nd RB, the materials would range from aluminum to oak to gold. It would be more of a puzzle based task to make the menorahs.

First RB - couldn't find any videos or images of the people covered in shells or the village epic singing, so really can't help you on that one.

I chose Suriname because it's a never before seen country on the Race and I'd love to see how WRP would handle going there.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: eragon on September 16, 2020, 10:36:43 AM
Design #1 - Bookworm

- First of all, Temuco is lovely! Glad you designed a leg dedicated to this city  :2hearts:, but omg if you've done Chilean Patagonia since it's kinda close I think(?), would've been epic.
- I liked that you provided a flight schedule going to Chile. It just wasn't clear to me after teams landed in Santiago, they have the option to book one of two flights available or is there a sign-up board at Santiago airport?
- Love word puzzles!! This was spot-on.
- I think both Detour tasks compliment each other. Shaman at first glance seems harder and I see most teams doing the Seaweed task coz it's more straightforward. However, I'm not sure if this is the perfect moment to put a U-Turn. It's definitely a death sentence for teams who will be U-Turned.
- Collecting sea urchins? Cool task. My only issue is teams need to go freediving. It's not that easy to dive 16ft especially if teams didn't undergo any training, and having to do it multiple times? I just feel it's too dangerous.
- Perfect pitstop location! Good job.
- Overall, I liked the design. I could see a lot of drama (word puzzle, getting lost, seaweed detour, u-turn), probably some meltdowns and there could also be a lot of shuffles.

_______________________________________________________________________________

Design #2 - Lemontail

- Adding race visuals could mean two things. Either you're leg is bad so you've put extra effort making them to possibly earn extra points you've lost or you're design is already nice and you're just too dedicated to make your overall design presentable. I can honestly say it's the latter.  :tup:
- I believe you can modify and still improve the Detour names, it doesn't have the "oomf" factor. The tasks are well balanced!
- I think you focused too much on Copacabana being a pilgrimage site. IMO, the detour, roadblock and even the Inca steps are somehow religion-related tasks, so you weren't able to showcase the different side of your location.
- The llama/alpaca task is quite a nice touch to end the leg. I mean, it's not perfect to end a Peru leg without it. Nice job!
- Those two above are my only issues but it's really a solid leg for me. Nice location and good visuals!

_______________________________________________________________________________

Design #4 - Nuku

- Yay for Cusco! It's so beautifuuuuuuuuuuuuuuul.  :luvya:
- The tea drinking task is a nice way to start the leg.
- OMG! I love the detour tasks. The detour names are well thought of too. Although the communicate detour can be tiring, it doesn't erase the fact that running around this historical site is quite epic already. I think it's gonna be more fun if teams just perform the dance instead of pairing the dancers together.
- Eating a guinea pig can gross some teams by just looking at it, but surely it might just taste like pig meat. :funny: To see teams struggle in a food challenge competition is always TV gold.
- The Roadblock is unique for me! You incorporated llama in a different way and that's creative.
- I don't think the puzzle was necessary? The leg is already long and it won't fit in a standard 42-min runtime of the show. I feel like it can already stand on its own without this task. No deduction tho.
- Love this leg a lot! Great job.  :jam:



I'll provide comments for the other 3 designs later/tomorrow. Thanks <3
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Bookworm on September 16, 2020, 01:51:43 PM
Hey, eragon, thanks for the comments!
To clarify:

Araucanía represents the northern boundary of Patagonia, more of less- Lago Budi doesn't quite fall into the common definition of Patagonia, but the scenery is similar enough. Plus, I provided pictures of La Araucanía at the start of the Leg and I think they're quite stunning. I didn't want to go into Patagonia because it has been visited before, albeit sparingly, and La Araucanía represents the Mapuche homeland.

I provide flights to approximate what teams would find. They aren't limited to these flights, but would certainly find one of them on their own as they were booking tickets. They had a lot of possibilities but production would keep seats open on these flights for team to find, as is usually done nowadays.

I agree that U-Turns are a death sentence, which is why I typically don't enjoy using them! However, since this was a requirement for the round, I had no choice. I like that you notice that Shaman is more detailed, but Seaweed certainly requires precision, too!

Thanks for the comments about sea urchins! I figured 16 feet would be fine based on my own personal experience in the water (I swam down 15 feet no problem when I was younger and was much worse at swimming) and the TAR22 Leg in Bora Bora- teams had snorkels, which frankly don't do anything underwater, and dove to similar-ish depths (maybe a little less, but the RB is supposed to be challenging). I made it tiresome to be an exhausting Leg worthy of the endgame and to allow room for teams to move after the U-Turn. I appreciate your concern, but, like I said, teams have rescue divers at their disposal.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: eragon on September 17, 2020, 02:01:08 PM
Design #5 - nrh2110

- This caught my interest right away coz I've never heard Puno before. It kinda excites me what you're gonna show.
- The detour doesn't really excite me. Lay It Down reminds me of TAR26 Roadblock in Huanchaco where teams had to row the reed boat to retrieve their next clue attached to the buoy. I felt it's a pretty linear and boring task. The only thing appealing to this task is the reed boat itself. Yeah, it looks quite hard watching teams do it, but I don't think it's as iconic as the Plow (TAR5) detour or the haybale RB to feature the same task again. While in Pull It Up, I also thought it wasn't something I'm amazed about. It kinda lacked information too like what specific fish are they gonna catch (if there are multiple species living there). Despite saying all these, it's a well-balanced detour and teams being U-Turned won't get that far behind, I believe.
- I was gonna ask questions about the diablada task but you answered it perfectly in your notes section. I quite like this task tbh. One of South America's selling point to me personally are the color festivals! Seeing this on TV would definitely put a smile on my face.  :luvya:
- I also like this Roadblock. Usually, when you put music and puzzle together, it can create a magical harmony that can cause some teams trouble. This reminded me of the TAR23 Roadblock in Indonesia, one of the best meltdowns in TAR history.  :lol:
- Overall, I think there are things you can improve on. Maybe give more specifics about the tasks and considered what were featured on TAR before. Having said that, I still enjoyed reading your design and I'm sure your grandparents will be proud.

______________________________


Design #6 - MikeDodgers

- Suriname is an interesting choice! Props to you for choosing that coz I think this is less popular and something I wouldn't expect given there are better options out there.
- Woah. A U-Turn vote at the start line? That's a bold choice, but gonna be intense. Good call.
- No offense. I think having both roadblocks tackle religion or offering something to a specific god is such an overkill. I'm pretty sure there are other unique activities or customs/traditions Suriname can showcase. Just my two cents. But, I like the first Roadblock than the second one. I was just a little bit confused how teams would cover themselves in shells. Maybe you should've provided visuals? Looks fun tho.
- I also like both detour tasks. I wasn't overly excited when I read it, but I think you were able to represent the two eras of "indigenous civilizations".
- By choosing Suriname, you've taken a huge challenge already. I really appreciate your effort designing this leg coz I personally would've struggled. Lol. The question now is, did it pay off? Maybe.

______________________________

Design #7 - betheactress

- You're the only person who chose to design a leg in the Capital city! Omg. I love your courage.
- The visuals are stunning!  :luvya:
- Detour is nice! I like the fact that teams know exactly what's up, so it gives them more freedom to choose which task suits their skill set as a team.
- I don't think "he had built for his mistress" was worth mentioning. Lol.
- I like the "privilege" part of the Roadblock, it's like facing a dilemma. Are you gonna be more greedy and earn advantages or will you value your current time/position in the race and possibly catch/get ahead with the other teams. Cool idea.
- OMG! I super love this task. That sketchpad will sure come in handy. ;) Sneaky, sneaky! Lol.
- This was a great design from start to finish. Well, I guess part of it was the city you've chosen is way easier to design that others, but still this was awesome! Definitely a strong candidate to win this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: eragon on September 17, 2020, 02:02:23 PM
Hey, eragon, thanks for the comments!
To clarify:

Araucanía represents the northern boundary of Patagonia, more of less- Lago Budi doesn't quite fall into the common definition of Patagonia, but the scenery is similar enough. Plus, I provided pictures of La Araucanía at the start of the Leg and I think they're quite stunning. I didn't want to go into Patagonia because it has been visited before, albeit sparingly, and La Araucanía represents the Mapuche homeland.

I provide flights to approximate what teams would find. They aren't limited to these flights, but would certainly find one of them on their own as they were booking tickets. They had a lot of possibilities but production would keep seats open on these flights for team to find, as is usually done nowadays.

I agree that U-Turns are a death sentence, which is why I typically don't enjoy using them! However, since this was a requirement for the round, I had no choice. I like that you notice that Shaman is more detailed, but Seaweed certainly requires precision, too!

Thanks for the comments about sea urchins! I figured 16 feet would be fine based on my own personal experience in the water (I swam down 15 feet no problem when I was younger and was much worse at swimming) and the TAR22 Leg in Bora Bora- teams had snorkels, which frankly don't do anything underwater, and dove to similar-ish depths (maybe a little less, but the RB is supposed to be challenging). I made it tiresome to be an exhausting Leg worthy of the endgame and to allow room for teams to move after the U-Turn. I appreciate your concern, but, like I said, teams have rescue divers at their disposal.

Thanks, Bookworm! I appreciate your response, will strongly consider this when I submit my scores later. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Kamineko on September 18, 2020, 06:25:00 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

First, I'm sorry for being so late to post my comments.

My comments are done. In general, I actually hoped to see more varied countries, but it seems that some countries are obvious choices. There are some good and some not too good legs in my opinion, and this is already Round 5, so I really hope that you all up your game in the upcoming last two rounds of this game.

Once again, this is my personal opinion. It might be different from the other judges. If you have some issues in my comments that you already provided in your design but I somehow missed, you can state that, and I will adjust my score.

I'm going to give my comments based on the order of the designs posted in the Design Showcase.

Here we go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Kamineko on September 18, 2020, 06:25:31 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #1: Bookworm [Temuco and Lago Budi, Chile]


Show content
   - I like that you picked a new location in Chile, but I don’t really fond of the idea of mentioning that Araucanía is the poorest region while mentioning its breathtaking scenery.

- The first ARI is really solid, especially when the poem author is related with the location they’re in. I wonder if teams were told about the aid that existed, but considering there are 

- The throwing ARI is not new in concept. It’s there just to add more indigenous themed tasks, but considering there are more to come, I can see this task edited out since the chance of position shuffling is not that big.

- For your Detour, I like the idea for the seaweed task, and making those bales can be hard if they don’t know how to tie the seaweed properly. In what way will they deliver the seaweed bales? On foot? For the shaman task, from your description, it sounds like it will take a longer time to complete, since there are so many things to do, but I like it regardless. Also, for presentation sake, I would like you to separate each Detour with some spaces (or at least like “===”) between them. Because, at first I am confused to determine where is the start of the second Detour option description. Your U-Turn placement is also nice since it’s near to both Detour locations.

- For the Roadblock task, I don’t love it nor dislike it. It’s just a mediocre task in my opinion, especially this late in the competition. Also, considering that the Detour and the pre-Detour ARI have already featured much of the round’s main theme, I think you can opt for other things for the Roadblock later. I also have some concern that some teams may not be able to do the free dive. It can cause a drama if they really can do it, but I hope some teams can opt for using an oxygen tank but with a time cost for the extra preparation. 

- For my last comments, I like that you pick an interesting location for this round and I like that you highlight the main theme for this round. I have some minor concern with the Roadblock, but it’s not really affecting my scores I believe. But regardless, I think it’s a nice effort from you to highlight this off the beaten path area in Chile, at least in my knowledge.



Design #2: Lemontail [Copacabana, Bolivia]

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   - I love your starting location since we haven’t seen a Belize leg before.

- I like the idea of the cryptic clue from the start. But I’m not sure that all teams will know directly where they should fly to and how to go to the town from the airport.

- For the Detour, I like the car decorating task since it will look nice on screen. Also, buying props for the decoration can add more challenge to some teams. What rules do they have to follow anyway? For the second Detour option, I don’t really see the relation of the name and the main task. What’s the purpose of them learning how to play the flute if the remaining parts of the task aren’t related with that? I would love to know the names of the planets in the language that you mention as well.

- The Roadblock sounds like a scavenger hunt typed task, please correct me if I’m wrong. I’m kinda confused with what you meant by “route markers” here. Perhaps you meant the materials for the pilgrimage? I just cannot really imagine how this task will play out.

- Your next location is good and I like that teams have to travel by boat in the middle of the race. This can make the U-Turned teams catch up with others as well. The stair-climbing task is also nice to watch since it’s already the second half of the leg and teams should be really tired after the Detour and Roadblock tasks.

- The ARI task with the llamas is another scavenger hunt task and kinda reminds me of TAR12 Leg 1 infamous donkey task. But actually I prefer that this task becomes the Roadblock instead of an ARI, because handling animals by yourself can be interesting to watch on screen.

- For my final comments, it’s clear that you’re rushed with your submission. I think that it’s okay to submit late even with a -1 penalty rather than submitting a mediocre leg. If you want to submit on time with some mistakes in your presentation, that can cause a bigger reduction for your score. It’s just my personal opinion, especially that you mentioned that you’re pretty busy these times.



Design #4: Nuku [Sacred Valley, Peru]

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   - Your choice is Cusco, Peru. This location is an easy pick in my opinion. Hopefully you can deliver a well made leg.

- The first ARI just serves as an intermezzo before the real tasks start, much like the one in TAR29’s Norway leg.

- I really like the concept for both Detour tasks. I like the celebration task since it’s not the usual concept. But I would like to know all five dances and all five costumes that you mentioned as well. For the navigation task, I would like if you draw (just use Paint or any photo editing app) the route that they have to take and approximately where the items are hidden. What message do they have to memorize too? You didn’t provide much detail about this.

- The Blind Double U-Turn is also fit better since teams can use the power without letting anyone else know, considering both Detour tasks look challenging.

- The ARI at the village is another consuming a local food (following the first one that involves a local drink). I’ll just pick one (preferably this one) if I were you.

- For the Roadblock task, I don’t understand the “the textile that represents the llama” part. Maybe you should provide a picture as an example? Also, having teams to go back and do the weaving from the start seems pretty harsh because I believe that a weaving task can take a long time to complete.

- The final ARI requires them to complete a puzzle of an Incan temple. I believe that the picture was taken from a Survivor task, so I find this task underwhelming and not really necessary considering there are so many tasks preceding this. It won't fit the usual ±40 minutes airing time.

- I like the idea of following a sound of a panflute that will lead them to the Pit Stop.

- For my final comments, I like your tasks, although there are lacks of details here and there. I think having 3 ARI tasks is too much. Just choosing 1 or 2 tasks are enough, but make sure that they are relevant and necessary, or just don’t include that.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Kamineko on September 18, 2020, 06:26:01 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments


Design #5: nrh2110 [Puno, Peru]


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   - I like that you’re choosing a different location, as well as a never before visited place in Peru. The Uros Floating Islands are also a nice location to visit.

- Let’s jump on to the Detour. For the “Lay It Down” task, how do they measure a bundle of reed anyway? That task doesn’t seem really complicated, it’s a simple and straightforward task. For the “Pull It Up” task, I’m not really fond of a fishing task since it’s a nondeterministic timed task, but considering it’s just one fish I’ll let it pass. But what kind of dish do they have to cook? I would prefer if you provide a picture of the finished dish or a link of the recipe, if any. The Double U-Turn placement is also okay since it’s near both Detour tasks.

- Back to Puno, they have to find a person doing a diablada dance from a crowd of dancers. Thankfully you provided a video link for the example, but I prefer you also mention the exact time where the performer appears on the video.

- For the Roadblock, I really like the concept. It’s similar to TAR23’s Angklung task, but different in terms of what they should do. For a team member who’s deaf (like Luke) or tone deaf will really struggle, though. Assembling the panflute can be hard if they are not skilled enough. In summary, I think this task is pretty solid.

- For my final comments, I believe this leg is not bad at all. The tasks are solid and straightforward. The Double U-Turn is also well placed that can give a chance for the U-Turned teams to catch up. I think you just showcased a different side of Peru that I’m not aware of, and I’m really pleased with that.



Design #6: MikeDodgers [Paramaribo and Onverwacht, Suriname]

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   - First, I just want to say that I’m glad that you picked a country that’s never been visited before and even rarely mentioned. But I really hope that you can showcase a good leg for this.

- I see that you’re designing a first leg. I’m not saying it’s not good, but considering that there’s a U-Turn requirement as well, I hope you won’t disappoint me with that. The U-Turn vote at the Starting Line is not good because teams haven’t had any idea about their opponents and this may put some physically fit teams in jeopardy.

- Also, I’m just going to say that here before moving on to judging your tasks. I really don’t like that you tried to follow someone else’s presentation style (in this case, Alenaveda’s style). It gives an impression to me that you don’t have your own original style and you’re just mimicking others. Doing this style of presentation makes me feel that I’m looking and judging at Alen’s leg, even though it’s yours. If Alen is still judging this game, I don’t want to imagine what he would say looking at your design here. I really hope that you can find your own style of presentation and not mimic others anymore.

- Your first task in the Starting Line is okay, nothing really impressive. But at least it fits the Starting Line location and searching through those small die-cast cars can be hard in the rush.

- The first Roadblock in Suriname is not bad. Although the link you provided is just too long. I would’ve preferred a video or a picture of the performance here. Also, I don’t feel that connection with the indigenous people here from your presentation, compared with other designs.

- Following the first Roadblock, is a second Roadblock. I really don’t understand why you’re doing a Jewish themed task in Suriname. I don’t think this task is necessary to be included in this leg.

- Moving on to the Detour. For the “Hunt and Gather” task, I think it’s decent and pretty straightforward. For the “Live and Learn” task, I don’t have any idea about the game you mentioned.

- My nightmare comes true after all. You put the U-Turn board before the Pit Stop, which means a “death sentence” to those who are U-Turned, which I really don’t like. Also, considering that you’re designing a 1st leg just adding fuel to the fire.

- For my final comments, I'm kinda disappointed with this leg, although I had a big hope about this country. Your leg is not impressive this time because you put things that grind my gear, especially the U-Turn before the Pit Stop part. Remember that this is already Round 5 and the next round is the penultimate leg. If you want to reach the final, you should up your game. :tup:



Design #7: betheactress [Santiago, Chile]

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   - I like your bold move to design a leg in a city, especially the theme of this round relates with the indigenous people.

- At the Starting Line, there’s a Voting U-Turn. I want to know more about the mechanic for this Voting U-Turn, like why you only mentioned the 2nd highest tie scenario. Is there no chance of a tie for the 1st place? There’s also a chance that all teams will face a U-Turn if all get one vote, right?

- Moving on to Santiago the next morning, I like the greetings from the Mapuche people involved here.

- Let’s move to the Detour. For the “Bikes & Beans” task, the challenging part of the task is the cycling part, but the second part is pretty much a pure luck task and should not take really long to complete. I wonder if the bike track is similar to the one in the picture since if it’s the exact location then I don’t think any team can pass each other. For the “Cable Cars & Cieuca” task, it requires more effort to complete compared to the first option. It’s not good, but it’s not bad either. Although both choices are nice, maybe I hoped to see more varying culture themed task rather than picking two game-related tasks.

- For the Roadblock, the task sounds pretty straightforward, so it’s pretty solid. I wonder if the extra prizes can be claimed by all teams, since if everyone is attempting to get the Express Pass, there will be an Express Pass galore for the future legs which will become really underwhelming. I would prefer that if there are quotas for each prize.

- I really like the “See the Bigger Picture” task. This looks perfect on text and on screen, especially that it gives a chance for the U-Turned team to possibly catch up with the others. Good job on coming up with this idea!

- For my final comments, I believe that this leg is really solid. Both Detour tasks are basically a local game combined with a navigate task, so I’m not fully impressed with that. I like your Roadblock with a minor issue with the quotas of the prizes, but I adore your last ARI task. This leg is definitely in the upper tier, but I still think your previous leg in the previous round is better than this one.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 18, 2020, 09:01:22 AM
Kami, thank you for the comments. I was trying to go for an overarching theme for the opening leg. The theme I was trying to go for was the role of the indigenous people in our society and what happened to them. What can we learn from their ultimate fate to be better in the future? That'll be a theme for the season I have planned - progress. We are all one world, multiple societies with their own story to tell. We've also made our share of mistakes and the theme of the season is what we can learn from those mistakes to make the progress that we want to see in the future. As the season progresses, there'll be a gradual look ahead into more advanced civilizations, more tasks in futuristic like cities and the final leg I have planned will be a complete look ahead into the future with the theme of 'Dreams Come True'.

Sidenote: The final leg I have planned is NOT my round 1 leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 4 Design Showcase on Page 35
Post by: gamerfan09 on September 18, 2020, 10:37:17 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

My comments will be quite minimal since there’s no point in beating around the bush - all of you are through the next round because of the DQs/Quits. Instead take this time to see what went wrong and what went right. Great job, and apologies for the delay in posting my comments.

Bookworm [Temuco & Lago Budi, Chile]

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Your opening poem task is a nice short brain teaser to kick off the leg. The wooden target Route Info is basic but short, a good way to welcome teams into the village.

Your Detour is cultural and the tasks are good. Physical vs. Slow. My main problem with the Detour is really just that this is one of the very rare cases where I think having the U-Turn before the Detour would work. It’s a matter of personal opinion, but I personally think that the cryptic clue + Route Info earlier would be enough to shuffle placements, and if a team is U-Turned here, they can be more strategic with deciding what to do first. Do they conserve their energy for the physical task by doing the slower one first, or do they go all out and then use the slower Detour as a chance to be more calm under pressure? Just my personal opinion.

Your Roadblock is right after the Double U-Turn, and my main problem with the RB is that I think it has the potential to be linear, which means the U-Turned teams might be screwed from the get-go, it would come down to who finishes their U-Turn first. I think your RB could have benefitted if you made teams drive to a location, but the task itself doesn’t really seem like it has room for a lot of placement shifts. I think this task could have honestly been earlier in the leg, or just replaced.

We then head to your Pit Stop, which looks great.

Bookworm, I liked this leg, but I really just have nitpicks with your U-Turn placement and your Roadblock being linear. I just felt that the start of the leg was nice and calm, and then suddenly the “big major tasks + twist” of the leg are all thrown together in quick succession with not enough room to breathe. I think spacing them out could have done wonders for the leg, but nonetheless, this is a solid leg. Good job.

Lemontail [Copacabana, Bolivia]

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I love your Detour! The cars is a basic decorating task that is ALSO a market task, and I can see this being very chaotic. The flutes work by the sights and the memory. I just think your Detour is very bright, very loud, and very high-energy, and the fact that the Double U-Turn is here means that it had the potential to be very messy.

I said potential because in this case, I actually think the Double U-Turn being somewhere accessible by foot after finishing the Detour of your choice would have worked better than driving to another place.

Your Roadblock is interesting, and I like that it’s a navigation task, but I think you made a mistake with the picture you used in your submission. It’s the RB from last leg.

We then work with llamas and then go to the Pit Stop. I really like your llama task! It’s a nice way to end the leg.

Lemontail, as a whole, I actually really liked your leg. I love the idea of almost all tasks having the potential to be overwhelming one way or the other. The Detour is noise pollution. The Roadblock is navigating. And the Llama task is animal handling. It’s just a very challenging leg that I enjoyed reading, and my only real nitpick is the U-Turn placement. Still, great job!

Nuku [Sacred Valley, Peru]

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I think your Celebrate Detour is solid, but it seems like something that would fit an Active Route Info or a Roadblock better. Similarly, your other Detour feels the same. I don’t know what it is, but I can find some logistical issues with both tasks. For Celebrate, watching the performances might take forever. I don’t know how long they’re supposed to be, and thus I think watching 5 might take too long. Similarly, for the other Detour, I’m confused with the try again part. The challenge is clearly to memorize a message while looking for 2 items. But does trying again mean having to get the items again? I just don’t see the point of repeating that part, it was already hard enough as is, I think that the Communicate Detour would have been better fit as a penalty task. What do I mean? I mean that you have to memorize the message, get the items, and if you don’t remember it when you deliver, you wait out 10 minutes. I normally don’t like tasks with that element, but I think this could have been a good one for it.

We then eat guinea pig (but its not rly a gross out eating task if we’re going off on other travel shows, good enough eating task regardless), and then have a weaving Roadblock. Like Lemontail’s leg, I will say I like the llama, and I appreciate this task.

We then do a short Survivor-esque puzzle before going to the Pit Stop. I have no qualms with the puzzle, but I just think that considering how full your leg was at this point, this is a task that might just be edited out of the theoretical episode.

Nuku, I’m pretty mixed on your leg, but I do appreciate the culture in it. My main problem is really just that I felt your Detour suffered through logistics and planning issues, thus making the leg start off on the wrong foot so to speak, and then I thought the puzzle near the end was overkill. The rest are fine and even good.

As a whole, good enough effort, but I’d appreciate more details next time especially with tasks where specific times are important into determining how long something could take.

nrh2110 [Puno, Peru]

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Your Detour is a mixed bag for me. The first Detour is fine, but I just have some qualms about teams traveling by boat to this Detour and then the first option they see is spending more time in a boat. The other Detour is fishing, which is a personal pet peeve, but I do like the additional twist of the seagull lol. As a whole, your Detour is fine, and its balanced enough for the U-Turn to not be that big of a deal.

The Diabalda Route Info is great. Your Roadblock is an interesting concept because most of the time its just teams MAKING the instruments and not really USING them. I liked it! Like the idea of teams needing to also construct and then ensure that the pitches are right.

We then head to the Pit Stop.

NRH, this is a fine, short leg. I thought the Detour at the start was relatively mediocre, but I appreciate how it being the first thing + the U-Turn makes it more balanced. The rest of the leg is pretty good, and overall, this is a solid effort. Good job.

MikeDodgers [Paramaribo & Onverwacht, Suriname]

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Oh you’re doing a premiere leg. Mike, your presentation with the teams. Too much lol. We’re on Round 5. I don’t care about your fictional teams, and I’m sorry if that sounds harsh but that’s really what I feel when I see your opening.

Your SLT is fine, but I’m not a fan of the first-impressions U-Turn vote for obvious reasons. That’s just not a decision that feels fair at the SL.

In Suriname, we have your Roadblock which is a praying ritual. I know you have an article but I’d have preferred a video. It’s fine.

Then we have another Roadblock. This one is not fine. It’s just a simple task that’s not exciting, not challenging, and just plain boring.

We then go to your Detour. Mike, I don’t think colonization is a good idea for an Amazing Race task at all. That second Detour is just very rough and something that personally didn’t do anything for me while also thinking that its a tad problematic. Your first Detour is just a simple target game. Your Detour has problems more than the tasks themselves because they are not balanced. A U-Turn here is killer.

And then right after is a Pit Stop at an old train station. The picture and the location Mike… it’s just not it.

Mike, as a whole, I’d like to congratulate you for making the next round by not giving up, because that’s what I appreciate about you this game. Not giving up.

Unfortunately this leg is not it. I didn’t like any of it, nothing blew my mind, nothing excited me. As a premiere leg, it is not good. As a mid-endgame Design Challenge round leg, it is severely under par.

Best of luck next round, because this really isn’t it Mike. You can do so much better.

betheactress [Santiago, Chile]

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Your Detour is fantastic. It’s two local games, but with a twist. I really like how its a spin of a typical slow vs. fast Detour, but both options circumvent this by having TWO slow and fast segments for both options. It’s balanced, it’s unique, and I appreciate that this is at the start of the leg as well.

Your Roadblock is interesting. I do like it, but I have some issues with it, namely that I think there are far too many advantages. I like the idea of a risk element, especially on a leg where teams could even risk being there longer if they know for a fact another team is U-Turned, but I think an Express Pass and U-Turn Immunity is a bit too much especially since this is meant to be Leg 4 where there could be as few as 7 teams left after this leg.

We then have a panorama task. I really love this! It’s both navigation and memorization as well as attention to detail. It’s a very very unique and difficult task.

We then go to the Pit Stop to end a leg.

Another great effort from you, even though I have nitpicks about too many advantages at the Roadblock. Your presentation is top notch, your graphics are great, the tasks are solid, and this is just a fantastic leg.

Excellent job.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: MikeDodgers on September 18, 2020, 11:33:51 AM
Hmm...what to do for round 6? Decisions, decisions...
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Bookworm on September 18, 2020, 01:09:04 PM
Gamer and Kami, I appreciate both your feedback

It seems you both have qualms about the RB, albeit from completely different perspectives. I'll take them both into consideration and make sure to focus more on tasks that don't have the room for danger. I attempted to combat linearity (Gamer's concern) by adding a physical challenge that could invoke an element of fear (Kami's suggestion), but it's clear that this was either the wrong direction or was not communicated properly.

Gamer, I understand your point about the Leg's climax seeming abrupt, but I respectfully disagree with the existence of a pre-Detour U-Turn. I find that to be contradictory to the spirit of the Race, but of course understand your perspective given your impression of the RB.

Thanks to both of you and I hope to improve and regain my Round 2 and 3 mojo soon!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Nuku on September 18, 2020, 01:20:38 PM
I appreciate all 4 judges feedback...

i understand the issues with the detour and looking back at it yes i realize it lacks details and logistics and the third ARI is an overkill. for some reason i was adamant to have a task right before the pitstop.

I also want to note that drinking the mate de coca isnt really an ARI for me it was put there more just as a way to like keep teams safe when they venture high up but i understand what u mean by saying i had 2 food eating tasks.

really hope i get one last chance to impress u and book a ticket to the finale!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Pi/ on September 19, 2020, 10:07:01 PM
(https://i.imgur.com/a9mdWoE.png)

Time for this round's comments. Results Show to follow shortly after!


Bookworm - Temuco and Saavedra, Chile

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• Beginning in Barcelona, teams fly to another Hispanic country, Chile. A night time layover in Santiago leads to two separate flights to Temuco, a city in an area we haven’t seen before. I’m excited to see this new region!

• Nice nod to Pablo Neruda. Similar to what you said, this task should be especially gettable for anyone who is familiar with Spanish. However, there is still both skill and luck in this task to some extent, so it’s fine for a quick opener to start things out.

• Then, the first task around Lago Budi requires teams to use the weapon to break tiles. I don’t mind it because it does tie into Mapuche culture, but I would also be fine with it being left out.

• I like the seaweed Detour, creating the bales requires correct folding and tying skills and there is good potential for dramatic moments if a bale were to fall apart or untie. Shaman is a strong Detour choice as well- it takes multiple angles of Mapuche culture between the drums and the symbolism. 10 minutes per each incorrect guess sounds about right; does that include the time to re-sew the drum skin? I like how both Detours and the U-Turn board are all in close proximity to each other.

• The Roadblock takes place on and in Lago Budi, and the task requires racers to dive to claim sea urchins. It’s both cultural and recreational, so it makes for a fun task premise. Also, the physical facet means that some teams will be faster or slower than others, which is important because the U-Turned team(s) need to be able to catch up in some way other than navigation. Requiring teams to hold their breath could be dangerous. If a team has to take 25+ dive trips, the rescue divers might have to be used. Good thing they’re on close standby.

• Teams then drive to Mirador Cerro Maule, which makes for a good Pit Stop- I like the totem!

• This leg could work really well as a late-game South American episode; we’ve unfortunately never seen Chile appear anywhere other than the first few legs of the Race in Anglophone TAR.


What I Liked Most: The indigenous theme was used well, with many of the tasks relating to the Mapuche. That fact, along with the Neruda ARI, will allow viewers to see different sides of Chile.

What I Disliked Most: The ability to catch up after a U-Turn could be a very uphill battle for a team that does not have physical skill as its number one strength.


MikeDodgers - Paramaribo and Onverwacht, Suriname

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• Suriname, the only new country of the round. First of all, it’s interesting that you designed this as a Leg 1. I won’t take the USA parts of the leg into consideration too much for scoring of the round; still, my view on the pre-flight portion of the leg is below.

• I’m neutral on the Salvage Pass twist, but I don’t like the fact that the U-Turn is a vote at the Starting Line. “First impressions” can be interesting twists, but those are more fitting in Survivor or BB than the Race.

• As for the SLT, searching for the flag of the first country is something done before. In relation to the Starting Line in general: I know that putting in NASCAR material is fun for you, but remember that TAR is not sponsored by NASCAR.

• Do you have permission from Alenaveda to use that image of Phil with the text on it? :P

• Teams then fly to Suriname, and I’m not sure why you picked flights that take about 2 days to arrive. That’s way too long for the first leg unless said leg is in Oceania. Also, with teams being placed on two different flights based on their SLT performance, I would have slightly preferred a signup board for entry to the first task instead of an even release time for everyone. Anyway, the first task- performing the Arawak ritual- is culturally important and is a good way to get teams shuffled and separated. Is there an ongoing performance for teams to watch and learn from?

• The second Roadblock requires teams to create a menorah and partake in a Jewish story and ceremony. This task is very similar in concept to the first task just before. When you choose to feature an idea that’s not well-known to be part of the local culture (such as Judaism in Suriname), you should do some explaining why it’s important to that culture or location. I know that there is some history with Judaism in Suriname, but that wasn’t mentioned in the design at all, so some sort of detail in the design is critically needed to clarify why this task is relevant to Suriname.

• Detour time. “Hunt and Gather” is an okay concept with the archery, but the picture supplied does not do it justice. How far away are the targets? On the other side, “Live and Learn” is just off-putting. Of all the things possible to feature in Suriname, four-century-old imperialism shouldn’t be near the top of the list. There’s no specific procedure given for the game teams are supposed to play. Details, details, details.

• Having the Detour Decision Point + Detour A at one location and Detour B + the U-Turn board at another is not okay when the two locations are 87 minutes apart. This means that one team could have to drive to the village, drive to the school to do a Detour, be U-Turned, then have to take a 3-hour round-trip loop back to the village to do the other Detour. That doesn’t even take into consideration a team switching. Especially when teams don’t know whether they’re U-Turned until after the Detour, this is a logistical nightmare. Making the Detours closer together or at the same location would solve so many problems- and, based on the tasks, it does appear as you could have done this. Take transportation into account when designing Detours.

• The Pit Stop doesn’t look all that impressive given the photo- maybe a different pic or location would be better suited. However, I do like how it’s close to the last location.

• Based on the maps, there seems to be a lot of backtracking. Maybe rearranging the order of tasks/locations could help reduce repetitive driving?


What I Liked Most: The first Roadblock was the star task of the leg and I do have to respect you picking a lesser-known country the round.

What I Disliked Most: The second Roadblock didn’t appear to be as culturally relevant or engaging as the other tasks. The U-Turn wasn’t well-implemented between the voting and the driving, and the team introductions and the starting line/NASCAR spiel took up too much space in the design.


Nuku - Sacred Valley, Peru

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• Teams begin in Barcelona and fly via Lima to Cusco. Lots of potential in the Sacred Valley, so I’m anticipating something good!

• The coca task at Plaza de Armas is fine with the high elevation being a factor. Fairly minor task overall but a good piece to the puzzle.

• Saqsaywaman hosts the Inca-themed Detour. Celebrate is a unique take on the common dance task, with teams now observing the differences rather than performing it themselves. Is there a list of the dances or what the difference between dance types is? It’s a bit tough to judge how difficult this task is without that info, but overall I do believe the task is at least close to being matched with the other. Communicate is physically demanding with all of the high-elevation running. Finding and memorizing the message is a nod to what the chasquis did. I really hope that the quipus and conches are replicas, as trusting teams to run around with actual artifacts is risky business in case they get dropped or damaged. Like the other task, it’s hard to know exactly how difficult this task is because we don’t know the message length/complexity. Still, navigating the labyrinthine complex should be engaging for TV.

• Teams then face the U-Turn. I like how there are still many tasks after the Detour, as the Detour tasks are challenging enough to necessitate time afterwards for U-Turned teams to catch up.

• Afterwards, teams travel to Amaru and must eat cuy. Is one serving one of the pigs as seen in the pictures? I would be careful to not be forcing teams to eat too much. Consuming too much food during your first day at a higher elevation can be a health risk. On the other hand, teams might be looking for a good meal after doing all that running in the Detour.

• For the Roadblock, weaving is just fine because it is an important part of the Quecha culture. Dressing up the camels is also a nice touch. Most teams will probably try to get it right on the first attempt, as a 1 km round-trip if they get it wrong eats up a lot of time and energy.

• In Pisac, teams have to put together an Incan temple puzzle. Personally, I would have liked to see this task left on the drawing board. The Roadblock makes for a better lead-in to the Pit Stop than this, which is a demanding task in a leg that already has several physical tasks. Anyway, the panflute music leading to the Pit Stop is a good way to round out this leg.


What I Liked Most: The tasks were great in terms of bringing Peruvian culture as well as featuring ancient Incan practices. The locations were also stunning.

What I Disliked Most: For some of the tasks, there felt like an absence of details. You’re doing okay, but more explanations for the tasks help tie up loose ends.


Betheactess - Santiago, Chile

Show content
• Teams begin in the Falkland Islands - interesting choice! - before flying to Santiago de Chile. This capital city is dynamic so I can see a lot of potential in the locality. Putting all teams on the same flight is a good move here.

• I enjoy how teams will have to wait for sunrise and the We Tripantu celebration to get the clue. It sets teams up to run the rest of the leg in the early morning and is an educational experience for the racers and viewers.

• The Detour is Bikes & Beans vs. Cable Cars & Ciueca, with both sides having the same objective of reaching the top of the mount. I like how both options each have a different type of Mapuche pastime to perform before getting clearance. Shots of teams ascending the mountain should be good for TV. The hockey-esque game does seem much more difficult than the chance game but it’s nicely balanced out with the faster gondola.

• I’m typically not too warm towards Voting U-Turns, but after this specific Detour is a scenario where I don’t have a preference between the voting type or the traditional. The board being close to the Detour site is a plus as well.

• The Roadblock is a task that makes me think “we haven’t seen anything quite like this before”, which is good! Assembling the silver to match the nearby model and using the tools require lots of precision. Spending more time to potentially grab the prizes is a good risk-reward concept, although a team may be advantaged if they know that 2 or more teams happened to get the most U-Turn votes and are behind. I take it that multiple teams can claim the same prize? Also, it does seem a tad off to have U-Turn Immunity require twice as much extra effort as getting an Express Pass, but I digress- this is a great twist to enhance an already solid task.

• The Paseo Bandera task is a test of short-term memory, and I like how it features a Chilean artist and the vibrancy of Santiago. How many images do they have to put in order? After the Roadblock, the Pit Stop at La Moneda is a beautiful building and an appropriate place to end the leg.


What I Liked Most: I wasn’t really expecting anyone to take an urban take on the round theme, much less pull it off excellently. The tasks fit into the city’s environment well, which was refreshing.

What I Disliked Most: The Detour (and thus U-Turn) could be somewhat underwhelming if all teams get there around the same time and all pick the same side. However, this is unlikely to happen.


Nrh2110 - Puno, Perú

Show content
• A Belgian start leads to flights to Juliaca, Peru, where teams grab a taxi to Puno. It’s always interesting to be able to design in a place that’s part of your heritage, so I hope this was a fun round for you.

• Teams take boats to Uros Floating Islands and encounter the Detour. Lay it Down is a key part of the local day-to-day work of the islands, as this task must be performed frequently. It’s straightforward and could provide some fun with racers trying to operate the boats. Pull it Up looks at local cuisine. Are teams catching the fish by net or by pole? Cleaning fish is probably a new skill for most racers, but can be learned quickly. What quantity of seagull meat is given? Consuming the meats may be distasteful for some teams but it’s nothing they can’t get over.

• I like how the U-Turn board is close by to the Detour options. After the U-Turn, teams return to Puno and find an ARI at the plaza. I really like this ARI- it’s simple, easy to follow along with, and is a way to incorporate the dancers without dance becoming a major theme for the leg. Good job!

• The Roadblock requires teams to assemble a panpipe. This reminds me of the angklung task in Bandung in TAR23. There’s lots of trial and error in the task and it shouldn’t be overly difficult or too easy for anyone.

• Taxi drivers should easily be able to interpret the “gato gigante” clue and get teams to the Pit Stop, an impressive statue and overlook.
Regarding your Pit Starts, the judges don’t take into consideration where you begin your leg when you build your final route. So don’t worry about having to go from Belgium to Peru and then making it back to Barcelona to fly to Newark. Those can always be changed.


What I Liked Most: The tasks hit the theme well, were cultural, and felt balanced in skill. Also, it’s very possible for any U-Turned teams to race hard enough to catch up. It was also nice to see this region of Peru.

What I Disliked Most: The tasks were good overall, but might not be the most exciting to watch.


Lemontail - Copacabana, Bolivia

Show content
• We’ll get going in Belize. Bolivia has only been visited once and needs another visit! It would be great to see a non-urban location in this country.

• The cryptic clue for the initial destination (“Fly to the highest navigable lake in the world and find the city with the same name with a beach in Rio de Janeiro”) is a bit awkward. Teams aren’t actually flying to the lake; they’re flying to La Paz, and it doesn’t make it clear how teams get to Copacabana. I would have liked to see teams told to figure out one or both of the parts of your cryptic clue and give the correct answer to be given tickets on a flight, like in TAR 22 Leg 5 where teams had to identify Botswana before they left Hanoi. Anyhow, let’s get on to the Bolivian portion of the leg.

• Drive and Enjoy utilizes the celebration of cars in Copacabana, which is an interesting tradition I didn’t know about. Buying the decorative items for the market could cause teams to switch from this task if they don’t want to give up their money; haggling isn’t an option, so there’s no risk-reward of taking more time to try to get a better price. What rules do they have to follow?

• Flute and Play- they have to play an instrument while riding on a llama? Imagine if the llama gets spooked, lol. Thankfully for the racers, they only have to play notes and not a full song. Arranging the planets adds a mental component to the task. The task explanation was a bit confusing but I think I understand it and it’s a fun task overall.

• Teams then drive to the U-Turn at Intikala, then to Cerro Calvario for the Roadblock. It’s a delivery task that highlights the Stations. However, I would really like to see an example of each ‘route marker’.

• The next destination is the Inca Steps on Isla del Sol, Lake Titicaca. This llama task means teams will be going all over the island to find the correct potatoes. I like how they’ll have to interact with different locals, but this task could be very unpredictable when teams are having to rely on the mood of an animal.

• After that, teams finish out at the Temple of the Sun. I like how you stayed at Lake Titicaca for the Pit Stop.


What I Liked Most: I liked the visit to Bolivia and how the tasks and locations featured new cultures and unexplored traditions.

What I Disliked Most: Some tasks were confusing to read; the presentation felt a little rushed.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Design Showcase on Page 40!
Post by: Nuku on September 19, 2020, 10:22:04 PM
Just wanted to say that my reasoning for the puzzle at the end was because i felt after the U-Turn I wanted to give teams one last chance to catch up and since it is at the pitstop like could be exciting and stuff ya know? i felt like just the RB wasnt enough as i dont think eating guinea pig will really change the placements!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Pi/ on September 19, 2020, 10:41:50 PM
(https://i.imgur.com/LvNTBum.png)

DAY #67:
SITE: TERRAZAS DE LA POSTA, PURMAMARCA, ARGENTINA
TIME: 12:00 PM

(https://i.imgur.com/HcfbQ33.jpg)

(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: ¡Hola! The judges have weighed in with their scores and are ready to let you know how you finished. Before we get to that, let's acknowledge that elthemagnifico and MrDS have withdrew from the contest. We wish you the best in your personal lives.

We had two guest judges this round that both deserve a big hand: Cocoa and Eragon. Thanks to you both! We enjoyed having you on to give your feedback and scores.

Let's get to it! Please, no posting until the end of the Results Show.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Pi/ on September 19, 2020, 10:42:45 PM
(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: I said at the beginning of this round that two designers would be eliminated. As they had to withdraw, Elthemagnifico and MrDS are the eighth and seventh placers in Design Challenge 8. Thus, the rest of you are safe. Let's reveal the remaining results from bottom to top.


Placing sixth this round is...








(https://i.imgur.com/eVLGACk.png)
6th Place
(27.93)



Receiving fifth place is...








(https://i.imgur.com/QeLVDO7.png)
5th Place
(38.08)



Our fourth place finisher...








(https://i.imgur.com/fYsscN6.png)
4th Place
(38.75)



On the podium with third...









(https://i.imgur.com/cQhYVGf.png)
3rd Place
(39.00)



Getting the silver medal is...









(https://i.imgur.com/A9KxL4H.png)
2nd Place
(40.85)



Meaning our winner for Round 5 is...

(https://i.imgur.com/r5kHlbw.png)
1st Place
(45.23)


(https://i.imgur.com/arvqrfX.jpg)

Toya Montoya: Congratulations on your second round won, betheactress! Everyone grab tus bufandas y gorros and hop on the private jet. Congrats to everyone for surviving Round 5 and making it to Round 6!
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Pi/ on September 19, 2020, 10:43:14 PM
Leaderboard:
(https://i.imgur.com/S7oBJ6u.png)

Scoring Breakdown:
(https://i.imgur.com/C2npGYC.png)

Poll Results:
(https://i.imgur.com/RrkgaKI.png)

You may now go ahead and post! The next round, hosted by Kamineko, will come soon.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Lemontail on September 19, 2020, 10:43:16 PM
Pi, thanks for the comments. Just wanted to say that the notes said that the teams went to Copacabana by bus from La Paz, then waited until next morning due to a Hours of Operation. I'll keep note on making the confusing explanations more easier to read.
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Pi/ on September 19, 2020, 10:47:03 PM
Pi, thanks for the comments. Just wanted to say that the notes said that the teams went to Copacabana by bus from La Paz, then waited until next morning due to a Hours of Operation. I'll keep note on making the confusing explanations more easier to read.
The clue statement doesn't say how teams get to Copacabana, but the design definitely does (in the flight/bus notes). It's all provided by production anyway, so it's a moot point. That wasn't a big deal in my scoring. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 5 Results Show on Page 42!
Post by: Kamineko on September 19, 2020, 10:54:52 PM
Next round is coming.. Please do not post anything for now. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 10:56:58 PM
(https://i.imgur.com/A4aByI4.png)

DAY #68:
SITE: COMANDANTE FERRAZ ANTARCTIC STATION, ANTARCTICA
TIME: 7:00 AM

(https://i.imgur.com/U9qQZ60.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Good morning, designers, and welcome to the Antarctica!

First, I want to congratulate all of you for making into the Top 6 of The Amazing Race: Design Challenge VIII. All of you have reached this far because you never give up and you always try to deliver your best. Bringing all of you all the way here to the Antarctica shows that the hosts and judges are always ready to push the boundary, and we hope that all of you will do the same in your legs for this round and the final round.

As you all know, this is the penultimate round. Those who make it safe in this round are going to be the finalists of The Amazing Race: Design Challenge VIII.

Without further ado, let me announce what is the theme of this round.

(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END


(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: In this round, you will be making TWO separate legs. These legs must be your best and you must show us that you are worthy to be the finalists of this season of Design Challenge.

Your first leg requirement will be the premiere leg *smiles at Mike*. And to make it more interesting and varying, we are not limiting you to start in the United States, just like the most recent season of The Amazing Race Australia that started on South Korea. Also, we would like you to make your leg to fit a 2-hour premiere.

In summary, here are the rules for the first part of this round:
* You must design a premiere leg.
* You can start from anywhere in the world.
* You must include a Starting Line Task, preferably related with the first destination country.
* The first destination country can be anywhere in the world. However, you cannot design in a country that you have designed in on the previous rounds, as well as in the country you design in on the second part of this round.
* You tasks combination must fit this first leg for a 2-hour premiere.

Moving on to the second leg requirement of this round. For the second leg, you must deliver the best leg that you can show us. However, the country where you will be designing in is the power is in the judges' hands. After this round officially begin, I would like you to pick one of these 6 cards with a letter on each, which will determine the judge who will assign you to a country that you will be designing in. After you get the assigned country, the rest is up to you. You can design whatever you think is the best leg you can design and show that to all of us.

In summary, here are the rules for the second part of this round:
* You can start anywhere in the world.
* You must design in a country assigned by one of the three judges; no switching or trading between designers of course.
* You are allowed to do any combination of tasks and include race elements if needed.
* Create the best leg you can design and prove that you are worthy to be the finalist.

You will all have FIFTEEN days from the time this is posted to submit your design. However, the judges would like to see one of either legs to be submitted within the first EIGHT days. It's up to you to choose which one of those legs you would like to submit first.

You have to submit your design by sending a PM to the three judges, Kamineko, Pi/, and gamerfan09. You are only allowed to submit once, so really pay attention to the details and proofread your writing first before submitting the leg to us.

The designers who are saved in this round will advance to the Final Round and become the finalists of The Amazing Race: Design Challenge VIII.



(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Before you begin designing, let me introduce to you the guest judge for this round!

He is another veteran user in the RFF and a travel enthusiast. He had hosted several games, including the famous The Amazing Race Prediction & Pick'Em Games. After some times, he's finally back here and is currently hosting the Survivor All-Stars: Double Chances fantasy game. Please give a warm welcome to...

(https://i.imgur.com/ZyuBvaK.png)

:cheer: Jobby! :cheer:

He will help form the four-person judging panel for this round, alongside Kamineko, gamerfan09, and Pi/, to determine the finalists.

Let's get ready to begin Round 6 of The Amazing Race: Design Challenge VIII!

Best of luck Final 6!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 10:57:29 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


Place your username on a number on the list below.
I will then reply which judge assigned to you. There are two letters for each judge (Kamineko, Pi/, and gamerfan09).
Then, the assigned judge will post the country you will be designing in.

FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICK A LETTER.

A -
B -
C -
D -
E -
F -

Good luck Final 6! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com/

zlFgtz+USYUtT1FWfZw4oKJzHjRk5U5tO1kDgIJ3RW3iGyP99evKCaG6FnsZLg1z6B10SI+XTHI5
vzWBW8n4J84g78QSIV/pfNAKZp+nns1KF6qUatepGqd5InsYOQCYKszgxn9mcANTowhtK1Fp7g==
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Nuku on September 19, 2020, 10:59:47 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


Place your username on a number on the list below.
I will then reply which judge assigned to you. There are two letters for each judge (Kamineko, Pi/, and gamerfan09).
Then, the assigned judge will post the country you will be designing in.

FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICK A LETTER.

A -
B -
C - Nuku
D -
E -
F -

Good luck Final 6! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com/

zlFgtz+USYUtT1FWfZw4oKJzHjRk5U5tO1kDgIJ3RW3iGyP99evKCaG6FnsZLg1z6B10SI+XTHI5
vzWBW8n4J84g78QSIV/pfNAKZp+nns1KF6qUatepGqd5InsYOQCYKszgxn9mcANTowhtK1Fp7g==
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 11:04:15 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


(https://i.imgur.com/fYsscN6.png)

Your assigned judge is:

(https://i.imgur.com/a9mdWoE.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Lemontail on September 19, 2020, 11:05:03 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


Place your username on a number on the list below.
I will then reply which judge assigned to you. There are two letters for each judge (Kamineko, Pi/, and gamerfan09).
Then, the assigned judge will post the country you will be designing in.

FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICK A LETTER.

A -
B - Lemontail
C - Nuku
D -
E -
F -

Good luck Final 6! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com/

zlFgtz+USYUtT1FWfZw4oKJzHjRk5U5tO1kDgIJ3RW3iGyP99evKCaG6FnsZLg1z6B10SI+XTHI5
vzWBW8n4J84g78QSIV/pfNAKZp+nns1KF6qUatepGqd5InsYOQCYKszgxn9mcANTowhtK1Fp7g==
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 11:07:11 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


(https://i.imgur.com/QeLVDO7.png)

Your assigned judge is:

(https://i.imgur.com/IejmJTf.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Pi/ on September 19, 2020, 11:14:24 PM
(https://i.imgur.com/a9mdWoE.png)

(https://i.imgur.com/fYsscN6.png)

Hello Nuku! You picked one of my letters, so you'll be designing in a predetermined country of my choice. I noticed we haven't seen many legs in Eastern Europe and the Caucasus region so far this Design Challenge, so I have selected the country of...

Show content
Georgia!

This country has only hosted one leg on TAR US, so you have a chance to overshadow that leg. Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: nrh2110 on September 19, 2020, 11:15:04 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


Place your username on a number on the list below.
I will then reply which judge assigned to you. There are two letters for each judge (Kamineko, Pi/, and gamerfan09).
Then, the assigned judge will post the country you will be designing in.

FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICK A LETTER.

A - nrh2110
B - Lemontail
C - Nuku
D -
E -
F -

Good luck Final 6! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com/

zlFgtz+USYUtT1FWfZw4oKJzHjRk5U5tO1kDgIJ3RW3iGyP99evKCaG6FnsZLg1z6B10SI+XTHI5
vzWBW8n4J84g78QSIV/pfNAKZp+nns1KF6qUatepGqd5InsYOQCYKszgxn9mcANTowhtK1Fp7g==
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: MikeDodgers on September 19, 2020, 11:19:34 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


Place your username on a number on the list below.
I will then reply which judge assigned to you. There are two letters for each judge (Kamineko, Pi/, and gamerfan09).
Then, the assigned judge will post the country you will be designing in.

FIRST COME, FIRST SERVED.
YOU CANNOT SWITCH AFTER YOU PICK A LETTER.

A - nrh2110
B - Lemontail
C - Nuku
D - Mike
E -
F -

Good luck Final 6! :luvya:

Code: [Select]
-----BEGIN INFOENCRYPT.COM MESSAGE-----
Encryption-Info: AES-128,CBC,PKCS5 Padding
Key-Info: MD5,PBKDF2 HmacSHA1
Decrypt-URL: https://www.infoencrypt.com/

zlFgtz+USYUtT1FWfZw4oKJzHjRk5U5tO1kDgIJ3RW3iGyP99evKCaG6FnsZLg1z6B10SI+XTHI5
vzWBW8n4J84g78QSIV/pfNAKZp+nns1KF6qUatepGqd5InsYOQCYKszgxn9mcANTowhtK1Fp7g==
-----END INFOENCRYPT.COM MESSAGE-----
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 11:21:13 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


(https://i.imgur.com/cQhYVGf.png)

Your assigned judge is:

(https://i.imgur.com/S3TfCfk.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 11:21:52 PM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


(https://i.imgur.com/eVLGACk.png)

Your assigned judge is:

(https://i.imgur.com/IejmJTf.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 19, 2020, 11:46:02 PM
(https://i.imgur.com/S3TfCfk.png)

(https://i.imgur.com/cQhYVGf.png)

Hi nrh! :waves:

Because you get my letter, I'll assign you to a country of my choice. Taking a look back at the legs you've designed in on this season, you have almost covered all continents, except one, which is Oceania.

Therefore, my country of choice for you is:

Show content
NEW ZEALAND

The reason I pick this country is because sometimes the tasks for this country has been really predictable with all the adrenaline rush activities combined with beautiful sceneries. But I would like you to go beyond that boundaries and show me what this country, which is Phil Keoghan's home country, can show more than just that.

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: gamerfan09 on September 20, 2020, 01:56:49 AM
(https://i.imgur.com/QeLVDO7.png)

(https://i.imgur.com/IejmJTf.png)

Hello Lemontail! I notice that your legs typically have a point of being new countries, so to shake it up, I will give you one of the more common countries on the show to see how you deal with familiar ground.

I have applied this logic to everyone. Everyone who would pick me gets an Asian country. So what did you get?

You got...

Show content
Thailand!

Good luck.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: gamerfan09 on September 20, 2020, 02:00:19 AM
(https://i.imgur.com/eVLGACk.png)

(https://i.imgur.com/IejmJTf.png)

Hello Mike! Irregardless of how you do this round, you still made it the penultimate round. It may have been due to the quits/inactivity, but no matter what, you still made it here.

However, Mike, this is do or die. Either you truly step it up to the front of this game and make it to the end, or you fall short here.

Thus, I want you to impress everyone, but most especially, me. I want you to prove yourself and show why you deserve to be in the pre-finals round.

You are getting...

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Philippines!

My home country. I will be very scrutinizing with this submission, and I want you to do something to impress me in this country. Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: gamerfan09 on September 20, 2020, 02:02:10 AM
Bookworm and betheactress left!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: betheactress on September 20, 2020, 02:29:17 AM
E
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 20, 2020, 02:38:08 AM
(https://i.imgur.com/5P745PJ.png)

ROUND 6:
THE BEGINNING OF THE END
-JUDGE PICK-


(https://i.imgur.com/r5kHlbw.png)

Your assigned judge is:

(https://i.imgur.com/S3TfCfk.png)

===

Which means...

(https://i.imgur.com/A9KxL4H.png)

You will be automatically assigned to F and your assigned judge is:

(https://i.imgur.com/a9mdWoE.png)

===

The password for the InfoEncrypt is "dc8penultimate"
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 20, 2020, 03:17:18 AM
(https://i.imgur.com/S3TfCfk.png)

(https://i.imgur.com/r5kHlbw.png)

Hi betheactress! :waves:

It's a tough challenge for me as well to pick a country for you because your legs so far have been really impressive. There are several tough countries in my list that I want you to design in on this round including Jordan, Israel, Turkmenistan, and even Indonesia, my home country.

But there's this country that had been visited by TAR a couple times already, but not really featured enough in my opinion.

Therefore, my country of choice for you is:

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TAIWAN

The reason I pick Taiwan is because I believe that this country has more than what we've seen so far. Also, it has influences of Chinese, indigenous Taiwanese, Japanese, and Korean to its own culture, which make this country really interesting. So I want you to really impress me on designing the leg.

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Bookworm on September 20, 2020, 08:00:11 AM
May we design our premiere leg in a country assigned to another user for their best leg?
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 20, 2020, 08:12:32 AM
May we design our premiere leg in a country assigned to another user for their best leg?

Well, there's no requirement that say you cannot do that, right? Feel free to use the assigned country for other designer for your premiere leg if you want. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Pi/ on September 20, 2020, 08:51:41 AM
(https://i.imgur.com/a9mdWoE.png)

(https://i.imgur.com/A9KxL4H.png)

Hello Bookworm! Like the other judges, I wanted to see some legs designed in Asia this round. I wanted to see a design in a country that receives less attention than its well-known and oft-visited neighbor, yet has its own unique cultural heritage to highlight. I have selected the country of...

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Sri Lanka!

I selected Sri Lanka because it has a lot of untapped potential for a country that has 2 visits from TAR US. Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 20, 2020, 09:37:09 AM
(https://i.imgur.com/CzbT1H4.png)
Open this link to see the live countdown for the 1st deadline: https://bit.ly/2HeIHul

(https://i.imgur.com/Isteata.png)
Open this link to see the live countdown for the 2nd deadline: https://bit.ly/35QD9Ar

I made two separate countdowns for each leg's deadline.
Remember that it's up to you to decide which leg from the assignment you would like to submit first.

Good luck Final 6 and may the odds be ever in your favor! :luvya:

Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: georgiapeach on September 20, 2020, 09:58:30 AM

GOOD JOB EVERYONE!
(https://hosting.photobucket.com/images/bb140/ga--peach/Amazing(1).jpg?)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 23, 2020, 10:58:21 PM
(https://i.imgur.com/7b2hDgt.png)
Open this link to see the live countdown for the 1st deadline: https://bit.ly/2HeIHul

(https://i.imgur.com/BDdP126.png)
Open this link to see the live countdown for the 2nd deadline: https://bit.ly/35QD9Ar

Friendly bump! :bump:
Remember that it's up to you to decide which leg from the assignment you would like to submit first. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: MikeDodgers on September 25, 2020, 11:42:50 AM
I have part 1 done, ready to submit...doing preliminary work on part 2.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 26, 2020, 07:02:18 AM
(https://i.imgur.com/ozvGUrD.png)
Open this link to see the live countdown for the 1st deadline: https://bit.ly/2HeIHul

(https://i.imgur.com/hGTTgFc.png)
Open this link to see the live countdown for the 2nd deadline: https://bit.ly/35QD9Ar

We have received the first submission from:

(https://i.imgur.com/A9KxL4H.png)

We're still waiting for the first submissions from:

betheactress
Lemontail
MikeDodgers
nrh2110
Nuku

Less than 2 days left for the first deadline. Remember to always proofread your leg first before you send it to us.

It's up to you to decide which leg from the assignment you would like to submit first.

Good luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: nrh2110 on September 26, 2020, 01:03:51 PM
Is there any way I could get an extension on the first deadline? I should still be able to make the second deadline but I've been swamped with work for this charity event I'm putting on all weekend this whole week and I didn't get to finish it and I'm out of town all weekend working on the charity event. Just one day would be enough, I'll be back Monday and able to get it done then.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Pi/ on September 26, 2020, 01:44:39 PM
@nrh that would be fine.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: betheactress on September 26, 2020, 02:59:56 PM
Could I also utilize that extension?
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Nuku on September 26, 2020, 03:03:57 PM
yes an extension would be great.... im going to take longer now as my life is back to "normal" you could say so during weekdays i barely get any designing done!!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Pi/ on September 26, 2020, 06:18:29 PM
Sure thing. New deadline to submit one of your two legs is Monday at 10:57 pm Board Time (Tuesday 10:57 am Jakarta Time).
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: betheactress on September 27, 2020, 12:03:57 AM
Thanks!! I have Monday off that works great for me.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: betheactress on September 28, 2020, 05:49:31 PM
Sent. thanks for the extension :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Pi/ on September 28, 2020, 07:57:03 PM
Friendly reminder, 3 hours left to submit your first of two legs. :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 28, 2020, 10:00:31 PM
Less than 1 hour left and we're only waiting for nrh's 1st submission :hoot:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: nrh2110 on September 28, 2020, 10:32:15 PM
I'm working on it now! I just have to finish editing the pictures and write my notes and then I'll submit.

Sorry for the hold up!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 29, 2020, 01:50:31 AM
(https://i.imgur.com/U8xCvDE.png)
Open this link to see the live countdown for the 2nd deadline: https://bit.ly/35QD9Ar

Thank you for your first submission. :2hearts:
Fun fact: Three designers submitted their premiere leg and other three designers submitted their judges-pick leg.

We're now moving on to the second deadline, which is in less than 6 days from now.

This is your last chance to prove us that you are worthy to be in the finale.

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: MikeDodgers on September 29, 2020, 08:21:13 AM
Just need to do graphics on my judges pick leg!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on September 30, 2020, 11:58:01 PM
Less than 4 days to go!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on October 01, 2020, 12:08:51 AM
(https://i.imgur.com/WN3UJW3.png)
Open this link to see the live countdown for the 2nd deadline: https://bit.ly/35QD9Ar

For your information, we'll take the average of the total score of both legs you design as your final score.

If you think your first submission wasn't good enough, this is the last time to redeem that.

Also, if you think your first submission is already well made, don't let your second submission drop your final score.

Quote
As an example:

The first submission score from four judges (Kamineko, Pi/, gamerfan09, and Jobby) is 169, which makes the average of the first submission is 42.25
The second submission score from four judges is 150, which makes the average of the second submission is 37.5

Which means, your final score for this round is the average of 42.25 and 37.5, which is 39.875.

Good luck, designers! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Nuku on October 04, 2020, 06:30:57 AM
Wondering if there is any possibility for an extension?
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on October 04, 2020, 07:51:34 AM
Sure! We'll give another 24h extension from the current deadline. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on October 05, 2020, 02:31:56 AM
(https://i.imgur.com/s1HEmrS.png)
Open this link to see the live countdown for the extended 2nd deadline: https://bit.ly/2GoBPug

We have received the second submissions from:

(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png)

We're still waiting for the second submissions from:

betheactress
Lemontail
nrh2110
Nuku


Around 20 hours left! :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on October 05, 2020, 12:20:43 PM
(https://i.imgur.com/xE2kR69.png)
Open this link to see the live countdown for the extended 2nd deadline: https://bit.ly/2GoBPug

We have received the second submissions from:

(https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/QeLVDO7.png)

We're still waiting for the second submissions from:

betheactress
nrh2110
Nuku


Around 10 hours left! :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Starts on Page 42!
Post by: Kamineko on October 05, 2020, 11:08:29 PM
Do not reply to this thread for now. Design Show is starting soon... :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:09:53 PM
(https://i.imgur.com/U9qQZ60.png)

DAY #84:
SITE: COMANDANTE FERRAZ ANTARCTIC STATION, ANTARCTICA
TIME: 11.00 AM


(https://i.imgur.com/5P745PJ.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, your time is up! We will begin the Design Show now.

I am pleased that this time there's no inactive player. Which of you designed their best legs and will proceed to the Final Round? We will know that after the judges have submitted their scores.

But for now, I will reveal all 12 legs that are designed in this penultimate round.

I will post the designs in the order of these designers, with the first leg is the premiere leg and the second leg is the assigned country leg:

nrh2110
MikeDodgers
betheactress
Lemontail
Nuku
Bookworm

Good luck and may the odds be ever in your favor! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:10:32 PM
(https://i.imgur.com/5P745PJ.png)

Design #1 - nrh2110's Premiere Leg
[Kyoto, Japan]

Show content
I'm standing here in Kyoto!

(https://i.ibb.co/g7RZrPg/kyoto-japan.jpg)

This city was once the capital of Japan. Unlike many other Japanese cities who had to rebuild temples following WWII, Kyoto's temples and shrines have stood the test of time, and with it the many traditions dating back to antiquity. And from here at the Sento Imperial Palace, 11 teams will be returning to settle some unfinished business.

(https://i.ibb.co/YWFNZJc/kyotogosho20189.jpg)

The teams are...

Kym & Alli, urban bike racers from New York City, eliminated in Singapore after failing to win the Fast Forward cost them the race.

(https://i.ibb.co/9bdD6Nk/kym-alli.png)

*cue flashback to TAR25 with scenes of them attempting the Fast Forward and getting eliminated*

Matt & Redmond, friends from Colorado and California, eliminated in Seoul after a bad taxi cost them their entry into the Final 3.

(https://i.ibb.co/QmRSGn1/matt-redmond.png)

*cue flashback to TAR29 with the taxi getting lost on the way to the Gym and getting eliminated*

Nicole & Victor, engaged Big Brother competitors from Michigan who switched Detours and ultimately got eliminated in London.

(https://i.ibb.co/tXk1JT0/nicole-victor.png)

*cue flashback to TAR31 with them switching Detours and struggling with the taxi Detour and then their elimination*

James & Abba, rock star and lawyer from Massachusetts and Colorado who lost their passports in Moscow.

(https://i.ibb.co/hm70x3n/james-abba.png)

*cue flashback to TAR21 when they lose their passport and then spend all next leg looking for it and eventually getting eliminated*

Pam & Winnie, best friends from Los Angeles who imploded on the Detour in Botswana.

(https://i.ibb.co/L19DrQL/pam-winnie.png)

*cue flashback to TAR22 with them switching Detours and then failing to see all of the animal cutouts and ultimate elimination*

Tanner & Josh, best friends from Texas, eliminated in Agra after being U-Turned by eventual winners Kelsey & Joey.

(https://i.ibb.co/wpMPHKn/tanner-josh.png)

*cue flashback to TAR27 with the speed bump and U-Turn and then their elimination*

Scott & Blair, father & Youtuber daughter from Tennessee, eliminated after accidentally grabbing the wrong bag cost them the race in Tbilisi.

(https://i.ibb.co/4jMj2kV/scott-blair.png)

*cue flashback to TAR28 where Scott accidentally grabs Tyler's bag and the resulting footrace because of it*

Tiffany & Krista, former cheerleaders from New Jersey and New York, eliminated after stumbling at the Roadblock in Macao.

(https://i.ibb.co/x7thZH3/Tiffany-Krista.png)

*cue flashback to TAR27 where Krista struggles with the swimming Roadblock*

Matt & Ashley, married hairdressers from New York, whose carelessness ended in their elimination in Trujillo.

(https://i.ibb.co/0YMGfJH/Matt-Ashley.png)

*cue flashback to TAR26 where they couldn't find the speed bump nor the Mamas shop and then getting eliminated, but also during their interview, flashbacks of them getting engaged*

Andy & Tommy, professional snowboarders from California who got lost in Panama.

(https://i.ibb.co/PQgYZbD/andy-tommy.png)

*cue flashbacks of them going to the wrong place in Panama and the other teams' taxis working together, and then them winning 6 legs but then getting eliminated in Panama*

Liz & Michael, friends from Missouri and Michigan, eliminated in Athens after a series of misfortunes.

(https://i.ibb.co/zZyZyFL/liz-michael.png)

*cue flashbacks of getting lost in Greece, then getting U-Turned by Brooke (along with Michael's rage about it), and the speed bump and finally their elimination at the Acropolis*



(https://i.ibb.co/HBZPdn5/images.jpg)

Welcome back, everyone. In just a few moments, you all will be embarking on a once-in-a-lifetime race...again. Now I want you to look around at the other teams—some familiar faces, some new faces—but if you've noticed, there's not a single winner here. In fact, none have even made it to Finish Line, and the truth of the matter is—most of you won't again.

Despite this, as you can tell, things are going to be different this time around. First off, as I'm sure you've noticed, we're starting the race in some unfamiliar territory—an Amazing Race first. I will tell you right now: this leg, there are no flights, no staggering—nothing, so you're going to have to race extra hard if you want to stay in this race.

Now secondly—typically in the Amazing Race, memory challenges are the final task, but not this time around. I want you guys to look behind me. Manga is a popular Japanese art form that has taken the world by storm, and as you can see, there are a few hundred Manga-style drawings hanging up over there. Now these aren't just any d Over the course of 31 seasons of the Amazing Race, we have had hundreds of pit stops, and each one of you were eliminated at one of them. Now, if you've noticed, neither your bags nor your next clue are here. If you want to keep on racing, you're going to have to find the drawing of the pit stop where you were eliminated—and to make it harder, there are drawings of every single pit stop the Race has had. Not only this, but if you bring me the wrong drawing, you will have to take it back and hang it up again, because it may just be another team's drawing. If your drawing is correct, you must make your on foot a kilometer and pick up your bags outside the Kyoto Manga Museum.

Now are you guys ready to settle some unfinished business?

(https://i.ibb.co/HxL0dSx/Back-in-the-Saddle-Emmy-award-winning-host-Phil-Keoghan-kicks-off-the-24th-race-around-the-world-at.jpg)

The world is waiting for you! Good luck! Travel safe...


GO!!!



Route Info: Go find the birthplace of Kyoto's two most famous Italians. You have 10700 JPY for this leg of the race.

(https://i.ibb.co/fGt28c5/ri-nin.png)

Teams must figure out that Kyoto's two most famous Italians are the Mario Brothers and that their clue is directing them to Nintendo's Headquarters, birthplace of world-famous video game franchises such as The Legend of Zelda and Pokémon. Once there, they will find their next clue box outside the entrance.



Roadblock: Who is living a pipe dream?

(https://i.ibb.co/rbmRRsS/RB-kyo1.png)

The original Super Mario Brothers game debuted on the NES in 1983 and soon grew into one of the most famous video game franchises. Since then, the franchise has grown in more than 200 games, but in recent times, the original game has made a resurge in a new competitive form—speedrunning. In this Roadblock, one team member must dress up into a Mario or Luigi costume, and then must try to complete the first two levels of the original Super Mario Bros on the NES in under 3:30. If they can speed through the two levels, they will be given their next clue. However, if they don't beat it fast enough or run out of lives, they must wait their turn to try again, as only four teams may attempt it at a time. This will be challenging for teams, but if you want to be more impressed, the speed run record for completing the entire game is eight minutes and seventeen seconds.



Route Info: Make your way to the Ichiime Shrine.

(https://i.ibb.co/9WXfKtD/ri-is.png)

Teams must make their way to the Ichiime Shrine. Once there, they will find their next clue outside the entrance.



Route Info: Properly arrange the dolls to match exactly the live replica of a doll altar.

(https://i.ibb.co/30zFVbf/ari.png)

Every year on March 3rd, Japan celebrates Girls' Day with the Doll Festival. Japanese families set up altars with dolls and here, the Ichiime Shrine hosts one of the largest celebrations in Kyoto. Here teams must put together an altar using a box of dolls to match the live model posing here in the shrine. They have to be careful and pay attention to detail, though, as not all dolls given to them will be used, and some have defections that don't match the models. Once they feel they have it right, they can call over the judge, who will give them their next clue if it is right.



Route Info: Make your way to Otani Hombyo.

(https://i.ibb.co/JChW7Qx/ri-oh.png)

Teams must now find their way to Otani Hombyo, where they will find their next clue box waiting for them.



Route Info: Using this picture, make your way on foot to Kiyomizudera. Note: You may not consult any locals.

(https://i.ibb.co/HTy5XVg/ri-k.png)

Kyoto is very proud of its cityscape, and to preserve the Japanese Kyoto architectural style, Kyoto has made a law that no buildings can be higher than 45m, in order to make its famous antique sites stand out in the skyline. Teams must utilize this cityscape and look up to find the pagoda of Kiyomizudera towering above them and race on foot to find their next clue there, without asking for the help of locals.



Route Info: Make your way to Shunjuza Theater.

(https://i.ibb.co/0Vz7rPQ/ri-st.png)

Teams must make their way to the Kyoto Art Theater and find the Shunjuza Theater, where they will find their next clue.



Roadblock: Who can entertain? Note: If you performed the last Roadblock, your team member must complete this Roadblock.

(https://i.ibb.co/Sfmm9YL/RB-kyo2.png)

Geishas are female entertainers in Japan who practice traditional Japanese art forms such as singing and dancing, famously characterized by the traditional makeup, hair and kimonos they wear, and here in Kyoto the geisha cultures go back deep in history. In this Roadblock, one team member must choose a geisha to dress and style them in makeup, kimonos, and wigs, then they must learn how to perform a geisha dance. Once they feel they are ready, they can perform the dance for a judge. If they execute it correctly, they'll receive their next clue.



Route Info: Make your way to the next pit stop, Kinkaku-ji. Warning: the last team to check in will be eliminated!

(https://i.ibb.co/4Nt0N0J/ps-k.png)

Kyoto is full of beautiful temples and gardens—so much that these buildings in Kyoto have been designated a World Heritage Site. And one of the most famous of these buildings is here at Kinkaku-ji, complete with a beautiful garden and a gold leaf-covered pavilion.

Originally built in 1397 but rebuilt in 1955 after being burnt down five years later, this is one of most iconic views in Kyoto and the pit stop for this leg of the race. The last team to check in here will be eliminated.



Show content
Notes:

Hey guys! So I'm gonna start out by saying the basis of this leg was one of the judges saying on one of the earlier legs (can't remember exactly) how I shouldn't be afraid to take a risk, and that's what this leg is about.

Firstly, I wanted to try something I don't think others have thought of—doing a new UB season, and incorporating that into the SLT. On top of that, I wanted to try the TARAUS4 route of starting in the country (plus this allowed me more room for tasks) I think this is an extremely unique approach to the Round 6 leg 1 challenge. I was very careful in picking out the teams because I wanted to pick teams that had mishappenings that caused their elimination rather than just poor skill AND I wanted to make sure that they all were eliminated at a pit stop (for example, this cut people like Kristi & Jen who made it to the end or Alex & Connor who didn't get eliminated at a pit stop). I also wanted it to be teams that left a mark, not just completely bland teams.

So for a drawing of how the roadblock is set up, look at this: https://i.ibb.co/pbPdyB5/drawing.png

It's obviously not to scale, nor does it have as many pit stops as it would in reality, but I hope it gives the idea. This (https://cdn.myanimelist.net/s/common/uploaded_files/1482116397-22246b78def47083a80bc25850c10192.jpeg) is the style of drawing that it will look like.

I had the pit start at the Palace and then run to the museum literally just for promo purposes—the Palace is not far from the Manga Museum and would provide more beautiful shots of a starting line, and then having them go to the Manga Museum ties it in with the SLT. And yes, I know having something manga-related seems cliché, but as someone who has been to Kyoto (and LOVES it), the Manga museum is one of the most important sights, and Kyoto hosts the Kyoto International Manga Awards. Plus, how is it that we've had so many visits to Japan but nothing related to one of its biggest international crossovers?

Also on that note, I made sure of it that I would have no game show task  :lol: :lol:

So then Nintendo. I personally didn't even know the HQ were in Kyoto while I was there and I'm mad about it  :lol: but speedrunning has really become big lately, especially for this game. It seems like a not-too-difficult task bc most people in this race are of the age that they probably played it at one point in their life so they'll think "ah, this'll be easy" and then they get in and find out how it can be difficult to speed run it (and honestly, for the time given, it's not really even close to a speed run lol). If you haven't played it before, try here (just know that the seconds shown isn't accurate): https://www.playemulator.com/nes-online/super-mario-bros/

Having them change into costume is for promo purposes, because especially if they don't change out, it'll make for great promo having shots of team members in Mario and Luigi costumes  :lol: This'll all be done in a room with five monitors—one for each person attempting, and one person who is an ACTUAL speedrunner that they can watch.

Then the ARI. I think this is a good challenge of attention to detail. There'll be lots of dolls that look similar but aren't correct (the altar will look something like in the picture above). If you want an idea of how the live people will look, here's what it'll be similar to: https://i.ibb.co/NpH5sLT/Screen-Shot-2020-09-29-at-1-26-44-AM.png

Then a directional task. Kiyomizudera is on top of a big hill overlooking the city, so it won't be too difficult to find without the help of locals. The picture I used above will be the picture that they are given. I'll provide a map below to show the distance.

Now the second Roadblock. I really wanted to fight the misconception that geishas are prostitutes because they aren't! And there's a huge culture behind them in Kyoto, so I thought it would a perfect place for it. If you want an idea of the dance they will be doing along with what they will be wearing: https://www.youtube.com/watch?v=VTNdHCPfM9w&frags=wn&ab_channel=yumex

It won't be nearly as long, because 4 minutes is a lot to remember for a roadblock task but I hope it helps give you an idea :)

Finally, I thought the pit stop was a perfect place to end this leg. It's truly a stunning place in person.

Thanks guys! I know Japan is a bit overused for a starting leg, but I wanted to make a Japan leg completely different from all the Japan legs thus far and I hope I executed it well :) New Zealand coming soon!

Maps:

Full leg: https://i.ibb.co/wYYRpqv/Screen-Shot-2020-09-29-at-1-32-11-AM.png
Walk: https://i.ibb.co/PQWdj7T/Screen-Shot-2020-09-29-at-1-31-44-AM.png

Money calculations using https://www.numbeo.com/taxi-fare/in/Kyoto:

To Nintendo: 1585 JPY
To Shrine: 1037 JPY
To Otani: 672 JPY
To Theater: 1585 JPY
To Pit Stop: 1585 JPY

Plus 4236 JPY (about 40 USD) for other expenses and saving for future legs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:11:13 PM
(https://i.imgur.com/5P745PJ.png)

Design #2 - nrh2110's Assigned Country Leg
[Rotorua, New Zealand]

Show content
This is Bandar Seri Begawan.

(https://i.ibb.co/k19QyxD/Panorama-Bandar-Seri-Begawan-19-05-2018.jpg)

More than two-thirds of the population of the tiny Bornean country of Brunei is found here in its capital. Despite it's tiny size, Brunei has a greater GDP per capita than countries such as the United States and Japan thanks to its crude oil. And here, its wealth is on display at the Jame’Asr Hassanil Bolkiah Mosque.

(https://i.ibb.co/Rv9MyVR/b9b892901464a50d82443c34523d78fc.jpg)

Capped with 29 golden domes, the Jame’Asr Hassanil Bolkiah Mosque is one of the two national mosques of Brunei. It also served as the third pit stop in a race around the world.

(https://i.ibb.co/Ksrx5XC/Rupert-Michael.png)

Rupert & Michael won the last leg of the race. They will depart first at 8:21 AM.

Rupert: Fourth leg!
Michael: Looks like we're leaving Asia today...

Route Info: Fly to Rotorua, New Zealand!

(https://i.ibb.co/CsRSgHX/fly-rot.png)

Teams must now fly almost 5,000 miles to the city of Rotorua on New Zealand's North Island. Once they've arrived in Rotorua, they must choose a marked Ford Focus and drive themselves to the Lakefront Boardwalk where they will find their next clue.

(https://i.ibb.co/7bdcd0W/ri-lb.png)

You have 52 USD for this leg of the race.

Rupert: Sick! I've always wanted to go to New Zealand!



All teams are now flying to Rotorua, New Zealand!

(https://i.ibb.co/4PhcGf8/rotorua-city.jpg)

All teams are on the same 11:55 AM flight to Singapore, arriving at 2:05 PM.

(https://i.ibb.co/sVmHrtV/singapore-map.gif)

From there, Rupert & Michael, Jenna & Elizabeth, and John & Casey are on a 7:50 PM flight, connecting through Christchurch and Wellington, and arriving in Rotorua at 3:55 PM the next day.

(https://i.ibb.co/z4F102g/map.gif)

Meryl & Anthony, Anita & Claudia,  Sandy & Anthony, Billy & Fred, and Taylor & Erin, however, are flying via Auckland at 10:25 PM, arriving in Rotorua the next day at 5:00 PM.

(https://i.ibb.co/tzpZ3Pb/map-1.gif)



Roadblock: Who wants to be lead to love?

(https://i.ibb.co/YQfBk1G/RB-rot1.png)

Rotorua is a cultural heart of North Island, and with it comes the myths and legends that date back centuries. In one legend, noble-born Hinemoa was a beautiful lady who fell in love with a warrior Tutanekai who lived on Mokoia Island in the middle of Lake Rotorua. After Tutanekai visited the mainland, he told Hinemoa that he would play his music so she could follow his music to the island. In this Roadblock, one team member must board a boat and get driven out into the middle of Lake Rotorua, and then they must become Hinemoa and swim to Mokoia Island. Once they arrive to the Island, they must listen for the music that will guide them to their next clue. What they don't know is that their next clue is where Hinemoa was discovered by Tutanekai—at the Waikimihia geothermal pool. Once they retrieve their clue from the bottom of the pool, they must swim back to their boat, where they will be reunited with their partner.



Route Info: Drive yourselves to Te Puia.

(https://i.ibb.co/QFfFTjQ/ri-tp.png)

Teams must now drive themselves to Te Puia. Once there, they must figure out where the Pohutu Geyser is and make their way one foot to. Once they have found the geyser, they will find their next clue in the viewing area.



Route Info: Drive yourselves to the Tamaki Maori Village.

(https://i.ibb.co/cJXh0HQ/ri-tmv.png)

Teams must now drive to the Tamaki Maori Village, a traditional Maori village. Once there, they will find the cluebox with their next clue.



Roadblock: Who's feeling hangi? Note: If your partner performed the last Roadblock, you must perform this Roadblock.

(https://i.ibb.co/jrRjYWT/RB-rot2.png)

Here at the Tamaki Maori Village, visitors can have a true Maori experience, and part of that experience is the hāngi—a traditional Maori way of cooking using heated rocks in a pit oven. In this Roadblock, one team member must first dig a small hole, deep enough to the cook's satisfaction. Then, they must get kindle the fire by layering paper, small sticks, and large sticks and hangi stones in between each layer, and then light it. While the wood and paper burns, they must prepare their basket. First rub chicken meat with sea salt and pepper. They then must prepare the bed with rongoa—a mixture of leaves including Kawakawa leaves, Harakeke, and Puha leaves. Then, on top of that they can place the meat along with potatoes, watercress, and stuffing. If the cook okays the basket, they can then finish preparing the oven. They must remove all the unburnt wood and re-arrange the stones evenly across the hole, then they can place the basket, cover it with a cloth and wet sacks, and then when they have been given approval, cover the entire hole with dirt. Once this is done, the Maori chief will bring them a hāngi plate along with their next clue.



Route Info: Drive yourselves to the next pit stop, the Waimangu Volcanic Valley!

(https://i.ibb.co/k5PR9BP/ps-rot.png)

Rotorua sits in an area of New Zealand characterized by volcanic activity, and because of this, many geysers and hot springs are found all over, such as this one here at the Waimangu Volcanic Valley.

This beautiful hot spring is the world's largest hot spring in natural surrounding, and is also the pit stop for this leg of the race. The last team to check in may be eliminated.



Show content
Designer's Notes:

Hello once again, judges! I will start by saying thank you to Kamineko for this challenge. This has honestly been the most difficult leg to design this entire game because I wanted to make sure I followed his advice of staying away from what New Zealand is really most famous for—extreme sports and adrenaline rushes. The problem I found immediately upon research is everywhere that I looked in New Zealand, 90% of the activities relating to the area revolved around this. Rotorua HAS been visited before by the Amazing Race, but the focus of that leg was on the extreme sports and I really wanted to showcase the other side of Rotorua that the small city is known for, and that is its Maori traditions and its beautiful landscape.

If you haven't noticed, with the exception of the other leg I submitted this round, I've been attempting to build a whole race using the same teams and a logical flow of countries. I already showed in my Lhasa leg that the race would have its first leg in Chongqing and then make its way to Lhasa. New Zealand is a bit of an outlier, but I figured Brunei would be a great middle ground between the two to allow reasonable flights (also, despite being a wealthy and one of the safest countries in the region, it still hasn't been visited??? lol).

The flights I provided below both leave at the same time, but as you've seen in many seasons, some teams find a sneaky way to divert from everyone else and get there first, and that's what I wanted to illustrate with the two different flights.

Now, the actual leg itself.

Something I have never done in ANY leg I've ever designed, but been wanting to do, is recreate a local legend, and I figured this local legend would be something cool to see on TV. First off, the lake and scenery are absolutely beautiful. Then, this task combines many different skills to create a challenging task—fitness, endurance, navigation, and ability to listen. The main highlight of the music being played is the flute, and you can listen to an example here (https://www.youtube.com/watch?v=wnz2Xa1vzcs&ab_channel=SueRogers). As you can see in this picture (https://media.apnarm.net.au/media/images/2012/03/27/hinemoa_460x230_t1880.jpg), the hot pool isn't deep either, so grabbing the clue at the bottom won't be too difficult. Of course in the main legend, there is no boat involved, but it would be way too difficult of a task for them to swim all the way across the lake and back, so I've provided an illustration below of how the task will work.

(https://i.ibb.co/HV38bM9/Screen-Shot-2020-10-05-at-10-39-13-PM.png)

I tried to scale it the best I could, but I only want them to have to swim about 1500 ft total (there will be lifejackets provided in case they can't swim) and then only like 500 ft walk from shore to the music (the island is pretty quiet so they'd be able to hear a loud flute from that distance). There will be flag on shore to guide them while they swim as to where they should swim to, that way they don't end up far enough away that they don't hear the music.

Then for the geyser, I figure it's not too challenging of a task, but it can be, as there are multiple geysers in the park, and if they go to the wrong one, that can add time and delay them. Here (https://geographx.co.nz/_wp/wp-content/uploads/2011/11/Te-Puia2.jpg) is a map of the park.

Then for the final Roadblock, I figured this would be a great way to end the leg in a somewhat celebratory manner. Hāngi nowadays is traditionally done for celebratory feasts, so I figured that could serve as the backdrop for this Roadblock while teams assemble it. I provided the basic steps above, but if you want to watch one example of how it's done, you can watch it here (https://www.youtube.com/watch?v=GCjpHWpTYGA&ab_channel=MasseyUniversity). The food given at the end is more presented as a gift (there's no way they'd be able to eat the hāngi they prepared, since it would have to cook for three hours and this task alone will take at least an hour to complete, if not more) because at this point it will be getting sort of late, and the teams will be hungry. They don't have to eat it to get their clue, but chances are, as we've seen in other episodes, they'll eat it while they read their clue. The hangi basket looks like this (https://www.huntingproducts.co.nz/wp-content/uploads/2018/09/Hangi-Basket.jpg), to give you an idea of what they're filing and the whole they have to dig needs to be about 6 inches deeper than that, to allow room for the rocks and then the covering of the basket.

Then finally, I figured this pit stop is a beautiful place to end the leg, and locationally logical.

I know it may seem like a shorter leg (or maybe I just feel that way because the last leg I made was REALLY long), but it's actually longer than the last Rotorua leg (the other Rotorua leg was so short! It only had the yield, which wasn't used, the detour, and then a really short Roadblock that ended right at the pit stop). The two Roadblocks are long enough and involved enough to take up a lot of the episode, and the ARI, plus the flight finding (given that Rotorua isn't a very accessible city and that in this leg with the flights I provided, the split at Singapore could create some drama) that I think it fills it out enough.

The money was figured out by $12 USD for the taxi to BWN airport) plus $20 for gas and $20 for other expenses.

The flights: https://ibb.co/m8YkBj6
https://ibb.co/f2k7GZJ

Map:

https://ibb.co/1QdTgXh

Hope I make it to the final leg! <3 (https://www.rome2rio.com/map/Jame-Asr-Hassanil-Bolkiah-Mosque/Bandar-Seri-Begawan-Airport-BWN)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:11:48 PM
(https://i.imgur.com/5P745PJ.png)

Design #3 - MikeDodgers' Premiere Leg
[Venice, Italy]

Show content
Fantasy Game Style:

(https://i.imgur.com/UocRWl9.jpg)

This is Miami, Florida. Once inhabited by the Tequesta Native American Tribe more than 2000 years ago, Miami has now become the economic, financial and cultural center of the southern United States...

(https://i.imgur.com/bVSJfkC.jpg)

And here in the city known for its bustling nightlife...lies VILLA VIZCAYA. This former estate of billionaire James Deering, influenced by Venetian and Tuscan architectural styles is now the starting line for 12 new teams as they embark on a race around the world for $1,000,000. It's time to begin...THE AMAZING RACE.

(https://i.imgur.com/T1gmlUG.jpg)

Vintage cars are now transporting teams to the starting line. The 12 teams are...

(Introductions of the teams)


Which team will have the right combination of brains, brawn and teamwork to cross over 60,000 miles? Who will win....THE AMAZING RACE?

Phil Keoghan: Welcome, everyone. In just a few minutes, you'll all begin the adventure of your lives! You better be ready because this will be the most grueling race yet. The winners of this first leg will win an Express Pass. They will also win a 2nd Express Pass that they must hand over to another team before the end of the 5th leg.

Now then...you'll notice on your backpacks that there's no clue attached. Take a look at the villa behind you because you'll be seeing a lot of them in the first country you're going to, which is...ITALY! However, in order to find out where you're going in Italy, you need to complete a simple challenge, which you see right behind me. It is believed that some Italian-Americans are descendants of the 1849 American Gold Rush. To get your first clue and destination, you must go on your own Gold Rush and search through this gallery of 500 gold coins to find the letters of your first destination. You must then unscramble the letters you find in order to get your first destination. Once you think you've figured out your first destination, you can run over, tell me your answer and if you're correct, you can then proceed to one of the new Ford Fusions parked out front...

(https://i.ibb.co/BymmXZf/LEG1-BALTIMORE0.jpg)

...and make your way to Miami International Airport. The first 5 teams to complete this challenge will be on the first flight. The other teams will be on the 2nd flight, arriving about 1 hour later. As always, the first team to cross the finish line after 13 legs will win The Amazing Race and...$1,000,000!

Is everyone ready to race?


(Cheers from the teams)

Ok, then…the world is waiting for you. Good luck....travel safe....

GO!



“FLY TO VENICE, ITALY.”

(https://i.imgur.com/xXhft33.png)

Teams must now travel 5,100 miles to the city of Venice, Italy.

(https://i.imgur.com/5Vm8lyY.png)

When they land, they must make their way by marked car and motorized scooter to the Piazza San Marco to pick up their next clue.

“YOU HAVE NO MONEY FOR THIS LEG OF THE RACE.”


“WHO’S A REGULAR MARCO POLO?”

(https://i.imgur.com/XpKoa9J.jpg)

Phil: One of the most famous explorers of the 13th century was Venice's own Marco Polo. In the race's first Roadblock, one team member must tap into the merchant life of the man who gave his name to a popular pool game. They must go into Piazza San Marco and deliver silk rolls to 5 marked locations all in an effort to get 75 euros. However, each location will pay different amounts, so teams must be strategic about where they want to go. Once the deliveries are made, they can exchange the euros for their next clue.



“TRAVEL BY MOTO-SCOOTER TO BIBLIOTECA MARCIANA...”

(https://i.imgur.com/Sfyl5L8.png)

Teams must now travel by moto-scooter through the streets of Venice and find the Biblioteca Marciana. This historical library is where teams will find their next clue!

“LOCATE LETTERS FROM A CARDINAL...”

(https://i.imgur.com/Q9LGwwb.png)

Cardinal Bessarion donated his collection of nearly 800 codices to St. Mark's historical library to ensure their conservation and reference by future scholars. Now teams have to search through this vast library for these ancient texts. Teams must now search the library for one of 12 copies of Cardinal Bessarion's letter to Cristofo Moro, dated May 13, 1468. Once they find a letter, they can hand it to the librarian in exchange for their next clue.

“MAKE YOUR WAY TO ST. MARK'S BASILICA...”

(https://i.imgur.com/SfU0THP.png)

Teams must now make their way through the crowds of St. Mark's Square and enter St. Mark's Basilica to pick up their next clue.

“PEACE BE WITH YOU ALWAYS...”

(https://i.imgur.com/2N0EWlW.jpg)

The relics of St. Mark the Evangelist date back nearly 1200 years and are a symbol of Italy's storied religious history. In this Roadblock, one team member must go deep into the basilica and translate a phrase on one of the relics. Inside the basilica is a placard with the relic each team must translate. If they're able to translate correctly, the priest will hand them their next clue.

(https://i.imgur.com/UGYAwN7.png)

“TRAVEL BY MOTO-SCOOTER TO THE NEXT PIT STOP, DOGE'S PALACE. HURRY! LAST TEAM TO CHECK IN MAY BE ELIMINATED!”

Teams must now return to their moto-scooters and travel through the crowded streets of Venice to find this place....DOGE'S PALACE. This rustic building and formerly home of the Doge of Venice is now the Pit Stop for this leg of the race. The last team to check in here...MAY BE ELIMINATED!


Wiki-style:

Leg 1 (United States -> Italy)

- Miami, Florida (Villa Vizcaya) [Starting Line]
- Miami (Miami International Airport) to Venice, Italy (Venice Marco Polo Airport)
- Venice, Italy (Piazza San Marco) [ROADBLOCK: Who's a regular Marco Polo?]
- Venice, Italy (Biblioteca Marciana) [ACTIVE ROUTE INFO: Locate Letters From A Cardinal]
- Venice, Italy (St. Mark's Basilica) [ROADBLOCK: Peace Be With You Always...]
- Venice, Italy (Doge's Palace) (PIT STOP - ELIMINATION POINT)

The leg's first Roadblock required one team member to go into the Piazza San Marco and deliver rolls of silk to 5 marked locations in an attempt to get 75 euros. Once the deliveries were made, they can exchange the euros for their next clue. The 2nd Roadblock of the leg required one team member to go into St. Mark's Basilica and translate one of the famed Relics of St. Mark the Evangelist, according to when they arrived at the basilica. If they translate correctly, the priest would hand them their next clue.


Additional Tasks:

- For the starting line task, teams had to search through a gallery of 500 gold coins, each one hid a letter. Once they found the letters of the first destination, they had to dictate it to Phil and if they were correct, they could then proceed to the airport.

- At Biblioteca Marciana, teams had to search the library for one of 12 copies of Cardinal Bessarion's letter to Doge Cristofo Moro, dated May 13, 1468. Once they found a copy, they could turn it into the librarian in exchange for their next clue.


Notes:

- The entirety of the leg takes place within St. Mark's Square in Venice to make it relatively easy on the teams
- The translation task is from Latin (the relics' original language) to English.
- I chose Miami because after research, I found Miami to have a heavy Italian population, which seemed to fit in well with the Start Line Task and tied into the first destination.
- I wanted to do Italy since round 1 since I know the country well and it is a part of my heritage.

I hope some of these notes clear things up and best of luck to everyone in this round.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:12:33 PM
(https://i.imgur.com/5P745PJ.png)

Design #4 - MikeDodgers' Assigned Country Leg
[Baguio, Philippines]

Show content
Fantasy Game style:

(https://i.imgur.com/xYTdme3.jpg)

This is Ho Chi Minh City, also known as Saigon. Named for a former Vietnamese Prime Minister, it is now the largest city in Vietnam. In addition to being the economic center of the country, it also plays a vital role in the country's scientific developments. And in the middle of this metro powerhouse...

(https://i.imgur.com/zw0WEC6.jpg)

...Independence Palace. This is the start of the 10th leg in a race around the world.

(https://i.imgur.com/PJ2jO5R.png)

Shawn & Camila won the last leg of the race and will depart first at 9:44 AM.

Other Departing Times:

Milo & Melissa: 9:51 AM
Pete & Jeff: 9:57 AM
Bopper & Mark: 10:12 AM
Trey & Lexi: 10:28 AM
Laurie & Melanie: 10:40 AM


FLY TO MANILA IN THE PHILIPPINES! WARNING! AT SOME POINT YOU WILL ENCOUNTER A DOUBLE YIELD! You have $77 for this leg of the race!

(https://i.imgur.com/GPc8Bdm.png)

Teams must now fly over 1000 miles to The Philippines. When they land in Manila...

(https://i.imgur.com/EZecs8O.png)

...they must make their way to the Manila Central Post Office to pick up their next clue.

Arriving first at Manila Central Post Office, Shawn & Camila find a Fast Forward!

FAST FORWARD: FIND A LETTER FROM YOURSELVES

(https://i.imgur.com/6OgVeGz.png)

This is the second of only 2 Fast Forwards on the race. The first team to complete it can skip all remaining tasks and go directly to the Pit Stop. In this Switchback Fast Forward, teams must sort through thousands of pieces of mail to find a letter addressed to themselves from the starting line of the race in Miami, written by another team. Once they find the right letter, they must then read it to their partner, then can hand it to the postal worker in exchange for their next clue. The first team to complete this challenge will win the Fast Forward!

They also find Route Info!

TRAVEL BY MARKED FORD BRONCO TO THE BANAUE RICE TERRACES...


Teams must now travel by marked 2021 Ford Bronco to the city of Banaue and find...

(https://i.imgur.com/fPR5pdd.png)

...the Banaue Rice Terraces. This pasture and farming ground is where teams will find their next clue.

CAUTION: BLIND DOUBLE YIELD AHEAD!

(https://i.imgur.com/2WyZpqD.png)

This is a Double Yield, where 2 teams have the opportunity to slow down 2 other teams by forcing them to stop racing for a predetermined amount of time. In this case, any team that Yields another will remain anonymous.



Arriving at the Rice Terraces in first place, Laurie & Melanie find an Active Route Info!

ACTIVE ROUTE INFO: HARVEST 2 POUNDS OF RICE BY HAND...

(https://i.imgur.com/nkBkSJn.png)

Rice is the Philippines' largest export and here at the Banaue Rice Terraces, teams must put in a hard day's work on the farm and help in this major export. They must go through the terrace and by hand, must harvest enough of the rice crop to fill up a 2 pound bag. Once they think they have enough rice, they can hand their bag to the foreman and if they've done their fair share, the foreman will hand them their next clue.

Completing the ARI in first place, Milo and Melissa find more Route Info!

TRAVEL BY MARKED FORD BRONCO TO SAGADA...

Teams must now pick a marked Ford Bronco and drive themselves to the city of Sagada....

(https://i.imgur.com/Kr8OTCw.png)

...when they arrive, they must look for Sagada's iconic Hanging Coffins to pick up their next clue.


Arriving at the Hanging Coffins first, Pete & Jeff find a Roadblock!


ROADBLOCK: WHO'S READY TO HANG OUT?


(https://i.imgur.com/HEQR9tM.png)

The Hanging Coffins are the most popular tourist destination in Sagada. In this Roadblock, teams must dare to join the ranks of the Hanging Coffins and be hanged alive! They must choose one of the provided coffins and test it for quality control by laying in it among the hundreds of other coffins for 2 minutes. Once they give The Amazing Race seal of approval, they'll be rewarded with their next clue.



Completing the RB in first place, Shawn and Camila get a Detour!

DETOUR: VIRTUOUS VALUES OR DEEP IN THE DARK?

In this Detour, teams must choose between being whistleblowers or going on a scavenger hunt for a clue in one of the Philippines' many underground caves. Their choice - VIRTUOUS VALUES or DEEP IN THE DARK.

(https://i.imgur.com/dwNBNXm.png)

VIRTUOUS VALUES requires teams to go to the Alab Petroglyphs, where Lumawig's 5 values instilled into Bontoc people are inscribed. After memorizing the values: a man must not steal; one should not gossip; men and women must not commit adultery; one must be temperate in eating and in drinking alcoholic drinks; and all people must live simple and industrious lives....they must then go into the crowds and find 5 people violating these values. There is only one violator per value, so teams must be smart about who they call out. Once they've reinstilled Lumawig's values, the curator will hand them their next clue.


(https://i.imgur.com/7cYcNEy.png)

DEEP IN THE DARK requires teams to go into the Balangagan Caves, there, using the help of a local guide, they must spelunk through a marked path with no source of light whatsoever. Once they've completed their pathway, they must then find their way out of the cave in order to obtain their next clue from their guide.

Completing the Detour in first place, Shawn & Camila find their last piece of Route Info!

TRAVEL BY FORD BRONCO TO THE NEXT PIT STOP - PANAGBENGA PARK.

Teams must now return to their Ford Broncos and find this place...

(https://i.imgur.com/zPd2kad.png)

...Panagbenga Park. This idilic landscape, one of the many parks in the Philippines, is now the Pit Stop for this leg of the race. The last team to check in here....MAY BE ELIMINATED!


Leg 10 (Vietnam -> Philippines):

Pit Start: Independence Palace - Ho Chi Minh City, Vietnam

- Ho Chi Minh City, Vietnam (Tan Son Nhat International Airport) to Manila, Philippines (Ninoy Aquino International Airport)
- Manila (Manila Central Post Office) [FAST FORWARD: Sort through mail to find a letter addressed to yourselves from leg 1]
- Banaue (Banaue Rice Terraces) [BLIND DOUBLE YIELD] [ACTIVE ROUTE INFO: Harvest 2 pounds of rice crop by hand]
- Sagada (Hanging Coffins) [ROADBLOCK: Who's ready to hang out?] (DETOUR DECISION POINT)
- Bontoc (Alab Petroglyphs or Balangagan Cave) [DETOUR: Virtuous Values or Deep In The Dark]
- Baguio (Panagbenga Park) [PIT STOP - ELIMINATION POINT]

The Fast Forward for this leg was a Switchback to season 11's Roadblock. In this Fast Forward, teams had to go to the Manila Central Post Office and sort through mail to find a letter addressed to themselves from the first leg of the race, written by another team. Once they found the letter, they had to then read it to their partner before handing it over to the postal worker in exchange for the Fast Forward. The Roadblock for this leg sent teams to the Hanging Coffins in Sagada. There, one team member had to choose one of the provided coffins, then had to test it for quality control by lying inside it among the other Hanging Coffins for 2 minutes. If they were successful, they'd be rewarded with their next clue. The Detour for this leg was a choice between Virtuous Values or Deep In The Dark. Virtuous Values required teams to go to the Alab Petroglyphs - where Lumawig's five lessons to Bontoc people were inscribed. Once they memorized the 5 lessons, they then had to go into the crowd and search for people who were not abiding by Lumawig's rules. Once they've found 5 people violating Lumawig's rules, they'd be rewarded with their next clue. Deep In The Dark required teams to spelunk through the Balangagan Cave and follow a marked path without any source of light and only with a guide to help them. They had to then find their way out of the cave in order to get their next clue.

Additional Tasks:

- At the Banaue Rice Terraces, teams had to harvest enough rice by hand to for 2 pounds worth of crop in order to get their next clue.


Flight:

(https://i.imgur.com/qhrLSMv.png)


Notes:

- For the Virtuous Values Detour, the people called out will only be acting out the unvirtuous acts
- The Fast Forward is a Switchback to the 'LEVEL 5! ON THE TREADMILL' footrace between Charla/Mirna and Rob/Amber from Season 11 (All-Stars)
- Self-driving leg, thus the $77 starting cash

Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:13:19 PM
(https://i.imgur.com/5P745PJ.png)

Design #5 - betheactress' Premiere Leg
[Nyaungshwe, Myanmar]

Show content

5PM.

(https://i.imgur.com/RNPNITq.png)

The most populous city in India is bustling with tuk tuk traffic. Mumbai, located on the southwestern coast of India, is the entertainment, cultural and financial hub of the country. The city, with its deep natural harbor has worldwide fame from being the heart of Bollywood's film industry.

(https://i.imgur.com/x4iiKBA.png)

Along this harbor stands the Gateway to India. This massive arch serves as a monument dedicated to the landing of King-Emperor George V and Queen-Empress Mary at Apollo Harbor. They were greeted by a cardboard sign, but now visitors arriving by sea are greeted by this arch. This will serve as the starting line in a race around the world!

(https://i.imgur.com/ldi2m0h.png)

Phil: In just a few moments, you'll embark on the adventure of a lifetime. There are 12 legs in this race, and as you travel you'll have to complete various tasks. At the start of each leg of the race you'll receive a small amount of cash that has to cover all expenses, except airline tickets, which you won't need to pay for. At the end of each leg there is a Pit Stop. 8 of these Pit Stops, are elimination points so you'll need to get to these as fast as you can because if you are last, you'll be eliminated. Everybody understands that. As for the other Pit Stops, you won't want to be last to those either. If you are, you'll face a speed bump on the next leg of the race, an extra task that only you'll be able to complete.

Your first clue, is to bring me a Hti, a local relic from your first destination: Myanmar. You'll need to bring me a hti with the flag of Myanmar underneath to receive your next clue.

Good luck...


Travel safe...


GO!!

(https://i.imgur.com/F7jPhbj.png)

(https://i.imgur.com/7LgBdvI.png)
In teams first task, they will have to search over 100 Htis for one that has the flag of Myanmar attached to it. A hti is a Burmese word meaning umbrella, and it is the finial ornament that tops almost all of Burmese pagodas. When teams find the one with Myanmar's flag attached, Phil will hand them their next clue, and they must travel with their hti until further notice.

(https://i.imgur.com/F7jPhbj.png)

(https://i.imgur.com/i9tkhru.png)

Teams must now fly 1500 miles to their first destination city: Mandalay, Myanmar. Mandalay served as the final imperial capital of Konbaung dynasty before British annexation. Nowadays it is the second largest city in Myanmar and is the center of Burmese culture despite the rise in Yangon and Naypyidaw. It serves as the gateway to many of Myanmar's northern tourist sites such as Bagan, Shan and Saigan.

Teams will travel by tuk-tuk to Chhatrapati Shivaji Maharaj International Airport where they will book one of two flights to Mandalay, connecting in Bangkok and Yangon. The first flight can hold 5 teams, and the second flight holds 6 teams.

(https://i.imgur.com/ZGM7yT9.png)

(https://i.imgur.com/GzI4Mhb.png)

(https://i.imgur.com/KyIm8jU.png)

"When you land in Mandalay, find the World's Largest Book and place your hti on one of the marked pagodas"

(https://i.imgur.com/s3DT3Zf.png)

(https://i.imgur.com/C7hnqGM.png)

When teams arrive in Mandalay, they must figure out that the World's Largest Book is referencing the Tripiṭaka tablets at Kuthodaw Pagoda. The site has over 729 stupas that hold stone tablets containing the Buddhist canon in Burmese language written in gold. When teams arrive, they must place their hti on a marked pagoda to receive their next clue. Teams have $122 for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/hQ08wqz.png)

Teams must now search the 729 stupas for one containing bus tickets to their next destination, Lake Inle. Each stupa has either a pair of bus tickets or a paper saying to try again. There are three arrival times: 5:30AM, 6:00AM and 6:30AM. The first departure time holds 3 teams, and the last two hold four teams.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/zrHyeGv.png)

Teams must now travel by overnight bus to Nyaungshwe, the small township located nearby to Lake Inle. Lake Inle is a freshwater lake that is the second largest body of freshwater in Myanmar. While it is large, the average depth is 7 feet, with the deepest point being 12 feet. This allows the locals to easily traverse the lake by manpowered boats. The lake is famous for its numerous floating plants that are endemic to Myanmar.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/Q0SzhX5.png)

When teams arrive, they'll need to travel by tuk-tuk to the lake front and find Nam Pam village on the lake's southern side. Teams will find their next clue on the village dock.

(https://i.imgur.com/uTd6pEq.png)

"Who has a leg up on the competition?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/3Vcmyth.png)

(https://i.imgur.com/c2gP6Zd.png)

(https://i.imgur.com/pDq1uWe.png)

The people of Myanmar have always believed in man powered vehicles. And with Lake Inle being shallow in large parts, have allowed the locals to invent a unique form of stand up paddle boarding - leg rowing. While keeping one foot on the stern of the boat, and one foot wrapped around the paddle, the locals can clearly see the weeds and fish below the surface of the lake. This has made it the preferred method of transportation across the lake. In this roadblock, teams must take their boat and must row like the locals do to a nearby above water tomato farm, where they must pick enough tomatoes to fill up their basket, roughly 5 lbs. When they collect enough tomatoes, they can row carefully back to the dock and exchange the tomatoes for their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/t0aYqnn.png)

Teams must now make their way by water taxi to the Inn Paw Khon. Located on the lotus island, this small floating village is famous for it's silk weaving and textiles. Teams will find their next clue hanging from below one of the stilt houses.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/mRJxp5V.png)

The Kayan people of Myanmar are an ethnic group that live in the Shan state. They are most known for the brass rings around their necks that appear to lengthen it. This phenomenon is caused by the weight of the brass pressing down on the collar bone and the stretched neck comes from the deformation of the clavicle. Teams must search the village and must find the Kayan lady with the most brass rings around her neck. Once they count how many rings, they can insert the number into a lockbox which will open if correct. If they are incorrect, they must go back and try to count again.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/bxbmhHf.png)

Teams must now travel by boat to the Five Days Floating Market. This market, which rotates between 5 townships on the lake and showcases the local exports from gold leaf to produce and fish. Teams will find their next clue located on a marked canoe.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this detour, teams must choose between two Burmese traditions. The choice, Healthy Paste or Golden Plate.

(https://i.imgur.com/LeuTSUk.png)

(https://i.imgur.com/M2ZQYeG.png)

In Healthy Paste, teams must make their way on shore and follow the marked path to a marked vendor selling Thanaka paste. The paste is considered to be the secret to Burmese beauty. It is made from grounding thanaka bark that only grows in Myanmar into a fine powder and mixing with small amounts of water. The paste is placed on women's cheeks, nose and arms and is believed to keep them acne free. Teams must grind the bark into powder by using traditional slate slab called a kyauk pyin which has a small channel around the rim for water to drain into. When the vendor is pleased with their paste, teams must apply it to their face and arms before receiving their next clue.

(https://i.imgur.com/6GvzCjj.png)

(https://i.imgur.com/tfITDTS.png)

The people of Myanmar are said to not have large saving accounts, instead purchasing gold leaf foil with their extra money to use to rub on various Buddha statues around the country. This is thought of investing in their next life. In Golden Plate, teams must go ashore and follow the marked path to the local gold leaf warehouse. Once there, they must help the warehouse artisans create a sheet of gold leaf. They must first cut the ribbon into 20 small pieces and place them between bamboo papers and deer skin. They then must hammer their small cube for roughly 15 minutes which will cause the gold leaf to spread into nice cube shaped forms. Once teams stack their new gold leaf to the approval of the artisans, they will receive their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/iooqCGp.png)

Teams must now make their way to Phang Daw Oo monastery. This Buddhist site is home to 5 small gilded statues of Buddha that are annually rowed across the Inle lake during the pagoda festival. This site is the most striking place among the lake, and it is the Pit Stop for this leg of the race. The last team to check-in here, may be eliminated.

Producer Notes
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wiki leg is here! (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge#Route)

So to start, I feel that most Amazing Race premieres play it safe country wise. Lots of Los Angeles starts that go to pretty standard countries. I wanted to throw teams right into the thick of it by starting in Mumbai and travel to an otherwise unknown country for culture shock drama on leg 1.
-Teams would not be given any clue to the flag of Myanmar, but this is Mumbai and tons of people would be willing to help them.
-I chose to go to Mandalay first because the largest book was really interesting to me and it's a shorter bus ride to Lake Inle. You could fly there, but the money goes to the federal government and TAR wants to support the locals by taking the local transportation!
- The buses take roughly 8 hours with stops so buses would leave around 9pm which does give teams roughly 5 hours give or take depending on how long it takes them to find their departure time. I also feel like this is a sorely missed aspect of leg 1 that modern seasons don't provide.

- Teams would have to  maneuver their boat roughly 200m round trip with the roadblock, but there are a few turns involved in the tomato gardens which would provide plenty of kooky music moments.
-For the Kayan task there are roughly 15 women (paid of course) who are around the village, so teams have to really explore and be sure to count correctly!
- The variable in Healthy Paste is the ratio of water to powder. Teams will have to be very careful adding the water in fear of diluting it too much.
- A video that explains the process better than I can is shown here.

(yes I originally intended on a bagan leg and I actually changed to this like 6 hours ago woops I feel like a real TAR producer with this last minute change!)

Maps (google maps is dumb)
 (https://www.youtube.com/watch?v=q2WZk2kpUWI&ab_channel=SeeItYourself)
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(https://i.imgur.com/LLZ0aRj.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:13:54 PM
(https://i.imgur.com/5P745PJ.png)

Design #6 - betheactress' Assigned Country Leg
[Kaohsiung, Taiwan]

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(https://i.imgur.com/hrwTkCN.png)

This is Bagan, Myanmar. This city is the remains of an ancient city of the Pagan Empire, in which Bagan was the capital from the 9th to 13th centuries. The UNESCO World Heritage Site is home to over 4,000 temples which still stand tall today to offer a glimpse into the past 1,000 years.

(https://i.imgur.com/kBjfHoB.png)

One such temple is the Thisa-Wadi temple. Built almost over a thousand years ago, it still stands today and is believed to be protected by the donation of land in 1334. This three story temple stands out among the Bagan complex, and was the first pit stop in a race around the world!

(https://i.imgur.com/9cQWhGd.png)

Eric & Pam, who were the first to arrive at the end of the last leg, will depart first at 1:05AM.

(https://i.imgur.com/KyIm8jU.png)

Pam: Fly to Taipei, Taiwan. Once there, travel by high speed rail to Kaohsiung.

(https://i.imgur.com/48DQrbJ.png)

(https://i.imgur.com/hLMWxR6.png)

Teams must now fly 2,000 miles to the shimmering capital city of Taiwan. After being ceded to the Japanese empire in 1895, it was given back to China after World War II. Although Taiwan strives to be independent from mainland China, it holds no seat in the United Stations and is only recognized by 14 UN countries.

When teams land in Taipei, they must travel by high speed rail to Kaohsiung. Once a meager fishing village, it has since turned into Taiwan's largest port and a bustling metropolis and center of southern Taiwan.

Teams will take their assigned taxis back to Mandalay international airport, where they can book a flight to Taipei, connecting in Yangon and arriving at 4:20pm.

(https://i.imgur.com/Dr5VhvB.png)

(https://i.imgur.com/05rAdLK.png)

Once they land in Taipei, they'll make their way to the Taoyuan HSR station and get tickets to Kaohsiung at HSR Zuoying Station.

(https://i.imgur.com/tD2NpS6.png)
(departure is 4th column, arrival is 5th column, last column shows travel time)

(https://i.imgur.com/KyIm8jU.png)

"Find the Dragon and Tiger Pagodas and enter through the dragon and exit through the tiger"

(https://i.imgur.com/BrlEk2Z.png)

When teams arrive in Kaohsiung, they'll need to find the Dragon and Tiger Pagodas. Located on the Lotus Lake, the pagodas are two seven story towers connected via a bridge. Confucius paintings and sayings are spread throughout the pagodas. For good luck, it is said you should enter the complex through the dragon and exit through the tiger. Teams will find their next clue here. Teams have $349 for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/2zvVOYT.png)

When teams arrive to the pagoda, they will see hundreds of boxes labeled with years (like 2020, 2019, etc), along with a wooden plank revealing their earlier clue of "enter through the dragon and exit through the tiger for good fortune".  Some of these boxes are locked, some are not. In order to unlock their next clue, they must recall their clue where it says enter through the dragon and exit through the tiger. Teams will first find a key in a box labeled with a year that was a Chinese year of the dragon (ex: 2012). They must then use that key to unlock box labeled with a year that was a Chinese year of the tiger (ex: 2010). Other boxes have keys in them, but only a key from a dragon box will unlock a tiger box.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/REikQDt.png)

Teams must now travel by taxi to the Heart of Love waterfront area. Located near Tongmeng, it is a winding trail along the river that's been converted into a public park with winding paths and narrow bridges. Teams will find their next clue here.

(https://i.imgur.com/jOYvFUm.png)

A Detour is a choice between two tasks, each with their own pros and cons. In this detour, teams will have to choose where they want to spend their money in Taiwan. The choice, Stickers or Stalls.

(https://i.imgur.com/TOJcVba.png)

(https://i.imgur.com/xatJl3g.png)

Taiwan is home to over 10,000 convenience stores and has the world's greatest density of convenience store per person. It's not strange to see two 7-11s on the same road, or even across the street from each other. For the fast moving pace of Taiwan's citizens, stopping at these stores makes it easy for them to do a lot.

In Stickers, teams must go to the indicated 7-11 store to receive their sticker book, a common loyalty program for shoppers. They will then need to search over 20 marked 7-11s in the district for common items, such as tea eggs, Lays chips, juices, etc. Each item corresponds to a different sticker number from 1-30, and only some items in the store correspond to a sticker. Some items correspond to different stickers between stores (such as tea eggs giving teams sticker 1 in store a, but sticker 8 in store b). Once teams have bought all the items and retrieved all 30 stickers, they can exchange it for their next clue with the cashier.

(https://i.imgur.com/RjNwCxj.png)

(https://i.imgur.com/I1KtlDe.png)

In Stalls, teams must make their way to the Rueifong Night Market, one of Kaohsiung's busiest nightlife markets. Once they get to the sprawling 3000 square meter market, they must search the crowded streets for 5 vendors offering a Taiwanese delicacy. Once they find a marked stall containing one of the delicacies (intestine soup, frog eggs jelly drink, mall sausage in large sausage, broiled squid, oyster omelet), they must purchase one serving and the team must eat it before receiving one fifth of their clue. When they've gotten each delicacy eaten, they will receive their next clue.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/XNUQ9bF.png)

Teams must now travel by taxi 38 miles to the neighboring city of Tainan. Known as Taiwan's culture capital with its many Taoist shrines and ceremonies and vast cultural traditions from childbirths to funerals. Teams will find their next clue at the Yanshui Wu temple in the Yanshui district.

(https://i.imgur.com/uTd6pEq.png)

"Who can ignite the light?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/91Mh2UY.png)

https://www.youtube.com/v/HlUeBGpTNzk

While most of Asia believes that red decorations or sky lanterns can bring good luck for the year, in Tainan the locals believe that the more you get hit by ignited fireworks, the better. The Yanshui Fireworks Festival originated a century ago from a cholera epidemic. The locals believe the fireworks staved off the demons who started the plague. In this roadblock, the person completing must help prepare the celebrations for the upcoming lunar new year. After donning flame retardant clothing and helmet, they must set up a palanquin filled with tons of bottle rockets. Once they fill the cylinder up, they'll join the procession and walk their palanquin down the village. Once they reach the plaza, they'll back up a safe distance while their work is lit up. Once they enjoy the beehive explosion, they will receive their next clue.

(https://i.imgur.com/o65vYDZ.png)

(https://i.imgur.com/2QOWnzK.png)

Teams must now make their way to the next Pit Stop, Zhongshan Pavilion. The heart of the city, the park is home to tons of dance clubs, Mahjong games, and retirees fishing. Teams will find Phil and their next Pit Stop at the Floating Pavilion. The last team to check-in here, may be eliminated!

Producer Notes:
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-Wiki leg is here (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge#Leg_2_.28Myanmar_.E2.86.92_Taiwan.29)!

-Taxi companies offer service from Bagan to Mandalay for roughly $70USD. That, and the train tickets and detour and Taiwan taxi fares is why teams are given so much cash.
-If teams don't know what zodiac year they are (cause who doesn't??) they can ask the locals because they are in a busy part of the city.
-Production will clearly be monitoring the keys if teams start to take keys out and put them in places they shouldn't be.
-Each tiger year box only has 1 clue, and there are only 12 tiger year boxes. Each year only appears on a box once, so the only way teams can help each other out is by giving each other a starting point.
-I feel I explained the mechanics and logistics of the sticker detour in the design itself, but on googlemaps there is at least 11 within 5000 feet of the detour clue, not counting the ones not there. Teams would see the sticker below it next to the price like you would in your normal American supermarket/big box store. There is only a few correct solutions, so teams could be taking notes on what each item gives what sticker, or they can splurge and buy every sticker item in the store before moving on. Different strategies would be nice to see tested, lol.
-For stalls, the market at the time teams would be there (around 8pm) would be at PEAK capacity and would be crowded and thus hard to navigate (since it's not just down one street like other markets in Kaohsiung). Teams also have to finish each dish, which would take time and help balance the detour in my mind.
- For the fireworks festival, There are barrels of firerockets (think this (https://c8.alamy.com/comp/XAYGDR/close-up-of-bottle-rockets-XAYGDR.jpg) for roadblockers to place in. These are 100% safe until lit. Teams would not be lighting them, but they do get to watch from a safe distance to experience the mayhem it is of the locals running in them and seeing the lights. The actual "beehive explosion" part lasts roughly 2-3 minutes so it would be fast once they are done.
-The thing teams set up is shown at :45 in the video!

Maps
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(https://i.imgur.com/8HHf7ER.png)

(https://i.imgur.com/c5uQXmq.png)
[/quote]
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:14:29 PM
(https://i.imgur.com/5P745PJ.png)

Design #7 - Lemontail's Premiere Leg
[Ambon, Indonesia]

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Leg 1: Hagåtña, Guam, United States to Ambon, Indonesia

(https://i.postimg.cc/TwdRCjbF/Hagatna-Guam.jpg)

Phil: Welcome to Guam, United States. Guam is a U.S. island territory in Micronesia, in the Western Pacific. It is distinguished by tropical beaches, Chamorro villages, and ancient latte-stone pillars. Its capital is Hagåtña. With its tropical climate, clear waters, world-class hotels, and great tax-free shopping, Guam is a major tourist destination around the Southeast Asia region, especially among the Korean and the Japanese tourists.

(https://i.postimg.cc/7LMH3t5S/Fort-Apugan.jpg)

This is the Fort Santa Agueda, a fort built in 1800 by the Spanish, and is the only surviving Spanish fort in Hagåtña, Guam, and sits atop Apugan Hill on the western coast of Guam. The fort, which is now commonly called Fort Apugan, was in ruins by 1887. It was used by Americans as a signal station until 1933, and was converted to a gun emplacement by the Japanese occupiers during World War II.

This historic fort now serves as the starting line of The Amazing Race. And from here, eleven teams of two will embark on an around-the-world race in a quest to win one million dollars.

The eleven teams are…



Et cetera… et cetera… et cetera…



Welcome, everybody, to The Amazing Race.

In only a few minutes, you’ll be starting an incredible journey that is going to take each of you around the world. An adventure that will change the course of your lives forever.

During that journey you will be challenged mentally, emotionally and physically, pushing you into limits that you never before thought were there. But trust me when I say that such display of effort, all the exhaustion and the difficulties you’ll face will be paid with the reward waiting at the end of the road.
There are twelve legs on this race, and the team that steps first into the finish line at the end of it will not only win The Amazing Race, but also one million dollars.

Now, before we start with this…

There is one thing you all have to do before departing…

Your bags are locked away in your cars, which is located in somewhere not so distant. There’s one way to find your car and that is by doing a task over there.
You see, there are bamboo stalks and saws over there. That will help you all in finding your next clue.

(https://i.postimg.cc/MT2BTFhR/Bamboo-pile.jpg)

(https://i.postimg.cc/rp6sCtQ2/Hand-saw.jpg)

Now, all you have to do is to grab one of these bamboo stalks and saws for your next clue. You see that route marker over there? That’s where you will follow the clue. Along the streets you will have to spot and grab these route markers and you have to carry your bamboos to there. Once you arrive at each route marker, you must grab one route marker, then use these saws to cut off the marked lowest stalk, to open the clue inside, which will provide the directions to the next route marker, then cut again at the next route marker, and again at another, and so on. You have to carry the route markers and the bamboos pieces somehow all the way to your next clue location. Whoever goes to their next clue fastest will receive a spot on the first flight out of here. There are limited spots available on the first flight, so better be quick.

You all ready to go? OK. The world is watching.

Good luck! Travel safe…

GO!




The teams, after finding and collecting several route markers, arrive at the Senator Angel Leon Guerrero Santos Latte Stone Memorial Park nearby.

(https://i.postimg.cc/QVLwnsPC/Route-Info-1-1.png)

(https://i.postimg.cc/pdG2chBd/Route-Info-1-2.png)

The Senator Angel Leon Guerrero Santos Latte Stone Memorial Park is a commemorative park with a statue of Chamorro activist Angel Leon Guerrero, who fought for the implementation of the Chamorro Land Trust Act and the return of excess federal lands, and was an advocate of social justice for the indigenous Chamorro of Guam. This park also contains eight stone pillars, known as latte pillars, a commonality in pre-European contact Guam as an architectural support for various buildings, similar to buildings in stilts.

In here, teams find a clue box and also spot their marked cars on a parking lot across the street. They also see a sign overhead which spells out “BON VOYAGE!”. We later find out that this is instrumental in solving the clue.

Teams find out by from cutting bamboo stalks that there is clue carved inside the walls of each section of the bamboo stalk cut, which, in alphabetical order, spells out A, B, D, I, M, N, O, plus a comma. Teams have to figure out, by arranging the cuts together to spell out A-M-B-O-N then a comma then I-D, that they will fly to Ambon, Indonesia and must deliver their answer to Phil, who is standing at the park and will give the teams a pass if they are correct. They will get their clue at their assigned marked cars at the parking lot across the park.


Additional note:

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The task combines navigation, agility, physicality, and brain. There are 8 route markers to find, matching the bamboo pieces and the pillars. Teams cut the bamboo stalks at the line separator thingy. The route marker looks like this.

(https://i.postimg.cc/FHvsYQRh/Route-marker.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to Ambon, Indonesia

(https://i.postimg.cc/9FZQXfcx/Route-Info-2.png)

Teams have to fly 1,640 miles (2,639 kilometers) to Ambon, Indonesia.

Ambon is the capital and largest city of the Indonesian province of Maluku, which comprises a part of the Molucca Islands, known for its spice trade in its pastime. This city is also known as Ambon Manise, which means "beautiful" or "pretty" Ambon. As one of the earliest places in Indonesia to be occupied by the colonial powers, Ambon has a rich and ancient history. Many of the Ambonese today have mixed European and Ambonese heritage.



The first five teams are flying to Ambon via Taipei and Jakarta.

(https://i.postimg.cc/P5vNwMbM/Flightmap-1.gif)

The other six teams are flying to Ambon via Manila, Jakarta, and Makassar.

(https://i.postimg.cc/qR47WVPm/Flightmap-2.gif)




Once there, teams must make their way to the Fransiscus Xaverius Monument. You have US$100 for this leg.

(https://i.postimg.cc/8zbkWnJM/Route-Info-3.png)

The Fransiscus Xaverius Monument is a monument in Ambon which commemorates a statue of Francis Xavier, who was a Spanish Catholic priest, missionary, and saint from Navarre who was the co-founder of the Society of Jesus. He also was the first Christian missionary to venture into Japan, Borneo, the Maluku Islands, and other areas for his missionary mission.
[/font][/size]

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Touch the Food or Feel the Sound

The Moluccas stands between Weber and Wallace lines separating Asian and Australian fauna and flora, and as such, coincidentally, this also reflects the mix of Malay and Melanesian cultures found on this archipelago, such as food, music, dance, and society in general. Ambon is known for its music scenery, so much that Ambon is nicknamed as the ‘World City of Music’ by UNESCO in 2019.

(https://i.postimg.cc/9fGMxFnR/Detour-left-1.png)

(https://i.postimg.cc/fyHkx2g8/Detour-left-2.png)

In Touch the Food, teams have to proceed on taxi to Rumah Makan Seafood Apong Ambon, a restaurant in Ambon specializing in Moluccan seafood. Once there, they have to cut off the provided bamboo stalks in two sections for each stalk to carve out skewers. After that, they have to bring the bamboo skewers to a shore behind the restaurant, where they will be greeted with a sight of tuna fishes ready to be skewered, meaning they have to use the skewers to skewer the fishes. This is the essence of Ikan Asar, a traditional Moluccan dish, where the tuna fishes are skewered and is smoked before serving. Once done, teams may receive their next clue from the restauranteur.

(https://i.postimg.cc/CL1RF0zX/Detour-right-1.png)

(https://i.postimg.cc/Kz2KFgMD/Detour-right-2.png)

In Feel the Sound, teams have to proceed on taxi to Balai Pelestarian Nilai Budaya (BPNB) Ambon, a governmental office in Ambon specializing in preserving cultures, where they will be led to a yard behind the office. In there, teams have to carve bamboo stalks to make traditional Moluccan musical instrument known as Bambu Hitada, which is usually played with other musical instruments. To play this instrument, one has to stomp a bamboo stalk alternately with other bamboo stalks. And the bamboo has a burlap sack so that it doesn't damage the floor and to keep the sound production stable. Once done, they have to learn to play them along to some music. Once done correctly, they may receive their next clue from the music instructor.

Additional note:

Show content
In Touch the Food, teams use some cutting tools to cut off bamboo stalks. They have to make 20 skewers. This task combines physicality, creativity, and agility.

In Feel the Sound, the video for Bambu Hitada is shown below. This task combines physicality, music, playing skill, and creativity.

https://www.youtube.com/v/HBdPE1KvaJ0


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Lapangan Galunggung

(https://i.postimg.cc/JnSRmfvV/Route-Info-4.png)

Lapangan Galunggung is a public soccer field in central Ambon. This field serves the city population its sporting needs.

Once there, find a clue box in there.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who could pull it off?

(https://i.postimg.cc/VkPPKBQg/Roadblock-1.png)

The Pamali stone is a symbol of indigenous material for the Maluku people. Pamali stone is the base stone or the foundation stone for the establishment of a negeri adat (Moluccan counterpart to village customs) which is always placed next to Baileo's house (a traditional Moluccan house), as well as a representation of the presence of the ancestors in people's lives.

In this Roadblock, a team member has to assemble Pamali stone, a traditional Molucca stone ritual, using several provided stones and materials according to a model provided, then learn the rituals of Pamali stone accordingly, then perform a mock ritual. Once done correctly, they may receive their next clue from the village council member.


Additional note:

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The Pamali stone looks like this. This task combines physicality and attention to detail.

(https://i.postimg.cc/pLLJb3HL/Batu-Pamali.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to the Statue of Pattimura

(https://i.postimg.cc/Y9vt5rXz/Route-Info-5.png)

The Statue of Pattimura is a monument that commemorates Pattimura, who was an Ambonese soldier and the National Hero of Maluku. Born on the island of Saparua, Pattimura joined the British army after they took the Maluku islands from the Dutch colonials. Concerned that the Dutch would implement programs that limited his people, Pattimura led a successful armed rebellion that captured Fort Duurstede in 1817. He was later captured and hanged by the Dutch forces.

Once there, find a clue box in there.

Active Route Info: Participate in traditional Moluccan dance

(https://i.postimg.cc/zB7fr25q/Active-Route-Info-1.png)

(https://i.postimg.cc/8kwFQcPL/Active-Route-Info-2.png)

Dance is an important part of Moluccan culture. Dances of various types has been performed by Moluccan people for generations. Moluccan dances typically combine rhythm, music, and moves whilst also occasionally contains some mystic elements that are derived from traditions and rituals of the Moluccan peoples.

In this Active Route Info, teams have to procced on foot to Merdeka Field nearby, where teams have to learn to perform Saureka-Reka, a Moluccan dance that uses the sago palm fronds. The dancers are in charge of holding the sago tree trunk and other dancers do movements on them like a hopscotch game. Dancers must be able to jump and avoid so that their feet are not exposed to sago fronds. This dance requires a good level of focus and leg agility. Once done learning, they have to perform the dance for six minutes without touching the sago palm fronds. If they have done it successfully, they may receive their next clue from the dance instructor.


Additional note:

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A video of the dance is included below. This task combines dancing skill, physicality, and focus.

https://www.youtube.com/v/DP4RRahhMT0


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Rumah Makan Dua Ikan

(https://i.postimg.cc/TYJvH5dX/Route-Info-6.png)

Rumah Makan Dua Ikan is a well-known seafood restaurant in Ambon. It is popular among domestic and international tourists alike. Its menu includes not only seafood, but also land foods like sago, rice, red meats, and others.

Once there, find a clue box around there.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who likes taste and texture?

(https://i.postimg.cc/pLQb4hPH/Roadblock-2.png)

Note: Whoever did not perform the first Roadblock, MUST perform this Roadblock.

The Moluccas is known for its spice trade history, which has been woven into its cuisine, which includes many varieties of ingredients like nutmeg, mace, and cloves, and also various mismatches of Malay and Melanesian cuisines as the Moluccas sits in Weber line, an imaginary line dividing the flora and fauna of Indonesia into Asian and Australian sections.

In this Roadblock, a team member has to eat papeda, a traditional Moluccan congee made from sago, a staple food in the Moluccas, known for its appearance and texture. It uses a special wooden fork called gata-gata to separate a serving from the bowl of papeda. One thing, is that the participants have to match taste of several types of fish buried in several bowls of papeda with actual meat of aforementioned fishes. Once they can match the bowls of papeda with a plate of the fish that corresponds to the fish meat buried in papeda correctly, they may receive their next clue from the chef.


Additional note:

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This Roadblock requires participants to eat bowls of papeda (small portion, has fish buried on it) along with plates of several types of fish (also in small portions), then they have to arrange a table of them to match them according to taste. The fishes buried in the bowls are the skins of the fish meat, meaning this would require teams to match the taste and textures too. The fishes used are mackerel, tuna, sardines, snappers, and epinephelus, thus there are five bowls to match. This task combines taste and ingenuity.


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way on foot to the Pit Stop at at the shores of Telaga Tihu

(https://i.postimg.cc/hvFRN9QK/Route-Info-7.png)

Telaga Tihu (also known as Danau Tihu) is a small lake in the outskirts of Ambon and has a depth of 40 metres. Telaga Tihu is situated northeast of Ambon, and offers the natural views of its surroundings. This beautiful lake will now serve as the first Pit Stop of the race.

The last team to check in may be eliminated.

The outcome:

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Dating couple Ian & Serena came in 1st place and won two Express Passes, with one to be given to another team before Leg 5. The other nine teams checked in safe. Hairstylists Megan & Donna came in last place (11th) and were eliminated.


Notes:

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• The Race started at 1:00 am, February 11, 2021, so it’s pretty early morning for a starting line.
• The starting line is the first task itself, related to the first destination by the virtue of having bamboos, commonly used in Moluccan cultures. This task should take around 20-30 minutes, including the walking time.
• Although the starting line task for the most part ended in another location nearby, the teams did have to do something at the starting line, grabbing one of the 11 bamboo stalks and one of the 11 saws.
• The bamboo stalks itself has been modified by the production so each stalk has several sections closed off like a can.
• The route markers are lit as it is still dark outside.
• Teams drove their cars to the airport, which took 9 minutes.
• There were five spots on the first flight to Ambon, plus the six spots on the second flight.
• The first flight departed at 4 am, arrived in Ambon at 5 am next day, with connection in Manila and Jakarta.
• The second flight departed at 6 am, arrived in Ambon at 6 am next day, with connection in Taipei, Jakarta, and Makassar.
• There were only one hour and 10 minutes difference between the first flight and second flight at their arrival in Ambon.
• I chose Ambon for this round because eastern Indonesia is somewhat underrepresented in TAR and I wanted to showcase the Moluccan culture.
• The rolling hills around the city may prove a challenge for the teams to travel through, as there is little public transportation in Ambon aside from taxis, buses, and online hailing services.
• The Touch the Food Detour should take around 40 minutes.
• The Feel the Sound Detour should take around 40 minutes.
• The first Roadblock should take around 30 minutes.
• The ARI should take around 40 minutes.
• Although the ARI task is ostensibly similar to the TAR 22 task in Vietnam, it’s really performed differently.
• The second Roadblock should take around 20 minutes.
• The Ambonese part of this leg overall should take around 3-4 hours, ending around noon.
• Teams, if converted all of their money, will have $100 = Rp1,490,000 free to use.
• I had some difficulty finding pictures of certain places.
• The taxi from the airport to the monument should cost around Rp120,000.
• The taxi to the Touch the Food Detour from the monument should cost around Rp30,000.
• The taxi to the Feel the Sound from the monument should cost around Rp40,000.
• The taxi to the soccer field from Touch the Food Detour should cost around Rp120,000.
• The taxi to the soccer field from Feel the Sound Detour should cost around Rp90,000.
• The taxi to the statue should cost around Rp40,000
• Teams walk from the statue to the field.
• The taxi to the restaurant for the second Roadblock should cost around Rp130,000
• The taxi to the Pit Stop should cost around Rp150,000
• Total cost for this leg should be around Rp590,000 if chosen Touch the Food Detour and Rp560,000 if chosen Feel the Sound Detour. Switching to either Detour would cost them around Rp30,000 and a 3-minute taxi.
• The entire leg, with all eleven teams shown participating, should be enough to fill a 2-hour premiere, which is really 88-90 minutes if commercials were included in its premiere.
• Thanks for reading!


Flights:

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First flight:
(https://i.postimg.cc/fRqjw5zj/Flight-1-1.png) (https://i.postimg.cc/g0fVhJ6x/Flight-1-2.png) (https://i.postimg.cc/26h47D42/Flight-1-3.png)

Second flight:
(https://i.postimg.cc/3Nh2Lc17/Flight-2-1.png) (https://i.postimg.cc/QxyHCz7t/Flight-2-2.png) (https://i.postimg.cc/QNq78SS9/Flight-2-3.png) (https://i.postimg.cc/vBt4mH7F/Flight-2-4.png)


Maps:

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(https://i.postimg.cc/65ypkhPN/Map-1.png) (https://i.postimg.cc/hv3PJJfw/Map-2.png) (https://i.postimg.cc/448320B5/Map-3.png) (https://i.postimg.cc/8zvP5zDK/Map-4-1.png) (https://i.postimg.cc/7LyPTrZx/Map-4-2.png) (https://i.postimg.cc/hP6tcdFQ/Map-5-1.png) (https://i.postimg.cc/hvhKqSp0/Map-5-2.png) (https://i.postimg.cc/ZqcmB9Qc/Map-6-1.png) (https://i.postimg.cc/k4gmxJ3d/Map-6-2.png) (https://i.postimg.cc/YqGtnC4r/Map-7.png) (https://i.postimg.cc/tJ1GMB4S/Map-8.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:15:02 PM
(https://i.imgur.com/5P745PJ.png)

Design #8 - Lemontail's Assigned Country Leg
[Lampang, Thailand]

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Leg 4: Darwin, Australia to Lampang, Thailand

(https://i.postimg.cc/jjFdbs1m/Darwin-NT.jpg)

This is Darwin, Australia. The capital of Australia's Northern Territory, this city started out as a frontier outpost. It is the smallest, wettest, and most northerly of the Australian capital cities and acts as the Top End's regional center.

(https://i.postimg.cc/cHk1dd5P/Pit-Start.jpg)

This is Lake Alexander, a man-made lake named in honor of Alec Fong Lim who was Lord Mayor of Darwin from 1984 to 1990. The lake is located in Fannie Bay Darwin, Northern Territory, Australia and was officially opened on the 21 July 1991 for recreational use by the people of Darwin. The water in the lake is refreshed with pumps bringing water from the adjoining harbor through filters intended to prevent marine organisms from entering. The shores of this pristine lake now serve as the third Pit Stop of the race.

The first team to check in, engineers Cordelia & Diana, will depart at 11:28 am.
Other seven teams departed from at 11:33 am to 12:40 pm.

(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Fly to Lampang, Thailand

(https://i.postimg.cc/y87Nhp9Q/Route-Info-1.png)

Teams have to fly 3,010 miles (4,845 kilometers) to Lampang, Thailand.

Lampang, also called Nakhon Lampang, is a city in Lampang Province in Thailand. It is the third largest city in northern Thailand and capital of Lampang Province and the Lampang district. The city is a trading and transportation center in northern Thailand.

Once there, find your marked car and drive yourselves to Dhanabadee Ceramic Museum. You have US$10 for this leg.



Teams are flying to Lampang, Thailand.
All teams took a flight to Lampang via Singapore and Bangkok Don Mueang, arriving the next morning.

(https://i.postimg.cc/k5YXmxG7/Flight-map.png)




(https://i.postimg.cc/5NB0CWHQ/Route-Info-2.png)

Dhanabadee Ceramic Museum is a pottery museum in Lampang, which was established by Phanasin Dhanabadeesakul, whose ancestors were the first group that built a ceramic factory in Lampang.

(https://i.postimg.cc/k411DRtG/Roadblock.png)
Roadblock: Who's more magnetic?

(https://i.postimg.cc/W4Yfj7Zp/Roadblock-1.png)

(https://i.postimg.cc/L8TbQS61/Roadblock-2.png)

Lampang is famous throughout Thailand for its ceramics and its iconic ''chicken bowl'' arts. Lampang has a large deposit of kaolin which is widely utilized in the ceramics industry. Thus, the ceramics industry is an important part of Lampang’s history.

In this Roadblock, a participant has to prepare themselves to move 30 magnetic (fake ceramic) eggs from one ceramic egg carton to another two ceramic egg cartons using a magnetic attractor tool. One thing, is that these eggs are somewhat fragile and thus must be carefully moved. If one of these eggs falls into the floor, they must make a new one from clay then apply magnetic iron coil over it and try again with the egg anew. This also applies for every egg that fell. Once they have moved all 30 eggs, they may receive their next clue from the ceramist.


Additional note:

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In this Roadblock, teams would move the eggs with a magnetic attractor tool (pictured below) for about 20 feet from one egg carton box to two separate egg carton boxes that contains 15 eggs each, separated by five feet apart. The process of making fake magnetic eggs out of clay is relatively easy. Just shape the clay into egg shape using a small half-egg-shaped bowl, then combine both into one (doesn’t matter if it’s still not frozen). Then, apply magnetic iron coil all over it, then paint it with the color of the eggs. This task combines attention, brain, carefulness, and readiness.

(https://i.postimg.cc/gJSqV6nj/Magnetic-tool.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Lampang Cultural Street Market

(https://i.postimg.cc/XJtJwVcd/Route-Info-3.png)

Lampang Cultural Street Market is a market in Lampang that sells numerous traditional Thai foods, souvenirs, ornaments, and others. This market is one of places to immerse into Northern Thai culture.

Once there, find a marked stall.

Active Route Info: Cook and sell Kai Paam

(https://i.postimg.cc/pdTX49sK/Active-Route-Info-1.png)

Thailand has many varied cuisines. Thai cooking places emphasis on lightly prepared dishes with strong aromatic components and a spicy edge. Northern Thailand emphasizes the cuisine of the cooler valleys and forested mountains of the Thai highlands, once ruled by the former Lanna Kingdom and home of Lannaese, the majority of northern Thailand.

In this Active Route Info, teams have to learn to make and sell Kai Paam, a Northern Thai street food that consists of grilled eggs on banana leaves. It tastes like omelet, but it has an aroma of a charred banana leaf and the eggs on it are not greasy due to lack of any oil used. One thing, is that the food has to be approved by a chef before teams could sell these grilled eggs. If they can successfully make and sell 20 Kai Paam, they may receive their next clue from the chef.

Additional note:

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Each team gets their own stall to do their tasks. Teams would have to assign their members to do tasks such as cooking, preparing, and selling. Teams also have to navigate the streets as their stall have to move too, as they can only stay at one place for ten minutes, meaning they have to disassemble and assemble their stall. The video of making Kai Paam is shown below. This task combines cooking, communication, navigation, and selling.

https://www.youtube.com/v/POOcVylHYJ8


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to Baan Sao Nak

(https://i.postimg.cc/fTnyyRbh/Route-Info-4.png)

Baan Sao Nak is an ancient wooden house in Lampang. It was built in 1895 by Mhonh Chang Ong, a wealthy vendor. Baan Sao Nak is supported by 116 square teak pillars. The area of the house is around 3 Rai, consisting of large houses in group, garage, and granary. The architecture of this house is combination with Myanmar and Lanna Style.

Once there, find a clue box in there.

(https://i.postimg.cc/VshZ8M8H/Detour.png)
Detour: Dress Up or Cover Up

Lampang and its surroundings is known in Thailand for its textile industry, Buddhist temples, and its climate. In the 1970s, Larsen created a collection and then also a company named Thaibok Silks, which distributed fabrics for the Thai Silk Company, which is headquartered in Lampang. One of the innovations Larsen brought to the Thai Silk Company was the Southeast Asian tradition of weft ikat, or mud mee, as it is known in Thai, woven in long lengths suitable for home furnishings. Buddhism in Thailand is largely of the Theravada school, which is followed by 95 percent of the population.Thailand has the third largest Buddhist population in the world, after China and Japan, with approximately 64 million Buddhists.

(https://i.postimg.cc/1Xp9wDz1/Detour-left-1.png)

(https://i.postimg.cc/qqfJN14G/Detour-left-2.png)

In Dress Up, teams have to proceed to Komol Antique Textile Museum, a colorful textile museum in Huai O, specializing in Thai textiles. There, team must dress six Barbie dolls with traditional Thai garments. One thing, is that they have to search specific Thai garments based on a list given to the teams that only details what do the garments look like, not names. Thus, teams have to search in a sea of diverse garments from all over the world. If they can get six Barbie dolls dressed correctly, they may receive their next clue.

(https://i.postimg.cc/HLBdtpHj/Detour-right-1.png)

(https://i.postimg.cc/1zP3HCq7/Detour-right-2.png)

In Cover Up, teams have to proceed to Wat Phra That Doi Phra Chan, a scenic Buddhist temple in Amphoe Mae Tha, where teams have to partake in a puzzle in which teams have to take a bucket of flowers and banana leaves. Then, teams have to go around the temple to find several marked Thai offerings scattered around, where they would have to open one of the cones made from banana leaves, which one of them contain the clues needed to proceed. One thing, is that they have to replace the cone with another cone that they will make from their bucket. Thus, after collecting all clues from all over the temple, they may proceed to a monk at the temple’s main building. There, they should write on their small portable whiteboard their clues correctly to the monk in order to receive their next clue.

Additional note:

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In Dress Up, teams would search through a lot of shelves containing various garments from all over the world for correct Thai garments as listed on their assigned list that specifics their appearance and texture, such as color, texture, material, and others. These Thai garments would look similar to the picture below. This task combines attention, brain, and dressing skills.

(https://i.postimg.cc/NFT0DWpV/Barbies.jpg)

In Cover Up, the puzzle consists of Thai numeral system, on which teams have to notice by uncovering one of the cones made from banana leaves on every marked offering bowl they encounter. The Thai numeral system is scribbled on the banana leaves, as a series of numbers from 1-10, such as 1-3-708 or something like that, requiring teams to memorize the numbers. Then, they have to write the numbers on a small portable whiteboard then show it to the monk. Every team gets the same answer. Teams cannot use the cones as a note whilst writing on the whiteboard, because of that teams are required to place their buckets beside before meeting the monk. This task combines detail, memory, and brain.

(https://i.postimg.cc/JtVLh03Y/Thai-numerals.jpg)


(https://i.postimg.cc/vT4Pn8Wz/Route-Info.png)
Route Info: Make your way to the Pit Stop at Chao Luang Muen Dong Nakhon Monument

(https://i.postimg.cc/nhTh3KGH/Route-Info-5.png)

Chao Luang Muen Dong Nakhon Monument is a monument that commemorates Chao Luang Muen Dong, the founder of Na Dan Wiang Dong Nakhon and was alive around 1409 to 1476. He was the the commander of the Sri Ayudhaya Army and he once ruled the present-day Lamphun, Lampang, and Phrae provinces. He was later executed around 1476 when he refused to follow the rebels, instead keeping on his integrity to protect the cities Chiang Mai, Lampang, and others. This historic monument will now serve as the fourth Pit Stop of the race.

The last team to check in may be eliminated.

The outcome:

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Personal shoppers Sharon & Patricia came in 1st place and won a trip for two to Greece. Brothers Oscar & Oswald came in last (8th) place, but they're not eliminated as it is a keep-on-racing leg.


Notes:

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• The teams departed the Pit Start on February 8th.
• The teams took around 12 minutes to get to the airport.
• The teams took a flight to Lampang via connections in Singapore and Bangkok (Don Mueang).
• I chose Lampang because I wanted to use an unvisited Thai city that had so much things to do.
• All transportation on this leg were self-driven, meaning teams were left on their own to navigate the city and its surroundings.
• The self-driving for this leg should be a challenge for the teams.
• USD$10 should be enough for this leg, as the fees are specified below.
• The museum (RB) fee is 100 BHT (3.17 USD).
• The entry fee to Baan Sao Nak is 50 BHT (1.58 USD).
• The Roadblock should take around 30 minutes, plus 10 minutes for molding one egg each.
• The ARI should take around 30-40 minutes or more.
• Both sides of the Detour should take around 30 minutes.
• The transportation to the Detour and to the Pit Stop should be balanced enough.
• This leg should take around 2-3 hours, ending around noon.
• Thanks for reading!


Flights:

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(https://i.postimg.cc/mgCwvD6p/Flight-1.png) (https://i.postimg.cc/hjP1Q04N/Flight-2.png) (https://i.postimg.cc/CK0NSg3h/Flight-3.png)


Maps:

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(https://i.postimg.cc/ZYrZfFJ1/Map-1.png) (https://i.postimg.cc/GmnLL7q3/Map-2.png) (https://i.postimg.cc/C5HgzYvF/Map-3.png) (https://i.postimg.cc/HsqxJssg/Map-4-1.png) (https://i.postimg.cc/q7kpnNP9/Map-4-2.png) (https://i.postimg.cc/4yKfdjDy/Map-5-1.png) (https://i.postimg.cc/htVGVWf7/Map-5-2.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:15:35 PM
(https://i.imgur.com/5P745PJ.png)

Design #9 - Nuku's Premiere Leg
[Cairns, Australia]

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(https://i.imgur.com/ni961qp.jpg)
California. An American treasure. Whether it’s surfing, skiing, wine tasting, rock climbing, or a night on the town, California offers some of the worlds best. Not only known for its diverse culture, but also its diverse landscape. A true Mecca for people of all types. And today, here in this lake side ski village, Big Bear Lake, 11 new teams will embark on a race around the world for US $1 million. This is The Amazing Race.

(https://i.imgur.com/ORhi6MO.jpg)
Here at the Snow Summit Ski Resort, teams will start their Amazing Race. They are currently being transported here by limousine. Here are the teams:
----------------------------------------Team Intros----------------------------------------
This season will push teams like never before, travelling to some of the most exotic locations imaginable, and the competition will be like never before, with some of the greatest teams in history. And what they don’t know is that they will face a grueling challenge right at the Starting Line, that could seriously affect their outcome. Are you ready for The Amazing Race?
----------------------------------------Starting Line----------------------------------------

(https://i.imgur.com/sTGx2Ya.png)
3, 2, 1, GO!

(https://i.imgur.com/veZXl0Y.jpg)
Teams will begin their race with a three part challenge that will push them to the limits already. In the first part of the challenge, you will complete a mud obstacle course. Teams will do net crawls, monkey bars, balance beams, and wall climbs in order to finish this part of the task.

(https://i.imgur.com/IMRhgyq.jpg)
The second part will see teams ride mountain bike through the famous Snow Summit trails. Once completed the course, teams can move on to the third and final part.

(https://i.imgur.com/onkCoOV.jpg)
The third part will see teams ride a tube down a track to the bottom of the hill where they will finally receive their first clue. But teams will have an opportunity to bypass certain parts of this challenge. During each part, teams will find clues as to which country is their first destination (Australia). In Part 1, gold and green (colours of Australia) liquid will be poured over the teams at certain times. For Part 2, teams will find kangaroo, crocodile, and koala (native Australian animals) tracks along the bike course. Finally in Part 3, the tubes were designed with aboriginal dot art. After each part, teams will have to chance to guess the country. If they are correct, they will automatically be given their clue. If teams do not guess their country by the end of the third part, teams will receive a disadvantage at the first Roadblock of the Race.

(https://i.imgur.com/sTGx2Ya.png)
FLY TO CAIRNS, AUSTRALIA

(https://i.imgur.com/onPsJw6.png)
(https://i.imgur.com/pJBaXzL.png)
Teams will now drive themselves over two hours to Los Angeles International Airport. Here, teams will fly on one of two flights to Cairns, Australia; the first flight taking five teams and the second flight taking six.

(https://i.imgur.com/kFI4ulH.jpg)
Teams are now enroute to Cairns, Australia. This coastal city in Northern Queensland has become a tourist hotspot, known for its accessibility to popular destinations as a gateway to the Great Barrier Reef and with easy access to many fantastic rainforests nearby. Teams will get to see what they got in this adventurous city and fight for a spot to continue this Race.

(https://i.imgur.com/9kPH0ta.jpg)
When teams touch down in Cairns, they will drive themselves to the Reef Fleet Terminal where they will find their next clue.

(https://i.imgur.com/sTGx2Ya.png)
TRAVEL BY BOAT TO GREEN ISLAND

(https://i.imgur.com/nw98I1z.jpg)
Teams will now pick a water taxi that will take them to Green Island. This small island in the Pacific Ocean is known for its magnificent reef, which is apart of one of the Seven Wonders of the World: the Great Barrier Reef. Teams will find their next clue once they dock.

(https://i.imgur.com/409CmEe.png)
WHO CAN SEA FIRST PLACE?
A Roadblock is a task only one team member can perform. In this Roadblock, one team member will get to experience the Great Barrier Reef first hand while snorkeling through the pristine waters and distinguishing between it’s 411 kinds of hard coral.

(https://i.imgur.com/ig8fx3V.jpg)
Teams will be shown three pictures of different kinds of coral that can be found in the reef. Then, they would have to don the appropriate snorkelling gear before entering the reef.

(https://i.imgur.com/FaWxLc0.jpg)
Teams would have to scour the reef for floating canisters that contained samples of coral. Teams would need to find the three correct samples of coral. The canisters would be found floating around the actual piece of coral in the reef. If it was the right sample, a wrap around the coral would say “The Amazing Race”. If it was incorrect, it would read “Try Again”. If teams returned to shore with the three correct pieces of coral, they would receive their next clue. Teams that did not correctly answer the question at the Starting Line would have to find five different kinds of coral rather than three.

(https://i.imgur.com/sTGx2Ya.png)
DELIVER THE CORAL SAMPLES TO CALYPSO REEF IMAGERY CENTRE

(https://i.imgur.com/WQT0n7U.jpg)
Teams will now travel by boat back to Cairns and head to Calypso Reef Imagery Centre, located in the Reef Fleet Terminal. Here, teams will have to exchange their coral samples from the Roadblock for their next clue.

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO KEWARRA BEACH

(https://i.imgur.com/rUsJrc4.jpg)
Australia is known for its many sprawling beaches, especially the Gold Coast. Aussie’s are known for their beach culture and love for surfing, volleyball, and tanning. Teams will find their next clue on the shores of this popular Cairns beach: Kewarra Beach.

(https://i.imgur.com/409CmEe.png)
WHO CAN BUILD THE LEAD?
A Roadblock is a task only one team member can perform. This Roadblock will give teams the chance to truly embrace Australian culture by becoming beach furniture designers. Since this is the second Roadblock of the leg, the team member who sat out of the first Roadblock must complete this one.

(https://i.imgur.com/cqXWOa6.jpg)
First, they would select a work station that included a number of tools and a traditional outrigger canoe, similar to the one shown above. They would have to use these tools to properly disassemble the canoe. Teams would then bring the marked pieces from the canoe to another work area.

(https://i.imgur.com/HsQrQ6A.jpg)
At the second work area, teams would use the same tools, the pieces of the canoe, and a fishing net to build a homemade beach volleyball net, similar to the one shown above. If the net passed the judges inspection, they would receive their next clue.

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO TJAPUKAI ABORIGINAL CULTURAL PARK

(https://i.imgur.com/f3Dx0C1.jpg)
Teams will now make their way to the Tjapukai Aboriginal Cultural Park. A popular arts centre in the city, it is known as a place where locals can experience the aboriginal culture of the country first hand. Teams will find their next clue near the park.

(https://i.imgur.com/sTGx2Ya.png)
MATCH YOUR MATE

(https://i.imgur.com/n6EOLae.jpg)
Teams would get the chance to embrace the aboriginal culture of Australia by practicing one of their art forms: body painting. Body painting is a way the aboriginals used to express themselves and tell stories, and now it is one of their signature art forms. Teams will now have to paint a design, like the one shown above, onto one another's face. Once they had both completed their paintings on each other, they would search the park for a tribe member with an identical design who would give them their next clue.

(https://i.imgur.com/sTGx2Ya.png)
TRAVEL BY THE SKYRAIL RAINFOREST CABLEWAY TO THE PITSTOP:
EDGE LOOKOUT AT BARRON FALLS

(https://i.imgur.com/0PIUeZA.jpg)
Teams will now make their way to the Skyrail Rainforest Cableway Terminal. Teams will then board one of these cablecars and head into the Kuranda Rainforest surrounding Cairns, known as a popular tourist destination because of its lushus landscape and diverse flora and fauna.

(https://i.imgur.com/A9i5EZC.jpg)
Teams will get off their cable car at the Barron Falls Skyrail Station. These giant falls and gorge form a popular national park that provides people with stunning views.

(https://i.imgur.com/6Ff0xcV.jpg)
Teams will have to search the area for this: the Edge Lookout. The first glass bottom walkway in Queensland is also where teams will find stunning views, and the first Pitstop of The Amazing Race. The last team to check in here may be eliminated.

Notes
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1. Omg what a surreal feeling! Semi finals! And i feel great about this leg!!!!!
2. So most people ik went with a international start but i kept things classic with an american start
3. so starting line task part 1 just a pretty short mud obstacle course with a net crawl, monkey bars, wall climb, and balance beams. teams get this gold and green like goo poured on them to represent australia. then they hop on mountain bikes and do this mountain bike course id say it will be about like a half mile or so?? its a bit challenging but not crazy or anything and teams will see kangaroo, koala, and crocodile footprints along the way and trust me they will be noticeable enough. last part is tubing. you cant actually do this here so its temporary tracks and the tubes have aboriginal art on them as the clue. for the guessing part they will just have to tell a judge at the end of each part sort of thing ya know?? there will be multiple judges.
4. i added in the penalty for not guessing the answer cause i wanted to make drama and it wont penalize teams for being slow.
5. THE FLIGHTS HAVE NOTHING TO DO WITH THE START LINE TASK. it will be the first 5 teams to get to the airport on flight 1, last 6 on flight 2. you could have a penalty and still be on flight 1 etc.
6. now we land in cairns go to the terminal and theres 11 water taxis (bigger than traditional ones, its just private speedboats we will call water taxis so this way we dont have any clumping of teams onto the same ones)
7. roadblock like i had to include the barrier reef somehow and i think this is a cool way to do it. teams find the sample of coral very close to the actual piece of coral. it will be a big area since you will have a few teams there at the same time and there will be a lot of canisters that teams must reseal after using them if not they will receive a 5 minute penalty per canister left unsealed.
8. teasm return to shore and trade in their coral for clue, this jsut will allow some spacing out and a bit of a break after boat ride
9. now the beach roadblock. I LOVE THIS TASK!!! teams will take apart an outrigger and certain pieces are makred hten they use the marked pieces to build a volleyball net!! EEEKKKK!!! i personally think its super cool and embrasses the beach culture of australia and oceania
10. now the aboriginal task!!! consider it similar to the makeup in TAR23 indonesia, but after they complete the painting they have to go around the park and find a tribe member out of say 50 with the same one. and the cool thing is these aboriginals will be telling stories, throwing boomerangs, making art, dancing etc to showcase its culture!!!
11. so for skyrail they leave about every 15 minutes but since the company will be CLOSED to PUBLIC and we arent doing full run say 5-10 minutes for the cable cars and TEAMS ARE ALLOWED TO SHARE these cause at the top they have a bit of a distance to find pitstop
12. so thats my leg! no maps (oops) cause pushed for time again but i hope that dont take away from the greatness of the leg!!! I wanted to highlight at least 2 different environments of Australia and i did it in the best way i could while also highlighting present and past culture!!! this is what i feel like is my best work yet! original ideas and fun ideas! this leg would be fantatstic to watch! plz plz plz get me in this final!!! this is it from me and hopefully i will get that last chance to show u what i can do! i deserve this spot in the finale and i feel like this shows it!! thank u for helping me grow as a designer, this has been a awesome journey!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:16:08 PM
(https://i.imgur.com/5P745PJ.png)

Design #10 - Nuku's Assigned Country Leg
[Tbilisi, Georgia]

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(https://i.imgur.com/WsLRgIM.jpg)
This is New Delhi, India. The capital of India, it is also known as the heart of the country for its enriched culture and heritage, sprawling temples and magnificent palaces, it is also home to a very diverse population. People of New Delhi follow Hinduism, Christianity, Sikhism, Islam, and more.

(https://i.imgur.com/dMwvXoi.jpg)
And it is from here, the famous Baha'i House of Worship, the Lotus Temple where teams will embark on the seventh leg of a race around the world for $1 million.

(https://i.imgur.com/sTGx2Ya.png)
FLY TO TBILISI, GEORGIA

(https://i.imgur.com/xk1jIY6.jpg)
Teams will now fly to the capital of Georgia: Tbilisi. This Caucasus country is known for its unique culture and history. With artefacts pointing back to early humans living in the region, it also has a rich history with its music and visual art, the creation of wine making, and traditional martial art forms that are still practiced to this day. All teams are now onroute to Tbilisi from New Delhi, via Istanbul.

(https://i.imgur.com/i8QIJDO.jpg)

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO KAPISTONI WINERY

(https://i.imgur.com/HtS60hX.jpg)
When teams arrive in Tbilisi, they will drive themselves to the Kapistoni Winery in Saguramo. Teams must wait until 7:00 AM to receive their next clue.

(https://i.imgur.com/sTGx2Ya.png)
DON’T WINE ABOUT IT!

(https://i.imgur.com/GChDonD.jpg)
Wine making was invented in the hills of Georgia. Now, teams will get to help prepare for this ancient process by harvesting 200 grapes. Teams would enter the vineyards and have to collect 5 different indigenous Georgian grapes, which included: Saperavi, Rkatsiteli, Tsolikauri, Mujuretuli, and Aleksandrouli. Once teams had collected 40 of each kind, they would have to return to the winemakers to receive their next clue. If teams didn’t have 40 of each different kind of grape, they would have to head back into the vineyard and start over.

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO KASHVETI ST. GEORGE CHURCH

(https://i.imgur.com/wxB8KSY.jpg)
Teams will now make their way to Kashveti St. George Church, an orthodox church located in central Tbilisi. Outside here teams will find their next clue.

(https://i.imgur.com/fAscXuL.png)
CHRISTMAS DECORATIONS OR TEMPO GUESSTIMATIONS
A Detour is a choice between two tasks each with its own pros and cons. This Detour will give teams the chance to immerse themselves in unique parts of Georgia’s culture, it’s their call:
Christmas Decorations or Tempo Guesstimations!

(https://i.imgur.com/lthpW6f.jpg)
The catch is, this is a Blind Detour. Teams would have to pick their Detour option only knowing the name of each task. Teams would do this by picking an orthodox easter egg from the baskets labeled “Christmas Decorations” or “Tempo Guesstimations”. Once teams selected a Detour, they could not switch.

(https://i.imgur.com/ahXYKcj.jpg)
In Christmas Decorations, teams would make their way to the Dry Bridge Market on the shores of the Mtkvari River. There, teams would have to find a marked vendor selling walnut branches. Teams would then bring two branches to a Christmas tree vendor on the other side of the market. There, teams would use the branches to make traditional Georgian Christmas trees known as a chichilaki. Teams would add some ornaments and if both trees were approved of by the vendor, teams would receive their next clue.

(https://i.imgur.com/yKNnjRR.jpg)
In Tempo Guesstimations, teams would make their way to the Tbilisi Concert Hall. Teams would learn a traditional nagara routine. Teams would then head to the main stage and perform with three different groups of dancers. Teams would realize that each group danced to a different tempo. In order to receive their next clue, teams would have to perform for each different group at the correct tempo in order to receive their next clue.

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO THE OPEN AIR MUSEUM OF ETHNOGRAPHY

(https://i.imgur.com/lFgiPTS.jpg)
Teams will now make their way to the Open Air Museum of Ethnography. Here, not only can people experience the culture of Georgia, teams will also find their next clue.

(https://i.imgur.com/409CmEe.png)
WHO CAN GET A HOLD?
A Roadblock is a task only one team member can perform. This Roadblock had one team member take part in the Georgian tradition of chidaoba, which was put on the UNESCO Intangible Cultural Heritage of Humanity for its significance in Georgian culture.

(https://i.imgur.com/DzL4Ep4.jpg)
The Roadblock in this leg gave one team member the opportunity to take part in the Georgian martial art known as Chidaoba. After they put on the traditional clothing, they would join an instructor and learn five different holds, and five different ways to counter the holds, used by the wrestlers. If they felt good with their ability, they would be out into a real competition and they would have five minutes, the length of a match, to show all five holds and counter holds correctly. If the crowd was impressed with their performance, they would receive their next clue.

(https://i.imgur.com/sTGx2Ya.png)
MAKE YOUR WAY TO THE PITSTOP: THE ROYAL BATHS.

(https://i.imgur.com/220l1JR.jpg)
Teams will now make their way to the Royal Baths. These sulphur baths can be found in many Eastern European cities, especially Tbilisi. Here teams will find the seventh Pitstop of the Race. The last team to check in here MAY be eliminated.

Notes
Show content
Wow here we are first part of the penultimate round! After that Outer Banks leg I never would have expected to make it here! Let's hope I can get another round out of me!!! So the leg i am submitting first is my Georgia leg! When I saw Pi had given me Georgia I thought I was done for! I dont think I have ever designed a leg in the region and try to avoid eastern europe and the middle east as much as i can LOL!!! But i am always up for a challenge so here we are! We start with a wine task, this is gonna be like a combination of clam digging and apple sorting from TAR CAN but pays homage to wine making in Georgia and they are indigenous grapes! Detour is making the christmas trees or matching a drum routine with tempo of 3 dances!!!The three dances are Simd, Khorumi, and Kintouri! Lastly is the RB and it is just learning some cool moves, and then they learn how to react to the moves and teams must do both!! I decided to do the blind detour because i thought the easter eggs would be cool LOL!!!! But yeah super simple leg, unfortunately I dont have any maps this round oops im sorry although it is pretty simple they leave Tbilisi, then go back to city centre, then head into the outskirts on the hills, and then down to the royal baths which is just south of the centre! Felt super rushed this round as I had a busy week so i hope this is enough to get me through! real life first right! I will see you guys next week with my premiere leg "Down Under" and i will drop some links below regarding my leg! Thanks so much for the support everyone hopefully this isn't it for me!
https://www.youtube.com/watch?v=iaIxFpin8dQ
https://www.youtube.com/watch?v=neuSMZ1D6xU
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:16:42 PM
(https://i.imgur.com/5P745PJ.png)

Design #11 - Bookworm's Premiere Leg
[Antigua, Guatemala]

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(https://i.imgur.com/twMnnRJ.jpg)

(https://i.imgur.com/O60BztF.jpg)

Phil: This is Lake Atitlan. Formed by the volcanic activity of the very mountains it's nestled between, it is the deepest lake in Central America and was described by Alexander von Humboldt as the most beautiful lake in the world.

(https://i.imgur.com/GFvakrA.jpg)

Phil: And on the shores of Lake Atitlan rests the town of Panajachel. As the largest community on the lake, it principally serves the tourism community. Today, however, it plays host to The Amazing Race.

(https://i.imgur.com/RS3u2f2.jpg)

(https://i.imgur.com/twEIxfr.jpg)

Phil: The Rio Panajachel flows to Lake Atitlan, though its delta is now a wide beach. A center for parasailing, it today hosts 11 new teams as they begin a race around the world. The 11 teams are.... [insert teams]

Phil: Welcome, everyone, to The Amazing Race! In just a few short moments, you'll embark on a race around the world, beginning here in beautiful Guatemala!

(https://i.imgur.com/wbTeLVH.jpg)

Phil: When I give you the word, you'll run to one of the nearby tandem kayaks and paddle 600 feet to a floating dock.

(https://i.imgur.com/vYzI5Hl.jpg)

Phil: On this dock, you'll fine 150 kites, slightly smaller versions of the gargantuan, magnificent kites found at the All Saints Day Kite Festival. These kites will be tethered to the dock by 30 feet of line and spool.

(https://i.imgur.com/D4TJQYc.jpg)        (https://i.imgur.com/uO6i2yx.jpg)

Phil: Each of these kites, with a diameter of 10 feet each, has a syllable on it. Your job, teams, is to paddle to the dock, retrieve a kite, and bring it back to your designated hitching post. Your goal is to retrieve three kites with the syllables necessary to spell the name of the old capital of Guatemala. Keep that in mind. Old

Phil: Once correct, you'll be reserved seats on buses to your next destination. But beware! It's windy out, but if at any point a kite touches the water, you'll have to paddle back to the dock and touch it before heading to shore. Everyone got it? Furthermore, the last team to complete this task will incur the Hazard penalty during this Leg.


Good luck...

Travel safe...

GO!

The 11 teams rush to their kayaks and paddle to the dock.


(https://i.imgur.com/wQ3YYqS.png)

Phil: The teams are attempting to spell out ANTIGUA, both a Spanish for old and the name of a city that previously served as the capital of Guatemala.

(https://i.imgur.com/oeBB3lY.jpg)

Phil: Once correct, teams will cover their kites and make their way on foot to the Perla Maya Hotel. They'll then board one of four chicken buses, a colorful mode of transportation found throughout Central America. The first bus has room for three teams, the second has room for two teams, and the third and fourth carry three teams apiece. Each chicken bus will leave as soon as the last team to board arrives; there's no set schedule.

And here come the teams!

Chuck & Jim, I'm sorry, but you're incorrect.

Dahlia & Jasper, I'm pleased to tell you that you're correct! Please cover your kites and board the first chicken bus!
Jasper: Chicken bus? Gosh, that's, like, so insensitive!
Dahlia: When will our poultry sisters receive justice?!


Phil: Katie & Jessica, you're correct! Please cover your kites and board the first chicken bus!

Phil: Abed and Troy, you're correct! Please cover your kites and board the first chicken bus!
Troy: I knew Señor Chang's class would help us!
Abed: Troy, you barely passed that fraud's class!


....


Phil: Only two teams are left on the course!

Chuck & Jim, you're correct! Please cover your kites and board the fourth chicken bus!
Chuck: Yiiiieeeewww!

Phil: Henry & Jed, you're correct! However, you are the last team. Remember, you've now incurred the Hazard penalty for this first leg. Please cover your kites and board the fourth chicken bus!
Jed: UGH! Professor, why did you have to collect algae samples??


======================================

(https://i.imgur.com/KaUDGvD.jpg)

(https://i.imgur.com/2R5zFWl.png)

(https://i.imgur.com/kcKxTfP.jpg)

(https://i.imgur.com/nxRc1Zv.jpg)

Phil: All teams are now traveling in one of four chicken buses to the charming colonial town of Antigua! Famous for Baroque architecture and many, many churches, Antigua represents a hub for Guatemalan culture. It was once the capital of Guatemala, but the government was moved after a series of earthquakes in the 18th century.

(https://i.imgur.com/VD9Aeo5.jpg)

Phil: When teams arrive in Antigua, they must make their way to the iconic Arco de Santa Catalina.

(https://i.imgur.com/b8YHdDG.jpg)

Phil: Once here, they must find a pair of Kaqchikel women, descendants of the Maya that inhabit the volcanic highlands of the region, who will hand teams their next clue.

(https://i.imgur.com/2dt1eyz.jpg)

Phil: However, the Hazard penalty awaits Henry & Jed beside these two women.

(https://i.imgur.com/Bm8T3lz.jpg)

Phil: To complete the Hazard, Henry & Jed must make their way 2 minutes on foot to the ChocoMuseo.


(https://i.imgur.com/S3QLVmB.jpg)

Phil: Once there, they must solve equations written with Mayan numerals with chocolate pieces.

(https://i.imgur.com/1bJUKdT.gif)

(https://i.imgur.com/svzfCmC.jpg)

Phil: Henry & Jed will be given six equations, and must first solve the question before presenting the answer to each by counting out the exact number of chocolate pieces and placing them on a dish with the corresponding number. The decoder is next to the entrance to the museum, but they will be working at the bar. Once Henry & Jed present six correct dishes, they may resume the Race, hoping to make up the valuable time lost.

Phil: All other teams, meanwhile, have received their clue from the Kaqchikel women and are on their way.

"Make your way on foot to Convento Capuchinas."


(https://i.imgur.com/2S7A7S3.jpg)

(https://i.imgur.com/mqoA353.jpg)

Phil: Teams must now make their way across the small town to Convento Capuchinas. This convent was the last to be built in the town and, with no financial requirements for new nuns to join, offered immense opportunity to would-be nuns. Though it was abandoned after successive earthquakes, it nevertheless remains an incredible example of Baroque architecture today.

Roadblock: Whose powers of observation are second to nun?


(https://i.imgur.com/2xY4W55.jpg)

Phil: During Convento Capuchinas's short stint as an operating nunnery, it housed two types of nuns- urban and discalced, both of whom were renowned for their discipline. In the first Roadblock of the Race, one team member must enter the convent and observe 15 nuns go about their once-daily routine, using the criteria provided in their clue:

(https://i.imgur.com/LcAWBmi.png)

Phil: 15 nuns, each adorned with name tags, are wandering the convent. Team members must analyze all of them, from their activities to their clothes to their dormitories, in order to discern which order each nun belongs to. When team members think they've got it right, they can find the 16th nun, the mother superior, and report the names and order of all 15 nuns. Once correct, they'll receive their next clue. If incorrect, they'll have to keep searching the convent for answers.

"Make your way on foot to Iglesia La Merced and search the plaza for your next clue."

(https://i.imgur.com/E528LtJ.jpg)

(https://i.imgur.com/Bo3ojRk.jpg)

Phil: Teams must now travel by foot to Iglesia La Merced. One of the oldest churches in the town, its yellow, Baroque exterior makes it recognizable to all in Antigua and serves as a symbol of the city. Teams will find their next clue in the square adjacent to the church.

"Don't break the bank!"


(https://i.imgur.com/THbp2Ul.jpg)

Phil: Alcancias de Tecolotes are ceramic owls that symbolize luck and abundance. These alcancias store money, like a piggy bank, and are ubiquitous here in Antigua, residing in every store and household. Teams must now hope that they're the lucky ones as they seek to break open their next clue.

(https://i.imgur.com/ciPBeWh.jpg)

Phil: Choosing one owl at a time from the provided table, teams must smash the alcancias on the cobblestone plaza, one at a time, hoping to find money inside. Each alcancia contains zero to forty Guatemalan Quetzals. Once teams collect one hundred Quetzals, about 13 USD, they could exchange the sum for their next clue.

"Find the Museo de la Semana Santa and your next clue outside."


(https://i.imgur.com/is1UmSb.png)

Phil: The Holy Week is a monumental occasion in Antigua, and this museum immortalizes the many traditions of the city, ranging from holy artifacts to images of past processions. Teams will find their next clue outside the Museo de la Semana Santa.

"Roadblock: Who's feeling rug-ged? NOTE: Whoever did not perform the previous Roadblock MUST do this one."


(https://i.imgur.com/oKjksjf.png)

Phil: There is no doubt that Easter is the biggest event of the year in Antigua, with pilgrims and tourists alike venturing to view the spectacle. In addition to floats and parades like this, the city's streets are covered in sawdust carpets.

(https://i.imgur.com/qRgJLGZ.jpg)

Phil: These sawdusts carpets are the pinnacle of the city's celebration. Using not only dyed sawdust, but flower petals and fruit as well, these carpets coat the city streets and are known internationally for their unique fusion of indigenous symbolism, Catholic imagery, and geometric designs.

(https://i.imgur.com/ku3ePx8.jpg)

Phil: This Roadblock requires one team member to create a sawdust carpet. Selecting a 1 foot by 3-feet chalk outline and a corresponding picture, team members must use sawdust and flower petals to faithfully follow the guidelines and complete their carpet section. Once every detail matched between their carpet and the picture and all sawdust remained inside the lines, teams would receive their next clue.

This next clue contains two notes:


"Make your way to Doña María Gordillo Candy Shop for a chance to win the Express Pass!"

(https://i.imgur.com/c1hjcnC.jpg)

Phil: Teams now have a chance to win the Express Pass. To do so, they must risk their standing in the Race and travel on foot to the Doña María Gordillo Candy Shop. In operation since 1876, this shop sells traditional sweets and is adorned with various local items, including the familiar tecolotes.

(https://i.imgur.com/8W0s2gn.png)

(https://i.imgur.com/4M5e6FZ.png)

Phil: In addition to the colorful confectionaries, Doña María Gordillo is known for its painted plates and boxes. In order to win the Express Pass, teams must match two plates, among the many on display in the store.

(https://i.imgur.com/6GN1Iso.jpg)

Phil: The first team to match two plates will win the Express Pass! All other teams that attempt to win this prize will instead be turned back.

=======================

"Time to climb! Make your way on foot to the marked path leading to Cerro de la Cruz! Warning: The last team to arrive may be eliminated!"

(https://i.imgur.com/UK0suyv.png)

Phil: Cerro de la Cruz looks out over the town of Antigua and the Volcán Agua. Constructed in the 1930s, this stone cross indicates the strong Christian character of the town, defining its history and architecture. Nowadays, you'll find indigenous Kaqchikel textile vendors at the summit, demonstrating the ongoing cultural synthesis.

(https://i.imgur.com/t6Ztos3.png)

Phil: Teams must trek 400 yards through a short path, with an elevation gain of 230 feet, to this overlook.

(https://i.imgur.com/20AHUZf.png)

Phil: They can then find me here at the Pit Stop. The last team to check in may be eliminated.


Show content
(https://i.imgur.com/1ESegkj.png)

(https://i.imgur.com/Kt4GT0Z.png)

Maps:
(https://i.imgur.com/dJzeIcb.png)
Starting Line

(https://i.imgur.com/9b83Aac.png)
Around Antigua

(https://i.imgur.com/7PHVFBP.png)
Hazard Penalty

(https://i.imgur.com/g2AiLIs.png)         
(https://i.imgur.com/rXcyVxN.png)
From the Second Roadblock to the Pit Stop, with and without the optional Express Pass task

Notes:

Hey judges! I’m excited to have gotten this far and am excited to have been able to show you two legs in two incredible places! One of my closest friends is Guatemalan, so I’m determined to show his culture in the best light. The leg starts at Lake Atitlan, one of the most beautiful lakes in the world. I chose the beach as the starting line because the delta has created a super wide alluvial plain that allows teams space to move and offers space for the hitching posts (which would ultimately be behind the starting line). Further, it’s a windy location, perfect for kites! Teams would paddle, like I said, 600 feet, to the dock, where 150 kites with various symbols would be painted on them. The massive kites (https://www.atlasobscura.com/places/all-saints-day-kite-festival) are a beautiful tradition; most people only know of Latin American Day of the Dead/All Saints’ Day celebrations with regards to Mexico, but Guatemala might even surpass it! The kites the Race would use have a diameter of 10 feet, while the actual kites of the festival, as I’m sure you all noticed, are much larger. Smaller kites are a logistical adaptation; it would be too much for one team member to hold a larger version upright in the water, it would dramatically increase the scale of the task, and it would complicate covering the kites. I chose to have teams paddle, rather than this being a land-based task, to get teams both out of their comfort zone and forced into cooperating with each other immediately. And, of course, the kites are waterproofed. I believe this task will take between 25 minutes and 50 minutes. “Antigua” isn’t immediately known as the old capital of Guatemala, but I focused on “old” in the clue in order to give teams more of a chance. Teams that speak Spanish might click earlier than other teams, but this is a fair task. Clever teams might run out into the streets, too- they aren’t told they can, but they aren’t told they can’t either. It’s a challenging starting line task, which makes it ripe for drama and makes the most of a 2-hour premiere.
Next, the chicken buses. These are used throughout Central America and are a fun way to get teams involved in the culture of the leg. Teams will be joined by other travelers, though, unfortunately, most of these buses no longer carry livestock like the name suggests. Buses depart as soon as they fill up, so teams could very much be even throughout this leg. This gives teams a fair shot at passing each other, makes the leg more competitive, and doesn’t screw over the team with the Hazard.
The Hazard, by the way, is meant to be a quick task. The travel time isn’t much at all (though all locations are close together in Antigua), and the task shouldn’t take more than 10 minutes. Teams are given six equations, have a plate of chocolate, and six more plates behind placards labelled 1-6. As I said, the decoder is close by, but not too close.
The first RB pays homage to the great number of churches and religious communities that settled Antigua. The area is akin to a historical reenactment. It’s a mental task, but one that challenges their sense of direction, too- can they keep track of the (number of) nuns they’ve seen? Will they could certain nuns twice? Teams have the criteria for each type in their clue, and the answers are as follows:
Discalced:
- María: reading the Bible in a tiny celda
- Laura: sweeping the walkways of the convent
- Rosa: austere clothing
- Lupe: simple sandals
- Marta: playing cards in recreation room with Emilia
- Emilia: playing cards in recreation room with Marta
Urban:
- Beatriz: drinking chocolate in dining room
- Adriana: eating meat in the convent dining room
- Paula: sitting and talking in a large cell with Alejandra
- Alejandra: sitting and talking in a large cell with Paula
- Juana: guiding a servant through the walkway
- María Josefa: wearing nice shoes
- Gabriela: wearing pearl necklace
- Agostina: tutoring a group of three young girls
As I said, the nuns will have name tags and the rooms will be labelled. I predict this task will take anywhere from 20 minutes to 50 minutes.

The alcancias de tecolotes task was suggested by my friend (his family is from Antigua). I amplified it from a simple luck task to a luck task with more nuance. With a focus on collection rather than a one-in-a-hundred (or so) chance at the clue, teams are rewarded for the time they’ve been there; some semblance of progress will always be made, though at different rates for each team. Of course, the task helps teams at the back of the pack by reducing the number of owls, but most luck tasks do, anyway. Luck tasks are often a staple of premiere legs, and I hope mine is both early enough and surrounded by challenging tasks to provide drama and some shifts in placement, but not dominate the outcome of the Leg. Plus, there’s always hope for a “lemme smash it” moment like Tocantins Tyson. Plus, since these are like piggy banks, it isn’t culturally insensitive in the slightest to smash them- I checked with my friend on this. The task shouldn’t take more than 10 to 25 minutes, honestly.

Sawdust carpets are a staple of Antigua and are incredibly beautiful. I imagine this task as a hodgepodge between the TAR10 Wild Rice Detour and the TARCAN2 mentos RB- attention to little details in order to make a larger image. The chalk outlines and picture give team members an idea of what to create, but once sawdust gets smeared on the ground, it will blur the guidelines. There’s certainly room for placement shifts, especially along error-prone or detail-averse teams. The 3 square feet section will have lots of tiny details, and teams will have to choose between many similar colors of sawdust. I predict the task will take between 50 minutes and 120 minutes. Teams’ frustration will certainly come out, and they’ll have to be careful, which might be tough after completing 3/4 of the leg.

I wanted to make the Express Pass a bit of a risk; I like when the EP is incorporated more creatively than just a Pit Stop prize. The Candy Shop is a super traditional location and plate-matching just gets teams a little more involved with arts and culture. Plates are hung on the walls, stacked on counters, and arranged on tables. Teams aren't given a specific plate to match, which makes the task both easier and more difficult, since teams' eyes aren't zeroed in on a specific set of details. It isn’t a challenging task at all, but puts teams 15-25 minutes out of their way. Adam and Bethany just had to find the bar, so this does elevate the task above that benchmark. It’s meant to showcase more culture rather than present a real challenge, but it could absolutely shift a placement or two before the Pit Stop. Plus, multiple teams can attempt this task at once; they'll only be turned back should they arrive after the Express Pass was claimed. So, in addition to placement shifts, we could very well see a showdown!

Judges, I designed this leg with 2 hours in mind and believe it’s full enough. Between commercials and team introductions, the tasks pull their own weight and would make for excellent TV. The starting line offers drama right off the bat, and while teams aren’t forced to face any fears per se, they’re consistently outside of their comfort zone. Teams must navigate the entire Leg on foot, which is no small feat. As such, they have no money for this leg. The lack of funds is indicative of the lack of rest time for the teams; they’ll be racing through a mentally tiring leg.
I envision the Starting Line at 8:00 am, which means teams should arrive at Antigua between 10:30 and 11 am. The first RB should take 20-50 min, the ARI between 10 and 25, and the second RB between 50 and 120. Add a 10 minute Hazard, a 10 minute EP, and 50 minutes of foot travel, and teams should check in between 12:45 and 3:15. I think this Leg is promising, and, like I said before, is close to my heart. I hope this is enough for Finale and I would like to thank all of you for an excellent game!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:17:11 PM
(https://i.imgur.com/5P745PJ.png)

Design #12 - Bookworm's Assigned Country Leg
[Ella, Sri Lanka]

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(https://i.imgur.com/zkHMqQ7.jpg)

(https://i.imgur.com/5Wngw1h.jpg)

Phil: Having emerged rapidly from humble origins in the 19th Century, Shanghai is today known for its distinctive skyline and ultra-modern feel.

(https://i.imgur.com/VPpFImL.jpg)

Phil: Indicative of this modern pulse, the China Art Museum sits in the pavilion that hosted Expo 2010. It is from here that 9 teams begin the Nth leg in a Race around the World!

Kelly & Tara, who arrived first, will depart at 10:04 pm.

Kelly: Where are we off to today?
Tara: Fly to Colombo, Sri Lanka! Amazing!
Kelly: You have $59 USD for this Leg of the Race! Man, that isn't enough for a new hive!
Tara: Get ready for the tropics!


(https://i.imgur.com/u0MNxQJ.jpg)

(https://i.imgur.com/bEPjfjR.jpg)

Phil: Teams must now fly to Colombo on the island of Sri Lanka. Located only 40 miles from India, the island nevertheless has a rich, distinct culture, blending Buddhist and Hindu traditions with Southeast Asian influences and both insular isolation and trade impacting its development.

All teams depart between 10:04 and 11:33. They make their way 40 minutes to Shanghai Pudong International Airport and book tickets to Colombo.


(https://i.imgur.com/4clVOUg.png)

(https://i.imgur.com/zTc6xwL.png)

Phil: All teams are now on the same flight to Colombo, Sri Lanka!

(https://i.imgur.com/E0KAw1c.jpg)

Phil: However, teams won't be in Colombo for long! Upon arriving in Colombo, teams will make their way to Fort Railway Station and catch the last train of the day to the town of Gampola, arriving just before midnight.

(https://i.imgur.com/oIDWtJW.png)

(https://i.imgur.com/Zm3KqbM.jpg)

Phil: Located outside the well-known city of Kandy, Gampola was itself an independent kingdom for a century. Today, it's a quiet hill station in the forests of the central mountains.

(https://i.imgur.com/FBc4V5y.jpg)

Phil: Teams must then take a taxi outside the city to the Ambuluwawa Temple. Once they arrive, teams will find out the tower is closed until dawn.

Teams spend the night at the Temple. At dawn, a monk ushers them to the Ambuluwawa Tower.


(https://i.imgur.com/2t0YxBJ.jpg)

(https://i.imgur.com/8Wlzgls.jpg)

Phil: Teams will climb this tower to reach a monk, who will point them towards Adam's Peak, the most famous mountain in Sri Lanka. After teams enjoy the view, they'll receive their next clue and descend the tower.

"Now that you've seen Adam's Peak, find Little Adam's Peak in the town of Ella!"


(https://i.imgur.com/qYPQIIx.jpg)

(https://i.imgur.com/rd8oBYZ.jpg)

Phil: Teams must now take a train to the town of Ella! Located in the heart of tea country, Ella is sought out by backpackers for its many hikes and tranquility!

(https://i.imgur.com/F23Fo7u.jpg)

(https://i.imgur.com/J1DBCeg.png)

Phil: All teams are now on the same train to Ella, arriving at 1:28 pm!

(https://i.imgur.com/fBWuKYF.jpg)

(https://i.imgur.com/ZNG1YA8.png)

Phil: When teams arrive in Ella, they'll make their way by tuk-tuk to Little Adam's Peak. Teams will find their next clue at this White Buddha Statue, right by the trailhead. The statue offers travelers peace and luck, two things our teams will need if they want to do well on the Race!

"Make your way to Dowa Rock Temple in Badulla and search the grounds for your next clue."

(https://i.imgur.com/zCIk32r.jpg)

(https://i.imgur.com/e5Ietfc.jpg)

Phil: Teams must now travel by Tuk-Tuk to the town of Badulla and locate the Dowa Rock Temple. Renowned for this unfinished carving of Buddha, it is here that teams will find their next clue.

Roadblock: Who wants to face their inner demons?


(https://i.imgur.com/NwimrQj.jpg)

Phil: Sri Lanka is known for its many dances. Although the cultural hub of Kandy is perhaps most famous, the low country dances of the Southern plains and hills are called classical for a reason! In this Roadblock, teams will immerse themselves in one of the most involved spectacles in Sri Lanka, the Sanni Yakuma- a dance that serves as an exorcism!

(https://i.imgur.com/kV3IanM.jpg)

Phil: According to Sinhalese tradition, the ailments that inflict the human body are caused by demons. In the Sanni Yakuma dance, 18 such demons, indicated by wonderfully ornate masks, are summoned, only for the shamans to find the demons responsible for a particular patient and banish them. This Roadblock requires teams to match the demons with the diseases.

(https://i.imgur.com/Yq6b3JU.png)

Phil: Participating team members will watch a 4-minute Sanni Yakuma performance. In this performance,  three "shamans" work to heal six "patients." The dance will also feature all 18 demons. As part of the exorcism, the six demons who have been banished will remove their masks at the end of the play. Once the play ends, teams have four more minutes to run across the temple courtyard to their designated tables and arrange masks and placards in order to match the six correct masks with the six featured ailments.

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(https://i.imgur.com/FEqv5mH.png)


Phil: The team members performing the Roadblock will have to be observant and situationally aware, paying attention to not only the demons' proximity to particular patients, but the acting of the patients themselves, in order to deduce their sickness. If team members can match the six masks and six diseases, they'll receive their next clue. Everyone else will have to watch the next show, which will feature six different ailments, and wait to try again.

The teams' clue after the Roadblock reads:


Detour: Press Down or Lift Off?

(https://i.imgur.com/yI0hpJw.jpg)

Phil: Sri Lanka is blessed with an abundance of natural herbs and spices, from peppercorns to the native cinnamon. As such, the cuisine, while delicious, is classified as among the spiciest in the world. In Press Down, teams must immerse themselves in the labor required to produce the dazzling array of spices and seasonings.

(https://i.imgur.com/NeH1Qv3.jpg)

Phil: First, teams must make their way to Kital Ella and find the Ella Tea, Fruits, and Spices Garden. Once here, they'll choose a herbalist, who will lead them to a room. The herbalist will then present teams will dozens of opaque jars, full of different spices.

(https://i.imgur.com/E8HxIys.jpg)

Phil: One at a time, teams will ask to smell a particular jar. Then, they can choose from their own, provided table of spices, in their raw forms. Teams will have to pick the raw form of the appropriate spice (e.g. a cinnamon stick) and then each team member will use a mortar and pestle to grind it to match the consistency of the powdered form- without even seeing it!

(https://i.imgur.com/NPI2SiS.jpg)

Phil: Now here comes the tricky part. At any point, teams can ask that the spice be revealed. If the spice and consistency were both correct, teams will receive a point. If the spice itself was incorrect, teams will have to start over and must choose a new spice to sniff. If the spice was correct but not fine enough, teams must turn over a 1-minute sand timer before resuming to grind. Once teams accumulate 5 points, they'll receive their next clue.

=============================

(https://i.imgur.com/DNMwZXM.jpg)

Phil: Vesak is a holiday that celebrates the birth, enlightenment, and death of Siddhartha Gautama, the Buddha. It is celebrated across South and Southeast Asia, but here in Sri Lanka, it's accompanied by bright lights and festivals. As such, massive lantern displays are common and a breathtaking sight.

(https://i.imgur.com/RHFryyI.jpg)

Phil: Outside the major cities, however, these lanterns take on a smaller form. Known as Vesak Kudu, these bamboo and paper lanterns add splashes of color across Sri Lanka during the holiday. Lift Off requires teams to join in making these lanterns.

(https://i.imgur.com/3m4LiOQ.png)

Phil: First, teams must make their way to Nine Arch Bridge in Demodara, just north of Ella. This unforgettable railway bridge is one of the most famous landmarks in the Central uplands. Locals and tourists alike often run on the tracks, but teams will have to find a clearing overlooking the bridge.

https://www.youtube.com/v/cHHBG6Py1G8

Phil: Once here, they'll follow a local demonstration to make their Vesak Kudu, gluing bamboo sticks together into frames and attaching paper and streamers. Once teams make 10 proper paper lanterns- 2 white, yellow, red, blue, and green each- they will receive their next clue.

"Make your way to Ravana Falls and search the entrance for your next clue!"

(https://i.imgur.com/SSrNq76.jpg)

(https://i.imgur.com/fz5UvYO.jpg)

Phil: Teams must now take a tuk-tuk back to Ella and locate Ravana Falls. Part of the Ravana Ella Wildlife Sanctuary, these majestic cascades were mentioned in the ancient Sanskrit Epic, the Ramayana.

"Follow your ears to the Pit Stop!"


(https://i.imgur.com/itbRDoq.jpg)

Phil: According to legend, when the demon king Ravana captured the Princess Sita, he held her captive in the caves behind these waterfalls. While she remained trapped, he played the Ravanhatha, an ancient bow and string instrument.

(https://i.imgur.com/EBUSQ5W.png)

Phil: Teams must follow the sound of this instrument to a staircase leading to the Ravana Ella Cave. Although they won't find a princess...

(https://i.imgur.com/OkVLYYu.jpg)

Phil: ... They'll find the Pit Stop for this Leg of the Race. The last team to find me here, at the entrance to a cave important to both ancient myth and archaeology, may be eliminated.


(https://i.imgur.com/BoMQ4ei.png)
(https://i.imgur.com/WsfrQlS.png)

Notes
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Maps:

(https://i.imgur.com/c6lC5Ao.png)
Pit Start to Shanghai Pudong International Airport

(https://i.imgur.com/JTYqkiC.png)
Colombo: Bandaranaike International Airport to Fort Railway Station)

(https://i.imgur.com/7PEgi6a.png)
Around Gampola; teams will take this tuk-tuk ride twice, once at night and again the morning after- all teams will certainly make the 8:11 train to Ella.

(https://i.imgur.com/1g3ND3x.png)
Around Ella, the bulk of the Leg if the Press Down detour is chosen

(https://i.imgur.com/Wz3ZFX7.png)
Around Ella, the bulk of the Leg if the Lift Off Detour is chosen

I chose Shanghai to start because it gave me a flight arriving directly to Colombo in the evening, which fit with my conception for how I wanted the Leg to go while navigating train schedules. As the two schedules in my Leg indicate, most trains depart in the mid-morning, with one train at night. I understand that the bulk of the Leg takes place in Ella and the Gampola portion adds nothing competitive to the Leg, but Gampola is on the rail route between Colombo and Ella. If teams were to go directly from Colombo to Ella, they would arrive at 3 am and there would be an HoO regardless. This way, teams spend the night and start the morning with a break taking sight. I am a firm believer that all great legs incorporate travel porn to a degree, so I’m perfectly comfortable dedicating 4/5 minutes of theoretical air time to an incredible spiral tower (that reminds me of the Air Temples from ATLA) in the middle of the Sri Lankan jungle. This ultimately translates to a five-hour delay that avoids teams having to sleep on the train. Plus, teams viewing the mountains ties the theme of the Leg together somewhat. What’s more, because the first train from Gampola to Ella leaves a few hours after dawn (which is around 6:00 am), all teams will be bunched without much worry.

The Roadblock is a more advanced version of tasks we’ve seen on the race before- TAR22 Vietnam, TAR 25 Sicily- but dramatically increases the difficulty by requiring more moving parts- there are now 18 masks, with six chosen at random in each performance. Four minutes is short for a show, but it’ll allow teams to memorize the details. I certainly expect teams to get better the longer they stay- they’ll remember the illnesses more, which could allow them to look for certain actions in the patients’ acting. I do admit that the task is difficult, as it was meant to be, but certainly far from impossible. Teams will be situated 10 feet away from the “stage,” which is close enough for teams to see the various details between masks. The collection of stamps is to give you all another outlook into the types of masks shown. Plus, the names at the bottom of the stamps correspond to the chart (teams do not need to know names for the RB, though!)

The herbalist will give teams the correct measurements from the provided table. Quantity is not important to the verification of the task, only type of spice and powder consistency. Teams will have enough powder to make multiple mistakes. Each attempt will probably take around 4 to 6 minutes. Teams that get it in five will be done in 20-30 minutes, other teams could potentially take twice as long! There's certainly a level of grace in determining the consistency- it doesn't have to exactly match the provided spice, but the herbalist will be looking for finely ground spices without major clumps. I’m certainly hoping for the strong spices to get to teams, particularly when dealing with chilis- TAR13 Terence and Sarah, anyone? Of course, the quantity won’t be nearly what it was since the focus is on  sensation rather than brute force. There are 12 different spices, of which teams only need to name 5. The spices will include cinnamon, turmeric, peppercorns (white and black), cardamom, vanilla, ginger, cloves, nutmeg, lemongrass, mace, and chilis.
Vesak Kudu is a less risky option, but there’s always room for skill. Teams have to make the frames themselves using provided bamboo sticks. Similarly, they’ll need to cut their own paper for the sides. Crafting skills come to play and teams will similarly take between 4 and 7 minutes on the lanterns, meaning the task will roughly take between 40 and 55 minutes. I assume teams will certainly get the hang of the task after a few attempts, but room for error could bring frustration to the task. It’s more progress oriented than Push Down, but more tedious.

(https://i.imgur.com/MHhH0Xj.png)
Also, to clarify, teams won't actually be on the bridge in Lift Off, as that would be dangerous. Instead, they're at the clearing indicated in the map. I couldn't resist including Nine Arch Bridge, since it's the top sight in Ella and an engineering marvel, plus it kind of fits with the floating lantern theme of the Detour.

The Ravanhatha represents a very simple task on the way to the Pit Stop to tie in more culture. It's likely teams will find the steps on their own, but the music could help, anyway. If it isn't clear, the greeter will be playing the music. The Pit Stop will be right at the entrance to the cave; there's a flat surface that's appropriate.

I gave teams $59 USD for this Leg- 20-25 to Shanghai Airport, 20 to Fort Railway Station, 5 between Gampola and Ambuluwawa, and 15 for around Ella.

All in all, with all times before Ella negligible; teams will start really racing at 1:28 pm. The hike should take ~5 minutes. The Roadblock should take between thirty minutes and eighty minutes (I absolutely think it's possible for a team member to take ten shows). The Detour, as mentioned before will take between 25 and 60 minutes, adding the travel time --> teams should arrive at the Pit Stop between 3:40 and 6:15 pm- still within daylight hours to get teams safely to the Pit Stop- though it's worth noting that the steps to the Pit Stop are dry and therefore not hazardous and slippery.

Thanks judges, and I hope I proved I deserve to be in the finale!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 05, 2020, 11:18:53 PM
You now may reply to the thread. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: nrh2110 on October 05, 2020, 11:32:59 PM
Question, will judge's comments be given for each individual leg separately, or will a judge wait to post their comments until they have comments for both of the legs?
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: betheactress on October 06, 2020, 12:05:44 AM
Good job everyone! Judges, please take your time I don’t have any days off for a while.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Pi/ on October 06, 2020, 12:22:21 AM
Question, will judge's comments be given for each individual leg separately, or will a judge wait to post their comments until they have comments for both of the legs?
I plan on doing comments for the first 6 legs, then the next 6 legs.

To all the designers: Lots of great work this round. Whoever makes it to the finale will have certainly earned their way there. For now, take a step back and give yourself a pat on the back for a job well done. :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: MikeDodgers on October 06, 2020, 12:58:03 AM
Question, will judge's comments be given for each individual leg separately, or will a judge wait to post their comments until they have comments for both of the legs?
I plan on doing comments for the first 6 legs, then the next 6 legs.

To all the designers: Lots of great work this round. Whoever makes it to the finale will have certainly earned their way there. For now, take a step back and give yourself a pat on the back for a job well done. :)

Pi, gamer, Kami...I just want to take great pride in making it this far. I've never made it past round 3 or 4 in a DC so to make it to the semifinals makes it just a fantastic run. Thank you all!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 06, 2020, 01:48:26 AM
Question, will judge's comments be given for each individual leg separately, or will a judge wait to post their comments until they have comments for both of the legs?

I'll do the latter, so perhaps my comments are going to be a bit later than the others.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Bookworm on October 06, 2020, 07:49:05 AM
Great designs! A very competitive round :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Nuku on October 06, 2020, 09:51:31 AM
Wow what a round! I defintely feel this is everybodys best round and we have some amazing legs here!

Super excited to see the results!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Declive on October 06, 2020, 03:36:20 PM
INSANE level of designs, everyone! Amazing!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: ovalorange on October 07, 2020, 10:03:35 PM
Where is the poll?
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 07, 2020, 11:12:59 PM
Where is the poll?

Sorry, I almost forgot! Thanks for reminding, oval!  :luvya:

Poll is up! :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: nrh2110 on October 09, 2020, 11:22:56 AM
Feeling very nervous about this one....good luck everyone! We’ve come a long way!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Theo on October 10, 2020, 01:44:03 AM
omg i've gone too long and when I checked rff back in, tar dc is back  :didimiss:

hope everyone's healthy. need some time to see read the whole thread here.  :ghug:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Glamazon Racer on October 12, 2020, 03:38:01 AM
Sorry I haven't had the time to comment much recently but enjoying the designs - great work everyone and good luck! :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Pi/ on October 13, 2020, 12:42:00 AM
(https://i.imgur.com/a9mdWoE.png)

Here are my comments for your premiere legs!

MikeDodgers - Venice, Italy

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• Miami is the starting line for a trip to Venice, Italy. I like how you connected the starting location to the first destination, noting the Italian-American population in Miami. A little surprised you picked Venice as it was just visited in TAR29, but it certainly has a lot of promise for a premiere leg.

• What word do they have to unscramble with the coins? “Venice”, “Italy”, or something else?

• I don’t see any flight screenshots. Try to have those in there somewhere!

• “...make their way by marked car and motorized scooter to the Piazza…” What does this mean, exactly? Do they have to use both modes of transportation or do they get to pick? Try to clarify this type of thing.

• This first Roadblock sounds fine on paper; Marco Polo is an important historical figure, and a delivery task is okay. However, let’s think about the details of this task- where and what are the marked locations? How much do the locations pay? Do they get to keep extra money, if applicable?

• What types of motor-scooters are teams using? Will camera crews be able to go along? Driving these can be unsafe for novices, but it could be possible with the right safety protocols.

• Locating the letters is OK, although the task only gets harder for teams getting there later. I don’t mind this type of simple ARI to help extend the length of the leg.

• For the second Roadblock, is there any type of resource for teams to use to be able to translate? Otherwise, do they have to rely on their innate knowledge of Latin? What type and length of phrase are they translating? Do they submit their guess by writing it down or speaking it? There are so many more things I would need to know about this task before being able to say whether it’s a quality Roadblock task.

• Teams then move over to Doge Palace for the first Pit Stop. Looks to be a good site.


What I Liked Most: A solid amount of Italian history was touched upon. The locations were fine and the tasks seemed to all be good ideas for a Leg 1.

What I Disliked Most: By far, the lack of details. At this point in the contest, I think I’ve opined enough about the importance of details. I wanted to say that this leg is feasible, but I can’t even know that for sure without things like maps or logistics explanations. The ceiling for your score lowers when you omit so many details.

Good work overall and good luck if you make it to the final round. :hrt:


Lemontail - Ambon, Indonesia

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• Guam is a unique starting line; I want to see a return to this island for the first time since TAR 11. As for the Starting Line task, I like the concept of progressively uncovering the clues to the different route markers, but the actual performance of the task may have snags; frantic racers running around with saws could lead to some potential injuries. Plus, all teams are starting from the same place at the same time and would likely be able to follow each other around. The second task- spelling AMBON, ID- is more likely to separate teams, as it’s tough enough and requires some mental strategy.

• Anyway, teams are separated into two different flights. Ambon is one of the top Indonesian destinations I would like to see on TAR. As seen by the flight paths, it’s pretty difficult to get to, but I think it’ll be worth the long trip.

• Teams then go to the Monument and find a Detour. Touch the Food requires teams to create skewers and then skewer some fish, while Feel the Sound is more about the musical side. I think it’s interesting how both Detours involve bamboo sticks, just like back in Guam. Overall, I like how each task highlights the cultural profile of Molucca. Both tasks seem to be an appropriate difficulty for the premiere leg, too.

• Moving on to the soccer field, teams encounter a Roadblock of making and decorating a ritual stone. If the stones are heavy, it may be prohibitively difficult for one racer alone to maneuver them. For that reason, mainly, I would have actually liked to see this task be the ARI and your next ARI be a Roadblock. This is a fine and cultural task, notwithstanding.

• At the Statue of Pattimura, we get a lively dance task. I like how this task isn’t directly after the Feel the Sound Detour, because that would be two similar music tasks in a row. Six minutes sounds pretty long for a dance, so it could be exhausting for some racers.

• The second Roadblock is an eating task with a twist; racers will have to sample several papeda dishes. While distinguishing between the dishes may be difficult at first, racers should be able to catch on. Are they told which ones are right if they aren’t all correct? Eating tasks on Leg 1 are a good way to get teams immersed in international culture.

• I like how teams have to go on foot to this Pit Stop. There’s always potential for drama with #ReadYourClue.


What I Liked Most: The tasks and locations of the leg were a good snapshot of this yet-unexplored region of Eastern Indonesia. The leg had lots of material for a 90-minute premiere.

What I Disliked Most: I prefer more accessible destinations for a premiere leg (1 or 2 flights to get to the first destination instead of 3 or 4), although I understand this was necessary due to the remoteness of Ambon.

Good work overall and good luck if you make it to the final round. :hrt:


nrh2110 - Kyoto, Japan

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• Beginning in Japan is a unique twist; it gives more time for teams to be on the ground in Kyoto. I won’t judge the teams you decided to put in your cast, although they seem to be a good bunch. Teams will immediately have to go back to their last race and remember what Pit Stop they were eliminated at. It does play into the “redemption arc” theme of the season and could give us some flashback clips, so I think it’s okay. I also like the cultural tie-in of the manga drawings.

• The “two famous Italians” cryptic clue could make for some way off-base guesses if racers try to think of real-life figures and not the characters, but most should be able to figure it out in short order. We then have our first Roadblock of the Race, and it requires teams to quickly play two game levels. In my view, I’m only so-so when it comes to video game tasks on TAR. They can provide some good moments, but also could be just like watching Twitch, which may not be what people tuned into CBS want. More positively, the location of the task is of course very appropriate; there is a good amount of cultural relevance in this task.

• Teams then go to Ichiime Shrine for a quick doll arranging task. It’s traditional, cultural, uncomplicated, and has some potential for placement changes. Pretty much a perfect ARI task for a first leg, so good addition!

• The next clues eventually lead teams to the pagoda and they find the second red envelope of the leg. I really like how you addressed some of the stereotypes or assumptions regarding geisha, so I like how the task can be a positive cultural moment. Dressing and styling the geisha should be interesting, and dancing is usually fun and won’t be linear with 11 racers participating. The performative nature of the task means that teams will be shaken up right before heading off to the Pit Stop, which is advantageous.

• Kinkaku-ji then serves as the beautiful Pit Stop for the leg.


What I Liked Most: Japan is an incredible place to have elements of both modern and historical culture in one leg, and this leg did exactly that. Kyoto is a city that ought to get a visit and the design included a great sample of the locations and culture of the city.

What I Disliked Most: The segment of finding Kiyomizudera is a solid concept, but it feels like it should have been at the end of the leg. There are three mid-leg non-task clues in a row and while I understand their purposes, it could have been a bit smoother to make Kiyomizudera the Pit Stop- teams have to find their way there by their own volition and are racing there on foot, which could make for a more exciting ending.

Good work overall and good luck if you make it to the final round. :hrt:


Bookworm - Antigua, Guatemala

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• The teams begin with the stunning backdrop of Lake Atitlan in an unvisited country, Guatemala. The Starting Line task features these traditional kaleidoscopic kites, which should be visually appealing for the viewers. Paddling back and forth with the kites is strenuous, but hectic. The penalty for a kite touching the water could be irritating if the weather doesn’t cooperate, but it is usually windy at the Lake. As you mentioned, this task will test teams’ cooperation and cohesion immediately after Phil says go, not to mention physicality (rowing) and language skills. While hiccups are possible, I do believe it’s a suitable Starting Line task.

• I like how each bus departs as the last team gets there; it keeps the initial adrenaline and momentum high. Arriving in Antigua, the Hazard penalty is a fundamental task of both chocolate and Mayan math. The math should be easy to pick up and the task will go by quickly, but that’s exactly what a Hazard is supposed to be. A small penalty, but nothing too impeding.

• The first Roadblock at the Convent is a mental task, memorizing nun characteristics. The difficulty of this task highly depends on whether teams are able to keep notes. If so, then the task should be more about applying the convents. If notes are prohibited and it’s more about memory skill, then the task gets significantly harder. Remembering 15 unique names and their order would be challenging- I know that I would need several attempts. It’s a good cultural spotlight and a fitting task for the location, but the amount of note-taking (and helping between racers) allowed will have an affect on the toughness of the task.

• Moving on to Iglesia La Merced, teams must smash ceramic owls to collect 100 Quetzals. This task is cultural, and helps to round out the Antigua portion of the leg. Provided safety measures for passers-by are in place, I think it serves its purpose just fine.

• This second Roadblock is probably my favorite task of the leg. Sawdust carpets are a part of many Central American cultures and should be featured on TAR! The task requires intricacy to complete the art, and with unique sections teams won’t be able to look off each other. Good task through-and-through.

• I’m totally fine with the TAR 25 method of distributing the Express Pass making a return, and I also like how you attached a quick task so it’s more than just diverting to another location. The risk-reward is there with the potential for teams to be relatively close together in Antigua, and the task will take time but isn’t overwhelming. Overall, a favorable and practical implementation of the EP twist.

• Teams then ascend to the picturesque Cerro de la Cruz to end the first leg.


What I Liked Most: Teams are immersed in Guatemalan culture from the get-go and the leg has tons of potential for a great episode with a pair of twists, a fast pace, teams racing close together, and diverse tasks. Choosing a Starting Line in Guatemala as well as the chicken buses were positives.

What I Disliked Most: Some viewers may be confused by both the required Hazard and the optional Express Pass locations appearing in the same leg. With the other tasks needing chunks of airtime, having both twists in Leg 1 could detract from the flow of the other tasks/locations.

Good work overall and good luck if you make it to the final round. :hrt:


Nuku - Cairns, Australia

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• Big Bear Lake serves as the Starting Line, which makes for some good shots of scenery. The Starting Line is seriously physical, with the obstacle course and mountain biking. However, it also has its mental component with the Australia clues and questions. I like how teams will have to race hard straight away and how teams will be rewarded for knowledge of the Aussie symbols. If a racer were to fall on the monkey bars or balance beam, would they have to start over again, or could they move on to the next obstacle? I hope older racers wouldn’t be at too much of a disadvantage. The safety factor is also important in this task. Multiple people trying to ride a mountain bike on the same narrow path at the same time could be a logjam. I like the essence of your Starting Line Task, but there needs to be some more details on its organization.

• What time of day are you planning on starting in Big Bear? One of your flights leaves at 7 AM, while the other leaves at 11 PM the same day. Maybe having all teams on the same flight to BNE and on separate flights to CNS would be better than these two separate itineraries.

• Cairns! Haven’t seen this area in a while (in fact, Season 4 was the only American visit to Queensland). Teams self-drive to the Terminal where they grab a water taxi to Green Island. How long is the boat trip? The first Roadblock involves snorkeling, which is a good activity for Leg 1. Matching the corals will require some swimming around but will be doable for the teams. I also think the additional penalty of doing 2 extra corals is appropriate.

• Teams then drop off their coral samples at the terminal and depart for Kewarra Beach. This second Roadblock requires both dis-assembly and assembly, and transforms material from one type of recreation (canoe) to another (volleyball net). Is repurposing wood to make a net something that’s been done before, or did you create this idea yourself? Either way, it’s an inventive task. It harkens back to some other beach tasks, yet has a different spin to it. Plus, there will be a finished net on the beach for the community to use at the end! Overall, this is a quality challenge.

• At the Cultural Park, racers have to paint and be painted with an Aboriginal design. This is an important part of Aboriginal tradition, so it’s a good idea to respectfully promote it. Then, they must find a match of their face paint design, which adds another small layer to the task.

• Teams then go to the cable car terminal and hop on to travel to the Pit Stop. Very photogenic ride and Pit Stop, but bunching points right before the Pit Stop aren’t my favorite. I appreciate your intent to mitigate this by closing the cable car to the public for the race, but I’m not sure if the cost to do that (if even possible) would outweigh the possibility of more frequent service.

• I liked how you featured distinct sides of Cairns- in fact, there was sea, land and air in this leg (in that order, no less!). Still, adding maps to the design would have made a difference.


What I Liked Most: As a whole, I enjoyed the Australian tasks of the leg, and the Aboriginal culture was a good addition. Self-driving was also the right choice for the leg, in my opinion. This would be a good return to Northeast Australia!

What I Disliked Most: The leg’s tasks were fairly tilted towards the physical side. While that isn’t necessarily bad, it would be unique to see a beachside premiere leg that isn’t mostly physical. Also, some logistical details could have been brushed up, including maps and the flights.

Good work overall and good luck if you make it to the final round. :hrt:


betheactress - Inle Lake, Myanmar

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• Beginning in bustling Mumbai and underneath the shadow of the Gateway to India, teams must find a hti with the correct flag. Flag ID isn’t new to starting line challenges, but teams finding the correct hti and keeping it with them is a new take on the challenge, so it’s fine by me. Traveling by tuk-tuk to the airport after finishing the task is chaotic and is a breath of fresh air from the typical self-drive to the airport that determines flight order. Great use of the Mumbai starting line!

• Teams then use their hti at the Kuthodaw Pagoda, a nice cultural touch. Then, it’s a classic scramble for bus tickets, separating teams on to three buses to Inle Lake.

• Leg rowing is pretty much an obligatory task at Inle Lake, so I like its inclusion here as the Roadblock. The task is modeled after a day in the life of an Inle Lake resident between the rowing and the tomato collection. There is a chance that a racer could sabotage another by knocking into their canoe or blocking them in, so I would hope to have some play-fair rules in this task. Aside from that, the task premise here is superb.

• Inn Paw Khon is the next location, providing an Active Route Info of finding the woman with the most rings. About 15 women scattered around the village seems about right, as you don’t want teams to be there all day. This is quite the unique practice, so it’s special to be able to highlight a different type of beauty standard.

• Teams then go over to the Market and encounter the Detour. Healthy Paste requires teams to mix ingredients, with the water-powder ratio being key. It may take a couple of tries, but teams won’t be starting over completely if they mess up since they are in the process of grinding. On the flip side, Golden Plate also ties into local art. Unlike previous gold leaf tasks, teams are actually making the product instead of applying it. I would have liked to see a video of the process, but your explanation of the artisan process was sufficient.

• I like how technique is important to each Detour task. Overall, it was a cultural Detour that should be fairly balanced with each task being the right difficulty for Leg 1. After finishing the Detour, teams travel to the beautiful Phang Daw Oo to find Phil at the Pit Stop!

What I Liked Most: The India start was executed nicely; then, jumping into an unvisited country, the tasks were fitting and their cultural significance shined through your explanations. Presentation was smooth as always and the leg would make for an engaging race episode.

What I Disliked Most: Not a whole lot of complaints about the leg at all, but the Inle Lake portion of the leg seems like it could be more suited for the middle of a race. That’s not to say it feels out of place as an opening leg, but it feels as if it would be more sleek as a final six (or so) leg.

Good work overall and good luck if you make it to the final round. :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: MikeDodgers on October 13, 2020, 08:14:41 AM
(https://i.imgur.com/a9mdWoE.png)

Here are my comments for your premiere legs!

MikeDodgers - Venice, Italy

• Miami is the starting line for a trip to Venice, Italy. I like how you connected the starting location to the first destination, noting the Italian-American population in Miami. A little surprised you picked Venice as it was just visited in TAR29, but it certainly has a lot of promise for a premiere leg.

• What word do they have to unscramble with the coins? “Venice”, “Italy”, or something else?

• I don’t see any flight screenshots. Try to have those in there somewhere!

• “...make their way by marked car and motorized scooter to the Piazza…” What does this mean, exactly? Do they have to use both modes of transportation or do they get to pick? Try to clarify this type of thing.

• This first Roadblock sounds fine on paper; Marco Polo is an important historical figure, and a delivery task is okay. However, let’s think about the details of this task- where and what are the marked locations? How much do the locations pay? Do they get to keep extra money, if applicable?

• What types of motor-scooters are teams using? Will camera crews be able to go along? Driving these can be unsafe for novices, but it could be possible with the right safety protocols.

• Locating the letters is OK, although the task only gets harder for teams getting there later. I don’t mind this type of simple ARI to help extend the length of the leg.

• For the second Roadblock, is there any type of resource for teams to use to be able to translate? Otherwise, do they have to rely on their innate knowledge of Latin? What type and length of phrase are they translating? Do they submit their guess by writing it down or speaking it? There are so many more things I would need to know about this task before being able to say whether it’s a quality Roadblock task.

• Teams then move over to Doge Palace for the first Pit Stop. Looks to be a good site.


What I Liked Most: A solid amount of Italian history was touched upon. The locations were fine and the tasks seemed to all be good ideas for a Leg 1.

What I Disliked Most: By far, the lack of details. At this point in the contest, I think I’ve opined enough about the importance of details. I wanted to say that this leg is feasible, but I can’t even know that for sure without things like maps or logistics explanations. The ceiling for your score lowers when you omit so many details.

Good work overall and good luck if you make it to the final round. :hrt:
Thank you for the comments, Pi. I'll try to clarify things for you in order as best I can:

- Phil told teams that they were going to Italy out of the gate, so they have to unscramble 'Venice' with the coins

- 'Marked Car AND Motorized Scooter' means both. I chose to add in the moto-scooter because that's a widely available form of transport in Italy

- Teams will be able to keep extra money and the locations are tailor shops throughout the Square. Each shop pays a different amount, so strategy will play a role.

- Teams will be using moto-scooters with side cars and camera crews will have their own specialized scooters that can handle the extra equipment.

- For the 2nd RB, they'll rely on sets of Latin to English dictionaries to help translate. They submit by writing it down on parchment and speaking it to the librarian.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: MikeDodgers on October 13, 2020, 08:16:21 AM
Continuing:

I had this Venice leg in mind since round 1 and I feel as though this was a great chance to display my heritage as an Italian-American.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Bookworm on October 13, 2020, 09:03:46 AM
Pi, I agree that the inclusion of two optional tasks could distract from the flow of the Leg, but it would largely only affect 2-3 teams in total; this would hopefully allow for a narrative to develop in full. I included the Hazard because I wanted the Starting Line task (thank you for the compliments on that) to carry weight- typically they lead to stratification between teams and I wanted a hint of that. Plus, I like the Hazard as a penalty and would like to see it continue to be used.

As for the first RB, teams cannot take notes, but nothing prohibits them from working together. Further, as I had mentioned, teams have the notes distinguishing between the classifications. Because of this, it's really just two lists of 5 and 8. It's challenging, of course, but not impossible. Hope this clarifies! :)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:29:32 PM
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Kamineko's Comments


Hi all! I'm really sorry for the delay. I've been really busy with my work in past weeks, but finally I'm done with my work assignments so I have enough time to read all your legs. So now it's time to post my comments for all your legs. I make sure that I'm posting this before the premiere of TAR32 so I can watch the premiere in peace.

I'll post my comments grouped by each designer. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:30:05 PM
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Kamineko's Comments

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Hi betheactress, these are my comments to your legs. :luvya:

Premiere Leg [Mumbai, India → Nyaungshwe, Myanmar]

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First, I really like that you used Mumbai as your starting city. I like the possibility of chaos that could happen on the Starting Line and on the way to the airport. For the hti finding task, are there also other flags to confuse the racers?

I like the first task in Mandalay. This could give teams a chance to catch up if they’re behind or make a team fall to the last place if they’re not aware about all possible arrival times.

For the Roadblock, that task looks really interesting on TV and I can imagine some are struggling with this. What if they fall into the water and the tomatoes fall too? Should they start from the beginning?

The following ARI task is also interesting. I read on Wikipedia that the length of coil is added each year, so I assume that they have to find the oldest lady in that village? But since the answer is only one for all teams, they may finish it faster if they work together or do a brute-force attempt. It’s not really a problem for me since you highlight the culture well here and I don’t see a possibility of a controversy from this task.

Let’s continue to the Detour. The first Detour option is okay and I believe won’t take too long to complete, except for the trial-and-error part of making the paste. For the second option, I think this task may take longer to complete than the first one and more difficult since there are more steps to be done.
The Pit Stop is in a really nice location and can provide a good landscape on TV. I really like it.

For my final comments, I think this leg is pretty solid. I think the amount of tasks are enough to not become really rushed in editing nor become lazy and slow-phased in editing. You really threw all the cultural aspects and I like that they are not monotone because they involve different things. So, good job on that.


Assigned Country Leg [Bagan, Myanmar → Kaohsiung & Tainan, Taiwan]

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Because this is my assigned country to you, I hope you really impress me with your Taiwan leg.

I wonder why you make them fly to Taipei first, rather than fly directly to Kaohsiung? I assume it’s because you wanted to make a night leg and you didn’t find a proper flight for that? I just hope that there’s no frontrunner team because of getting into an earlier train or a team that left behind from the others.

The first destination is really nice and that task is great as an intro to begin the night theme leg here.

Then comes the Detour. For the Stickers task, I wonder how big is the area that they have to look for and are they given a map for the 7-Eleven locations, because 20 stores sounds many for me. Also, is there a limit for the items in each store? I just think that this task may take a really long time to complete for some teams if they end up searching through all the stores. For the Stalls task, it’s more straightforward and basically just an eating task. The food/drink that they have to eat/drink are not that “challenging” as well (at least for me, since I’m Asian) because the worst-sounded name, the frog eggs jelly drink, is just made from sugar water and tapioca pearl (basically like a boba without the tea). What can burden the teams for finishing this task faster perhaps with the amount of visitors in the night market and finding the exact stall.

Their next location is in a different city and I’m really pleased because I’m hoping that you’re not only sticking in Kaohsiung and go to other places.

The Roadblock for this leg is nice and perfect for a nighttime leg here in Taiwan. I don’t know how one person will walk the palanquin (perhaps a local will help them), but transporting it could be hard for some people.

The Pit Stop is okay and nice for a break after the commotion of the Roadblock task.

For my final comments, I’m pretty pleased with your tasks. Actually I was hoping that you would design in places outside the cities when I assigned you this country since all the Taiwan legs I’ve watched in TAR were all held in the cities, so basically some tasks here are predictable in my opinion (especially the night market part). But I still think that you did a good job in highlighting both Kaohsiung and Tainan in this leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:30:36 PM
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Kamineko's Comments

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Hi Bookworm, these are my comments to your legs. :luvya:

Premiere Leg [Panajachel, Guatemala → Antigua, Guatemala]

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I really like your Starting Line location, it’s really beautiful and picturesque.

The Starting Line Task is great to see on television. I don’t know if all teams know the name of the old capital, especially that there are no one nearby. Asking for help from the locals can also risk the team to receive the Hazard penalty later. I’m also not really a fan of a penalty to the Starting Line task.

The Hazard task could take a short time, but also pretty long if the team has no idea of the task. The task is fine and really unique as well.

The first Roadblock sounds really interesting in paper and if aired on TV. I really like the idea and I think it’s a solid task.

The following ARI task is just okay, with some luck involved. I don’t think this task would change the placements, anyway.

The second Roadblock task is also a really good one. I really hope that there are some kind of (can be paid) parade held in the Roadblock location so that it will be more interesting to watch, otherwise it can be boring to watch.

I like the idea of an extra task for getting an Express Pass. The task itself looks pretty simple and should not take too long to complete. If multiple teams are attempting that could be interesting to watch as well.

The Pit Stop of the leg has a really nice view to the town, I really like it.

For my final comments, I really like your leg this time. It’s really solid and I’m totally impressed with what you could show to us. I really hope that this leg is made into reality (not has to be a premiere leg, though) because it will be so much fun to watch.


Assigned Country Leg [Shanghai, China → Gampola & Ella, Sri Lanka]

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Your choice of location is interesting. I’ve never heard of it before. Hopefully you can impress me with this leg.

The first destination is interesting. I rarely watch a night train ride in TAR, so that’s nice. The view on the next morning must be really breathtaking. So far I’m impressed with the idea. For the next train ride, I’m pleased that you picked a Friday flight from Shanghai, so the leg should be taking part on Saturday, which fits the train schedule.

For the Roadblock task, I like the concept of the task. I wonder how the “patients” act on some ailments because some of them are pretty tough to act like and to be different from other similar ailments. This task reminds me of the Vietnam leg Roadblock task in TAR 22 in the execution (like what you said at the notes), but I still like the idea for this task since it’s really unique.

Then the Roadblock directly followed by a Detour. The first option seems to be pretty complicated since I don’t know if there’s any difference for the smells between consistencies of the spice. For the second Detour option, the task seems pretty straightforward in the instruction and it’s pretty solid one, especially with the background landscape.

I like the hearing part to find the Pit Stop location. Hopefully there’s no weather interference like rain that would make the sound even harder to notice, but sounds of wild monkeys (if any) would be a good difficulty aspect that they have to tackle.

For my final comments, I think you definitely up your ante for this leg. I am really impressed with your leg and I think this is the best Sri Lanka leg I’ve ever read and compared to the existing Sri Lanka legs in all versions of TAR. Good job on that!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:31:12 PM
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Kamineko's Comments

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Hi Lemontail, these are my comments to your legs. :luvya:

Premiere Leg [Hagåtña, Guam → Ambon, Indonesia]

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First, I’m glad to see an Indonesian leg that’s not held in either Java or Sumatra. And also, since some of my families are from the Moluccas, I think I can relate with some of your tasks here. So I expect an impressive leg to showcase eastern Indonesia from you.

We’ve never seen a Starting Line in Guam, so that’s definitely new and interesting to see happening in real TAR.

The Starting Line Task seems to be taking pretty long to complete. It looks interesting because teams would have to make more effort to finish the task rather than just finding things. The “AMBON, ID” could fool many teams because Ambon is not that well known for foreigners. They could arrange the letters into “I AM BOND” and ignore the comma as well lol.

The flying part is kinda long anyway. Why did you pick Guam and not a closer location like Singapore, for example? Perhaps you want a connection with the bamboo part?

The first task in Ambon is a Detour. The first option is to prepare ikan asar dish. It’s kinda similar to cakalang fufu in the preparation and result, so I can imagine how the task would be like. For the second option, I wonder if the bamboo carving is really necessary because it sounds like an extra task. The music part of the task looks fun anyway. I don’t really know if there is some pattern to stump the bamboo, because it can look random for some.

The first Roadblock doesn’t sound really complicated. The assembling part doesn’t look that confusing because the materials are not too many. I would love to see what kind of mock ritual they have to perform, though.

The following ARI task is great. I love that you showcase Ambon culture well, especially on this task. If you’re not showcasing a dancing task in an Ambon leg, I would be triggered lol.

The second Roadblock is another food related task, although this time they have to eat a local delicacy. I’ve eaten this dish before and I loved it. But perhaps some people are going to get a hard time finishing this dish because of the texture of the papeda that’s similar to eating slimy glue. But I love this dish and this task.

The Pit Stop location is also nice because it has a pretty landscape.

For my final comments, I like this leg and I believe it’s pretty solid. Maybe I’m biased since I’m not too foreign with the culture, but I believe you’ve done a pretty good job in showcasing the not-really-well-known culture. I think you can remove a task or two since it seems pretty long, especially with the long Starting Line Task, and it would be fine with the timespan. But overall, I am satisfied with this Indonesia leg of yours.


Assigned Country Leg [Darwin, Australia → Lampang, Thailand]

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Your assigned country is Thailand and you picked Lampang, which is a city I’ve never heard before, so I’m curious what this city could show.

For the first Roadblock, I wonder why you didn’t showcase the “chicken bowl” part, especially that the location is famous for it? Remaking the egg won’t take too long it seems, but making 30 at the worst case could be a really annoying job.

Continuing to a street market, they have to prepare and sell a local dish. While making the dish doesn’t seem that hard, but selling it to the locals could take a long time if they’re not loud enough I think. Also, how much is the price for each kai paam?

Move on to the Detour. For the first option, it seems pretty straightforward. The tough part is making sure that they’re picking the correct dress. The second option seems pretty confusing for me. I would just prefer if you make the task simpler and easier to understand. If you want to keep doing tasks like this, I would prefer that you provide a sketch or a “demo” of how the task would be completed.

The Pit Stop location looks okay. The picture seems too dark, though. So I don't have much comment to the location.

For my final comments, I think that you showed a part of Thailand I’ve never heard before. However, I’m not that excited reading this leg and it’s pretty boring in my opinion. No task was memorable for me unfortunately, especially when you said that Lampang has so much to offer. Hopefully your premiere leg saves you this time.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:31:44 PM
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Kamineko's Comments

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Hi MikeDodgers, these are my comments to your legs. :luvya:

Premiere Leg [Miami, FL, United States → Venice, Italy]

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So you picked Venice, Italy. It’s really interesting since Italy is rarely featured in a premiere leg, so I have a high hope for this premiere leg.

Your Starting Line Task was pretty solid. I wonder if the production threw some red herrings, so letters for, let’s say: ROME, FLORENCE, MILAN, BOLOGNA, etc., would also be included there as well. The teams separation was okay, although I would prefer if you included the flight detail there.

You said that teams would have no money for this premiere leg, which was not good in my opinion. Because the money given was not also used for transportation, but also for buying their needs like food or maps. It was kinda cruel to not give teams any money at their starting leg.

Your first Roadblock task was okay, although you missed many things to explain more about this task. Where were the locations that they had to deliver the silk rolls to? How much would each location pay? Was there a possibility that they didn’t have to deliver to all five locations, but could already collect 75 Euros? Also, once again teams are not allowed to keep the money although they didn’t receive any money at the Starting Line.

Their next task was to search for a letter from a cardinal. I don’t really understand the purpose of this task. Maybe you could provide a link to all of the letters? This task just didn't sound interesting for me to read, let alone watch it on TV.

The second Roadblock just didn’t excite me at all. It’s just another translating task, although in Venice you should have so much more options and ideas for tasks. How should they know how to translate the phrase? Were they given a dictionary or anything like that? I simply don’t like this task, sorry.

Then there’s already the Pit Stop? The location was okay, although all the locations for this leg looked monotone because they looked like the same thing. Also, I believe you should be aware that we asked to make a 2-hour premiere leg, right? Personally, I just don’t think the amount of tasks would be enough to cover the 2-hour timespan.

For my final comments, I believe this time you wanted to do an Italian history themed leg, right? However, I think that you overloaded the leg with so many history aspects that I found them boring in the end. You picked Venice, but I just don’t really feel that you did Venice justice. Also, because this was intended to be a premiere leg, I would be really bored to watch it until the end.


Assigned Country Leg [Ho Chi Minh City, Vietnam → Baguio, Philippines]

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Because this was gamer’s assigned country to you, I will let gamer gives his comments more thoroughly because he understands his country better.

The starting location was the same from TAR 15, so it’s not really new to see on TV. Teams were instructed to fly to Manila, Philippines, and there’s a Double Yield in this leg. We’ve never seen this happen before in TAR, so it’s pretty interesting for me.

The first clue was located in a post office, and there’s also a Fast Forward. I just don’t like the Fast Forward task concept. I know that you wanted a Switchback to the Roadblock back in TAR 12 where Rob & Amber were eliminated, but that task was memorable just because the teams involved were interesting to watch. For you bringing back this task won’t work for me because I find it boring, sorry.

The others should drive to Banaue Rice Terraces, which are located around 395km (± 245 miles) away. That’s too far for a middle leg driving! In Google Maps, it says that the driving duration is around 8 hours, so I just don’t think this leg is feasible at this very point. And it’s just the beginning of some more infeasible driving length, to be honest.

Then teams had to harvest enough rice to fill up a bag. This task was okay and pretty much fitted with the location they were in.

Then, they had to drive to Sagada, around 3 hours away… That’s more than 11 hours after they left Manila.

Your Roadblock sounded dangerous for me. I don’t know whether this kind of task is allowed by the locals since it involves a sacred tradition, I believe. Also, getting inside a coffin while being hung sounds risky if the coffin falls, in my opinion.

Then it’s followed by a Detour. For the first Detour task, were you sure back then to include this task? Because from what I read, teams should find a man or woman who committed adultery, which was just unacceptable. Although you did say that the locals were just action (which means they were paid to act), I just don’t agree with the task concept. I won’t comment more about this task. The second Detour task also sounded dangerous with going inside a cave without any source of light.

Finally they went to the Pit Stop, which surprisingly located around 4 hours away from the Detour location. Which means that this leg would take at least 15 hours of self-driving, and adding a Fast Forward at the beginning was a cherry-on-top of why I think that this leg was just not feasible to do whatsoever.

For my final comments, I think that this is one of your worst legs. But I want to applaud you for trying your best to design two legs in this penultimate round. I also really appreciate your tenacity for making this far and you should be really proud of yourself.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:32:15 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/cQhYVGf.png)

Hi nrh2110, these are my comments to your legs. :luvya:

Premiere Leg [Kyoto, Japan]

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Choosing Kyoto as the Starting Line location and focusing the premiere leg on the same city is pretty daring, I say. I always have high hopes for a Japan leg, so hopefully you can impress me this time.

Love the Starting Line location. I think it fits really well for a Starting Line, especially in Kyoto.

The Starting Line Task is pretty solid I believe. I just wish you included the picture of the Kyoto International Manga Museum. Also, I believe this task fits better if it’s held in the museum, instead of in the Starting Line.

The first cryptic clue is nice. I believe teams would have a hard time to find out that Nintendo’s HQ is located here. But if they’re smart enough, they can just go inside the museum and ask for help from the locals.

The first Roadblock is nicely themed. I just don’t like that there are only four spots to perform the Roadblock at one time.

Onto the next task in Ichihime Shrine (a typo you made right there), which is a Hinamatsuri themed task is fine. I have some issues for this. First, that the shrine is way smaller than the Nintendo HQ but all teams can complete the challenge in one time, but you only provided four spots at the first Roadblock. Also, you used a picture of Ichihime Shrine that is located in Kanazawa, not the one in Kyoto, I believe.

The next location is pretty useless and can be skipped, because teams will only get a clue directing them to Kiyomizu-dera. Perhaps you picked Otani Hombyo because it’s near the next location, but I wonder why you pick the specific location, instead of other nearby locations like (for example) Ninenzaka or Yasaka Shrine.

Then teams have to go directly to a theater for another Roadblock. The concept is great because I would love to see a geisha-themed task happening. I am confused that teams had to dress a geisha, but followed by learning a dance routine, which was not really related. Perhaps you meant that they have to dress themselves as geisha then learn the routine? Because that makes more sense to me.

Finally they go to the Pit Stop at Kinkaku-ji. Nice location to serve at the Pit Stop.

For my final comments, I believe you highlighted Kyoto pretty well. It’s not a perfect one because I think you were rushed to submit this leg. Also, the latter half of the leg just seems pretty mediocre to me, because at the beginning I was pleased reading on your leg but it’s declining after the halfway of the leg.


Assigned Country Leg [Bandar Seri Begawan, Brunei → Rotorua, New Zealand]

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Since this is my assigned country to you, I really hope that you impress me with a side of New Zealand that I rarely see.

I like that you’re starting in Brunei. We’ve never had a leg before in Brunei, so I am really curious about a leg in Brunei as well. I have to say that the location that you pick, which is Rotorua, is not surprising, since Rotorua has some Maori influenced sights and many cultural sights as well in there. But let’s see if you can surprise me with your leg in Rotorua.

The first location is nice and well fit for the upcoming Roadblock. I really like the background story for the Roadblock, and that you took parts of the story as your Roadblock task. I just don’t like that you didn’t explain more about the music that they had to follow and you didn’t include a picture of the geothermal pool.

The next location is also nice. Although you didn’t have any task there, I like that the geyser fits really well with Rotorua.

Then, teams went to a Maori village. Although from the picture it seems to be a tourist attraction location, that's fine.

Your next task is another Roadblock, but it’s fine. I really like the Roadblock task since it fits really well with the indigenous culture there. I had watched this way of cooking in Gordon Ramsay’s Uncharted series, so I can imagine how this task would work, thus I really like it that you used this task.

Finally they go to the Pit Stop. It’s another nice location and really fit as a Pit Stop location.

For my final comments for this leg, I appreciate that you follow my suggestion and avoid the adrenaline activities, but still delivered a pretty solid leg in New Zealand. I just feel that I want to see more task(s) because it seems to be a pretty short leg. Another idea I kinda hoped you included in this leg was a task related to sheep since it’s an animal that fits well with New Zealand and I really love to see more featured in a race.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 14, 2020, 12:32:37 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/fYsscN6.png)

Hi Nuku, these are my comments to your legs. :luvya:

Premiere Leg [Big Bear Lake, CA, United States → Cairns, Australia]

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Your starting line is in California, which is pretty boring. But, I kinda like that teams are starting in a ski resort.

The Starting Line task looks pretty hard with so many things to complete. I wonder if you’re having this leg in winter or summer, since your Starting Line picture was supposedly in winter, but your tasks are definitely not a winter activity. The guessing part seems really obvious, but I don’t like that I can foresee that the first few teams to complete the task are alpha teams or totally fit teams, while unfit teams are almost surely in the back. If they could pick one of three, it would be better I think.

The first destination has been visited before in TAR 4, but I hope you can deliver a better leg in Cairns.

First Roadblock is located in the Great Barrier Reef, which is really nice. The task itself is just okay and won’t affect much on position shuffling, I believe.
 
Your second Roadblock pretty confuses me since I don’t really expect that kind of task. I don’t dislike it but I am not liking it either. I’m just confused because I don’t know why you have this concept.

The following ARI kinda saves you because I pretty like it. It’s not that new in terms of idea, but at least it’s culturally relevant.

The Pit Stop location is really great and breathtaking, though. I like it a lot.

For my final comments, I’m kinda confused with your leg for most part. You had a really tough Starting Line task, followed by a penalty for some teams. The second Roadblock is not really good, but the last task and the Pit Stop location are pretty memorable for me.


Assigned Country Leg [New Delhi, India → Tbilisi, Georgia]

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Your assigned country is Georgia. However, you picked the exact same city as the one held in TAR28. I don’t know what else you can bring to Tbilisi, though. I hope you prove me wrong.

Thankfully you’re going directly to the outskirts. The ARI task seems interesting, but I would like to know each grape type’s differences from each other.

Following the ARI is a Detour, and it’s a blind one. However, judging by the Detour names, teams would get a clue on the upcoming task. If you use a similar option like “This” or “That”, it would be more fun to see. For the first option, it’s just a straightforward decorating task. What are the criteria to get accepted anyway? For the second option, it’s just a performing task x3 since I think they have to perform 3 times (correct me if I’m wrong). Please provide more context to the routine they have to perform so I would understand the difference with other countries’ music culture.

The Roadblock looks fun to watch, though. I like the concept that they have to show the moves within a designated amount of time.

The Pit Stop location seems to be an interesting location as well.

For my final comments, I think you’ve shown a different side of Georgia I haven’t been aware of. However, I would love it more if you just picked other cities, not Tbilisi again. Since we’ve seen a leg in Tbilisi before, that makes your choices more limited, so I think that what makes your leg seem to have many constraints.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Nuku on October 14, 2020, 02:41:27 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/fYsscN6.png)

Hi Nuku, these are my comments to your legs. :luvya:

Premiere Leg [Big Bear Lake, CA, United States → Cairns, Australia]

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Your starting line is in California, which is pretty boring. But, I kinda like that teams are starting in a ski resort.

The Starting Line task looks pretty hard with so many things to complete. I wonder if you’re having this leg in winter or summer, since your Starting Line picture was supposedly in winter, but your tasks are definitely not a winter activity. The guessing part seems really obvious, but I don’t like that I can foresee that the first few teams to complete the task are alpha teams or totally fit teams, while unfit teams are almost surely in the back. If they could pick one of three, it would be better I think.

The first destination has been visited before in TAR 4, but I hope you can deliver a better leg in Cairns.

First Roadblock is located in the Great Barrier Reef, which is really nice. The task itself is just okay and won’t affect much on position shuffling, I believe.
 
Your second Roadblock pretty confuses me since I don’t really expect that kind of task. I don’t dislike it but I am not liking it either. I’m just confused because I don’t know why you have this concept.

The following ARI kinda saves you because I pretty like it. It’s not that new in terms of idea, but at least it’s culturally relevant.

The Pit Stop location is really great and breathtaking, though. I like it a lot.

For my final comments, I’m kinda confused with your leg for most part. You had a really tough Starting Line task, followed by a penalty for some teams. The second Roadblock is not really good, but the last task and the Pit Stop location are pretty memorable for me.


Assigned Country Leg [New Delhi, India → Tbilisi, Georgia]

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Your assigned country is Georgia. However, you picked the exact same city as the one held in TAR28. I don’t know what else you can bring to Tbilisi, though. I hope you prove me wrong.

Thankfully you’re going directly to the outskirts. The ARI task seems interesting, but I would like to know each grape type’s differences from each other.

Following the ARI is a Detour, and it’s a blind one. However, judging by the Detour names, teams would get a clue on the upcoming task. If you use a similar option like “This” or “That”, it would be more fun to see. For the first option, it’s just a straightforward decorating task. What are the criteria to get accepted anyway? For the second option, it’s just a performing task x3 since I think they have to perform 3 times (correct me if I’m wrong). Please provide more context to the routine they have to perform so I would understand the difference with other countries’ music culture.

The Roadblock looks fun to watch, though. I like the concept that they have to show the moves within a designated amount of time.

The Pit Stop location seems to be an interesting location as well.

For my final comments, I think you’ve shown a different side of Georgia I haven’t been aware of. However, I would love it more if you just picked other cities, not Tbilisi again. Since we’ve seen a leg in Tbilisi before, that makes your choices more limited, so I think that what makes your leg seem to have many constraints.
Well Kamineko I have to say I dont agree with some of your comments.

Yes the starting line is physical, but the country guessing will give the prepared and nerdier teams the advantage! The onyl advantage to doing the starting line fast is getting on an earlier flight!

the first roadblock i think could cause some shuffling! corals are very different from each other and the reef is large! plus a bit of swimming! again a physical task with key mental components!!

now second roadblock i knew it would either be a fantastic task or not a good task at all and i think you need some clarification. Each team has a outrigger canoe. They will have to take apart certain pieces using tools like screwdrivers harmer and what not. Then they will use certain things they get from the outrigger to make a beach volleyball net! it will be super fun to watch and again its physical but you are gonna need to be able to know how to put it together!

for my second leg i think i just need to explain my choice of Tbilisi. You guys gave me Georgia because the leg we saw wasnt great and it didnt represent the country or Tbilisi right so i decided to swing for the fences and make a leg in tbilisi to show what it can really offer and so my leg could be compared against TAR28! I wanted to giv tbilisi redemption it wasnt me wanting the easy way out! plus super different tasks!! the drumming is 3 performances but the racers need to change their tempo so it matches the dance!!! that is not easy!!! and if u saw the picture of the xmas tree you would see that that is definitely a tricky task as well!!! peeling all those stirngs of bark and decorating it!!!

im sorry to see rude but i really think you are looking at most of my tasks the wrong way and i hope this clarifies to you what they truly offer!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: nrh2110 on October 14, 2020, 04:11:20 PM
(https://i.imgur.com/a9mdWoE.png)

nrh2110 - Kyoto, Japan

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• Beginning in Japan is a unique twist; it gives more time for teams to be on the ground in Kyoto. I won’t judge the teams you decided to put in your cast, although they seem to be a good bunch. Teams will immediately have to go back to their last race and remember what Pit Stop they were eliminated at. It does play into the “redemption arc” theme of the season and could give us some flashback clips, so I think it’s okay. I also like the cultural tie-in of the manga drawings.

• The “two famous Italians” cryptic clue could make for some way off-base guesses if racers try to think of real-life figures and not the characters, but most should be able to figure it out in short order. We then have our first Roadblock of the Race, and it requires teams to quickly play two game levels. In my view, I’m only so-so when it comes to video game tasks on TAR. They can provide some good moments, but also could be just like watching Twitch, which may not be what people tuned into CBS want. More positively, the location of the task is of course very appropriate; there is a good amount of cultural relevance in this task.

• Teams then go to Ichiime Shrine for a quick doll arranging task. It’s traditional, cultural, uncomplicated, and has some potential for placement changes. Pretty much a perfect ARI task for a first leg, so good addition!

• The next clues eventually lead teams to the pagoda and they find the second red envelope of the leg. I really like how you addressed some of the stereotypes or assumptions regarding geisha, so I like how the task can be a positive cultural moment. Dressing and styling the geisha should be interesting, and dancing is usually fun and won’t be linear with 11 racers participating. The performative nature of the task means that teams will be shaken up right before heading off to the Pit Stop, which is advantageous.

• Kinkaku-ji then serves as the beautiful Pit Stop for the leg.


What I Liked Most: Japan is an incredible place to have elements of both modern and historical culture in one leg, and this leg did exactly that. Kyoto is a city that ought to get a visit and the design included a great sample of the locations and culture of the city.

What I Disliked Most: The segment of finding Kiyomizudera is a solid concept, but it feels like it should have been at the end of the leg. There are three mid-leg non-task clues in a row and while I understand their purposes, it could have been a bit smoother to make Kiyomizudera the Pit Stop- teams have to find their way there by their own volition and are racing there on foot, which could make for a more exciting ending.

Good work overall and good luck if you make it to the final round. :hrt:

Tnanks Pi. I think your main criticisms are fair, but I just want to say the main reason I had the placement of the Kiyomizudera task at that point in the leg because it didn't make sense based on the location of the roadblock and the doll ARI before it (if you look at the map provided, that illustrates it.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: nrh2110 on October 14, 2020, 04:32:32 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/cQhYVGf.png)

Hi nrh2110, these are my comments to your legs. :luvya:

Premiere Leg [Kyoto, Japan]

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Choosing Kyoto as the Starting Line location and focusing the premiere leg on the same city is pretty daring, I say. I always have high hopes for a Japan leg, so hopefully you can impress me this time.

Love the Starting Line location. I think it fits really well for a Starting Line, especially in Kyoto.

The Starting Line Task is pretty solid I believe. I just wish you included the picture of the Kyoto International Manga Museum. Also, I believe this task fits better if it’s held in the museum, instead of in the Starting Line.

The first cryptic clue is nice. I believe teams would have a hard time to find out that Nintendo’s HQ is located here. But if they’re smart enough, they can just go inside the museum and ask for help from the locals.

The first Roadblock is nicely themed. I just don’t like that there are only four spots to perform the Roadblock at one time.

Onto the next task in Ichihime Shrine (a typo you made right there), which is a Hinamatsuri themed task is fine. I have some issues for this. First, that the shrine is way smaller than the Nintendo HQ but all teams can complete the challenge in one time, but you only provided four spots at the first Roadblock. Also, you used a picture of Ichihime Shrine that is located in Kanazawa, not the one in Kyoto, I believe.

The next location is pretty useless and can be skipped, because teams will only get a clue directing them to Kiyomizu-dera. Perhaps you picked Otani Hombyo because it’s near the next location, but I wonder why you pick the specific location, instead of other nearby locations like (for example) Ninenzaka or Yasaka Shrine.

Then teams have to go directly to a theater for another Roadblock. The concept is great because I would love to see a geisha-themed task happening. I am confused that teams had to dress a geisha, but followed by learning a dance routine, which was not really related. Perhaps you meant that they have to dress themselves as geisha then learn the routine? Because that makes more sense to me.

Finally they go to the Pit Stop at Kinkaku-ji. Nice location to serve at the Pit Stop.

For my final comments, I believe you highlighted Kyoto pretty well. It’s not a perfect one because I think you were rushed to submit this leg. Also, the latter half of the leg just seems pretty mediocre to me, because at the beginning I was pleased reading on your leg but it’s declining after the halfway of the leg.


Assigned Country Leg [Bandar Seri Begawan, Brunei → Rotorua, New Zealand]

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Since this is my assigned country to you, I really hope that you impress me with a side of New Zealand that I rarely see.

I like that you’re starting in Brunei. We’ve never had a leg before in Brunei, so I am really curious about a leg in Brunei as well. I have to say that the location that you pick, which is Rotorua, is not surprising, since Rotorua has some Maori influenced sights and many cultural sights as well in there. But let’s see if you can surprise me with your leg in Rotorua.

The first location is nice and well fit for the upcoming Roadblock. I really like the background story for the Roadblock, and that you took parts of the story as your Roadblock task. I just don’t like that you didn’t explain more about the music that they had to follow and you didn’t include a picture of the geothermal pool.

The next location is also nice. Although you didn’t have any task there, I like that the geyser fits really well with Rotorua.

Then, teams went to a Maori village. Although from the picture it seems to be a tourist attraction location, that's fine.

Your next task is another Roadblock, but it’s fine. I really like the Roadblock task since it fits really well with the indigenous culture there. I had watched this way of cooking in Gordon Ramsay’s Uncharted series, so I can imagine how this task would work, thus I really like it that you used this task.

Finally they go to the Pit Stop. It’s another nice location and really fit as a Pit Stop location.

For my final comments for this leg, I appreciate that you follow my suggestion and avoid the adrenaline activities, but still delivered a pretty solid leg in New Zealand. I just feel that I want to see more task(s) because it seems to be a pretty short leg. Another idea I kinda hoped you included in this leg was a task related to sheep since it’s an animal that fits well with New Zealand and I really love to see more featured in a race.
Thanks Kami, just a few things!

1. I think your criticism about having the SLT at the museum makes sense, I honestly wish I'd thought of having them run there for the SLT, so I think that's a reasonable critism.

2. I think four is enough, given how much time they have on each go, and for the players who aren't good, for the first few times their rounds may be shorter because they keep dying. But I'd be okay with maybe a couple more—I think having enough for everyone to play or even most to be able to play wouldn't be as interesting and wouldn't create as much of a staggering of teams that having four or maybe a couple more would.

3. Your criticism is fair about the ARI. I didn't have a chance to visit it while I was there so I didn't realize it was that small (also sorry for getting the wrong picture!).

4. Yes. I chose the Otani Hombyo simply due to its proximity to Kiyomizudera.

5. Yes. I didn't realize that they way I wrote it could be interpreted differently, but that is EXACTLY what I meant—they get dressed and then learn the routine.

6. I included information about both the music and the pool in my notes!:

Quote
The main highlight of the music being played is the flute, and you can listen to an example here (https://www.youtube.com/watch?v=wnz2Xa1vzcs&ab_channel=SueRogers). As you can see in this picture (https://media.apnarm.net.au/media/images/2012/03/27/hinemoa_460x230_t1880.jpg), the hot pool isn't deep either, so grabbing the clue at the bottom won't be too difficult.

7. Your criticism is fair about the length, but I still feel that it would work for a full hour episode—especially since it's longer than the original Rotorua leg, and the Roadblocks are both multiple-part roadblocks that will take time. I actually considered doing something with sheep but I figured that that was just as expected as an adrenaline task. I really wanted to do a leg that really tailored to the Maori side of New Zealand bc iirc, the only task relating to Maori culture in the visits of TARUS (I may be wrong though, it's been a while since I've watched some of the seasons) was the tattoo one and I think that's something that's expected, so I wanted to do it justice.

Thanks Kami! Hope I get to see one more leg of comments.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: georgiapeach on October 14, 2020, 07:03:13 PM
Please note TAR 32 block 7-10PM tonight. All fine after that! :tu
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: MikeDodgers on October 14, 2020, 09:07:14 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/eVLGACk.png)

Hi MikeDodgers, these are my comments to your legs. :luvya:

Premiere Leg [Miami, FL, United States → Venice, Italy]

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So you picked Venice, Italy. It’s really interesting since Italy is rarely featured in a premiere leg, so I have a high hope for this premiere leg.

Your Starting Line Task was pretty solid. I wonder if the production threw some red herrings, so letters for, let’s say: ROME, FLORENCE, MILAN, BOLOGNA, etc., would also be included there as well. The teams separation was okay, although I would prefer if you included the flight detail there.

You said that teams would have no money for this premiere leg, which was not good in my opinion. Because the money given was not also used for transportation, but also for buying their needs like food or maps. It was kinda cruel to not give teams any money at their starting leg.

Your first Roadblock task was okay, although you missed many things to explain more about this task. Where were the locations that they had to deliver the silk rolls to? How much would each location pay? Was there a possibility that they didn’t have to deliver to all five locations, but could already collect 75 Euros? Also, once again teams are not allowed to keep the money although they didn’t receive any money at the Starting Line.

Their next task was to search for a letter from a cardinal. I don’t really understand the purpose of this task. Maybe you could provide a link to all of the letters? This task just didn't sound interesting for me to read, let alone watch it on TV.

The second Roadblock just didn’t excite me at all. It’s just another translating task, although in Venice you should have so much more options and ideas for tasks. How should they know how to translate the phrase? Were they given a dictionary or anything like that? I simply don’t like this task, sorry.

Then there’s already the Pit Stop? The location was okay, although all the locations for this leg looked monotone because they looked like the same thing. Also, I believe you should be aware that we asked to make a 2-hour premiere leg, right? Personally, I just don’t think the amount of tasks would be enough to cover the 2-hour timespan.

For my final comments, I believe this time you wanted to do an Italian history themed leg, right? However, I think that you overloaded the leg with so many history aspects that I found them boring in the end. You picked Venice, but I just don’t really feel that you did Venice justice. Also, because this was intended to be a premiere leg, I would be really bored to watch it until the end.


Assigned Country Leg [Ho Chi Minh City, Vietnam → Baguio, Philippines]

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Because this was gamer’s assigned country to you, I will let gamer gives his comments more thoroughly because he understands his country better.

The starting location was the same from TAR 15, so it’s not really new to see on TV. Teams were instructed to fly to Manila, Philippines, and there’s a Double Yield in this leg. We’ve never seen this happen before in TAR, so it’s pretty interesting for me.

The first clue was located in a post office, and there’s also a Fast Forward. I just don’t like the Fast Forward task concept. I know that you wanted a Switchback to the Roadblock back in TAR 12 where Rob & Amber were eliminated, but that task was memorable just because the teams involved were interesting to watch. For you bringing back this task won’t work for me because I find it boring, sorry.

The others should drive to Banaue Rice Terraces, which are located around 395km (± 245 miles) away. That’s too far for a middle leg driving! In Google Maps, it says that the driving duration is around 8 hours, so I just don’t think this leg is feasible at this very point. And it’s just the beginning of some more infeasible driving length, to be honest.

Then teams had to harvest enough rice to fill up a bag. This task was okay and pretty much fitted with the location they were in.

Then, they had to drive to Sagada, around 3 hours away… That’s more than 11 hours after they left Manila.

Your Roadblock sounded dangerous for me. I don’t know whether this kind of task is allowed by the locals since it involves a sacred tradition, I believe. Also, getting inside a coffin while being hung sounds risky if the coffin falls, in my opinion.

Then it’s followed by a Detour. For the first Detour task, were you sure back then to include this task? Because from what I read, teams should find a man or woman who committed adultery, which was just unacceptable. Although you did say that the locals were just action (which means they were paid to act), I just don’t agree with the task concept. I won’t comment more about this task. The second Detour task also sounded dangerous with going inside a cave without any source of light.

Finally they went to the Pit Stop, which surprisingly located around 4 hours away from the Detour location. Which means that this leg would take at least 15 hours of self-driving, and adding a Fast Forward at the beginning was a cherry-on-top of why I think that this leg was just not feasible to do whatsoever.

For my final comments, I think that this is one of your worst legs. But I want to applaud you for trying your best to design two legs in this penultimate round. I also really appreciate your tenacity for making this far and you should be really proud of yourself.
What more can I say except that I tried my hardest in this round, Kami. The premiere was meant to be a part 1 of a 2 hour premiere with part 2 being leg 2 (also in Italy).
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: betheactress on October 16, 2020, 02:36:27 PM
Please note TAR 32 block 7-10PM tonight. All fine after that! :tu

Thank you. I forgot this was even airing!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 10:01:06 AM
My comments are coming tomorrow morning my time (so like 12 hrs). Apologies for the major delay.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 01:31:15 PM
Apologies for the delay too. My internet died....
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: nrh2110 on October 18, 2020, 03:34:02 PM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

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Hi nrh2110, these are my comments to your legs. :luvya:

Premiere Leg [Kyoto, Japan]

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Choosing Kyoto as the Starting Line location and focusing the premiere leg on the same city is pretty daring, I say. I always have high hopes for a Japan leg, so hopefully you can impress me this time.

Love the Starting Line location. I think it fits really well for a Starting Line, especially in Kyoto.

The Starting Line Task is pretty solid I believe. I just wish you included the picture of the Kyoto International Manga Museum. Also, I believe this task fits better if it’s held in the museum, instead of in the Starting Line.

The first cryptic clue is nice. I believe teams would have a hard time to find out that Nintendo’s HQ is located here. But if they’re smart enough, they can just go inside the museum and ask for help from the locals.

The first Roadblock is nicely themed. I just don’t like that there are only four spots to perform the Roadblock at one time.

Onto the next task in Ichihime Shrine (a typo you made right there), which is a Hinamatsuri themed task is fine. I have some issues for this. First, that the shrine is way smaller than the Nintendo HQ but all teams can complete the challenge in one time, but you only provided four spots at the first Roadblock. Also, you used a picture of Ichihime Shrine that is located in Kanazawa, not the one in Kyoto, I believe.

The next location is pretty useless and can be skipped, because teams will only get a clue directing them to Kiyomizu-dera. Perhaps you picked Otani Hombyo because it’s near the next location, but I wonder why you pick the specific location, instead of other nearby locations like (for example) Ninenzaka or Yasaka Shrine.

Then teams have to go directly to a theater for another Roadblock. The concept is great because I would love to see a geisha-themed task happening. I am confused that teams had to dress a geisha, but followed by learning a dance routine, which was not really related. Perhaps you meant that they have to dress themselves as geisha then learn the routine? Because that makes more sense to me.

Finally they go to the Pit Stop at Kinkaku-ji. Nice location to serve at the Pit Stop.

For my final comments, I believe you highlighted Kyoto pretty well. It’s not a perfect one because I think you were rushed to submit this leg. Also, the latter half of the leg just seems pretty mediocre to me, because at the beginning I was pleased reading on your leg but it’s declining after the halfway of the leg.


Assigned Country Leg [Bandar Seri Begawan, Brunei → Rotorua, New Zealand]

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Since this is my assigned country to you, I really hope that you impress me with a side of New Zealand that I rarely see.

I like that you’re starting in Brunei. We’ve never had a leg before in Brunei, so I am really curious about a leg in Brunei as well. I have to say that the location that you pick, which is Rotorua, is not surprising, since Rotorua has some Maori influenced sights and many cultural sights as well in there. But let’s see if you can surprise me with your leg in Rotorua.

The first location is nice and well fit for the upcoming Roadblock. I really like the background story for the Roadblock, and that you took parts of the story as your Roadblock task. I just don’t like that you didn’t explain more about the music that they had to follow and you didn’t include a picture of the geothermal pool.

The next location is also nice. Although you didn’t have any task there, I like that the geyser fits really well with Rotorua.

Then, teams went to a Maori village. Although from the picture it seems to be a tourist attraction location, that's fine.

Your next task is another Roadblock, but it’s fine. I really like the Roadblock task since it fits really well with the indigenous culture there. I had watched this way of cooking in Gordon Ramsay’s Uncharted series, so I can imagine how this task would work, thus I really like it that you used this task.

Finally they go to the Pit Stop. It’s another nice location and really fit as a Pit Stop location.

For my final comments for this leg, I appreciate that you follow my suggestion and avoid the adrenaline activities, but still delivered a pretty solid leg in New Zealand. I just feel that I want to see more task(s) because it seems to be a pretty short leg. Another idea I kinda hoped you included in this leg was a task related to sheep since it’s an animal that fits well with New Zealand and I really love to see more featured in a race.
Thanks Kami, just a few things!

1. I think your criticism about having the SLT at the museum makes sense, I honestly wish I'd thought of having them run there for the SLT, so I think that's a reasonable critism.

2. I think four is enough, given how much time they have on each go, and for the players who aren't good, for the first few times their rounds may be shorter because they keep dying. But I'd be okay with maybe a couple more—I think having enough for everyone to play or even most to be able to play wouldn't be as interesting and wouldn't create as much of a staggering of teams that having four or maybe a couple more would.

3. Your criticism is fair about the ARI. I didn't have a chance to visit it while I was there so I didn't realize it was that small (also sorry for getting the wrong picture!).

4. Yes. I chose the Otani Hombyo simply due to its proximity to Kiyomizudera.

5. Yes. I didn't realize that they way I wrote it could be interpreted differently, but that is EXACTLY what I meant—they get dressed and then learn the routine.

6. I included information about both the music and the pool in my notes!:

Quote
The main highlight of the music being played is the flute, and you can listen to an example here (https://www.youtube.com/watch?v=wnz2Xa1vzcs&ab_channel=SueRogers). As you can see in this picture (https://media.apnarm.net.au/media/images/2012/03/27/hinemoa_460x230_t1880.jpg), the hot pool isn't deep either, so grabbing the clue at the bottom won't be too difficult.

7. Your criticism is fair about the length, but I still feel that it would work for a full hour episode—especially since it's longer than the original Rotorua leg, and the Roadblocks are both multiple-part roadblocks that will take time. I actually considered doing something with sheep but I figured that that was just as expected as an adrenaline task. I really wanted to do a leg that really tailored to the Maori side of New Zealand bc iirc, the only task relating to Maori culture in the visits of TARUS (I may be wrong though, it's been a while since I've watched some of the seasons) was the tattoo one and I think that's something that's expected, so I wanted to do it justice.

Thanks Kami! Hope I get to see one more leg of comments.

I'd like to revise what I said about the SLT. I actually forgot that I did consider doing the SLT at the manga museum, but I realized that would mean that Phil would somehow have to get to the manga museum before the teams and logistically that's impossible because if he hopped in a car, I'm sure teams would just follow wherever he's going. And yes, I guess someone else could check the teams' guesses at the manga museum, but I think it's tradition to have Phil do it with his "That is correct!" rather than some local, especially when it would flashback to when the teams got eliminated as they get their correct answers.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:15:06 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Like before, I will be giving my comments! But this time, like Kami, I think you have all done as much as to be dignified by having your comments be one post per Designer rather than a clump, so that is what I will do.

First off...

(https://i.imgur.com/cQhYVGf.png)

Kyoto, Japan

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First of all, your AS cast…. whew there’s a few questionable choices but UB works I guess. Your SLT is something I really loved! It’s pretty much something in concept that helps establish the Unfinished Business motif, and really helps teams face their problems head-on lol. It’s just a fun idea for a task.

Your first Roadblock is interesting! I would normally think giving non-video game players a game task seems unfair at first, but I think 1-1 and 1-2 on Super Mario Bros. is iconic and memorable enough to be an introduction for this task to be fair. I do think it’s very good, and its also very timely - it is Mario’s 35th anniversary after all.

I also really like your doll altar task. Your next Route Info is interesting. I like the idea of making teams look up to find the place with minimal instructions, and there’s a chance for teams to just risk taking a penalty to find it faster. Your Roadblock is decent enough, but I just think that with the tempo of how geisha performances can be, I think that it’s a bit tonally off from the rest of the leg, which feels busy, loud, and exciting. It’s still a solid task, but I would have preferred something with similar energies to the tasks before it.

We then head to the Pit Stop.

NRH, I really loved this Japan leg! I think a big problem with modern TAR and Japan is that its too focused on showing the “wacky” side of Japan to the point of mockery, and I think your leg managed to show enough culture to that. I just wish your Roadblock fit the energy of the rest of the leg before it.

Rotorua, New Zealand

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My comments will be brief and short, just like this leg.

I’m not a fan of your Roadblock. It’s just swimming. Beautiful place, yes, but it’s not the most exciting Roadblock. We then have another Roadblock that is cooking. And then that’s it? Pit Stop already? I’m a bit surprised, to be honest, that was short.

NRH, ironically, I think this leg of yours actually fit the “premiere” part of the requirements better, and not in a good way. I thought that your leg was very short and the Roadblocks were both underwhelming. With no other task, it just feels very barebones and I’m really just not a fan of this leg. I understand it was a difficult place to design in, but I just think you could have thrown in any other task, even an adventure one, and it would have flowed a little bit better.

This is easily the weaker of your two legs by a big margin, but points for location.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:16:57 PM
Hello everyone! Thank you for your hard work! By the sheer luck of coincidence, each of you have designed one leg of a place that I have visited before (Kyoto, Baguio, Kaohsiung, Ambon, Cairns and Ella). Hence, for the leg which you have created and I have visited before, I will be a little more strict and expecting certain sort of familiarity, and in general, although I have a marking rubrics of five components below... what I am looking out for a leg itself MUST BE where the places visited or tasks and activities attempted can let me scream in me "HEY I WANNA DO THAT"! That was the very feeling which got me hooked on to The Amazing Race, and I think the essence of it is quintessential.

And let me make this clear - We all have different expectations of how and what a leg should be like.. so to each his own and I respect the hard work that you have done for your leg for sure. However, as I was tasked to be a judge, the comments that I provide will be straight to the point and state really clearly what I like or do not like as I do not like to beat about the bush. You may disagree, but that doesn't make my comments invalid... so there really isn't a need to defend or reply to my judging LOL (as I won't have time to read it either). Also, you are not wrong either with whatever you have done for the leg, so be proud with what you have done and making it this far. <3

Design #1 - nrh2110's Premiere Leg
[Kyoto, Japan]


- Originality & creativity
We have seen some sort of tasks arranging dolls/related to dolls (TAR9/18), and although I know the tasks may be different, it did brought back some familiarity and similarity in my mind. Although I can completely see the cultural reference and significance of this task, especially to be done by the teams visiting Kyoto.

- Tasks
I love the Roadblock, and the gameshow like task which The Amazing Race likes to do when they visit Japan. However, you mentioned about the cultural history and importance of Kyoto even right from the start, and then the very first task was a gameshow like replica which we have seen many times on the show, and they did not necessary turn out well.

The beautiful part about Kiyomizudera, would be the amazing shopping streets leading up to the temple, was hoping for a feature of the streets. The temple itself, is also currently under restoration - something that TAR will keep in mind about making it a location to be visited or not. It is unlikely they will visit the temple as more than 50% of the temple is covered up.

- Locations
What do they have to do at Otani Hombyo? There's a stone bridge with lotus... would have been good to let them retrieve a clue from fishing out a lotus from the pond etc. Just felt that even though some places are just locations to retrieve a clue etc, but it's not exactly an "active task" if you ask them to merely retrieve a clue an unconventional way that doesn't take up much time! :)

- Presentation & attention to details
I know that as this is an online game, it is important to provide details and an explanation as to how the activities or tasks will be carried out. However, I honestly cannot imagine Phil rattling on to a long introduction to each task. Sometimes, the best sort of explanation and introduction are those that are short, sweet, concise and not misleading.

- Enjoyment of the leg
I like the locations, the tasks, but wished there was more attention to the cultural aspect - actual significance to Kyoto and not just visiting the temple. For example, when I went to Kiyomizudera, I took a reading for a blessing. There was also no natural aspects - Arashiyama, Bamboo Forest, Monkey Forest etc. That was a miss, in terms of planning a leg in Kyoto. Yes, tourist traps no doubt - but these locations are honestly why people even visit Kyoto in the first place. From a viewer point of view, I would have been dismayed by the constant features of temples - with nothing to do, but will be interested in some scenic beauty aspects.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:17:51 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Second...

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Venice, Italy

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No money to start the Race is a very bad idea. I’m also very confused with your first Roadblock. What’s the strategy behind it if you need to get 75 Euros and the locations are fixed? What is the point for having 5 locations if they pay differently when the task in the first place is to deliver to 5 areas and collect 75 Euros?

We then go to a library, and this is an instant way to kill premiere momentum. This task is not only not telegenic, it is also boring. And then after that is your other Roadblock… which is somehow even more boring - a translate task. Then it’s the Pit Stop.

Mike, I feel like you’ve done so many premiere legs this season of Design Challenge, and yet somehow I think this is somehow the weakest one you’ve thrown out so far. I don’t get the challenge, I don’t understand why you chose two very untelegenic tasks for a vast majority of the leg, and I don’t understand the reasoning behind no money.

Just a lot of unfortunate decisions in this leg, to put it bluntly. Not a very good start to this two-leg submission.

Baguio, Philippines

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Your Fast Forward is a pointless Switchback. And I immediately have a very big problem with your logistics. You make teams drive to the Banaue Rice Terraces which is hours away, then you have a Double Yield, then you make them harvest rice, which isn’t a terrible task, and then you make teams drive to ANOTHER place in Sagada which is also hours away. That’s immediately around 8 hours burned just driving, which immediately means that unless teams are arriving early in the morning, this leg is not feasible.

Your Roadblock is also very unrealistic. I know for a fact that you cannot be “hanged alive” in a coffin where bodies could have been. It’s just not something I would do, and it’s just a task that on paper already looks infeasible. And even if we were to imagine that this was a doable task, it’s just lying down for 2 minutes. So so far we’ve driven 8 hours just for a team to pick up some rice and lie down for 2 minutes.

Your Detour is also a mixed bag. The first Detour is a bit funny, but it doesn’t feel like a task that can lead to any changes, since its not a very big area. The other Detour is just dangerous. I know cameramen can use night vision, but this is just an impossibly dangerous task. You just don’t let teams go spelunking in the dark. You really just don’t.

And then to get to the Pit Stop we drive ANOTHER four hours. I just don’t know what to say at this point.

Mike, I gave you my country as a sign for you to show that you deserved to get this far and to impress me, and I walked away without being impressed by anything whatsoever. Irregardless, I have to congratulate you for getting this far. This was your highest DC placement yet in your entire RFF history, and no amount of criticism can erase that achievement away from you. But as far as your run is concerned, there’s no way this isn’t the end for you. Thank you for your participation.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:20:10 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Third...

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Nyaungshwe, Myanmar

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Your SLT is okay but a bit too reminiscent of TAR19. I like the idea of scrambling for departure times, but I think a shorter stretch would lead to a more competitive first leg, more like 15 minutes per group.

Your first Roadblock is good, but like your SLT, I think it suffers for being too similar to TAR29 Vietnam. Granted, it is different countries, but it is fundamentally pretty similar, just with a short harvesting element tacked on. Still a great task though! Just think it’s too similar.

Your ring counting task is great! I just hope that there’s a fixed area of women so teams don’t suddenly pester unrelated local women by suddenly counting her rings lmao. But it’s a good task.

Your Detour is cultural and I like the idea of playing with Gold. One is to make paste and the other is to make a Gold Leaf. I think both tasks feel similar in that they are both teams “crafting” something out of Gold, but I appreciate how one is more physical than the other to make a clear distinction.

We then head to the Pit Stop.

Overall, I liked this leg! I think you did a great job of showcasing Myanmar, and your tasks were all solid. My problem with your leg is really just that the first half feels familiar, but that’s not really to take away from the work as a whole and is honestly just nitpicking lol. Good job.

Kaoshiung, Taiwan

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A night leg in Taiwan! TAR12’s Taiwan night leg is one of my favorite legs of all time so I have high hopes. Immediately, I like your first Route Info. It’s a nice way to kick off the leg by showing a pretty sight. And I particularly love how this ties in with your Active Route Info. It’s a simple lock task when done right, but I could easily see teams just outright making this a luck task lol <3

We then have your Detour. I like the 7-11 Detour. I think it’s a unique way to integrate product placement while also shouting out that yes, Taiwan does have too many 7-11 stores. I know this because of the times I’ve been there lol. It’s a shopping task that can immediately get complicated, and I love it, especially when it’s in the middle of rush hour with plenty of locals in the stores. Your other Detour is great as well. It’s an eating task that shouts out Taiwanese street food while also being a luck and translation task. I just really love your Detour. Both shopping tasks, but both with their own quirks to make them more challenging than what they are on the surface!

Your leg was so full that I was honestly expecting the Pit Stop already and forgot you had no RB yet lol. Anyways, I really liked your Roadblock! It looks beautiful as per the YouTube video, and I think this is a BETTER way of implementing fireworks at night in a Taiwan leg than what TAR12 did. It’s either an indirect shoutout or not, but still a solid and beautiful task. We then head to the Pit Stop to end this night leg.

Honestly, I feel like out of a lot of your legs, this is probably my favorite one yet. I have really nothing to complain about lol. You’ve done a great job this season, and this leg is no exception. Excellent job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:22:56 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Fourth...

(https://i.imgur.com/QeLVDO7.png)

Ambon, Indonesia

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Your Starting Line Task is an interesting concept, but I just think it’s a little bit too long. Your Detour is also interesting, in that they are both bamboo, but I’m a bit confused with the requirement of both tasks to craft bamboo. I think if you wanted to add an extra challenge, the cooking Detour could have had a delivery element instead of a building element, while the music task could probably have the other team member keep the beat with the other learning how to play. It would have nailed the essence of both tasks dealing with bamboo while not feeling tacked on.

Your Roadblock is fine, but I think this should have been first. It doesn’t look particularly hard, and I would have preferred a video of the ritual. Your Active Route Info is a good dance task that is never unwelcome in a premiere leg.

We then have another Roadblock which is eating. It’s a decent task, but I just think that it’s a bit odd that we have a side of the Detour that’s cooking, followed by a food Roadblock, and then we also had a music Detour with an ARI later that’s dancing. It’s a little bit repetitive. We then go to the Pit Stop.

Lemontail, I thought your tasks were decent, but I thought your Detour had too many elements to it that didn’t feel like an organic difficulty enhancer, and your tasks felt really similar when read one by one. I just thought this leg was a little bit too long. But other than that, I appreciated the culture, and I appreciated the leg. Good job.

Lampang, Thailand

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My second assigned leg! Here we go.

Loved the Egg rolling Roadblock! I just don’t like the rebuilding part since I think that is a little bit too tedious, but it’s a unique Roadblock nonetheless. Your cooking task is a good, fun selling task.

Unfortunately, I was just lost by your Detour. The first option is good, and I like the idea of a very attention to detail based task since a lot of clothes can look similar. But the other option, my mind just broke. I could not understand a single thing of what the description was, and I don’t think I can grade the task in good merit when I can’t even understand it. We then head to the Pit Stop.

Lemontail, I liked your leg for the most part, but the Detour really just lost me. I don’t understand the second Detour at all, and as a result, it just makes the leg feel incomplete for me. At least you got to show off the culture, which is honestly the strongest part of both of your legs.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:25:05 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

Fifth...

(https://i.imgur.com/fYsscN6.png)

Cairns, Australia

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Nuku, your SLT is too long. It feels like a leg of its own and you could have just had it be one of the tasks without the need for the others.

Your Roadblock is fine but reminds me a little bit of TAR18 since that was also Australia Leg 1 with diving. It’s a good idea to have teams in the Great Barrier Reef though. Your second Roadblock though just feels like…. I don’t know lol. It’s a disassembly task turned assembly task and I just don’t see the purpose to it.

The Body Painting ARI is cool, then we head to the Pit Stop.

Nuku, I didn’t really enjoy this leg because I thought that your SLT was just too long. Your SLT is actually probably harder than a majority of your leg, and that’s not what SLTs should be. While I liked your first Roadblock and the Paint ARI, the second RB was just pointless and there’s really no major element in this leg where I was wowed. That said, your presentation is good, and I liked the many sights we went to, so good job on the locations. I definitely think this is at least the stronger Oceania leg this round.

Tbilisi, Georgia

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Your grape collection was a good task to start the leg, but I dislike your Detour being Blind. Both tasks are good, but I think making this a blind Detour was unnecessary. Your Roadblock is fun and cultural, and I like how it’s specifically designed to be physically demanding.

We then head to the Pit Stop. Nuku, this was a better leg than your premiere. All the tasks were solid, it showed off a good amount of culture while remaining telegenic, and had it not been for the unnecessary Blind Detour, this leg is up there. Good job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:26:32 PM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Judgments:

And finally...

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Antigua, Guatemala

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Your SLT is good, but I think the kite touching water part is a bit unnecessary. The Hazard is great. Your Roadblock is interesting, but I think it’s a little bit too quiet after your start. It’s a unique task, yes, but I just don’t think it really fits as the first major task of the leg proper.

I liked the luck task. And your second Roadblock was the big open task I wanted to kick off your leg! It’s busy, its bustling, and it’s a challenging task that showcases culture well. Your Express Pass task is fine, although unnecessary. We already have a Hazard and now we also have an EP? That’s a little bit too many twists for a first leg.

We then go to the Pit Stop.

Bookworm, this was a solid premiere leg, but I just thought there was a bit of a pacing problem. Your SLT was big and exciting, and then for the other teams it’s suddenly a slow down with the nun Roadblock. It just doesn’t fit, and I think not having a Hazard and just making your RB be the chocolate task with a potential added element of navigation to get said chocolate would have been a better first task. Your luck task and second Roadblock is great, but I think your Express Pass task would have just worked as an ARI proper. Still, this is a solid leg where my nitpicks are only really just too many twists. Good job!

Ella, Sri Lanka

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A lot of Route Infos to start! Interesting.

The exorcism task omg lol <3 This is very fitting considering it is October, but it’s just a unique, scary, and very very cultural task.

Then we get to your Detour. I like the first Detour for having an element of luck and estimation, but I think the penalty aspect is a little bit too much. The other Detour is great and straightforward. I think the point of the penalty aspect for the spice task was to make it feel like a task that you could easily get while the other Detour didn’t really have margin of errors, but I just thought that it didn’t exactly feel right. Still, good tasks!

We then get to the Pit Stop.

Bookworm, I really liked this leg, and without the additional padding that hurt your premiere leg IMO, I thought this was easily your best leg of the round. While I have some problems with the first Detour having an odd penalty system, it’s still a good, solid leg that showcases enough of Sri Lanka’s culture and implements it well into the tasks that just works. Good job!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:28:46 PM
Ooops sorry gamerfan for destroying your train of comments~ :lol:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:31:26 PM
Design #2 - nrh2110's Assigned Country Leg
[Rotorua, New Zealand]


- Originality & creativity
I honestly love the creativity of both Roadblocks. But with creativity, the exchange was the task being way too specific which would have been impractical on the real race.

- Tasks
The roadblock seemed like a go to Point A, to B, then to C. I can imagine the editors having a hard time to translate this to viewers. I honestly don't think it's a very feasible task and I would have been more interested in the natural surroundings, or simply keep the task straightforward which is to listen for the right music and follow the right path, and collect significant items along the way. If they miss any, they will need to restart.

- Locations
Pohutu Geyser, yes! But missed opportunity. Again, not an active route information that I am talking about here. But, is there a special way in which a clue can be retrieved, instead of just simply collecting the clue? Maybe, they have to wait for the geyser to sprout water once?

- Presentation & attention to details
The introduction to each task is really too lengthy. I know it means the attention to details, but I wished for the explanations to be concise. I honestly think the Roadblock explanation, especially for the second one, is way too demanding and specific for a task.

- Enjoyment of the leg
I enjoyed this leg more than the Kyoto one. There's a mix and balance of city and nature, and the tasks are more elaborated and well-thought out.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: gamerfan09 on October 18, 2020, 09:32:01 PM
Ooops sorry gamerfan for destroying your train of comments~ :lol:

No worries and likewise... I didn't see you post your first comment too  :lol:

I'm done now though.

ETA: omg sorry for doing it again  :groan:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:32:05 PM
Design #3 - MikeDodgers' Premiere Leg
[Venice, Italy]


- Originality & creativity
The task of the translation of relic is definitely fun! Would have loved for an example of the relic and meaning that it's translated into.

- Tasks
I like the Marco Polo Roadblock and could see it being an actual task on the race. My concern is the ambiguity in how many locations in total that they can choose from, and what if they didn't deliver to the 5 locations that will give them 75 euros, then what next?

- Locations
At St. Mark's Square, how and where would they pick up their clue? Would have loved for the leg to tap on honeypot tourism!

- Presentation & attention to details
I understand the library task, but was hoping for an elaboration (not a lengthy one), but like a clue they have to solve to find a copy - or maybe this is just pure luck? Would have hoped for clarity.

- Enjoyment of the leg
I love the location, but I want to get onto the canals in Venice! Those canals are special and beautiful! To me, the historical aspect of this leg is definitely on point - but what is lacking is the cultural aspect. The use of food, items, or even costumes, would have been additional plus points on a beautiful location like Venice!

In general, as compared to nrh2110 who gave too much details, Mike's details could have been improved.

I hope that you guys who are reading this wouldn't see this as a contradiction - but rather, I am trying to find a fine balance. I'm on the third leg so far, and maybe I'll soon encounter a leg with a good balance? :D
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:32:24 PM
Design #4 - MikeDodgers' Assigned Country Leg
[Baguio, Philippines]


I have been here and I love it HAHAHA.

- Originality & creativity
Flying to Manila for the post office? This could have been done in any country around the world. Not just that, this is very different from the TAR 11 Roadblock where they tried to find letters at the far end of the world. I honestly wouldn't have included this post office task.

- Tasks
Harvesting rice - Good task, something that we haven't seen before... but any catch to it? For example, a foreman will reject their rice if the right technique is not used? There are techniques to harvest rice and I thought this was a missed opportunity.

And this could have been a perfect needle in the haystack task. Teams go to their given area, harvest the wheat (pulled by hand), for a wheat with a (RED and YELLOW) end for example, or tied with a ribbon?? Just thought that this could have been such an epic TAR 6 haybales task!

I completely dislike the hanging coffins task. Imagine the backlash that TAR will receive when cultural appropriation is not done properly. Not all teams' religious practice would allow for this task to happen. This is a NO-NO for me.

- Locations
Yes, beautiful rice terraces! Imagine the team being Yielded, would have stopped at the location and letting the production have loads of time to capture the beautiful scenery. :lol:

- Presentation & attention to details
I just don't think there's attention to details. VIRTUOUS VALUES is just an extremely dubious Detour that's waiting to implode. How would you catch a man committing adultery in the streets? Can TAR show that explicitly?

Again, deep in the dark seemed to be like a TAR 7 Roadblock where Gretchen was lowered into the cave and then injured herself and become bloodied. In the cave, there's nothing to see, nothing to feature and then it just becomes part of an active route info instead of an actual task showcasing an activity. Something that I really wouldn't enjoy watching.

- Enjoyment of the leg
I really don't enjoy this leg. It seems a hard sell of culture reference but done so wrongly. Sorry, Mike.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:32:43 PM
Design #5 - betheactress' Premiere Leg
[Nyaungshwe, Myanmar]


- Originality & creativity
Such a fun active route info of finding a Htis! <3 It's repetitive and has been done before, but who says that this cannot be original when done with the right cultural reference!!

- Tasks
I love how you incorporated one route info with another (putting the Hti at the pagoda). This was what I was referring to about a location not just being a location, but there could be a task or activity elaborated to bring out the uniqueness of the place! :)

- Locations
Five days market and the detour is an extremely well thought-out task with good relevance to culture. Maybe not so much of creativity wise, because we have seen some of this tasks before - but definitely fool proof and won't go wrong.

- Presentation & attention to details
Find the Kayan with the most rings on the neck? Such fun! But teams would need to be careful not to violate anyone's or touch them. How would this be done? Maybe they have to select a lady they think have the most rings (and then tell the answer to the judge). If they have it, they get the clue, if they don't they have to incur a penalty on the spot before they can move on (which gives the teams a choice between spending time to get it right, or just incurring a penalty from the get go)? I am also interested to see how this will work out, but this is such an amazing task!

- Enjoyment of the leg
I honestly miss departure times being in TAR! Such a hit and miss, if done right - it bunches up the teams who got disadvantaged by air travel and makes it more interesting. If done wrong, the teams who got bunched up will never catch up. I am alright with a departure time, but whenever there's a departure time bunching point, I would always hope for TAR to put some sort of a skill based task subsequently to allow teams to catch up. If it's more of a get from Point A to B, it becomes a bore fest. Which, you did perfectly for your Roadblock. <3

There's also a balance between city and nature. A leg which I actually will enjoy on TAR!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:33:57 PM
Design #6 - betheactress' Assigned Country Leg
[Kaohsiung, Taiwan]


- Originality & creativity
In terms of originality, I still think that certain tasks could be similar to TAR, but could be tweaked to your advantage. For example, the fireworks task was something we saw in TAR 12 (just that it was fire crackers), so I thought that maybe they could attempt to let the fireworks go and find their next information/clue hidden in the fireworks? IDK, just something that we haven't seen on TAR before would have made this leg perfect!

- Tasks
STICKERS AND STALLS WOULD BE THE AMAZING DETOUR I WOULD LOVE TO BE DOING. OMG. I love collecting those stickers in Taiwan too from convenience stalls, and I love the food from the night markets! And you made them eat gross and disgusting food too! <33333333333333333333

This is one of those Detours where I could clearly see the PROS and CONS that Phil always talked about. Do you want to eat gross food, or do you want to waste time finding stickers??! :lol:

- Locations
Locations are very city wise, would have hoped for scenic locations. But for a night leg, I understand that this could be on purpose, and you brought in fireworks, night markets etc. Very smart.

- Presentation & attention to details
"After being ceded to the Japanese empire in 1895, it was given back to China after World War II. Although Taiwan strives to be independent from mainland China, it holds no seat in the United Stations and is only recognized by 14 UN countries."

I think this part here could have been avoided. As much as TAR's western influence, TAR doesn't dapple into politics. :(

I can see the Enter the Dragon and Exit the Tiger being an actual task, but it just seems so confusing. Actually, there could just be a 144 boxes, with 144 different years on it. Teams will only find their clue in the dragon years? I think that would be a much more manageable RI.

- Enjoyment of the leg
I love this leg, but the cultural reference to it was not as strong as your Myanmar leg. Still a good job and well done!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:40:10 PM
Design #7 - Lemontail's Premiere Leg
[Ambon, Indonesia]


- Originality & creativity
There is much creativity with mixing the tasks together, where part of one task is needed for the next. But it's no doubt confusing and I really don't think it would have been feasible for a REAL race. Online TAR, yes, but not a real race.

- Tasks
The bamboo task was confusing and I honestly think it was too much. The Detour on the other hand meets the perfect cultural reference and I like it a lot. The Roadblock is also interesting and never seen before, and will add to plus points for this leg!

- Locations
Monuments, memorial park? This is the exact reason why I dislike TAR visiting places like Indonesia and the Philippines, yet don't tap on the local culture / scenic places as tasks. I think a monument and memorial park is fine. But would you honestly visit a park out of no where in the middle of a holiday? I know TAR does that often, but this is very different as compared to European countries where the palaces / castles are actual places of interests. In this case, the places you have highlighted are clearly not.

- Presentation & attention to details
Too many ARI? Too many locations and it got me really confused. So many locations are just fodder places!

- Enjoyment of the leg
I honestly love the tasks, but I do not like the locations. I know that it is limited for a place like Indonesia to find places to visit that's attractive, but I disagree. I think for countries like Indonesia, the focus on cultural reference must be strong, because the locations would be underwhelming (nothing against Indonesia), and I don't see it for most of the locations that you included, except for your Detour and Roadblock!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:40:29 PM
Design #8 - Lemontail's Assigned Country Leg
[Lampang, Thailand]


- Originality & creativity
I love the ceramic eggs task and I actually really want to see it on the race one day! "If one of these eggs falls into the floor, they must make a new one from clay then apply magnetic iron coil over it and try again with the egg anew." However, is this really feasible. And 30 eggs? I think production wise this is really not the best well-planned task.

- Tasks
Grilled eggs in banana leaves!! Street food in Thailand! Definitely worth a go.

- Locations
The appearance of Baan Sao Nak, felt insignificant.

- Presentation & attention to details
Dress Up and Cover Up are two possible options that I can foresee creating a whole load of drama on the race. For the dress up Detour, I felt like more details need to be provided to highlight how this task is a special one as compared to the usual ones we see on the race.

- Enjoyment of the leg
A well-planned leg with good tasks, but not so good locations. :(
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:41:01 PM
Design #9 - Nuku's Premiere Leg
[Cairns, Australia]


- Originality & creativity
Is the Australian culture really about making beach furniture? Imagine teams flying all the way just to make furniture when there's so much to see and do in Australia!

- Tasks
- What's the point of a mud obstacle course? If I wanted to watch an obstacle course, I would have watched Ninja Warrior or Survivor? Ooops! What about the race tube and snow summit. They looked like amazing tasks for an online TAR game, but for a real life TAR, it's just time wasting, probably won't result in any shifting of positions and will be a bore fest. Not just that, I would have appreciated the focus to be on the location, and not just the tasks.

- Locations
I love the Great Barrier Reef, but I just didn't feeeeel enough of it the entire leg.

- Presentation & attention to details
I actually really like the Roadblock. Would have hoped for it to be somewhat linked to a sustainable tourism / environmental related to promote some green messages...

- Enjoyment of the leg
It felt like an extremely generic and boring leg... BUT THE PIT STOP LOCATION IS AMAZING.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:41:37 PM
Design #10 - Nuku's Assigned Country Leg
[Tbilisi, Georgia]


- Originality & creativity
Talk about being too punny. Just felt that your task introduction for each task is way too weird and awkward.

- Tasks
I actually really liked the Detour, but felt there can be more attention to details (such as how the task is carried out). I do not really need detailed elaborations, but I just really want to be able to guess/know what the teams are doing, which I did not get from your descriptions.

- Locations
Comparing to your other leg, the locations on this leg felt slip-shod and hardly well-thought of.

- Presentation & attention to details
Felt that more can be improved, especially on your ARI.

- Enjoyment of the leg
I did not really enjoy this leg as much as your previous leg. The stand out task was the Detour.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:41:57 PM
Design #11 - Bookworm's Premiere Leg
[Antigua, Guatemala]


- Originality & creativity
"Phil: Once there, they must solve equations written with Mayan numerals with chocolate pieces."
There were actual pictures of the equations and how the task could be solved. Something which I mentioned above which was missing in one of the designer's leg.

- Tasks
What a fun pit-start activity! <3
And the use of Chicken Buses, to highlight local transport! Something that none of the other teams have done.

Phil: 15 nuns, each adorned with name tags, are wandering the convent. Team members must analyze all of them, from their activities to their clothes to their dormitories, in order to discern which order each nun belongs to. When team members think they've got it right, they can find the 16th nun, the mother superior, and report the names and order of all 15 nuns. Once correct, they'll receive their next clue. If incorrect, they'll have to keep searching the convent for answers.
- Eh oh, are you sure this will be culturally appropriate?

- Locations
Beautifooooooooooooo pit-start location! All the locations/pictures chosen sparked a genuine interest in me to really visit Antigua one day!

- Presentation & attention to details
Definitely well presented leg, and well-elaborated as to how a team may complete a task / eliminated etc.

- Enjoyment of the leg
I really liked the tasks! They were largely culturally appropriate and really showed off the country!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 18, 2020, 09:42:19 PM
Design #12 - Bookworm's Assigned Country Leg
[Ella, Sri Lanka]


- Originality & creativity
There's definitely these two traits in your leg, but I just felt it was way too much details (and elaborating and pictures) and it just eventually became tiring for me to even understand what may be going on during the leg.

- Tasks
I really liked the tasks, but felt that they were pretty much expected - and generic. No wow factor for me, but it was an extremely well-planned leg.

- Locations
Adam's Peak and Little Adam's Peak <33333333333333333
But do you know that the locations in Sri Lanka are really really far apart and this travel itself will take 4 hours+, which seemed not feasible...

- Presentation & attention to details
That was a really well-elaborated RB and the Detour especially was race appropriate. Appreciate that it's also linked to the culture of Sri Lanka.

- Enjoyment of the leg
Enjoyed this leg, but felt that it was very one-dimensional of getting the teams to go to a place - perform a task - complete - receive clue - continue on. Wished for some other factors which may impress me.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Pi/ on October 20, 2020, 12:47:34 AM
(https://i.imgur.com/a9mdWoE.png)

I may have not said this enough throughout the season, but I want it to be known that I'm proud of each and every one of you for making it this far in DC8. You've all created some amazing designs and you should be pleased with how much you've been able to accomplish, whether you make it to the finale or not. :)

Anyway, without further ado, here are my comments for your assigned country legs.



Bookworm - Ella, Sri Lanka

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• Starting up in Shanghai, teams fly to Sri Lanka and take a train to Gampola and encounter an HoO. The next day, teams board another train for Ella to find Little Adam’s Peak. I understand your justification from your notes for doing transportation this way, so I’m completely fine with it- the aerial shots of Ambuluwawa Tower are probably worth it.

• Teams end up at Dowa Rock Temple for the Roadblock, involving an exorcist dance. This would definitely be an introduction to a new culture for nearly all viewers, as this Sinhalese dance tradition is not widely known. The Roadblock combines spatial awareness, attention to detail, and memory. While complex, this task idea is a good way to showcase the dance.

• The Press Down Detour involves spices; that was something I had in mind when selecting Sri Lanka for my judge’s pick country, so good job :funny: From experience, I know that using a mortar and pestle to grind is repetitive and boring work. Are there any spices in the raw form that don’t correspond to a jar? With dozens of spices, finding the correct one should take a little while for each turn. The task isn’t gripping, but does involve strategy- which is a good thing.

• Lift Off puts teams to work creating kites. I like the location, the tie-in to Vesak, and the variety of colors. It’s a lot more cut-and-dry than Press Down, but just as cultural. Overall, no major gripes about this Detour.

• I like the Pit Stop location and the music aspect you included, although stairs right before a Pit Stop is just cruel. :P


Summary: When picking Sri Lanka for one of my countries, I hoped to see a leg that developed Sri Lanka’s traditions and showed the country as one with its own distinct culture. This leg accomplished that, and I was also impressed by the locations and towns you picked to feature in the leg.


betheactress - Kaohsiung & Tainan, Taiwan

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• The leg commences in Myanmar where teams take two flights and a train to arrive in Kaohsiung, Taiwan. Nice to see somewhere outside of Taipei be featured!

• Clever interpretation of the “enter through the dragon and exit through the tiger” using the keys. I love this type of quick mental task to get teams separated at the beginning of the leg and it’s a perfect idea for the pagodas. Kudos!

• Heart of Love is the Detour Decision Point for Stickers/Stalls. Stickers involves traveling to ubiquitous convenience stores and finding different products. I’m glad there are a few different correct solutions; plus, there is a risk/reward with teams being able to decide whether they want to buy all the items at that store or wait and shop around. While teams may end up trying to follow each other around, the streets of Taiwan may be busy enough as to where they get thrown off.

• Stalls also requires searching for a food vendor, but there’s no guesswork once they find the locations, as the task is to simply eat the delicacies. I like the concept of navigating the busy market and I’m sure the teams will have some amusing reactions to the dishes. However, I wish there was a requirement that each team member has to eat a portion; with no such rule, one teammate could do everything essentially by themselves. Plus, I would have liked to see teams get a stamp at each station for a finished dish and then exchange that for their next clue instead of getting 1/5 of their clue for each dish. Still, a good task overall that will be dramatic when multiple teams are racing at the same time.

• Tainan hosts the Roadblock, an explosive assembly task. Interesting backstory on how this tradition got started! That, along with the visuals of the fireworks going off, should make for an engaging episode segment. While the second part of the task could be linear, there still is opportunity for placement switching with the assembly portion. Also, thanks for including some of the safety notes for the task.

• Zhongshan Pavilion is the Pit Stop. It’s still so pretty at night!


Summary: Urban Taiwan is known for being bustling and fast-paced, and this leg was exactly so. I’m amazed at how all the tasks and locations were fitting for a night leg. While not perfect, this is certainly the type of Taiwan leg I’d love to see on TAR.


Nuku - Tbilisi, Georgia

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• India is the Pit Start and teams read the clue to fly to Georgia. I wanted to see another leg here to find out whether the TAR 28 leg could have included different tasks and locations, so let’s see your take on this country.

• After an hours of operation at the winery, teams are tasked with finding different grapes. At only 40 of each kind, the challenge is more about finding the different grape types rather than collection. How different are these grape varieties? Maybe a picture collage could have helped. I do like how teams have to start over completely if they get it wrong- it makes it all-or-nothing.

• Teams head back to Tbilisi for the Detour. The eggs are a unique way to determine the blind Detour; good choice there! In Christmas Decorations, teams must assemble two unique Christmas trees. Looks like a fine task- thanks for including the video of how they are made. What decorations are included?

• The other side is Tempo Guesstimations. Good fundamentals as a music task, but a little more explanation would be nice, such as an example of drum playing. How long are the performances? By the way, the name of the Detour kinda gives away the secret of the task.

• The Open Air Museum of Ethnography is the Roadblock location, where teams have to learn wrestling holds. I like how technique is more important than strength for this Roadblock, and five minutes should be a fair amount of time to be able to show the holds and counterholds. Once they have the moves down, they just have to go out and perform it, and I like how they don traditional clothing for the task as well.

• The Royal Baths Pit Stop then rounds out the leg. No maps or leg money, unfortunately.


Summary: Lots of good things in this leg, namely the cultural tasks and quality locations. Sprucing up the design with more details here and there would have helped the leg be even better, though. Still, this leg holds a candle to the previous Georgia legs on TAR and would likely be a fun episode.


MikeDodgers - Philippines

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• Interested to see what you’ve done in the Philippines, one of the most under-visited countries in Asia. We’ll kick things off in HCMC before flying to Manila.

• At the Post Office, teams find a green envelope. The goal of the Fast Forward task is to find a correctly addressed letter. While it’s not a bad idea, it just doesn’t strike me as being cultural, and I’m hoping to see new parts of a country’s culture when I read through a DC leg (not Switchbacks). If you decide to include a Fast Forward, I would like to see something more unique.

• Teams then self-drive into the countryside and find the Rice Terraces and a Yield. I don’t mind this Double Blind Yield twist, and it’s good that the affected teams have time to catch up. Teams are then faced with a rice ARI task. Pretty simple, although more procedural explanation would be nice.

• Teams then drive to Sagada and encounter a Hanging Coffins Roadblock. This task is frankly bizarre; first, they must somehow climb into one of coffins (?) and then just lay there for 2 minutes? Provided this task is even somehow safe, getting into and out of the coffins is probably going to be more time-consuming than the task itself. There is also a consideration with respect to the local culture- that needs to be followed. This task is just a completely eccentric idea.

• For the Detour, Virtuous Values is a decent concept in theory but needs more explanation on the “crowds” - where are they and how many people do they consist of? In regards to Deep in the Dark, spelunking with no light source is simply not feasible, safe, or telegenic.

• No maps are present to confirm or deny this, but with my knowledge of Philippine geography, I believe the towns you included are pretty far apart. There would be a lot of driving, and I don’t think the task time : drive time ratio is there to justify this (not to mention a major advantage for the FF team, getting to skip much of the driving).


Summary: You picked some interesting locations, but the feasibility issues are glaring (travel time, task safety, etc.). I appreciate you trying to do something different with a Philippine leg, but hardly any of the material as presented seemed usable for TAR. Dedicate a larger portion of time to hammering out details and including them in your presentation next time.


Lemontail - Lampang, Thailand

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• Beginning in Darwin, teams will have to fly to Lampang, Thailand. I like the choice of this unvisited city in Northern Thailand. We haven’t seen enough of this region, so I’m excited to see what you chose to do here.

• At the Ceramic Museum, the Roadblock task requires one team member to move 30 eggs. I like how the task requires focus, and racers have to choose whether to go slow and play it safe or fast and risk dropping the eggs. The penalty for dropping an egg is perfect, and all racers will probably have to make at least a few eggs. In conclusion, this is a fine task that should have ample opportunity for fun moments and racer drama.

• The Street Market gives us an ARI of making and selling a traditional dish. Making things more interesting, they have to move their stall every 10 minutes- this could lead to some chaos and breakdowns! What price must teams sell them for and can they keep the money they earn? It’s always fun to see teams compete for customers.

• The Detour is a choice between Dress Up and Cover Up. I enjoy how Dress Up features the important Thai textile industry, although I think Barbie dolls aren’t as exciting to have the teams dress up as compared to full-size mannequins. Scouring through all the garments to find the correct items will be fun to see on TV.

• Cover Up takes place at a temple, where teams must find clues contained within Buddhist offerings all around the temple. It’s a lot of memory, but persevering teams will likely be able to complete it in a few tries, maximum. Overall, I think the Detour is pretty balanced, and I like the cultural aspects of both sides.

• Then, teams travel to Chao Luang Muen Dong Nakhon Monument to end the leg.


Summary: Your decision to go into northern Thailand paid off! You proved that there are still new things to be seen in a frequently visited country. Self-driving and tedious tasks will make for plenty of drama. Good work!


nrh2110 - Rotorua, New Zealand

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• Brunei provides the start as teams take one of two routes to Rotorua, New Zealand. Totally fine with this area being visited again, as there’s plenty of culture on offer here.

• Teams then drive to the Boardwalk and are faced with an aquatic Roadblock. Racers must swim to shore, find the correct pool, then swim back to the boat. While the explanation of the legend is engaging for us viewers, it probably doesn’t come across to the racers in the heat of the moment, so this is a fairly straightforward task for them. I would have liked to see an extra element to get the racers involved in recreating the legend, such as dressing up in a traditional costume or reciting a phrase once they find the pool- something to help make it seem more than just a “swim as fast as possible” task to the racers.

• Off to Te Puia to find the correct geyser, then over to the Maori Village. I don’t think we’ve ever seen a Maori food task, so I like how this task highlights a new cultural item. However, the procedure for the task seems so explicit. Following a set order of steps doesn’t provide much opportunity for a racer to mess up or find an ingenious way to sneak ahead. There doesn’t seem to be a whole lot of risk or potential failure in this task. The cultural side is good, but I just don’t see a lot of drama happening.

• Teams receive their clue to drive to Waimangu Volcanic Valley, the picturesque Pit Stop.

• While keeping the task count low would allow for more airtime to be spent on each task and travel, this is a case where including one more task would be better from a leg design standpoint. The leg was solid, but felt like it was missing maybe an ARI to help separate the teams.


Summary: I liked how you pivoted away from adrenaline tasks, instead focusing on the cultures of New Zealand (which are fascinating). My main complaint was that the leg could have used another task. That being said, there was plenty of good material in the leg and it was solid work overall.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 22, 2020, 08:10:33 AM
Really need 24 hours extension to post my last comments and scores. So sorry for the delay. Life has been bad.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Kamineko on October 23, 2020, 01:46:11 PM
The scores are in. But I need to sleep now, so expect the Results Show coming within 12 hours from now.

I'm sorry for the delay.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Bookworm on October 23, 2020, 02:13:38 PM
Jobby, thank you for the comments!

The Convento Capuchinas is no longer a functioning convent, so it would be a re-enactment. I feel it's culturally appropriate.

I'm sorry you didn't find any of my tasks in Sri Lanka to stand out :( Teams don't visit both Adam's Peak and Little Adam's Peak; they view the former from an observation tower and then take a train to Ella.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Nuku on October 23, 2020, 05:44:13 PM
Well Jobby ik your scores are in but i feel i need to back this up.

the beach task is far from just making beach furniture! its about transforming a part of historical australian and oceanian culture into a new important part of beach culture! plus now there will be 11 new beach volleyball nets for locals to use!!

the starting line isn't about being culturally relevant or having meaning behind them! i wanted some cool and fun and hard tasks for teams to start the race with! right through the gate they are put to the test and we have the mental component of guessing the country!! side note kinda does make since like we hit lots of uses for ski resorts besides skiing! so many mud obstacle courses like that are held at resorts, most resorts are also used for biking, and tubing can be done at most in winter and summer!!! think you should have actually read the details cause while it may not cause a big placement shift (it can) it is key!! cause some teams will end up with a big disadvantage at the first roadblock!!!

Same for georgia leg!!

i showcased some fun parts of culture and i dont feel u appreciated it or put a whole lot of effort into thinking about my leg.

ik you are the judge and its all about your opinion, but based on your comments it feels like you skimmed through my leg and didnt think about some of the key aspects, which will affect the score!!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 23, 2020, 11:06:29 PM
Jobby, thank you for the comments!

The Convento Capuchinas is no longer a functioning convent, so it would be a re-enactment. I feel it's culturally appropriate.

I'm sorry you didn't find any of my tasks in Sri Lanka to stand out :( Teams don't visit both Adam's Peak and Little Adam's Peak; they view the former from an observation tower and then take a train to Ella.

Don't worry, both things you mentioned about did not affect the score, sorry about the mistake. :) I actually did give you a good score for the leg! :)

It wasn't about the part being a convent and it's no longer functioning. It's about the whole re-enactment of things to do being a nun. How different is this from asking teams to visit a temple and re-enacting what worshippers will do in a temple?

I actually liked your tasks in Sri Lanka, both the Roadblock and the Detour - but just didn't feel so much about the cultural relevance especially from the first part of the leg.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Design Show on Page 44!
Post by: Jobby on October 23, 2020, 11:12:29 PM
Well Jobby ik your scores are in but i feel i need to back this up.

the beach task is far from just making beach furniture! its about transforming a part of historical australian and oceanian culture into a new important part of beach culture! plus now there will be 11 new beach volleyball nets for locals to use!!

the starting line isn't about being culturally relevant or having meaning behind them! i wanted some cool and fun and hard tasks for teams to start the race with! right through the gate they are put to the test and we have the mental component of guessing the country!! side note kinda does make since like we hit lots of uses for ski resorts besides skiing! so many mud obstacle courses like that are held at resorts, most resorts are also used for biking, and tubing can be done at most in winter and summer!!! think you should have actually read the details cause while it may not cause a big placement shift (it can) it is key!! cause some teams will end up with a big disadvantage at the first roadblock!!!

Same for georgia leg!!

i showcased some fun parts of culture and i dont feel u appreciated it or put a whole lot of effort into thinking about my leg.

ik you are the judge and its all about your opinion, but based on your comments it feels like you skimmed through my leg and didnt think about some of the key aspects, which will affect the score!!

I definitely didn't skim through your leg. I just didn't type as much as you hoped for because it wasn't a stand out, nor neither was it problematic.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:43:08 PM
(https://i.imgur.com/U9qQZ60.png)

DAY #98:
SITE: COMANDANTE FERRAZ ANTARCTIC STATION, ANTARCTICA
TIME: 11.00 AM


(https://i.imgur.com/5P745PJ.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Designers, the results are in! All four judges have submitted their scores, which means it's time for the Results Show. Also, I want to thank Jobby for guest judging this round.

After this Results Show ends, we will finally have our finalists of The Amazing Race: Design Challenge VIII!

Once again, I would like for no interruptions until the Results Show has finished.

So, let's begin the Results Show!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:44:22 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: The first Designer going to the final is...




























































































































(https://i.imgur.com/r5kHlbw.png)
1st Place
(44.75)


:cheer: :cheer: Congratulations betheactress, you're one of the finalists of The Amazing Race: Design Challenge VIII! :cheer: :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:44:46 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: The second Designer going to the final is...




























































































































(https://i.imgur.com/A9KxL4H.png)
2nd Place
(44.125)


:cheer: :cheer: Congratulations Bookworm, you're one of the finalists of The Amazing Race: Design Challenge VIII! :cheer: :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:45:11 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Our third Designer going to the final is...




























































































































(https://i.imgur.com/cQhYVGf.png)
3rd Place
(36.625)


:cheer: :cheer: Congratulations nrh2110, you're one of the finalists of The Amazing Race: Design Challenge VIII! :cheer: :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:46:00 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Lemontail, MikeDodgers, and Nuku, please step forward...




(https://i.imgur.com/QeLVDO7.png) (https://i.imgur.com/eVLGACk.png) (https://i.imgur.com/fYsscN6.png)




The three of you have the determination and creativity to reach this far in the competition, and you have shown us many incredible legs along the course of this Design Challenge. The judges think that while your legs were great, and you guys have tried to create your best legs in this round, the other three designers impressed them more than you did. So I want all three of you to be proud of yourself that you can reach this far in the Design Challenge.








































































However...



























In this season of Design Challenge, we decided to make another twist.

Instead of Final 3, we will have a Final 4 for this season!!

So one of you will become the fourth finalist, while the other two will be eliminated.








































































Without further ado, the Designer who make it into the Final 4 is...







































































(https://i.imgur.com/fYsscN6.png)
4th Place
(36.5)



:cheer: :cheer: Congratulations Nuku, you're one of the four finalists of The Amazing Race: Design Challenge VIII! :cheer: :cheer:



Which means...


(https://i.imgur.com/QeLVDO7.png)
5th Place
(36.25)


(https://i.imgur.com/eVLGACk.png)
6th Place
(24.375)




Lemontail and MikeDodgers, I'm really sorry to tell you that this is the end of your journey for this season of Design Challenge. I really want both of you to be really proud of yourself and I hope you will participate again in the future!

:luvya: I wish both of you the best of luck and in your future endeavors. :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:46:33 PM
(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: And now we have our Final 4 for this season of Design Challenge!

(https://i.imgur.com/r5kHlbw.png) (https://i.imgur.com/A9KxL4H.png)
(https://i.imgur.com/cQhYVGf.png) (https://i.imgur.com/fYsscN6.png)

Finalists, a huge congratulations for making it this far!

You've endured all the previous Rounds by designing your best legs, and I hope simply the best of you in the Final Round.

The Final Round will be posted in around 12 hours from now. All of you will be flown into the place where I call it home, where we will start the Final Round of The Amazing Race: Design Challenge VIII!

Good luck, Finalists!
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:48:12 PM
Leaderboard
(https://i.imgur.com/VAZyENP.png)

Scoring Breakdown
(https://i.imgur.com/oIQvVjZ.png)

Poll Results
(https://i.imgur.com/nkc9m7j.png)
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Kamineko on October 23, 2020, 11:49:12 PM
You now may reply.
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: MikeDodgers on October 24, 2020, 12:32:57 AM
All I can say is that I tried my best, but I don't think my legs for this round would've been good enough even if I did put in the details required. Good luck to the final 4 and as to that finale leg I had planned...you might just see it in my voting game...
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: elthemagnifico on October 24, 2020, 12:52:55 AM
All I can say is that I tried my best, but I don't think my legs for this round would've been good enough even if I did put in the details required. Good luck to the final 4 and as to that finale leg I had planned...you might just see it in my voting game...

Heads up pal, this is your best season so far

Also congrats for the final four, you guys deserve the spots  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Round 6 Results Show on Page 47!
Post by: Bookworm on October 24, 2020, 06:35:55 AM
Congrats to Betheactress for another win! And congrats to nrh and Nuku for reaching finale, too  :cheer: :cheer:

Big thanks to Kami for the 50!!  :luvya: Thanks to all the judges for permitting me to make it to the finales!

Lemontail, Mike, I'm sorry to see you go :(
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on October 24, 2020, 12:44:18 PM
(https://i.imgur.com/p8lI1XM.png)

DAY #100:
SITE: CHRIST'S COLLEGE, CHRISTCHURCH, NEW ZEALAND
TIME: 10:00 AM


(https://i.imgur.com/seSLPKy.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Good morning, finalists! We're here today in Christchurch, my hometown, and the host city of the Final Round of The Amazing Race: Design Challenge VIII. For this finale, we will ask you to present us the best race course that you can make. It's time to go show all of us what you're made of as a designer!

Without further ado, let me announce the theme of this Final Round!

(https://i.imgur.com/5LSRaqM.png)

FINAL ROUND:
AROUND THE WORLD


(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: In this Final Round, you have to design an entire race course to prove us that you have what it takes to become the winner of this season of Design Challenge. We don't want to see an average leg in your race course. All of your legs have to be really impressive and perfect!

Along with your full race course, you will have to design a Final Leg once again. But this time, you can design your final leg anywhere in the world! So you can start and finish your race course anywhere in the world. We will give you all the freedom to create a leg anywhere you want.

Let's summarize the details for this Final Round.

* Create a 12-leg race course. You can start and finish anywhere in the world. This must be completed on a wiki page (can be in Wikia/Fandom or Miraheze).
* For your final leg, design the "Fantasy Game" style as well. This final leg MUST include a memory challenge.
* You may include your previous submitted legs from the prior rounds, except what you designed in Round 1. You may tweak aspects of your legs so that your race course flows better.
* One of your legs must be held in Phil Keoghan's top destinations (mentioned here (https://edition.cnn.com/travel/article/amazing-race-phil-keoghan-top-10-destinations-feat/index.html) and here (https://people.com/home/the-amazing-race-host-phil-keoghans-top-10-vacation-destinations-arent-for-the-faint-of-heart/)). In summary, they are:

Antarctica
Antigua and Barbuda
Bahrain
Bhutan
Coober Pedy, Australia
Costa Rica
Kauai, Hawaii
Namibia
New Chums Beach, Coromandel, New Zealand
Niue Island, South Pacific
Pagosa Springs, Colorado
Queenstown, New Zealand
Stromboli, Aeolian Islands, Italy

Note: If the destination listed is a country, you may create a leg anywhere in that country. However, if Phil mentioned a specific location, your leg must highlight that location and include at least one task in that location.
* There are no restrictions on the race elements (Fast Forward, U-Turn, Yield, Hazard, new twist(s), etc.) that you want to include in your race course.
* Include a route map of your race course in the wiki page.
* Dig deep, do a thorough research, and do your best!

You will all have THREE weeks (21 days) from the time this is posted to submit your race course and final leg design.

But here's the catch: in the first 7 days you must PM the three judges your Wiki page along with the draft of your race course; in the next 7 days, your race course must be done; and in the last 7 days, you must have submitted your design for the final leg.

You have to submit your design by sending a PM to the three judges, Kamineko, Pi/, and gamerfan09. You are only allowed to submit once, so really pay attention to the details and proofread your writing first before submitting the leg to us.

The player with the highest score at the end of the judging will be crowned as the winner of The Amazing Race: Design Challenge VIII!

Best of luck to everyone!

Designers...

YOUR TIME TO DESIGN STARTS...
NOW!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Declive on October 24, 2020, 12:53:41 PM
Congratulations to the finalists!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on October 24, 2020, 12:56:56 PM
Good lord...
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 24, 2020, 12:59:29 PM
Good luck to our final four! Mike and Lemontail, sad to see you bow out. Both of you should put in a job application to WRP. :)

A note to the finalists: You can send your link along to us as soon as you get started up. Feel welcome to ask the hosts any questions you have about the round.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: smiley on October 24, 2020, 02:08:46 PM
Excited to see the final routes!!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Bookworm on October 24, 2020, 02:47:24 PM
Good lord...
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Lemontail on October 24, 2020, 09:09:15 PM
Good luck to the Final 4!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: betheactress on October 24, 2020, 10:54:43 PM
Good luck to our final four! Mike and Lemontail, sad to see you bow out. Both of you should put in a job application to WRP. :)

If wrp is watching (doubt it cause this is hidden from spectators) dm me!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on October 24, 2020, 10:58:48 PM
Hi finalists! :waves:

I just want to state this now before it's too late. For your race course, we really meant it about the "you can start and finish anywhere in the world" part, because we don't want you guys to limit yourself with something that we didn't say that you're not allowed to.

You are allowed to do a different version/franchise of TAR's route, so you're not restricted to do the US-version of TAR. Also, you may design in any country you wish. :tup:

Good luck!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: elthemagnifico on October 24, 2020, 11:02:34 PM
There are only three players who have won a round on 6 of 7 rounds. Welp at least I can steal one of those 6 rounds, not sure and believe that.  :funny:   
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on October 24, 2020, 11:20:22 PM
Hi finalists! :waves:

I just want to state this now before it's too late. For your race course, we really meant it about the "you can start and finish anywhere in the world" part, because we don't want you guys to limit yourself with something that we didn't say that you're not allowed to.

You are allowed to do a different version/franchise of TAR's route, so you're not restricted to do the US-version of TAR. Also, you may design in any country you wish. :tup:

Good luck!

Just bump this here in case you guys missed this.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: betheactress on October 26, 2020, 10:27:04 PM
Can we still keep our final task? Or is that frowned upon.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 26, 2020, 11:35:55 PM
Can we still keep our final task? Or is that frowned upon.
Same concept is fine... it won't be in the same location so it'll be a little different though.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: georgiapeach on October 27, 2020, 12:40:08 AM
Good luck to our final four! Mike and Lemontail, sad to see you bow out. Both of you should put in a job application to WRP. :)

If wrp is watching (doubt it cause this is hidden from spectators) dm me!

Never say never....  :0328:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: TimmyTAR on October 27, 2020, 01:49:52 PM
Who's going to be the Tim Gunn who makes hometown visits to check in on the finalists and give sage advice?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on October 28, 2020, 06:06:48 PM
To confirm, the first deadline, we just need the race course? Like we don't need the tasks yet?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 28, 2020, 06:11:09 PM
To confirm, the first deadline, we just need the race course? Like we don't need the tasks yet?
For the first deadline, you should have your countries and cities lined out, but you don't need all the leg info + tasks in yet.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 29, 2020, 09:30:37 PM
Attention designers:

In terms of the round requirement of "One of your legs must be held in Phil Keoghan's top destinations" (found in this post (https://forum.realityfanforum.com/index.php/topic,36353.msg1285390.html#msg1285390)), your leg themed around that destination must be, essentially, an entire leg. Having a starting line at one of the locations and then leaving for another country does not qualify, even if you have your Starting Line task there. The leg meeting this requirement can be any leg, including the main destination of Leg 1 or the finale.

If you have any questions or clarifications about this requirement, go ahead and ask. :)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: betheactress on October 30, 2020, 01:37:36 AM
When is the outline due?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 30, 2020, 01:42:37 AM
36 hours from now
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on October 30, 2020, 05:28:36 AM
I'll make the countdown after the first deadline. But for now, I believe we haven't received the wiki link from Bookworm and nrh2110. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on October 31, 2020, 01:05:03 AM
I have my route planned I just need to figure out this whole wiki thing
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Nuku on October 31, 2020, 12:23:52 PM
When is the deadline again??
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 31, 2020, 03:34:45 PM
When is the deadline again??
The deadline for the first checkpoint passed a few hours ago. All of you have your wikis updated to that point.

The deadline for the next checkpoint is one week from now.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: betheactress on October 31, 2020, 07:37:53 PM
Are we allowed to change our finale leg after next week? The deadlines confuse me!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 31, 2020, 07:59:49 PM
Are we allowed to change our finale leg after next week? The deadlines confuse me!
Well, you need to have your finale leg sent to the judges in 14 days from now, so you could change it up until that point. Then, that finale leg should be in your wiki.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Bookworm on October 31, 2020, 08:35:44 PM
Does the Final Leg have to be complete one week from today as part of the completed wiki?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on October 31, 2020, 08:58:26 PM
Does the Final Leg have to be complete one week from today as part of the completed wiki?
You should have your final leg in the wiki by that time. However, you are allowed to make changes if you see fit - the presentation of the final leg you send to us doesn't have to be the exact same as what's in your wiki one week from today. (If you were to make those changes, then you should update the your wiki to reflect them.)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: smiley on October 31, 2020, 10:44:34 PM
Does anyone know why some of the previous finalists designs have gone missing on wiki? I loved reading through them.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 01, 2020, 12:10:59 AM
Attention, finalists!

Because there's some confusion regarding the deadline scheme, we decided to simplify the deadline into just one date, which is the final deadline in just less than two weeks from now. So in that time, you must have your final route and your final leg design done.

If you want to, though, you can just keep the old deadline as your own "checkpoint", so that you have a better time management to create your best route. :tup:

Here's the countdown for the final deadline. You can always look at the countdown here: https://bit.ly/3mMz2Lf

(https://i.imgur.com/OrUCkso.png)

Thank you and we wish you the best of luck! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: gamerfan09 on November 01, 2020, 08:23:48 AM
Does anyone know why some of the previous finalists designs have gone missing on wiki? I loved reading through them.

Wikia had a purge and took them down, tragically. It's also beyond the control of the owners, I can't even see my winning route anymore  :groan:

There goes all that work from years and years ago lol.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 01, 2020, 11:39:47 PM
Are we going to be providing notes for each of the legs, or only the finale leg?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 02, 2020, 12:06:01 AM
Are we going to be providing notes for each of the legs, or only the finale leg?
Can you clarify what you mean by 'notes'? Thanks :)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 02, 2020, 12:07:01 AM
Are we going to be providing notes for each of the legs, or only the finale leg?
Can you clarify what you mean by 'notes'? Thanks :)

Like we've been doing in the previous rounds, the Designer Notes, where we explain each task's detail and show logistics such as maps, etc.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 02, 2020, 12:13:05 AM
Most designers don't include all the extra details for their legs in the final route in the wikia. As a judge, I don't necessarily expect them, but you can put additional notes/materials/maps/visual aids in your wikia if you wish.

Your finale leg submission should include all the parts you normally would include in a submission for any other round.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 02, 2020, 01:05:00 AM
Also, I would prefer to see at least one picture (and its description) on each leg in your wiki version, similarly like the ones in TAR Wikipedia pages (for example here: https://en.wikipedia.org/wiki/The_Amazing_Race_31). :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 07, 2020, 07:36:16 AM
Around one week to go! :hoot:

(https://i.imgur.com/ISmjATT.png)

You can always look at the countdown here: https://bit.ly/3mMz2Lf
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: betheactress on November 07, 2020, 12:45:00 PM
i have been so distracted by the us election i should probably start this.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Bookworm on November 07, 2020, 02:26:41 PM
i have been so distracted by the us election i should probably start this.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 09, 2020, 03:12:09 PM
Also, I would prefer to see at least one picture (and its description) on each leg in your wiki version, similarly like the ones in TAR Wikipedia pages (for example here: https://en.wikipedia.org/wiki/The_Amazing_Race_31). :tup:

Anyone know how to do this?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Nuku on November 09, 2020, 03:15:32 PM
Wondering if there is a chance for a 24-hour extension? After the election ended up taking way too much time away from my life lol i think i am going to need it... plus an extra full day working on just this rather than real life stuff since it is the weekend would be great!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 09, 2020, 03:16:43 PM
Anyone know how to do this?
Click on edit and check out the source code to see an example. :tup:

Wondering if there is a chance for a 24-hour extension? After the election ended up taking way too much time away from my life lol i think i am going to need it... plus an extra full day working on just this rather than real life stuff since it is the weekend would be great!
I think this can be arranged. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: georgiapeach on November 11, 2020, 05:55:14 AM
Just a head's up!

In honor of the high quality of this season, I will be moving this board to the MAIN PAGE later today!

Huge CONGRATULATIONS TO THE HOSTS AND THE CONTESTANTS!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: georgiapeach on November 11, 2020, 09:08:00 PM
Welcome to the main page! All of you deserve this 1000%. Really proud of you!


LINK:   
https://forum.realityfanforum.com/index.php/board,214.0.html
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 11, 2020, 10:03:23 PM
Thanks, Peach! Really appreciate it! :cheer:

Anyway, for all finalists, we decided to give you another 24h extension from the final deadline. Please make sure that everything's perfect before the Design Show.

Because now we're in the main thread, now everyone will be able to see your designs.

So it's time to show your best design to everyone who's reading this thread! :tup: :jam:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 11, 2020, 10:05:43 PM
Thanks, Peach! Really appreciate it! :cheer:

Anyway, for all finalists, we decided to give you another 24h extension from the final deadline. Please make sure that everything's perfect before the Design Show.

Because now we're in the main thread, now everyone will be able to see your designs.

So it's time to show your best design to everyone who's reading this thread! :tup: :jam:

Is this in addition to the one previously requested by Nuku?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 11, 2020, 10:12:57 PM
Is this in addition to the one previously requested by Nuku?

Just add 24h to the deadline posted in this link: https://bit.ly/3mMz2Lf

So at the time this is posted, you have around 3 days and 14 hours left to submit your design. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Bookworm on November 12, 2020, 07:53:43 AM
So Sunday @ Noon BT?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 12, 2020, 12:57:54 PM
The current deadline is midday Sunday. How are you all doing on the deadline? I noticed that it's in the middle of the weekend, which may be inconvenient if you're trying to use Sunday to finish things up. If you need more time (especially if COVID, the election, etc. have been stressors), just let us know.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 12, 2020, 01:15:58 PM
The current deadline is midday Sunday. How are you all doing on the deadline? I noticed that it's in the middle of the weekend, which may be inconvenient if you're trying to use Sunday to finish things up. If you need more time (especially if COVID, the election, etc. have been stressors), just let us know.

I have a few legs left I have to complete and they're all difficult locations, so I may end up needing Sunday too, but we will see. I will try to work on it today too. I will keep you posted.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Nuku on November 12, 2020, 03:27:24 PM
I could definitely use another day lol life is so hectic!!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 12, 2020, 08:24:02 PM
We've decided to give an extension to Monday, November 16, 12:44 Board Time.

Follow along with the countdown clock here: https://bit.ly/2UqPvIw


We're close to the finish line! Go go go!  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: smiley on November 15, 2020, 06:50:29 PM
I'm so excited to see everyone's final route! <3
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Declive on November 15, 2020, 06:52:31 PM
Rooting for a great final round.  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 16, 2020, 12:32:22 AM
I accidentally hit "enable flash player" and lost all my work I was typing in for the Fantasy style finale leg smh...  :'( :'( :'(

welp gonna have to call it a night and try again tm morning.

could be pretty please maybe get like a couple hours extension so I have time to redo it?  :d025:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Pi/ on November 16, 2020, 12:51:06 AM
(https://i.imgur.com/QehWIET.png)

The hosts have decided to grant a requested extension until Friday, November 20 at 10 pm Board Time (US Central time).

If you have already submitted your final leg or route, you can submit it again, but only once. This is to allow fairness, as this new extension grants several extra days that you didn't know you would have.

Most of you are almost done with your route and your finale. However, we urge you to use these final days to put the finishing touches on your very best work. In addition to the three hosts, we will have a special guest judge for this round, joining us for the first time! The hosts and viewers are eagerly anticipating the final routes and we all can't wait to see and share the incredible work you've done.

Good luck to all the designers! :)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 18, 2020, 09:50:51 AM
(https://i.imgur.com/yd2aqfn.png)
Open this link to see the live countdown for the final round: https://bit.ly/3lHAL4l

We have received the final leg submissions from:

(https://i.imgur.com/fYsscN6.png) (https://i.imgur.com/A9KxL4H.png)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: nrh2110 on November 21, 2020, 10:44:58 AM
 :bump:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Declive on November 21, 2020, 02:59:00 PM
Good luck everyone!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: smiley on November 21, 2020, 05:21:41 PM
What's going on with this?  :funny:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Starts on Page 47!
Post by: Kamineko on November 21, 2020, 11:23:09 PM
Do not reply to this thread for now. ;)

Preparing for the Design Show..
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:07:03 AM
(https://i.imgur.com/seSLPKy.png)

DAY #125:
SITE: CHRIST'S COLLEGE, CHRISTCHURCH, NEW ZEALAND
TIME: 12.00 PM


(https://i.imgur.com/5LSRaqM.png)

(https://i.imgur.com/0dcs8OF.png)

Phil Keoghan: Finalists, your time is up! We will begin the Final Round Design Show now. Thank you for waiting.

I will post both the Final Route Wiki link and the Final Leg design in this order:

Nuku
Bookworm
nrh2110
betheactress

Unfortunately we haven't heard anything until now from betheactress, but we will reserve the spots for their designs. betheactress will get a penalty because the late submission if they submit within 3 days from when the Design Show.

However, if betheactress doesn't submit until then, unfortunately we have to DISQUALIFY them from the game and we will move on with a Final 3 between Nuku, Bookworm, and nrh2110.

Also, about the special Guest Judge, the hosts haven't received permission from Peach to announce his name. So we will post the scoring criteria for the Final Round by the time when we announce the special Guest Judge. We would like to also invite all viewers of this thread to give your scores to the finalists too. We will inform more about how you will judge later as well.

Once again, please do not reply to this thread until you're allowed to do so.

So, without too much waiting, let's start the Final Round Design Show!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:07:38 AM
(https://i.imgur.com/5LSRaqM.png)

The Amazing Race: Design Challenge VIII
Finalist #1: Nuku


Final Route:

Leg 1 (New Zealand)
Leg 2 (New Zealand → Australia)
Leg 3 (Australia → Cambodia)
Leg 4 (Cambodia → Thailand)
Leg 5 (Thailand → Kenya)
Leg 6 (Kenya)
Leg 7 (Kenya → Croatia)
Leg 8 (Croatia → Latvia)
Leg 9 (Latvia → Czech Republic)
Leg 10 (Czech Republic → Spain)
Leg 11 (Spain → Peru)
Leg 12 (Peru → United States)

Click HERE (https://nukus-amazing-race-design-challenge-8.fandom.com/wiki/Nuku%27s_Amazing_Race:_Design_Challenge_8) to read Nuku's Final Route Wiki.




Final Leg Design:

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(https://i.imgur.com/TancXv9.jpg)
This season on The Amazing Race...

(https://i.imgur.com/mVSqTSd.jpg)
For the first time ever, teams started on foreign soil...

(https://i.imgur.com/72RryxO.jpg)
And quickly jumped into the Race...

(https://i.imgur.com/jHpC7iR.jpg)
Covering nearly every corner of the globe...

(https://i.imgur.com/ADq1ukc.jpg)
Teams got to experience the world in unimaginable ways...

(https://i.imgur.com/cFm5XYo.jpg)
But were always ready to battle it out...

(https://i.imgur.com/IIBWVVd.jpg)
This season had teams exploring new destinations...

(https://i.imgur.com/CIl473D.jpg)
And pushing themselves beyond their limits...

(https://i.imgur.com/RqY6y07.jpg)
All to make it to here, the finale!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(https://i.imgur.com/BWydGr6.jpg)
This is the Sacred Valley of Peru. A land that was once ruled by one of the most powerful empires in world history, it is now a popular tourist destination known for its sprawling hills and mysterious ruins. And today it is from here...

(https://i.imgur.com/WtHZHuD.jpg)
The Ollantaytambo Sanctuary, the Final 3 teams will embark on 12th and final leg of The Amazing Race

(https://i.imgur.com/f5Lcc2C.png)
FLY TO YOUR FINAL DESTINATION: BOSTON, UNITED STATES

(https://i.imgur.com/X9bdqH5.jpg)
The final three teams will now fly to Boston, United State via Lima and Houston. Boston is one of the most historical cities in the country and is known for its great role in European settlement, democracy, and the formation of the American governament. Along with this, it is known for its sports culture, home of some of the greatest athletic clubs of all time, like the Boston Bruins, Boston Red Sox, and New England Patriots. The city is home to some of the top education institutions of America and will also play host to the final leg of The Amazing Race.

(https://i.imgur.com/f5Lcc2C.png)
MAKE YOUR WAY TO NORTH POINT PARK

(https://i.imgur.com/quua7eN.jpg)
When teams arrive in Boston, they will travel by taxi to North Point Park, where the Cahrles River meets the Atlantic Ocean. Here, teams will find their next clue.

(https://i.imgur.com/4X8zZB7.png)
WHO'S FEELIN DUCKY?
A Roadblock is a task only one team member can perform. The stakes of the Race have never been higher, and the challenges will be the hardest yet. Along with team work, grit, and skill, teams will also need to rely on luck to get them through this final leg. This Roadblock will put their skill to the test, and see who has the best luck today.


(https://i.imgur.com/HB38mQF.jpg)
Boston is known for it's location on the Eastern Seaboard. This has lead to a significant impact on culture and tourism. Many come to Boston to enjoy the coast, and the historic streets, which has lead to the popularization of amphibious vehicles, better known as Duck Boats. In this Roadblock, one team member would learn how to drive a duck boat, an amphibious vehicle. After completing an on land course, they would learn how to drive the duck boat through the water. If the captain approved of their skills, they would get their next clue.

(https://i.imgur.com/f5Lcc2C.png)
GETTIN DUCKY

(https://i.imgur.com/gNxAFur.jpg)
After completing the Roadblock, the not participating team member will hop aboard the duck boat and be given a ride by their team member through the Charles River. Teams will need to keep their eyes peeled, and search for a buoy with their next clue attached to it.

(https://i.imgur.com/f5Lcc2C.png)
MAKE YOUR WAY TO BOSTON COMMON

(https://i.imgur.com/UD44y3H.jpg)
Teams will now head to the heart of Boston and find this famous green space, the Boston Common. Teams will search the area for their next clue.

(https://i.imgur.com/f5Lcc2C.png)
PEDAL THROUGH THE RACE

(https://i.imgur.com/Z1g80VN.jpg)
One of the most popular tourist attractions in Boston is the Freedom Trail. This route winding through Boston takes people through history, passing by multiple landmarks key to the history of the city. Now, teams will bike along a section of the Freedom Trail. At each monument, teams would find a hint about a team previously eliminated on the Race.

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(https://i.imgur.com/Tt4oUHh.png)

(https://i.imgur.com/ss2S2jj.jpg)
Teams would ride their bikes as far as the Old South Meeting House, the place known for holding the Boston Tea Party. Here, teams had to match each monument to the leg number the team represented by the hint was eliminated on. If they had correctly put the monuments in this order, they would receive their next clue.

(https://i.imgur.com/f5Lcc2C.png)
MAKE YOUR WAY TO PADDY O'S

(https://i.imgur.com/zPMvm90.jpg)
Boston is famous for it's Irish culture and is known for its Irish pubs that can be found on almost every corner. Teams will make their way to this one, Paddy O's, where they will find their next clue.

(https://i.imgur.com/f5Lcc2C.png)
LEPRECHAUN FASHION SHOW

(https://i.imgur.com/lyDH4hv.jpg)
Hundreds of people take to the streets of Boston for its St. Patrick's Day festivities. All dressed in green, everyone comes to have a good time. Teams will now get to experience these celebrations first hand as they try to find the clothing for a leprechaun amongst the party goers. Inside the bar, teams would find a leprechaun mannequin dressed in St. Patrick’s Day themed clothing. Teams would then have to search among the party goers on Union Street for ones wearing the same pieces of clothing. Teams would take the clothing and recreate the leprechaun mannequin. If they had done so correctly, the bartender would give teams their next clue.

(https://i.imgur.com/f5Lcc2C.png)
MAKE YOUR WAY TO THE SPORTS MUSEUM AT TD GARDEN

(https://i.imgur.com/LT9oKdP.jpg)
Bostonian's are some of the biggest sports fans in the world. The city is the home of the Boston Bruins, Boston Red Sox, New England Patriots, and the Boston Celtics. Teams will now make their way to The Sports Museum at TD Garden, the venue used by the Bruins and Patriots. Here, teams will find their next clue.

(https://i.imgur.com/4X8zZB7.png)
WHO'S READY FOR OVERTIME?
A Roadblock is a task only one team member can perform. Since this is the second Roadblock of the leg, the team member who did not complete the first Roadblock MUST complete this one. The final challenge of the Race will test teams knowledge on the 11 previous legs. This is it: who can persevere? who can pull it out? who is ready for overtime?


(https://i.imgur.com/7neVQO9.jpg)
In the final Roadblock, one team member would enter The Sports Museum. Inside they would find 11 podiums and 20 mascot heads. Each mascot head represented a task encountered on the Race. Teams would need to put the mascot heads on the podiums in the order they encountered them on in the Race. Although there were 20 heads and multiple answers, a certain criteria had to be met by the heads: 2 Active Route Info's, 2 Animals, 4 Roadblocks, 2 Detours, and 1 Mode of Transportation. Different heads could fall into multiple categories, but only one combination would work.

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(https://i.imgur.com/QxCUp0z.png)

Once teams had solved the correct combination of mascot heads, they would unlock a twelfth podium unveiling their final clue.

(https://i.imgur.com/f5Lcc2C.png)
FINAL INNING

(https://i.imgur.com/whHtIRZ.jpg)
After completing the final Roadblock, a twelfth podium would unlock for teams. This podium revealed a final mascot head: Wally the Green Monster, the mascot of the Boston Red Sox. Teams would need to figure out that this meant the Finish Line would be found at Fenway Park, the home of the Red Sox.

(https://i.imgur.com/f5Lcc2C.png)
MAKE YOUR WAY TO THE FINISH LINE: FENWAY PARK

(https://i.imgur.com/r5qBksz.jpg)
This is it! Teams will now make their way to one of the most popular sporting venues in the world: Fenway Park. The first team to cross the Finish Line here will be crowned the WINNERS of THE AMAZING RACE.

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Wow finale! If you told me in July after I submitted that Outer Banks leg that I would be designing in the finale of Design Challenge, I would have called you crazy!! But here I am! I worked for it and I made it and am beyond proud of myself for what I have accomplished!! I can gurantee that this round is my stringest yet! I came to play and I am goin for first place! So here we go let me talk you through this leg. So I chose Boston because I have been eyeing a finale there for years since TAR started doing finales in underused cities (Chicago, San Francisco, Detroit, etc). The culture of this city is great so i knew i wouldn't have trouble designing here! So first task Duck Boats! These r super cool and instead of ur normal adrenaline task at the beginning i wanted a cool once in a lifetime experience but with skill!! basically this is just teams learning to drive it then completing a course with like turning, reversing, parking, things like that then learning how to go in water! after thatttt teams go in water together to a buoy in the river!! obviosuly a trained driver will be on board jsut in case! next up freedom trail! i wanted a cool task  that really dealt with the history of boston so freedom trail it is!!! the biking makes it a little physical!! and i think the memorizing what team did what adds a tricky memory component to it! if teams dont get it right, they dont have to do full course just go back to monument they need! if i had more time i prob would have included pics of all locations!! next up the irish task! this will look so cool on TV!! so in the bar is a leprechaun mannequin wearing a bunch of st pattys clothing. teams then go into the streets and search the party goers for ones wearing those clothing articles (will not be like taking off shirts and pants just like hats, vests, glasses, necklaces, etc.) and teams use the accessories to recreate the mannequin!!! now final roadblock! had to include sports in boston!! so essentially task isnt really in the sports museum its just thats where the other team members will wait, while the actual task happens in some like conference room that is done up for the task!! teams have a pile of 20 mascot heads that represent the legs and teams must find the 11 that fully meet the criteria! once they are done they get their final clue yipee!!!! whcih is the wally head and teams must figure out that means fenway park!!! i think this leg would be super cool and fun and exciting to watch and i have 2 pretty good memory tasks and other really challenging ones! hope u enjoy! this game has been an honour and u judges KILLED IT!!!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:08:10 AM
(https://i.imgur.com/5LSRaqM.png)

The Amazing Race: Design Challenge VIII
Finalist #2: Bookworm


Final Route:

Leg 1 (Guatemala)
Leg 2 (Guatemala → Brazil)
Leg 3 (Brazil → Spain)
Leg 4 (Spain → Croatia)
Leg 5 (Croatia → Belgium)
Leg 6 (Belgium → Kenya)
Leg 7 (Kenya → Ethiopia)
Leg 8 (Ethiopia → Sri Lanka)
Leg 9 (Sri Lanka → Uzbekistan)
Leg 10 (Uzbekistan → China)
Leg 11 (China)
Leg 12 (China → United States)

Click HERE (https://bookworms-design-challenge-8-entry.fandom.com/wiki/TAR_Design_Challenge_8:_Bookworm%27s_Route_Submission) to read Bookworm's Final Route Wiki.




Final Leg Design:

Show content
(https://i.imgur.com/zkHMqQ7.jpg)

(https://i.imgur.com/5Wngw1h.jpg)

Phil: Having emerged rapidly from humble origins in the 19th Century, Shanghai is today known for its distinctive skyline and ultra-modern feel.


(https://i.imgur.com/sc9gDAM.jpg)

Phil: And towering over this skyline, in the Lujiazui District, lies the Shanghai World Financial Center.

(https://i.imgur.com/yIJnjyF.jpg)

Phil: Our Final 3 teams checked in at the SkyDeck on the 100th Floor. As the afternoon wanes on in Shanghai, the teams will depart for the Final Leg of the Amazing Race!

Phil: Kelly & Tara, who arrived first, will depart at 3:05 pm.

Kelly: Final Leg, let's go!
Tara: Fly to Durango, Colorado! You have $28 for this Leg of the Race!
Kelly: Out West is where we belong!


(https://i.imgur.com/rSNKsVn.jpg)

(https://i.imgur.com/QEYWrAK.jpg)

Phil: Teams must now fly across the Pacific Ocean to Durango, Colorado! A quiet town in the American Southwest, its heyday was based on silver mining. Today, however, its economy is built on tourism due to its stunning location at the crossroads between the desert and the mighty Rocky Mountains.

All teams depart between 3:05 and 4:08 and make their way 40-50 minutes to Shanghai Pudong Airport. All teams were given tickets on the same flight, arriving in Durango at 10:50 am.


(https://i.imgur.com/O6eFHe8.png)

(https://i.imgur.com/H36pMkM.gif)

(https://i.imgur.com/7InY7L5.jpg)

Phil: When teams arrive in Durango, they must drive themselves to the Durango and Silverton Narrow Gauge Railroad in downtown Durango. It is here that they'll find their next clue.

Roadblock: Who's Been Keeping Track of the Race?


(https://i.imgur.com/loOy6gY.jpg)

Phil: The Durango & Silverton Narrow Gauge Railway snakes through the Rocky Mountains, providing some absolutely breathtaking scenery. Today, however, our teams won't be traveling through this landscape; rather, they'll travel back in time as they recount the 11 prior legs of the Race.

(https://i.imgur.com/FgpqpiV.png)

Phil: Over the course of the Race, teams may have noticed that certain legs may have had things in common. Take, for example, lifts in Salvador, Zagreb, and Zhangjiajie. Three lifts, one Race! In this Roadblock, one team member must solve a series of riddles pertaining to these similarities as they navigate between train cabins.

(https://i.imgur.com/sFa6n2T.jpg)

Phil: Team members will enter through the caboose, where they'll find an open chest with a silver ingot and an attached key. Inscribed on the ingot will be a clue that involves math and prior locations. They'll have to proceed either forwards or backwards through the train cars to find the right chest, which will only open for their attached key. They can then open the chest and retrieve their next ingot. Each team member will choose a different ingot to start, setting them on a different path with the same questions in a different order.

(https://i.imgur.com/hA81kpD.png)

Phil: After seven riddles, team members will unlock the final chest, containing their next clue.

"Drive to the Southern Ute Museum in Ignacio and search the grounds for your next clue!"

(https://i.imgur.com/rGyfG41.jpg)

(https://i.imgur.com/mzDz5vB.jpg)

Phil: Teams must drive outside the town of Durango and enter the Southern Ute Reservation. Then, they must find the Southern Ute Museum in the town of Ignacio. This architectural gem emphasizes the people's connection to nature and reinforces cultural practices, from the teepee-like loft to the concentric circles in the inner garden. Teams will find their next clue here.

"Build a teepee the old fashioned way- without instructions!


(https://i.imgur.com/zC1oo8Y.jpg)

Phil: A symbol of the Great Plains that covered half of the American continent and the peoples that proudly presided over them, the teepee is a powerful reminder of the cultures that dotted the United States for the bulk of its history. The Southern Ute were a people of convergence, inhabiting the intersection of the Great Plains, the Rocky Mountains, and the desert of the Colorado Plateau. The teepee was a ubiquitous feature of Ute life and as such was often built from memory. Today, teams must do the same and build a teepee without instructions or an example.

(https://i.imgur.com/O9nJqF5.jpg)

Phil: The Ute were also known for their petroglyphs. These artistic expressions often served to tell stories, and, today, they will do the same. Only this story will detail our teams building teepees!

(https://i.imgur.com/KkATVi8.jpg)

Phil: Between the twelve poles and three pieces of fabric, there are ten petroglyphs, forming five pairs. Each pair will determine where the sheets will be sewn together, poles will be tied together, and sheets will be tied to poles. Once teams have built a solid, standing structure, a Southern Ute elder will give them their next clue.

"Drive to the town of Pagosa Springs and locate the Red Ryder Rodeo Grounds."

(https://i.imgur.com/YxvYnxq.png)

(https://i.imgur.com/Ol05Q87.jpg)

Phil: Teams must now drive an hour to the town of Pagosa Springs. Known for its rustic feel and rural hospitality, the city is a popular tourist destination for its access to beautiful wilderness and the hot springs that lend the town its name.

(https://i.imgur.com/0vEfG8E.jpg)

Phil: When teams arrive in the town, they must drive to the Red Ryder Rodeo Grounds. Home to an annual Rodeo that's been celebrated for over seventy years, it is here where teams will find their next clue."

"It's time to meet a local hero."


(https://i.imgur.com/1FVKKkQ.png)

Phil: The Rodeo Grounds were named after Red Ryder, a local hero enshrined in a favorite comic book. This Western classic, encapsulating the frontier feel of the Southwest, is almost as popular as the rodeo itself. Teams must now find ten rodeo lookalikes.

(https://i.imgur.com/3T6Zb78.jpg)

Phil: One team member must ride a mechanical bull. For as long as they ride the bull, ten participants in the crowd will hold up Red Ryder comic book covers for the other team member to observe, from fifteen feet away. Team members may switch roles at any time.

(https://i.imgur.com/zPqahRP.jpg)

Phil: They must then walk into a sea of 300 cowboys, searching for ten dressed identically to Red Ryder in each comic. When they gather all ten cowboys and line them up in the order corresponding to their respective comic book covers, they'll receive their next clue.

"Drive yourselves to Hippy Dip Hot Springs."


(https://i.imgur.com/yn87NzC.jpg)

(https://i.imgur.com/c19Pmgp.jpg)

Phil: While most of the town's hot springs are part of resorts, locals have gathered stones to create the Hippy Dip Hot Springs, where hot spring water meets the San Juan River.

Roadblock: Who wants to take a ride down memory lane? Note: if your partner performed the previous Roadblock, you must do this one.


(https://i.imgur.com/9Jzzpkp.jpg)

Phil: Colorfest, an annual hot air balloon festival, brings many to Pagosa Springs. Today, one team member must use keen eyes to pay extra attention to these balloons as they immerse themselves in Pagosa Springs's famous waterways.

(https://i.imgur.com/1jZHWhc.jpg)

Phil: Just like the first task of the race in Guatemala, each balloon has a letter or two on it. Teams must search the sky for eleven balloons whose designs mimicked the flags of the eleven countries visited on the Race.

(https://i.imgur.com/QDKwr0c.jpg)

Phil: One team member must ride an inner tube down the San Juan River, looking to discern the correct balloons from all the imposters as they rode down the river.

(https://i.imgur.com/yQPn1RV.jpg)

Phil: When they reached a marked dock at the Geothermal Greenhouse Project, they would exit the river and make their way to a balloonist. If they had seen all the letters, they could attempt to unscramble them to find the name of the Finish Line. If not, they would take a 5-minute shuttle back to Hippy Dip Hot Springs to try again. If the team member could decode "GREAT SAND DUNES" from the balloons, they would receive their next clue.

(https://i.imgur.com/tf52pJ0.png)

"Drive yourselves to the Great Sand Dunes Oasis outside the Great Sand Dunes National Park."

(https://i.imgur.com/avtmNmw.jpg)

Phil: Teams must now drive almost two hours towards the Great Sand Dune National Park. Once here, they'll find their next clue at the Great Sand Dune Oasis, where'll their find sleds and their next clue.

"Bike, run, and sled to the Finish Line! This is it, go go go!"


(https://i.imgur.com/6FYqtuk.jpg)

Phil: Teams must now pick up sand sleds and goggles and ride fat-tired bikes into the Great Sand Dunes National Park. Then, they'll follow a marked trail up the Great Sand Dune.

(https://i.imgur.com/QRIq63L.jpg)

Phil: Once at the top, teams will ride their sleds down the Great Sand Dune and run to the Finish Line!

(https://i.imgur.com/z6FemMv.png)

(https://i.imgur.com/ncd3RYc.jpg)

Phil: I'll be waiting here, amongst the natural beauty of the American West. The first team to find me here, run past their fellow competitors, and cross the Finish Line after 5 continents, 11 countries, 17 cities, and over 30,000 miles will win The Amazing Race!



Show content
Maps:

(https://i.imgur.com/ihvjrmr.png)

(https://i.imgur.com/NaiCQWe.png)

Obviously, this is my Phil's wishlist destination Leg. Colorado has incredibly natural scenery and I wanted to depict it, so I seized the opportunity. It fits in with Round 1, so chalk it up to redemption, too. I know I'll improve upon eighth place today :funny:

I had teams depart from Shanghai midday in order to arrive in Durango in the midmorning. There’s a longer layover in LAX than I would’ve liked, but it’s worth it to get the proper timing for the finale. As one would expect of the final leg, all teams should easily make this flight.

Teams only have enough money to make it to the airport, as that’s all they need. They’ll be driving themselves, which is both fitting for the leg setting and provides an extra challenge.

The first RB, in my opinion, is a unique take on a memory task. There’s no danger aspect, as the train will not be moving from the depot. While it would be interesting, to say the least, and provide excellent scenery, it would be impractical and create a bunching as the train made its way back to the station. Nevertheless, teams have the same questions, but in a different order, to prevent any helping, not that I would expect any teams to actually help each other on the final leg. Also, each team will have a different chest in each car to compliment the different sequences. To add to the confusion, each of the train cars will have three chests, even if they never need to be opened.

Teams then drive themselves outside of town and head to the Southern Ute Reservation. I wanted a physical task, as this leg is overwhelmingly mental, and after reflecting on the positive feedback to my assembly task (the driftwood sculpture) in my first finale, I settled on an assembly task. Yes, a teepee was featured on TARCan and TAR 5, and, yes, it is more of a plains innovation (though the Ute had a plains culture and Colorado has a significant portion of its land, as Pi would attest, in the Great Plains region). However, I set my task apart from prior teepee assembly tasks by providing an IKEA-like twist. Instead of an example to follow, teams have to match glyphs- it shouldn’t be too difficult to find matching edges or corners, but it nevertheless allows for some common sense to shine, rather than direction following and attention to detail.

The Rodeo task was pretty fascinating to develop. Given the Wild West feel, I wanted to include some sort of typical Western task. However, once I found the comics, I immediately went from a physical task to a mental-type task. With one team member riding a mechanical bull, skill and endurance come into play. It also takes elements from BB Comics in having teams memorize details while moving and under a time crunch. However, it diverges in that teams need to find lookalikes. In the crowd of 300, which is enough of a headache, there are perhaps 3 cowboys, occasionally 4, dressed quite similarly, with only specific details distinguishing them. I promise I got this idea before TAR32 went to Paris! Further, each team has 10 different comics, to avoid any interactions among teams or punishing teams that arrive later and having fewer options to go through. I also want to note that the depiction of Little Beaver originates in 1938 and I do not condone any stereotypical representations of indigenous peoples. Despite the lack of clothing, however, he is not overtly offensive, as the feathers and horse riding were common among Plains tribes (the main offense is the reliance on pidgin English to write his dialogue, which would not be evident in the comic book covers). Thank you for understanding and I hope you all do understand that I am not attempting to be complacent in facing old stereotypes and this almost prevented me from using the task.

As soon as I saw Colorfest, I knew it would be perfect for a final challenge. It reminded me of the kites, creates a stunning visual, and allows for a testing of flag knowledge. I also incorporated the task with the hot springs for which the town is famous. Multiple runs down a river will add drama, but the runs are only ~8 minutes each. With the shuttle taking 3 minutes, team members will be back on the river in 12 minutes, adding a minute for getting in and out. This means it isn’t overly demanding to force teams to go on multiple runs. Further, the balloons won’t be in order, making flag knowledge critical (determining which letters to use), as well as race memory (putting the letters in order).

The Finish Line is in a breathtaking location and I’m proud to showcase it. The sand sledding won’t change any placements, but it’ll provide a scenic end to the season! I didn’t want to ruin momentum by forcing teams to cross a designated line or anything. Instead, they get one final rush of adrenaline before running to the mat. A two-hour drive between the final RB and the Finish Line isn’t ideal, but it’s worth it for the incredible scenery.

Leg timing: Teams should reach the cars by 11. The first RB should take roughly half an hour to an hour; it isn’t too difficult. The teepee ARI will take an hour to an hour and a half. The Red Ryder task will take 30 to 50 min, and the Final RB will take between 1 hour and an hour and a half. With the 4 hours of driving, teams should reach the Finish Line between 6 pm and 8 pm. Sunset will cast over the finish line, but there will be enough light for all teams to sled safely due to the timing. The Great Sand Dunes and Railroad open in March and close in October, which is why my finale date is in 2021. I hope y’all enjoyed and it’s been an incredible journey in TAR DC 8!

Final Wiki: https://bookworms-design-challenge-8-entry.fandom.com/wiki/TAR_Design_Challenge_8:_Bookworm%27s_Route_Submission
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:08:39 AM
(https://i.imgur.com/5LSRaqM.png)

The Amazing Race: Design Challenge VIII
Finalist #3: nrh2110


Final Route:

Leg 1 (Japan)
Leg 2 (Japan → Tibet)
Leg 3 (Tibet → Brunei)
Leg 4 (Brunei → New Zealand)
Leg 5 (New Zealand → Maldives)
Leg 6 (Maldives → Egypt)
Leg 7 (Egypt → Finland)
Leg 8 (Finland)
Leg 9 (Finland → France → Andorra → Spain)
Leg 10 (Spain → Peru)
Leg 11 (Peru → Costa Rica)
Leg 12 (Costa Rica → United States)

Click HERE (https://nrh2110s-amazing-race.fandom.com/wiki/Nrh%27s_Design_Challenge_8_Race) to read nrh2110's Final Route Wiki.




Final Leg Design:

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Previously on The Amazing Race...

(https://i.ibb.co/wrbFz56/amazing-race-logo.jpg)

Eleven returning teams departed in Kyoto, Japan to settle some Unfinished Business!

(https://i.ibb.co/MkGGSMq/6ef6ff334f68ded9f6fd81e6c7a9540f.jpg)

Teams found themselves on top of the world...

(https://i.ibb.co/vXnCzpC/Pabonka-Monastery-Lhasa-07.jpg)

...and at the bottom of the sea...

(https://i.ibb.co/mTzDw0s/nbs1.jpg)

...all while having a jolly good time!

(https://i.ibb.co/bN2XwhP/5-reindeer-sleigh-ride-santa-claus-village-rovaniemi-lapland-900x614.jpg)

Along the way, eight teams were eliminated!

Scott & Blair...
Liz & Michael...
Tiffany & Krista...
Matt & Ashley...
James & Abba...
Pam & Winnie...
Tanner & Josh...
Nicole & Victor...

...I am very sorry to tell you that you've both been eliminated from the race.

Matt & Redmond came onto their previous race as strangers...

(https://i.ibb.co/QmRSGn1/matt-redmond.png)

...and after a bad taxi in Seoul cost them an entry into the Final Three in their first race...

(https://i.ibb.co/fY5T99H/Screen-Shot-2020-11-16-at-1-09-02-AM.png)

...they were able to secure a first place on their second go, securing them an entry in the Final Three!

Andy & Tommy dominated their first race with six wins...

(https://i.ibb.co/PQgYZbD/andy-tommy.png)

...but after getting lost in Panama on their last race...

(https://i.ibb.co/1sLysb1/Screen-Shot-2020-11-16-at-1-12-25-AM.png)

...they came back and avenged themselves by earning a spot in the Final Three!

Kym & Alli were a fierce team to beat on their first race...

(https://i.ibb.co/9bdD6Nk/kym-alli.png)

...but after a failed Fast Forward cost them the race their first time...

(https://i.ibb.co/7G3cTvj/Screen-Shot-2020-11-16-at-1-11-15-AM.png)

...they managed to pedal themselves into the Final Three!

Tonight, these teams will go toe-to-toe as they race one more time to try to settle their Unfinished Business and win the million dollars and...

(https://i.ibb.co/db9gjFh/Amazing-Race-Finish-Line-Mat-CTV.webp)

...The Amazing Race!



This is San José.

(https://i.ibb.co/kct6cH4/unnamed.jpg)

San José is considered one of the most livable cities in Central America, where it is surrounded by a picturesque scenery of mountains, volcanoes and jungle. Here, Costa Ricans enjoy a pura vida in a beautiful relaxed city, and one of the ways they enjoy themselves is by watching football at its National Stadium.

(https://i.ibb.co/XjNY0FX/nacionaldecostarica-top.jpg)

This enormous multi-purpose stadium was the first modern sports arena to be built in Central America. And from here, three teams will depart on the last leg of their journey to settle their Unfinished Business.

Matt & Redmond won the last leg of the race. They will depart first at 8:46 AM.

(https://i.ibb.co/QmRSGn1/matt-redmond.png)

Matt: Last leg, dude!
Redmond: *grabs leg* No, THIS is the last leg!

Route Info: Fly to your final destination city, Cleveland, Ohio!

(https://i.ibb.co/CwN9f4S/RI-flycle.png)

All teams will now fly over 2,000 miles across the Gulf of Mexico and the southern United States to the Forest City, Cleveland, Ohio! Upon arrival in Cleveland, teams must travel by taxi to the Public Square, where they will find their next clue.

(https://i.ibb.co/DtvBBrq/RI-ps.png)

You have 235 USD for this leg of the race.

Matt: Let's get it!



All teams are on the same 3:08 PM flight to Cleveland, arriving at 10:46 AM the next day via Dallas/Fort Worth.

(https://i.ibb.co/QjKbYvP/map-1-21-09-AM.gif)



Roadblock: Who's feeling super?

(https://i.ibb.co/wJ5xm2B/RB-cle1.png)

What many people might not know is that the Man of Steel himself was created here in the Rust Belt by native Clevelander Jerry Siegal and his friend Joe Shuster. Since then, Superman has become one of the most iconic superheroes of all time. In this Roadblock, one team member must enter a phone booth and change into Superman's tights. Then, they must choose an instructor to teach them choreography for a fight scene. Once they feel they are ready, they can take on a horde of villains in front of a camera. If they can properly perform the choreography without fail, the director will hand them their next clue.



Route Info: Make your way to the Rock & Roll Hall of Fame.

(https://i.ibb.co/p356G30/RI-r-rhof.png)

Teams must now make their way to the Rock & Roll Hall of Fame. Once there, they will find their next clue in front of the entrance.



Route Info: Using a Polaroid camera and the phonographs provided, find the three corresponding pieces of memorabilia.

(https://i.ibb.co/LpgxVD5/ARI-rock-roll.png)

The Rock & Roll Hall of Fame could be considered the pinnacle of modern music—it is a place where musicians dream of being inducted into. Here, teams will have to listen to three different phonographs playing music and find and take pictures of the corresponding artists' memorabilia—David Bowie's Moonlight Tour suit, Kurt Cobain's guitar, and Aretha Franklin's Radio City dress. Once they have all three photos, they can bring them to Rock & Roll Hall of Fame inductee and Cleveland native Joe Walsh of The Eagles, who, if correct, will take their picture, which will have their next clue on the back of it.



Route Info: Make your way to Pierogi Palace and fill and seal 30 pierogis to receive your next clue.

(https://i.ibb.co/7Vjz0gW/ARI-pierogis.png)

At the heart of Cleveland is its large Eastern European population. In the early 1900s, Cleveland's bold economic growth and job market attracted immigrants who brought their traditions with them, and even now, some of the local favorites are Eastern European cuisine. Here at Pierogi Palace, teams will have to change into a chef's uniform and fill and seal 30 pierogis to the satisfaction of the head cook, who will give them their next clue upon approval.



Route Info: It's time to find Ralphie Parker!

(https://i.ibb.co/TP8nZqB/RI-acsh.png)

Part of American Christmas traditions are that of its Christmas movies, and A Christmas Story is considered one of the most popular of them all. Teams must figure out that Ralphie Parker is one of the main characters of A Christmas Story and find his house here in Cleveland to get their next clue.



Route Info: Travel by taxi to the NASA Glenn Research Center.

(https://i.ibb.co/LJxvW0C/RI-nrc.png)

Teams must now travel by taxi to the John Glenn NASA Research Center, one of the main research facilities for the US aerospace program. Once there, they will find their next clue waiting for them in the field in front.



Roadblock: Who's ready for one last mission? Note: If you performed the previous Roadblock, your partner must do this Roadblock.

(https://i.ibb.co/nPnRVry/RB-cle2.png)

Across 35,000 miles, these teams had to perform a numerous amount of tasks in order to secure their spot in the Final Three. And here at the NASA Research Center, teams will have to remember these tasks in order to blast off to the Finish Line. One team member must don an orange astronaut's suit and search among a pile of model rockets for twelve rockets that have a picture on them corresponding to one of their many missions on each leg. Once they have correctly found them and placed them in order, they will be taken to a launch area, where they can launch a small rocket into the air. Once the rocket has been launched, it will release their final clue midair, which will parachute down to them.



Route Info: Make your way to the Finish Line, Lakewood Park!

(https://i.ibb.co/n6Kc2jT/finishline.png)

Along the way, these eight teams were eliminated!

(https://i.ibb.co/4jMj2kV/scott-blair.png)(https://i.ibb.co/zZyZyFL/liz-michael.png)(https://i.ibb.co/x7thZH3/Tiffany-Krista.png)
(https://i.ibb.co/0YMGfJH/Matt-Ashley.png)(https://i.ibb.co/hm70x3n/james-abba.png)(https://i.ibb.co/L19DrQL/pam-winnie.png)
(https://i.ibb.co/wpMPHKn/tanner-josh.png)(https://i.ibb.co/tXk1JT0/nicole-victor.png)

But in the end, only one of the Final Three teams will be able to settle their Unfinished Business. The first team to cross the Finish Line here will win the one million dollars and...

(https://i.ibb.co/MydZgv0/download.jpg)

The Amazing Race!



Wiki: https://nrh2110s-amazing-race.fandom.com/wiki/Nrh%27s_Design_Challenge_8_Race#Results

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Notes about Legs 1-11:

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Just want to start out by saying I've really enjoyed this race and I'm grateful that the judges saw something in me to let me get into the final round. There were a few times I was worried I was going to get eliminated so I'm honestly just grateful to be here.

When creating this route, I had a few things in mind:

a) choosing locations that would be challenging to design in
b) choosing locations that haven't been visited an deserve a visit
c) making legs that would be fun to watch on TV
d) avoiding the repetitive tasks (like the rappel/bungee tasks)
e) taking Jobby's advice and creating legs that make me want to go there and do the same thing.

Let's start by saying that I created this race with the idea in mind of it racing at the end of winter/beginning of spring for one reason—I want it to not be winter weather anywhere else except for the visit to Rovaniemi (where there'll be snow until late April, early May). But I'll get to that.

First leg is the Japan leg. It's pretty much the same as I submitted it, but I took Jobby's advice of having the lotus flower task at the temple.

Second leg is the Tibet leg. I changed it up a little bit. Firstly, the Roadblock is now the very first task (with an overnight stay before it to acclimate to altitude) and to make it so there's no pointless tasks before the HoA. I then got rid of the H2H and replaced it with an ARI where they have to learn the gestures (I believe this was gamer's idea). The Detour is now at the end of the leg and the pit stop is in a more exciting place (it wouldn't have been allowed for the mountain requirement).

Third leg, I wanted to take Kami's comments that he'd like to see a leg in Brunei. This was easily the most challenging leg for me to write. The leg starts in the capital with a Bruneian kite task and then a visit to the famous Kampong Ayer stilted village. The kite task I think will be great to watch—the frustration of the racers trying to keep the kite in air and the likelihoods of the kites crashing down will be great for TV. The boats are small enough and are simple enough that racers can figure out how to operate one and I think trying to find their way around the village would make an interesting to watch task. Then going out to rural/jungle Brunei with the sepak takraw, which will be a difficult task but great for TV. Finally, I added the zipline (which is an actual existing zipline in the park) to add one more TV moment.

Fourth leg is almost the same as my NZ leg, however for logistical purposes, I am having them fly into Auckland and drive to Rotorua (only a 2 hour drive, and that'll make up for it being a shorter leg task-wise). It's also a non-elimination leg because I wouldn't want a shorter leg to have a consequence like that.

Fifth leg is a leg I've been wanting to design in for a while, a Maldives leg. Another thing I considered when building this route was to have different sceneries—urban, mountain, rural, tropical, hot, cold, etc. This is fulfills that tropical scenery. I also wanted to have realistic race elements like the Travelocity sponsorship and I figured this would be the perfect leg for it. Firstly, teams have to take a boat out to Kurumba Maldives, which is the oldest resort in the Maldives. It's not far offshore from Hulhumalé (the island where Malé Airport is) and the resorts are an import part of Maldives because that where the majority of the income comes from. The speed bump incorporates this by having them set up the tables/umbrellas/chairs—something not too difficult but enough of a hiccup to constitute a speed bump. Then, diving for the gnome would be in an area that isn't too deep and is realistically diveable out of a boat (like maybe 10ft deep). Next, I wanted to incorporate a way of life in the Roadblock and that is waste disposal. Waste in The Maldives is either burnt or put onto a barge to go out to India, and trash is often collected in these bags onto these trash bikes that teams will be doing the Roadblock on. Then for the Detour I wanted to have one Blind Detour on the race, and I figured this was good because this is balanced. The submarine can be really quick if you can remember it (20 minutes) but if you keep forgetting it’ll be difficult. Then with the Maldivian coral necklaces (a local craft specialty) I think the necklaces should be intricate enough that it will take significant time and then walking around in a smelly and busy market will make it a very unpleasant task. Then finally, I thought the coral building ARI was a great way to end the race. This is actually a thing—in 2018, Summer Island had 3-D printed casts made of fake coral which were then filled with concrete and then pieced together.

Sixth leg, my Egypt leg. Nothing changed other than the fact that they are arriving by plane instead of train.

Seventh leg is the same ordeal, nothing has changed.

Eighth leg is my favorite leg of the entire race. As I noted in my Wiki, the way this season would air is for this episode to air right before Christmas as a Christmas special. The first task will be so great to watch, and I think having them both in the same area as the U-Turn too would make it not difficult for teams to catch up (as Andy & Tommy do on my leaderboard). The presents task is kind of similar to the Bora Bora sand castles, but the difference here is that teams can either choose to tear through the wrapping paper or carefully unwrap each box and put it back together. I think 100-150 boxes would be enough to make it a difficult Detour. Then for the other side, they’ll be riding with a reindeer driver along a short course so they have to remember who the kid is at each of the eight locations and what toy they wanted. They won’t know if it’s wrong until they finish the course, so it’ll make it difficult if they can’t remember. The Angry Birds task I think would be fun to watch on TV, especially with the sound effects that they can edit in. The Roadblock could be a mess, but it could also be very easy (as it would be for Andy & Tommy to catch up since they are in fact snowboarders). I imagine a go-pro on them as they go downhill. And then I think leading huskies to the pit stop would make great for promos.

Ninth leg I wanted to do something unique—a three country leg. I just did one of these in my race that I was hosting and it was a lot of fun. Each of the cities are only about a couple hour drive max between each, so it’s very doable. The first task is an allusion to Perpignan’s international photojournalism festival. Secondly, Andorra is a destination for extreme sports such as skiing but also mountain biking due to its rough terrain, and I think having that as Roadblock will be fun to watch (especially when they inevitably get lost going down the mountain). Then with the Caldea Andorra, purely just something for TV (and something that could make viewers want to go there; I implore you to look up pictures of the place). I then end it in Barcelona with the Detour. I think each of these tasks are very unique. For safety precautions, teams will wear safety pads and helmets if they choose Stand, and there will be an example so they can see how to safely climb up (also by lowering the number of tiers it makes it much more safe).

Tenth leg is my Peru leg, however I added the Speed Bump. Not much to say here other than that the Speed Bump ties into the Roadblock and it’s not particularly hard so it’s still possible to overcome (even though in my race, Tanner & Josh are U-Turned, so they don’t.)

Eleventh leg is my leg that satisfies Phil’s destinations. With it being the leg before the finale, I knew I had to stay within San José to make for easy departure the next leg and create a more ceremonious ending to the penultimate leg (I can’t really think of any rural penultimate legs). In Parque Morazan, visitors can come and catch local jugglers gather and practice  (like in this video (https://www.youtube.com/watch?v=cZbS469Zf34). The route won’t be particularly difficult—basic juggling and a few tricks like under the arm. Then with the Detour I wanted to speak to two aspects of Tican life that are important—coffee and sodas. Coffee is the most important crop in Costa Rica and each region has its own blend so I think this Detour speaks to it. Then sodas—small family run restaurants that are a huge part of life in Costa Rica. Teams won’t be told what the special is, they have to figure out that it’s on the sign out front, and then cooking and serving it will be a nice and wholesome task to watch. Then finally, the sack race—a favorite of Tican children and will be great for promos.

Thank you so much! I hope you enjoyed this race.


Cleveland notes:

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I wanted to challenge myself with this leg. I know we were told we could design a final leg in any location, but I’m very much more into traditional designing and creating a race that could very well be used someday, especially given that I’m designing a second Unfinished Business. So to challenge myself, I picked an unused city that’s not particularly a tourist destination.

The first Roadblock I think would be amazing for TV and promos. Of course, there will be no physical contact (and racers will understand this when learning the fight choreography) but the shots that will come out of this will be great, especially with all the extras dressed up as villains and attacking the racer. It combines martial arts with memory. It’ll mostly be hand blocks and [fake] punches, and the villains will have hyperbolic reactions to these blocks and punches. There'll be 20 villains and each villain only requires one or two blocks/punches. And while this may be something that could be done on a Los Angeles finale, I think given that Superman was created in Cleveland, it’s a good ode to have it here.

Secondly, the Rock & Roll Hall of Fame. It’s a pretty decently sized museum so finding the items will be a little difficult (if I could find a layout to show locations of the memorabilia I would provide it but I couldn’t). Also no visit to Cleveland would be complete without a visit here. And I think having Joe Walsh as the clue giver would be great for TV!

I also wanted to give a nod to the Eastern European community in Cleveland with the pierogi task. There’s a number of foods that are favorites in Cleveland that could be a nod to this (like Polish Boys) but I think pierogis makes for the best TV. If you want to see how the teams would be filling and folding, you can watchhere (https://www.youtube.com/watch?v=uyFq3QsrsY0&ab_channel=CookNoBook). The dough will already be cut and the filling will be premade so all they have to do is fill and seal.

A Christmas Story House is a small task to give teams a task where they have to figure out a location. I’ve personally never seen A Christmas Story, but I know it’s a favorite of Americans for some reason, so if a team can’t figure out who Ralphie Parker is, you’ll have these fans yelling at their TV.

Finally, the memory task. I immediately knew I wanted to do a memory task at NASA (I’ve actually considered doing a leg in Houston for a NASA task) and I think this is a great way to end the season. The picture I used for the Roadblock is exactly what it’ll look like in terms of the setup for each station and the rockets (though the rockets will have pictures on them). They’ll all be in a pile in the center, with hundreds of rockets with pictures on them as red herrings. I’m having them go to a separate area to launch the rocket rather than launch the ones they set up for three reasons: a) the chances of them stepping on rockets trying to find the correct ones could damage them and make them unable to launch, b) I wouldn’t want them to feel the weight of the clue, and c) I think the rocket would have to be a little bigger than the ones they use so it can hold the clue and the parachute. And then to have the clue parachuting down, that’s just purely for great TV. And then I have the finish line in Lakewood Park to give a picturesque ending in front of Lake Erie.

If you have any more concerns, refer to the wiki please!

Here is the flight for the leg: https://i.ibb.co/ZL5xv68/Screen-Shot-2020-11-19-at-5-52-16-PM.png

Here is the map: https://i.ibb.co/sWJgTgz/Screen-Shot-2020-11-19-at-5-53-31-PM.png

Calculations for money (using numbeo.com):

$34 for taxi to Public Square
$8 for taxi to R&R Hall of Fame
$10 for taxi to Pierogi Palace
$10 for taxi to A Christmas Story House
$30 for taxi to NASA
$23 for taxi to Finish Line
$120 for taxi wait times
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:09:47 AM
(https://i.imgur.com/5LSRaqM.png)

The Amazing Race: Design Challenge VIII
Finalist #4: betheactress


Final Route:

Leg 1 (India → Myanmar)
Leg 2 (Myanmar → Taiwan)
Leg 3 (Taiwan → Hong Kong)
Leg 4 (Hong Kong → Norway)
Leg 5 (Norway → The Netherlands)
Leg 6 (The Netherlands)
Leg 7 (The Netherlands → Greece)
Leg 8 (Greece → Chad)
Leg 9 (Chad → Togo)
Leg 10 (Togo → Mexico)
Leg 11 (Mexico → Chile)
Leg 12 (Chile → New Zealand)

Click HERE (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge) to read betheactress' Final Route Wiki.




Final Leg Design:

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This season on THE AMAZING RACE...


11 teams of 2 set out on a race around the world for 1 million dollars. Along the way, they traversed unique landscapes...

(https://i.imgur.com/xeRb5EZ.png)

(https://i.imgur.com/tPFum74.png)

(https://i.imgur.com/vFilExA.png)

(https://i.imgur.com/573s8JT.png)

Meet people from all walks of life...

(https://i.imgur.com/R8P9YJm.png)

(https://i.imgur.com/fIk2d5i.png)

And test themselves on some of the hardest challenges...

(https://i.imgur.com/PlUw4HQ.png)

(https://i.imgur.com/2hByr5p.png)


(https://i.imgur.com/br9sejR.gif)

Now, only 3 teams remain.

(https://i.imgur.com/47yeC3d.png) (https://i.imgur.com/A3vItUm.png) (https://i.imgur.com/Ky58Ctu.png)

Which one of these 3 teams will cross the finish line first and win the 1 million dollar prize? Find out tonight!




(https://i.imgur.com/nElA26j.png)

This is Santiago, Chile. This South America city is sandwiched in between the rising Andes mountains and the Pacific coastline. It's lined with numerous hills and filled in with colorful streets at every corner.

(https://i.imgur.com/abj58oe.png)

In the heart of the city is La Moneda. Known as the palace of coin, it is the seat of the Chilean president and serves many ceremonial functions. This was the 11th Pit Stop in a race around the world, and the final 3 teams will embark on their final leg from this point.

(https://i.imgur.com/A3vItUm.png)

Michele & Kim who were the first to arrive at the end of the last leg, will depart first at 8:44PM.

(https://i.imgur.com/KyIm8jU.png)

Kim: Fly to your final destination city! Queenstown, New Zealand!!

(https://i.imgur.com/9QBBhR1.png)

(https://i.imgur.com/ypjYqK6.png)

The final 3 teams will now fly over 6,000 miles across the Pacific Ocean to the adventure capital of the world, Queenstown, New Zealand. A world class ski resort town situated on the glacial Lake Wakatipu, the town has adrenaline activities happening all year, from bungy jumping to jet boat rides, and skiing in the numerous mountains towering over the city.

Teams will travel by taxi to airport and will all fly on the same flight to Queenstown, connecting in Auckland and arriving at 8:45AM.

(https://i.imgur.com/4XD1NX6.png)

(https://i.imgur.com/liIOKwY.png)

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/jz7uepH.png)

When teams land in Queenstown, they'll need to drive their marked car into central Queenstown. Once they find parking, they'll find AJ Hackett Bungy Centre. AJ Hackett is the entrepreneur who popularized the bungy jump when he jumped off the Eiffel Tower in 1987 before opening the first commercial site in 1988. Teams will find their next clue just outside the building. Teams have $42 for this leg of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/XVA2rjl.png)

(https://i.imgur.com/S9MQiVK.png)

(https://i.imgur.com/5c7jKpi.gif)

The Kawarau gorge suspension bridge was the site of the world's first commercial bungy. To this day, it remains one of the most popular, even with Nevis nearby. The reason is that thrill seekers can get dunked into the ice-cold Kawarau river. The Kawarau river is home to its own adrenaline fun - the shotover jet boats.

In this first task, each team will get to decide who does what. One person will have to go on a boat ride up the Kawarau river to the suspension bridge, while the other will be taken to the Kawarau bungy center. Once there, the person in the boat will have to throw a slightly weighted ball towards the person who will be bungy jumping. If the person bungy jumping (with a helmet and into the river) can make contact with the ball, they will receive their next clue. If they miss, they'll have to try again, and go to the back of the line.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/VQHcaFT.png)

When teams are reunited, they'll need to drive to the nearby town of Arrowtown and find the Winery. The Winery is home to over 80 of New Zealand and Otago's locally produced wines from boutique wineries without cellars. This is where teams will find their next clue, sitting on a wine barrel outside.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/3jKkQ2B.png)

Teams must now go down into the Winery's cellar and search over 150 wine barrels for one that has been stamped with a destination previously seen on the race. When they find a barrel with a location that they visited on the race (such as Solaroad, Krommenie). Each barrel has a location but only 5 barrels have a location teams actually visited. Once they think they found the correct barrel, they must note the name of the wine on the barrel, then go back upstairs and find the wine bottle with that name. If it is a correct location, they'll find their next clue inside the bottle.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/EAhSBGT.png)

(https://i.imgur.com/XNzEPFX.png)

"Find McGregor and Company's notable invention in Queenstown to find your next clue."

Teams must now figure out that the notable invention of McGregor and Company is the TSS Earnslaw, a twin screw steamer boat. The ship is still in active use today and is in Queenstown's harbor where it offers daily cruises around Lake Wakatipu. It remains the only commercial passenger-carrying coal-fired steamship in the southern hemisphere. Teams will find their next clue here.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/0KyA0EG.png)

The TSS Earnslaw is the only coal-fired steamship in the southern hemisphere, maintained by stokers who have to maintain the fire to keep the engine running. In order for teams to get their next clue, they'll have to take their marked wheelbarrow, and navigate the ship's tight corridors to find the coal cart. After loading their barrow with coal, they'll need to take it back to the engine room and load it into the fire to receive their next clue from the engine manager.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/GsA91G9.png)

(https://i.imgur.com/joi9t64.png)

Teams will now have to drive south of Queenstown and into the Remarkables. This mountain range is named the Remarkables because it is one of two mountain ranges that run directly north to south, and for the remarkable views the mountains give Queenstown the backdrop it does. Teams will find their next clue at the Ski base.

(https://i.imgur.com/uTd6pEq.png)

"Who needs to get a clue?"

A roadblock is a task that only one person may perform.

(https://i.imgur.com/iGdJAX3.png)

(https://i.imgur.com/v11xdSE.png)

In the final roadblock of the race, racers will be tested on their memory of the special, unique clue boxes used throughout the race. After donning ski equipment, they must search the kids' park area for unique clueboxes (including a wine barrel from earlier) on various sleds that they've encountered on the race. There will be multiple versions of each clue box, with some having the wrong color here or a missing attachment there. Once they collect the clue boxes by clipping the sled to their belt, they will ski to their private area and arrange them in the order they were encountered. Once they are correct, they will receive the final clue of the race.

(https://i.imgur.com/KyIm8jU.png)

(https://i.imgur.com/SfhlOyK.png)

(https://i.imgur.com/ksGGGzb.png)

Teams must now drive out of Queenstown, down Lake Wakatipu and into Fiorland National Park near Te Anau. They must keep driving until they get to the Eglinton Valley viewpoint, one of the few places in Otago with low laying beech forest. This serene and tranquil valley is the Finish Line of the race. The first team to run across the finish line will be the winners of THE AMAZING RACE and the one million dollar prize. This is it! GO GO GO!

Producer notes
Show content
-Thank you for your patience  :2hearts:

-I know the conventional wisdom is to not allow self driving but Queenstown is relatively self contained and I wanted to test teams navigation. The biggest struggle within Queenstown (for parking at the bungy center and the earnslaw is that it is limited and sparse so teams might just have to take parking where they find it which could be crucial }:>)
- the balls float and there is a net setup so they don’t float downriver
- when you bungy you dont shoot up right away so teams have a reasonable window to throw the ball and have the bungy partner be coordinated enough to make contact with it.
- the river is also wide enough for 3 small boats to line up, and the racer can direct their driver to position the boat however they choose as long as its feasible safely.
- The wine bottles upstairs will be weighted as so teams don’t accidentally find a light weight bottle.
-Most of the challenge will be learning how to properly turn and navigate their barrow as it doesn't turn as you would think it would.
-For the final roadblock, the ski field for learning and kids is relatively flat, so teams aren't having to go downhill and take a lift back up. The clues are on standard sleds (like this (https://2or2n61eranl2ilm943t35jn-wpengine.netdna-ssl.com/wp-content/uploads/2017/09/Saucer-Sled.jpg)) and all teams would have to do is hook into their belt provided and tow it back to their spot. There would be roughly 75 clueboxes scattered.
-The finish line is located at a pull off point so there is parking, and teams wouldn't be just pulling over into a ditch and running to the finish even though that sounds pretty epic.
-Starting at roughly 9am, the sunset is at 5pm so teams have plenty of time to get to Eglinton Valley in the sunlight for the tranquil view that I was obsessed with when I visited.

Also my wiki is here! (https://betheactress.miraheze.org/wiki/Betheactress%27_Amazing_Race:_Design_Challenge)

Map
(https://i.imgur.com/OdwTRu7.png)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 22, 2020, 12:10:29 AM
You may reply now. :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on November 22, 2020, 12:13:40 AM
betheactress, clear your inbox please. :hrt:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: smiley on November 22, 2020, 12:18:26 AM
Hope betheactress' submits!

Everyone has an amazing route <3333
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on November 22, 2020, 09:18:40 AM
It's such a wonderful feeling to finally see the final routes and designs- hoping betheactress can submit to complete the quartet!

No matter who wins, they'll be a deserving winner! I have to say, I was pleasantly surprised to see NRH's leg in Brunei. I had never found the country to be particularly promising, but he's delivered a great leg! Nuku's Southeast Asia legs are great, too!

Also lol at everyone designing a leg in Spain :funny: We actually had multiple countries in common; Peru, Croatia, Kenya, and New Zealand all featured multiple visits. TAR should take note, perhaps :)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Nuku on November 22, 2020, 10:09:17 AM
Wow wow wow what a finale!! hope betheactress can submit as it is a gurantee they have an incredible design put together!!

lol at us using lots of the same countries!! love it and how we each showcased them differently!!

nrh visiting maldives and brunei <3

bookworm your europe and african legs are incredible <3

three solid routes!!! dk how a winner will be decided, but they will definitely be deserving!!

i would also like to take this time to say wow what a season! when i started that first round i never thought i would be in this finale!! i am beyond thankful to have competed with and bonded with many of these contestants, especially my fellow finalists bookworm and nrh! safe to say we KILLED it!! also to the judges: you have hosted the BEST design challenge to date! you kept things going smoothly and helped everyone grow as a designer! i for one had a blast competing and that is because of the dynamics of this game thanks to the judges!

thank you everyone this game has been incredible and i am beyond stoked for the results!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Declive on November 22, 2020, 10:23:07 AM
Congratulations everyone! Such high level!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: nrh2110 on November 22, 2020, 02:09:09 PM
I haven't had the chance to go through everyone's full wikis but great job everyone! This clearly shows we all deserved to be here.

Also lol at Bookworm and I both doing a task related to superhero comics  :lol: :lol: (side note, I just want to point out, as Declive can testify, that I wrote my Cleveland leg before I saw the Kazakhstan episode a couple days ago, as I didn't know it was a double episode, so I know it's a little similar to the stunt Detour, but I promise I did not copy or get any ideas from it!)

Also lol at everyone using Spain. That being said, everyone did a good job at picking different locations even in the countries we did share (and even in my little bit of sharing of Barcelona with Bookworm). Also, everyone did a starting leg outside of the country and ended in the US  :funny:

Lots of places I'd love to see a leg in someday—Latvia and Uzbekistan would be great additions in the future!

Also s/o to Nuku, I don't know if you guys noticed, but unlike Bookworm and I, Nuku only used two of his legs from the race, creating 10 legs just for this Round. Haven't read the legs thoroughly yet but that's still very impressive!

And thank you for the compliments on Brunei and The Maldives  :2hearts: in my three seasons of hosting NRH, those two were arguably the toughest legs to come up with so I appreciate that you guys have enjoyed them  :2hearts:

Everyone give yourselves a pat on the back! We can finally relax for a bit  :funny:

I hope Betheactress gets to submit, they really dominated this season and would be a shame if that's how they got out :(

I hope everyone who's gotten this far considers hosting an RFF Fantasy Race sometime in the future! Recently we've been getting the same hosts over and over again (lol I'm guilty of this), but I'd love see some fresh faces, especially with the caliber I've seen in this game!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: MikeDodgers on November 24, 2020, 01:52:53 PM
Finally seeing all these designs for the final route and final leg makes me see the high caliber of work everyone put in. I had 2 ideas for the finale leg and this season was the closest I came to the finale. Congrats to the final 4, congrats in advance to the eventual winner and here's hoping that one day I get to make the finale of a DC!

Looking back - the last round was my undoing. The Philippines leg was too long and I probably should've added in parts of my planned Florence leg as part of leg 1, cutting out one of the ARIs and the 2nd RB, moving them to Florence with the Pit Stop in that area.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on November 24, 2020, 03:51:58 PM
I submitted  :bow:

eta: eep i didnt do title quotes or prizes :sweat
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on November 24, 2020, 03:56:40 PM
Thanks, betheactress! :luvya:

Just a heads up for the other designers and any interested audience members: The late deadline mentioned in reply #1227 is no longer in effect. betheactress will be able to submit; they experienced an extraordinary circumstance beyond their control. Kamineko will edit in their design once he is available. (Designers, if you need to contact the hosts about this, please do so by message and not on the thread.)

In other news: expect an interesting game announcement to come later today!  :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: ovalorange on November 24, 2020, 06:18:46 PM
:popcorn: :popcorn: :popcorn:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on November 24, 2020, 08:01:19 PM
Betheactress' Final Route wiki and Final Leg design has just been edited in :tup:

Thank you for waiting :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on November 24, 2020, 08:54:22 PM
I really like Betheactress's Hong Kong leg- it has a different focus than previous, especially recent HK legs. I also enjoyed reading the Mexico Leg, but I'm a Mayan art nerd :)
:funny: @ "Suspicious Friends"
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on November 25, 2020, 01:37:43 AM
I really like Betheactress's Hong Kong leg- it has a different focus than previous, especially recent HK legs. I also enjoyed reading the Mexico Leg, but I'm a Mayan art nerd :)
:funny: @ "Suspicious Friends"

Thank you! I tried to highlight how different Taiwan and Hong Kong can be since they get grouped together so often.

Loved everyone's routes! It's gonna be close for sure :)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: smiley on November 25, 2020, 10:36:00 AM
Yay for betheactress' route! So glad they were able to post!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on November 27, 2020, 11:34:09 PM
Also if anyone else is curious, I've kept a wiki running of the whole game if anyone wants to check it out:

https://betheactress.miraheze.org/wiki/The_Amazing_Race:_Design_Challenge_8
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on December 01, 2020, 05:35:41 PM
I am so delighted to announce our Guest Judge for the Final Four!

Please welcome LEE SANDERS to the Judges Corner!

Lee is known to most of us as our TAR "Music Man". Many of the TAR themes we all know and love are his creations. If you have been listening closely this season you will hear his music along the way.

He has been kind enough to share insights on some TAR legs and his music here before.

He has been involved with TAR for many years and has an acute appreciation for what makes an outstanding TAR Leg. You can see more of his many accomplishments here: https://www.sandersmusic.net/ (https://www.sandersmusic.net/)

I am so looking forward to his input as a DC Judge and will be looking forward to his comments with great interest!


:tu LEE!





Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on December 01, 2020, 05:41:00 PM
And SO proud of this FINAL FOUR!

You all have done outstanding work and I am so impressed with your legs.

Looking forward to seeing the outcome, but you are ALL WINNERS at this point!




Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on December 01, 2020, 10:49:06 PM
 :welcome: to RFF!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: elthemagnifico on December 02, 2020, 02:56:20 AM
Yoo that's amazing  :cheer: :cheer:
.also  :welcome: to RFF
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on December 02, 2020, 07:06:50 AM
Y'all can read some of Lee's TAR 25 insider music comments here:  :hfive:

https://forum.realityfanforum.com/index.php/topic,30495.msg1038826.html (https://forum.realityfanforum.com/index.php/topic,30495.msg1038826.html)
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on December 02, 2020, 07:32:58 AM
Welcome, Lee! Thanks for joining!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: nrh2110 on December 02, 2020, 05:19:04 PM
Welcome Lee! From a fellow composer/scorer, I'm really excited to hear your perspective!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: TimmyTAR on December 04, 2020, 10:17:20 PM
Oh wow this cameo! (https://i.imgur.com/yqFrse4.gif) This will be fun
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: ovalorange on December 10, 2020, 05:57:55 AM
Oh wow Lee Sanders  :2hearts:

Can't wait to see how this finale turns out  :)x
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Lee Sanders on December 11, 2020, 04:13:10 PM
Hi, everyone—I'm working on the judging right now. Really excited to be doing this! Thank you for the kind words, as always… it makes my week to see your support for the show (which has been my dream job for so long!) and for each other. This is a terrific community, and I'm so proud to be here.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on December 11, 2020, 07:09:08 PM
Hi, everyone—I'm working on the judging right now. Really excited to be doing this! Thank you for the kind words, as always… it makes my week to see your support for the show (which has been my dream job for so long!) and for each other. This is a terrific community, and I'm so proud to be here.

We are thrilled to have you here! Thanks Lee!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on December 18, 2020, 01:49:30 PM
 :cheer:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 19, 2020, 10:53:19 AM
Comments will come in around 12 hours from me for all finalists. Please take note that I cannot go in depth as much as I'd love to, so a cleaned up footnote format will be used. Sorry for the delay  :2hearts:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 12:29:44 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Final Judgments:

I will be doing footnotes for everyone. Good luck! And this time, due to the delicate nature of this finale, I apologize if I didn't respond to PMs before, but if you want to clarify specific aspects, feel free to PM me.

First off...

(https://i.imgur.com/fYsscN6.png)

Route:

Show content
New Zealand - This is a very adventurous leg. I think my only problem with it is that aside from the Maori and pavlova task, there’s a little bit of an overload of adventure tasks which is kind of predictable for NZ. But this is a solid leg and a solid starter.

Australia - Liked this leg! Definitely an improvement from the first submission.

Cambodia - Easily the best of the legs so far. It’s a busy Cambodia temple run Roadblock, and both of your Detours are telegenic and interesting. Also love the eating task!

Thailand - Another great leg! Love your tasks, and the Head to Head not being at the end works. The Roadblock is also hard enough to make placements truly shift, so props to that.

Kenya - Absolutely love your music task and your Detour has the potential to be a very busy task. I also like how chaotic the Roadblock can be, although I think three sandals is a bit excessive.

Kenya 2 - Unfortunately I think this is the first leg I just didn’t enjoy. I think the Roadblock is too long, and the Beasts Detour feels like something that’s been done before. I also think the translation task is a little bit too predictable and overplayed since we’ve had so many language tasks in Africa by now.

Croatia - Not a fan of the slide puzzle Roadblock. I also think the map ARI at the Museum is a bit too safe? The leg just doesn’t flow very well with me here. I don’t really like Croatia on TAR, and this leg unfortunately continues that streak.

Latvia - A Fishing Speed Bump is fine since it’s easier than a basic task, but fishing is boring lol. It’s a personal pet peeve and that bothers me. Your Detour is great though! I just think that the spa treatment with condensation might be a little bit too unrealistic. Still, good task. Your Roadblock though… it’s pretty similar to CHEKOV from TAR14 but I appreciate the music twist.

Czech Republic - Still like this leg!

Spain - Decent leg! I like your pot smash Detour and the other Detour is an exhausting physical task to balance it. The Roadblock is also not exactly that original (and a similarity to a TAR14 task again sticks out - this time Chinese Waiter but in Spanish), but it’s a good Roadblock. Also like the murals ARI, but I feel like you could have cut the knights lol. It just feels like bloat especially when one of your Detours was already a puzzle.

Peru - My thoughts stand.

Finale

Show content
Ok here’s where I can get a little bit more in depth. Your first Roadblock is decent, but I think there’s a bit of unnecessary bloat with the second task being the other team member joining to look for a buoy. IMO, that could have easily just been part of the RB as well. Drive the boat then find the buoy. Your second Active Route Info flows way better though! It’s not that hard to remember the eliminated teams, but an added factor of having to navigate and find hints before putting them all together is great. The Leprechaun Fashion Show task is fine, and I like the idea of teams searching in a crowd for someone with the right match. Your final RB is pretty much what TAR32 could have done but didn’t do, and for that, good job.

Overall Route + Finale Thoughts:

Show content
Finale Thoughts: Slightly unnecessary bloat aside from the first Roadblock + ARI, this is a great memory-task filled finale that successfully captures the vibe of being a busy, difficult, and packed finale leg.

Overall Route Thoughts: This is a pretty good route Nuku! While I think your first two legs lean a little bit too heavy on the adventure side, and I think your route suffers a little bit in the middle stretch, the highs are good enough to overpower the lows. Excellent job! The improvement of your work from Day 1 to now is going to be your biggest selling point.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 12:32:37 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Final Judgments:

Next we have...

(https://i.imgur.com/A9KxL4H.png)

Route:

Show content
Guatemala - My thoughts kind of stand, still not a fan of the nun task, but I appreciate the new Roadblock and the nun task being delegated to an EP challenge works better.

Brazil - Your Detour is fine but I think your task descriptions on the Wiki are a little bit too wordy. Regardless, the first option is a good matching task and the second is a decent cooking task. The Capoeira Roadblock is decent, and it kind of surprises me that they haven’t done this on a Brazil visit on TARUS yet lol. As a whole, this leg is alright.

Spain - Love the changes of this leg! The Detour is no longer confusing and I also really like the other one, despite the Cooking Detour feeling a bit off since we just had one last leg. The Sangria task also being relegated to a Roadblock flows way better. You pretty much took a leg I had problems with and did some reshuffling to make it a good leg, so nice job there.

Croatia - Okay so I have very mixed thoughts. For one, your Speed Bump actually feels like it would have been better suited as the Roadblock, since it’s a more active task. The necktie task, considering how there’s a limit, definitely feels more like the Speed Bump than the Roadblock. For your Detour, I’m a bit confused on why we have three Cooking adjacent Detours for three consecutive legs. The other Detour is way better, and is easily the task I loved the most. It could really show off the location and it might make for some good TV if you get teams to try and get people who ended up not being couples. As a whole, that other Detour is really what only manages this leg for me. Maybe Croatia is a cursed location because with Nuku and now you, the Croatia leg is easily my least favorite thus far.

Belgium - The horseback shrimping Roadblock is great. I normally hate fishing tasks, but making teams use a horse to help catch them is a nice twist. The Which Pets Detour is also good, but as a matter of personal preference, I’m not a fan of the morse code Detour. Sure they’re balanced, but considering how a Morse Code Detour in an episode is what made TAR lose their first Emmy (deservedly, TAR16 sucks lmao), I just don’t think it’s a very exciting task.

Kenya - Same comments as before except you structured the coconuts right this time. Great job.

Ethiopia - Same as before. An excellent leg and even better than Kenya.

Sri Lanka - Still unsure about that one Detour’s penalty system but otherwise its fine.

Uzbekistan - Both Detours fit the vibe of a chaotic market, but weirdly, I think both are a bit too similar? One just involves matching more intricate patterns while the other is correctly determining items from a list. Still, solid market Detour. The sheep double battle is great (I refuse to acknowledge the Face-Off name). Love the Roadblock too! It’s a music task with some navigation added. My only uncertainty for this leg is your similar Detours tbh.

China - Your Fast Forward is decent but I’m not sure about the Roadblock. I don’t know how this would work with multiple teams, but I just think that the “only x guards will let you pass” task extended just doesn’t seem very new. It’s a staple on activeTV TARs, and even though it could work on TARUS, I still think this is unnecessarily long. Your Detour is good and I like how both play with time. For the Bamboo Balancing, the time burned will be on swimming back. For the other, it’s the 10 minute ride. Considering how minutes are very important at this point, I appreciate the Detour also being a strategic choice for teams.

China 2 - Your Roadblock is great! Like the integration of knock-offs. The Speed Bump also being a cryptic clue instead of a task is also very inspired, while I think your Detour also works very well. Love the matchmaker Detour and the music Detour. Also love the idea of a memory task at Final Four. Honestly, while I think your tea task ARI is a little bit too much for a leg (I doubt this will all fit in an episode), this is a very packed and exciting China leg.

Finale

Show content
Your first Roadblock… I’m not sure. I respect the idea of a very hard task at the get go, but I’m not too sure about the execution? For better or worse, it feels like a memory task that would be much more at home on a TAR Fantasy Game than the actual show. The teepee building Active Route Info is fine, but has been done before. The bullriding… idk I feel like there’s a little bit too many elements there. I get the searching + bull task, but its immediately followed by a searching through crowd + put them all together element and it just feels overwhelming. They’re good tasks on their own, but I think a split could have worked better instead of all these elements being there at once. Now your second Roadblock is where it’s at. I like the picturesque looks of the balloons mixed with the flags. This is a great final task.

Overall Route + Finale Thoughts:

Show content
Finale Thoughts: Unfortunately, Bookworm, while I do respect the ideas on board, I’m not too sure about this finale minus your final Roadblock. There’s an unfortunate amount of bloat on your other tasks, and the teepee isn’t very original. It’s still a decent finale all things considered, but I think there was just too many elements in play.

Overall Route Thoughts: While I think you definitely had an overload of cooking Detours on the first half, and I do have problems with your finale and the Croatia leg specifically, I still think your endgame stretch of Kenya to China 2 is VERY strong and will be your strongest selling point for this route. You’ve been one of the most consistent designers here from Round 1, great job!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 12:35:40 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Final Judgments:

In third, we have...

(https://i.imgur.com/cQhYVGf.png)

Route:

Show content
Japan - Still love this leg. Your best submission and a very very strong start.

Tibet - Removing the Head to Head element out of the monk task is enough to say this leg is already better than the original submission. It is a busy and atmospheric mountain leg that just works.

Brunei - Like your Kite Roadblock and the school bus task. But I’m not sure about the sudden forced bunch at the end. I get that it’s three teams tops, but it still feels off to suddenly force teams to be split into threes 15 minutes apart when the next task is right before the Pit Stop and is just a sports task. Otherwise this is an alright leg that is really hurt by that final structure.

New Zealand - Unfortunately still not a fan of this leg minus the cooking Roadblock and it feels a little bit too short.

Maldives - Not a fan of the Speed Bump, but I like the trash collecting Roadblock. The Detour… I think the time spent on the trip is a little bit too long, and a long boat ride for a Detour choice when we already had a boat ride like that in Brunei feels off. A shame because both options as tasks are actually pretty good. I also heavily appreciate how your leg focused on showcasing the locations, but the tasks aren’t exactly there.

Egypt - This is a heavy Egyptian mythology leg but the papyrus Detour isn’t very exciting, unfortunately. I do love your Fast Forward and Roadblock though!

Finland - Same thoughts as the original submission, but I do appreciate the extra task of eating the local delicacy.

Finland 2 - See, as much as I find this leg objectively not very cultural minus Santa, this leg proves how being cultural doesn’t always mean bad. Absolutely loved this leg as a winter theme. The Detour being luck vs. delivery is a good strategic choice, the Roadblock is a bit too similar to TAR14 Chekhov but works better since there’s a memory element, and the Angry Birds task + huskies just work. It’s not a very original leg, but it’s a ton of fun, and that’s what matters for this leg. Great job.

Three Country Leg - First off, appreciate the concept. Secondly, I’m not sure how to feel about Andorra just being used for a mountain bike task. Ditto with France for the newspaper task. Lastly, your Detour is actually very good but I have issues with feasibility. I get that the difficulty in the dishes is the sheer amount of food + memory, but I think 32/40 is still too much. As for the other Detour, I’m not sure about how the safety will work. I think teams are better off just finding the people to do the stack instead of doing it themselves. As a whole, interesting concept but the execution could have been better.

Peru - Did you forget to include your second Detour option? I don’t see it at all in the Wiki. I can’t judge this properly as a Detour with a U-Turn if I can’t see the other option. Otherwise Lay it Down is a fine task. Your Speed Bump being a leadup to the Roadblock is also good. I appreciate having them be able to see what the Roadblock is presumably while doing their Speed Bump which can help the last place team strategize prematurely. Makes it a bit more fair. I also like your extra tasks! Honestly, just disappointing that the other Detour option isn’t here on the Wiki, because otherwise this is a very very solid leg, and I like that the Speed Bump is nearer to the end of the leg to prevent teams just U-Turning the Speed Bumped team. A resubmission where I liked what was added but I wish it was complete on the Wiki.

Costa Rica - Love the juggling Roadblock. Sip and Serve as a Detour though… while I like Sip a lot, I think Serve is a bit too unfeasible to require teams to cook that much, wouldn’t you say? I think just making an intricate special as a cooking task would work much better. Also not a fan of the limited stations at Final Four when these tasks don’t really feel like they’re that cramped feasibly. The Sack Race ARI is fun! This is a good leg minus your cooking Detour.

Finale

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The Superman Roadblock lol <3 Considering how prevalent superhero movie culture is right now, I appreciate this! The polaroid task is good, the Pierogi task adds some culture to the leg, and then we go to NASA. Your final Roadblock is very very interesting concept-wise. And then… Finish Line? That was fast lol.

Overall Route + Finale Thoughts:

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Finale Thoughts - While I really loved the idea of your final leg being Hollywood then NASA (because ALL STARS hehe), I think your finale had to have an extra task or two. It just feels pretty short, and that’s really just a shame for me because otherwise I do like this finale a lot. I just wish you added an extra task or memory element somewhere. Still a good finale though and hypothetically speaking, the best TAR All Stars finale already :)

Route - NRH, no matter what happens, please know that just by making it to the end, you have achieved the pleasure of saying that you were a Design Challenge finalist. Not everyone can say that, and you should be very proud of even getting here. That said, I thought your route was a relatively mixed bag. While I think it started off excellent, I had quite a bit of issues after all the way to the end. Locations are on point though, which will definitely be your selling point. Good job!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 12:39:01 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Final Judgments:

And last but not the least...

(https://i.imgur.com/r5kHlbw.png)

Route:

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Myanmar - Still love this leg.

Taiwan - Ditto.

Hong Kong - Okay a leg I haven’t seen before! Let’s see. The Hong Kong Roadblock is very good, but I think your Detour is the highlight lol. While I’m not sure about the feasibility of TAR actually having a socially-relevant task, this is a good Detour and certainly a good statement. Your bonus maze task is actually the weakest element of the leg, but it works as an add-on after that Roadblock. A good leg.

Norway - My thoughts remain the same but I appreciate the changes done for the Fast Forward!

Netherlands - Still love this leg.

Netherlands 2 - I think this leg is a little bit too short, but it does make sense as a Non Elim. Head to Head being at the start is better, not too sure about the task itself though. The luck task and Cheese delivery tasks are good though! As a whole, I think this is your weakest leg so far, but that’s only really because of not enjoying your Head to Head that much.

Greece - Love the Greek mythology Roadblock! It’s a simple and easy task that can work with the atmosphere. I also appreciate that while technically your Detour on paper isn’t very exciting, I like the idea of both tasks achieving the same goal but approached from different areas. Wind is cool in the sense that you have teams actually making a windmill, while Water has teams working with rocks to also build a water system. This is a decent, short leg.

Chad - Same thoughts as before.

Togo - Your Fast Forward is great. It is a very intense music and matching task that would definitely make a good set piece for an FF battle. Your Detour is also very cultural. The Screaming Stories in particular is a good memory task that can easily led to drama over who does the relay. The other Detour is definitely slower, but that just means there’s a strategic element to this Detour, and that is always appreciated. The Roadblock is also interesting because its a twist on your typical house construction task in Africa. It would also look really cool and potentially interesting to see racers estimate of how much they work on their walls only for it to fail lol. As a whole, I think this is your strongest non-submitted leg thus far.

Mexico - I think it’s certainly a choice to have the entire leg at Chichen Itza. As for your Detour, both options are cultural even though I think it’s a bit too general to have a cooking task vs a local game task. It’s personally not a very exciting Detour, and since the leg takes place at the same location, the U-Turn seems ill-placed… but luckily you have the memory task at the U-Turn spot. I think this is even better because by surprising teams at Final Five with the memory task and right before the final U-Turn of the route, you give teams a difficult task to make placements shift instead of just having the board. Good! Afterwards teams are faced with yet another mental Roadblock involving the Mayan calendar, and while I really wasn’t too keen on this leg for your Detour, the rest is too strong to ignore. Good job!

Chile - Still like this leg.

Finale

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Not too sure about the feasibility of the bungee + ball Route Info, but it’s definitely an interesting take on what is otherwise your typical New Zealand heights task. I’m also not sure about its structure because as recent finales have proven, a jump could determine the final leg before it even really begins. We then have a memory task involving barrels that I think is good! It’s hard enough to stump teams but not impossible. We then have a physical task involving powering a boat, and then a final Roadblock. Much like the bungee, I think this is a typical adventure task (in this case skiing), but you made it the memory task. I think this type of memory task works great for a season where so many different clueboxes are in play like TAR19. We then go to the Finish Line.

Overall Route + Finale Thoughts:

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Finale Thoughts: While I have problems with the bungee, I appreciated what you were going with for the finale. You pretty much threw in basic elements that almost every New Zealand leg has (bungee, skiing, wine), but you integrated various twists and spins on these otherwise basic tasks to really elevate it, especially with your memory tasks. Just a very strong finish.

Overall Route Thoughts: You came in out of the gate as one of the strongest designers, and the fact that you barely changed anything in your reused legs from your submissions speaks volumes. As for your route as a whole, while it’s not perfect (I personally think some of your non-submission legs are a little bit too short + some comments here and there about specific tasks), I think your selling point, much like all of your work to this point, is your consistency. Your presentation, your creativity, and your tasks and locations have been there from day 1. Excellent job!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: nrh2110 on December 20, 2020, 02:21:06 AM
(https://i.imgur.com/3KyXBbc.png)

Gamer's Final Judgments:

In third, we have...

(https://i.imgur.com/cQhYVGf.png)

Route:

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Japan - Still love this leg. Your best submission and a very very strong start.

Tibet - Removing the Head to Head element out of the monk task is enough to say this leg is already better than the original submission. It is a busy and atmospheric mountain leg that just works.

Brunei - Like your Kite Roadblock and the school bus task. But I’m not sure about the sudden forced bunch at the end. I get that it’s three teams tops, but it still feels off to suddenly force teams to be split into threes 15 minutes apart when the next task is right before the Pit Stop and is just a sports task. Otherwise this is an alright leg that is really hurt by that final structure.

New Zealand - Unfortunately still not a fan of this leg minus the cooking Roadblock and it feels a little bit too short.

Maldives - Not a fan of the Speed Bump, but I like the trash collecting Roadblock. The Detour… I think the time spent on the trip is a little bit too long, and a long boat ride for a Detour choice when we already had a boat ride like that in Brunei feels off. A shame because both options as tasks are actually pretty good. I also heavily appreciate how your leg focused on showcasing the locations, but the tasks aren’t exactly there.

Egypt - This is a heavy Egyptian mythology leg but the papyrus Detour isn’t very exciting, unfortunately. I do love your Fast Forward and Roadblock though!

Finland - Same thoughts as the original submission, but I do appreciate the extra task of eating the local delicacy.

Finland 2 - See, as much as I find this leg objectively not very cultural minus Santa, this leg proves how being cultural doesn’t always mean bad. Absolutely loved this leg as a winter theme. The Detour being luck vs. delivery is a good strategic choice, the Roadblock is a bit too similar to TAR14 Chekhov but works better since there’s a memory element, and the Angry Birds task + huskies just work. It’s not a very original leg, but it’s a ton of fun, and that’s what matters for this leg. Great job.

Three Country Leg - First off, appreciate the concept. Secondly, I’m not sure how to feel about Andorra just being used for a mountain bike task. Ditto with France for the newspaper task. Lastly, your Detour is actually very good but I have issues with feasibility. I get that the difficulty in the dishes is the sheer amount of food + memory, but I think 32/40 is still too much. As for the other Detour, I’m not sure about how the safety will work. I think teams are better off just finding the people to do the stack instead of doing it themselves. As a whole, interesting concept but the execution could have been better.

Peru - Did you forget to include your second Detour option? I don’t see it at all in the Wiki. I can’t judge this properly as a Detour with a U-Turn if I can’t see the other option. Otherwise Lay it Down is a fine task. Your Speed Bump being a leadup to the Roadblock is also good. I appreciate having them be able to see what the Roadblock is presumably while doing their Speed Bump which can help the last place team strategize prematurely. Makes it a bit more fair. I also like your extra tasks! Honestly, just disappointing that the other Detour option isn’t here on the Wiki, because otherwise this is a very very solid leg, and I like that the Speed Bump is nearer to the end of the leg to prevent teams just U-Turning the Speed Bumped team.

Costa Rica - Love the juggling Roadblock. Sip and Serve as a Detour though… while I like Sip a lot, I think Serve is a bit too unfeasible to require teams to cook that much, wouldn’t you say? I think just making an intricate special as a cooking task would work much better. Also not a fan of the limited stations at Final Four when these tasks don’t really feel like they’re that cramped feasibly. The Sack Race ARI is fun! This is a good leg minus your cooking Detour.

Finale

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The Superman Roadblock lol <3 Considering how prevalent superhero movie culture is right now, I appreciate this! The polaroid task is good, the Pierogi task adds some culture to the leg, and then we go to NASA. Your final Roadblock is very very interesting concept-wise. And then… Finish Line? That was fast lol.

Overall Route + Finale Thoughts:

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Finale Thoughts - While I really loved the idea of your final leg being Hollywood then NASA (because ALL STARS hehe), I think your finale had to have an extra task or two. It just feels pretty short, and that’s really just a shame for me because otherwise I do like this finale a lot. I just wish you added an extra task or memory element somewhere. Still a good finale though and hypothetically speaking, the best TAR All Stars finale already :)

Route - NRH, no matter what happens, please know that just by making it to the end, you have achieved the pleasure of saying that you were a Design Challenge finalist. Not everyone can say that, and you should be very proud of even getting here. That said, I thought your route was a relatively mixed bag. While I think it started off excellent, I had quite a bit of issues after all the way to the end. Locations are on point though, which will definitely be your selling point. Good job!
Thanks Gamer for your comments.

I've been super busy these last couple of months (hence why even in my own game and the game i've been participating in I wasn't involved as I had been months ago) so when I work on things here it's typically late at night and that's what happened with the wiki—I was probably super tired when reading it over and missed my errors—1) I actually meant to take out the bunching in Brunei as I originally had them going to the Sumbiling Eco Village which is more difficult to get to, but I ended up ditching that and I forgot to remove it I guess. 2) You're right, I totally forgot to add the 2nd Detour in Peru, but just as an FYI, it's the same thing as my submission for the South America round.

Maldives — I think this is very different from Brunei, and as I believe I put it in the notes or my wiki, the submarine ride is shorter than a typical submarine ride to make it feasible and also equal to the other Detour. Brunei's task was more about navigating and driving a boat whereas this Detour is sitting in a submarine and remembering the marine life that is pointed out, which uses totally different skills from the Brunei task.

Finland 2 — I actually completely forgot about the Chekhov task, tbh I've only watched TAR14 like once or twice and the last time was probably at least four or so years ago

Three Leg — Andorra is impossible to access by air, so I set it up in France, but didn't really want France to be the highlight of the leg, so the photojournalism task was just a simple ARI to set up the leg while staying culturally relevant to the photojournalism festival of France (and I could picture Phil giving a whole spiel about the fest to introduce the task). The thing that Andorra is really known for is its landscape which is made perfect for extreme sports like skiing and mountain biking—in fact, this place where the roadblock is is one of the best mountain biking places in the world. This race needed more physical tasks and I figured this was a perfect task to incorporate in, while also highlighting the beauty of its landscape. I will agree with you that your points on Barcelona are valid, and maybe that's something I should've considered for both tasks (maybe even lowering the 8 fake dishes to 1 or 2).

Costa Rica — I think maybe I should've made it more clear, but the daily special at a typical soda isn't like a daily special menu you see at restaurants elsewhere; it's like an entree with a side dish of like beans and rice, so really not a lot of food to cook nor is it too difficult.

Cleveland — I'm not too sure about it being too short but that's maybe bc it's been a while since I've watched the older finales that had more tasks. Can't really argue much more on that, but glad that you liked everything else!

Hope this helps clarify things a little, I appreciate all the feedback you've given this entire race!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 04:21:44 AM
Gotcha NRH, and I realized just now that Peru was a resubmission. I'll re-edit my thoughts accordingly for that leg and consider your clarifications. Thank you!  :conf:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Nuku on December 20, 2020, 06:33:10 AM
Thanks so much gamer!! really appreciate all the positive comments, and respect and understand the negative ones!! thanks for all the help through the journey!!

jw, what does thoughts stand for peru mean??
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on December 20, 2020, 06:48:21 AM
Thanks so much gamer!! really appreciate all the positive comments, and respect and understand the negative ones!! thanks for all the help through the journey!!

jw, what does thoughts stand for peru mean??

Thoughts stand mean to say that how I feel about the general core of your Peru leg which was an earlier submission (the Detour + Roadblock) is still how I feel about it now in spite of the changes :tup:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on December 20, 2020, 08:49:34 AM
Thanks for the feedback, gamer

Having three culinary tasks in a row is an oversight I can't excuse; I had designed each separately. I will say, though, that the focus is only explicitly on cooking in Leg 2. The Leg 3 Detour specializes more on navigation, whereas Leg 4 has a decoration component. I can understand why Croatia fell flat, I was trying to exert a certain theme with it, and while it was clear to me since I've been to Zagreb, perhaps I could've communicated that better.

But, for me, that communication is through details and explanations. I understand that you find it bloated but intricacy is how I express creativity. Incorporating moving parts is something TAR often fails to do, and, for better or worse, it sets me apart. I understand your thoughts towards my finale, but I can't help but find that your comments put me in a "damned if I do, damned if I don't" situation. If I keep a task rather simple and physical, like the teepee, it's called unoriginal- and yes, I understand TAR5 had a similar task. But when I try to try new things, like two memory tasks and a multifaceted Western task, it's frowned upon. I understand you're pressed for time, as we all have been, but what about the concept of the first Roadblock? I'm quite proud of the task and so I'd be curious to learn a little more where it all went wrong. As far as the comic task, I get that I overcomplicated it, but it was in the spirit of creating a difficult task that permits placement changes- something modern finales have been lacking.

To leave on a more positive note, I'm really glad the back half of my race is appreciated. It's a route I'm proud of and I really enjoyed making the China legs especially!

Thanks again for your feedback, and big thanks for stepping in to help co-host this season!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on December 25, 2020, 12:59:40 AM
The following are comments for legs 1-11 on designer routes from guest judge Lee Sanders, who graciously dedicated his time to comment on and score these legs. Join me in giving him thanks!

Note: Comments from the remaining judges and legs, and then the results show, will be coming sooner rather than later. We look forward to wrapping things up and crowning a winner. Thank you for your patience, especially during these difficult times.

Leg 1
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Nuku
Hard to go wrong with NZ. I’m not a fan of getting teams dirty right off the bat. The Vudu Cafe event, like many food-related events, seems difficult to make compelling (unless some team has a meltdown). Gorgeous end location.

Bookworm
Starting Line task seems like it could take a while, rather than propelling us into the action. That Mayan RB also seems tough—impossible unless teams find those plaques. I love the cultural aspects of this leg, though.

nrh2110
I like the use of traditional and modern in this leg; people tend to think of Kyoto as an “old” city. Geisha event obviously funny with teams of two guys; cultural sensitivity issue here?

Betheactress
Really like the Starting Line task and the flow between events. Harvesting tomatoes seems much less compelling narratively. Love the iconic Kayan brass neck rings and the World’s Largest Book location.


Leg 2
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Nuku
Slightly one-dimensional with the water-based events, but it’s an extremely cool dimension (though expensive to shoot—!). The skydive has been done, but it’s always spectacular. I don’t mind seeing it again.

Bookworm
Detour has strong, interesting options, and I really like the Capoeira RB. Finding the gourd stand is just OK for me; we’ve been in similar situations a lot. Nice use of a lesser-known city here.

nrh2110
The activities here seem secondary to the location, like you were looking for things to have teams do. I do like integrating smell into the Detour, though… very creative. The monastic debate is also cool.

Betheactress
The 7-11 side of the Detour in particular seems difficult to keep visually compelling; stalls in the night market are better. But the palanquin fireworks are great! Dragon and Tiger pagoda event is a fine use of the location.


Leg 3
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Nuku
I like the variety of tasks in this leg—and Cambodia is such a cool location, with so many options. I’m a little on the fence about the Angkor Wat pick-a-number, but overall a great leg.

Bookworm
Barcelona could be a little done-to-death, but this is reasonably strong. The Detour has one obviously more fun option, which isn’t optimal. RB sounds incredibly tough.

nrh2110
I can’t imagine the production ever allowing children on a motorized boat driven by team members; are licenses required? Other elements are OK.

Betheactress
An extremely political leg. As presented, it’s extremely unlikely that the Bricks Down (and probably also the Slums Up—especially with that title!) Detour would make it to production, much less air. Shrimp paste roadblock is tough to make interesting visually.


Leg 4
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Nuku
The Songkran Festival is a great idea—the only potential difficulty being controlling and securing release forms from the crowd. It’s so much more fun than the lantern Detour that I wonder if it wouldn’t be better if it were a mandatory event. Muay Talay is great for a H2H; love it. Other elements are OK-to-strong.

Bookworm
I like the Speed Bump—I’d actually prefer to swap it with the cravat-tying Roadblock. The Detour is just OK for me. Cooking is always tough to make compelling visually, and searching a market for a Thing is a familiar trope. I like the funicular; they’re always good fun. Finding Venus could be a time sink, which is a concern.

nrh2110
I really like how you’ve focused on cultural events here, rather than the usual bungee jumps and jet boats. It’s a little tough to make cooking challenges compelling visually, but generally this is quite strong.

Betheactress
The FF is visually gorgeous, and I think this leg generally relies on the setting more than on fresh-feeling events. Food-making tasks can be so tough to make visually compelling. I really like the Goat Stroll, though—I’d be hoping every team chose that option!


Leg 5
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Nuku
I particularly like the Detour here—interesting, cultural, contrasting but seemingly equally tough. The RB seems just OK. The music event is such a cool idea—I want to know a bit more about the specifics, but of course I’m intrigued! Other events are also pretty strong… nice leg.

Bookworm
Super-strong leg here. Lots of local specificity, interesting and cinematic events… very little to criticize. Belgium just got so much more interesting in my mind!

nrh2110
Speed Bump seems kind of bland… as do the Blind Detour options. None of these have the teams being super-active. The additional tasks along the way seem cooler, and allow for some great scenery shots.

Betheactress
I love, love, love fishing bikes out of the canal. It’s a whole aspect of this city that I’d never considered. The Detour is strong, too—similar enough in difficulty, yet different and culturally relevant. I even like the additional tasks along the way… This is a great leg.



Leg 6
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Nuku
Roadblock is so cool that I kind of want both teammates to experience it. The necklace Detour doesn’t feel as fresh to me as the elephant shelter (which I quite like). The hot air balloon ride would make for some incredible visuals (and a nice opportunity for some Epic Amazing Race music). Nice.

Bookworm
Speed Bump is appropriate and well-integrated. I like the Detour options, as well—a nice way to combine animal hijinks with the buzz of a busy marketplace (on one side); a nice, active cultural event on the other. I also kind of like that the RB isn’t too strict.

nrh2110
FF is cool, with lots of cultural significance. Luxor is a great location. Detour feels balanced, though maybe a little fussy rather than intense. Valley of the Kings riddles are OK—my only small concern being with teams *running* around that incredible location.

Betheactress
Racing the Nuna is a cool and unique H2H… the rest of the events here are somewhat stereotypical for The Netherlands (clogs, tulips, stroopwafels) but well-constructed. (Race teams + wheels of cheese seems like a perennial winner anywhere!)


Leg 7
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Nuku
Figuring out a puzzle; learning a dance… these are OK, if a little done-to-death. I like the Picigin event, though, and the Archaeological Museum event could be quite cinematic for a “thinking”-type thing, with maps aplenty and old-looking tools.

Bookworm
That FF sounds *hard*. Which is OK, as players might get there and then give up… always dramatic. The tunnels between the churches and the cool location make what could be a boring RB (solving puzzles) really cool. And I love how dorky the “Tongue-Tied” side of the Detour would be.

nrh2110
That Sibelius side of the Detour is giving me “needle-drop” flashbacks from music school! PC or not, I think the wife-carrying thing is a hilarious event. Add in a little eating task, and this is a really fun leg. It all hinges on the wife-carrying, and whether it could be presented in a way that the show could actually get on air.

Betheactress
I really like the Roadblock here—a chance for teams to be active and for the show to be cinematic at the same time. (I’m a sucker for labyrinths) I also like the Detour options—culturally tied to the location, interesting, comparably difficult… Really nice.


Leg 8
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Nuku
I like the Speed Bump here—culturally appropriate and potentially really funny. I also like the Detour—those beer bikes are iconic (if not specifically Latvian), and the spa side clue reveal is clever. Bobsledding adds some action to this leg, making it strong all around.

Bookworm
The Roadblock is kind of passive for the team member, but the dancing and costumes compensate well. I always enjoy incorporating scents into an event, so the spice side of the Detour appeals to me. Lift Off is a more common sort of event, but it’s OK. I like the add’l tasks—especially the monks.

nrh2110
The Santa Detour is fun, but the Help Santa side could be tedious if teams don’t get lucky. Roadblock delivers on action, with a “read the words as you fly by” add-on to make it tougher (pronunciation?). Angry Birds is a nice little throwback. The huskies are probably my favorite part; I might want to feature them more in the episode.

Betheactress
Lots of FFs in your route! I like this one in particular. The RB here seems very familiar—and “replicate the setup” just isn’t my favorite activity type. The Guelta is a terrific location, though, and you get the most out of it between this RB and the “collecting water” side of the Detour. This leg is good, but I’m left wishing for something a little more compelling.


Leg 9
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Nuku
Kind of a creepy Detour, and I love it. Right in keeping with the character and history of the city. The RB is potentially lots of fun, too. The additional tasks seem a tiny bit perfunctory, but they showcase the city well.

Bookworm
The Detour options both have a little twist from the usual trope they’re based on, which helps keep them interesting. The head-to-head event has the potential to change the game drastically—which I like a lot—without putting anyone hopelessly behind. The band RB is fun, too… though potentially *very* difficult to get good production sound in that environment. Well done overall.

nrh2110
I think the Maxiavalanche event is just too dangerous to make it to production. It’d be incredible, .ut no way. Likewise, to a lesser extent, with the Catalonian Casteller side of the Detour—huge safety concerns here. Beyond these, your events are OK… sort of standard finding/searching tropes. But I have to grade this leg harshly on safety issues, which would make much of it a no-go.

Betheactress
Really neat to feature twins on the FF—cool way to incorporate that fact. I had to re-read the Adire-making side of the Detour (dyeing, not dying—!), but I’m not docking points for that. I really like the wall-building, especially as it ends with a spear throw! Lots of cool cultural things going on here, and I really enjoyed them all.


Leg 10
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Nuku
The Detour seems a little one-sided (in terms of fun vs. not-fun); both feature cool settings, though. I like the RB—or maybe I just love tapas!—and I’m glad you didn’t have teams *making* the tapas here. I feel the Alhambra is slightly under-used with the event as written. It’s such a gorgeous location, and that could so easily be missed with teams just assembling a suit of armor.

Bookworm
What a gorgeous location. The FF is fine, though eating challenges aren’t my particular favorite. The RB is a little confusing, but I appreciate the effort to put a fresh twist on a familiar activity type. The bamboo pole side of the Detour feels fresher than the Tujia dance learning, but they’re both cool and interesting. Hanging onto the cricket is a nice touch!

nrh2110
I like the Speed Bump here—appropriate in difficulty and culturally tied into the location. I love the Roadblock, of course—it’s a great integration of an indigenous musical tradition. Simple but effective. The rest of the activities here are fine; the location provides a nice backdrop for some tried-and-true activities.

Betheactress
I love the Shooting side of the Detour here; the Shucking side is another food-making challenge, which is… OK. The Mayan calendar RB is a strong use of familiar—and very cool—imagery. And a little memory game-style challenge along the way is the icing on the cake. Hard to go wrong with Chichen Itza. Good choice and a solid leg.


Leg 11
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Nuku
Speed Bump is cool and appropriately difficult. The “Communicate” side of the Detour seems more unique than the ‘learn a dance’ trope used in “Celebrate.” Both are fine, though. The RB seems difficult to make compelling, at least until teams are trying to hike with that llama (please be stubborn, Mr. Llama!).

Bookworm
RB is the familiar search-the-market trope… but what a market! I also love both sides of this Detour. Wild. The Speed Bump seems like it could be time-consuming and/or throw Chuck and Jim horribly off track if they misinterpreted the clue somehow. But that’s a tiny concern. Additional tasks are fine—I particularly like the acrobats and how you used them.

nrh2110
The juggling Roadblock could be a *huge* leap forward or backward, depending on if a team member already knows how to juggle even a little. I like both sides of the Detour, despite them being familiar tropes—the cultural tie-ins saves them for me. The sack race could be humiliating, which is always awesome. All in all, a nice leg.

Betheactress
I really like that the Detour features two ways to get up the same hill, and the games and challenges associated with each side are cool, too! The RB has such big in-game implications… and I really love that. Stakes are raising. Consistently great locations… interesting twists on your events… I really enjoyed this leg!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 10:20:42 AM
(https://i.imgur.com/QehWIET.png)

Final Round Scoring

Hello, finalists! Sorry to keep you waiting.

In this post, I'm going to explain the scoring method that we'll be using for this Final Round. The scoring will be in two parts: the first scoring is for the Route but only focused on Leg 1 to Leg 11; the second scoring is for the Final Leg.

Here are the scoring method for Leg 1 to Leg 11:
1. We will score each Leg with a score of 1 - 5. The score 1 is the worst and 5 is the best. The judges can assign a fraction .5 score if they want.
2. Each Leg # from all finalists will be judged individually, however we will compare with the same Leg # from each other. So, for example, Nuku's Leg 1 will be compared with Bookworm's Leg 1, nrh's Leg 1, and betheactress' Leg 1, and so on.
3. The judges are not obligated to give a different score for each Leg. Therefore, for example, we can give all Leg 5 scores for all finalists a 5/5.
4. That will give a maximum score for Leg 1 to Leg 11 of 55.

For the Final Leg scoring, we will use the same method that we used from the previous rounds, so all of you should be familiar by now. The maximum score for the Final Leg alone will be 50. Therefore, the maximum total score from each judge will be 105.
Your final score for this Final Round will be the AVERAGE of all judges' (Kamineko, Pi/, gamerfan09, and Lee Sanders) total score.

I will also create a poll as usual to decide audience's favorite. But the result won't have any effect at the final score.

Should you have any question, please don't hesitate to post your question in the thread. :tup:

Thank you for your attention. I also want to say Merry Christmas and I hope that next year will be much better for all of you than this year.
Good luck and may the best designer win! :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 11:19:51 AM
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Kamineko's Comments

Hi all! I will give my comments for your final route wiki and your final leg design. As usual, I will give my honest thoughts, so it might be different from other judges' comment. I will only give a brief comment for each leg in the wiki, but I will be more thorough on the final leg comment. Also, I will be giving my final comments for your route and wiki presentation as a whole at the end.

I wish you all the best of luck.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 11:20:17 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

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Here are my comments for your route:

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Leg 1:
I like that you start in New Zealand right away. The starting line task is fine because there will be some position shuffle right away, a bit luck involved but that’s okay. Roadblock is okay for the adrenaline activity task checklist in New Zealand. The task in Vudu Cafe is kinda forgettable. The second part of the leg in Milford Sound is pretty good, love the scenery here.

Leg 2:
A pretty generic seaside leg trope to me, because those tasks can be replicated somewhere else with some tweaks. Not really a fan of a U-Turn before a Detour, especially it’s almost before the Pit Stop.

Leg 3:
I have to say that this leg is way better than TAR 32 Cambodia leg. I love to see the Detour happening in a real race. The Roadblock can be tough if only the answer for each team member is different, otherwise we might see possible answer-sharing here. Overall, a really solid leg.

Leg 4:
The Detour idea is nice, however both festivals take place at different times (one in April, one in November), so I’m not sure how these tasks will be featured at the same time. The Head-to-Head and Roadblock tasks are also good, they really showcase Thai culture.

Leg 5:
I like the Active Route Info and the Detour tasks, but indifferent with the Roadblock. However, I like the leg as a whole because: 1. We haven’t seen a Kenya leg before in TAR, and 2. The tasks are pretty balanced in showcasing the culture.

Leg 6:
I don’t really like the Roadblock task because it sounds too much just for delivering something. The language learning task seems to have appeared before in real TAR, so nothing new about that; also it sounds oddly placed when your main focus location is a national reserve. The Detour task is nice though, so it kinda saves your leg this time.

Leg 7:
I’m not really a fan of a slide puzzle here, I think there are better ideas for this kind of task (can be inspired from TAR19’s memory challenge). A bit weird task distribution where you crammed the Roadblocks at the end part of the leg, but overall the leg is okay.

Leg 8:
I kinda like this leg. The beer bike Detour task is great, but the sauna is just okay. The Roadblock is interesting because they have to pay attention while riding the bobsled.

Leg 9:
Same as your original submission, I still like this leg and it’s a solid leg in Prague.

Leg 10:
I think this leg is just bland. Both Detour tasks are not really interesting to watch. The Roadblock is very similar to taking meal order tasks that happened in previous TAR seasons, and the other tasks are similar in their own way (either collecting or searching through something). Basically you picked a beautiful location but not highlighting the beauty of Granada & Alhambra much.

Leg 11:
This leg is pretty okay for a penultimate leg. Definitely there are possible position shuffles during the whole course of the leg, especially the Roadblock task.


Here is my comment for your final leg:

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First, Nuku, congratulations for being in the final round. You’ve become a dark horse in this competition. Let’s see what you can bring in your final leg.

Your final destination is Boston. However, you didn’t provide a flight. This could mean a lot, especially for the final round, where I expect nothing but perfection.

Making their way to the North Point Park, teams encounter a Roadblock. I think driving a duck boat is not really finale-worthy, since I don’t get the adrenaline rush when I watch this task happening on screen. I would also prefer if you provide the detailed way of how they will be judged, like driving to a buoy and then come back or carry passengers from one point to another point, etc.

After that, they have to ride the same duck boat and search for a buoy. This is fine, but I don’t know if the buoy is large enough so that teams won’t have to swim to retrieve the clue. Then, they have to make their way to another park, which starts to bore me.

The biking through the Freedom Trail is fine and provides a nice intro for a memory challenge, but I want you to provide the route map of this task, especially where the monuments are located. The following memory challenge is good since the team hints are not obvious. I also kinda like that the only way teams will know the answers for some of the hints are if they talked before with other teams, because if they’re isolated themselves, this task would kill their chance of finishing fast.

Following the memory challenge, they have to go to an Irish pub where they have to dress up a leprechaun mannequin. This task could be interesting to watch, especially with the crowd inside the pub.

After the leprechaun task, they have to make their way to TD Garden for their final memory challenge. The Roadblock concept is interesting. It has a similar concept with TAR 12’s final memory challenge, however with different elements used which are the mascots. There is a potential of changing positions here, so I like it. Finally, they’re heading to the Finish Line, which is located in Fenway Park.

Here are my final comments for your whole route and final leg: :luvya:

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Route:
Nuku, your route and legs are pretty straightforward, except that you started in New Zealand, which is good for me. Some of your legs are really good, especially the Cambodia and Czech Republic legs. However, some legs are not up to my standard, such as in your Croatia and Spain legs. You created many good legs at the early part of the route, however it started to decline at the later legs. But in general, you’ve done an awesome job reaching this far in your first participation in DC.

Final Leg:
Nuku, I see that you tried to highlight Boston, but I actually expected more from your Boston leg, especially that you designed it as the final leg. Some of your tasks are great, but I actually hope that you would make them go to one of the major universities here, like Harvard or MIT (well, they’re in Cambridge, but still part of the Metropolitan Boston area). I can imagine some great finale-worthy tasks held in those universities. Perhaps if you add a cryptic clue task in Harvard, it would be really nice to watch. I’m not 100% impressed with your park-heavy visited locations and you didn’t provide flight info nor maps, but I’m 100% agree that you’ve given your best in designing this final leg.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 11:20:38 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

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Here are my comments for your route:

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Leg 1:
I’ve commented on this leg before, so let me get through this fast. Interesting starting line task, but can take a long time to complete. Still loving the cultural aspect of this leg as I said before. Solid first leg.

Leg 2:
I don’t know if both Detour tasks can take a long time or not, but it sounds unbalanced, especially the Fried task. Loving the Roadblock task because it requires skills and attention to detail at the same time.

Leg 3:
It’s been a while not seeing a leg in Barcelona, but I think you did a good job here. Both Detour tasks sound pretty physical, but showcasing different aspects, so that’s okay. The Roadblock sounds fun, but it’s another food/drink themed task, which just happened in one-part of the Detour.

Leg 4:
I like the Speed Bump task, it’s pretty creative. The Roadblock is pretty simple and straightforward, but also has a potential to stumble some teams. I also like both Detour tasks, and would love to see these happening in real TAR. Pretty solid leg.

Leg 5:
I’m surprised at the Roadblock because I’ve never heard of it before; kudos in finding an idea for this task. The Detour task is also really good, but I wish the Lost Cadets task was made easier since it sounds hard to complete (remember TAR 16’s Detour?). Also, I would prefer this leg placed more into the latter part of the race because of its difficulty.

Leg 6:
Like what I said in my previous comment, I really like this leg. It showcases enough culture and tasks for one solid leg from the start to the end.

Leg 7:
I still love this leg even after reading it on a wiki version. A really solid Ethiopia leg, indeed, even one location is reused from TAR 6.

Leg 8:
Just like the original submission, I really like this leg. It captures the beauty of Sri Lanka really well and showcases their culture in a good portion.

Leg 9:
I really like your tasks here. The Detour is pretty straightforward despite the long explanation. The Face-Off can be hilarious to watch and I think the losing teams could learn something from their mistake before trying again. Uzbekistan should be visited soon on TAR and I have high hopes for this country after seeing your leg.

Leg 10:
I love the stunning scenes we might see in this leg. The tasks are also pretty nice. You picked a rarely mentioned location in China, which I find really amusing. Some of your tasks here are pretty complicated, that you had to write a long paragraph for it, which also made me confused reading it without pictures to explain it, however.

Leg 11:
Really solid Roadblock task, with the location setting can really make this task more difficult. Nice way to highlight the traditional side and the modern side of Shanghai in one solid leg. I really like this penultimate leg.


Here is my comment for your final leg:

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Hey, Bookworm! Congratulations for reaching this far in the competition. You’ve had your ups and downs throughout this season, and you’re worthy to be one of the finalists in this season of Design Challenge. Let’s see if this time you can take the trophy.

Starting from Shanghai, teams are told to go to Durango, Colorado. An interesting location, indeed. I see that this is your Phil’s favorite location leg as well, so let’s see if you can impress Phil (if he reads your leg hahaha). Arriving in Durango, teams drive themselves to find a railroad in downtown Durango for a first Roadblock, which is a memory challenge. I absolutely love this memory challenge. Combining clues that are not so obvious to retrieve from teams’ personal notes (if any), adding an easy math problem that could cause confusion if they make a mistake, and having this task held in a train, is awesome. I really like this task. But, should you place this right at the beginning, or is this task more suitable for the final memory challenge for its complexity?

After finishing the first Roadblock, they make their way to a museum where they have to build a teepee. This task sounds simple but can trample some teams if they’re too rushing because it should take some patience and precision. Adding the petroglyphs in this task just makes this hard task even harder. Even if you ignore this part, it still makes this task great. But it’s not wrong either to challenge teams’ ability to focus in the final leg, and I like it too.

Now, they have to go to one of Phil’s favorite locations, Pagosa Springs, and the first destination is in a rodeo ground. The task here is pretty hard if they’re not really paying attention and failing in riding the mechanical bull. But I’m glad that you’re not just asking them to ride the mechanical bull, because it will be really boring for this late of the race and design challenge. My concern is whether the complexity of this challenge is too much considering all the previous tasks are also pretty complex.

After that, they have to go to a hot spring for a final Roadblock, which is their final memory challenge as well. While I agree that this task has an awesome concept, I’m kinda concerned with the execution. First, how many balloons are there? Also, the fact that those balloons will be on air for a while before the task begins, there’s almost a certain chance that the balloons will be seen by all teams even before they reach the task location, and perhaps they can “get ready” for this task. Then, there’s also a chance of natural interference that causes the balloons won’t go up. I like the idea of reminiscing their first task on the race on a bigger scale, but there are too many risks here and there that could make this task hard to execute perfectly on site.
Their final destination and the Finish Line is located at the Great Sand Dunes, which is a really nice location for the Finish Line. I can totally imagine a Finish Line in this location.

Here are my final comments for your whole route and final leg: :luvya:

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Route:
Bookworm, I see that you’ve given your all in designing this route, but sometimes too much. There are some issues at the formatting of the Wiki, but that’s pretty minor. I have an issue with you copy-pasting the whole task description on the Wiki, which makes it too long to read, because I expect the Wiki format will be the brief version of the leg, but without removing important information. There’s not many new legs that you design in this final round, because many of them are reused from the previous rounds, but I’m loving many of your newly made legs. The highlight of this route I believe is your Belgium and the penultimate China legs. My issues in this route are mainly in your Spain leg and your first China legs; as well as that many of your tasks have intricate details which is too much for me. I would prefer if you balance some complex tasks with simple and straightforward ones, so that the audience won’t be confused as well. You definitely love to create unique and complex tasks, but I would prefer if you tone it down a bit and make them balanced. Overall, I believe that your route is a pretty solid one.

Final Leg:
Bookworm, I think you’ve done a great job in designing this final leg. I certainly believe that this leg must be in a 2-hour finale, otherwise I have to say that this leg is too long to be edited into a 1-hour finale. Your first memory task is really the highlight of this leg for me, with your teepee assembling task comes in second. However, that also means that the remaining tasks are not as good as the first two tasks. The rodeo task is good, but can also be boring to watch if teams keep failing on the mechanical bull part. And, the final memory challenge has issues and can be risky for production with too many variables. I believe that you’re assuming that we’re living in a perfect world, thus this leg should work well in that perfect scenario, which is true. But, if we want to see this leg really happen in real race, there are many ifs and preparations to be answered and done for the production.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 11:21:01 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

(https://i.imgur.com/cQhYVGf.png)

Here are my comments for your route:

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Leg 1:
Once again, I’ve commented on this leg before. I like the balance between the modern and traditional part of Kyoto highlighted here. The middle part of the leg sounds like a city-sprint and can get linear. The second Roadblock is fine as a highlight of Kyoto culture.

Leg 2:
The Roadblock task is fine. I like both Active Route Info tasks, although the steps counting could stumble many teams. The Detour is not that memorable and pretty generic. For a whole leg, it’s just mediocre.

Leg 3:
I never see a Brunei leg and probably never will in real TAR, but it’s nice to look at the “what if” parts here. Once again you followed the trend of doing a “city sprint” similarly like in your first leg, but those tasks are not too many and I think all of them won’t take a long time to complete. I actually expect more than just this.

Leg 4:
I like the idea of not doing an adrenaline task in New Zealand, which New Zealand leg is usually associated with. I hope you would show more than those two tasks because it can also mean that there are only few things to do in New Zealand if you take away those adrenaline activity tasks.

Leg 5:
This leg sounds really long for a 1-hour episode. I’m afraid it’ll be skipped here and there. The Roadblock is good, but I wish it’s not a 33kg bag because it’s way too heavy for a person to handle. The first Detour option also looks like a luck based during the sightseeing part, what if the marine animal doesn’t appear at all? I also wished you would introduce some tasks related more into Maldives’ culture, because all of those tasks are just a typical waterfront/beach leg.

Leg 6:
I like the tasks on this leg. The FF placement is also nice, especially after an overnight rest, and from what you wrote, it’s just an Hour of Operation without teams having to take a number for next day departure. The Detour and Roadblock task is also great to showcase what Luxor can really bring to us, the viewers.

Leg 7:
Nothing changed much from your original submission, but I still do not get that much excitement from this leg.

Leg 8:
A nice Christmas-themed Detour, and not that easy as well. The Angry Birds themed task is also a nice addition.

Leg 9:
I feel that three countries are too much for one leg. The Roadblock sounds dangerous and both Detour tasks are just okay, nothing impressive.

Leg 10:
I think you missed the second Detour details? Also, I’m kinda indifferent for this leg placed here, because Leg 10 should be more competitive than previous legs and I think this leg is pretty laid back.

Leg 11:
This leg is pretty fine. I like the Roadblock and the coffee Detour task. However, I’m kinda confused with the second Detour task, what’s the name of the dish they have to cook? Also, a cooking task as a task in the penultimate leg seems pretty weak. I’m not really feeling the tense of a penultimate leg in this leg because I feel that this leg is better placed in Leg 2 with more teams involved, for example.


Here is my comment for your final leg:

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Hey, nrh! Congratulations for making this far on the game. You’ve created many games here in RFF, so I assume that you should know all the nooks and crannies in designing a great final leg. For that reason, I have a high expectation for you this time, especially that you picked a really interesting city for the finale, which I’m not really familiar with as well.

Starting in San José, Costa Rica, teams are flying to Cleveland, Ohio. Arriving in Cleveland, they make their way to the Public Square for a Roadblock. For this Roadblock task, it has the similar trope with stunt-type tasks usually held in final legs. But, I have to agree that this task is pretty unique. Well, the production should have a thorough discussion with DC Comics to credit Superman here, so I hope they won’t fail this task. I certainly hoped that you would provide some examples of the stunts that they have to perform, or maybe adding some flying stunts to make this task more interesting to watch.

The next step is going to the Rock and Roll Hall of Fame and find three memorabilia of artists. This task I think really captures Cleveland well, but I wish the task is harder than this. Perhaps involving more artists rather than just three, and do some pattern matching (like the song with the year, etc) would be more interesting. But again, this task can have issues with copyright, so the production should do a good job in preparing this task as well.

Then, they have to go to Pierogi Palace and seal 30 pierogies. I think 30 pierogies are too little. Remember how many king cakes in the recent TAR32 finale? More pierogies here (let’s say 50-100 here) can cause chaos and more pressure on the teams, which is better in my opinion. This is not a Roadblock as well, so dividing the job for two won’t take too long.

Finally I see a cryptic clue task! Teams won’t have a hard time finding this if they can ask the right local or have a good taxi driver. Following after that is a clue to the NASA Glenn Research Center. I smell a final memory task here…

For the final memory challenge in the NASA research center, teams have to dress like an astronaut and find rockets with the pictures of their previous tasks. I like this task because it’s pretty simple to accomplish. The hard part of this task is actually moving while wearing the heavy(?) astronaut suits, that teams will have a long time to adjust and to complete this task. Also, I wish that you would provide the answer not only in the Wiki version. However, his task actually reminds me of TAR 14’s final Roadblock, with the surfboards being replaced with the rockets, and that teams have to wear a costume. Other than that, there’s nothing new about the concept for this task.

The Finish Line location is really nice. I can imagine Phil’s waiting here with the other eliminated teams. Nice job!

Here are my final comments for your whole route and final leg: :luvya:

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Route:
Nrh, considering that you’ve shown us that you’ve made many routes in your previous games, I’m sure that this task is not new to you anymore. What I like from your route is that you picked many interesting locations and created decent legs on it. I definitely love your premiere leg in Kyoto and your Egypt leg. However, some of your legs do not impress me enough, for example in your Maldives and the three-country legs. I see that you’ve tried your best in designing these legs, but like I’ve said before (IIRC), some of your legs look like designed to be an RFF Fantasy Game leg, not for a real TAR version. But, I really appreciate your effort and you should be really proud of yourself for reaching this far.

Final Leg:
You definitely picked an interesting location as your final leg. I’m not really familiar with Cleveland itself, but after reading your leg, I can really see that TAR is hosting a final leg in this city. Your final leg design is pretty simple and straightforward, but still ticking the usual final leg tasks tropes. It’s not bad to follow those usual tropes, but I wish that you would include some out-of-the-box task here. Your final memory task concept is really good, although it’s pretty similar with the one in a previous season of TAR. Once again, I want you to be really proud of what you’ve achieved and I wish that you would create this route as one of your future games here because I’m interested to see it happen.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on December 25, 2020, 11:21:20 AM
(https://i.imgur.com/S3TfCfk.png)

Kamineko's Comments

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Here are my comments for your route:

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Leg 1:
I like the starting line location. Would be interesting if the hti they have to find is worn by the locals there. Great first Roadblock because it can cause some drama. The remaining tasks are pretty straightforward and a good showcase of Burmese culture.

Leg 2:
The whole leg is really nice. The Detour is balanced and showcases Taiwanese local culture well. The Roadblock is really good and perfect for a night leg.

Leg 3:
The Roadblock is unique because I don’t know that Hong Kong export shrimp paste, I thought only Southeast Asian that produce this. I don’t like the Bricks Down Detour task because this is a sensitive issue there and I’m sure this task won’t happen in real TAR. I also don’t really like the Slum Up task just because I’m not sure about showcasing those people in this way. I actually expect more from you, especially for a Hong Kong leg.

Leg 4:
Like what I said before, I like this leg because you’re able to showcase beautiful locations and combine it with sold tasks. Won’t give too much comments other than a solid leg.

Leg 5:
I won’t give more comments for this leg, you could always see my comments from the round this leg you submitted in. Just want to say that this is a perfect leg example for me.

Leg 6:
After a perfect leg in your previous leg, I think this leg is not up to par to the first Netherlands’ leg. Although the amount of tasks should suffice a 1-hour episode, I kinda want more from you. The Head to Head is also okay, but that’s the only highlight of this leg. The remaining tasks are just fine. The cheese task could be one-half of the Detour, in my opinion.

Leg 7:
Simple and straightforward Roadblock but nice touch to integrate some Greek mythology here. Both Detour tasks are also nice. Overall, a simple but pretty decent leg.

Leg 8:
Nothing much changed from this leg, but I like that you put this leg on the latter-half of the race.

Leg 9:
This leg is pretty short in my opinion, so I hope there’s some drama to complement the short leg for the editing. The Fast Forward is interesting to watch, the Detour tasks are just okay, and the Roadblock task is not something new to see in a typical African leg.

Leg 10:
I’m in love with the abundance of Mayan themed task here. Although I believe that due to all the locations being close with each other, there won’t be any position change during moving locations, that’s the only issue I have with this leg.

Leg 11:
Nothing much to comment in this leg because I’ve given my comments in your original submission, but definitely love the final task on this leg.


Here is my comment for your final leg:

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Hi, betheactress! I have to say that I’m really glad that you can submit your route and final leg. I understand that this time is really hard for all of us, so I really appreciate that you’re actually committed to this game as well. I hope that you’re doing okay as well. Your final leg location is definitely different from the others, since you’ve designed a final leg not in the United States, so that’s totally new. Let’s see what you can show us this time.
Starting from Santiago, Chile, teams are told to fly to Queenstown, New Zealand. Arriving in Queenstown, teams make their way directly to the AJ Hackett Bungy Centre, where they will face their first adrenaline activity task. I’m kinda confused, why teams not directly going to the AJ Hackett Kawarau Bungy Centre instead? Because from the picture and your description, teams are going to the office(?) in the city center before going to the jumping site. Also, there’s a little mistake in your Wiki for this location (you stated Nevis Bungy Center). The task itself is challenging because it requires perfect timing for both team members, otherwise they would have to jump again and again. Can they switch roles, anyway?
After that, they have to go to the Winery in Arrowtown where they have to match a location previously visited on the race, printed in the wine barrel, with the one on a wine bottle. While this task is just okay and linear, this can provide a good picture, especially on the wine cellar part.
Following the task in the winery, they find a cryptic clue, where they have to find a ship. On the TSS Earnslaw ship, they have to load coal into the fire in the engine room. I really like this task because it sounds simple but navigating through the narrow corridors on the wheelbarrows could struggle some teams.
Then, they have to go to the Remarkables mountain range, at the Ski base. Here, they find their final memory challenge. The final task concept is great and new for me. However, I would like if you would provide the answers of this final task. Since if you only provided the descriptions, I won’t know what are the unique clue boxes (except the wine barrel one).
Finally, they make their way to the Finish Line, in one of the most picturesque Finish Line locations ever.

Here are my final comments for your whole route and final leg: :luvya:

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Route:
Betheactress, you’ve become the frontrunner of this game, where you finished 2nd in Rounds 2 and 3, and 1st in Rounds 4 to 6. Your route is definitely unique because not only you start and finish not in the US, but you also didn’t create a US leg. Many of your legs here are impressive, but there are some that I don’t like. I really like your Chile and first Netherlands leg, which is not surprising since you reused from the previous rounds. However, I’m having an issue, especially with your Hong Kong Detour task (the Bricks Down one). I don’t think that’s appropriate to be put on the leg. I also think that your Mexico leg, especially when they’re in Chichen Itza, won’t have many positions shuffling because the locations are close to each other. But on the other hand, I’m impressed that you’re able to put an out-of the-box route and I can definitely see some of these legs happening in TAR show. This is your first time joining the game, so I’m really impressed with what you’ve shown us from the beginning of this game until now.

Final Leg:
Your final leg, while not perfect, is not bad either. I like the first adrenaline activity Roadblock, which is a twist of the usual bungee jumping task. I actually hope to see more of the tasks in the middle (the winery and ship parts) because they can be linear if teams are separated far between each other from the first task, which reminds me of TAR 32 finale leg. The final Roadblock has the potential to be impressive, however you didn’t provide more information about this. But, I’m really like the Finish Line location here, which I believe is the best between the other three.
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on December 29, 2020, 10:11:54 PM
Thanks to Lee for the comments and thanks again for joining RFF for Design Challenge!

Kami, thank you for the comments- I'm glad you appreciated my route. I understand that I can be verbose, but I would rather provide too much than too little detail. I feel as if I would be criticized if I were to under-explain my tasks, but I do apologize for any confusion and hope you can nevertheless appreciate the tasks. Thank you again for complimenting my creativity!

Morse Code was bland in TAR16 bc teams weren't given any guidance and it was stagnant. I attempt to correct that by informing teams that they're receiving three sets of directions. Not only does this provide an active component (looking for a soldier), but it allows teams room for error, as keen eyes provide a potential shortcut. In this vein, the task is dynamic and, in my view, juxtaposes nicely with a tedious, detail-oriented decorating task.

Regarding your comments about my final leg; first, thank you for the praise regarding the first memory task! It truly means a lot! I would have liked it to be later in the leg, too, but logistically it made more sense as an opener due to the proximity to the airport and the route path I wanted the leg to take, considering that I had to visit Pagosa Springs. Yes, I should've included the number of balloons in the final RB, but the balloons will be centrally located above the river so teams won't see them (at least not the important details, they might get a heads up that the task involves balloons) while traveling in Pagosa Springs before the task.

Thanks again for the great feedback all season!  :luvya:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: AFVet1982 on December 31, 2020, 11:38:36 AM
When is the next Design Challenge?  I've only read a few individual submissions, but this is really intriguing and is kind of a way to play TAR remotely. 

I will look forward to the next DC and hopefully try to play.  Maybe I won't get beat up too bad by the veterans!  :beer:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: redwings8831 on January 14, 2021, 09:49:32 AM
Results soon?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on January 14, 2021, 12:12:17 PM
Results soon?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on January 15, 2021, 11:33:21 PM
Lol my wiki is gonna be locked because it hasn't been edited in so long  :cmaslol
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Kamineko on January 18, 2021, 08:45:40 AM
Sorry guys, I've been sick for this past week (and still recovering now!), hopefully I can give the update soon when I'm fully recovered. :d025:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on January 18, 2021, 09:11:37 AM
Hope you feel better soon!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on January 30, 2021, 12:09:13 AM
 :whereru:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Nuku on January 31, 2021, 07:28:31 AM
:whereru:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Nuku on February 01, 2021, 02:25:28 PM
my wiki is closed, will this effect anyhting?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: smiley on February 01, 2021, 04:23:28 PM
my wiki is closed, will this effect anyhting?

I'm pretty you can ask the wiki team to reopen it?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: betheactress on February 01, 2021, 09:35:08 PM
lol yeah my wiki closed too but they had 60 days to view it while it lasted <3
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: georgiapeach on February 03, 2021, 06:37:06 PM
I too am awaiting the results eagerly!!

Would like to see the results before Tough as Nails Begins....  :gman:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Nuku on February 07, 2021, 07:06:02 PM
Will we receive more feedback or anything, or will we just get the results whenever the time comes?
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: gamerfan09 on February 07, 2021, 07:09:34 PM
I don't know about the rest but my scores have been in lol  :didimiss:
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Bookworm on February 19, 2021, 02:44:08 PM
:bump
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on February 22, 2021, 01:39:56 PM
Just to provide a quick update: results have been tabulated and the placements are known!

We're working on getting the final Show unveiled. Stay tuned!
Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on February 25, 2021, 12:02:27 PM
(https://i.imgur.com/QehWIET.png)

I'm excited to announce that the final Results Show of Design Challenge 8 will debut tomorrow at 6pm Board Time (4pm Los Angeles, 7am Jakarta)! Join us to watch the reveal of the scores given to the final four designers and find out the winner of Design Challenge 8.

A new thread will be created in this Design Challenge subforum for the results; a link to the new thread will be posted here for your convenience. RFF Guests will be able to view this thread as well!

Click here (https://www.timeanddate.com/countdown/generic?iso=20210226T17&p0=75&font=cursive&csz=1) for a live countdown clock to the start time! :hrt:

Title: Re: The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!
Post by: Pi/ on February 26, 2021, 05:56:44 PM
Here is the link (https://forum.realityfanforum.com/index.php/topic,36742.0.html) to the thread for the Final Results Show. Good luck to the designers and happy viewing!