The Amazing Race > RFF's Amazing Race: Design Challenge

The Amazing Race: Design Challenge VIII - Final Round Design Show on Page 50!

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Cocoa:
DESIGN #2 - Lemontail
Copabacana, Bolivia

- DETOUR: Drive and Enjoy looks fun as the attempt is to present a task that is a fusion of the old customs and new traditions. I like the idea, I never heard of it before. However, as mentioned in your additional notes, what are these rules that we are talking about? What can be and can't be decorated? We would appreciate it a lot if you were able to provide us details for this.

- DETOUR: You are trying to present way too many layers on this task that I, a reader, had to repeat reading a number of times... and I still barely get it.

- ROADBLOCK: What exactly are the items they need to get?

- I like the idea of this potato collection with your llamas. But again, let us try to make this task more specific with what it wants: how many potatoes are need to get the next clue? Why would teams need to communicate with the local population?

- Overall I feel like this leg needs more information and fleshing out, but as you've mentioned you have been busy for the past week. Still, great job in introducing things viewers have no idea on (car blessing)

Bookworm:
Cocoa, thanks for the positive reviews!
I agree that the wording of the sentence lends itself to a negative interpretation of the Mapuche, I mainly wanted to focus on Araucanía as a center of the Mapuche people and possessing more of an independent spirit compared to the rest of Chile. It was one of the principle reasons I focused my Leg around Lago Budi and not somewhere like Santiago or Punta Arenas. You are correct that the regional economics were not relevant.

I apologize if the Shaman Detour was confusing; I provided one sentence in my notes, along with a chart of the potential symbols, but I am sorry if it's not enough to paint a clearer image. Not much of the dream interpretation is logged, so I backtracked and provided examples of Mapuche symbolism.

Thanks again for the comments! After last round, I really want to strive to avoid overcomplicated tasks, so I am a tad irritated with myself that I didn't explain enough.

Cocoa:
DESIGN #5 - nrh2110
Puno, Peru

- Great job at introducing a unique community (reliant on Lake Titicaca's totora reeds). Lay It Down is good as it capitalizes on what's unique in the area (and also reflects the common work and daily life in this part of the world).

- However, the other task (catching a fish) feels like there could have been better tasks that features the Uru people. Catching a fish is not one of them. I feel like this was forced to be the second half of the Detour.

- Teams had to dress up... to just search for the person doing the diablada? Why? Though I love to imagine that teams are in the middle of huge crowds dancing.

- The Roadblock is simply Indonesia's Angklung but now in panflute version. I like it, just as how I loved that task in TAR23(?) in Bandung.

- Overall, I felt like the highlight is the floating community at the Uros Islands. I felt that the fishing task was a weak task, but I am sure it would still be set on an entirely new environment we haven't seen on TAR before. Great job!

Cocoa:
My comments for the last two designs will be posted tomorrow. :tup: (oh boy, I feel like an old man already tired in writing long paragraphs of comments hahahaha)

MikeDodgers:

--- Quote from: Cocoa on September 13, 2020, 10:55:26 AM ---My comments for the last two designs will be posted tomorrow. :tup: (oh boy, I feel like an old man already tired in writing long paragraphs of comments hahahaha)

--- End quote ---

I'm now officially scared of what you're gonna say about my design because I know I probably didn't do well...

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