Archive > Old Spoilers
Seraphaem's "The Clue"
puddin:
Big Clue today ..do you understand Greek amikino ..something tells me that you do ;)
JK ~LEM
BUBBA ~KAV
JULIE ~PER
RORY~ZUD
TWILA ~CET
CHRIS~HEG
LEA~SAF
LEEANN ~ZED
AMI ~YEV
CHAD ~GDE The Octant - GDE / One of the eight regions of space defined by the eight possible combinations of signs. Use the key.
SCOUT~AVE
ELIZA~HEX Hex #Greek root word denoting "six" as in "hexagon",
47
HEPHAISTOS
HESTIA &
ECHO
ES'TU
"Hephaistos [Hephaestus], the celestial artist, was the son of Hera. He was born lame, and his mother was so displeased at the sight of him that she flung him out of Olympus. Other accounts say that Zeus kicked him out for taking part with his mother in a quarrel which occurred between them. Hephaistos's lameness, according to this account, was the consequence of his fall. He was a whole day falling, and at last alighted in the island of Lemnos, which was thenceforth sacred to him."
Hephaistos was born with a birth defect; he was lame and twisted, and only learned to walk with great difficulty. His appearance disgusted Hera, and she tried to hide him from the Immortals. He was raised by sea nymphs until the age of nine, when he made his existence known to the Olympians.
HESTIA
Hestia is the Greek goddess of the hearth fire, hence presiding over domestic life. She is the eldest sister of Zeus and the oldest daughter of Rhea and Cronus.
She was a virgin-goddess, and when wooed by Poseidon and Apollo, swore by the head of Zeus to remain a virgin. She had no throne, but tended the sacred fire in the hall on the Olympus and every hearth on Earth was her altar. She is the gentlest of all the Olympians.
Hestia also symbolized the alliance of the Metropolis ("mother-city") with the smaller settlements which were founded in the colonies. The colonists took fire from the hearth in the prytaneion and kept it burning in their new towns. The Romans called her Vesta, and build a temple for her in the Forum.
ECHO
ECHO: Goddess of Distraction, Misdirection and Incessant Jabbering.
One of the NYMPHS, she was beautiful and had a most musical voice. She was employed by ZEUS to divert HERA's attention away from his illicit love-making activities. When ZEUS slipped out for a night on the town, ECHO would deluge HERA's ears with a constant stream of babble, gossip and gibbering until he got back.
"... So anyway, I said, I said to her, oooh, I said, I don't believe it, and then she said to me, you won't believe what he said to her, she said, and so I said..."
HERA, driven half-insane by the mindless wittering, removed her power of speech and kicked her out. All ECHO could do then was wander the countryside repeating the last syllable of the last person to give utterance.
After falling in love and being spurned by Narcissus, she took to living in caves where she had many a one-sided conversation. PAN was willing to overlook her affliction but she turned him down, so his shepherds tore her to pieces and scattered her all over the place. Now she's practically everywhere and will talk to anyone who raises their voice
Hephaistos = God of Fire
ECHO=Goddess of Distraction, Misdirection and Incessant Jabbering.
ES'TU ( My daughter says that in Spanish this means , Is You/ Is your )
Hephaistos= Chad, Lame ?
Hestia = Scout,is the Greek goddess of the hearth fire, hence presiding over domestic life. ?
Echo = Eliza ( thats an easy one) Goddess of Distraction, Misdirection and Incessant Jabbering.
puddin:
From: The Hidden Clue:
Hobbies :: There are many websites about Freemasonry, but the one you are looking for goes by this key: 1547.
Personal Bio :: On the first page of the site you will find the initials of the winner of Survivor 9. Follow this guideline: Second paragraph, fifth line, seventh letter. Fifth paragraph, second line, twelfth letter.
puddin:
Now I'm hooked again .. :)* Happened to google "47" Does this mean anything :\/
--- Quote ---More from Sera ~
The numbers have something to do with John Kennedy, the tiny pyschic from Poltergeist and my elderly neighbor whom I used an Airzooka on in the hallway of my building.
The number are 1, 3, 13, 33, 39, 47,
S.
--- End quote ---
47 society
Frequently Asked Questions about 47 and The 47 Society
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What is 47?
In short, 47 appears to be the quintessential random number of the universe. In other words, when a number appears randomly, more often than not, that number is 47. In other other words, if you asked people to pick a number at random, more often than not, that number would be 47. Of course, if 47 shows up more than any other number then it isn't truly random, but using the word random makes the whole phenomenon easier to describe.
What is a "47 Sighting"?
Anytime you notice the number 47 anywhere in your life or in the world (or elsewhere). There are a variety of interpretations as to what constitutes a bona fide "47 Sighting." Whatever your definition, we encourage you to share your 47 sightings and stories with the 47 Society Mailing List.
What is the 47 Society?
The 47 Society is an international interest-group that follows the occurence and recurrence of the quintessential random number: 47. Many suspect that the coincidental nature of 47 carries some mystical, metaphysical and/or scientific significance.
The phenomenon may have first been documented at Pomona College in 1964, when Professor Donald Bentley proved that all numbers are equal to 47. Coincidentally, 47 seems to occur on or near the college campus with amazing frquency, even by enthusiast standards.
But make no mistake: 47 is everywhere and people were noticing it long before 1964. The 47 Society Web Site is the global source for 47 information.
Aren't You Just Seeing 47 More Because You're Looking For It?
No.
Still not convinced? Try this simple experiment. Pick another number. For the next three to six months keep your eyes open for both. 47 will show up more. If you find out otherwise, please let us know!
What's The Pomona College Connection?
In the 1960's, Pomona College's Professor Donald Bentley completed a mathematical proof that stated that all numbers were equal, therefore all numbers were equal to 47. Since then, students at Pomona have been quietly indoctrinated in the ways of 47. Some believe, some doubt. But it is listed in the student handbook right after "Glee Club". At this date, we have been unable to obtain a copy of Professor Bentley's proof, however, 1968 Pomona Alumnus Wayne Phillips corroborates its existence.
What's the Star Trek Connection?
A Pomona College alum has been a writer and producer for the various Star Trek TV shows and films. He indoctrinated the other writers several years ago (while writing for Star Trek: The Next Generation). Since then, nearly every Star Trek episode has included some mention of 47. Some "Trekkies" have put together their own excellent pages dedicated to these 47s. Since these are more frequent and deliberate than randomly-occurring 47s, we generally discuss only the most cosmically significant of these sightings in our own forums. Kirk would have wanted it this way
What about OTHER numbers?
Our research indicates that numbers have lives of their own. 47 appears to be the most playful number, frequently showing up in unusual and/or surprising ways. Other numbers have their own characteristics, and we have heard heated testimonials from followers of some of these numbers, including 3, 11, 19, 23 and 42. Keep this in mind: 47-spotting is fun. There is no need to make 47 your favorite or lucky number in order to appreciate its synchronicitious ways. Just relax, observe 47 as it reveals to you, and share your experience with the 47 Society.
puddin:
I'm just posting this here untill we could sort it out... (#)
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Movie Clue #8
47Euclid
Registered User
Posts: 1
(8/14/04 12:18 am)
Reply Re: Dwarf Tossing
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I'm sure they're very nice people when not playing the game. Don't forget they're trying to win so you have to step on a few toes once in a while.
The traveler from the south shall be desolate in his own house. The shaking of the stones in reference to a point within Octans.
This is clue 8 of 13.
Edited by: 47Euclid at: 8/14/04 12:18 am
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This clue has come to pass.
Seraphaem
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The path of the Octant, two points from East to West. Both the Red and Yellow observe each other from a distance yet separate.
In the Beginning the rulers of War will split the two equally. Men on the stumps as the women kneel. Kava will numb the mouths of men. This is clue 11 of 13.
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This had come to pass in episode one.
Seraphaem
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Movie Clue #12
Seraphaem
The Ghost With The Most
Man Of Mystery
I'm not Seraphaem. Really.
Once you go pale,
it never gets stale.
Posts: 953
(8/17/04 11:03 am)
Reply
ezSupporter
Re: THE CLUE - Survivor 9: The Illuminati
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The lame shall go far, but not past the Three. The others all blind and banished, he walks alone on the right path as fourth.
The six Tam Tam, split in the middle. Observe the colors. This is clue 12 of 13.
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Guess who this refers to.
Seraphaem
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Quote:Movie Clue #5
Chompsky Challenge
Registered User
Posts: 1
(8/12/04 11:39 am)
Reply
Re: FASTEST THREAD TO 10,000 MOLE QUESTIONS ONLY
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i remember bribS. i think he Could Only coUnt using his Toes as an abacus.
Her Benevolence, an inspirational sort, shall be the lynchpin of what will become a great undertaking. As if the monkey who keeps silent, this will keep her in good graces within the Three.
The AVE. Bearer of water. Clue 5 of 13.
This will bear out after the merge.
Seraphaem
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Old trick with the CAP letters... this is Scout.
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Before I go, let me address a few points about the Hex game that Eulogia brought up earlier.
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Hex has many wonderful properties and deep mathematical connections. One of these properties is that Hex cannot end in a draw. There will inevitably be a winner, no matter what happens, and in fact there will be only one winner.
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John Nash in fact came up with Hex as a specific example of a game where this is the case.
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A general winning strategy is unknown. It is known, however, that Hex is PSPACE-complete. This means that discovering a winning strategy would amount to solving the "P = NP" problem, the premier unsolved problem in mathematics today. The likely answer to this problem is that P does not equal NP, which would mean that there simply is no general winning strategy for Hex. It's clear that Hex is quite a strategic challenge!
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Advanced players usually use the swap rule instead. The first player plays the opening move, and the second player then chooses which colour to play from then on. This rule is also known as the pie rule: "I cut, you choose." It turns the game into a theoretical win for the second player, but in practice it evens things out quite adequately.
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what is the hotseat referring to, and can I still access what questions were asked?
The Hot Seat questions involved constellations, the colors red and yellow, roasted pigs and chess moves (in which I would now answer you that I would open with the Queen's Pawn. A quite simple move).
Riverrat:
I admire all of the work done on this. It's all greek to me. I just read and see I AM and decided that Ami wins since Mia is already gone. Hex would be the "I cut you choose" like they split the tribes? UGH!!!! I am not good at this sort of thing.
Someone called Revelation posted a list of clues that was supposed to be the boot list. I copied it and did a little playing around. To many things would work with each player if you already know who that person is. Boot #6 clue "An appropriate number." hummmm If I type Travis in search it gives me Travis Tritts 12 memories song title. This is supposed to be working in reverse order so #17 was, Who is Cybil Shepard. It seemed to easy that it would be shepardess. Dolly was the second boot but I already knew that. # 1, which should be the winner is "A code." It gave me a headache and it isn't near as confusing as this.
My hat is off you anyone that has the patience to work on it. :)()
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