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Leg 1 Designs

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Platrium:
TAR23's and TAR24's leg ones have problems. :gaah: I'm too lazy to enumerate them, but TAR better make things better for TAR25. :umn:

When I finished watching TAR24's 1st episode, I was craving for more TAR24. Then I wished that this should've been a 90-min premiere or a 2-hr premiere. I missed those 90-or-120-minute premieres. :(

Ryan:

--- Quote from: Platrium on February 26, 2014, 08:46:35 AM ---TAR23's and TAR24's leg ones have problems. :gaah: I'm too lazy to enumerate them, but TAR better make things better for TAR25. :umn:

When I finished watching TAR24's 1st episode, I was craving for more TAR24. Then I wished that this should've been a 90-min premiere or a 2-hr premiere. I missed those 90-or-120-minute premieres. :(

--- End quote ---

I felt exactly the same way! I was so stoked that it would at LEAST be a "you're still racing!" superleg, even if they waited until next week to show us. Then I wouldn't have even minded twinnies biting the bullet, at least they had a chance to fight for it. But this was just such a linear leg, with very little chance except the shuffle at the metro for teams to get ahead or fall back.

I think the premiere should always be a 90 minute at least episode, even if it's not a superleg, just have MORE on that first leg for a big challenge. At this point, anyone coming on the show has to have seen/heard of it, so they'll know what they're getting themselves into. Stop babying teams, especially all-stars, with tasks that don't challenge each skillset during that opening leg (i.e. there should be something with strength, something with navigation, something with intelligence, and something luck related.)

Dånooky:

--- Quote from: RyanBres24 on February 26, 2014, 01:44:07 PM ---(...)Stop babying teams, especially all-stars, with tasks that don't challenge each skillset during that opening leg (i.e. there should be something with strength, something with navigation, something with intelligence, and something luck related.)

--- End quote ---
strength: the RB didn't look like it but it was physically demanding
navigation: finding an obscure store with only its name and address as a reference is quite a challenge
intelligence: figuring out a cryptic clue and then figuring out the correct bubbles at the FW counts
luck: the FW

so all in all, it was a fairly balanced leg, if you take out the ferns who spread misinformation. Also, if the leg was sol linear as some claim, then how come the Twinnies fell from being in the first flight to last place? I think the leg looked easy because we got almost no insight on how hard the tasks actually were because most of the time the edit focused on the Twinnies melting down.

Air:
^There was only one linear task in the leg and after that task it would be pretty hard to catch up using your own merits.

amazing1604:
Well, if they had replaced the task at the stadium with some kind of bungee jumping task AND they had changed the Canton tower task with a more useful one (search the flag at the skyline, for example), then it would have been a better leg I think  :colors

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