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Changes Viewers Would Like To See *Are you reading, CBS?*

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stekay:

--- Quote from: RachelLeVega on January 01, 2014, 04:26:22 PM ---
--- Quote from: David on January 01, 2014, 12:13:45 PM ---
--- Quote from: Jobby on December 31, 2013, 03:08:04 PM ---I actually like the brainy type of starting line challenge and according to the order teams finish the task, they get the earlier tickets to the next destination. But I think with this definitely the producers will also try to put in a Hazard for the team who finishes the task last.. which I don't know what to feel about it yet.. I guess it's okay.. but the team will already be majorly affected by being on the second flight. Making them complete another task can be devastating? :cmas12

--- End quote ---

This! I do not like teams being in separated flights because of the arrival order to the airport.

--- End quote ---
I think I may be the only one in this forum that actually likes the airport arrival-determined flights than the starting line tasks. The start line task just seems a little less exciting and adventurous to me. The only thing I would include in the premiere is the airport parking shuttling that we haven't seen since TAR17. Loved Mary's reaction when seeing the BQ's on the same shuttle-airport bus as them.

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This was one of my favourite parts to the season premieres

Platrium:
Roadblock related: (2)
Instead of a "u-turn" roadblock thing (I don't like this because it makes roadblock count complicated.), I wanna see something like a "blind" roadblock.
Wherein instead of a roadblock question, it would say "blind roadblock." Teams who have a deal about alternating their roadblocks would most likely not have a problem with this. But for teams who look at the question and then choose a team member, it's going to be a bit harder for them to decide.

(Advanced) Blind Roadblock: To make things harder, the roadblock details are not in the clue, but are all within the roadblock location.

Of course this will not work for every roadblock, but it'd be great to see something new. :reindeer

Platrium:
About u-turns this time:
Surprise U-turn: Same function as a normal u-turn, except it's not mentioned in any clue (1st clue, detour clue, post-detour clue). Main purpose: It defeats u-turn alliances like: "No u-turning, okay?" "There's an upcoming u-turn, who should we u-turn?"

theamazingracer21:
I like both methods of flight division (Start Line Task and Airport Arrivals) but for both they have to do it right.

If they do the Airport Arrival based flight then they have to show the foot race to the counter and show what happens in the parking shuttle (if there is one). How they did it the last couple of seasons is too rushed. It was basically "Go", clue (your going to country X), a couple of teams saying "Oh my god we are on TAR", briefly show arrival order so we know what flights they are on before they land in country X.

If they do a Start Line Task, the task has to be hard task. I don't want to see a team find their clue or do whatever they have to do in 2 seconds ". 15 and 18 did this pretty well (some could argue because there was some sort of penalty for last place) but the other times it felt like it was too rushed and I didn't know what happened because before you knew it they were flying to another place. (I almost forgot 20 had one)

Air:
If it's an SLT can it not be linear/luck because they are boring and pointless. You need like something logical or something :lol:

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