The Amazing Race > The Amazing Race Discussion
TAR 21 or 22 Suggestions
roninmedia:
Here's two ideas for additional elements to the game.
One-Way/Road Closed: A team may choose to select the detour for another team. Teams may not switch to the other detour if this is assigned to them. (Pay attention to what the other teams weaknesses are)
No Passing Zone: (Associated with a non roadblock/detour task) Teams must await the team that arrived at the task ahead of them to complete the task before proceeding with the next part of the race even if they have completed the task.
Jimmer:
I agree with more night legs!
I don't care about the speed bump technology but I do like the standard peeling on the picture an the Courtesy of Photo.
I think there needs to be more travel drama and the more standardized 12 hour pit stops.
supah:
think more about leg architecture
TAR20 Leg 3 was ABSOLUTELY flawless (IMO)
even if there wasn't flight drama, it was still a great leg
new location: Paraguay
a very hard detour
and a hard enough RB so teams had to opportunity to catch up after the detour
and on foot to the pit stop
when they actually put the teams in this leg, it was AWESOME
teams had to make difficult decisions, and teams made exciting comebacks
it is probably my fave episode of all time
so basically, more legs like this!!!! harder challenges, but still do-able enough so teams have the opportunity to catch up :tup:
MikeDodgers:
Add some new locations! Legs 3 and 6 of Amazing Race 20 were FLAWLESS because of it!
cosmophobia:
PLEASE please get rid of the classic extremely-boring second leg. I know producers have to cut down tasks in order to make room for so many teams at that stage of the race, but a better leg planning could be possible (by short-but-extreme tasks, no airport drama at that particular episode, etc)
And please... EASTER ISLANDS. Is not that hard to get there.
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