The Amazing Race > The Amazing Race Discussion

Why the Amazing Race has lost its magic

<< < (58/62) > >>

cosmophobia:

--- Quote from: mswood on September 25, 2010, 07:27:29 PM ---Well we all have to understand part of it is simply the fact that we have had 16 seasons of what is basically the same thing.  Some erosion of freshness and novelty is going to natural diminish.

Add to that a cut back (of typically) either two legs or 2 hours of filmed material and you are going to lose precious time spent getting to know the teams (and that aspect isn't any fault of the show, but of CBS).

But I think seasons like 10 and 14 have been excellent seasons for the most part (really the main negative aspect of season 14 was the whole Luke & Margie and Kisha and Jen that soared the ending of that season.

But heck earlier seasons 5, 6 and 7 got very nasty at times between racers. 

I do agree though that while the show has always had conflict, I think the producers are really trying to bring it out that is an aspect I don't like at all).

I also think that while some tasks have been absolutely great (and there have always been crappy tasks) what I miss is the really interacting with locals on a task.  But with needing to save money, means keeping tasks a little more controlled, less driving, and a little more isolation from the general population.

Again part of that is strictly due to budget cuts from CBS, but part is also design and what type of teams the producers cast.  If I had a say I would certainly work with that.

--- End quote ---

I kinda don't agree. Cheaper challenges could bring better challenges, and saving money does not mean isolating the teams in any way, in fact, is the opposite. Guys, do you remind the Macchu Pichu leg in TARLA? Some task required simply finding some random dude all over the town. That required almost NO money at all and all teams ran francticly and spread everywhere, a lot where lost, frustrated, a team was proppelled to first place, there was a lot of drama, etc...

So, between the WW1 french task in TAR16 and the Macchu Pichu one, which one is more entertaining to watch, which one feels more real and which one was the cheapest? It's pretty clear to me at least.

I don't get the producers, why can't they realise this? Let the teams run everywhere like decapitated chickens, it's cheaper and cooler than a staged plastic task.

WalterC:
I did not mind rivalries during the race, but having it at the final mat when the race was already finished, was going too far. And I did think what Phil did was wrong, instigating and baiting the teams to go at each other's throats.

Jobby:
Okay with TAR 17 starting today.. i'm just glad i'm still a big TAR fan.. :hearts: :lol:

But i missed the times where teams could be as memorable as Flo and Colin... :lol:

slayton:

--- Quote from: Aualagi on December 27, 2009, 01:45:58 AM ---Hi! First post here.

When I do my own fantasy Amazing Race seasons, I've suffered, often, a incredible lack of creativity planning fast forwards and stuff. So, to do the strategic role the FF used to do, I've inserted a twist called "Free Pass": Before a detour, once in a game, you may choose skip the task and go to the next clue. That's not so advantageous as a FF, but you don't need to accomplish any task either. It may be developed, though.

And I think since a leg had already a task to be done, there will never be a bunching point: It make that task senseless.

But after all, just the "Amazing Race - travel around the world, trivial people, and do stuff that you never was able to do" always shiver me a lot.
 
(sorry this brazilian messy english :))

--- End quote ---

I found this after re-reading the entire thread.  Maybe production does follow the board.  Good work, Aualagi.

As an original fan, I still prefer the Fast Forward to the Express Pass.

Instead of spending money on additional tasks for the Fast Forward, they could try something like having both members of a team individually complete a Roadblock in order to get a Fast Forward for the team. 

The only problem with something like this is the complexity of it.  I realize that the show prefers to keep things simple, and, although it doesn't seem complex to me, production might think that the general audience would get confused with something like that.

mswood:

--- Quote from: cosmophobia on September 27, 2010, 12:09:38 AM ---
--- Quote from: mswood on September 25, 2010, 07:27:29 PM ---Well we all have to understand part of it is simply the fact that we have had 16 seasons of what is basically the same thing.  Some erosion of freshness and novelty is going to natural diminish.

Add to that a cut back (of typically) either two legs or 2 hours of filmed material and you are going to lose precious time spent getting to know the teams (and that aspect isn't any fault of the show, but of CBS).

But I think seasons like 10 and 14 have been excellent seasons for the most part (really the main negative aspect of season 14 was the whole Luke & Margie and Kisha and Jen that soared the ending of that season.

But heck earlier seasons 5, 6 and 7 got very nasty at times between racers. 

I do agree though that while the show has always had conflict, I think the producers are really trying to bring it out that is an aspect I don't like at all).

I also think that while some tasks have been absolutely great (and there have always been crappy tasks) what I miss is the really interacting with locals on a task.  But with needing to save money, means keeping tasks a little more controlled, less driving, and a little more isolation from the general population.

Again part of that is strictly due to budget cuts from CBS, but part is also design and what type of teams the producers cast.  If I had a say I would certainly work with that.

--- End quote ---

I kinda don't agree. Cheaper challenges could bring better challenges, and saving money does not mean isolating the teams in any way, in fact, is the opposite. Guys, do you remind the Macchu Pichu leg in TARLA? Some task required simply finding some random dude all over the town. That required almost NO money at all and all teams ran francticly and spread everywhere, a lot where lost, frustrated, a team was proppelled to first place, there was a lot of drama, etc...

So, between the WW1 french task in TAR16 and the Macchu Pichu one, which one is more entertaining to watch, which one feels more real and which one was the cheapest? It's pretty clear to me at least.

I don't get the producers, why can't they realise this? Let the teams run everywhere like decapitated chickens, it's cheaper and cooler than a staged plastic task.

--- End quote ---
Clearly a large scale tasks is expensive, but my point is that task that require a lot of traveling aren't going to be used much, tasks that give the teams a chance to really get spread out time wise are going to be use less.  The whole point of getting rid of driving is to keep the show on a tighter time table, that can save the show a tremendous amount of money.  We don't see teams driving that much lately, or taking mass transit, like buses short or long distance much.  All of these allowed extended or even brief contact with locals.We still get some fairly simply tasks that keep racers among locals (and I do like this) the producers are in an industry that also pushes getting some visual bag for the money the spend.  The problem is how to balance those on a shorter season.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version