Could the TAR game be actually like MarioParty? I played it earlier and immediately I remembered that this type of game could actually be done in TAR...
that's actually not a bad idea
but instead of having minigames after each turn, have the detour and roadblock as spaces on the board where the team must stop and complete a minigame task
the detour could have 2 different paths leading from it, one longer and one shorter, with the shorter one being a more difficult minigame
and if you don't complete the minigame you have to wait a turn to try again
and the flights could be turn credits/penalizations
such as you took the bucharest connection to frankfurt, you now must wait two turns before starting.
or there was a delay on your flight from paris to moscow, you must wait six turns before starting.
the last team to make it to the end of the gameboard would be eliminated