Wanted to create a thread to talk about finale legs and how awful they have invariably been recently. Most of them since TAR15 have been extremely linear - whoever takes the early lead wins (with a couple of notable exceptions).
Worse than that is the amount of luck tasks they keep putting in. I can't stand luck tasks on finales, since the winner of a million dollars should earn it, not fluke it. Good examples of this are:
TAR22 - Max & Katie lost on a pure luck challenge which gave Bates & Anthony an insurmountable lead.
TAR23 - Two luck challenges in that finale. Amy hits the target in a fluke and they get a huge lead since nobody else gets lucky. The ice wall with the clues was also entirely luck but fortunately didn't seem to have a major effect.
Then there are other finales with just awful tasks that are really random for a finale. Examples:
TAR16 - None of the tasks allowed anyone to catch up even though the cowboys ran a good leg and almost did. It was over before it started.
TAR18 - Very happy with the outcome of this season, but assemble a caravan for a million bucks? -_-
TAR19 - Flight simulator and typing? Seriously? -____________--Amani & Marcus lost the race because they couldn't play a video game.
TAR20 - A good finale because of the suspense and closeness, but in reality the tasks were just random.
TAR22 - Take a photo? Luck task at the Tidal Basin... Dress up as a giant ball and catch a ball? -___________-
TAR23 - Pointless luck tasks, no chance of order changing unless someone majorly screws up the currencies.
I just think they need to be a lot more creative with task design on finales (look at pretty much anything before TAR15) and remove the luck tasks from finales. They have no place there and should be consigned to the first 11 legs.