Second half:
According to interviews, it is understood that part of the game Yangzhou stations including traditional painting, sculpture, and paper cutting, puppet shows, etc. Some local characteristics. Only by succeeding at the checkpoints can players get the next level of the task card. In an interview, the painter Tang Yu Tsutsumi said: "Learning is not a day of painting skill, but the acceptance that racers use their hands to guide their future appreciation of the Chinese painting pen. In this learning process, the players are enjoying themselves.
According to the Channel Shanghai career development director, the purpose of China Rush is to show the Chinese culture to foreigners, so the tasks are set when they are in pain (?) She said "To make players feel more urban culture, we integrate Yangzhou's most classic and most representative cultural links into the game, such as the paper-cutting art of Yangzhou, Yangzhou painting, calligraphy, lacquer, jade and so on. These are the essence of our culture in Yangzhou. Players participate for cultural experience, it will not be boring"
It is reported that the game finished today, on May 9, the crew will go to the Slim West Lake in Yangzhou, Song Clip City (?), lacquer plant, jade plant shoot. After the trip to Yangzhou, the fifth station crew (Producers?) will travel to Beijing to start a new round of the China Rush tour.
What I understand from the following:
-Once teams leave Yangzhou, they head to Beijing.
-There will be cultural tasks in Yangzhou, such as painting & calligraphy.
-The tasks are aimed to be fun, while the racers learn about the culture.
-On May 9th, teams headed elsewhere in Yangzhou. (Yesterday, I think.)